http://bugs.winehq.org/show_bug.cgi?id=10749
Summary: AVP2 rendering extremely slow (drawPrimitive using
software emulation)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=9590)
--> (http://bugs.winehq.org/attachment.cgi?id=9590)
hack to improve performance greatly
Aliens vs Predator 2 game (DirectX8, I think) is slower in wine by a factor of
5-10 at least, often giving seemingly just a few fps even on lowest settings
whereas on windows it runs great on highest settings. Basically unusable.
The cause is certainly this:
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog
coordinates are provided
I'm sure because a hack that disabled this software emulation makes the game
run in much more acceptable speed. I'm at the moment unaware what side effects
it causes, but the game looks mostly allright with it (I didn't manage to go
beyond the very first room though because of mouse input bug).
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http://bugs.winehq.org/show_bug.cgi?id=9338
Summary: Pro evolution soccer 5 displays in the left of the
screen only
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.fileshack.com/file.x/7664/Pro+Evolution+Socce
r+5+Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
To see the bug, the demo must be played with sound disabled in winecfg
(otherwise it crashes).
But the game displays in the left of the screen only. I attached a screenshot
and the console output.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=9269
Summary: Psychonauts has misplaced / upside down textures /
shadows
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=4384
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=7523)
--> (http://bugs.winehq.org/attachment.cgi?id=7523)
Upside down shadow
Most areas of the game (except menu) has misplaced textures. Some looks like
upside down shadows. Some like transparent objects.
Attached are the few examples of the bug.
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http://bugs.winehq.org/show_bug.cgi?id=11867
Summary: StackOverflowException from mscorwks running .NET 2
application
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=11155)
--> (http://bugs.winehq.org/attachment.cgi?id=11155)
+relay log, gzip'ed
I got a stackoverflow exception running a .NET 2 application with native .net
framework. Apology the application is proprietary, but I'll attach +relay
trace...
If I understand the trace correctly, there seems to be a lot of
kernel32.getlasterror and that's probably how the stack overflow?
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http://bugs.winehq.org/show_bug.cgi?id=19486
Summary: A typewriting software detects missing keys
(fr_FR.UTF-8 locale)
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Tap'Touche, a French typewriting software complains about missing key on my
(French) keyboard.
This is a bit annoying because some exercices are not available.
For logs see the original post : http://forum.winehq.org/viewtopic.php?t=5650
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http://bugs.winehq.org/show_bug.cgi?id=22200
Summary: Dragon Age: Origins needs
msvcr80.dll.__CxxFrameHandler3 implemented
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that we've got our own nifty msvcr80.dll, Dragon Age fails to launch.
Workaround is winetricks vcrun2005.
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http://bugs.winehq.org/show_bug.cgi?id=22023
Summary: Regression needed to fix some errors that prevent apps
to work correctly on OpenSolaris
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6tsukiyami9(a)gmail.com
Created an attachment (id=26778)
--> (http://bugs.winehq.org/attachment.cgi?id=26778)
Errors I get while running any application
This is the first bug I file, so I apologize if I missed something.
>From version 1.1.33 on (I tried it up to 1.1.40; sorry for the delay, but wine
was not building on OpenSolaris[1]), wine gives some errors while running any
application (at least, every application that i have installed); also I'm not
sure if these problems happen just on OpenSolaris or on other OS aswell. All
the errors I encountered are in the log that I attached.
With most applications (for istance, Guild Wars, Plants vs Zombies), this
happened while starting them, which led to an empty black screen (wine is still
responding though), but with a few ones this happens after performing some
actions (for istance, Guilty Gear XX #RELOAD, this happens at the character
selection screen: the graphics gets ruined and the game is slowed down to the
point that the seconds timer isn't going down).
I've run a bisect between 1.1.32 and 1.1.33, and I found out that this patch is
causing the issue:
1aa749d9e7ee54f221373ccb2b47bcb31ef6533f is first bad commit
commit 1aa749d9e7ee54f221373ccb2b47bcb31ef6533f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 27 19:06:48 2009 +0100
libwine: Reserve some low memory space even without a preloader.
:040000 040000 c6cbdf6fa3f40c287da32a6a3906d4d0ad7c5909
9fee74fb30f8b9bb7ccc3905c65607d13aabdf8b M libs
I tried building wine from the git repository reverting only that patch (of
course, adding the patch[2] to fix the compilation problem on OpenSolaris[1]),
and it works flawlessy.
As a closing note, this has been tested with both a clean .wine directory and
my usual one, with the same results; the version of oSol that I'm using is:
$ uname -a
SunOS yami 5.11 snv_134 i86pc i386 i86pc
---
[1] http://bugs.winehq.org/show_bug.cgi?id=20714
[2] http://bugs2.winehq.org/attachment.cgi?id=26769
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http://bugs.winehq.org/show_bug.cgi?id=18251
Summary: Battleground Europe: Infantry movement keys not working
properly
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.battlegroundeurope.com/index.php/getting-
started/download-the-game
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoav.benyosef(a)gmail.com
To reproduce:
1. Start the game (online or offline, it doesn't matter)
2. Select an infantry character
3. Press and hold W key to move the character forward
What should happen: The character walks as long as the key is pressed
What actually happenes: The character walks for a short distance and stops
To temporarily solve: Disable key repeat (in Gnome or KDE keyboard settings).
When key repeat is disabled the game plays well. The problem reappears after
key repeat is anabled again.
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http://bugs.winehq.org/show_bug.cgi?id=12933
Summary: open Steam window consume 100% cpu
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmiceman(a)ubiz.ru
Mostly (not always) open window of Steam.exe cause full processor load. When
window closed to the tray — everything is fine. Sometimes, opening it again
are ok too — processor is idle.
Seems to be a regression from a versions about 0.9.3x — as i can remember,
there was no such problem with old versions (but of course, there was other
problems with Steam).
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http://bugs.winehq.org/show_bug.cgi?id=20910
Summary: Left 4 Dead 2 fails to complete installation
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=25072)
--> (http://bugs.winehq.org/attachment.cgi?id=25072)
Terminal output in latest Git.
This seems to be different to bug 20736 which was due to
imagehlp/ImageAddCertificate(), and different to bug 20858 which can't even be
reached any more.
When lauching game a completing installation dialogue appears, but fails at 1%
with the error "Incomplete Installation (2)".
Attached is the terminal output. The game is trying to load between line 20
and line 49, which is from:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
to
fixme:shdocvw:OleObject_Close (0x1def00)->(1)
The rest is just Steam.
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