http://bugs.winehq.org/show_bug.cgi?id=20895
Summary: Invalid write in DIALOG_CreateIndirect after evil
dialog destroys itself in WM_INITDIALOG
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-05-09.09/vg-user32_dialog.txt
shows
Invalid write of size 4
at DIALOG_CreateIndirect (dialog.c:701)
by DialogBoxParamA (dialog.c:840)
by test_DialogBoxParamA (dialog.c:960)
by func_dialog (dialog.c:1157)
by run_test (test.h:535)
by main (test.h:585)
Address 0x7f040428 is not stack'd, malloc'd or (recently) free'd
Error still there as of last run,
http://kegel.com/wine/valgrind/logs/2009-11-30-19.16/vg-user32_dialog.txt
The test is a gnarly situation:
"a dialog which destroys itself on WM_INITDIALOG"
How bulletproof are we supposed to be in that situation?
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http://bugs.winehq.org/show_bug.cgi?id=19962
Summary: Teamviewer: Text background displayed in black
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.teamvier.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mst(a)collogia.de
Created an attachment (id=23477)
--> (http://bugs.winehq.org/attachment.cgi?id=23477)
Teamviewer Screenshot
Hi,
this is my first bug report. Hopefully I get it right.
When starting Teamviewer 4.1.6597 in Wine 1.1.29 (Ubuntu 9.04 x86-64) I get the
attached rendering error. The text in the lower right is totally black. Usually
you should find some text there saying "Partner List".
Currently I'm using the xorg radeon driver (for my X1600) that normally works
flawlessly without any display corruption. I have no possibility to make a
cross check on other hardware so I guess it is a wine specific bug.
I have never used Wine before so I cannot tell if this may be a regression.
Maybe other users can help me sorting this out.
Best regards
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http://bugs.winehq.org/show_bug.cgi?id=20112
Summary: Cannot install Directx on Fedora 11 with 64-bit wine
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=04ac064b-00d1-474e-b7b1-442d8712d553
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)robwhalley.co.uk
Background:
Using Steam, I'm trying to start "Secret of Monkey Island Special Edition".
Before it can start for the first time, the program tries to install DirectX.
This is not successful so the game cannot be loaded.
Have tried installing the DirectX setup files manually and via winetricks but
with no luck.
Using wine package 1.1.29-3.fc11 @updates-testing
Error returned:
Trying to load PE image for unsupported architecture (AMD-64)
wine: could not load L"C:\\windows\\temp\\DX1a3d.tmp\\infinst.exe": Bad EXE
format for
Investigation details:
The problem seems to be related to wine choosing the correct binary to begin
with, then being unable to run a 64-bit binary which is also part of the
install (i.e. it uses wine32 all of the time, when some of the time it should
be using wine64).
Looking at the behaviour of wine, it correctly identifies that DXSETUP.exe is a
32-bit file and uses wine32 as expected. However, there is an executable file
that is supposed to run as part of the install:
infinst.exe: PE32+ executable for MS Windows (GUI) Mono/.Net assembly
This is a 64-bit file so wine32 chokes on it and the install fails.
Is this restricted to Fedora 11 or is it common to any wine environment where
wine32 and wine64 are present?
The infinst.exe application can be run successfully using wine64 infinst.exe
and simply returns:
fixme:heap:HeapSetInformation 0x7f98ba590000 0 0x7f98bcd4fd10 4
If wine32 infinst.exe is run, it returns:
Trying to load PE image for unsupported architecture (AMD-64)
Trying to load PE image for unsupported architecture (AMD-64)
wine: could not load L"H:\\Download\\Windows\\DX\\infinst.exe": Bad EXE format
for
Additional information:
The temporary folder (shown above) that is created when the files are extracted
disappear too quickly to be looked at in detail. I got a better look at
infinst.exe by extracting all the cab files with:
#!/bin/sh
for file in *.cab
do
cabextract "$file"
done
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http://bugs.winehq.org/show_bug.cgi?id=20450
Summary: Dragonica crashes on Patcher
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jurjen(a)stwerff.xs4all.nl
Created an attachment (id=24313)
--> (http://bugs.winehq.org/attachment.cgi?id=24313)
Dump of all data off the start of the Dragonica patcher
Tried the free download of dragonica:
http://www.gamershell.com/downloads/start.html?id=52250&mirror=2&cat=demo&f…
Unzipped the result and installed the executable. No problems here.
Tried running:
jurjen@desktop:~/.wine/drive_c/Program Files/gPotato.eu/Dragonica$ wine
./Patcher.exe
And after pushing OK for the patch process to start got an unhandled exception.
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http://bugs.winehq.org/show_bug.cgi?id=22721
Summary: CDBurnerXP 4.1+ launcher is missing some images
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28012)
--> (http://bugs.winehq.org/attachment.cgi?id=28012)
Terminal output
After starting the program, the launcher screen with several modes to choose
from is supposed to show an image next to each mode, but these images are
(mostly) missing. Only a tiny portion of the images can be seen at the bottom
of each section. The text on this screen is also shifted to the left, appearing
where the images should be instead of next to them.
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http://bugs.winehq.org/show_bug.cgi?id=20164
Summary: Regression : Icons incorrectly rendered in RSTAB
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
CC: thunderbird2k(a)gmail.com
Created an attachment (id=23761)
--> (http://bugs.winehq.org/attachment.cgi?id=23761)
Bad (above) and correct (below) behaviour of icons in RSTAB toolbar
this patch :
http://source.winehq.org/git/wine.git/?a=commit;h=004eabfbd398192c0de92bafe…
caused a regression in RSTAB application, as shown by attached image.
Commenting out XRender code here (in winex11.drv/bitblt.c around line 1440
[code]
if (useSrc)
{
wine_tsx11_lock();
pixmaps[SRC] = XCreatePixmap( gdi_display, root_window, width, height,
physDevDst->depth );
wine_tsx11_unlock();
// if(!X11DRV_XRender_GetSrcAreaStretch( physDevSrc, physDevDst,
pixmaps[SRC], tmpGC,
// widthSrc, heightSrc, widthDst,
heightDst,
// &visRectSrc, &visRectDst))
// {
if (fStretch)
BITBLT_GetSrcAreaStretch( physDevSrc, physDevDst, pixmaps[SRC],
tmpGC,
xSrc, ySrc, widthSrc, heightSrc,
xDst, yDst, widthDst, heightDst,
&visRectSrc, &visRectDst );
else
BITBLT_GetSrcArea( physDevSrc, physDevDst, pixmaps[SRC], tmpGC,
&visRectSrc );
// }
}
[/code]
makes things working again.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=22763
Summary: 2010 USMLE FREDv2 step 3 practice CBT freezes on start
up, and ole error 80004001 shows up on exit
Product: Wine
Version: 1.1.42
Platform: Other
URL: http://www.usmle.org/Orientation/2010/menu.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sweettarts82(a)yahoo.com
The program that is freezing when run with wine is:
2010 USMLE FREDv2 step 3 practice CBT
freezes on start up when running exam,
and ole error 80004001 shows upon hitting esc button, when you close the
program.
the software can be downloaded here
http://www.usmle.org/Orientation/2010/menu.html
Tutorial and Practice Items for Multiple Choice Questions and Primum
Computer-based Case Simulations (CCS) *
i really need help with this, i need this for my licensing exam.
wine was able to run the 2009 version for the most part, but one of the test
functions would stop working mid way.
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http://bugs.winehq.org/show_bug.cgi?id=16509
Summary: Legendary demo fails to install
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.gamershell.com/download_37066.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=17944)
--> (http://bugs.winehq.org/attachment.cgi?id=17944)
Console output
The demo installer runs fine, if slow, for a while before it pops up a message
box saying "Error: -1627 ERROR_FUNCTION_FAILED". All I can do then is click OK
which aborts installation. Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11159
Summary: In Steam some text is not properly rendered
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
In Steam on windows, in "My Games" column headers font ("Games", "Status",...)
is bold. In Wine, it is not bold, and somehow messed up.
Attached screenshot from Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14330
Summary: Textures are invisible in Gex 3D
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.ubi.com/DE/Downloads/Info.aspx?dlId=243
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schmatzler(a)googlemail.com
Created an attachment (id=14621)
--> (http://bugs.winehq.org/attachment.cgi?id=14621)
Console output when playing the game
Some textures in Gex 3D are not shown.
When starting the game, the console is giving an
"err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat" error.
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http://bugs.winehq.org/show_bug.cgi?id=18896
Summary: Rumble Fighter Almost Works D=
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lobitofregoso(a)gmail.com
Created an attachment (id=21738)
--> (http://bugs.winehq.org/attachment.cgi?id=21738)
Text file of the terminal result
I've been using Ubuntu Linux for a long time now and I have just about
transferred to it completely. I still have WinXP ase a dual boot in order to
run many other apps such as Adobe Suite and Microsoft Suite and some games. One
such game is Rumble Fighter. After downloading it from here ->
(http://www.download.com/Rumble-Fighter/3000-7423_4-10720212.html?tag=lst-0-1)
I then updated and installed the newest version of Wine (1.23). I ran it and it
all seemed to work perfectly; it updated fine, it installed fine, almost
flawless. Until I got to the login window. I entered my information (correctly)
and hit the login button, but it wouldn't log me in. So I ran it in the
terminal and recieved some fix me messages. The game works 100% in Windows and
it just about would work (I guess) from the looks of things. It's just the log
in button. I'll try to find an answer through something else, but Wine looks
more promising.
PS: System info
Dell Inspiron 1420
Intel Dual Core 2.2 (or 2.4) Ghz
Intel integrated 935 chipset video graphics
Sigmatel sound card
Intel Pro/Wireless Integrated Internet Card
I'll add more info upon request. Appreciate any help
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http://bugs.winehq.org/show_bug.cgi?id=12539
Summary: Lenovo Thinkpad battery recall program fails
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
There was a recall on Thinkpad batteries last year. Curious to see if my
battery was affected, I downloaded and attempted to run their program,
lenovobatteryprogram.exe, which you can download here:
http://www-307.ibm.com/pc/support/site.wss/document.do?lndocid=BATT-LENOVO
Running this program in wine produces the following output:
~$ wine Desktop/lenovobatteryprogram.exe
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.t
lb" failed with error 2
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck
.exe") not found
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck.e
xe" failed, status c0000135
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http://bugs.winehq.org/show_bug.cgi?id=19677
Summary: Gates of Andaros won't run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22972)
--> (http://bugs.winehq.org/attachment.cgi?id=22972)
Console output of Gates of Andaros
Installing Gates of Andaros is no problem. Running the launcher also works, but
launching the game won't. When you press the connect button the launcher
disappears and a dialogue containing three hexes(###) and an OK-button is
shown.
Pressing OK exits the game.
Please not that in the console output everything before and including the line
"fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented" was generated while launching the program.
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http://bugs.winehq.org/show_bug.cgi?id=20942
Summary: Write buffer overflow in MODULE_LoadModule16() causing
valgrind warnings in all tests??
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Many (all?) of today's tests
http://kegel.com/wine/valgrind/logs/2009-12-07-08.39/
show the valgrind warning
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:90)
by wine_cp_mbstowcs (mbtowc.c:269)
by RtlMultiByteToUnicodeN (rtlstr.c:840)
by RtlAnsiStringToUnicodeString (rtlstr.c:694)
by FILE_name_AtoW (file.c:251)
by LoadLibraryExA (module.c:911)
by LoadLibraryA (module.c:964)
by MODULE_LoadModule16 (ne_module.c:1114)
...
Uninitialised value was created by a stack allocation
at MODULE_LoadModule16 (ne_module.c:1049)
I can't reproduce this on my work machine, so perhaps
the rain has driven my home machine (which posts
the results automatically) bonkers?
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http://bugs.winehq.org/show_bug.cgi?id=18126
Summary: COMPOBJ_DllList_Add couldn't load in-process dll
msxml6.dll
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
A windows 64 bit application depending on MSXML6 when executed after installing
msxml6_64.msi for wine-1.1.19 cis giving the following error:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
fixme:heap:HeapSetInformation 0x2ae1ac400000 0 0x2ae1a47fb220 4
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=22751
Summary: Steam crashes after putting up initial dialog if
corefonts not installed
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Steam gets as far as asking if you want to take the hardware
server, and then crashes. +relay shows that right before the seh:
there was an assertion failure and some calls that probably referenced
a font. Sure enough, doing 'sudo apt-get install ttf-mscorefonts-installer'
worked around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16639
Summary: Severe image corruption in Half-Life 2 with fglrx
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://amphibian.dyndns.org/broken-wine-hl2-fglrx/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
CC: toad(a)amphibian.dyndns.org
See the screenshots on the url above. Radeon X1900, fglrx installed today,
released december, glxinfo says "2.1.8304 Release", catalyst 8.12 probably,
debian etch.
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http://bugs.winehq.org/show_bug.cgi?id=22906
Summary: Audiosurf - can't get past first loading screen
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=28336)
--> (http://bugs.winehq.org/attachment.cgi?id=28336)
Audiosurf loading log
When Audiosurf is launched, a loading screen appears which consists of a
progress bar, a button to proceed and an embedded web browser. Everything seems
to load properly, but when the "OK" button appears, it doesn't react to mouse
clicks or keyboard presses. So it's impossible to get to the main menu and
play.
I attached a log from a console and a screenshot.
Tested on Kubuntu 10.04, Wine 1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=18123
Summary: control pipe error with service_control_dispatcher
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When tried to run the windows 64 bit application as service using
wine-1.1.19,following error occurs without starting the application:
err:service:service_control_dispatcher failed to create control pipe error =
317
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http://bugs.winehq.org/show_bug.cgi?id=19194
Summary: battlefield 2 fullscreen issues under xfce
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
first off, i just want to say that it is awesome that battlefield 2 is now
(apparently) fully working. however, when using xfce, the fullscreen mode only
gets partially rendered on screen (an 800x600 section for me), which makes it
impossible to play. however, the game works perfectly under gnome, which is
great! but my day-to-day desktop environment is xfce, and i would like to stay
there when i play. thanks for the great work on wine!
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http://bugs.winehq.org/show_bug.cgi?id=20917
Summary: tests crash in init_format_filter_info() under
valgrind
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The wine test suite reliably crashes under valgrind in the
function init_format_filter_info() in the tests
d3d8/device
d3d9/device
ddrawex/surface
See e.g.
http://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-d3d8_device.txthttp://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-ddrawex_surface.txt
It looks like a wild pointer bug in the nvidia driver, but it could also
be a problem with valgrind or wine.
If it's a driver bug, we should report it upstream after testing with
the latest driver.
If it's not a valgrind bug, we should evaluate whether we should be calling the
driver more carefully somehow.
I'll attach an nvidia bug report log for completeness.
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http://bugs.winehq.org/show_bug.cgi?id=20303
Summary: Spurious valgrind warning in HEAP_CreateSubHeap?
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running wine's tests under valgrind generates lots of errors like:
Invalid write of size 4
at 0xCC5CE91: HEAP_CreateSubHeap (heap.c:815)
by 0xCC5E643: RtlCreateHeap (heap.c:1265)
by 0xCC95B0D: thread_init (thread.c:328)
by 0xCC67898: __wine_process_init (loader.c:2695)
by 0xC52E91A: wine_init (loader.c:711)
by 0x7BF01274: main (main.c:218)
Address 0x7f00000c is not stack'd, malloc'd or (recently) free'd
Seems like ntdll is missing a valgrind annotation or two...?
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http://bugs.winehq.org/show_bug.cgi?id=20053
Summary: wined3d - TF2 suffers from black menu and missing UI
textures in dx9 mode
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
When starting TF2 in directx9 mode (that is, starting it normally, out of the
box), the menu is black (no background image) and there are no HUD elements in
game. Other than this, it appears to work fine and looks great in Dx9 mode, and
would be platinum status if you could see your UI.
Disabling pixelshaders in winecfg causes the game to load with a visible
background on the main menu, but the game immediately bails telling you your
graphics card is not able to run the game.
-dxlevel 81 forces the game into dx8 mode where everything works, but this is a
major visual quality regression.
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http://bugs.winehq.org/show_bug.cgi?id=15620
Summary: starting games totaly kills the sound on the system
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DoDoEntertainment(a)gmail.com
After starting a game, sound entirely dissapears from the system.
The fix is to invoke:
sudo /etc/init.d/alsa-utils reset Intel
Bug happens on ubuntu 8.04 x64 on "Intel Corporation 82801G (ICH7 Family) High
Definition Audio Controller".
It's a regression from 1.1.5.
I've noticed the disappearing of sound after starting gta:san andreas (which
works relatively fine under 1.1.5). Same happens if I start Heroes of Might and
Magic 4.
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http://bugs.winehq.org/show_bug.cgi?id=20301
Summary: Word Pro looses keyboard
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=24001)
--> (http://bugs.winehq.org/attachment.cgi?id=24001)
Loss of keyboard example
Hi All,
I am using Lotus Word Pro N9.8.0208.1200.
Occasionally when I am wring in a Word Pro document, I loose my keyboard. All
the pounding on my keyboard does nothing. The good news it that this time, I
can reproduce it. Ono the attached document, mouse to the bottom, then press
return a bunch of times to add more lines.
I would appreciate if you would fix this on quickly. It is driving me nuts
(and back to my XP VM!)
Many thanks,
-T
a trace will follow shortly.
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http://bugs.winehq.org/show_bug.cgi?id=17529
Summary: LOTRF BFME2 demo crashes after splash screen on some
systems
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.download.com/Lord-of-the-Rings-Battle-for-
Middle-earth-II-demo/3000-7483_4-10500809.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my desktop, Electronic Arts/The Battle for Middle-earth (tm) II Demo
runs great (except for not resetting video mode on exit).
On my lenovo T61 laptop, it hangs and then crashes right after the splash
screen.
Both are running Ubuntu 8.10 with the latest nvidia (177) driver.
Both have 2GB RAM.
The laptop has Quadro NVS 140M, the desktop has 8200 GT.
No settings were used.
The log is quite large.
I haven't had time to compare logs between the two systems yet,
and I haven't had any luck getting a backtrace in winedbg yet.
I guess the next step is to follow the appdb and try UseGLSL.
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http://bugs.winehq.org/show_bug.cgi?id=18235
Summary: Word Pro tables run past margins
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20743)
--> (http://bugs.winehq.org/attachment.cgi?id=20743)
tables runs past right margin
Hi All,
Tables that stop at the right margin in XP, run past the margin in Wine. See
picture.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21958
Summary: Anarchy Online crash after login on PCBSD
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malicorne(a)chez.com
Created an attachment (id=26661)
--> (http://bugs.winehq.org/attachment.cgi?id=26661)
log from AO crash
Anarchy Online crashes after login and character selection.
PCBSD 8.0 x86, NVIDIA 8600M GT with Nvidia 190.53
Tried with wine 1.1.39 from pbi end wine 1.1.38 from ports, same symptoms
Works fine on Linux (Ubuntu 9.10) with same wine version.
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http://bugs.winehq.org/show_bug.cgi?id=22498
Summary: Stuttering sound - winealsa.drv regression?
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myself(a)rojer.pp.ru
here's a mail i sent more than a year ago to the person who introduced what
seems like a regression to me. i don't remember the details anymore, but the
bug - stuttering when playing HoMM3 - is still there (just verified with
1.1.43).
---
the regression manifests itself as rather annoying audio skipping and
stuttering.
having spent some time tracing and looking at the code, i believe that the
problem
was introduced by this change to dlls/winealsa.drv/waveout.c made on Oct 4:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=717df5b2972b3cb998ca5…
specifically, this line
+ wwo->dwPlayedTotal += lpWaveHdr->reserved - wwo->dwPlayedTotal;
advances the dwPlayedTotal watermark when i believe it shouldn't.
fundamentally, only DSP can report how much has been played, updating this
pointer after reporting
that a sample has been played makes no sense. DSP has reported that it has
played
up to a certain point that covers the sample in question, we are reporting this
back and removing the sample.
we should *not* be changing the value DSP sent us.
i don't know what was the specific issue you were addressing with the patch in
question,
but i'd like you to take one more look at it, because removing this one line
fixes skipping and stuttering for me.
---
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http://bugs.winehq.org/show_bug.cgi?id=12434
Summary: La-Mulana Jukebox crashes
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.myopera.com/White%20Knell/gr3_project/jkb.z
ip
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=11974)
--> (http://bugs.winehq.org/attachment.cgi?id=11974)
Crash log
La-Mulana Jukebox is a freeware program that plays music, specific .MID and
.SGT files, to be precise. However, trying to play music -- or even quitting
-- causes an unhandled page fault. The quickest way to cause it is by typing
Alt-F, Alt-X.
This bug is still present in 0.9.59.
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http://bugs.winehq.org/show_bug.cgi?id=22901
Summary: Copy/Paste doesnt work for some programms
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.zinch(a)gmail.com
1. Run some program under wine. Lets say Notepad.
2. Open some page in Google Chrome (linux version) and try to copy some text.
doesnt work. In console you can see:
"err:clipboard:X11DRV_CLIPBOARD_RenderFormat Failed to cache clipboard data
owned by another process. Format=000d".
3. Do same thing in Mozilla Firefox and everything seems works fine.
I tried this using wine 1.2rc1 and also tested on previous version (1.1.42).
Copy/paste was working for Google Chrome some time ago. OS: Ubunto 10.04.
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http://bugs.winehq.org/show_bug.cgi?id=21463
Summary: Star Trek: Starfleet Command III fails to run due to
partial stub
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james(a)frantech.ca
Created an attachment (id=25846)
--> (http://bugs.winehq.org/attachment.cgi?id=25846)
partial stub warnings
Star Trek: Starfleet Command III fails to run due to a partial stub in the
Direct3D implementation. I tested this on a fresh wine install (1.1.37) with a
fresh .wine directory. I've attached the relevant debug info.
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http://bugs.winehq.org/show_bug.cgi?id=18553
Summary: Opera native skin widgets are black/invisible
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giuseppe.bilotta(a)gmail.com
Created an attachment (id=21215)
--> (http://bugs.winehq.org/attachment.cgi?id=21215)
Opera startup dialog showing missing widgets
When using the 'Native Skin' in Opera, widgets such as radio buttons are
invisible. Also, selected buttons are totally black. No 3D effects are visible.
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http://bugs.winehq.org/show_bug.cgi?id=20185
Summary: noisy shadows in CRRCSim
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://crrcsim.berlios.de/wiki/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=23789)
--> (http://bugs.winehq.org/attachment.cgi?id=23789)
Screenshot of the Problem
see the screenshot, the shadow should be just black
first tested in wine-1.1.27 and its still present int 1.1.30
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http://bugs.winehq.org/show_bug.cgi?id=10262
Summary: wxWidgets TextCtrl in Python
Product: Wine
Version: 0.9.31.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roger.marsh(a)btinternet.com
Running Python24-2.4.3_3 with py24-wxPython-2.6.3.3
Adding text to a wxTextCtrl with style wx.TE_RICH2 fails. Style TE_RICH is fine
but I need to be able to colour the text etc. The script was run from an IDLE
session.
Using these oldish versions for compatibility with native FreeBSD versions
used.
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http://bugs.winehq.org/show_bug.cgi?id=19224
Summary: launching a "New Query" pane produces an "OutOfMemory"
error in MS SQL SMSE
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m27315(a)gmail.com
Created an attachment (id=22227)
--> (http://bugs.winehq.org/attachment.cgi?id=22227)
Screenshot error message
Immediately after launching Microsoft's SQL Server Management Studio express
and connecting to a remote server, a table is navigated to, via the Summary
pane.
Then the "New Query" button is pushed, which is supposed to open the "SQL
Query" pane, allowing the user to manually type an SQL query for the server to
execute. The pane opens, and a statement can be typed and executed. However,
a scary "OutOfMemory" error message appears, which is no doubt a sign of
further bad things to come...
Please see attached screenshot of error message and message log.
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http://bugs.winehq.org/show_bug.cgi?id=13618
Summary: Melty Blood Act Cadenza Ver. B Incorrect Rendering
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlthepaladin(a)yahoo.com
Created an attachment (id=13594)
--> (http://bugs.winehq.org/attachment.cgi?id=13594)
Picture of the bug
The game does not render what seems to be a layer of graphics properly during
fights, I have included a screenshot for reference. Compare to:
http://ps2media.gamespy.com/ps2/image/article/724/724566/melty-blood-act-ca…
This bug does not just affect this move, but also one of the characters is
invisible (extra boss, the giant neko Arc Chaos 666) from what I have heard.
Also, certain graphics, i.e. ones that show "fight" or "match start" or
whatever don't show at all(I don't know what they are since I never saw them on
screen because of this bug). The game's website is
http://e56.info/mbacwin/index.html. http://e56.info/mbacwin/mbacwin.cgi?trial
is a link to the download page of the trial (also reachable via the main site
under the "download section" look right underneath
注意事項に合意しない(TOPページへ).
I haven't tested the trial, but I suspect that it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20420
Summary: VB6 Font size problem with custom usercontrols
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=24231)
--> (http://bugs.winehq.org/attachment.cgi?id=24231)
Test VB6 wrong font size
There is an important issue with font size with VB6 applications.
I adjusted some VB6 applications from xp to linux using wine and the major
problem consists of something wrong on saved font size.
The test application has a label with a tahoma 14 font and the same saved in a
usercontrol with a property bag: in windows the two labels have obviously the
same size but not in wine!
On load event font name and size are printed on the respective label: It seems
the property value is right but font is not!
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http://bugs.winehq.org/show_bug.cgi?id=14497
Summary: Airport Inc: Text does not render
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)xnet.tk
Created an attachment (id=14822)
--> (http://bugs.winehq.org/attachment.cgi?id=14822)
Error Log
All text in this game renders as a black box, making it fairly unplayable,
aside from that it works.
Attached is the output log.
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http://bugs.winehq.org/show_bug.cgi?id=13254
Summary: CPUZ crashes when trying to select a different tab via
keyboard
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.cpuid.com/cpuz.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=13092)
--> (http://bugs.winehq.org/attachment.cgi?id=13092)
crash output
steps to reproduce:
1. start cpuz
2. press the right arrow key
expected result: we switch over to the next tab
actual result: we get a crash
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http://bugs.winehq.org/show_bug.cgi?id=17592
Summary: La-Mulana: crash on startup due to problem with dmusic
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jgevaryahu(a)hotmail.com
Created an attachment (id=19755)
--> (http://bugs.winehq.org/attachment.cgi?id=19755)
crash with no dll overrides
La-Mulana will crash on startup due to incomplete dmusic support;
If dmusic (and its related dlls) are set to override to native dlls, but no
native dlls are supplied, the game will run, but without music. Sound effects
will work fine.
If native dlls are supplied for dmusic, dmime, dmsynth and dmband, the music
will work as well.(This produces a slew of fixmes from dmstyle and dmloader,
yet the builtin implementation of those two dlls are good enough for the music
to work)
If no overrides are set, the game will attempt to use the builtin
implementation in wine, and will crash.
The ONLY dll override necessary to make the game run without music(whether or
not you supply a native dll) is WINEDLLOVERRIDES="dmime=n"
with WINEDLLOVERRIDES left at "", we get a crash:
<see attachment crash1.txt>
Other crashes occur if of those 4 dlls listed above, dmusic is left as builtin
and the others all native, or if dmusic is left native and all the rest
builtin. The crash is slightly different if dmloader is native.
La-Mulana is freeware and can be obtained from
http://lamulana.super-turbo.net/LA-MULANA.zip
The japanese to english translation patch inside that .zip file works fine in
wine.
P.S. Somewhat unrelated: with the builtin implemnentation of dmband (and native
dmusic, dmime and dsynth, all others builtin), the console messages indicate
that it is certainly trying to play the music and is incrementing through the
music files (which are directmusic .sgt files) but is unable to actually
produce sound
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http://bugs.winehq.org/show_bug.cgi?id=20587
Summary: Ragnarok Online takes 99-100% CPU under wine.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Ragnarok Online (tested with kRO client and several private servers) takes up
99-100% of the CPU when run under wine. On similar (and some lesser) systems
running Windows, Ragnarok only takes up to 65%, depending on the system. I'm
currently using compiz, but Ragnarok Online takes the same amount of CPU
without it.
Intel Dual Core @ 2.4GHz (/proc/cpuinfo: "model name : Intel(R) Core(TM)2
CPU 6600 @ 2.40GHz")
2GB RAM
nVidia GeForce 8600 GT /w 512 MB RAM (nvidia drivers) (lspci: "VGA compatible
controller: nVidia Corporation GeForce 8600 GT (rev a1)")
I'm running Ragnarok Online windowed, with no sound and no fog. Visual effects
are on.
The CPU usage is regardless of activity onscreen.
No dlls are overridden.
------------------
Others' results using Windows, same server and client:
(ordered by CPU usage, ascending)
- "Killthemall" 0 - 6% CPU usage. Pentium Dual Core 2 GHz CPU. Geforce 8400
GPU. Windows XP. Fullscreen, no sound, no fog, effects on. (next to no
activity on her screen)
- "Superfluity" 25% CPU usage. No CPU or GPU given. Windows XP. Fullscreen,
no sound, no fog, effects on. (a lot of activity on his screen) "If I have
other things open, [Ragnarok Online] goes down to 10%"
- "Harahel" 40% CPU usage. 2.4 GHz CPU (no brand or model given). Unknown GPU.
Windows Vista. Fullscreen, sound effects and music, fog on, effects on.
(quite a lot of activity on his screen)
- "Kathy" 47 - 48% CPU usage. 2.6GHz CPU (no brand or model given). Geforce
6200 GPU 256MB GPU. Windows XP /w SP1. Windowed, no sound, no fog, effects
on. (next to no activity on her screen) "They share 60% if I dual-client" (run
two copies at once)
- "AIexithymia" ~50% CPU usage. single core 2.2 GHz CPU (no brand or model
given). nVidia GeForce 6100 LE GPU. Windows XP. Fullscreen, no sound, no
fog, effects on. (a lot of activity onscreen / in game)
- "Professor Professor" "less than 63%" CPU usage. Pentium Dual Core T4300 @
2.1GHz. ATi Radeon GPU (no model given). Windows Vista. Windowed, no sound,
no fog, effects on. (middling amount of activity on his screen)
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http://bugs.winehq.org/show_bug.cgi?id=20969
Summary: World of Warcraft launcher fails to render page
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poltsy(a)gmail.com
Created an attachment (id=25136)
--> (http://bugs.winehq.org/attachment.cgi?id=25136)
console output
World of Warcraft launcher program window stays saying "Loading News..." where
it should show news about current wow events and links to account management
etc. After a while a tiny little empty window with only an ok button pops up.
This is a regression, first release it appears in is 1.1.29 and bisect says
80f02b82d68902f32578a7bcf6cfbaa715b724ce is the first bad commit
commit 80f02b82d68902f32578a7bcf6cfbaa715b724ce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Aug 22 19:40:01 2009 +0200
mshtml: Use URL moniker to load http documents.
:040000 040000 ce13f07c676018ff9e55a887a94f0c8059d6fb43
e2353a8c233d8233e380f8045b6c87c8191c6be3 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=12801
Summary: winetest: Can't remove log file
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/wi
netest-latest.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Every time I run the crossbuilt winetest, after all the tests run and the data
is submitted, I get an error that it can't remove the log file.
Minor, but highly annoying. Doesn't happen on 2K/XP.
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http://bugs.winehq.org/show_bug.cgi?id=15811
Summary: GameZone Downloader doesn't show any progress
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I tried downloading the demo [1] from bug 13978 using the GameZone downloader.
It popped up a browser window and started download the game. The browser window
had no progress information, even though the title bar displayed the download
percentage and the demo downloaded successfully.
[1] http://downloads.gamezone.com/demos/d1086.htm
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http://bugs.winehq.org/show_bug.cgi?id=20369
Summary: Word 2003 crashed when inserting a user from in visual
basic editor
Product: Wine
Version: 1.1.29
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
Created an attachment (id=24134)
--> (http://bugs.winehq.org/attachment.cgi?id=24134)
Log file
Steps to reproduce
-Open word 2003
-With a blank document, select tools -> macro -> visual basic editor
-Right click on "this document" on the left pane and choose insert -> UserForm
Crash
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http://bugs.winehq.org/show_bug.cgi?id=17609
Summary: VirtuagirlHd various problems.
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://www.virtuagirlhd.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arieliha(a)gmail.com
CC: arieliha(a)gmail.com
when pressed tabs it losses their titles (main window)
no photos in calendar /my collection options
must press desactivate/activate button when it does automatically (continuesly)
playing animations.
animations with glitches
animations with black background, it does not render transparency
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http://bugs.winehq.org/show_bug.cgi?id=22358
Summary: starting Word 2007 whilst Spotify is running kills
sound
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
If I am playing music in Spotify and start Word the music stutters then dies.
Starting playing in Spotify when Word is already open is fine.
Word is in /.wine and Spotify is in a prefix
Let me know what terminal output I should post etc
Appears to have started occurring with upgrade from Karmic to Lucid
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http://bugs.winehq.org/show_bug.cgi?id=18796
Summary: Boardmaker unhandled page fault 0x42ac6d
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)ibgp3.com
Tried with 2 different installs of ubuntu. Same error both times.
2 dll's must be added to get to this point.
Software is demo version, free download from this site:
http://www.mayer-johnson.com/download-bsf.html
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http://bugs.winehq.org/show_bug.cgi?id=9731
Summary: GdiConvertToDevmodeW trying to copy -32 bytes on memcpy
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myxfce(a)gmail.com
Created an attachment (id=8168)
--> (http://bugs.winehq.org/attachment.cgi?id=8168)
Crash report
I'm having problems running an old Win 3.11 game named Mortuum. Wine crashes
before the game start. After some debugging, I noticed the crash happens in
file gdi32/driver.c on function DEVMODEW * WINAPI GdiConvertToDevmodeW(const
DEVMODEA *dmA).
This function tries to memcpy bytes from the structer dmA to the structure dmW
(that was allocated by a HeapAlloc()). Unfortunately, it tries to copy -32
bytes because dmA->dmSize is 0 bytes and CCHDEVICENAME is 32 bytes. I've
attached a small piece of code that shows where the memcpy is done around line
425 on that file.
...
dmW = HeapAlloc(GetProcessHeap(), 0, dmW_size + dmA->dmDriverExtra);
if (!dmW) return NULL;
MultiByteToWideChar(CP_ACP, 0, (const char*) dmA->dmDeviceName,
CCHDEVICENAME,dmW->dmDeviceName, CCHDEVICENAME);
//===============================CRASH=========================
/* copy slightly more, to avoid long computations */
memcpy(&dmW->dmSpecVersion, &dmA->dmSpecVersion, dmA->dmSize -
CCHDEVICENAME);
//===============================CRASH=========================
if (dmA->dmSize >= (const char *)dmA->dmFormName - (const char *)dmA +
CCHFORMNAME)
{
MultiByteToWideChar(CP_ACP, 0, (const char*) dmA->dmFormName,
CCHFORMNAME,
dmW->dmFormName, CCHFORMNAME);
if (dmA->dmSize > (const char *)&dmA->dmLogPixels - (const char *)dmA)
memcpy(&dmW->dmLogPixels, &dmA->dmLogPixels, dmA->dmSize - ((const
char *)&dmA->dmLogPixels - (const char *)dmA));
}
...
I tried to debug more to look for the root of the problem (why dmA->dmSize is
0) but there were too many calls and I couldn't figure out where the dmA
structure was allocated and popullated.
I've attached the crash report and if you need the game to test, just ask, it's
freeware. Tested on 0.9.44 and 0.9.45.
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http://bugs.winehq.org/show_bug.cgi?id=10115
Summary: Wine should restore the initial graphics mode if an
application exits abnormally
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Sometimes DirectX applications crash and leave your desktop with a changed
resolution e.g. 640x480. This shouldn't happen - wine should restore the
initial graphics mode if an application exited abnormally.
Right now you have to `xrandr -s 0` or use any other utility.
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http://bugs.winehq.org/show_bug.cgi?id=17586
Summary: Wine can't access internet in Ubuntu guest (virtualbox)
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyc99(a)hotmail.com
I am running VirtualBox on Vista, created Ubuntu 8.10 guest.
Internet works well in Ubuntu 8.10.
Wine 1.1.16 works ok with games.
Problem arise when I try to run games that require internet.
It seems that Wine in Ubuntu guest can't access the internet.
I have tried the method of changing /etc/hosts without success.
Please advise.
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http://bugs.winehq.org/show_bug.cgi?id=17016
Summary: Modo: Hangs at program start
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.luxology.com/trymodo/
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joro(a)digital-mind.biz
Created an attachment (id=18812)
--> (http://bugs.winehq.org/attachment.cgi?id=18812)
console output when running command: wine modo.exe
Starting the program opens a window that freezes. You must kill the proccess to
get out of there.
If you are able to listen to the fan of the video card - its speed increases
when you start the program and stays like this untill you kill the process.
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http://bugs.winehq.org/show_bug.cgi?id=21374
Summary: Occasional sound corruption in Lord of the Rings
Online
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.ladner(a)gmail.com
Sound corruption in Lord of the Rings Online. Occasionally, instead of a
monster sound or horse sound, the sound will just be digital garbage layered in
with the other sounds. It's not always the same sound, and not always for that
sound, just occasionally.
I know that's pretty vague.. I'll try to get some trace output, but wine
crashes occasionally (for other reasons - has on LotRO for a while) and I
wanted to get something entered to remind me before the machine tanked again.
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http://bugs.winehq.org/show_bug.cgi?id=20218
Summary: wine fails to read iso's and cdroms 90% of the time
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xenoterracide(a)gmail.com
at least I think that's what's happening... whenever I try to run diablo 2 lod
a good 90% of the time wine crashes. when it crashes
env WINEPREFIX="/home/xenoterracide/.wine" wine "C:\Program Files\Diablo
II\Diablo II.exe"
fixme:advapi:SetSecurityInfo stub
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 25701
Current serial number in output stream: 25701
that is the output. I'm not sure that I'm not seeing multiple bugs... reason
that I think it's related to the cdrom was before I started using the iso
(which didn't help) I could reduce the problem to maybe 10% of the time by
umounting and mounting the cd just before attempting to play so it was spun up.
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http://bugs.winehq.org/show_bug.cgi?id=19965
Summary: Wine freezes on audio test (in winecfg)
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)astrofoto.org
This is the very similar to closed bug #13170. I am running a laptop freshly
updated to Fedora 11 x86. I tried uninstalling wine, the reinstalling it,
deleting my enitire ~/.wine tree then running winecfg. When I select the Audio
tab, I get a message to the effect that wine has automatically selected a sound
for me and that I need to click Apply to make this permanent. If I hit the
"Test Sound" button, I get the following messages on the terminal from which I
launched winecfg
270 roland> winecfg
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
err:wave:wodPlayer_WriteMaxFrags Error in writing wavehdr. Reason: Resource
temporarily unavailable
err:wave:wodPlayer_WriteMaxFrags Error in writing wavehdr. Reason: Resource
temporarily unavailable
....
with the last message repeated until winecfg hangs completely (no more
messages, but no response at all).
Killing and relaunching winecfg results in the same sequence.
However, if instead of clicking on "Test Sound" I click on "Apply", then
winecfg will still hang as above, but the *next* time I launch winecfg this
does not happen. I get only the following to lines
271 roland> winecfg
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
and the sound plays fine.
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http://bugs.winehq.org/show_bug.cgi?id=21649
Summary: NesterJ - Sounds are choppy when playing a game and
does not go to full screen
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
I posted another report awhile ago about NesterJ causing Ubuntu to log me out
and I thought I'd report it to Launchpad but first get the Output of the
program. I recreated the event to find that it did not happen. (Yay!) I tried
on both a virtual desktop and not on a virtual desktop with Wine and they are
both fine. Now, I get choppy sound and the program won't even produce a Full
Screen. It will do "Double Size" though. I attached the output.
Thanks! :)
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http://bugs.winehq.org/show_bug.cgi?id=20021
Summary: No Sound in left 4 dead
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benny.gaechter(a)bluewin.ch
I can start left 4 dead normal. The intro video got sound. But ingame
(Survival, Versus, Online and offline campaign) the sound doesn't work...
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http://bugs.winehq.org/show_bug.cgi?id=20386
Summary: sound echo problem during game briefing
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
URL: http://www.supremecommander.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mischenko.mm(a)gmail.com
During game briefing i can hear sound echo. Sound of it is lower, but still
you can recognize what character is saying.
Ubuntu 9.04 amd64
wine 1.1.31_amd64
kernel 2.6.31-020631-generic
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http://bugs.winehq.org/show_bug.cgi?id=19292
Summary: Nancy drew game crashes on load
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eyecreate(a)gmail.com
It's funny it's currently only happening on this one out of all 5-6 tried
before that work with Gold status in Wine, but #13, The Last Train seems to
start up and then stop with just a quick screen flash. It was hard to get any
information out of it, on one computer, it would make gnome-terminal disappear
and die when the game crashed. I tested this on another computer using
PlayonLinux to test it on all wine version(that I considered major) from 0.9.7
to current. The problem existed on all of them. Wine only spit out a few lines
of info when running it in a different terminal:
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0001: stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x325054,0x00000000), stub!
I plan on posting this, if the fix isn't quick, at codeweavers, since I have a
subscription with them and more heads are better on hard to solve problems.
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http://bugs.winehq.org/show_bug.cgi?id=21826
Summary: GL_COMBINE_EXT is not supported in the r128 driver
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxxus(a)gmail.com
Created an attachment (id=26421)
--> (http://bugs.winehq.org/attachment.cgi?id=26421)
Log showing a GL_INVALID_ENUM when using GL_COMBINE_EXT with the r128 driver.
Wine tries to use the GL_COMBINE_EXT extension which only works if your driver
supports the GL_ARB/EXT_texture_env_combine extension, which the r128 driver
does not. The attached log is from running StarCraft with OpenGL. Here is the
snippet from the attached log showing the OpenGL error.
fixme:d3d:context_create >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); @ context.c /
1438
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http://bugs.winehq.org/show_bug.cgi?id=17451
Summary: Some backgrounds render very slowly in PowerPoint 2003
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Some backgrounds render very slowly in PowerPoint 2003 when in edition mode.
The attached slideshow contains four such backgrounds.
What is strange is that the same slides display fast during the actual
slideshow.
Also, the same slides show no speed issue in PowerPoint 2000. So it must be the
way PowerPoint 2003 renders them that's causing trouble.
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http://bugs.winehq.org/show_bug.cgi?id=22293
Summary: WestPoint Bridge Designer won't start
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.strack(a)gmail.com
WestPoint Bridge Designer 2010 seems to install fine. Although, there is a
error given at the beginning that and incorrect version of visual basic 6 is
running or not running. Click OK to update it and the installer works fine.
When trying to start the program it hangs almost right away with a "The program
WPBD2010.exe has encountered a serious problem and needs to close..."
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http://bugs.winehq.org/show_bug.cgi?id=17350
Summary: AutoCAD Mechanical 2008: installation of Service Pack 1
fails
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19387)
--> (http://bugs.winehq.org/attachment.cgi?id=19387)
Log after running acm2008_swl_sp1_x32.exe
I'm using Fedora 10 i386 and i've got problems installing first ServicePack for
AutoCAD Mechanical 2008
1) Install AutoCAD Mechanical 2008
2) Download "acm2008_swl_sp1_x32.exe" from "www.autodesk.com"
3) run acm2008_swl_sp1_x32.exe and nothing happens AutoCAD still shows no SP is
installed
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http://bugs.winehq.org/show_bug.cgi?id=9886
Summary: GeoInfo hangs if trying to select a street for the
second time
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=8378)
--> (http://bugs.winehq.org/attachment.cgi?id=8378)
patch
This is because our DDEML doesn't call the callback after receiving an ACK when
the hMem parameter doesn't match the current transaction hMem. However it
doesn't remove transaction from the queue so only after the first transaction
the callback will be called. This patch removes the transaction from the queue
however it is not fully correct - there may be asynchronous transactions so the
ACK doesn't need to come in the same order as the request were sent. A correct
code should check the whole list of transactions.
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http://bugs.winehq.org/show_bug.cgi?id=13937
Summary: visual foxpro 9 installation fails
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freeman3(a)centrum.cz
can't install foxpro. i click setup main setup window appears. there an option
install prereqisites. i click it and nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=9991
Summary: Can not enable more then two input languages
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel1r(a)gmail.com
When I run windows applications with Wine, I'm only able to write in English.
When I try to write in other language (I tried Russian and Hebrew), input is
either ignored or I see blocks instead of letters, depending on application.
If I set LANG to ru_RU.UTF-8 or he_IL.UTF-8 before starting application, I'm
able to write in two languages (either English and Russian, or English and
Hebrew). There is no way to enable all three languages to work simultaneously.
I'm using Fedora 7 and Gnome desktop. I added both Russian and Hebrew keyboard
layouts in keyboard preferences and I'm able to write in all three languages in
Linux native applications.
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http://bugs.winehq.org/show_bug.cgi?id=22807
Summary: SPSS and PROGRAM.exe
Product: Wine
Version: 1.1.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joquito(a)gmail.com
I installed SPSS13 (v17 doesn't work) ... and it runs correctly once, the
second time when i try to run it, shows an error dialog.
Then, i try to open throughout the terminal and the dialog say that doen found
the PROGRAM.EXE file.
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http://bugs.winehq.org/show_bug.cgi?id=19190
Summary: Oddworld: Abe's Exoddus sound effect continues looping
forever
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Moving in a mine cart in abe's exoddus causes the movement sound to play,
repeatedly, until Exoddus.exe is killed.
No useful output is given on the command line.
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http://bugs.winehq.org/show_bug.cgi?id=19134
Summary: Wine GetSystemMenu returns nil window handle at
inappropriate times
Product: Wine
Version: 1.0.1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brent(a)mbari.org
Created an attachment (id=22098)
--> (http://bugs.winehq.org/attachment.cgi?id=22098)
Patch against Wine version 1.0.1 to fix this bug
GetSystemMenu() is always supposed to return a valid HMENU handle,
but the logic in Wine's version would return nil in some cases where
windows would return a valid HMENU. Specifically, when the relevant
windows dwStyle mask did not include WS_SYSMENU, wine would
return nil, but windows would still return a valid HMENU.
I've been trying to run this app in Wine for many years:
http://www.quadravox.com/AQ430.htm
The version I use is 2.0.6.9, but I strongly suspect the problem will
show up in their current versions as well.
You may download a 30-day trial version to verify the bug.
However, I think the logic bug in GetSystemMenu is pretty obvious.
After a few hours of poking
around with assembly code in the Wine debugger, it became clear that
the Quadravox app was getting a nil HMENU from GetSystemMenu even though
its bRevert parameter was false. Windows on-line docs state that
GetSystemMenu() should return a nil HMENU only when reverting
to the standard system menu. Real Windows apparently does not check
whether the current window's dwStyle bits are set appropriately, where
the wine version requires this. That's the easiest explanation
for the behavior I observed...
To replicate:
create a project in the Quadravox IDE
try to build it.
Aborts with invalid read from address 0x4 after GetSystemMenu()
returns the bogus nil handle.
The attached patch fixes the problem for me.
Others should confirm this...
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http://bugs.winehq.org/show_bug.cgi?id=13180
Summary: Saitek X45 POV does not work
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Saitek X45 POV does not work in Lock On Modern Air Combat nor does one of the
rotational controls on the partner joystick it appears as an axis in the game
but does not function.
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http://bugs.winehq.org/show_bug.cgi?id=22621
Summary: Application not supported
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zunoraind(a)yahoo.com
Hi there, I am using Wine 1.01. I have Adesso Cyberpad, also known as Waltop
Digital Note T01 S. It comes with bundled software My Ink and Free Notes. Wine
runs My Ink but does not support Free Notes.
Thank you in Advance
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http://bugs.winehq.org/show_bug.cgi?id=18481
Summary: Eagle 3.55 - Crashes when switching between schematic
and board layout windows.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ed-h(a)mail.com
Created an attachment (id=21108)
--> (http://bugs.winehq.org/attachment.cgi?id=21108)
Eagle crash debug listing
Cadsoft's Eagle 3.55 schematic entry and PC board layout program crashes when
switching between schematic entry and board layout screens. Sometimes also
when maximizing those windows. Ideally the application should swap between the
two windows whenever the "switch views" icon is clicked. An early version of
Wine (0.9 era) failed to do that, but at least it didn't crash, and a work
around was to bring up the desired window from the task bar. Newer Wine
releases just crash the application no matter how the windows are swapped. The
reported error is:
The instruction at 0052283f referenced memory at 00000008
The memory could not be read from
Though there are newer versions of Eagle, 3.55 was very popular and somewhat
easier to use than later versions. The copy I have is a licensed version that
does larger circuit boards, though the problem seems to exist with the freeware
version too.
Thank you for any help you can offer.
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http://bugs.winehq.org/show_bug.cgi?id=22728
Summary: Microsoft Office One Note
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kriskmilo(a)gmail.com
Microsoft Office one note 2007, initializes; but not works...
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http://bugs.winehq.org/show_bug.cgi?id=22474
Summary: Characters printed on top of one-another
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaron(a)ibasics.biz
CC: aaron(a)ibasics.biz
First noticed in pegasus mail (winpm-32.exe), all of the characters in the
normal view window are printed on top of another, resulting in an unreadable
mess. This did not happen in 1.1.42, so it's a bug that's crept into 1.1.43.
The output I get is this:
fixme:font:GetCharacterPlacementW flags 0x00000012 ignored
fixme:font:GetCharacterPlacementW classes not implemented
And basically that just repeats itself for every character it tries to print.
Odds are this affects other programs too, but I've not been able to confirm
that.
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http://bugs.winehq.org/show_bug.cgi?id=22285
Summary: Error encountered when attempting to run Caesar II
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xenus(a)blueyonder.co.uk
Created an attachment (id=27231)
--> (http://bugs.winehq.org/attachment.cgi?id=27231)
back trace
application crash
on Ubuntu 9.10
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http://bugs.winehq.org/show_bug.cgi?id=19227
Summary: Installation fails due to write access problem
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)merheb.com
Created an attachment (id=22232)
--> (http://bugs.winehq.org/attachment.cgi?id=22232)
Terminal console output
Program fails during installation with the following error:
Error: No write access to directory C:\Program Files.
Check permissions and ownership.
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http://bugs.winehq.org/show_bug.cgi?id=19358
Summary: Publisher 97 does not save to disk on normal Wine
install
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eljo.morpurgo(a)gmail.com
I installed Publisher 97 completely standard with Wine in Kubuntu 9.4 all
updates installed until 18/07/09 and it runs ok. The problem is that it will
not save created documents to disk. I tried my hard-disk internal, USB external
even USB stick but no luck. There is an error about a created temp-file by
Publisher it cant find.
Error:
I:\pub7cca.temp can't be read. Click try again to try again, or quit to close
Publisher. All changes will be lost
This error will come up on all disks or usb sticks
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17237
Note:
I'm not a Linux guy so maybe with a correct or other install it will work but
...
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http://bugs.winehq.org/show_bug.cgi?id=19189
Summary: Oddworld: Abe's Exoddus fullscreen not working
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Game works fine under a virtual desktop, without:
Game enters fullscreen, displays the intro text, and stays like it.
Three small video cutscenes play in the background, the music is audible but
the videos are not shown.
Game then reaches the menu, intro text is still displayed. Have to kill Exoddus
and use xrandr to restore desktop resolution.
Potentially useful:
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
Please tell me which winedebug options to enable so I can supply a log.
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http://bugs.winehq.org/show_bug.cgi?id=19032
Summary: replayed keys when playing with a joystick
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)mesman.nu
When playing Trackmania United Forever with a Logitech Rumblepad 2 I sometimes
get the problem that some keyboard or joystick events gets replayed after a few
seconds in a race (2-15 sec.)
The replayed event can be anything: [space], starting a conversation, [esc],
[button-2], ...
The problem only accurs when using evdev. If I disable evdev for the joystick
(by removing the relevant /dev/input/eventx entry) and use joydev instead, I
don't get the same error.
(Maybe this is the same problem as bug 18999, but I was not sure based on that
description)
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http://bugs.winehq.org/show_bug.cgi?id=9970
Summary: OPA uses the process id/thread id to generate "random"
temp filenames
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
But if there is no Wine program running in the background then we start a clean
server each time and these number are always the same. OPAS handles very badly
if there is a lot of temporary files from the same "namespace" already and
after killing the program five times (so that it cannot clean the files on
exit) it will refuse to start.
A workaround is to clean the C:\Windows\Temp or to keep a program running in
the background so that the pids are each time different. I'm also not sure if
the problem is in OPAS or in the Visual FoxPro runtime - the error 1410 that
appears is a MS defined error code (
http://msdn2.microsoft.com/en-us/library/aa976055(VS.71).aspx )
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http://bugs.winehq.org/show_bug.cgi?id=13918
Summary: Supreme Commander addon: Ground decals only display
properly after switching to med fidelity and back
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
In the addon to Supreme Commander, Ground decals get created when a building is
built. If the fidelity is set to Low, they don't work properly. They are
displayed fully white (see screen)
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http://bugs.winehq.org/show_bug.cgi?id=22654
Summary: Will not install Phone Tools CD
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brafferton(a)btconnect.com
All applications for the US Robotics message modems are no longer supported and
definitely do not work on the "new" Ubuntu kernels. Which is a real shame as
These modems are the only ones that can work even when the computer is off.
So I am stuck with the Windows phone tools CD and specifically BVRP which is
excellent - if you have Windows.
Needless to say, WINE won't look at it.
With Setup.exe, it instantly stops with:
"InstallShield Engine (iKernel.exe) could not be launched. (0x800288bd)"
Now what?
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http://bugs.winehq.org/show_bug.cgi?id=22739
Summary: winecfg fails to apply some drive mappings to the
WINEPREFIX/dosdevices directory
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
- Install a second HDD in your computer, make sure Ubuntu can use it: it
appears in /etc/fstab, it is mounted on /media/disk, etc. (I tried to reproduce
the problem with a file mounted as ext2fs, but it works)
- Run winecfg:
(export WINEPREFIX=~/.winetmp && rm -rf $WINEPREFIX && export WINEDEBUG=winecfg
&& winecfg)
- Click Drives, click Autodetect..., click Apply, notice E: appears to be
mapped to /media/disk
- ls -l ~/.winetmp, notice there is no "e:" link
The lines below show up when I click Apply:
warn:winecfg:set_drive_label unable to set volume label for devicename of
L"E:\\", label of L""
trace:winecfg:PRINTERROR error: 'Not ready'
trace:winecfg:set_drive_serial Putting serial number of 00000000 into file
'E:\.windows-serial'
trace:winecfg:apply_drive_changes set drive e: to "/media/disk" type 3
Regarding the last one, I looked at winecfg/drive.c, in apply_drive_changes,
and the "set drive" message is displayed when DeviceIoControl succeeds. My
understanding is that the DeviceIoControl is supposed to create those links, so
it seems it fails.
Ubuntu 10.04 64
I also tried with wine-1.1.42, and it has the same behavior.
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http://bugs.winehq.org/show_bug.cgi?id=22700
Summary: Counter Strike: Source after close set wrong
resolution
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
After I close Counter Strike Source wine set wrong display resolution -
1024x768 (my resolution is 1920x1080)
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http://bugs.winehq.org/show_bug.cgi?id=22371
Summary: failure installing ip communicator 7.0.3
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)interlinx.bc.ca
Created an attachment (id=27380)
--> (http://bugs.winehq.org/attachment.cgi?id=27380)
stdout/stderr of failed installation of IP Communicator 7.0.3.0
I tried installing IP Communicator 7.0.3.0 with 1.1.42 and it failed. The
AppDB shows Gold for this application and 1.1.36:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18539
I tried to downgrade to 1.1.36 with
http://wine.budgetdedicated.com/archive/ubuntu/jaunty/wine_1.1.36~winehq0~u…
but that doesn't seem to contain a /usr/bin/wine so there is obviously
something I am misunderstanding about that package. I have a query open to the
maintainer about that.
In the meanwhile I have opened this bug.
Attached is the stdout/stderr from the attempt to run the installer.
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http://bugs.winehq.org/show_bug.cgi?id=15021
Summary: Strange characters (Missing font maybe??)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yecarrillo(a)gmail.com
Created an attachment (id=15660)
--> (http://bugs.winehq.org/attachment.cgi?id=15660)
Output of env WINEDEBUG=+relay env WINEPREFIX="/home/user/.wine" wine
"C:\windows\command\start.exe" "C:\ESRI\AV_GIS30\arcview\bin32\arcview.lnk"
Some font is missing in ArView GIS causing strange characters in the main
layers list of the main app.
Ubuntu 8.04
Wine for Ubuntu 1.1.3 from Winehq repository.
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http://bugs.winehq.org/show_bug.cgi?id=17464
Summary: Word 2007 can not save any documents and symbol input
crashes Word
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steven(a)sjdsoft.hk
Can not save in Word 2007. Excel OK. Also, insert symbol does not work in word
(crashes and restarts the program) but ok in Excel. (I have installed the
symbol font.)
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http://bugs.winehq.org/show_bug.cgi?id=22031
Summary: Age Of Empires III regression: Sound is muted once the
game is started
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorl17.8(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
(Affects versions from 1.1.35 and on)
Age Of Empires III's sound works great out of the game itself (read: playing).
All the sound effects, everything works. However, once the game starts, sound
goes completely mute and doesn't come back (ie: ending the game and going back
to the menu doesn't bring the sound back).
Regression testing made me believe that it was a dsound bug, so I found this
commit:
commit 317d95a9db5337c19a12a24a21502f4b44e8d8a9
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Dec 9 16:58:04 2009 +0100
dsound: Clean up DSPROPERTY_Description1.
As to 'why' it happens, I have no clue, but I may try to help debugging it. In
advance, let me warn you that I am quite busy nowadays and won't have any
'free' time for the next 3-4 weeks. After that, I'll be more available.
>From what I saw, no error messages were displayed, and I didn't see any output
difference between 1.1.35 and 1.1.40 (except for some unrelated language
stuff). Again, I can dig it up when I have more free-time...
I should also note that I tested this with all of Age Of Empires' extensions,
though I doubt any significant sound-subsystem changes were made to their
sources.
Thanks,
João Ricardo Lourenço, Jorl17, jorl17.8(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=21243
Summary: Namco All-Stars Pac-Man demo crashes on startup
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.plimus.com/plimus/developers/493036/NAS_PAC
MAN_Install.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25530)
--> (http://bugs.winehq.org/attachment.cgi?id=25530)
First Namco All-Stars Pac-Man run
With wine-1.1.35-364-g9dc584d, launching the Namco All-Stars Pac-Man demo
yields:
err:d3d7:IDirect3DImpl_7_CreateDevice The application wants to create a
Direct3D device, but non-opengl surfaces are set in the registry. Please set
the surface implementation to opengl or autodetection to allow 3D rendering
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00425ee0).
...
Backtrace:
=>0 0x00425ee0 in launcher (+0x25ee0) (0x00000258)
1 0x00000000 (0x00000000)
The d3d7 ERR seems peculiar, since I've not set the DirectDrawRenderer registry
value explicitly. When I do set DirectDrawRenderer to opengl, I get:
Unhandled exception: page fault on read access to 0x00000024 in 32-bit code
(0x6990ec46).
...
Backtrace:
=>0 0x6990ec46 IDirect3DImpl_7_CreateDevice+0x1e6(iface=0x163e1c,
refiid=0x4f75c8, Surface=0x1d7e80, Device=0x78a378)
[/home/andrew/wine-git/dlls/ddraw/direct3d.c:869] in ddraw (0x0032fd08)
1 0x00423fca in launcher (+0x23fca) (0x00000258)
2 0x00000000 (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=21308
Summary: Labels not transparent in Microsoft Security
Essentials for XP
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.microsoft.com/security_essentials/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=25645)
--> (http://bugs.winehq.org/attachment.cgi?id=25645)
Screenshot of the Problem
As you can see on the attached picture, the labels have a gray background, but
they should be transparent.
(also some characters are displayed wrong, looks like the \r but thats another
bug)
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http://bugs.winehq.org/show_bug.cgi?id=19362
Summary: Far Cry - Enabling shadow maps produces visual
distortions
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsent.zen(a)gmail.com
CC: dsent.zen(a)gmail.com
Created an attachment (id=22432)
--> (http://bugs.winehq.org/attachment.cgi?id=22432)
Visual distortions - shadows set to "Very High"
Enabling shadow maps in Far Cry produces some sort of visual distortions in
buildings. The most easy way to do it is setting "Shadows" in advanced video
settings to anything above "Low" - the option works instantly in-game despite
"You need to restart game to apply changes" message.
Attaching screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=13615
Summary: Imperium Galactica, Solarian Campaign, Crashes
frequently
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
Created an attachment (id=13589)
--> (http://bugs.winehq.org/attachment.cgi?id=13589)
Wine 1.0-rc3 crashlog for Imperium Galactica 2, 20080602 @ 01:24am local
When going to either the Spying or Trading views in the Solarian Campaign for
Imperium Galactica 2, wine claims something is getting held at level 3 and that
a deadlock should be expected, then crashes and offers a "sorry" popup which
doesn't appear on screen since the game's graphics 'cover' it.
Hence it's unreadable. The deadlock etc is only shown in the konsole when
running ig2.exe through it.
The bug can be recreated by running the Solarian Campaign and switching between
Spying and Trading screens, or even by switching from the Starmap to either of
the two.
Another freak occurance along the same lines can be recreated by going to the
Spying screen from the Starmap and trying to give the spy (there's only one in
the beginning) a training mission before he's moved up front properly yet.
(i.e. the 'disc' with available spies is still turning.)
The Kra'hen campaign (which does not have the Spying OR Trading screens)
doesn't have an issue with Wine and is playable without any errors as far as I
can tell. (I sorta died a long way into the Campaign after the Solarian Fleet
decimated my own... time and again.. >_>)
I have yet to try the Shinari Campaign, but will see if the problem with the
Spying/Trading screens persist there. I do believe they have these screens,
with the Kra'hen being the only exception to the rule because of them being a
warloving race.
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http://bugs.winehq.org/show_bug.cgi?id=15963
Summary: Warcraft III: The Frozen Throne crashes after 1.1.8
upgrade
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanprior(a)gmail.com
Created an attachment (id=17152)
--> (http://bugs.winehq.org/attachment.cgi?id=17152)
Contains a PNG screenshot of the crash screen and the text output from the
terminal.
After the upgrade to Wine 1.1.8, I joined a game of DotA (my usual use for
W3:TFT) which caused the game to crash. I grabbed a screenshot of the crash
screen and the output to the terminal window, which I will attach.
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http://bugs.winehq.org/show_bug.cgi?id=19074
Summary: Error message "Module not found" should be more
obvious
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
On multiple occasions, I have seen users open a terminal and attempt to run
their application by typing something like "wine itunes.exe"
Wine then looks in the current folder (where it isn't), then looks in its
system32 folder (where it also isn't), and then outputs this message:
wine: could not load L"C:\\windows\\system32\\itunes.exe": Module not found
I suggest changing this error message to something clearer based on what the
typical error here, something like:
wine: could not load "itunes.exe": the specified program was not found in the
current directory
This message is more specific to the problem, and more importantly it tells the
user (even a clueless new terminal user) that they need to change the current
directory. So rather than saying "Wine's broken" and making a bad post on a
forum/bug tracker, they'll instead look up how to change a directory in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=13294
Summary: Halo 2 fails to start (won'T recognize msvcr80 / msvcp80
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
I'm using the cracked XP-compatible version by dopeman, since I don't have
-any- hope at all that the original Vista-only version could ever EVER work.
This version doesn't have an installer but instead provides you with a
pre-installed environment and asks you to install vcredist.msi and
XLiveRedist1.0.6027.msi manually.
XLive worked fine with msiexec /i, vcredist.msi doesn't (
err:msi:ITERATE_PublishAssembly Component not set for install, not publishing
assembly ) so I skipped it.
When starting, the game complains about numerous missing libs ( XINPUT1_3.dll ,
msvcr80.dll , msvcp80.dll ). I have used the xinput from one of the dll sites
out there and installed the msvc*80.dll with winetricks ( vcrun2005 and
vcrun2005sp1 ). So in theory, the msvc*80.dll should be provided in
windows/winsxs.
Trying to launch the game now fails miserably. To put it simply:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library MSVCP80.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
These are the dlls that have been installed by vcrun2005. Halo 2 fails to
recognize those. Manually putting these DLLs either in system32 or the game
folder fails of course.
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http://bugs.winehq.org/show_bug.cgi?id=13612
Summary: Graphics glitches in the Sam and Max games (just with
nVidia?)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
The entire Season 1 (and probably 2) of Sam and Max titles from Telltale Games
suffers from odd graphics glitches. The games otherwise work fine, but the
animated characters are incorrectly drawn. Many are either completely or
partially invisible. Some, like the main protagonists Sam and Max, have some
segments of theirs stretched out and pointing into the distance.
This message may be of relevance, it gets flooded on the terminal launched
from:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 269
The issue is discussed on the AppDB pages. Some appear to be having these games
running flawlessly, and I suspect this is an issue limited to nVidia cards and
drivers. I'm running the proprietary nVidia driver version 96.43.05 on a CentOS
5 distribution, with a GeForce4 Ti 4800 graphics card.
I've tried almost every wine version from 0.9.54 or so to 1.0rc3 and the
problem has been present throughout.
For testing this bug it may be interesting that the full Episode 104: Abe
Lincoln Must Die! is available for free at the Telltale Games website. Wine
should probably be set to "Windows Vista" to run it.
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http://bugs.winehq.org/show_bug.cgi?id=19685
Summary: Women's Murder Club: Death in Scarlet misses (almost)
all texts
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edheldil001(a)eowyn.cz
Created an attachment (id=22983)
--> (http://bugs.winehq.org/attachment.cgi?id=22983)
wmc log
Hi,
most ingame texts are missing in this game. The only notable exception is
Change Profile (and profile name) in the main menu, possibly because it's done
differently, because other menu entries (in other place) are invisible. Other
than that, they are snsitive to the (invisible) mouse cursor.
The mouse cursor is missing everywhere except of the initial loading screen.
I guess these errors are probably caused by the same bug, see log. Please
ignore the gecko error, it did not work even before wine update broke gecko.
Regards, Edheldil
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http://bugs.winehq.org/show_bug.cgi?id=15280
Summary: After minimizing Guild Wars and restoring, the mouse is
not respondig correctly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
If i minimize Guild Wars and after that i restore it back following happens to
me:
If i click at anything on the screen nothing happens, i have to use my
keyboard.
If compiz is enabled (normally it shouldn't) and i use e.g. the taskswitcher
and i resore gw then the axis of my mouse don't have the same speed anymore in
any direction. (left is slow and right is fast for example)
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http://bugs.winehq.org/show_bug.cgi?id=15184
Summary: Septerra Core crashes due to failed assert
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrg123456789(a)yahoo.com
Created an attachment (id=15933)
--> (http://bugs.winehq.org/attachment.cgi?id=15933)
error log
Septerra Core crashes due to a failed assert after a short while. Might be
related to sound, the dialog and animation are out of sync. The time of the
crash seems a bit random, and it will crash even when no dialog is playing.
The debug info from the crashes are the same, regardless of the circumstances.
System is Debian 4.0
Septerra Core is version 1.00, installed under Wine.
.wine directory was deleted and recreated with winecfg prior to installation of
Septerra Core.
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http://bugs.winehq.org/show_bug.cgi?id=14219
Summary: Yarxi is starting with errors
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vvb.backup(a)rambler.ru
When I try to start Yarxi (http://www.susi.ru/yarxi/), it give error:
Access violation at address 7BC42777 in module 'ntdll.dll'. Write of address
01541014.
On Windows current version of Yarxi (4.0.3) is working fine.
Oh! Yarxi is a japan-russian-japan translator with a possibility to enter
hieroglyphs by their radicals.
If I press OK, it give another error:
OLE error 800004001.
Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22920
Summary: Missing typedef keywords in ws2ipdef.h resulting in
multiply-defined symbols
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmcdonald(a)bittorrent.com
I was building a program using Winelib and ran into multiply-defined symbols at
link time. I resolved them by modifying /usr/include/wine/windows/ws2ipdef.h
as follows:
136c136
< struct WS(ip_mreq)
---
> typedef struct WS(ip_mreq)
142c142
< struct WS(ip_mreq_source) {
---
> typedef struct WS(ip_mreq_source) {
148c148
< struct WS(ip_msfilter) {
---
> typedef struct WS(ip_msfilter) {
Here's the section of the file causing the problem:
/*
* Multicast group information
*/
struct WS(ip_mreq)
{
struct WS(in_addr) imr_multiaddr;
struct WS(in_addr) imr_interface;
} WS(IP_MREQ), *WS(PIP_MREQ);
struct WS(ip_mreq_source) {
struct WS(in_addr) imr_multiaddr;
struct WS(in_addr) imr_sourceaddr;
struct WS(in_addr) imr_interface;
} WS(IP_MREQ_SOURCE), *WS(PIP_MREQ_SOURCE);
struct WS(ip_msfilter) {
struct WS(in_addr) imsf_multiaddr;
struct WS(in_addr) imsf_interface;
ULONG imsf_fmode;
ULONG imsf_numsrc;
struct WS(in_addr) imsf_slist[1];
} WS(IP_MSFILTER), *WS(PIP_MSFILTER);
Without the typedef keywords, this code was defining a global variable from
every source file that included it.
I browsed the source code at
http://source.winehq.org/git/wine.git/?a=tree;f=include;h=1e4dce3adfe9c87b5…
and saw the head revision for this file and confirmed this part of the file is
the same as my copy.
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http://bugs.winehq.org/show_bug.cgi?id=19905
Summary: windowscodec: compiler warnings on OS X
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -m32 -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC
-Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -I/Users/austin/.winedeps/usr/include
-I/Users/austin/.winedeps/usr/include -o stream.o stream.c
stream.c: In function 'test_StreamOnMemory':
stream.c:107: warning: format '%u' expects type 'unsigned int', but argument 6
has type 'long unsigned int'
stream.c:143: warning: format '%u' expects type 'unsigned int', but argument 4
has type 'long unsigned int'
stream.c:167: warning: format '%u' expects type 'unsigned int', but argument 4
has type 'long unsigned int'
stream.c:295: warning: format '%u' expects type 'unsigned int', but argument 6
has type 'long unsigned int'
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http://bugs.winehq.org/show_bug.cgi?id=20033
Summary: ApexDC++ exception
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
I'm running ApexDC++ 1.2.1 using playonlinux script (wine 1.1.27).
I'm facing problem, that after some time I allways get exception attached
(attached screenshot as well as full log txt).
I've already identified that I get this one immediatelly when trying to connect
to following hub:
name: BEST of all hubs :::CZech republic::: (dc.bestofallhub.com:1128)
address: dc.bestofallhub.com:1441
(only 1.st connection during one application run causes exception)
This is the last message written by this hub when connecting:
[20:49:42] <[Bot]Security> Please stand by while loading the user list...
but user list never loads, I just get this exception.
would be great to have it running seamlessly.
help appreciated.
pb
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http://bugs.winehq.org/show_bug.cgi?id=20118
Summary: Oblivion slows down with sound
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lb_(a)freemail.hu
Installed wine_1.1.29~winehq1-1_amd64.deb. When got sound the game extremly
slows down. Menu is just slightly effected. When somehow it losts sound the in
game 3d scene fast again.
Installed back wine_1.1.28~winehq1-1_amd64.deb and it works well again.
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http://bugs.winehq.org/show_bug.cgi?id=10650
Summary: PhotoFiltre take much time to fill empty a draw
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Photofiltre is very slow making a simple color-filling on an image.
Teste yourself :
- Install photofiltre
- Get a new document ( 800*600 for example )
- Fill it black/whatever
- wait 20 seconds
On windows it only take 1 second...
I asked the author, and he told me that the algorythm used is a "classical
recursive algorythm..."
This has been a bug from longtime, and none of other Wine Versions fixed the
bug... :-/
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http://bugs.winehq.org/show_bug.cgi?id=21508
Summary: GURPS Character Assistant Data Update - gca4dataupdate
crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidsboogs(a)gmail.com
Created an attachment (id=25910)
--> (http://bugs.winehq.org/attachment.cgi?id=25910)
The console output (with backtrace) from an attempt to run gca4dataupdate.exe
I bought the GURPS Character Assistant from sjgames (.com) and discovered that:
a) The download isn't a recent version
b) Program and data updates are separate
c) the program update worked but data did not (see attached)
d) The updated program can't print without updated data (and printing is
important, this is a program to make tabletop RPG character sheets)
The backtrace that I got looks pretty unhelpful to me, if there is anything I
can do to provide more info, please let me know.
Description: Ubuntu 9.10
Codename: karmic
Linux 2.6.31-17-generic #54-Ubuntu SMP Thu Dec 10 17:01:44 UTC 2009 x86_64
apt-cache policy wine1.2
wine1.2:
Installed: 1.1.37-0ubuntu1
GCA 4 Patcher (4.0.383) (this worked)
GCA 4 Data Update (04DEC2009) (the offending installer)
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http://bugs.winehq.org/show_bug.cgi?id=22214
Summary: Portable Apps Thunderbird loses ability to display
text
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc(a)marcchamberlin.com
I am running Portable Apps Version 1.6 of Thunderbird Version 3.0.3 Initially
upon launch it seems to work fine. But after I use it to read several emails,
the display of part of the email and/or the display of the text in menus or
buttons of Thunderbird begin to disappear and not be rendered properly. This
seems to affect only certain subsections of Thunderbird at a time. For example
when reading an email that has been forwarded, replied to, or part of a mail
list thread, then only the previous replies, or the new added content of the
email is affected and does not show up. For menus perhaps only the submenus may
not show up, leaving just the major headers.. or perhaps the tool bar buttons
text will disappear.
It seems odd that not all the text in an email, or menus/buttons will disappear
but that is what is happening and it is hard to describe.
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http://bugs.winehq.org/show_bug.cgi?id=19946
Summary: make wine report correctly the graphic chip model when
using non nvidia and non fglrx drivers
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lu_zero(a)gentoo.org
I had been able to reproduce it with World of Warcraft, the same should happen
to other programs:
- if I run wine using the fglrx driver wow works correctly
- if I use the radeon driver the texture got messed up (the card get reported
as baseline nvidia)
- if I force wine to report the same model as the one reported when using the
fglrx wow works again.
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http://bugs.winehq.org/show_bug.cgi?id=19853
Summary: Texture corruption in guild war with fglrx 9.8
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=9194
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tball(a)io.dk
I have some problems running Guildwar with fglrx 9.8 under Arch 64.
Actually the game installs/startup perfectly.
But get some odd texture corruptions. The corruption is noticable if you stand
in a long distance from the texture.
I attached a screenshot, where you see the distortion within the red markings,
and the same kind of texture (closer), without distortion in the green marking.
Actually the first time i load the game, there aren't any distortion. But when
I jump to another place within the game, the distortion starts to appear. It
seems like memory problems?
I got these setting in my user.reg file:
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"MaxFragmentUniforms"="1024"
"MaxVaryings"="52"
"MaxVertexUniforms"="1024"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
I have tried with/without UseGLSL enabled, and backbuffer instead of fbo.
pbuffer crash the game. Every settings gave the same corruptions.
I am willing to patch wine for getting this to work proberly.
Thx for your help.
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http://bugs.winehq.org/show_bug.cgi?id=17932
Summary: winemp3 not play sounds correctly
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaaaaa111111(a)list.ru
Created an attachment (id=20267)
--> (http://bugs.winehq.org/attachment.cgi?id=20267)
wine output
Steps to reproduce
1. make an mp3 encoded .wav file
2. open this file with MCI
3. sound is bad (stammer), wine reports: "fixme:wavemap:wodWrite Not all src
buffer has been written, expect bogus sound"
With another mp3 decoder sound play without stammer.
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http://bugs.winehq.org/show_bug.cgi?id=15639
Summary: Pro Evolution Soccer 2009 crash after first menu
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chourmovs(a)gmail.com
Created an attachment (id=16680)
--> (http://bugs.winehq.org/attachment.cgi?id=16680)
winedebug=err+all
Pro Evolution Soccer 2009 crash crash after first menu
I used a securom no-cd patch for testing purpose
look at the log joined
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http://bugs.winehq.org/show_bug.cgi?id=19732
Summary: Security: use CAP_SYS_RAWIO during start up to map the
memory below mmap_min_addr instead of permanently
lowering it at install time
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Background:
In order to work around the mmap_min_addr setting introduced a while back that
breaks Wine, many Wine packages now install conf files to /etc/sysctl.d/ that
disable mmap_min_addr entirely. This reduces security of the system, as any
kernel null pointer dereference bug can root the machine. One such bug was
found to be open for 8 years.
This launchpad bug gives hints at what we need to do to implement this within
Wine properly.
----
>From Launchpad:
I would like to see wine and dosemu using filesystem capabilties to temporarily
grant themselves CAP_SYS_RAWIO during start up to map the memory below
mmap_min_addr, instead of requiring that the entire running system have their
mmap_min_addr lowered.
Implementing this would involve two halves: setting up the filesystem
capabilities when the package installed (postinst most likely), and dropping
the capability once the program had allocated memory.
Here is a quick example of how to mark an executable with a capability:
http://www.friedhoff.org/posixfilecaps.html#Examples%20-%20Substitution%20o…
They use numeric values, but it may be more readable to use text version:
sudo setcap cap_sys_rawio=ep low-mmap
(setcap is in libcap2-bin)
Part 2 involves dropping the capability:
http://git.0pointer.de/?p=pulseaudio.git;a=blob;f=src/daemon/caps.c;hb=86de…
the pa_drop_caps and shows how to drop capabilities, and pa_have_caps shows how
to test for a specific capability. (In the example's case, CAP_SYS_NICE.)
(sorry, lost some context for my setcap paste: "low-mmap" is the program I was
setting capabilities on. "cap_sys_rawio" is the textual version of the
capabilities.)
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http://bugs.winehq.org/show_bug.cgi?id=11115
Summary: "Please do not PASTE logs and back traces" message is
ignored too often
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jeffzaroyko(a)gmail.com
It could be that the way the Enter Bug page is designed, this message is not
prominent enough for everyone to perceive its importance.
maybe it could be larger to place more emphasis on the message or alternatively
feature a stop sign graphic next to it saying something like "STOP, read this."
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http://bugs.winehq.org/show_bug.cgi?id=22864
Summary: stepmania 3.9 locks up after a kde pop-up
Product: Wine
Version: 1.1.29
Platform: x86
URL: http://www.stepmania.com
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eur0maniac(a)yahoo.ca
I used Wine version 1.1.29 to launch the freeware Stepmania DDR game,
and I noticed that when a KDE based alert appears, it would usually never
disappear like it normally does when the wine program is not in use. Instead,
the alert stays on forever, and the game locks up. The only way out is to force
a power down of the computer and to turn it back on. Sometimes, this results in
the data loss on the FAT32 partition the game is on.
Such KDE alerts are as follows:
-- a large bubble identifying the program the arrow is pointing at in the
taskbar
-- a bubble in kopete messenger indicating the message the sender is sending
-- a box from kopete indicating one's online status.
I have tried this using "windows vista" and then using "windows xp" in
"application settings" of the wine control panel.
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http://bugs.winehq.org/show_bug.cgi?id=17009
Summary: TurboTax 2008: Installer crashes
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)qrivy.net
Created an attachment (id=18805)
--> (http://bugs.winehq.org/attachment.cgi?id=18805)
WINEDEBUG=warn+all output
After installing ie6 and .NET 2.0 w/ winetricks (to satifsy the dependecies),
the TurboTax second stage installer crashes on start.
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http://bugs.winehq.org/show_bug.cgi?id=11748
Summary: Adobe Dreamweaver 8 trouble with document root on
external drive?
Product: Wine
Version: 0.9.30.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.stos.org/1/2007/02/07/dreamweaver-on-linux-with-wine/
said there was some problem with setting the document
root to be an external drive (maybe a permissions problem).
Recording here even though I haven't tried it myself yet.
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http://bugs.winehq.org/show_bug.cgi?id=21168
Summary: Reason V4.0 Demo - Install fails with access violation
at address 004097C2
Product: Wine
Version: 1.1.33
Platform: x86-64
URL: http://dl.propellerheads.se/propellerhead/ReasonDemo_w
in.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeseahed(a)free.fr
Created an attachment (id=25405)
--> (http://bugs.winehq.org/attachment.cgi?id=25405)
Winedbg trace
By trying to install the demo of reason V4, Wine comes up with an error:
"Access violation at address 004097C2. Write of address 00400000."
Rebirth338v20 installed successfully and works properly. I've got not idea what
to do to have the Reason demo installation work.
Running winedbg gives the attached document.
OS details (Debian lenny):
Linux debian 2.6.26.8-rt16 #2 SMP PREEMPT RT Tue Aug 18 23:45:42 CEST 2009
x86_64 GNU/Linux
Wine reposotory in sources.list
deb http://www.lamaresh.net/apt lenny main
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http://bugs.winehq.org/show_bug.cgi?id=21620
Summary: Grand Theft Auto: San Andreas Crash at Start of Game
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulmmj(a)gmail.com
My game crashes at the beginning of a new game. It opens, runs fine, and then
when a new game starts it just crashes. I'm using driconf for my 3D rendering
because my computer has an nVidia card. I don't know how to put the "code" for
the my crash on here, but I can if I get some instruction on the matter.
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http://bugs.winehq.org/show_bug.cgi?id=19140
Summary: LineAge II T2 Gracia part II crashes at startup with
"Exception frame is not in stack limits"
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evstropovd(a)yandex.ru
LineAge II T2 Gracia part II crashes at startup with err:seh:raise_exception
Exception frame is not in stack limits => unable to dispatch exception.
wine og in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=18728
Summary: Black screenshots in wow d3d with
OffScreenRendering=fbo
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
When you do an ingame screenshot in WoW running under d3d, if
offscreenrendering is set to fbo, the following error is spit out:
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6994
The produced screenshot is completely black. This happens at least as early as
wine-1.1.11 - haven't tested with earlier versions but I don't think it's a
regression.
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http://bugs.winehq.org/show_bug.cgi?id=20433
Summary: Earth Eternal cannot connect, creates flood of DNS
requests
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ramon.cahenzli(a)gmail.com
Earth Eternal is an online game by Sparkplay Media with an AppDB entry here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18115
The game is usually started with a parameter telling it where to find its
resources. The parameter takes the form of a URL.
The current standard URL is used here:
wine Spark.exe
"http://static.beta.eartheternal.com/Release/Current/EarthEternal.car"
However, if this is done in WINE, Earth Eternal floods WINE with
gethostbyname() calls (500 calls per second on my machine). The calls all
return the correct IP address, I've verified this by adding some ugly trace
code to dlls/ws2_32/socket.c. Since Earth Eternal is closed source, we cannot
find out whether the result of the gethostbyname() call is used correctly or
whether that loop of gethostbyname() calls is a bug.
We are now trying to disassemble the binary to find out.
It seems the game might work otherwise, it has a simple 3D renderer built in a
popular engine (OGRE), and there are a few OGRE-based games that already work
in WINE.
There is a workaround to at least partially get EE to connect and retrieve its
data files. If started like this:
wine Spark.exe "http://208.71.157.18/Release/Current/EarthEternal.car"
The date files are fetched and installed. Connection still fails at the login
screen, though, because the program then proceeds to establish *all*
connections with 208.71.157.18 instead of using the respective servers (login,
static content and routing servers).
Some details of this bug are discussed here:
http://www.eartheternal.com/forums/earth-eternal-chat/topics/EE-on-Linux-In…
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http://bugs.winehq.org/show_bug.cgi?id=16612
Summary: Appearance of site is blare.
Product: WineHQ.org
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danykey(a)gmail.com
Created an attachment (id=18164)
--> (http://bugs.winehq.org/attachment.cgi?id=18164)
index gray
You use white backgroung for div.rbox above body dark background.
div.rbox div.content {
background-color: #FFFFFF;
}
Instead of this I have suggest to set #DDDDDD color or disable
color(transparence).
I have attached several screenshots with gray color and transparence
approaches.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22887
Summary: Disable voting for your own bugs
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Why people can vote for bugs that they reported? That make no sense.
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http://bugs.winehq.org/show_bug.cgi?id=16189
Summary: Google Earth install fails
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://earth.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer offered to Windows users at http://earth.google.com
is based on Google Updater, and is similar to the one mentioned
in bug 14684. However, installing native msxml3 is not enough
to get this one going.
It exits early, with a dialog box saying google updater can not continue.
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http://bugs.winehq.org/show_bug.cgi?id=12739
Summary: Improper drawing of radio buttons
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sistemas(a)upcnba.org
Radio buttons in Visual FoxPro are shown inside a black box.
To see this bug you can download a demo application Sistematic at
http://www.sistematicperu.com/descarga_demo.htm.
>From menu "Caja -> Imprimir Hoja de Movimientos" you can view a dialog with the
radio buttons.
I have seen this bug in several versiones of Wine in Ubuntu including latest
version 0.9.60.
Attached there are one pict of the dialog as views in Windows XP, and other of
Wine running in Ubuntu 7.10.
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http://bugs.winehq.org/show_bug.cgi?id=19159
Summary: Command & Conquer 3: Tiberium Wars hangs at splash
screen
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrejx(a)gmail.com
Command & Conquer 3: Tiberium Wars hangs at splash screen. The CPU usage is at
100% and there appears to be no hard disk utilization.
Tested with Wine versions: 1.1.24, 1.1.23, 1.1.20, 1.1.18, 1.1.10, 1.1.8
Same results on all of them.
Tested using "Windows XP" and "Vista" options. Nothing works. It was suggested
to disable all audio modules in winecfg, but that did not help either.
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http://bugs.winehq.org/show_bug.cgi?id=14769
Summary: Firefox 3 window size isn't restored after returning
from fullscreen (dogfood)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.wisplinghoff(a)gmail.com
How to reproduce:
Start Fx3, press F11 two times (go fullscreen and back).
The window should have the same size as it had before, but it seems it just
remains being full sized (eg. it becomes an odinary window but still has
1280x800 on my system)
On KDE4 this leads to the title bar being hidden (window has negative top). On
KDE3, the window is positioned at (0,0), but because it's to large it continues
behind the taskbar. After going fullscreen and back again, there's the same
effect as on KDE4.
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http://bugs.winehq.org/show_bug.cgi?id=21981
Summary: Igor Pro: Drop-down menu only works when arrow key is
pressed
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_may(a)web.de
In Igor Pro 6.12A, drop-down menus don't work properly, they can only be
activated when you click on them, holding pressing an arrow key.
For example, go to the menu 'Analysis' -> 'Packages' -> 'Multipeak Fitting' ->
'Multipeak Fitting 2'. A window called 'Start Multi-peak Fit' should appear.
Try to click on the drop-down menu 'Panel Position'. This doesn't work. It only
opens, when you click on the menu and then press an arrow key, but even for
that, you sometimes need several tries.
A free Trial of Igor can be found under
http://wavemetrics.com/support/demos.htm
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http://bugs.winehq.org/show_bug.cgi?id=22414
Summary: Grand Theft Auto: Vice City - Unhandled exception on
startup unless virtual desktop is used
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The game will change your resolution, but won't start, and give an unhandled
exception window (which you can't see, it's all black).
Running it in a virtual desktop, however, almost works. In a virtual desktop,
you'll only see the blue screen until you click inside, at which point the
splash screen appears. Seems fine after that (haven't tested too much).
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http://bugs.winehq.org/show_bug.cgi?id=22216
Summary: Problem with freopen("CONOUT$", "w", stdout);
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: terra(a)gnome.org
I am having trouble with code that reads...
has_console = FALSE;
{
typedef BOOL (CALLBACK* LPFNATTACHCONSOLE)(DWORD);
LPFNATTACHCONSOLE MyAttachConsole;
HMODULE hmod;
if ((hmod = GetModuleHandle("kernel32.dll"))) {
MyAttachConsole = (LPFNATTACHCONSOLE) GetProcAddress(hmod,
"AttachConsole");
if (MyAttachConsole && MyAttachConsole(ATTACH_PARENT_PROCESS)) {
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
dup2(fileno(stdout), 1);
dup2(fileno(stderr), 2);
has_console = TRUE;
}
}
}
The freopen calls should cause stderr and stdout to be redirected
to the console. Under wine they are not.
The failure occurs in dlls/kernel32/console.c function OpenConsoleW
when it checks creation != OPEN_EXISTING. creation at that point is
CREATE_ALWAYS.
Changing the check to allow CREATE_ALWAYS fixes my problem, but
may not be right.
(The code is from Gnumeric, btw.)
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http://bugs.winehq.org/show_bug.cgi?id=17723
Summary: Audiosurf: unable to fill textfields
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://store.steampowered.com/news/2220/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=19927)
--> (http://bugs.winehq.org/attachment.cgi?id=19927)
This is entered after taping "a" key
When I try to fill any textfield in the game (Audiosruf login, Scrobbler
login), it enters strange characters after every keypress.
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http://bugs.winehq.org/show_bug.cgi?id=21019
Summary: Igor pro "Help brower" has no window decorations
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mycae(a)yahoo.com
The program "Igor Pro" has missing decorations on its help browser.
To reproduce, download the IGOR demo.
http://www.wavemetrics.net/Downloads/Win/setupIgor6.exe
Install, then run wine '/home/USER/.wine/drive_c/Program Files/WaveMetrics/Igor
Pro Folder/Igor.exe'
Now select Help->Help browser
The window normally has decorations, which allow for the window to be hidden
moved or otherwise controlled. These are missing.
Wine was installed on debian testing
$ aptitude show wine
Package: wine
State: installed
Automatically installed: no
Version: 1.0.1-2
Priority: optional
Section: otherosfs
Maintainer: Debian Wine Party <pkg-wine-party(a)lists.alioth.debian.org>
Uncompressed Size: 65.5k
Depends: wine-bin (= 1.0.1-2), wine-utils (= 1.0.1-2), libwine-alsa (= 1.0.1-2)
| libwine-oss (= 1.0.1-2) | libwine-esd (= 1.0.1-2) | libwine-jack (=
1.0.1-2) | libwine-nas (= 1.0.1-2), libwine-gl (= 1.0.1-2),
libwine-print (= 1.0.1-2), libwine-sane (= 1.0.1-2), libwine-cms (=
1.0.1-2), libwine-gphoto2 (= 1.0.1-2), libwine-ldap (= 1.0.1-2)
Recommends: ttf-liberation
Suggests: wine-doc, binfmt-support, ttf-mscorefonts-installer, winbind, avscan
|
klamav | clamav
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http://bugs.winehq.org/show_bug.cgi?id=22359
Summary: Wolfenstein water displays strange rays
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infernux(a)web.de
Created an attachment (id=27359)
--> (http://bugs.winehq.org/attachment.cgi?id=27359)
Screenshot
Wine displays strange "rays" in some places. It is easy to reproduces in the
sewers (right at the beginning) where water splashes from the ceiling: the rays
are displayed in addition to the water effect.
The attached screenshot was made later into the game but shows the same thing.
Running on NVidia Geforce 7950 with drivers 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=13792
Summary: Abomination:The Nemesis Project Crashes at startup
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realheadcrusher(a)hotmail.com
Created an attachment (id=13829)
--> (http://bugs.winehq.org/attachment.cgi?id=13829)
Crash dump
Abomination game installs fine but Abomb.exe, the game itself, crashes at
startup.
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http://bugs.winehq.org/show_bug.cgi?id=12212
Summary: DeusEx: regression - running at big resolutions result
in screen shift&crop
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anton(a)korzh.ru
CC: julliard(a)winehq.org
Running DeusEx since 0.9.56 in resolution different to 640x480, results in
incorrect fullscreen positioning and picture cropping to upper-left quarter of
screen in first main menu view. In 0.9.55 is everything ok.
git bisect helped to find a commit which have introduced the regression:
0.9.55-409
winex11: Re-introduce a separate X11 window for the client area of top-level
windows
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http://bugs.winehq.org/show_bug.cgi?id=22703
Summary: Running Galcon Fusion demo gives error message
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.galcon.com/fusion/files/GalconFusion_Setup.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27975)
--> (http://bugs.winehq.org/attachment.cgi?id=27975)
terminal log
At the end of the installer a message comes up:
'Microsoft Visual C++ Runtime Library
Runtime error!
...
R6034
An application has made an attempt to load the C runtime library incorrectly'
Works fine with vcrun2008 installed via winetricks
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http://bugs.winehq.org/show_bug.cgi?id=11430
Summary: Applications based on CodeJock Software ToolkitPro fail
with division by zero
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
ToolkitPro from CodeJock software fails during initial UI drawing with:
wine: Unhandled division by zero at address 0x423325 (thread 0009), starting
debugger...
Sample application can be downloaded from:
http://www.codejock.com/public/download/win32/TabbedViewPro.zip
This makes applications like DIALux
(http://www.dial.de/CMS/English/Articles/DIAL/DIAL.html?ID=1) widely used in
lighting industry not usable.
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http://bugs.winehq.org/show_bug.cgi?id=21984
Summary: Glumbuster crashes on load
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=26698)
--> (http://bugs.winehq.org/attachment.cgi?id=26698)
terminal output + crash
Wine 1.1.40, Ubuntu 8.10, nvidia 195.30 8800GTS.
Glumbuster crashes on start, backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=19106
Summary: (Touhou Fuujinroku ~ Mountain of Faith) Stage
backgrounds aren't always rendered properly
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
Occasionally, the game will render the stage background incorrectly.
For example, on stage 4, the background is supposed to be a raging waterfall
with falling maple leaves, however, sometimes this will be rendered as maple
leaves falling against a plain, crimson red background.
Other levels suffer from this bug in a similar manner except for the color of
the matte background.
The error message associated with this bug is to the best of my knowledge as
follows:
fixme:d3d:buffer_UnLoad >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glDeleteBuffersARB @ buffer.c / 628
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http://bugs.winehq.org/show_bug.cgi?id=18569
Summary: TeamViewer: App doesn't start, probably heap
corruption
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.teamviewer.com/download/TeamViewer_Setup.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scpan(a)live.fr
Created an attachment (id=21230)
--> (http://bugs.winehq.org/attachment.cgi?id=21230)
Result of WINEDEBUG=+relay,+seh,+tid wine TeamViewer.exe &>/tmp/relay.txt
I installed TeamViewer with the default options. At the end the cursor blinks
forever so I ctrl-c it.
I moved to the working directory and tried to launch TeamViewer with: wine
TeamViewer.exe
The app doesn't start and I get an error in terminal (check attach)
I went to #winehq irc to find help, I did steps below :
I removed my .wine directory and re-installed TeamViewer: same error
I did a trace log with WINEDEBUG=+relay,+seh,+tid wine TeamViewer.exe
&>/tmp/relay.txt and lzma -9 /tmp/relay.txt
You can find the trace log in attachment
Focht thinks it's because of a heap corruption, I did
WINEDEBUG=+relay,+seh,+tid,+heap wine TeamViewer.exe &>/tmp/relay.txt and
TeamViewer launches succesfully but it doesn't lauch with WINEDEBUG=warn+heap
wine ./TeamViewer.exe
So I now use WINEDEBUG=+seh,+tid,+heap wine TeamViewer.exe &>/tmp/relay.txt for
a workaround but still looking for a fix.
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http://bugs.winehq.org/show_bug.cgi?id=21745
Summary: Magic Workstation: icons and some text appear
upside-down
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: addiebk(a)hotmail.com
Icons representing cards on the playing field are rendered upside-down, as well
as any lists of text including card names in sideboard, library, graveyard, and
'exiled' cards. Most text and 'enlarged' cards display properly.
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http://bugs.winehq.org/show_bug.cgi?id=13248
Summary: Incomedia Website X5: crashes when install
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.websitex5.com/en/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonino(a)arcidiaco.com
I have an original copy of this program, but it doesn't install
the error is:
C:\windows\temp\WZSE0.TMP\CPWCTL32.OCX
-???-
Error: 3
after that, crashes...
I attach the terminal log...
hi all
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http://bugs.winehq.org/show_bug.cgi?id=17564
Summary: 7-zip file manager interface selection problem
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
In the 7-Zip File manager if you try to select objects with shift + arrows or
mouse the objects count is not updated!
Another (minor) problem is that with ctrl + arrows should only mantain the
currently highlighted items and change the selected item (without choosing it)
7-zip 4.64
Wine 1.1.5 - Ubuntu 8.04
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http://bugs.winehq.org/show_bug.cgi?id=22558
Summary: Harbinger (demo) graphical issue: green artefacts
around objects
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.gamershell.com/download_1499.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: thunderbird2k(a)gmail.com
Created an attachment (id=27669)
--> (http://bugs.winehq.org/attachment.cgi?id=27669)
screenshot showing the issue
In Harbinger (at least the demo is showing the issue) objects are surrounded by
green squares in Wine-1.1.43. This was not the case prior to 1.1.43.
Regression testing resulted the following commit:
9fec1a02b9e13969f929a3eed249e67773286033 is the first bad commit
commit 9fec1a02b9e13969f929a3eed249e67773286033
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Mon Apr 5 20:05:15 2010 +0200
wined3d: Disable paletted texture support. It was only offered on a few
cards, so can be missed.
:040000 040000 b11ffa7bd20131ea4a3416c5b5b07e0263847c66
71fb12b39fd165362923aa34f5e5283568e688e9 M dlls
Reverting the patch on top of wine-1.1.43-408-g3317fc3 was successful and fixed
the issue.
Author of the patch added to CC.
Fedora 12 x86
Nvidia 7xxx series card with driver 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=21781
Summary: wine 1.1.38 onwards caused controls to be placed at
the wrong places on FM2010 Demo Installer
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagikliwon(a)gmail.com
Created an attachment (id=26334)
--> (http://bugs.winehq.org/attachment.cgi?id=26334)
Installer Screenshot
This is a regression.
>From wine 1.1.38 onwards I am unable to install FM2010 Demo as the controls are
placed at the wrong location over during installation and I am unable to select
the next button.
This doesn't happen on 1.1.37 and before.
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http://bugs.winehq.org/show_bug.cgi?id=15604
Summary: Adobe Download Manager (getplus) flaky, hangs (dogfood)
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://adobe.com/reader
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In Firefox3, downloading Adobe Reader 9 for Windows
is done via a plugin, Adobe Download Manager.
This installs and runs, but gets very confused,
cycling back and forth between "downloading" and
"downloading interrupted". After a few cycles
it hangs. Sometimes in the log there is evidence
of memory corruption (though warn+heap scares it off,
it also makes the app crash faster).
The log shows the URL of the actual thing being downloaded,
and wget can download it without trouble.
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http://bugs.winehq.org/show_bug.cgi?id=11170
Summary: LoadLibrary behaviour is different from the windows one
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hules(a)free.fr
Under wine (version 0.9.52), attempts to open an .exe file with LoadLibrary
fails (with error ERROR_INVALID_ADDRESS), while it succeeds on windows (all
versions):
The following example shows that different behaviour:
(I compiled it with i386-mingw32-gcc ./test.c && cp a.exe b.exe )
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
int main() {
const char *fname = "b.exe";
HMODULE hmod = LoadLibrary(fname);
//HMODULE hmod = LoadLibraryEx(fname_, NULL, LOAD_LIBRARY_AS_DATAFILE);
if (hmod) {
fprintf(stderr, "loaded at %p\n", (void*)hmod);
} else {
fprintf(stderr, "error %x\n", (int)GetLastError());
}
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=17353
Summary: Qt and tdm mingw bug
Product: Wine
Version: 1.1.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha.super-one(a)laposte.net
Created an attachment (id=19393)
--> (http://bugs.winehq.org/attachment.cgi?id=19393)
Stdout console text
When you use tdm mingw (updated mingw) at the configure for Qt source compiler
it failed but work under windows. Problem of file not found?
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http://bugs.winehq.org/show_bug.cgi?id=15392
Summary: err:dc:CreateDCW no driver found for L"DIRDIB" with
Secret of the Loxor game
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aallard78(a)hotmail.com
I get this error when I try to start the French version of the game (Secret of
the Loxor).
Developer: Mojave
See log file
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http://bugs.winehq.org/show_bug.cgi?id=20202
Summary: Everquest 1 (eqgame.exe) crashes right before
character enters world
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: varsamop(a)hotmail.com
eqgame crashes right before entering the world. This is after the character
selection screen, after the progress bar completes and disappears at the splash
screen and right before the graphics of the world show.
Problem occurs consistently after updating to the latest wine beta (1.1.30).
How to reproduce:
run "wine eqgame.exe patchme" and use a valid Everquest account to enter the
world with a character.
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http://bugs.winehq.org/show_bug.cgi?id=21293
Summary: Comanche 3 freezes after a mission
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25621)
--> (http://bugs.winehq.org/attachment.cgi?id=25621)
The game freezes when pressing 1, 2 or 3
Comanche 3 finally runs in wine-1.1.36.
But after a mission when you see the helicopter flying and can select 1, 2 or 3
and when pressing any of those numbers the game freezes.
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http://bugs.winehq.org/show_bug.cgi?id=11133
Summary: Shade: Wrath of Angels Demo - no graphics drawn in game
Product: Wine
Version: 0.9.52.
Platform: PC
URL: ftp://ftp.gameaholic.com/pub/demos/shade_demo_101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX5200
intro movie plays, menus work, but
Upon starting the first level, there are no visuals, just a black screen, the
game appears to play but nothing but black is on screen.
If you hit ESC, a status bar is drawn, or if you scroll the mouse a small
movement speed graphic is drawn, but nothing else. Attaching +d3d log.
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http://bugs.winehq.org/show_bug.cgi?id=16557
Summary: print preview broken
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=18047)
--> (http://bugs.winehq.org/attachment.cgi?id=18047)
good preview
The print preview of my ERP is broken by the following patch:
df76fe6f0cdd55568ba67489cc725813804061fd is first bad commit
commit df76fe6f0cdd55568ba67489cc725813804061fd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:40 2008 +0900
gdi32: Perform the world transform separately from font scaling.
:040000 040000 7e4c02c7f5cb4715c20194183dafaacd61654202
414c51959fb6c23ff9ffe29a2dec0289bba6670e M dlls
Characters seems to be stretched.
Please also note that in the latest wine version (1.1.10) the situation changed
again, and characters seems to be totally inverted.
I attach 3 screenshots:
- 1.png show the preview before the patch
- 2.png show the preview after the patch
- 3.png show the preview in 1.1.10
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http://bugs.winehq.org/show_bug.cgi?id=15397
Summary: gdi32: path.c fails to build with gcc 4.2, -Werror -O3
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache /usr/bin/gcc-4.2 -O3 -c -I. -I. -I../../include -I../../include
-I/usr/include/freetype2 -D__WINESRC__ -D_GDI32_ -D_REENTRANT -fPIC -Wall
-pipe -fno-strength-reduce -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -Werror -o path.o path.c
cc1: warnings being treated as errors
path.c: In function ‘PATH_PolyPolygon’:
path.c:1079: warning: ‘startpt.y’ may be used uninitialized in this
function
path.c:1079: warning: ‘startpt.x’ may be used uninitialized in this
function
make: *** [path.o] Error 1
Relevant code:
BOOL PATH_PolyPolygon( DC *dc, const POINT* pts, const INT* counts,
UINT polygons )
{
GdiPath *pPath = &dc->path;
POINT pt, startpt;
UINT poly, i;
INT point;
/* Check that path is open */
if(pPath->state!=PATH_Open)
return FALSE;
for(i = 0, poly = 0; poly < polygons; poly++) {
for(point = 0; point < counts[poly]; point++, i++) {
pt = pts[i];
if(!LPtoDP(dc->hSelf, &pt, 1))
return FALSE;
if(point == 0) startpt = pt;
PATH_AddEntry(pPath, &pt, (point == 0) ? PT_MOVETO : PT_LINETO);
}
/* win98 adds an extra line to close the figure for some reason */
PATH_AddEntry(pPath, &startpt, PT_LINETO | PT_CLOSEFIGURE);
}
return TRUE;
}
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http://bugs.winehq.org/show_bug.cgi?id=22838
Summary: Corel Draw 11 not loading
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
Corel Draw 11 doesn't load properly.
I tested it on wine-1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=14075
Summary: Beyond Divinity: screen corruption
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Background is not drawn correctly in BeyondDivinity.
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http://bugs.winehq.org/show_bug.cgi?id=20783
Summary: DotNet Issues
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.sharekhan.com/tradetiger/setupnew.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toffan(a)live.in
Hello,
I want to run a DotNet 2.0 application in ubuntu 9.10. I have installed WINE
1.2 and WINETRICKS. But still it did not works. After installation this apps,
it does not show the login window correctly. You can download the DotNet 2.0
application at:
http://www.sharekhan.com/tradetiger/setupnew.html .
Please do this needful.
Thanks in advance!
Toffan
toffan(a)live.in
+91-9040898994
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http://bugs.winehq.org/show_bug.cgi?id=22187
Summary: Alice 2.2 fails with "can't create Java VM"
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://alicedownloads.org/currentRelease/Alice2.2.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27071)
--> (http://bugs.winehq.org/attachment.cgi?id=27071)
Alice 2.2 +relay,+virtual log (lzma compressed)
With wine-1.1.41-211-g719d904, launching Alice.exe yields a dialog box stating
"can't create Java VM" and the following output:
Error occurred during initialization of VM
Could not reserve enough space for object heap
Since Alice launched in wine-1.0, a regression test was performed, which
indicated:
09712593c8496be5e952b7316099f9eed5043203 is the first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
While bug 21630 reports the same commit, I suspect the problem in that bug is
different. I have attached a +relay,+virtual log as was requested in bug 21630.
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http://bugs.winehq.org/show_bug.cgi?id=13156
Summary: ETO_OPAQUE and clear style are not transparent on a
bitmap
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heiko_tietze(a)web.de
I paint some text on a bitmap using
Canvas.TextFlags:=ETO_OPAQUE;
Canvas.Brush.Style:=bsClear;
TextOut(...
resulting in a black background around the intended transparent text.
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http://bugs.winehq.org/show_bug.cgi?id=21577
Summary: Using WINE for MYOB accounting package & problems with
altering template invoices to include graphics
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)trademarkservices.com.au
WINE wouldn't allow to adjust templates to create invoices with our
logo/graphics included - can incorporate text.
So loaded with VISTA and changed template to include logo/graphics, then
switched back to Linux (ubuntu) but to my surprise, PDFing the invoice through
WINE just "leaves out" the image as if its not there at all....
Please help as we don't want to have to load VISTA each time to print off
proper invoices...
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http://bugs.winehq.org/show_bug.cgi?id=17201
Summary: No add-ins loadable in Office 2003 PowerPoint
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Frank(a)eyermann-online.de
Created an attachment (id=19105)
--> (http://bugs.winehq.org/attachment.cgi?id=19105)
Powerpoint plugin
In the Add-Ins Dialog in PowerPoint (Tools->Add-Ins) the List box is only if
view pixels high. Adding of Add-Ins is not possible:
When clicking on Add new a file dialog appears
PowerPoint add-in (.ppa file) is chosen
OK
File dialog closes, but nothing happens. Buttons of the dialog box are not
activited, no entry in the list, no entry is added in the respective registry
hive.
OS is OpenSuse 10.3
Wine-Version 1.1.13
I did a typical installation of Office 2003
Add-in I try to load is attached
Hope somebody can help me,
best regards,
Frank
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http://bugs.winehq.org/show_bug.cgi?id=22269
Summary: Cry of the Infected demo fails with "runtime error
7018"
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.gamershell.com/download_24622.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27201)
--> (http://bugs.winehq.org/attachment.cgi?id=27201)
Cry of the Infected +d3dxof trace
After installing the Cry of the Infected demo and d3dx9 from winetricks to work
around a startup failure, starting a new game leads to some loading, and then a
error message box stating:
"Runtime Error 7018 - Could not load 3D object at line 16058"
I suspect the problem is related to d3dxof, which seems to be confirmed by
installing native d3dxof from winetricks, which makes the game progress further
until erroring with a slightly different error message.
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http://bugs.winehq.org/show_bug.cgi?id=21953
Summary: Autodesk 3D Studio Max 2010 trial installer fails
because it can't install Backburner
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I did
$ rm -rf .wine
$ wine Autodesk_3ds_Max_2010_English_WIN_32_Trial.exe
(whereupon I hit bug 21951, and continued like this:)
$ sh winetricks gdiplus
$ cd .wine/drive_c/Autodesk/Autodesk_3dsmax_2010_English_Trial
$ wine setup
This failed. Here's c:/users/dank/Temp/3ds\ Max\ 2010\ Setup.log:
...
2010/3/6:16:35:50 dank slave3 Install Microsoft Visual C++ 2005
Redistributable (x86) Succeeded
2010/3/6:16:35:53 dank slave3 Install Microsoft Visual C++ 2008 SP1
Redistributable (x86) Succeeded
2010/3/6:16:39:23 dank slave3 Install .NET Framework Runtime 3.5 SP1
(This may take several minutes) Failed Failure is ignored, Result=1603^M
2010/3/6:16:39:28 dank slave3 Install DirectX® Runtime Update
Succeeded
2010/3/6:16:39:30 dank slave3 Install MSXML 6.0 Parser
Succeeded
2010/3/6:16:39:30 dank slave3 Install Autodesk Backburner 2008.1
Failed Installation aborted, Result=120
Hmm. So I tried installing Backburner by itself:
$ cd
~/.wine/drive_c/Autodesk/Autodesk_3dsmax_2010_English_Trial/support/backburner/
$ wine backburner.exe
...
err:msi:call_script Could not find CLSID for Windows Script
but it seemed to succeed. I then reran the main inner installer:
$ cd .wine/drive_c/Autodesk/Autodesk_3dsmax_2010_English_Trial
$ wine setup
This now thinks Backburner is installed, so that was a good workaround.
Perhaps 'winetricks wsh56' would have worked around it, too; I haven't checked.
The next problem is bug 20211.
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http://bugs.winehq.org/show_bug.cgi?id=21645
Summary: Winecfg shows up at (0, 0), request to be
screen-centered instead.
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P5
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
I think it's better to have it centered on screen, instead of showing at left
corner.
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http://bugs.winehq.org/show_bug.cgi?id=12300
Summary: World of warcraft graphical corruption preventing play
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: russell.h(a)blueyonder.co.uk
Created an attachment (id=11747)
--> (http://bugs.winehq.org/attachment.cgi?id=11747)
wine command line output
I have been unable to play with wine since the patch. I can start the game and
login, the login screen looks fine. When I get to the character screen this is
what I see img167.imageshack.us/my.php?image=24errornj5.png (screenshot).
Black text and missing graphics.
This is my view in game. No interface and graphics are rendered incorrectly.
img413.imageshack.us/my.php?image=orgrimmarlsdah9.png (screenshot)
I am running Ubuntu 7.10, wine 0.9.58 and catalyst 8.3 drivers. Everything ran
flawlessly before wow patch 2.4. I have tried adding and removing all the
registry and config tweaks I had added. If I run the game without the SET gxApi
"opengl" line it runs successfully and graphics are rendered correctly but only
runs at 10fps.
I have attached a copy of my wine output.
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http://bugs.winehq.org/show_bug.cgi?id=11826
Summary: World of Warcraft: White Minimap in OpenGL Mode
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zak.mayer(a)gmail.com
Since version 0.9.48 to current 0.9.56 if you use the switch from command line
-opengl OR set the World of Warcraft (WoW) Config.wtf SET gxApi "opengl" the in
game minimap turns white.
With these commands off (assumed D3D) the minimap is fine, however the game
runs 15-50 fps less.
With it on you get the white minimap and 15-50fps more.
ATI 8.1 and 8.2 Catalyst driver w/ 9600XT on Ubuntu 7.10
Another bug report mentions: http://bugs.winehq.org/show_bug.cgi?id=6255
But the Text issue mentioned in that post has not applied since version 0.9.53.
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http://bugs.winehq.org/show_bug.cgi?id=13535
Summary: WarCraft 3 crashes when attempting to run in a window
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
I attempted to run WarCraft 3 in a window, with and without the OpenGL flag.
Attached is the log.
This is a regression, and I will run git bisect on it later, if nobody beats me
to it.
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http://bugs.winehq.org/show_bug.cgi?id=14621
Summary: World of Warcraft 2.4.x: text glitches when a GM writes
something
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elegos(a)fastwebnet.it
Created an attachment (id=15022)
--> (http://bugs.winehq.org/attachment.cgi?id=15022)
WINE 1.1.1 World of Warcraft log
When I play at World of Warcraft the chat is all ok but when a GM (with GM
turned on) speaks. The glitches affect only the line(s) the GM writes, and they
are something like unalignment of the font. In the attachment: an image where
the GM 'Loka' writes 'questa è una lunga prova' (I can add the log of WINE if
you want it). Note: the chat addon does not influence the glitch (it happens
also with plain game with no addons).
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=11882
Summary: Visual J++ 1.1 installer hangs during "Installing DAO
components"
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Don't ask me why, but I decided to test a dusty old copy
of Visual J++ 1.1. To install, you have to do
winetricks fakeie6
to get App Paths/iexplore set, else it tries to install IE3,
and then fails saying "Can't install IE3 on systems which have IE4".
The install hangs with the message "Installing DAO components".
The subinstallers work fine by themselves.
(The main installer seems to create an invalid
c:/windows/uninst.exe that crashes the dao installer,
but that's not this problem.)
The log seems to show a windows message being sent by
a win16 executable, followed by a win32 executable
waiting forever for a windows message. Plumbing problem?
0017:Call USER.111: SENDMESSAGE(ffff,c03e,0000,00000000) ret=11ef:06a5 ds=11f7
0014:Ret user32.PeekMessageA() retval=00000000 ret=0041f1f9
0014:Call KERNEL32.WaitForSingleObject(00000048,000003e8) ret=0041c1d2
0009:Ret user32.GetMessageA() retval=00000001 ret=0040109f
0009:Call user32.TranslateMessage(0033fe64) ret=0040108b
0009:Ret user32.TranslateMessage() retval=00000000 ret=0040108b
0009:Call user32.DispatchMessageA(0033fe64) ret=00401092
0009:Call window proc 0x401210
(hwnd=0x10024,msg=WM_TIMER,wp=00000000,lp=00000000)
0009:Call KERNEL32.WaitForSingleObject(00000044,00000000) ret=00401384
0009:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=00401384
0009:Ret window proc 0x401210
(hwnd=0x10024,msg=WM_TIMER,wp=00000000,lp=00000000) retval=00000001
0009:Ret user32.DispatchMessageA() retval=00000001 ret=00401092
0009:Call user32.GetMessageA(0033fe64,00000000,00000000,00000000) ret=0040109f
0009:Ret user32.GetMessageA() retval=00000001 ret=0040109f
...
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http://bugs.winehq.org/show_bug.cgi?id=11750
Summary: Legacy of Kain - Defiance: Only left half of the screen
with Anti-Aliasing activated
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HMWiesinger(a)gmx.at
When I activate Anti-Aliasing in the graphics settings of the game and then
apply it, I only see the left half of the screen. The right half is black. This
does not affect anything else, as I can still
turn it off again, or even play the game. But it is quite senseless with only
half the screen.
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http://bugs.winehq.org/show_bug.cgi?id=13053
Summary: Hoyle Casino 2008 autorun fails to invoke installer
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=12811)
--> (http://bugs.winehq.org/attachment.cgi?id=12811)
Hoyle Casino 2008 autorun error
When running the Hoyle Casino 2008 autorun program with today's Git
(wine-0.9.61-141-gb574c11), pressing the "Install Hoyle Casino Games" button
fails with two message boxes, one with "1011", and the other a complaint about
no application being associated with given file extension. Attached is a
screenshot of the second dialog and relevant process traces.
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http://bugs.winehq.org/show_bug.cgi?id=13149
Summary: Acrobat Pro 7 installer fails to detect other Acrobat
Pro installations
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
In wine it is possible to install multiple versions of Acrobat Pro without
complaint. Specifically, I have been able to install both Acrobat Pro 6 and the
tryout version of Acrobat Pro 7.
However, when I tried to do the same in Windows, that is when I tried to
install Acrobat Pro 7 (Tryout Version) when Acrobat Pro 6 was already
installed, I received the following error message:
Setup has detected that you already have a more functional product installed.
Setup will now terminate.
Question: is it the wine team's desire to implement Windows completely, both
good and bad? Or merely to implement the good bits and leave the bad?
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http://bugs.winehq.org/show_bug.cgi?id=14619
Summary: Civilization III: Polygons got Y-axis inverted
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
Created an attachment (id=15020)
--> (http://bugs.winehq.org/attachment.cgi?id=15020)
Civ3: Wrongly placed boxes.
All boxes and polygones have their Y-axis inverted. It looks like the Y center
is in the middle of the screen, and posstive Y becomes negative and the other
way around.
Please have a look at the screenshot. The black boxes that seems to be
flying should be a frame around each "City information Box".
The same happens when you move around with a settler and is about to
build a new town. The polygon that shows the possible new borders has
also its Y axis inverted.
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http://bugs.winehq.org/show_bug.cgi?id=13673
Summary: Screen mess up with 2D and 3D views
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.peyrega(a)orange.fr
While trying to run the Alcyone module of the Pléïade+Comfie software
available here :
http://www.izuba.fr/telechargement.htm (password izuba2001) (will run only in
demonstration mode without registration key)
the application screen mess-up as soon as I enter the 3D or 2D tabs... which
let me think it is related to some Gdi or OpenGL/DirectX bug...
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http://bugs.winehq.org/show_bug.cgi?id=16793
Summary: Majesty fails to start
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
With wine v1.1.10 under Ubuntu 8.04, Majesty functions fine. However, with the
same version of wine under Ubuntu 8.10 it fails to start at all. Instead
failing with the attached output. Older wine versions back through 1.1.6
(first packaged for 8.10) and newer versions through 1.1.12 (latest packaged
for 8.10) fail with similar output.
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http://bugs.winehq.org/show_bug.cgi?id=19727
Summary: Actio multimedial by Klett gives exception on startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Frieder.Ferlemann(a)web.de
Created an attachment (id=23063)
--> (http://bugs.winehq.org/attachment.cgi?id=23063)
console output
Installation seems fine but on startup the application fails with:
"Exception EExternalException in Modul ntdll.dll bei 0002c478. Externe
Exception C0000025."
"Actio multimedial" is a (german) educational software by Ernst Klett Verlag
GmbH.
ISBN 978-3-12-623140-4
The backside of the cover of the CD has a Logo "MADE WITH macromedia".
Backtrace:
=>0 0x7bc3c478 raise_status+0x38() in ntdll (0x0032f5f8)
(console output attached)
There was a similar report in this newsgroup last November:
http://thread.gmane.org/gmane.comp.emulators.wine.user/35906/focus=36011
but it didn't seem to have resulted in a bug report here.
Greetings (and thanks for wine!)
Frieder
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http://bugs.winehq.org/show_bug.cgi?id=20488
Summary: msiexec.exe crashes upon software installation
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomm(a)sbox.tugraz.at
Created an attachment (id=24389)
--> (http://bugs.winehq.org/attachment.cgi?id=24389)
This is the output of wine to the console including traceback
msiexec.exe crashes while installing a program (Symyx Draw). The last message
in the installer window reads: Publishing qualified components. Output of wine
is attached.
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http://bugs.winehq.org/show_bug.cgi?id=20882
Summary: Slow rendering of graphics in PowerPoint 2003
Product: Wine
Version: 1.1.33
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
The graphics rendering in PowerPoint 2003 is very slow. It takes almost ten
seconds to render a slide with just a couple of objects.
This screen recording shows the problem:
http://www.youtube.com/watch?v=_nCHBBxaCM4
Similar rendering issues are also present in other programs. In my case I have
noticed this issue also with Polar ProTrainer 5.
I tested this with Mac OS X 10.6.2 and Ubuntu 9.10 both with the wine version
1.1.33 On both systems many other even more graphics intensive software run
without any problems or slowdowns.
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http://bugs.winehq.org/show_bug.cgi?id=14137
Summary: Entropia Universe 6.5.1 won't start
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://downloads.zdnet.co.uk/0,1000000375,39188457s,00.h
tm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.entropiaforum.com/forums/off-topic/117707-entropia-universe-linu…
said Entropia Universe didn't start under Wine, so I grabbed
the first download for it I could find,
http://downloads.zdnet.co.uk/0,1000000375,39188457s,00.htm
I looked at the Appdb
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2655
and guessed at the following recipe to install prerequisites:
sh winetricks gecko directx9 vcrun2005 vcrun2005sp1 wmp10
The app installed, but when it tried to start, it failed quickly.
You can reproduce after installation with
cd ~/".wine/drive_c/Program Files/MindArk/Entropia Universe"
wine Entropia.exe
The console shows, among others, the error
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program
Files\\MindArk\\Entropia Universe\\stlport.5.1.dll") not found
Er, looks like I never updated winetricks to fix
http://www.winehq.org/pipermail/wine-users/2008-May/033957.html
OK, done, winetricks now sets win2k when installing vcrun2005.
But Entropia still fails to load; the console shows
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
err:module:attach_process_dlls "MSVCR80.dll" failed to initialize, aborting
and a dialog says
"Runtime Error!
Program: C:\\Program Files\\MindArk\\Entropia Universe\\Entropia.exe
R6034
An application has made an attempt to load the C runtime library incorrectly"
So the app is finding msvcr80 the wrong way, but why?
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http://bugs.winehq.org/show_bug.cgi?id=17952
Summary: Autodesk Inventor 11 fails to start
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20297)
--> (http://bugs.winehq.org/attachment.cgi?id=20297)
Inventor.exe Wine 1.1.18
I'm using Wine 1.1.18 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I installed gecko, dotnet11, dotnet20,
directx, mdac27, msxml3, wmp9 through winetricks.
I installed Autodesk Inventor 11 (installer reported it was almost successful)
and tried to run it but with no success. In output there was:
Unhandled exception: unimplemented function ntoskrnl.exe.KeInitializeMutex
called in 32-bit code (0x7b84203b).
In Bug#17212 Vitaliy Margolen has said that crash was caused by cdr4_2k.sys
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http://bugs.winehq.org/show_bug.cgi?id=10660
Summary: title bar buttons incorrectly drawed
Product: Wine
Version: 0.9.50.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
Created an attachment (id=9476)
--> (http://bugs.winehq.org/attachment.cgi?id=9476)
screenshot demonstrating the problem
All titlebar buttons are beeing drawn as an X, and they are all misaligned too.
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http://bugs.winehq.org/show_bug.cgi?id=12606
Summary: Use ~/.Trash when available
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teloiv(a)gmail.com
Some platforms Wine runs on - Ubuntu/Debian, Mac OSX, and Gentoo at the very
least - use ~/.Trash for garbage files instead of ~/.local/share/Trash. Wine
should use ~/.Trash when available instead of creating ~/.local/share/Trash -
which the user may not realize exists and confuse them as to where their space
is going.
The user can avoid this by symlinking ~/.Trash to ~/.local/share/Trash but it
isn't something that the user should have to do to make things work properly.
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http://bugs.winehq.org/show_bug.cgi?id=16135
Summary: msvcrt.dll._wtmpnam not implemented
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy(a)wustl.edu
Created an attachment (id=17376)
--> (http://bugs.winehq.org/attachment.cgi?id=17376)
A small head start on implementing wtmpnam
In running an old program, I received the following error:
wine: Call from 0x7b845450 to unimplemented function msvcrt.dll._wtmpnam,
aborting
I downloaded the source code for 1.1.8 and took a stab at implementing it. A
diff (relative to wine-1.1.8/dlls/msvcrt/file.c) is attached.
Note: I don't really know Wine, and I did not even get as far as building it to
test it (if MSVCRT_tmpname gets initialized, where is that?)---so please don't
take this as anything other than an attempt at a start.
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http://bugs.winehq.org/show_bug.cgi?id=13058
Summary: BYOND Suite: Browser windows do not function.
Product: Wine
Version: 0.9.61.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris062689(a)gmail.com
In BYOND.exe the browser element simply does not appear.
(May be due to ole32.dll override to allow login?)
In DreamSeeker.exe and DreamMaker.exe we believe is causing a majority of
crashes with the client.
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http://bugs.winehq.org/show_bug.cgi?id=12770
Summary: Build breaks
Product: Wine
Version: 0.9.60
Platform: All
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contactmayankjain(a)gmail.com
Created an attachment (id=12429)
--> (http://bugs.winehq.org/attachment.cgi?id=12429)
configure log file
I have downloaded the wine-0.9.60.tar.bz2 file untar this on my freebsd 6.3
system and run configure then make depend && make but I am getting following
error.
`makedep' is up to date.
fontforge -script ../fonts/genttf.ff .sfd.ttf
Copyright (c) 2000-2008 by George Williams.
Executable based on sources from 20:25 GMT 3-Feb-2008.
Library based on sources from 03:08 GMT 3-Feb-2008.
The requested file, .sfd.ttf, does not exist
Open: Failed to open: .sfd.ttf
Called from...
../fonts/genttf.ff: line 2
*** Error code 1
Stop in /usr/home/mayank/Desktop/tm/wine-0.9.60/libs.
*** Error code 1
I am attaching the log file with this mail. Please find the attachment.
Regards
Mayank Jain
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http://bugs.winehq.org/show_bug.cgi?id=14836
Summary: Autocad 2005 : visual lisp ide problems/crashes
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
Opening Visual Lisp Ide from inside autocad don't allow to switch back to
autocad again without closing it. Well, you can select Autocad window, but it's
irresponsive, visual lisp ide seems in modal mode.
Upon closing ide, autocad becomes responsive again.
More, if you open visual lisp ide, then help system from it, then close visual
lisp ide, if you try to close help system autocad crashes. That don't happens
if you close help BEFORE closing visual lisp ide.
Max
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http://bugs.winehq.org/show_bug.cgi?id=12292
Summary: Michelin Rally Masters: Application crashes when PAL_8
Texture and Mipmapping options are enabled
Product: WineHQ Apps Database
Version: unspecified
Platform: All
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6861
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=11738)
--> (http://bugs.winehq.org/attachment.cgi?id=11738)
Output Log, with "=+trace" enabled.
When the application is started with both options active, it crashes wine.Using
them in separate occasions does not recreate the crash, although Enabling the
"Mipmap" Option create serious black artifacts all over the distants polygons
(see screenshot from appdb).
In the following attachment were removed all the instances of
"fixme:d3d_draw:drawPrimitive Using software emulation because manual fog
coordinates are provided"
which were printed until the exit from the application, basically making the
whole Log bigger than 10MB.
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http://bugs.winehq.org/show_bug.cgi?id=13579
Summary: Adobe Acrobat Standard 7 -- using menus on first startup
causes X to freeze
Product: Wine
Version: 1.0-rc2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
The first time you start up Adobe Acrobat Standard 7, it presents you with a
large dialog box asking you if you want to register the product.
If you attempt to open a menu in the split second between program startup and
the appearance of this dialog box, the application, wine, and the gnome session
freezes, forcing you to kill X.
Acrobat Standard is a slimmed down version of Acrobat Pro. For a more detailed
version of the difference between the two products, see:
http://www.adobe.com/products/acrobat/matrix.html
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http://bugs.winehq.org/show_bug.cgi?id=12971
Summary: Bitware Bitfax can not detect modems during setup
Product: Wine
Version: 0.9.61.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k.king177(a)ntlworld.com
Bitware Bitfax v3.30.20 bundled with many datafax analog modems (some time ago)
tries to detect modem during install. normally it looks for COM1 to COM12.
Under all recent versions of wine up to 0.9.61 it issues a msgbox headed
"Modem Detection Error"
with text
Modem detection found a com port currently used by other application. Do you
want to continue the detection anyway ?
It issues this message for each of the 12 Com ports it's trying to find.
In the console the text similar to below appears for each COM port it checks.
err:int21:INT21_FileDateTime int21: unknown/not implemented parameters:
int21: AX 5769, BX 0007, CX 0000, DX 11f7, SI 0000, DI 0000, DS 1247, ES 1437
I only have a COM1 port which I have linked and set in registry as per various
help resources. The AX, CX, SI, DI are static. The BX register changes by hex
of 1 per port. The other registers vary slightly but I have not got logged
(yet).
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http://bugs.winehq.org/show_bug.cgi?id=13061
Summary: DreamSeeker: Map Element causes slowdown.
Product: Wine
Version: 0.9.61.
Platform: All
URL: http://byond.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris062689(a)gmail.com
When a map is displayed on the skin, it causes general slow downs due to the
DirectX rendering, when OpenGL rendering is used the application increases FPS
quite a bit, but with the loss of various alpha blending, map stretching, etc.
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http://bugs.winehq.org/show_bug.cgi?id=12566
Summary: version 9.59 breaks shift-click and ctrl-click in World
of Warcraft
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: polpak(a)yahoo.com
This was reported on AppDB already, but I didn't see a bug for it in bugzilla,
so I'm reporting it here.
Recently upgraded to 0.9.59 and the shift-click and ctrl-click is not working
properly in the game. It reacts as though it were a normal click. Downgrading
to 0.9.58 solves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=12791
Summary: Microsoft Office XP dont install the Spelling and
grammar not installed
Product: Wine
Version: 0.9.60
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
In the instalation Office 2003 or XP the spelling and grammar check is not
installed and the macross in excel is not working
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http://bugs.winehq.org/show_bug.cgi?id=15130
Summary: Wine notepad: Extension behaviour differ from Windows
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
Running Wine notepad with an non-existant file as a parameter results in
notepad appending .txt to the filename. This makes it impossible for a program
to use notepad to create a non-txt file.
Expected behavour:
notepad fakefile.test
"Cannot find the fakefile.test file. Do you want to create a new file?" (From
Windows 2003. Even with a fakefile.test.txt existing in the same directory)
Current wine (1.1.3) behaviour:
notepad fakefile.test
File "fakefile.test.txt" does not exist. Do you want to create a new file?
With fakefile.test.txt in existance:
notepad fakefile.test
notepad opens fakefile.test.txt rather than giving the expected error message.
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http://bugs.winehq.org/show_bug.cgi?id=9260
Summary: the font the winecfg id sustitute by chess figures
Product: Wine
Version: 0.9.42.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agustin.romero(a)gmail.com
Created an attachment (id=7513)
--> (http://bugs.winehq.org/attachment.cgi?id=7513)
winecfg window
I install kchess-elite, but i had a problem with the fonts. later, I invoke
winecfg and the font are lost. I unistall wine this:
apt-get remove --purge wine
and reinstall it, but the problem is the same. I send a pgn file.
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http://bugs.winehq.org/show_bug.cgi?id=13628
Summary: Clicking on form may cause deadlock
Product: Wine
Version: 1.0-rc3
Platform: All
URL: http://www.apeh.hu/bevallasok/nyomtatvany
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kamihir(a)freemail.hu
Clicking on form may cause deadloc in very rare case. I do not know what is it
but the console oputput shows this:
fixme:system:SystemParametersInfoW Unimplemented action: 8192
(SPI_GETFOREGROUNDLOCKTIMEOUT)
fixme:system:SystemParametersInfoW Unimplemented action: 8193
(SPI_SETFOREGROUNDLOCKTIMEOUT)
When I hit CTRL+c in console, I can continue the work, hoewer the application
notify about CTRL+C was pressed.
Downloadable application:
http://www.apeh.hu/data/cms7266/Abev2006telep.exehttp://www.apeh.hu/data/cms14315/06082m.exe
Note I do not have exact way to reproduce it. Just click on elements.
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http://bugs.winehq.org/show_bug.cgi?id=12726
Summary: wineprefixcreate fails to add fonts
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
wineprefixcreate fails to add fonts on new system
$ wineprefixcreate --prefix foo
cp: target `/home/hellork/foo/dosdevices/c:/windows/fonts/' is not a directory
Reason: fonts dir is created as Fonts instead of fonts. Note incorrect case. cp
is case-sensitive and so fails to copy the fonts.
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http://bugs.winehq.org/show_bug.cgi?id=15331
Summary: Warhammer Patch Bug!
Product: Wine
Version: 1.1.4
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zirous(a)gmail.com
Depending on the Distro determines if the patcher will load or not. For example
I can run the game fine under Gentoo X86_64. The Warhammer Patcher is known to
get stuck on Ubuntu. This is the error the Ubuntu system cannot get past -->
fixme:shdocvw:PersistStorage_InitNew (0x134d68)->(0x7c0da0)
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http://bugs.winehq.org/show_bug.cgi?id=9985
Summary: Formz: Menus are viewable but do not work when selected
Product: Wine
Version: 0.9.46.
Platform: All
URL: http://www.formz.com/downloads/demo_log_in.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehquickness(a)gmail.com
The user can view the menu but when they select an item, the menu simply closes
and nothing happens.
When viewing menus, the following error is given:
fixme:menu:SetMenuInfo MNS_NOTIFYBYPOS partially implemented
And after selecting a menu item, the following error is given:
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
This severely limits the usability of this otherwise great working program.
This is one of two bugs present in FormZ.
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http://bugs.winehq.org/show_bug.cgi?id=10263
Summary: ie6 doesn't display non-https embedded pictures
Product: Wine
Version: 0.9.47.
Platform: All
URL: https://uncensored.citadel.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w.goesgens(a)outgesourced.org
I've installed IES4l, and had this problem. Upgraded to latest wine debs from
wine.org, the problem still is here.
Log into https://uncensored.citadel.org with ie6 in wine.
(create your account for that)
Click on rooms, you will get a list of rooms.
Click on 'Capture this', a warning message about unencrypted embedded content
arises, whether or not one clicks on continue a second message box pops up with
some application warning, and the page is empty.
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