http://bugs.winehq.org/show_bug.cgi?id=18256
Summary: Quicktime 2 Unimplemented function
olesvr32.dll.OleRevokeServer on exit
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20781)
--> (http://bugs.winehq.org/attachment.cgi?id=20781)
wine-1.1.20-36-gdc31d87 console output
When closing Quicktime 2's PLAYER32.EXE, there is an unhandled exception in
olesvr32.
wine: Call from 0x7b844463 to unimplemented function
olesvr32.dll.OleRevokeServer, aborting
Quicktime 2.1.2.59
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http://bugs.winehq.org/show_bug.cgi?id=15224
Summary: Remove the "Clone This Bug" link from the bug page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
"Related actions -> Clone This Bug" is confusing. Creating bug clones
should be discouraged in Wine bugzilla. Have a look at the bug 15211
as an example.
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http://bugs.winehq.org/show_bug.cgi?id=21029
Summary: Runes of Magic fails to load in WINE 1.1.34
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16051
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimmy(a)boombatower.com
Runes of Magic still installs using the method described on the winehq page,
but no longer loads.
I have it working on my laptop which runs WINE 1.1.33, but it fails on my
desktop with same distro and version except WINE 1.1.34. This has also been
confirmed by a number of comments from users.
The game window opens and remains black for a long time (like usual, even on
Windows), then you hear the music and then in WINE 1.1.33 you see the main
screen. As of WINE 1.1.34 this does not seem to happen after several minutes.
Let me know if there is anything else I can provide, possibly install devel
libs and dumb some debug?
OpenSUSE 11.2
ATI Radeon 4870 (with proprietary driver)
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http://bugs.winehq.org/show_bug.cgi?id=19499
Summary: Halo CE's built-in chat does not work.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
When you're playing you usually press "T" or "H" to get a one-line chat prompt.
Problem is that you can't see what you're typing. Neither what others say.
I'll play with a friend to ask if he can see what I send (I'll just type
something and then press enter to send the message), as I think it's just a
problem with the text drawing.
This text is the only with a font one in pure white color, maybe it's related
to it or some missing font?.
What could I do to help debugging this?.
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http://bugs.winehq.org/show_bug.cgi?id=17051
Summary: finepix_5.4.10E
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabona(a)freestart.hu
I've got an ubuntu 8.04.
when I used wine 1.0 the finepixviewer 5.4.10E runs without error.
when I upgraded to wine 1.1.13, this software cannot run.
the installation is OK, but the software cannot run, just exiting.
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http://bugs.winehq.org/show_bug.cgi?id=21659
Summary: World of Warcraft doesn't paint ground textures
outside anymore
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cryogenfx(a)gmail.com
since upgrading to 1.1.38, WoW doesn't want to paint textures on the ground
outside anymore, it just flickers white and black. downgrading to 1.1.36 and
the textures are back. all inside textures show, and all terrain features are
there.
I have no idea what else to report really, or what mroe info you need, but feel
free to ask.
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http://bugs.winehq.org/show_bug.cgi?id=20620
Summary: syslevel.c: Win16Mutex and loader.c: loader_section
thread time outs
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k.king177(a)ntlworld.com
a single thread on syslevel.c: Win16Mutex
and two threads on loader.c: loader_section
issue "wait timed out in thread ####, blocked by each other.
and then dumps.
Was trying to install bitware bitfax software with wine 1.1.32 compiled from
source on PCLOS 2009.1
Have previously been able to get past this point (last tested in 1.1.7)
have tried with setting at W98,W2K and XP.
uname -a:
Linux localhost 2.6.26.8.tex3 #1 SMP Mon Jan 12 04:33:38 CST 2009 i686 AMD
Athlon(tm) 64 X2 Dual Core Processor 5200+ GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19609
Summary: Framemaker regression: Drawing element window is drawn
incorrectly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ulrich.gemkow(a)ikr.uni-stuttgart.de
When using Framemaker 7. with the latest git version the window to select the
drawing elements is drawn to broad (it should only contain the two icon rows)
and when changing its size, it is redrawn incorrectly (border missing,
background color wrong).
This worked in earlier git versions (and in cxoffice).
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http://bugs.winehq.org/show_bug.cgi?id=21718
Summary: fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to
(0,0)-(1400,1050) err:ntdll:RtlpWaitForCriticalSection
section 0x7e0d79a0 "x11drv_main.c: X11DRV_CritSection"
wait timed out in thread 001e, blocked by 0009,
retrying (60 sec)
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryces_dad(a)yahoo.com
I moved from 1.1.32 to 1.1.38. Had problems so I wiped my entire .wine system
clean and did a fresh install of 1.1.38.
I installed my BattlezoneII, which ran flawlessly on 1.1.32, and after a very
short period of time it will freeze but background sounds still play. A few
second later, a black box appears in the middle of the app yet it's
unresponsive. If I wait a minute or so, the app stops leaving the light blue
background of the virtual desktop. The shell shows me this..
"fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1400,1050)
err:ntdll:RtlpWaitForCriticalSection section 0x7e0d79a0 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001e, blocked by 0009, retrying
(60 sec)"
The thread and blocked by number change from incident to incident.
My system is a 64bit Sabayon 5.1 (Gentoo)
Excellent product by the way. :)
Marc
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http://bugs.winehq.org/show_bug.cgi?id=20141
Summary: Trackmania constantly rumbles joystick with Wine
1.1.29
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
After upgrading to Wine 1.1.29, running Trackmania United Forever with a joypad
attached (a Logitech Rumblepad 2) constantly rumbles the joypad at all times,
except when loading. This didn't happen with earlier Wines. Reassignment of
joypad controls has also stopped working reliably.
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