http://bugs.winehq.org/show_bug.cgi?id=21049
Summary: output_import_thunk Problems on ARM
Product: Wine
Version: 1.1.34
Platform: Other
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
its about output_import_thunk in tools/winebuild/import.c
My ARM-Case actually looks like this, because my first implementation seems
wrong to me:
case CPU_ARM:
#if 1
output( "\tldr r0, %s+%d\n", table, pos );
output( "\tblx r0\n" );
#else
output( "\tmov r4, #%s\n", table );
output( "\tldr r15, [r4, #%d]\n", pos );
#endif
But this new version gives a strange error i dont understand:
actxprxy.aXisOj.s: Assembler messages:
actxprxy.aXisOj.s:747: Error: internal_relocation (type: OFFSET_IMM) not fixed
up
actxprxy.aXisOj.s:756: Error: internal_relocation (type: OFFSET_IMM) not fixed
up
...
Problematic lines:
740 __wine_spec_import_thunks:
741
742 .align 4
743 .type BSTR_UserFree,%function
744 .globl BSTR_UserFree
745 .hidden BSTR_UserFree
746 BSTR_UserFree:
747 ???? CC039FE5 ldr r0, .L__wine_spec_import_data_ptrs+0
748 ???? 30FF2FE1 blx r0
749 .size BSTR_UserFree, .-BSTR_UserFree
...
Thats on a qemu-arm-ubuntu 9.04
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http://bugs.winehq.org/show_bug.cgi?id=15212
Summary: ctSchedule.ocx: OleCreate returns E_INVALIDARG
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oyvind(a)eriksen.cn
A program trying register and load an ActiveX control, ctSchedule.ocx from
www.dbi-tech.com, fails to do so. It's working fine in Win2000 and WinXP.
After some debugging I found out that OleCreate returns E_INVALIDARG. I've been
trying to find the reason but it's a little out of my reach.
The ActiveX control seems to register okey. Regsvr32 prints the usual
"Successfully registered DLL CTSCHEDULE.OCX". I've checked the registry and
compared to WinXP and everything seems normal.
>From what I can see in the debug I think the ActiveX control is loading.
The attached file "debug-simple.txt" contains the relay debug channel from
OleCreate is called until it returns.
The attached file "debug-full.txt" contains both the relay and heap debug
channels.
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http://bugs.winehq.org/show_bug.cgi?id=20195
Summary: PLSQLDeveloper shows OLE error 80004001 when trying to
export object metadata to XML
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://allroundautomations.swmirror.com/plsqldev800.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Steps to reproduce:
1. Install PLSQLDeveloper v8.x;
2. Connect to any database;
3. Click on any DB table with right button, select DBMS_Metadata->XML
Error "OLE error 80004001" pops twice, with following lines in console:
fixme:msxml:domdoc_get_parseError (0x9903ad8)->(0x32e714): creating a dummy
parseError
fixme:msxml:domdoc_get_readyState
fixme:msxml:domdoc_get_parseError (0x9903ad8)->(0x32faf0): creating a dummy
parseError
fixme:msxml:domdoc_get_readyState
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http://bugs.winehq.org/show_bug.cgi?id=19590
Summary: Symantec LiveUpdate 1.5.2 uninstaller exits silently
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22844)
--> (http://bugs.winehq.org/attachment.cgi?id=22844)
wine-1.1.26-391-g914a9ca +relay +seh +tid
Symantec LiveUpdate 1.5.2 uninstaller exits silently, nothing in the console.
Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=21522
Summary: DnaSP 5 crashes under wine if a "Tajima's test" is
performed.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=25923)
--> (http://bugs.winehq.org/attachment.cgi?id=25923)
Error log from terminal
Running a "Tajima's test" in DnaSP 5.10 using a "sliding window" will cause a
crash.
The log is attached.
The program can be found in:
http://www.ub.edu/dnasp/
It seems to have been somewhat tested under wine, since there is feedback in
their page. There is, however, no AppDB test.
If any further info is required, please, don't hesitate to ask.
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http://bugs.winehq.org/show_bug.cgi?id=13595
Summary: DirectX : Sprite borders are 1 pixel lower in Double
Dragon Forever
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://clebercasali.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-hotpop(a)yahoo.com.br
Created an attachment (id=13561)
--> (http://bugs.winehq.org/attachment.cgi?id=13561)
Notice the purple line below the sprite. This is not seen on windows.
The game is programmed in DarkBASIC Pro. It uses Direct3D to draw the sprites.
It must be a problem in the way wine stores or draws the textures.
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http://bugs.winehq.org/show_bug.cgi?id=13095
Summary: MS Visio crashes after opening, or creating a file.
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.perren(a)gmail.com
Created an attachment (id=12868)
--> (http://bugs.winehq.org/attachment.cgi?id=12868)
Output to console preceding the crash
Visio 2003 installs and runs (with gdiplus set to native) fine, but crashes
after a few seconds (irrespective of interaction) when a new file is created,
or one opened.
If gdiplus is left to the default value then the splash screen appears, but the
application does not start.
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http://bugs.winehq.org/show_bug.cgi?id=15942
Summary: Printers can't print format largers than A4
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
Tested on Autocad and Excel.
If I choose a print format larger than A4 (21x29.7 cm, printer standard) the
printout gets clipped at the A4 format like it would be hard-wired in code.
Selecting the printer into application behaves correctly, showing all supported
formats, but none biggest than A4 size gets printed correctly.
Max
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http://bugs.winehq.org/show_bug.cgi?id=13670
Summary: Star Blaze: Error preventing start of game
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://www.astonshell.com/starblaze
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mycroes(a)gmail.com
When starting the game (either through launcher or directly) it will show an
error message titled 'Internal Error' with the following content:
.\Common\shape81.cpp (324)
(!Shape_VB)
Shape VB Lost
There's just one fixme on the console (that's all the output):
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
Occasionally it shows the message and then dies on a page fault, causing the
message to dissapear directly. (I have no stability issues of any kind, for
instance GTA: Vice City runs fine.)
If more information is needed I hope someone can point me to some kind of
documentation or guide, because I can't seem to find any information but the
Bugs page on the wiki.
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http://bugs.winehq.org/show_bug.cgi?id=12291
Summary: Restarting the game does kill sound completely
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
Whenever you need to restart the game WITHOUT quitting wine, when the game next
starts up, the sound will be completely missing.
In order to reproduce it:
1) Start the game
2) When you get to the main screen, select options
3) Select graphics
4) Change the resolution to any value --> this will force the game to restart
5) When asked if to restart now, press "Yes"
6) The game will restart, but no sound will be available
This bug was found running Wine 0.9.56, 0.9.57 and 0.9.58 on OpenSUSE Linux
10.3, Dark Crusade 1.20 - no additional mods running.
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