http://bugs.winehq.org/show_bug.cgi?id=20971
Summary: got mail about my own comment added even though mail
notifications were turned off
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fzielcke(a)z-51.de
I have turned of sending email notifications in the AppDB
But just now I added a comment to Serious Sam HD and got a mail from it that my
own comment has been added.
Would be nice if they would be disabled too then.
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http://bugs.winehq.org/show_bug.cgi?id=25358
Summary: Firefox + flash = freeze
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://download.mozilla.org/?product=firefox-3.6.12&os
=win&lang=en-US
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=32247)
--> (http://bugs.winehq.org/attachment.cgi?id=32247)
Wine 1.3.8 console output
Very simple to recreate:
rm -rf ~/.wine
winetricks -q firefox3 flash
wine "C:\Program Files\Mozilla Firefox\firefox.exe"
http://www.adobe.com/products/air/showcase/
Firefox freezes and has to be killed.
Tried going back to Wine 1.2-rc1 when I'm pretty sure it worked but the result
is the same.
Same when booting into Linux directly and when running a VM.
Ubuntu Lucid 64
Athlon II X4
Nvidia Geforce 7025
Not sure where the problem may lay.
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http://bugs.winehq.org/show_bug.cgi?id=21617
Summary: Consider moving from libhal to libudev
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
While libudev has only recently been marked API stable,
already many distros have been moving away from hal,
which has been put in maintenance mode by its upstream.
As hald is (most probably) not running on such distros,
mountmgr.sys won't work there.
Looking at what's been recently done
in xorg-server git master, it does look very complicated.
Of course, libudev is not cross-platform, but (according
to the upstream) hal barely was.
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http://bugs.winehq.org/show_bug.cgi?id=20028
Summary: Solidworks Viewer 2009 crash on preview, native
gdiplus works around it
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.solidworks.com/sw/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=23570)
--> (http://bugs.winehq.org/attachment.cgi?id=23570)
+gdiplus log
Steps to reproduce (plain wine 1.1.29):
* Download Solidworks Viewer 2009, install normally.
* Download sample files from
http://www.dimontegroup.com/Tutorials/CS6_SampleFiles_02-05-07.zip, unzip.
* Start solidworks viewer, accept eula. Click the open file button. Navigate to
the sample files directory you unzipped, select a file (click the parent
directory button first, if you have a focus issue in the file selector). Viewer
crashes.
Native gdiplus works around the issue and lets me see a preview, before
crashing on clicking the open button. To be reported in another bug.
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http://bugs.winehq.org/show_bug.cgi?id=16683
Summary: Heroes 3 - DSOUND_MixOne Fatal error. Under/Overflow?
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=18333)
--> (http://bugs.winehq.org/attachment.cgi?id=18333)
Wine's error message written to console when the game freeze.
Hi,
i'm new here and i encounter with the freeze of "Heroes of might and magic 3".
When the game freeze there is some backtrace - see attached log. Sometimes it
happens after 2 or 3hours of playing sometimes i can play 5hours without any
problem.
It's unreproducible. This is my first bugzilla entry. Hope i'm doing well :)
I'm using prepackaged version of wine from winehq.org (wine_1.1.11_i386.deb)
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http://bugs.winehq.org/show_bug.cgi?id=23505
Summary: Heroes of Might and Magic hangs
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
I play 5-7 minutes and got error message: Internal errors - received incorrect
parameters (it is my translation from "Внутренние ошибки - получены неверные
параметры").
Console:
wine: Unhandled page fault on write access to 0x00000900 at address 0x220076f1
(thread 001d), starting debugger...
Can't attach process 0008: error 5
This is not 20380 bug, becouse of kernel version: 2.6.35 (Ubuntu 10.10 alpha)
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http://bugs.winehq.org/show_bug.cgi?id=25108
Summary: Critical sections used without calling the
initialization function
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 8jmtfa1e(a)gmail.com
I was doing some experiments with dlls/ntdll/critsection.c trying to verify if
it was causing the huge performance penalty in Starcraft II.
My experiments stalled when I realized that some parts of wine used critical
sections without even bother calling RtlInitializeCriticalSection first. That's
an abomination and a great example of spaghetti code.
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http://bugs.winehq.org/show_bug.cgi?id=17438
Summary: Giants: Citizen Kabuto 1.4 crashes when changing
resolution
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Created an attachment (id=19521)
--> (http://bugs.winehq.org/attachment.cgi?id=19521)
wine log
- start Giants in Wine with '~/work/wine-build/wine Giants 2>&1|tee wine.log'
- go to: Options -> Graphics Options -> Change Resolutions
- observe current resolution set to 800x600x32 and the Display Driver set to
"DirectDraw HAL Wine D3D7 T&L HAL"
- select 1024x768x32
- click "Apply Changes"
- wait a bit for the game to reload and crash
exact wine version: wine-1.1.15-58-g3fa05ae.
video card: GeForce 8600 GTS/PCI/SSE2
OpenGL: 2.1.2 NVIDIA 177.82 - directly from Nvidia's website
OS: Fedora 9 x86_64
Giants version: 1.4 purchased from http://www.gog.com (supposedly with
Graphical Revision Mod (GRM) installed)
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http://bugs.winehq.org/show_bug.cgi?id=20382
Summary: Tom Clancy's Rainbox Six - ingame scenery/surfaces not
rendered - all black
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myheadblewoff(a)hotmail.com
The game starts fine, select mission (any) in the menus - launch ....
In the game environment itself, the sky is rendered correctly, however all
other surrounding surfaces (walls, floor/ground...everything really) is totally
black.
You can't play a FPS title if you can't see your targets (or anything else ;).
When the game is running like this, the following line is echoed to console
continuously;
fixme:d3d7:IDirect3DDeviceImpl_7_SetClipStatus (0x1712a8)->(0x33fa2c):Stub!
Log attached represents - starting the game (intro movies skipped) ; selecting
mission ; starting the game itself (this is where you'll see the above line
repeated over and over) ; quitting the game.
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http://bugs.winehq.org/show_bug.cgi?id=23622
Summary: Severe bugs make displaying .chm files a disaster
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: test051102(a)hotmail.com
Since Wine 1.2 RC6 a bug in hh.exe or hhctrl.ocx was introduced. When
displaying .chm files links do not work and graphics are not displayed. I have
tested this with 2 different .chm files.
This has been a problem for a very long time in Wine until these bugs have been
fixed. But now, someone re-introduced them.
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