http://bugs.winehq.org/show_bug.cgi?id=20661
Summary: Snuffler: rendering of buttons and list items doesn't
work.
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.sussexarch.org.uk/geophys/snuffler.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: div2004(a)gmail.com
Full discussion on the forum:
http://forum.winehq.org/viewtopic.php?p=34750#34750
Basically, open Snuffler and load some data files (I have attached a data file
for testing purposes) - load the STP01Nov09.spr (within the ZIP archive) file
by going to the File Menu (within Snuffler), then clicking Open Project, and
then opening STP01Nov09.spr file. Double clicking on any item in the list on
the left of the screen will cause the rendering issue. Note the minimize,
maximize and close buttons aren't shown correctly, and items in the menu are
obscured (see my screenshot, snuffler-screen.png, within the attached .zip),
for what I get at this stage.
Note in my screenshot you will see "idebar" and "Linux" in the list. These are
from Firefox buttons - Firefox was running in the background when I took the
screenshot. It helps emphasize the problem.
This does not make the program crash, but it does stop some functionality
(specifically, I can't use the mouse to click on some of the items in the list
on the left of the screen if the dragging window resizing thingamajig (sorry, I
really don't know it's name!) is covering half of an item's name/label.
To explain... the vertical line immediately to the right of the list (which
separates the list and the grey area to the right of the screen) - if that line
is half way over an item's label in the list, I cannot click on that item in
the list with my mouse. I have to resize that vertical line to show the entire
list item before I can then use the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=12731
Summary: Lego Digital Designer fonts rendered look bad
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: compbrain(a)gmail.com
A handful of text rendered in the Lego Digital Designer application
(ldd.lego.com)
look like they are compressed.
As an example:
In ldd-screenshot1.png the texts "Installing bricks..." and "Receiving...." are
the samples in question. Similar cases can be found throughout normal
application usage.
System: Ubuntu Hardy RC amd64
Wine Version: 0.9.59-0ubuntu4
Added msttcorefonts with no benefit.
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http://bugs.winehq.org/show_bug.cgi?id=11108
Summary: Unhandle exception
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombert(a)gmx.at
Created an attachment (id=10142)
--> (http://bugs.winehq.org/attachment.cgi?id=10142)
Backtrace of crash
Application crashes sporadically, sometimes in between, sometimes on exit.
Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17553
Summary: Condor Dedicated Server not responding to client
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
URL: http://forum.condorsoaring.com/viewtopic.php?p=99117#991
17
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien(a)chaumontet.net
Following the Howto all seems works well but Dedicated server is just
responding to client by its name ... but do nothing else.
"When I started the server, the server looks okay and running, and I checked if
people could connect via "condor-club" "test server".
Condor-club told me it was connectable!!!
but.......... when I try connecting from a different windows computer, condor
just hangs."
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http://bugs.winehq.org/show_bug.cgi?id=21646
Summary: hhctrl.ocx: special characters displayed wrong
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=26131)
--> (http://bugs.winehq.org/attachment.cgi?id=26131)
source and binary with screenshots
html help ignores special characters in the contents, so they might also be
rendered as html, or the character should be parsed.
(e.g. Umlauts are displayed as ampersand+normalcharacter+uml+semicolon)
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http://bugs.winehq.org/show_bug.cgi?id=19373
Summary: Plants vs Zombies is draw in the left button side of
the screen
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.reflexive.com/Plantsvs.Zombies.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
While using the game you can see it in the left button corner of the screen
while it is supposed to be in the center of the screen. This makes impossible
to select the option of the game because the game is expecting you to make
click in a different place from where the game screen is been draw.
This is in Wine 1.1.26. I have an Intel X4500HD but I have seen the problem
also with an Nvidia card.
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http://bugs.winehq.org/show_bug.cgi?id=16514
Summary: broken encoding or database conversion regarding Umlaut
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Since the recent restyling of winehq.org, Umlauts such as "äüöÄÖÜ" are
not displayed correctly anymore in AppDB. See e.g. "Die Völker 2/The Nations"
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11470
Instead, a "?" is displayed (typical for unrecognized UTF-8 characters in some
parsers).
This affects:
- my login name, in the initial greetings screen
- Category: Main > Games > Strategy Games > Die V�lker 2 > 2.02
- Name Die V�lker 2
OTOH, in bugzilla, comments of mine are correctly displayed with Umlauts.
I'm using firefox 2.0.x or 3.x.y
Is it just a matter of web server configuration, or was the application
database incorrectly converted or backed-up at some point in time?
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=10610
Summary: Gothic II: D3D7 crash after playing several minutes
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=9411)
--> (http://bugs.winehq.org/attachment.cgi?id=9411)
Wine messages when game crashes
On Wine 0.9.49 (and probably all after 0.9.38) Direct3D 7 crashes after playing
several (7-10) minutes Gothic II: Night of the Raven (and probably base Gothic
II and Gothic I).
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http://bugs.winehq.org/show_bug.cgi?id=13082
Summary: Adobe Premiere Pro 1.5 fails to start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.adobe.com/pub/adobe/magic/premiere/win/7
.x/premierepro_english_tryout.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Followup of #11613. The application starts, then asks you to create a new
project, but then fails with a messagebox :
" Adobe Premiere encountered a serious problem, and
needs to be closed"
(Note :all this after using native gdiplus, otherwise you'll run into other
bug)
Using native comctl32 gets around this bug. If needed i can provide debuglogs.
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http://bugs.winehq.org/show_bug.cgi?id=18776
Summary: VBALink: GBC roms open at an incorrect resolution
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.vbalink.info/download/vbalink180b0.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Steps to reproduce:
- Download VBALink and any GB/GBC rom (untested with GBA roms)
- Open the rom with VBALink with default settings
The window resizes to the screen's height, this doesn't happen under Windows;
see screenshot.
The following is the only console output available:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec50,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x173ba0,0x173b28): stub
fixme:menu:GetMenuBarInfo (0x20036,0xfffffffd,0x00000000,0x32ead0)
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
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