http://bugs.winehq.org/show_bug.cgi?id=20585
Summary: JPEG lack of support should not be critical, similar
to HTML rendering
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Quick example with the World of Warcraft Launcher.exe:
adys@azura:$ wine Launcher.exe
err:wincodecs:JpegDecoder_CreateInstance Trying to load JPEG picture, but JPEG
supported not compiled in.
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{9456a480-e88b-43ea-9e73-0b2d9b71b1ca}, hres is 0x80004005
err:ole:OleLoadPicture IPersistStream_Load failed
The application will show a dialogue "Launcher could not be executed for some
reason."
A neat enhancement would be to have a "disabled" state, very similar to a
disabled HTML rendering.
Of course, an application which relies on JPEG rendering could not be expected
to work properly. This would however fix the issue for many applications which
just load a jpeg on the side.
Untested with png.
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http://bugs.winehq.org/show_bug.cgi?id=17088
Summary: World of Warcraft new Launcher: Options panel
grey&black, unusable
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=18918)
--> (http://bugs.winehq.org/attachment.cgi?id=18918)
Screenshot of options panel when loaded.
Since patch 3.0.8, World of Warcraft has been provided with a new Launcher.exe
application. The Launcher itself works great, however the Options and Help
panels not so much. They both show an empty, grey area, surrounded by black
large borders on top and bottom.
When minimizing, changing desktops, etc., sometimes a bit of text and controls
come up. They can be interacted with. See attachments.
Those panels can be closed just fine by pressing Escape.
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http://bugs.winehq.org/show_bug.cgi?id=17989
Summary: Mosaic doesn't launch
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: ftp://ftp.ncsa.uiuc.edu/Web/Mosaic/Windows/v3.0/mos30.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: created the configuration directory '/home/austin/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/austin/.wine' has been updated.
err:ntdll:RtlpWaitForCriticalSection section 0x7efec624 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0022, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ef0ba60 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
wine: Critical section 7efec624 wait failed at address 0x7ef8b010 (thread
0023), starting debugger...
Unhandled exception: wait failed on critical section 0x7efec624 loader_section
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7ef8b010
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http://bugs.winehq.org/show_bug.cgi?id=17720
Summary: crashes when the game is minimized
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://www.perfectworld.ms/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 133794m3r(a)gmail.com
When/if i ever minimize the game it crashes on me. Literally will crash or
freeze. This error wasn't encountered in windows so i'm guessing it's something
with WINE. If screen is minimized it'll crash or freeeze everytime. It never
fails.
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http://bugs.winehq.org/show_bug.cgi?id=19198
Summary: EPIM main window restricts to a handful of pixels when
maximizing
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Bug always reproducible, but not with a fixed procedure.
Steps to reproduce it:
- use Ubuntu with two Desks.
- open EPIM on one desk; minimize it and maximize it using the topright buttons
- after some cycles, EPIM won't maximize, but instead a very small rectangle
appears, which is essentially a window resize to the minimum possible size.
- if you try to resize this micro-window, it has the title of Essential PIM,
but nothing inside
- if you now switch workspace, and back, EPIM is now fully restored.
System: Ubuntu Karmic alpha 2; same problem was happening with Jaunty final.
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http://bugs.winehq.org/show_bug.cgi?id=19298
Summary: Can't change the font size for the Opengl application.
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
Very small fonts are using by the OpenGL. And can't change the font size with
winecfg. But in other application font resize working perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=16985
Summary: Live For Speed S2 - Patch Z10: wrong shadows drawing
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://lfs.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lvlopkl3a(a)gmail.com
Created an attachment (id=18774)
--> (http://bugs.winehq.org/attachment.cgi?id=18774)
Wine Log File
Developers of "Live For Speed" are testing new patch. There is an issue with
shadows drawing in game. See wine log file and screenshot for details.
System: Ubuntu 8.10 i386
Graphic card: Nvidia FX5200 (driver version 173.14.12)
Game page: http://lfs.net
Patch Z10 updater: http://dl.getdropbox.com/u/120741/LFS_PATCH_Z_TO_Z10.exe
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http://bugs.winehq.org/show_bug.cgi?id=17381
Summary: CDialog does not display proper window icon when first
executed.
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
http://www.jtagtest.com/download
Get jtagtest, install it.
Run JTAGTest.exe.
Window icon is "generic" (not defined in application)
Choose Help > About.
Close the newly opened dialog box.
Now you can see different icon (a chip) on the main window
It seems that everything was working fine on Wine ver 1.0.1 (version installed
on fresh Ubuntu).
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http://bugs.winehq.org/show_bug.cgi?id=14944
Summary: Mission planning menu in Raven Shield is not drawn
correctly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
Created an attachment (id=15547)
--> (http://bugs.winehq.org/attachment.cgi?id=15547)
Planning menu
When first entered the mission planning menu is not drawn correctly as shown in
the attached image, it's flashing and showing random images from the game. I
can see some hints of the buttons in menu during flashing but no cursor.
If I go back from the game to planning it seems to work.
I have no information if this has been working previously in 2004 when the game
was first imported to appdb.
The single player also suffers from this problem (Custom Mission -> Practice
Misson) and is downloadable from:
http://www.fileshack.com/file.x?fid=2382
I have the Nvidia binary drivers version legacy-96xx and have GeForce 7600GT if
it's related.
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http://bugs.winehq.org/show_bug.cgi?id=18607
Summary: Perfect World can't restore window from minimizing
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snow(a)moonlight-ro.net
When you minimize the game Perfect World and restore it back it gets all
screwed up or doesn't draw at all.
If it does happen to redraw okay, which is extremely rare, the interaction
windows, chat, bags, etc are all shoved into a corner and you can't move them.
There's 3 screenshots and a log file in the attachement.
The minimizing & restoring happens around line 2474 till 2501.
I've used the following reg settings:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="128"
But it happens with the default aswell.
The rest of the game runs pretty much perfectly I think.
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http://bugs.winehq.org/show_bug.cgi?id=13297
Summary: unimplemented d3dx9_36.dll.D3DXCreateTextureFromFileA
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost99(a)mail.ru
Created an attachment (id=13156)
--> (http://bugs.winehq.org/attachment.cgi?id=13156)
PatchCon output listing
The game "PatchCon" is halt at start.
After output listing nothing happens. Only empty window is present.
After 3-4 minutes i have no choice and close program by Ctrl-C .
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http://bugs.winehq.org/show_bug.cgi?id=19199
Summary: EPIM showing two windows
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
This bug happens frequently, but I haven't a fixed set of steps to reproduce
it.
To reproduce it, just do some operations involving the opening of popups, like
adding events and so on; possibly, switch workspaces in the meanwhile.
After a while, even if you close a popup, you will see that there is a second
EPIM task in the windows list (taskbar, whatever).
You can also see that the second task corresponds to a micro-window, of the
same type I referred in another EPIM-related bug.
System: Karmic alpha 2; used to happen with Jaunty as well.
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http://bugs.winehq.org/show_bug.cgi?id=17174
Summary: Morrowind Mudcrab crash: creatures near water hit
animation/location errors
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boyd.mon(a)gmail.com
After 100+ hours of playing Morrowind 1.2.0477, I've seen at least a dozen
crashes involving either Mudcrabs or Slaughterfish near a coastline. When
approaching Vivec from the North I've hit it 2-3 times, 2-3 more times crossing
from Sadrith Mora to the coastline, and others in random places on the map.
I'm reporting it since I annoyingly just hit this bug twice in a row - within a
couple minutes of each other.
The typical sequence of events is three pop-up boxes asking "Continue running
executable? [yes] [no]" after presenting these error messages:
"SetFootPoint finite mudcrab0000011C"
(twice)
"footpoint qnan mudcrab0000011C"
After this third pop-up, the game reports that its "Saving", and once the
progress bar is complete, the final message ends the game when [okay] is
clicked:
"Actor Animation Problem with mudcrab0000011C
This actor has no animation class!"
Fortunately, I can then reload the game save named "Restore", which runs fine
after one message hints that the problem has been cleaned up:
"Invalid Location on REFR 'mudcrab0000011C
Setting to position (4096, 4096, 0)
Continue running executable?"
-----
It might be argued this is a Morrowind bug, but when I played Morrowind on
Windows I can't recall hitting this bug. So at the very least, Wine &
Morrowind interact to make this bug fairly frequent. Since this problem occurs
with Slaughterfish as well - which are only found in the water - I assume the
problem is with creatures near a beach.
The workaround is to keep running the executable until "Saving" appears, then
load the "Restore" save game. I haven't collected debug output, and figure the
lack of this bug being reported means I'm probably playing Morrowind on Wine
more than most users. So I haven't bothered with debug output, since I haven't
seen anyone else hit it.
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http://bugs.winehq.org/show_bug.cgi?id=12805
Summary: Virtualbox refuses to install
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.virtualbox.org/wiki/Downloads
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12481)
--> (http://bugs.winehq.org/attachment.cgi?id=12481)
Terminal output in git
Because of networking complications, I decided to try installing Innotek
Virtualbox (should also be an interesting test case). Anywho, damn thing won't
even install in git. Famous error 1603 :-(.
I'll get a +relay in a bit.
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http://bugs.winehq.org/show_bug.cgi?id=19444
Summary: Netscape 6 slows down considerably after brief usage
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Using Netscape 6.2.2 - the browser installs fine and runs well, but after
browsing a handful of pages, the speed of the browser slows to a crawl. No
abnormal memory or CPU usage is evident (40M memory usage; minimal CPU).
Constant output is being made to the console however - I've attached logs of a
sample of the same output messages repeating again and again constantly,
followed by the output appearing as the browser is shut.
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http://bugs.winehq.org/show_bug.cgi?id=17186
Summary: Final Reality 1.01 Benchmark: Triggering
ID3DDevImpl_7_GetRenderState ERRs
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org
/pub/demos/groups/remedy/fr101.exe&id=2567
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: alexd4(a)inbox.lv
FR 1.01 is an old DX5 (?) benchmark from Remedy.
Select the "Robots" test from the 3D tests and these errors are triggered
numerous times:
err:d3d7:IDirect3DDeviceImpl_7_GetRenderState Unhandled texture mag 0 !
Adding Alexander since he probably knows the most of the ddraw code used.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=17446
Summary: Slideshow with MP3 breaks PowerPoint
Product: Wine
Version: unspecified
Platform: PC
URL: http://media.codeweavers.com/pub/crossover/office/suppor
t/PPView97.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Created an attachment (id=19524)
--> (http://bugs.winehq.org/attachment.cgi?id=19524)
Slideshow to reproduce the crash
The attached slideshow causes PowerPoint viewer 97 (and PowerPoint 2000) to
crash in winemp3.acm:III_dequantize_sample().
I have attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=19772
Summary: EverQuest 2 crashes in third-person when riding the
Ykeshan bear mount.
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)walkingriver.com
When I try to ride my best mount, the Ykeshan bear, EverQuest 2 will crash.
However, if I use one of my older mounts, the game works fine. The magic carpet
mount also works fine. It is only the Ykeshan bear.
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http://bugs.winehq.org/show_bug.cgi?id=17463
Summary: Attempting to compile crosstest without mingw should
issue error
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a big deal, just noticed that when I tried to compile the cross tests, it
failed. Forgetting I had recently reinstalled, I checked and I don't have
mingw.
make[1]: Entering directory `/home/austin/wine-git/dlls'
make[2]: Entering directory `/home/austin/wine-git/dlls/d3dx9_36'
false -k -l libd3dx9.a -d d3dx9_36.def
make[2]: *** [libd3dx9.a] Error 1
make[2]: Leaving directory `/home/austin/wine-git/dlls/d3dx9_36'
make[1]: *** [d3dx9_36/libd3dx9.a] Error 2
make[1]: Leaving directory `/home/austin/wine-git/dlls'
make: *** [dlls/__crosstest__] Error 2
The error message doesn't make it very obvious though...we should be able to
detect that pretty easily and print a better error message.
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http://bugs.winehq.org/show_bug.cgi?id=12530
Summary: Psychonauts does not run due to unimplemented function
d3dx9_36.dll.D3DXFilterTexture
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean(a)mess.org
When running Psychonauts (with 1.0.4 patch), it always fails with the following
error:
fixme:d3d9:IDirect3DDevice9Impl_CreateQuery (0x136ab0) call to
IWineD3DDevice_CreateQuery failed
wine: Call from 0x7b844360 to unimplemented function
d3dx9_36.dll.D3DXFilterTexture, aborting
This is actually a bug in wine-0.9.59 but this cannot be selected in bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=19562
Summary: Guitar Hero World Tour crashes after dinput
GetProperty
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After I set a fake paging file in regedit, game will crash after this line:
warn:dinput:IDirectInputDevice2AImpl_GetProperty Unknown property <guid-0x0018>
The problem is, we return DI_OK instead of an error code.
It can be fixed with this:
diff --git a/dlls/dinput/device.c b/dlls/dinput/device.c
index 941206c..cb66b03 100644
--- a/dlls/dinput/device.c
+++ b/dlls/dinput/device.c
@@ -888,6 +896,7 @@ HRESULT WINAPI IDirectInputDevice2AImpl_GetProperty(
}
default:
WARN("Unknown property %s\n", debugstr_guid(rguid));
+ return DIERR_INVALIDPARAM;
break;
}
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http://bugs.winehq.org/show_bug.cgi?id=18858
Summary: D3DADAPTER_IDENTIFIER9.Description retrieved from
IDirect3D9::GetAdapterIdentifier is empty for Mesa DRI
Intel(R) 852GM/855GM card/driver
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
After calling IDirect3D9::GetAdapterIdentifier(), the 'Description' field for
this configuration is empty while VendorId and DeviceId are correctly set for a
82852/855GM Integrated Graphics Device. See:
Driver:'Display' Description:'' DeviceName:'\\.\DISPLAY1' DriverVersion:'0006
000e 0007 0000' VendorId:'8086' DeviceId:'3582' SubSysId:'00000000'
Revision:'0000' DeviceIdentifier:'{AEB2CDD4-6E41-43EA-941C-8361CC760781}'
WHQLLevel:'1'
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http://bugs.winehq.org/show_bug.cgi?id=17447
Summary: Another slideshow with MP3 breaks PowerPoint
Product: Wine
Version: unspecified
Platform: PC
URL: http://media.codeweavers.com/pub/crossover/office/suppor
t/PPView97.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
As in bug 17446, this slideshow causes PowerPoint viewer 97 (and PowerPoint
2000) to crash. However this time there is no backtrace and it does not look
like the problem happens in the same place, which is why I'm reporting it
separately. But the following traces show that this is related to the mp3
decoding.
fixme:mpeg3:III_dequantize_sample mpg123: Can't rewind stream by 13 bits!
trace:mpeg3:mp3_horse before 0 put 750 during 528 after 240
trace:mpeg3:MPEG3_DriverProc (00000001 0x161b68 604f 006d047c 0016b038);
fixme:mpeg3:decode_header Layer 1 not supported!
fixme:mpeg3:decode_header Layer 1 not supported!
fixme:mpeg3:decode_header Layer 1 not supported!
fixme:mpeg3:III_get_side_info_2 big_values(303) too large!
The traces end there.
I am not attaching the slideshow because it's quite big (2.8MB). But it can be
downloaded from:
http://fgouget.free.fr/tmp/winehq_chutes.pps
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http://bugs.winehq.org/show_bug.cgi?id=19443
Summary: Wine itself segfaults when running Geneforge
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wanderer(a)fastmail.fm
Past versions of Wine (1.0.1 and earlier, and I think some later but I haven't
confirmed that) were able to run the demo of Spiderweb Software's "Geneforge"
with only cosmetic problems. I have now purchased the full version (which
should be binary identical to the demo except for being registered), and
updated Wine to the current latest git version. The install went fine, but now
when I try to run the actual game, Wine itself dies with a segmentation fault
no later (and sometimes earlier) than the moment of loading the actual game
world.
I've been trying to get useful debugging information, but nothing I've done so
far has been at all fruitful. The instructions on using the Wine debugger don't
help in this case, as it doesn't seem to be the Windows program which is
crashing, but rather the wine executable itself; my normal course in this type
of situation is to fall back on gdb, but 'gdb wine Geneforge.exe' produces
esoteric errors and (when those seem to be dealt with) complains that
Geneforge.exe is not an ELF binary, which naturally it isn't.
What can I do to get useful debugging information to figure out why Wine is
crashing?
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http://bugs.winehq.org/show_bug.cgi?id=18545
Summary: Condor: graphic errors
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsierkkis(a)gmail.com
In flight more in cockpit view graphical errors are seen. PDA screen is
invisible after few seconds of flight and looking into right side of cockpit
shows a vertical shape. These have not been observed with previously tested
wine versions. Broken PDA makes the game in practice unplayable in any serious
manner.
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http://bugs.winehq.org/show_bug.cgi?id=21079
Summary: Manga Studio 4.0 EX does not display icons or toolbar
correctly.
Product: Wine
Version: 20050930
Platform: x86
URL: http://www.corp5.com/sell/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scottf(a)q.com
When I load Manga Studio 4.0 EX under Wine, everything works right. Except
that everything is not visible. So I could potentially use the application as
normal, given that I had memorized where everything that is not visible was
located at. So I'm having a hard time getting this fixed given the fact that I
can't solve the problem with font changes or what have you.
So I'd like it if you could download a demo copy of Manga Studio 4.0 debut or
EX from the mysmithmicro.com site and check it out to see if the problem is on
my end or is a real bug in wine.
Again, There was only a general error message, so I don't think it's a dll
problem.
thanks,
Scott M. Forbes
scottf(a)q.com
http://www.corp5.com/
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http://bugs.winehq.org/show_bug.cgi?id=19545
Summary: GraFit 5 unhandled page fault on read access when
saving file
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlinsky(a)gmail.com
Created an attachment (id=22764)
--> (http://bugs.winehq.org/attachment.cgi?id=22764)
Log/backtrace for page fault
Steps to reproduce:
Open GraFit 5
Add data table
Add X-Y scatter plot
Save file
Close GraFit
Open GraFit
Open file
make a small change and save the file
Program should crash with the messages attached
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http://bugs.winehq.org/show_bug.cgi?id=17356
Summary: Starcraft Crashes while attempting to access Battle.net
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurisukun(a)gmail.com
Created an attachment (id=19401)
--> (http://bugs.winehq.org/attachment.cgi?id=19401)
Crash log from Terminal (1.0.1)
System Setup:
I'm running off a bootable USB drive, with the latest version of Starcraft
Broodwar installed in wine. It is installed in a drive mapped to the 2 gig
section of the USB alloted for Ubuntu to store files.. (not the install
partition, but 2 gigs of extra storage space)
(tested in both 1.0.1 and 1.1.14)
Problem:
Starcraft installed and patched with no problems. Single player functions as
it should. However, when selecting Multiplayer, and going into Battle.net, a
problem occurs.
Everything checks out okay. There are minor graphical glitches, where the
loading screen (checking versions, connecting to server, etc.) Does not
display correctly. It then goes to the battle.net Login screen. It, also does
not display correctly, missing most, if not all, of the graphics. A cursor
appears, assumed to be in the username box.
At this point, the program exits.
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http://bugs.winehq.org/show_bug.cgi?id=12648
Summary: With 16 bit display, Qtracker crashes just after it puts
up GUI
Product: Wine
Version: 0.9.59.
Platform: Other
URL: http://qtracker.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Bug 5671 was about a similar crash in 32 (24) bit mode
which is now fixed.
The app runs fine on Wine on 32 bit graphics screens,
and on Windows XP in both 16 and 32 bit graphics screens,
but it crashes with a divide by zero error on wine with
16 bit graphics screens.
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http://bugs.winehq.org/show_bug.cgi?id=12051
Summary: Max Payne 2 - rendering bug, looks like wrong shadow
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=11410)
--> (http://bugs.winehq.org/attachment.cgi?id=11410)
screenshot with bug visible
When playing Max Payne 2, a strange visual artifact often appears. It isn't
visible all the time and doesn't interfere much with gameplay, but clearly this
is something wrong. It's like a shadow is being drawn of some object or a frame
of something, see screenshot (narrow L shaped shadow in front of character).
When it does appear it rotates/moves quickly then disappears as the character
moves forward.
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http://bugs.winehq.org/show_bug.cgi?id=18128
Summary: Sniper Elite: Player falls through floor
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stonej4(a)mcmaster.ca
Created an attachment (id=20582)
--> (http://bugs.winehq.org/attachment.cgi?id=20582)
Debug output from Sniper Elite
When playing Sniper Elite, there is a clipping issue in certain consistent
parts of the map where the floor allows the player as well as AI opponents to
fall through and keep falling infintely below the map seeing nothing but the
skybox of the map. Because oppenents fall through the floor and are not killed
this makes the game unplayabe beyond the first level. Debug output attached.
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http://bugs.winehq.org/show_bug.cgi?id=13965
Summary: Can't change resolution in RTHDRIBL
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
URL: http://www.daionet.gr.jp/~masa/rthdribl/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
CC: thunderbird2k(a)gmx.net
Between Wine 0.9.60 and 0.9.61, it became no longer possible to open the
"Config Display" dialog in RTHDRIBL, the application simply hangs indefinitely.
A bisect reveals:
628e4eece3b9bc724f8873aa3c078f545da887cc is first bad commit
commit 628e4eece3b9bc724f8873aa3c078f545da887cc
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Mon Apr 28 21:44:21 2008 +0000
wined3d: Add multisampling support.
:040000 040000 7864ad7f4c0aeaa2235255e8d9065edb796f70d2
0b014ba64337d75aba8298596be87e6c9d3066b3 M dlls
:040000 040000 d5eaaeeaa515f68aa03ecf10c3be9f2fbfa6c182
5e8b0f59abb7bec2c8af2c010b673bfb4b1b9801 M include
This is still an issue in 1.0-rc5 and current git.
To reproduce, hit F2 after the application starts.
Curiously enough, multisampling appears to work (with an expected drop in
performance and loss of jagginess), and can be toggled without invoking the
problematic dialog.
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http://bugs.winehq.org/show_bug.cgi?id=17374
Summary: Adobe Framemaker 9 crashes on startup, can't find
ATL80.DLL?
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.adobe.com/go/tryframemaker_win
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get it to install, you have to do 'sh winetricks msxml3' to
get past bug 17372, and apply the patch in comment 5 of bug 14930.
But the app crashes early in startup.
'sh winetricks vcrun6 vcrun2005' gets rid of some warnings,
but even then, startup terminates very early with
$ wine FrameMaker.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.ATL"
err:module:import_dll Library ATL80.DLL (which is needed by L"C:\\Program
Files\\Adobe\\FrameMaker9\\CSH_API.dll") not found
err:module:import_dll Library CSH_API.dll (which is needed by L"C:\\Program
Files\\Adobe\\FrameMaker9\\FrameMaker.exe") not found
...
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http://bugs.winehq.org/show_bug.cgi?id=16617
Summary: klsoft.de Mathematik crashes on clicking selected text
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.klsoft.de/download/klasse5.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The author of bug 14120 wrote:
"2. Richtext ... clicking on a picture or formular crashes the emulator"
Clicking on selected text does it, too. To reproduce:
unzip http://www.klsoft.de/download/klasse5.exe
cd "KLSoft - Mathematik"
wine "Klasse 5 Demoversion.exe"
Click on the lower right button "Bedienungsanleitung"
A help window will pop up.
Select a word, then click on the selected word. Boom!
Crashes with
wine: Unhandled page fault on read access to 0x25206583
Backtrace:
=>0 OLEDD_DragTrackerWindowProc+0x24c(hwnd=0x10080, uMsg=275, wParam=1,
lParam=0) [ole32/ole2.c:2109]
...
2109 hr = IDropSource_GiveFeedback(trackerInfo->dropSource,
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http://bugs.winehq.org/show_bug.cgi?id=14054
Summary: JAZZ Hired Guns demo: characters' models aren't redered
properly
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.gfi.su/files/demo/JAZZ_DEMO.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=14266)
--> (http://bugs.winehq.org/attachment.cgi?id=14266)
Wine's stderr
There are problems with rendering characters' models. Screenshots will be
attached in a moment.
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http://bugs.winehq.org/show_bug.cgi?id=13781
Summary: Lego Indiana Jones won't start
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igamads(a)gmail.com
Created an attachment (id=13817)
--> (http://bugs.winehq.org/attachment.cgi?id=13817)
Console dump - Wine 1.0 RC4 - Lego Indiana Jones - Ubuntu 8.04
The game installs ok, but it won't start.
It requires XINPUT1_3.dll, but after adding the dll, it still wont work.
Im attaching the WINEDEBUG=+relay and normal dump from the console.
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http://bugs.winehq.org/show_bug.cgi?id=17659
Summary: Greyed out toolbars in Cuneiform OCR
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sb56637(a)gmail.com
Created an attachment (id=19847)
--> (http://bugs.winehq.org/attachment.cgi?id=19847)
Face.exe with mdvcrt snf gdiplus as native
Hi,
This is the best open source OCR program available. It won't have a full
featured native version for Linux for quite awhile. Please try the Windows
version here: http://www.cuneiform.ru/downloads/setup_openocr_cuneiform_eng.exe
The tools for marking and dividing sections of the document under the Edit menu
are all greyed out. To get this to run I had to use native msvcrt and gdiplus
DLLs. Please see the attached log of me opening and image in the program.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=17847
Summary: MySQL-Front 5.1: crashes when you close application
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.mysqlfront.de/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxpayne1986(a)yandex.ru
Start mysql-front like
wine ~/.wine/drive_c/Program \Files/MySQL-Front/MySQL-Front.exe
Then, enter connect info (I entered only "localhost" and "utf8" for hostname
and encoding).
Connect to database.
Close Mysql-Front, and it crashes.
Looks like wine has problems with saving mysql-front config in XML format,
probably trouble in msxml3.dll and/or ole32.dll, because of errors presented in
console while app is running. Mysql-front should save server info in xml format
in user dir (...../windows/profiles/..../Application
Data/MySQL-Front/Sessions/...)
Application download link:
http://www.mysqlfront.de/download.html
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http://bugs.winehq.org/show_bug.cgi?id=19026
Summary: Can't run Myst III:Exile in Direct3D mode
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21942)
--> (http://bugs.winehq.org/attachment.cgi?id=21942)
Debug Trace log
If you select to run the game in Direct3D mode the game say that your computer
can't support Direct3D acceleration in the resolution or colour depth required.
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http://bugs.winehq.org/show_bug.cgi?id=18207
Summary: Installation of the Children of the Nile demo 3 crashes
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.immortalcities.com/cotn/downloads/demo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=20701)
--> (http://bugs.winehq.org/attachment.cgi?id=20701)
console output
Installing the demo 3 of Children of the nile crashes at the end.
This does not prevent to play the demo though.
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http://bugs.winehq.org/show_bug.cgi?id=10731
Summary: Memory usage much higher than in Wndows
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Hearts of Iron 2 (Armageddon, Doomsday, Mod33) when running under Wine uses
much more memory then when running under Windows (on my system it uses 117MB
under Windows XP and about 3GB under Wine)
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http://bugs.winehq.org/show_bug.cgi?id=22720
Summary: Deadly Danger Dungeon fails to play back internal MP3
source, hangs on startup
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://lordgavingames.webs.com/deadlydangerdungeon.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28010)
--> (http://bugs.winehq.org/attachment.cgi?id=28010)
Deadly Danger Dungeon +quartz trace (lzma compressed)
With wine-1.1.44-170-g69326aa, when launching the Deadly Danger Dungeon game, I
get a spew of quartz fixmes with a trailing failure:
fixme:quartz:parse_header Not a valid header: ff:ff:b3:bb
fixme:quartz:parse_header Not a valid header: ff:b3
...
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {4a2286e0-7bef-11ce-9bd9-0000e202599c}
could be created for context 0x1
fixme:quartz:ACMWrapper_ConnectInput acmStreamOpen returned 512
The game then hangs at the intro screen indefinitely. It looks like Wine's
implementation of the MPEG-1 splitter filter cannot handle the MP3 files that
the game ships. Using native quartz seems to allow the application to
successfully play back the intro music and continue with the intro sequence.
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http://bugs.winehq.org/show_bug.cgi?id=17648
Summary: Painkiller second boss level unplayably slow -
drawStridedSlow issue on water rendering? with fbo.
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aoanla(a)yahoo.com
The second boss level in Painkiller, which features a lot of water effects, is
unplayably slow in Wine 1.1.16 (something around 1 or 2 frames per second). The
rest of the game, which doesn't have any water effects, has perfectly
acceptable frame-rates, at least 30 to 40 fps.
During this level (and not during any other level so far), Wine spams the
console with:
fixme:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glEnd and previous calls @
drawprim.c / 516
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (0x8cdb)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x6590a80)
WINED3DFMT_X8R8G8B8 512x512
fixme:d3d:context_check_fbo_status Depth attachment: (0x5f9c1e8)
WINED3DFMT_D24S8 512x512
repeating endlessly (so much so that I can't tell which line is the start of
the pattern and which is the end).
Obviously, I'm using the fbo for Offscreen Rendering.
Will retest with backbuffer enabled.
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http://bugs.winehq.org/show_bug.cgi?id=16403
Summary: No text visible in Ever17
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.download.com/Ever17-Out-of-Infinity/3000-
7494_4-10573528.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=17728)
--> (http://bugs.winehq.org/attachment.cgi?id=17728)
Terminal output when running the game.
The text in ever17 is not visible, this applies to all text in the game except
the start and the options screens. This occurs both in the Japanese DVD
version, and the US trial version of the game.
The only difference between the two is that the Japanese version gives a
message that "since MS Gothic couldn't be found, character display is likely to
become strange."
I have tried adding MS Gothic and other fonts to wine's Fonts folder, but to no
effect.
This has been tried with a clean ~/wine folder on wine from latest git with the
patch http://bugs.winehq.org/attachment.cgi?id=17707 applied to avoid the crash
in bug 10005.
System used is Ubuntu 8.10.
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http://bugs.winehq.org/show_bug.cgi?id=18645
Summary: wined3d: WINEDEBUG="trace+d3d" resulting into wine
crash
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=21352)
--> (http://bugs.winehq.org/attachment.cgi?id=21352)
full log of crash
Last lines of trace (full log attached):
trace:d3d:transform_projection glMatrixMode(GL_PROJECTION) call ok state.c /
3686
trace:d3d:transform_projection glLoadIdentity call ok state.c / 3688
wine: Unhandled page fault on read access to 0xffffffff at address 0x7df18575
(thread 0018), starting debugger...
While running:
WINEDEBUG="trace+d3d" wine "C:\\Syberia\\Syberia.exe" &> log
gcc, on which wine compiled: 4.3.3
glibc: 2.10.1
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http://bugs.winehq.org/show_bug.cgi?id=22949
Summary: AIMP2 doesn't work - It shows only splash screen and
then it closes.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 9luty1992(a)gmail.com
AIMP2 doesn't work - It shows only splash screen and then it closes.
In earlier versions of Wine (<= 1.1.42) it was working perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=18131
Summary: HotSpot Virtual Machine: Crashes on startup of JVM
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Created an attachment (id=20587)
--> (http://bugs.winehq.org/attachment.cgi?id=20587)
Error log generated by Java HotSpot Client
The application TI-nspire Computer Link Software uses HotSpot Virtual Machine,
which crashes when run after (successful) install. This error comes after the
splash screen, along with a message box error.
Error Message is:
fixme:win:EnumDisplayDevicesW ((null),0,0x86e338,0x00000000), stub!
fixme:dciman:DCICreatePrimary 0x328 0x98129c
#
# An unexpected error has been detected by HotSpot Virtual Machine:
#
# Internal Error (455843455054494F4E530E4350500101), pid=8, tid=9
#
# Java VM: Java HotSpot(TM) Client VM (1.5.0_05-b05 mixed mode)
fixme:msvcrt:MSVCRT__sopen : pmode 0x01b6 ignored
# An error report file with more information is saved as hs_err_pid8.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
#
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http://bugs.winehq.org/show_bug.cgi?id=12903
Summary: Update links in "Support" section to point to wiki if
possible
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://www.winehq.org/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Making it easier to update the wine website.
Update links in "Support" section to point to wiki if possible or just have
one link redirecting to the wiki.
(or transfer these pages to the wiki so they can be updated)
Current links listed next to name with suggested new link in [..] brackets.
"Support"
-----
Getting Help http://www.winehq.org/site/getting_help
[ ] move to wiki and update
-----
FAQ http://wiki.winehq.org/FAQ
[ ] leave as it
-----
Documentation http://www.winehq.org/site/documentation
[ ] move to wiki and update
-----
HowTo http://www.winehq.org/site/howto
[ ] move to wiki and update
-----
Live Support Chat http://www.winehq.org/site/irc
[ ] move to wiki and expand on this.
-----
Paid Support http://www.codeweavers.com/
[ http://wiki.winehq.org/CodeWeavers ] redirect to wiki or to a new page called
PaidSupport and give people of choice of supporting improvements to Wine by
donating to the project to have a specific program being worked on like on the
codeweavers pledges except here?
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http://bugs.winehq.org/show_bug.cgi?id=19511
Summary: Bioshock: Parts of water appear as a solid color
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.gamershell.com/download_20697.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=22701)
--> (http://bugs.winehq.org/attachment.cgi?id=22701)
Console output
Parts of the water in Bioshock appear as a solid colour.They aren't always
there but appear from certain angles, and sometimes disappear quickly.Check the
screenshots to see what I mean.
Video card = 8800GT
Driver = 185.18.29
Log attached.Ignore the crash at the end, that only occurs after exiting the
game.
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http://bugs.winehq.org/show_bug.cgi?id=10815
Summary: Cannot drag images into photoshop 7 from the web /
desktop
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1336 ,
Peter Cartright said:
3. Cannot drag images into photoshop from the web / desktop.
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http://bugs.winehq.org/show_bug.cgi?id=22598
Summary: Game crashes at startup when audio is enabled in Wine
settings
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: granamachine-wa(a)yahoo.com.ar
Created an attachment (id=27724)
--> (http://bugs.winehq.org/attachment.cgi?id=27724)
Pro Evolution Soccer 4 (large demo version) debug trace in 1.1.43
This bugs affects at least 12 different versions from at least five games from
Winning Eleven series.
To get the game running, you must:
1- Activate "Emulate virtual desktop" in Wine settings
3- Run settings.exe and set resolution at 640x480, either windowed or
fullscreen, otherwise, the game will crash (see bug 22597)
2- Disable audio in Wine settings
If you enable audio in Wine settings and run the game, then the bug happens.
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http://bugs.winehq.org/show_bug.cgi?id=13702
Summary: Splinter Cell 1.02b: Graphics are broken
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meizinteizi(a)hotmail.com
Playing the game is impossible because the graphics are broken all the way from
the menu.
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http://bugs.winehq.org/show_bug.cgi?id=17390
Summary: multiple overlapping reads / writes bigger than
SO_SNDBUF / RCV result in data corruption
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
multiple readers of the same filedescriptor, NtReadFile, when reading data
amounts that are larger than the SO_RCVBUF and/or SO_SNDBUF, could potentially
end up corrupting the data because of overlaps in the reads. solutions involve
having to do per-file critical sections and YES that's a generic problem even
on standard files not just pipes not just messagemode pipes ALL files.
likewise multiple writers to same filedescriptor, NtWriteFile.
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http://bugs.winehq.org/show_bug.cgi?id=9325
Summary: When pressing DELETE key character ,(comma) is
displayed.
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanek(a)vsoft.sk
When pressing DELETE key character ,(comma) is displayed. It happens only if
the Slovak keyboard layout is activated.
Note: the virtual code of DELETE key in Windows is 0x2E (comma in Ascii), it
seemed that it is not recognized as function key.
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http://bugs.winehq.org/show_bug.cgi?id=19687
Summary: Half-Life engine game window starts without focus
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
When I launch any game that is based on Half-Life 1 (Half-Life, Counterstrike,
Condition Zero, etc), the window starts without being active. In order to give
it keyboard input I must highlight the window's title bar by clicking on it.
This leads to several awkward issues.
Because the window is nevertheless able to capture mouse movements, I cannot
use the mouse to click on the title bar of the window. Also, wmctrl cannot
recognize the existence of a wine-created window. Alt-tab does not recognize a
wine window either.I have managed to find a very awkward workaround. But the
window should start active. Especially if it's fullscreen.
Richard
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http://bugs.winehq.org/show_bug.cgi?id=19287
Summary: Cakewalk SONAR 4 crashes on start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: himynameiszachandiamapirate(a)gmail.com
Created an attachment (id=22328)
--> (http://bugs.winehq.org/attachment.cgi?id=22328)
error without mfc42u
I was previously able to get Cakewalk SONAR running on my system (this was a
while ago... my last appdb entry indicates I had been using wine 1.1.5 at the
time, and hardy heron as an OS). This was probably done with a few added dll
files, but the guide I used to get this program working was lost at whatever
point the sonar 2 entry was deleted (the walkthrough here enabled the use of at
LEAST versions 2-4). Recently I planned to reinstall this prgram, as I have yet
to find anything quite as easy to use in terms of midi composition. However, I
am completely unable to get the program to run (I only have sonar 4 now, my
older copies have disappeared). I'm fairly certain that missing/not
fully-fleshed-out dlls may be the culprit, so I'm filing this bug to see if
anything can be done about this.
Upon running in terminal, I get a few errors (attached), one of the more
important seeming to be a complaint of not finding MFC42u.DLL. I took a copy of
this dll from my old windows install and dropped it in my sonar folder, which
gets me a bit farther. Instead of silently crashing, I get an error window
popup that says "unknown error in sequencer dll", accompanied by more output in
the terminal (also attached). These new complaints seem to center around an
msvcrt function, which may also be suspect. I haven't been able to get any
farther than this.
I'm not in any way an expert or a coder, so I'm not sure if anything can be
done. I am curious as to what any devs might have to say about these errors,
however. If there is any way I can make progress on this, I'd like to. If more
information is needed, I'd be glad to help out (though I'll probably need to be
walked through the process). Thanks in advance for any advice you can give me.
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http://bugs.winehq.org/show_bug.cgi?id=17979
Summary: Suspected Rounding Error
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
I am running confidence tests on some mass spectrometry software to verify that
it works the same under wine as it does under windoze. Pretty much everything
is working with the exception of file conversion.
I'm seeing rounding errors in the text file output. Not sure which side they
are on, but consistently, the least significant digit is '3' on windows and '2'
under ubuntu. No other digits are involved. Here is a sample diff:
diff compare/test.10008.10008.4.dta comparewin/test.10008.10008.4.dta
213c213
< 1163.312 84.55
---
> 1163.313 84.55
diff compare/test.10154.10154.4.dta comparewin/test.10154.10154.4.dta
592c592
< 1387.812 26.53
---
> 1387.813 26.53
diff compare/test.10208.10208.4.dta comparewin/test.10208.10208.4.dta
187c187
< 1413.062 17.90
---
> 1413.063 17.90
I am using a clean 1.0.1 with winetricks installed mfc42 and vcrun6. Could be
printf type formatting error. The trace+all file is about 2GB. I cut a section
out that shows a dive into the widechar/printf stuff that may be of interest.
Source data is a 300MB vendor binary data file and this program is the
conversion software, so I can't cut it down to make it more manageable. If
someone can give me a filter for the trace, I will supply it.
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http://bugs.winehq.org/show_bug.cgi?id=17461
Summary: Silkroad login screen stuck
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: era.um.heron(a)hotmail.com
Well I installed silkroad today, and for first, it wouldn't patch, it said the
"Replacer.exe" was damaged, I tryied to reinstall it a lot of times and nothing
worked.
I went to windows, installed silkroad and updated it, it runs perfectly normal,
so I came back to Ubuntu for installing it again.
I copyed all the folder from Windows and pasted it on
/home/user/.wine/drive_c/Program Files/Silkroad/
when I tryed to open it, it says "Failed on running Silkroad.exe"
and also, when I try to run it directly from the windows folder
(double-clicking on the silkroad.exe at the windows HD) it opens well, but when
the game should start, everything stop working, and the Silkroad music keep
playing.
Any solution?
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http://bugs.winehq.org/show_bug.cgi?id=17460
Summary: No video output in Tachyon
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epimetreus(a)fastmail.fm
Created an attachment (id=19547)
--> (http://bugs.winehq.org/attachment.cgi?id=19547)
Console output
I installed Tachyon: The Fringe, updated to 1.00.00.36r, and applied a no-cd
fix to bypass the "Insert a CD" error I was getting.
The game launches okay, but the screen is completely black; I can hear sound
effects as I move the mouse around the screen, but I don't see anything.
I'm running the game with this command: wine explorer /desktop=800x600
tachyon.exe -dx8
I do not really get any console output; I'm attaching everything I get.
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http://bugs.winehq.org/show_bug.cgi?id=17612
Summary: A Stroke of Fate doesn't run
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
URL: http://ru.akella.com/Files/Games/1815/NKVD_Valkyrie_demo
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliotropion2006(a)yandex.ru
Created an attachment (id=19786)
--> (http://bugs.winehq.org/attachment.cgi?id=19786)
screenshot of the error message
After running "wine game.exe" a alert window appears (see the screenshot). The
game was developed by WinterMute Engine (http://dead-code.org) and usually
WME-games work under Wine good.
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http://bugs.winehq.org/show_bug.cgi?id=17569
Summary: UpToDate installer fails to start
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://www.uptodate.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: interweiss(a)yahoo.ca
Created an attachment (id=19720)
--> (http://bugs.winehq.org/attachment.cgi?id=19720)
Wine error log
I am trying to get UpToDate running on Ubuntu, but I keep on getting blank
windows. When I hover my mouse over certain areas of the window my cursor
changes to a text box cursor and I can tab to exit the window. Enabling virtual
desktop in wine 1.1.16 does nothing, but in wine 1.1.10 I get an error stating
that the graphical installer cannot proceed.
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http://bugs.winehq.org/show_bug.cgi?id=19422
Summary: Medieval Total War II 1.3 crashes under shader model 2
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
MTW 2 crashes after extended periods attempting to run shader model 2.
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http://bugs.winehq.org/show_bug.cgi?id=17550
Summary: ADODB ... class {6c736db1-bd94-11d0-8a23-00aa00b58e10}
not registered ???
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmorales_htw(a)hotmail.com
Created an attachment (id=19700)
--> (http://bugs.winehq.org/attachment.cgi?id=19700)
wine error
Hello.
I write a simple application with Sysbase PowerBuilder.
The application is a simple client application that connect with a oracle 8
database but users are validate agains the Active Directory of a windows 2003
server.
The application works ... it start ... but after click on "login" buttom ... it
show the error:
Error: When calling to the external object function properties. On line 37
of the function f_ldap_logon of the object f_ldap_logon
The application works fine in a windows XP new fresh installation, just I need
to install the java and the oracle 8i client.
------
I am trying with ubuntu 8.10 distro and Fedora 10 (the lastes ubuntu and
fedora) with wine stable 1.0.1
First I install java with wine, and all works fine (I need it for the universal
oracle installer).
After, I install the oracle 8i client ... that it is installed successfully
..................
I try to run the application and it´s works .... the application start and
show me the validation screen but after click enter with the user and password
.... the application show me an error "Class name not found" .... making a
debug with winedbg I could see that something is wrong with the ODBC /OLEDB so
I try to install Winetricks
MDAC 25/27/28 ... I try all, (I have a vmware virtual machine and I have make
several snapshot and reserse it trying all the MDAC).
When I install MDAC28 .... the "Class name not found" error disappears (not
with MDAC27).... but my application show me ...
Error: When calling to the external object function properties. On line 37
of the function f_ldap_logon of the object f_ldap_logon
this is the function (see the bottom):
and this is the line 37
---> adoConnection.Properties("User ID", ls_user)
and wine show me the error:
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
But .... this key is not in my windows XP and others, I put it on google
"6c736db1-bd94-11d0-8a23-00aa00b58e10" and it is something realative to OLEDB
but ... I dont know what is happening.
Please help me if it is possible.
Maybe the bug 5655 has relation ????????????
Please, put in googe 6c736db1-bd94-11d0-8a23-00aa00b58e10 ... there are a lot
of people with the same problem
Thanks you very much.
Francisco.
// f_ldap_logon -> Boolean
// Validar el usuario en el Active directory (LDAP)
// as_dominio
// as_user
// as_password
// VMC GC-3857 17/09/2008 Creación
// VMC GC-3895 29/09/2008 Recuperar la dirección del servidor del LDAP de la
BD. Para que funcione en equipos que no están validados en el dominnio.
OLEObject adoCommand, adoConnection, adoRootDSE
OLEObject adoRecordset
String ls_Query, ls_Value, ls_DNSDomain
String ls_user, ls_pass, ls_domain, ls_red
Integer li_rc
boolean lb_valido
ls_domain = as_dominio
ls_red = as_user
ls_pass = as_password
ls_user = ls_red + '@' + ls_domain
// Create objects
adoCommand = Create OLEObject
adoConnection = Create OLEObject
adoRootDSE = Create OLEObject
// Setup ADO objects
li_rc = adoCommand.ConnectToNewObject("ADODB.Command")
If f_Ldap_ConnectError(li_rc, "ADODB.Command") Then Return FALSE
li_rc = adoConnection.ConnectToNewObject("ADODB.Connection")
If f_Ldap_ConnectError(li_rc, "ADODB.Connection") Then Return FALSE
adoConnection.Provider = "ADsDSOObject"
//Conexión con autentificación de usuario
adoConnection.Properties("User ID", ls_user)
adoConnection.Properties("Password", ls_pass)
adoConnection.Open("Active Directory Provider")
adoCommand.ActiveConnection = adoConnection
//[I]VMC GC-3895 29/09/2008 Recuperar la dirección del servidor del LDAP de la
BD. Para que funcione en equipos que no están validados en el dominnio.
// Determine the domain
//li_rc = adoRootDSE.ConnectToObject("LDAP://RootDSE")
//If f_Ldap_ConnectError(li_rc, "ADODB.Connection") Then Return FALSE
//ls_DNSDomain = adoRootDSE.Get("defaultNamingContext")
SELECT ldap_ip INTO :ls_DNSDomain FROM aplicacion WHERE
upper(nombre)=upper(:gs_siglas_aplicacion) ;
If (SQLCA.SQLCode<>0) Then Return FALSE
//[F]VMC GC-3895 29/09/2008
//Consulta para comprobar si el usuario con el que se ha realizado la conexión
es válido.
ls_Query = "SELECT sAMAccountName "
ls_Query += "FROM 'LDAP://" + ls_DNSDomain + "' "
ls_Query += "WHERE objectClass='user' and objectCategory='person' and
samaccountname='"+ ls_red +"'"
try
// Run the query
adoCommand.CommandText = ls_Query
adoRecordset = adoCommand.Execute
// Recuperar el lod datos del usuario conectado.
//Esto requiere que todo usuario del dominio, tenga permisos para consultar los
datos del ldap.
//Si los usuarios del dominio no tuvieran permisos para consultar el ldap,
habría que quitar las dos sentencias siguientes.
If NOT adoRecordset.EOF Then ls_Value =
String(adoRecordset.Fields("sAMAccountName").Value)
If upper(ls_value) = upper(ls_red) then lb_valido = TRUE
// Close the connection
adoRecordset.Close
catch ( oleruntimeerror orte )
//No tiene permisos
//MessageBox("OLERuntimeError", orte.Text)
end try
// Close the connection
adoConnection.Close
// Destroy objects
Destroy adoCommand
Destroy adoConnection
Destroy adoRootDSE
Return lb_valido
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http://bugs.winehq.org/show_bug.cgi?id=17364
Summary: FineReader 8.0 does not pass through serial number check
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When trying to install Fine Reader 8, after entering serial number, press
'Next' button, but nothing happens: still remaining in the serial number
entering dialog. The number is correct and works well under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=17602
Summary: Macromedia Flash 8 Crashes when the zoom is changed
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heuripedes(a)gmail.com
Created an attachment (id=19770)
--> (http://bugs.winehq.org/attachment.cgi?id=19770)
Backtrace
Macromedia Flash 8 Crashes when the zoom is changed (in the menu option or the
combobox in the right of the document list)
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http://bugs.winehq.org/show_bug.cgi?id=17399
Summary: Giants: Citizen Kabuto - sometimes terrain textures
slide along with view
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
Created an attachment (id=19461)
--> (http://bugs.winehq.org/attachment.cgi?id=19461)
frame 1
Certain levels in the game reliably exhibit a really annoying problem where all
the terrain textures slide seemingly along with the player's view camera, which
results in a complete disorientation of the player.
See the attached screenshots in a series to get the effect of this texture
sliding. Notice that textures on the mountains on the textures also slide but
each polygon retains the same texture.
I'm using a relatively old Wine version because that is what is the latest for
Fedora 9. I'm using Fedora 9 x86_64.
My Giants installation has been patched to version 1.4 and it includes the
"Graphical Revision Mod v1.01" from http://www.giantswd.org/?file=2 .
Additionally, I get a lot of repeated messages in the console saying: "Zero
length vector"
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http://bugs.winehq.org/show_bug.cgi?id=17377
Summary: Total Annihilation: Unhandled page fault on startup
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niko.vuokko(a)tkk.fi
Created an attachment (id=19424)
--> (http://bugs.winehq.org/attachment.cgi?id=19424)
Stderr output on starting the game
When starting the game it gets to change resolution and then crashes back to
desktop without ever showing any game graphics. Looks like it's trying to
access a null pointer.
I've got X server 1.5.3, Intel 4500 GPU, has direct rendering working. This is
the first Wine app I'm testing on the machine.
My Gentoo box is 64-bit, but Wine is 32-bit, installed without any mods.
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http://bugs.winehq.org/show_bug.cgi?id=17312
Summary: Cisco Unified Personal Communicator (all versions)
crashed on launch with buitin oleaut32
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
Seems a bug in oleaut32.OleLoadPicture.
While using native oleaut32.dll, application started but not showed any
pictures (in splash screen, toolbar buttons, etc)
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http://bugs.winehq.org/show_bug.cgi?id=17475
Summary: Baldurs Gate II CD Rom check error
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rudolf(a)rudos.de
after installing baldurs gate II i started the game and then the error came.
wine was not able to check the cd rom driver to check if the original cd is
insert in.
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http://bugs.winehq.org/show_bug.cgi?id=17360
Summary: Space Colony: Sound and map fail.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mentalomega(a)googlemail.com
Space Colony (PC game) installs properly, and the game runs properly.
Later into the game, the sound fails, requiring the user save and close down
the program.
Also, game has an inbuilt map editor, whilst this can be used to create maps,
the game cannot locate them once saved. (though it can locate save games)
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http://bugs.winehq.org/show_bug.cgi?id=17352
Summary: Guiter Hero III will not start --
EXCEPTION_ACCESS_VIOLATION
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spyro.boy(a)gmail.com
Created an attachment (id=19389)
--> (http://bugs.winehq.org/attachment.cgi?id=19389)
error box
I don't remember what version of wine worked last but ever since upgrading to
1.1.14, Guitar Hero III will not start.
I'm currently using git to no avail, and I've attached screencaps of the dialog
box error and debugging information.
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http://bugs.winehq.org/show_bug.cgi?id=17303
Summary: glDrawBuffer systematically throw GL_INVALID_OPERATION
in flush_to_framebuffer_drawpixels
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.gardou(a)laposte.net
Created an attachment (id=19315)
--> (http://bugs.winehq.org/attachment.cgi?id=19315)
+d3d_surface log of supreme commander
Playing supreme commander spams the console with
fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glDrawBuffer(myDevice->offscreenBuffer) @
surface.c / 1271
Attached is a +d3d_surface log of launching supreme commander and exiting after
intro movies.
Options are:
ORM = pbuffer
Multisampling = enabled
rendertargetlockmode = auto
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http://bugs.winehq.org/show_bug.cgi?id=17382
Summary: VI 2.5 cannot invoke vmware-remotemks.exe subprocess to
handle remote console
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
When you click on the "console" button or tab, nothing happens. In Windows this
starts separate executable vmware-remotemks.exe with the arguments such
"vmware-remotemks.exe -@ "vmdbPipeHandle=2724; vm=_ie; gui=true" -H 2628 -R -C
off -P 2 -D"
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http://bugs.winehq.org/show_bug.cgi?id=17230
Summary: autocad 2006 : cpu 100% utilization
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bruckethio(a)yahoo.com
After initializing and importing a drawing in autocad 2006, the CPU raises to
100%. The drawing which I incorporated is not that big in size, but since it
consumes the processor very highly zoom in/out as well as executing different
command makes the application process very very slow
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http://bugs.winehq.org/show_bug.cgi?id=17177
Summary: Can't change resolution on Total Overdose
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuel_jose_silva(a)hotmail.com
On total overdose game, if i change the default resolution (800 x 600) to
another resolution (for example 1024 x 768), the game exits and when i restart
the game, it uses the default resolution.
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http://bugs.winehq.org/show_bug.cgi?id=15975
Summary: Autograph 3.2: Icons not displayed on toolbars
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angeldodger(a)tiscali.co.uk
Created an attachment (id=17165)
--> (http://bugs.winehq.org/attachment.cgi?id=17165)
command line output when app is run
Any help with solving this problem would be much appreciated.
On first install Autograph would crash on startup. This was fixed by using the
native version of msxml3.
The program now appears to be fine apart from the above issue, with icons not
being displayed on any toolbars. I've attached the command line output below.
Any help greatly appreciated.
Andy
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http://bugs.winehq.org/show_bug.cgi?id=17471
Summary: Jane's F/A-18 doesn't run
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)adiemus.org
Installing Jane's F/A-18 works in wine-1.1.14. With a no-cd in place, the game
will run as well. However, nearly the entire screen is black. The debug text
displayed to this point is:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec60,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:ddraw:IDirectDrawImpl_QueryInterface (0x16a598) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface (0x16a598) You may want to contact
wine-devel for help
err:ddraw:IDirectDrawSurfaceImpl_QueryInterface No interface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x16b198): Want to change the
window parameters of HWND 0x80032, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called
with NULL material !!!
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 63
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
The menus seem to function if you click on the right spots. However, trying to
start a mission gives the stack trace included in the following attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17362
Summary: Cannot build wine 1.1.14 on Solaris Express Developer
Eddition
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karel.gardas(a)centrum.cz
Hello,
I'm using Solaris Express Developer Edition 1/08 snv_79b X86 and when trying to
compile wine 1.1.14 on it and I get following error:
uuid.c:112: warning: visibility attribute not supported in this configuration;
ignored
uuid.c:112: warning: visibility attribute not supported in this configuration;
ignored
uuid.c:112: warning: visibility attribute not supported in this configuration;
ignored
rm -f libuuid.a
ar rc libuuid.a uuid.o
ranlib libuuid.a
`libdinput.def.a' is up to date.
../../tools/winegcc/winegcc -B../../tools/winebuild -shared ./acledit.spec
main.o -o acledit.dll.so -lkernel32 ../../libs/port/libwine_port.a
-lsocket -lnsl
Undefined first referenced
symbol in file
RaiseException ../../dlls/winecrt0/libwinecrt0.a(stub.o)
DisableThreadLibraryCalls main.o
ld: fatal: Symbol referencing errors. No output written to acledit.dll.so
collect2: ld returned 1 exit status
winegcc: gcc failed
*** Error code 2
make: Fatal error: Command failed for target `acledit.dll.so'
Current working directory /tmp/wine-1.1.14/dlls/acledit
*** Error code 1
The following command caused the error:
cd acledit && make
make: Fatal error: Command failed for target `acledit'
Current working directory /tmp/wine-1.1.14/dlls
*** Error code 1
The following command caused the error:
cd dlls && make
make: Fatal error: Command failed for target `dlls'
Compilation failed, aborting install.
I've tried recommended way of unpacking wine and then cd wine-1.1.14; bash
./tools/wineinstall
Thanks,
Karel
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http://bugs.winehq.org/show_bug.cgi?id=17332
Summary: Cisco IP Communicator 2.1.4 sometimes hang up on start
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
Console has messages at that moment:
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),2,3,(nil),0,(nil)) - stub!
err:ole:create_server class {dc203f7c-db36-43ab-880f-d6cf82d55737} not
registered
err:ole:CoGetClassObject no class object {dc203f7c-db36-43ab-880f-d6cf82d55737}
could be created for context 0x4
err:ole:create_server class {2077defb-f365-4bcb-b28f-d99f0ff281b2} not
registered
err:ole:CoGetClassObject no class object {2077defb-f365-4bcb-b28f-d99f0ff281b2}
could be created for context 0x4
err:ole:create_server class {983b3350-8948-43d1-a82e-7d9fde51dc64} not
registered
err:ole:CoGetClassObject no class object {983b3350-8948-43d1-a82e-7d9fde51dc64}
could be created for context 0x4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),2,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=17274
Summary: Cold Fear bug
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lfurik(a)gmail.com
Steam version of Cold Fear is unplayable. Game movies are too slow, textures
are transparent.
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http://bugs.winehq.org/show_bug.cgi?id=17080
Summary: artefact with dxlevel 90 (Counter-Strike: Source)
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
Created an attachment (id=18900)
--> (http://bugs.winehq.org/attachment.cgi?id=18900)
artefact with dxlevel 90
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
see images in attachment
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http://bugs.winehq.org/show_bug.cgi?id=15853
Summary: Bug on Perfect World (Alsa or OSS)
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)muramatsu.eti.br
Hi all,
When running Perfect World game, after first window (where you click Play), the
game crashs, no sound.
This problem occurns in 80% of game loading. Sometime the sound is oks.
I'm using wine 1.1.2 with patch to animated cursor running in a Archlinux.
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http://bugs.winehq.org/show_bug.cgi?id=19831
Summary: fullscreen in PDF viewer stopped working after upgrade
to beta
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davideps(a)umich.edu
Hello,
I'm running Ubuntu Jaunty.
I use the free PDF-Xchange viewer from Tracker Software (ver 2.0 build 42.2).
In Wine 1.0.1 the fullscreen view (F12) works fine.
I upgraded to Wine 1.1.28, which I thought necessary to get Google Sketchup
working. (Sketchup appears to function fairly well now.)
But, the fullscreen view in the PDF now "bounces" immediately back to non-full
screen. I tried this under Wine set to XP and to Vista. That about covers my
troubleshooting skills...
Anyway--this is not earthshattering--but something hopefully that may get fixed
one day.
thank you for all the great work and a great product,
-david
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http://bugs.winehq.org/show_bug.cgi?id=19806
Summary: Tales of Monkey Island Chapter 2 Siege of Spinner Cay
crashes when quitting
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=23199)
--> (http://bugs.winehq.org/attachment.cgi?id=23199)
wine-1.1.27 log
The named game crashes at the end after the game has been quit.
It does not crash when quitting from the main menu before starting a game.
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http://bugs.winehq.org/show_bug.cgi?id=22818
Summary: winedbg starts with a first chance exception
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=28178)
--> (http://bugs.winehq.org/attachment.cgi?id=28178)
terminal output
In Wine-1.2-rc1 when I start winedbg on any windows executable, it always
generates a first chance exception.
Regression testing resulted the following commit:
bb33cebe3f7b24759aa47238a33197bbf73cfcb1 is the first bad commit
commit bb33cebe3f7b24759aa47238a33197bbf73cfcb1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed May 19 12:14:03 2010 +0200
user32: Store a pre-computed alpha bitmap for 32-bpp icons with an alpha
channel.
:040000 040000 50111d24987ad7db2b2e8c32fb9dbe139ed5504e
b6f95a273c5743293012092f66fa8b17de4885e8 M dlls
However, I couldn't revert the patch cleanly on top of Wine-1.2-rc1: several
hunks failed.
Fedora 12 x86
Wine-1.2-rc1 compiled from source (CFLAGS="-g -gdwarf-2 -O0)
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http://bugs.winehq.org/show_bug.cgi?id=14811
Summary: Default Menu Style
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarosser06(a)gmail.com
Binary package hint: wine
There are two different menu styles in Windows/Wine, and the flat style looks
better. (It's the default in WinXP until you change your theme.) It can be
selected by flipping a bit in user.reg:
"UserPreferenceMask"=hex:10,00,00,80
change to:
"UserPreferenceMask"=hex:10,00,02,80
http://blogs.msdn.com/tonyschr/archive/2004/05/10/129412.aspxhttp://www.codeproject.com/KB/menus/flatmenuform.aspx
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http://bugs.winehq.org/show_bug.cgi?id=10885
Summary: Some bitmaps are drawn topside-down (Lazarus 0.9.24)
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=9788)
--> (http://bugs.winehq.org/attachment.cgi?id=9788)
Lazarus 0.9.24 being run under WINE 0.9.51
Some icons are drawn incorrectly in Lazarus 0.9.24 (win32 version).
Please see attachments.
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http://bugs.winehq.org/show_bug.cgi?id=20100
Summary: World of Warcraft crashing after being at the bank,
AH, etc.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viktor.metal(a)hotmail.com
Created an attachment (id=23669)
--> (http://bugs.winehq.org/attachment.cgi?id=23669)
Backtrace from the WoW-crash
The problem is regarding World of Warcraft crashes.
Now. It ONLY crashes after I've been to the bank, Class trainer, Auction house
or Riding skill trainer In-game. And not WHILE I'm doing these things but
AFTERWARDS when I'm finished and start moving away from them. That's when the
crash occurs. *I've been able to recreate it on several occassions*
Here is another funny thing. If I. While I stand with e.g. the Auction house
tab open and then zoom in to first-person view before closing it down *Or
before i start moving at least* Then the crash does not occur. Strange I know.
I have the latest version of Wine; 1.1.29
And I run it on Ubuntu Linux Jaunty Jackalope.
Posting an Attachment with the Backtrace from the debugger.
Would be grateful for any help.
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http://bugs.winehq.org/show_bug.cgi?id=20527
Summary: wine iexplore crashes with charset=gb2312 (with
testcase)
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=24464)
--> (http://bugs.winehq.org/attachment.cgi?id=24464)
Reduced testcase
Reduction attached.
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http://bugs.winehq.org/show_bug.cgi?id=21405
Summary: IE6 / IE7 crashes with "longjmp causes uninitialized
stack frame"
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://forum.winehq.org/viewtopic.php?p=38270
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chewi(a)aura-online.co.uk
Created an attachment (id=25776)
--> (http://bugs.winehq.org/attachment.cgi?id=25776)
Wine output
Using the latest winetricks, I've installed ie6 and ie7 (separately) on my x86
Gentoo machine. In both cases, after loading a page, iexplore.exe always
terminates with "longjmp causes uninitialized stack frame". Interestingly, this
doesn't happen on my x86-64 Gentoo machine. However, the 32-bit system is more
up-to-date. For instance, it has glibc 2.11 while the 64-bit system has 2.10.
I'm not the only person to have encountered this. See the given URL for a forum
thread where a Ubuntu user has also encountered it. It may be easy for you to
reproduce. Note that this occurs on all recent Wine releases back from 1.1.34
to 1.1.36.
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http://bugs.winehq.org/show_bug.cgi?id=18807
Summary: OneNote 2007 installer crashes during installation
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vignesh.uses.ubuntu(a)gmail.com
While I am installing OneNote, all of a sudden, it crashed during the middle of
the installation, saying that setup experienced an error. I have absolutely no
idea what the problem is, and where it is exactly, but all I know is that the
installation stops halfway.
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http://bugs.winehq.org/show_bug.cgi?id=22233
Summary: CDBurnerXP Pro 3 help content is blank in Win98 mode
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27140)
--> (http://bugs.winehq.org/attachment.cgi?id=27140)
Terminal output
The help file for CDBurnerXP Pro 3 displays correctly in WinXP mode, but in
Win98 mode, the content on the right side isn't displayed - the entire section
is black instead. It works with native mshtml (from winetricks ie6).
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http://bugs.winehq.org/show_bug.cgi?id=19694
Summary: Game Evil Genius crashes with a division by zero
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poldy(a)nightsabers.org
Created an attachment (id=22993)
--> (http://bugs.winehq.org/attachment.cgi?id=22993)
Debug output
Shortly after starting the game and before the game's menu a division by zero
occurs.
The game is the pristine version from gog.com, no no-cd crack or the like were
used. Wine-version is the 1.1.26 packaged for Debian by WineHQ. Os is Debian
unstable/amd64.
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http://bugs.winehq.org/show_bug.cgi?id=18071
Summary: Core Media Player - installer "Cannot read access
control list"
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://www.tucows.com/preview/299014
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
My roommate despises VLC, and is in love with this media player. Step 1 in his
dogfood transition to Ubuntu would be getting this media player to work in
Wine.
First problem: on install, get this error. It's been reported on wine-users
(http://www.winehq.org/pipermail/wine-users/2008-March/031475.html) but I
haven't seen a bug for it. Looks like it may be related to NTFS ACL's.
Error
Cannot read access control lists.
Error code: 1400
OK
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http://bugs.winehq.org/show_bug.cgi?id=21644
Summary: Desktop icons created with black background
Product: Wine
Version: 1.0.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
+ "WildLife Park 2" and
- "Jack Keane"
were installed the same day on MacOS with wine-1.1.34. While WLP2's desktop
icon looks good, Jack Keane's icon is created with a black background (both
border and inside the steering wheel). This black background bug is not new to
me. It also affected the desktop icons of
- "Ankh" (the first from the trilogy),
- "Geheimakte Tunguska",
- "Felix abenteuerliche Reise",
- "Kleiner Eisbär, kennst Du den Weg?"
and several other titles when I installed them in Linux long ago (some prior to
Wine-1.0). Other installs are not affected, e.g.
+ "Geheimakte 2".
You may scan ~/.loal/share/icons/ for all the icons that Wine created over time
on your HD.
Perhaps another issue, perhaps related: I thought .xpm would be created in
~/.local/share/icons/ only as a fallback when libpng is not available. Well,
Jack Keane's icon was created in one format, WLP2's in the other one. How
comes?
The png vs. xpm issue was re-raised recently in wine-devel:
http://www.winehq.org/pipermail/wine-devel/2010-February/081560.html
BTW, ImageMagick also sets a black background when converting .ico to .png.
OTOH, Eye of Gnome (eog) "Save as" works, so I've been using it to convert .ico
files found on CD to .png icons for .desktop/.command files (the MacOS Finder
displays only .png, KDE and Gnome display both .xpm and .png).
Bug #20924 seems related (black background for icon inside application). Bug
#201 seems different to me: there should be no app calling a DIB function
rather than a strictly Wine-internal CreateDesktopIconFromIcoInExeStructure
invoked by the installer. Also, there's no single console log message about dib
or graphics during installation.
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http://bugs.winehq.org/show_bug.cgi?id=15425
Summary: Error when running Synthmaker
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.synthmaker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kunitoki(a)gmail.com
Created an attachment (id=16291)
--> (http://bugs.winehq.org/attachment.cgi?id=16291)
starting the program
You will need to copy mfc71.dll and msvcrt71.dll inside the Synthmaker
directory after install. It doesn't work, probably beacuse the application uses
a mixed OpneGL / Bitmap implementation. If this is going to work, a lot of
other trouble applications will work (i think).
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http://bugs.winehq.org/show_bug.cgi?id=17691
Summary: Atlas.ti fails with GDI+ Error: Not Implemented
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://www.atlasti.com/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
tried the application with wine 1.0.1 and 1.1.15
old:
wine: Call from 0x7b845910 to unimplemented function
gdiplus.dll.GdipGetImageDecodersSize, aborting
wine: Unimplemented function gdiplus.dll.GdipGetImageDecodersSize called at
address 0x7b845910 (thread 001a), starting debugger...
wine: Call from 0x7b845910 to unimplemented function
gdiplus.dll.GdipGetImageItemData, aborting
wine: Call from 0x7b845910 to unimplemented function
gdiplus.dll.GdipGetImagePalette, aborting
fixme:shell:ISvItemCm_fnInvokeCommand Unhandled Verb 7013l
fixme:shell:ISvItemCm_fnInvokeCommand Unhandled Verb 7013l
fixme:exec:SHELL_execute flags ignored: 0x00004000
wine: Call from 0x7b845910 to unimplemented function
gdiplus.dll.GdipGetImageDecodersSize, aborting
wine: Unimplemented function gdiplus.dll.GdipGetImageDecodersSize called at
address 0x7b845910 (thread 001e), starting debugger...
wine: Call from 0x7b845910 to unimplemented function
gdiplus.dll.GdipGetImageItemData, aborting
fixme:shell:DllCanUnloadNow stub
new:
fixme:gdiplus:GdipGetImageDecodersSize 0x33f714 0x33f724 stub!
fixme:gdiplus:GdipGetImageDecoders 0 0 0xe40150 stub!
the application shows a dialog with:
GDI+ Error: Not Implemented
The application demo can be downloaded and installed free of charge but some
registration is required.
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http://bugs.winehq.org/show_bug.cgi?id=17846
Summary: Wine lacks 64-bit gecko
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://wiki.winehq.org/Gecko
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Running winetest on 64-bit isn't too useful yet, but is even harder since we
don't yet have a 64-bit build of gecko.
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http://bugs.winehq.org/show_bug.cgi?id=18417
Summary: Navision 4.0 SP3 crashes on the start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratovich_m_v(a)ukr.net
Navision 4.0 SP3 doesn't work. Crashes on the start.
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http://bugs.winehq.org/show_bug.cgi?id=17925
Summary: Winetest segfaults if (32-bit) gecko is installed
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Strange bug, but winetest64 is repeatedly segfaulting if gecko is installed:
fixme:win:EnumDisplayDevicesW ((null),0,0x7f89c313f0e0,0x00000000), stub!
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7f89c53283f0) Surface already
locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7f89c5328d30) Surface already
locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7f89c5328d30) Surface already
locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7f89c53323f0) Surface already
locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7f89c53323f0) Surface already
locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7f89c5332d30) Surface already
locked
Segmentation fault (core dumped)
after ddraw:visual o.0. I can't see why on earth it would segfault there, but
if I remove the geckourl from the registry, winetest64 runs to completion.
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http://bugs.winehq.org/show_bug.cgi?id=13819
Summary: Wrong codepage used for console output
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this problem, run the following command (that's assuming you have
a UTF-8 xterm, otherwise replace UTF-8 with ISO-8859-1 or the appropriate
encoding):
LANG=fr_FR.UTF-8 ./programs/start/start /help
You will notice that all the accentuated characters are missing. This is
because start.c converts the Unicode resource string to the
GetConsoleOutputCP() encoding in the output() function. I think that's correct
but GetConsoleOutputCP() systematically return "850" as the codepage, even if I
change the [Nls\Codepage]/OEM value in the registry.
One hack to fix this is to replace the GetConsoleOutputCP() call with CP_UNIXCP
but I guess that would be wrong in the case where we're running in the Wine
console.
So I think that when the console is a regular Unix terminal
GetConsoleOutputCP() should return the CP_UNIXCP codepage.
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http://bugs.winehq.org/show_bug.cgi?id=19107
Summary: Overlod 2 - Game Crashes
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hallvar_helle(a)damedoen.com
When Running Ovelord2.exe the game chrashes. Wine Chrash window stays hidden
buts shows when alt-tabbing
attatched Console output for >wine Overlord2.exe
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http://bugs.winehq.org/show_bug.cgi?id=16565
Summary: Tarzan Demo: Crashes while starting.
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.download.com/Tarzan-demo/3000-7563_4-
10032563.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Tarzan crashes while starting with an error code.
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http://bugs.winehq.org/show_bug.cgi?id=15785
Summary: Serious Sam II(v 2.066): 3d graphics don't work and
movies don't play.
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsxbox(a)gmail.com
Created an attachment (id=16902)
--> (http://bugs.winehq.org/attachment.cgi?id=16902)
error log
I can start application and enter menu, but when I try to start playing, only
black screen is shown. There are message "Video card was changed. Select
"quality auto adjustment" in settings menu", but when I do it, application
hungs.
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http://bugs.winehq.org/show_bug.cgi?id=20139
Summary: Fritz 11 crash when using 3D chessboard
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
Created an attachment (id=23720)
--> (http://bugs.winehq.org/attachment.cgi?id=23720)
terminal output
Fritz 11 is working with 2D chessboard but when selecting 3D, game crash with:
wine: Unimplemented function d3dx9_36.dll.D3DXCreateTextureFromFileExA called
at address 0x7b844633 (thread 001b), starting debugger..
Using winetricks d3dx9 doesn't help (in fact it makes it even worse, instead of
only aplication crash I get a serious xserver crash.)
Only change to default settings was disabling anti aliasing (in order to evade
bug 18333)
My system: Ubuntu 8.10, Radeon X1600 mobile, fglrx driver version: 8.593.
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http://bugs.winehq.org/show_bug.cgi?id=18650
Summary: FFXI - POL screen flipping potential-fix causes crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dereck(a)gmail.com
Created an attachment (id=21363)
--> (http://bugs.winehq.org/attachment.cgi?id=21363)
Terminal output from crash.
I installed Final Fantasy XI as per the appdb instructions and it worked as
well as it could, but like every other system I installed on POL would flip
upside down constantly. In the comments there is a posted solution of sorts to
the fliping:
adding the following key with regedit fixes this problem:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"OffscreenRenderingMode"="fbo"
If I add this key, POL crashes before it can load, terminal output attached.
Graphics card Info:
01:05.0 VGA compatible controller: ATI Technologies Inc RC410 [Radeon Xpress
200M]
Subsystem: Toshiba America Info Systems Device ff04
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx-
Status: Cap+ 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 66 (2000ns min), Cache Line Size: 32 bytes
Interrupt: pin A routed to IRQ 17
Region 0: Memory at d0000000 (32-bit, prefetchable) [size=256M]
Region 1: I/O ports at 9000 [size=256]
Region 2: Memory at c0000000 (32-bit, non-prefetchable) [size=64K]
[virtual] Expansion ROM at c0020000 [disabled] [size=128K]
Capabilities: [50] Power Management version 2
Flags: PMEClk- DSI- D1+ D2+ AuxCurrent=0mA
PME(D0-,D1-,D2-,D3hot-,D3cold-)
Status: D0 PME-Enable- DSel=0 DScale=0 PME-
Capabilities: [80] Message Signalled Interrupts: Mask- 64bit- Queue=0/0
Enable-
Address: 00000000 Data: 0000
Kernel modules: radeonfb
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http://bugs.winehq.org/show_bug.cgi?id=17828
Summary: AnzioWin: 2 taskbar entries for each running instance
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System:
Ubuntu 8.04
Wine 1.1.17 (binary from WineHQ APT Repository)
I'm using an app which when launched will show 2 taskbar entries (2 rectangular
things on the taskbar) for every instance running, instead of just 1.
This is a problem because only 1 of those is active and responds to clicks to
get focus / come in the foreground, so the user is confused, especially if he
has more than one instance running (ie: 2 instances = 4 taskbar entries).
Steps to reproduce:
1) Download and install (9MB)
http://www.anzio.com/pub/anzio16/anziowinsetup.exe
(30 days demo, 15 seconds nag screen at every launch)
2) Click on the new menu icon
programs -> Anzio 16 -> Anzio 16 (default connection)
3) Select vt220
4) wait 15 seconds at nag screen
5) Select telnet/ssh whatever and type an IP address in the upper right text
box (ie: the very same Linux box you are testing on) and press "connect".
6) Observe that in the taskbar you have 2 entries
1st "Anzio"
2nd "AnzioWin <ip.address.you.used>"
If you minimize the window, only one of those entries is active.
On Windows you only get 1 taskbar entry.
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http://bugs.winehq.org/show_bug.cgi?id=18360
Summary: Implement ntoskrnl.exe.MmMapIoSpace
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/314498
Lack of this function is causing an application crash, although I'm not sure
the application would work with the function either.
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http://bugs.winehq.org/show_bug.cgi?id=17764
Summary: Cannot use "Edit in Edit image window" in Canon DPP
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theholyettlz(a)googlemail.com
Created an attachment (id=19986)
--> (http://bugs.winehq.org/attachment.cgi?id=19986)
Backtrace
On Canon DPP 3.5.1 (and prior versions, I believe it started with a Wine update
although I cannot remember which), using "Edit in Edit image window" in
DPPViewer.exe (select one or more images, click View, Edit in Edit image
window) results in the main window disappearing. DPPEditor.exe is started (as
it should be, this produced the Edit image window) but for some reason is not
displayed. Killing it results in the reappearance of the DPPViewer.exe window.
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http://bugs.winehq.org/show_bug.cgi?id=13222
Summary: "King's Bounty: the Legend" crashes on start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapone2002(a)yandex.ru
King's Bounty: the Legend crashes on start with two "Unhandled exception"
errors. More information - on this screenshot
http://moikartinki.ru/view_image/806dc2217/snapshot1.jpg
I think it's something with DirectX, because KB don't want to start even in
WinXP if the last DirectX (April_2008) is not installed
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http://bugs.winehq.org/show_bug.cgi?id=19154
Summary: Recent Blizzard Downloader crashing during download
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://worldofwarcraft.com/ptr
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
The very recent WoW-0.2.0.10026-to-0.2.0.10048-enGB-downloader.exe crashes when
it starts to download a patch. Older versions of the downloader do not.
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=18622
Summary: regedit: Changing a key's case results in "File
Exists" error
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Steps to reproduce:
- Create a new key, for example "Direct3d"
- Change the key's case to, for example, "Direct3D"
- An error pops up saying "File Exists"
- The key should be renamed accordingly instead
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http://bugs.winehq.org/show_bug.cgi?id=19355
Summary: Link to the previous version announcement in section
"changes since <previous version>"
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: v_cadet(a)yahoo.fr
Hello.
In section “Changes since <version>” of Wine announcements I think it'd be nice
to have a hyperlink to the announcement on the given version (i.e.
http://www.winehq.org/announce/<version>), so that we can browse changes that
occurred previously.
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http://bugs.winehq.org/show_bug.cgi?id=18187
Summary: Heroes of Might and Magic V - Tribes of the East - Crash
after cutscene
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spider(a)alternating.net
Created an attachment (id=20664)
--> (http://bugs.winehq.org/attachment.cgi?id=20664)
Crash log
The game crashes (reliably and reproducably) after a certain cutscene.
Ubuntu 9.04 64-Bit with 6GB RAM
Waves% wine --version
wine-1.1.19
Waves% cat /proc/driver/nvidia/version
NVRM version: NVIDIA UNIX x86_64 Kernel Module 180.44 Tue Mar 24 05:46:32 PST
2009
GCC version: gcc version 4.3.3 (Ubuntu 4.3.3-5ubuntu4)
Waves% uname -a
Linux Waves 2.6.28-11-generic #42-Ubuntu SMP Fri Apr 17 01:58:03 UTC 2009
x86_64 GNU/Linux
Waves% cat /proc/driver/nvidia/cards/0
Model: GeForce 7800 GTX
IRQ: 16
Video BIOS: 05.70.02.11.24
Card Type: PCI-E
DMA Size: 39 bits
DMA Mask: 0x7fffffffff
Bus Location: 01.00.0
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http://bugs.winehq.org/show_bug.cgi?id=16048
Summary: crash with "rose online"
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hisoka2501(a)free.fr
I have a crash with rose online:
adamaru@blackpearl:~/.wine/drive_c/Program Files/Ruff-Rose$ wine RoseOnline.exe
adamaru@blackpearl:~/.wine/drive_c/Program Files/Ruff-Rose$
err:seh:setup_exception_record stack overflow 1788 bytes in thread 001e eip
7bc36ad0 esp 00240c34 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x7ecbbec0 "user_main.c:
USER_SysLevel" wait timed out in thread 0020, blocked by 001e, retrying (60
sec)
the game was installed with wine 1.1.8 normaly
kernel: 2.6.27-7
distribution: ubuntu 8.10
WINRDEBUG=+seh,+tih,+relay
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http://bugs.winehq.org/show_bug.cgi?id=15914
Summary: TryWoW.exe WoW trial installer hangs extremely long on
startup
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: https://signup.worldofwarcraft.com/trial/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=17095)
--> (http://bugs.winehq.org/attachment.cgi?id=17095)
WINEDEBUG=+shdocvw
Upon launching the World of Warcraft Trial downloader (1.4.0.171), the
application hangs for over five minutes before anything happens.
The only console output is
fixme:shdocvw:PersistStreamInit_Load (0x12ee78)->(0x33e924)
fixme:shdocvw:OleControl_FreezeEvents (0x12ee78)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x12ee78)->(0)
And a few seconds later:
fixme:shdocvw:WebBrowser_Stop (0x12ee78)
Then, an empty "Alert" window with only an OK button and a red cross image
appears, and under this window the EULA. Only the following output is given:
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x12ee78)
fixme:shdocvw:OleObject_Close (0x12ee78)->(1)
Clicking Disagree on the EULA closes the app and outputs:
err:dialog:EndDialog got invalid window handle ((nil)); buggy app !?
Attached is a log with WINEDEBUG=+shdocvw
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http://bugs.winehq.org/show_bug.cgi?id=22923
Summary: "Cannot read access control list.Error code: 1400"
with Tap'Touche Installer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Hi,
When I try to install this software, I got the "Cannot read access control
list.Error code: 1400" message while installing it.
After clicking ok 2 or 3 times, the setup goes on and ends without any other
error.
Moreover, the software works perfectly in wine so I'm just reporting this bug
(P5) to just see if someone could fix it.
Here is the interesting part of the WINEDEBUG=+relay log
0027:Call shlwapi.wvnsprintfA(0064df5c,00000400,1000241c "Adjusting %s
permissions for %s",0064e368) ret=100010a6
0027:Ret shlwapi.wvnsprintfA() retval=00000046 ret=100010a6
0027:Call user32.SetWindowTextA(00000000,0064df5c "Adjusting directory
permissions for C:\\Program Files\\Tap'Touche 5\\Jeux") ret=100010b9
0027:Ret user32.SetWindowTextA() retval=00000000 ret=100010b9
0027:Call advapi32.GetNamedSecurityInfoA(0064e3bc "C:\\Program
Files\\Tap'Touche
5\\Jeux",00000001,00000004,00000000,00000000,0064e3a4,00000000,00000000)
ret=100013c8
0027:Ret advapi32.GetNamedSecurityInfoA() retval=00000057 ret=100013c8
0027:Call KERNEL32.GetLastError() ret=100013d2
0027:Ret KERNEL32.GetLastError() retval=00000578 ret=100013d2
0027:Call shlwapi.wvnsprintfA(0064df54,00000400,100023e8 "Cannot read access
control list.\r\nError code: %d",0064e36c) ret=100010dc
0027:Ret shlwapi.wvnsprintfA() retval=00000032 ret=100010dc
0027:Call user32.MessageBoxA(00020020,0064df54 "Cannot read access control
list.\r\nError code: 1400",00000000,00040010) ret=100010f6
0009:Call window proc 0x6861ae52
(hwnd=0x20020,msg=WM_CANCELMODE,wp=00000000,lp=00000000)
The last parameter of GetNamedSecurityInfoA is NULL and it fails on most
Windows exactly as wine do.
(see https://testbot.winehq.org/JobDetails.pl?Key=2386
-559038737 is DEADBEEF, I'm quite new with these testing stuff)
However, On my virtual XP, it works (no error).
If anyone has an idea...
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http://bugs.winehq.org/show_bug.cgi?id=17699
Summary: World In Conflict 1.010: New launcher crashes preventing
application usage
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://massgate.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dfagan1(a)pride.hofstra.edu
Created an attachment (id=19898)
--> (http://bugs.winehq.org/attachment.cgi?id=19898)
Terminal output from Wic
The latest version of world in conflict now includes a launcher that wraps both
versions of the game, preventing directly loading in. The launcher starts, and
runs for at most a few seconds before silently crashing.
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http://bugs.winehq.org/show_bug.cgi?id=22526
Summary: Winsock stub functionality
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krivoshey(a)mksbalashihi.ru
Out of winsock stub:
Found with MetaQuotes MetaTrader 5.x software.
Networking functionality has failed with message:
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{25a207b9-ddf3-4660-8ee9-76e58c74063e}: stub
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http://bugs.winehq.org/show_bug.cgi?id=13641
Summary: Sipru Beta 1.2.9 Doesn't Start
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11884
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kemal.yaylali(a)gmail.com
Created an attachment (id=13622)
--> (http://bugs.winehq.org/attachment.cgi?id=13622)
Sipru Log.
When I try to run Sipru.exe I got several "saxxmlreader_QueryInterface" errors.
Splash screen & system tray icon appears but with a warning window: "Couldn't
eastablish a connection with our servers, Try again".
When I try the update component of Sipru (Updater.exe) I got
"fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot"
over & over again...
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http://bugs.winehq.org/show_bug.cgi?id=22574
Summary: Blockland v14 freezes on startup
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://blockland.us
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: racecar56(a)gmx.com
Blockland v14's freezes on startup. No console fuss or any other abnormal
things (other than the freeze itself) is visible. The GUI (that was
unfortunately frozen) appears to look normal. The console is also unable to be
typed into. Closing the console gets Blockland out of your way.
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http://bugs.winehq.org/show_bug.cgi?id=22540
Summary: CMake hangs when trying to detect and test MinGW
compiler (gcc.exe & g++.exe)
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
CMake hangs when trying to detect a usable Compiler, preferable MinGW, assuming
`-G "Unix Makefiles"' has been set as commandline argument.
CMake is also consuming a significant amount of CPU.
Excpected output when running cmake natively (example):
$ cmake .
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Configuring done
-- Generating done
-- Build files have been written to: /home/user/somepath
Actual Output:
$ wine cmake . -G 'Unix Makefiles'
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: C:/MinGW/bin/gcc.exe
(... nothing happens, just consuming CPU)
MinGW is installed into C:\MinGW, CMake (latest version from cmake.org) is
Installed into C:\CMake.
The projectfile (CMakeLists.txt) is working properly, and I've tested the
project successfully on Windows XP SP2, using exactly the same CMake version,
creating projectfiles for MinGW, VisualStudio and SunStudio, so it's most
certainly not the CMakeLists.txt who's causing the bug.
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http://bugs.winehq.org/show_bug.cgi?id=22504
Summary: Bioshock: fog renders red
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://www.gamershell.com/download_20697.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27573)
--> (http://bugs.winehq.org/attachment.cgi?id=27573)
terminal output
Regression caused by:
adf4ca2e23873811a22fc82022f5d7753e9d569a is first bad commit
commit adf4ca2e23873811a22fc82022f5d7753e9d569a
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Feb 1 13:52:58 2010 +0100
wined3d: Handle a zero source value for WINED3DSIH_RSQ.
:040000 040000 ab263cdcbc9159b5748ba4ec13bdb50172816ef3
2566b7788ab4edd5011e2fb3af484f1f5cc67943 M dlls
Originally pointed out in bug 19511, but a new bug was never filed. Bug 21876
is also related to this commit, but the attached patch does not fix the fog in
Bioshock.
card is an nvidia 9800 gtx+, drivers are 195.36.15.
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http://bugs.winehq.org/show_bug.cgi?id=21568
Summary: advapi32/crypt tests crash with +heap
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://test.winehq.org/data/7aaaf738ecd06c12bfd69200ee
74abd5cc9aef8b/wine_ae-ub910-heap/advapi32:crypt.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=26007)
--> (http://bugs.winehq.org/attachment.cgi?id=26007)
terminal output
=>0 0x7ec1ac0d CryptSetKeyParam+0x98(hKey=1334760, dwParam=4, pbData="",
dwFlags=4) [/home/austin/wine-git/dlls/advapi32/crypt.c:1961] in advapi32
(0x0063fcf8)
...
0x7ec1ac0d CryptSetKeyParam+0x98
[/home/austin/wine-git/dlls/advapi32/crypt.c:1961] in advapi32: movl
0x0(%eax),%eax
1961 if (!key || !pbData || !key->pProvider || key->pProvider->dwMagic !=
MAGIC_CRYPTPROV)
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http://bugs.winehq.org/show_bug.cgi?id=21027
Summary: Lego Digital Designer hangs on startup
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.lego.com/eng/factory/design/ldd.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitkukissa(a)gmail.com
After loading the initial "startup" screen the LDD starts consuming 50% of a
dual core CPU and hangs.
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http://bugs.winehq.org/show_bug.cgi?id=20828
Summary: InstallUtil.exe fails on "Appraise It" setup
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.brewster(a)comcast.net
Created an attachment (id=24956)
--> (http://bugs.winehq.org/attachment.cgi?id=24956)
Error report a la Microsoft.
All files from ftp://www.sfrep.com/dloads/web_setup downloaded, unzipped and
wine loaded OK. Installing AppraiseIt v.8.3 started OK. First error report
from .NET Framework InstallUtil. See att.
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http://bugs.winehq.org/show_bug.cgi?id=20429
Summary: X3 Terran Conflict (v 2.5) - intermittent cursor
problems
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DavidWalley(a)googlemail.com
Cursor response is less smooth than in native Windows, and occasionally the
cursor seems to get "jammed", typically in "down".
Can usually be fixed by waiting, typically by moving cursor in opposite
direction, but not always.
This can be alleviated, though not entirely eliminated, by use of mouse rather
than cursor keys wherever possible, and trying not to hold one of the cursor
keys for extended periods, particularly when navigating long lists in menus.
Similar effects seen in X3 Reunion.
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http://bugs.winehq.org/show_bug.cgi?id=19849
Summary: Links 2003 does not run
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://linkscountryclub.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: firesword14(a)yahoo.com
Created an attachment (id=23264)
--> (http://bugs.winehq.org/attachment.cgi?id=23264)
Log
Can install either the download version or trial version (see link).
Error Dialog comes up and have to CTRL-C out of wine
Log attached
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http://bugs.winehq.org/show_bug.cgi?id=19414
Summary: Excel 2003 & 2007 crash trying to run macros
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=22530)
--> (http://bugs.winehq.org/attachment.cgi?id=22530)
crash log trying to run a macro in Excel 2007
Excel 2003 & 2007 can now record macros, but crash trying to run them. Native
oleaut32.dll (copied from my XP partition) solves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=19093
Summary: Canon DPP: Editor window quits unexpectedly when
zooming to 100%
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://software.canon-europe.com/products/0010513.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theholyettlz(a)googlemail.com
Created an attachment (id=22040)
--> (http://bugs.winehq.org/attachment.cgi?id=22040)
Debug output of DPP under Wine 1.1.23
Starting with Wine 1.1.24 (from Fedora repos), attempting to view images at
100% zoom in Canon Digital Photo Professional editor windows results in those
windows (which I believe run as a separate application) quitting unexpectedly.
This function works fine with Wine 1.1.23.
I have attached logs from WINEDEBUG=warn+all for both versions. The only major
difference I have observed is the presence of messages like
wine client error:25: write: Bad file descriptor
with Wine 1.1.24.
[Canon DPP (updater) 3.6.1 may be downloaded from
http://software.canon-europe.com/products/0010513.asp (AppDB 1988).
Unfortunately, the installer for it is broken under Wine (Bug 16817); to get it
to work, I have to install a 3.4 version, install the 3.6 under Windows, and
then copy the files.]
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http://bugs.winehq.org/show_bug.cgi?id=18955
Summary: SupremeCommander: GPGNet fails to install
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21812)
--> (http://bugs.winehq.org/attachment.cgi?id=21812)
Autorun screen
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
I start autorun.exe from DVD of SupremeCommander Forged Alliance and see screen
like in attachment.
The problem is that when i try to click on GPGNet then nothing happen and it
should start installing this component. In terminal there is:
fixme:advapi:LookupAccountNameW (null) L"NSLW" (nil) 0x33f77c (nil) 0x33f780
0x33f774 - stub
fixme:advapi:LookupAccountNameW (null) L"NSLW" 0x14f7e0 0x33f77c 0x14f598
0x33f780 0x33f774 - stub
fixme:msi:MsiGetMode 1 4
wineserver: file_set_error() can't map error: Function not implemented
fixme:msi:MsiGetMode 1 4
wineserver: file_set_error() can't map error: Function not implemented
err:msi:ITERATE_Actions Execution halted, action L"VSDCA_VsdLaunchConditions"
returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=18401
Summary: Cars won't be renderer with PC3 shaders
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
This is a new bug in 1.1.21. It was working on 1.1.20, but generally 1.1.21
with PC3 works better. Some effects look better in 1.1.21. The only problem is
that you wont see any cars. Ghost cars are working and you can see all of the
car shadows.
This has to do something with the new shader code in 1.1.21. It did a step to
the right direction, but caused this minor regression.
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http://bugs.winehq.org/show_bug.cgi?id=18365
Summary: Shareaza uses 100% CPU when not minimized
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.pantheraproject.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mackle9(a)yahoo.com.au
Open window cause full processor load. When window minimizes, everything is
fine.
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http://bugs.winehq.org/show_bug.cgi?id=18170
Summary: regedit should accept CR-separated lines
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
I have a program that runs regedit on a file where lines are separated by CR
characters on their own (no LFs anywhere!).
On Windows XP this works but in Wine it fails as regedit considers this to be
all one big line.
To reproduce one could use the following perl script to create a suitable test
file:
---
#!/usr/bin/perl
print "REGEDIT4\r";
print "\r";
print "[HKEY_LOCAL_MACHINE\\Software\\Foo]\r";
print "\"Name\"=\"Val\"\r";
---
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http://bugs.winehq.org/show_bug.cgi?id=18165
Summary: dlls/winhttp/net.c: assignment discards qualifies from
pointer target type
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20629)
--> (http://bugs.winehq.org/attachment.cgi?id=20629)
patch
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/f
reetype2 -I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o net.o net.c
net.c: In function 'netconn_init':
net.c:243: warning: assignment discards qualifiers from pointer target type
attached patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=17704
Summary: Seamonkey 2.0b1pre not drawing images
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joris_huizer(a)yahoo.com
Now and then I try the 2.0 beta version of Seamonkey (what used to be
"mozilla"), at times right when started, at times after some (short) time, it
stops drawing images, including GUI. (The GUI has the room for buttons, but
they aren't filled in)
I've seen the same with Firefox 3.1 beta but not as often/fast (which kinda
makes sence as they share a lot of code)
I'm not seeing fixme's or errors that would seems related, didn't try
traces/warns (wouldn't really know what to look for anyway)
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http://bugs.winehq.org/show_bug.cgi?id=16450
Summary: Bugs with EssentialPIM
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bugs found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
Three notable bugs:
1. If "Minimize to system tray" (tools -> options -> general) is chosen, the
minimization works fine.
now, there are two ways to restore:
a) right click on the icon, the select "restore": this works fine
b) left click on the icon: (BUG) the window is not restored, and the icon
disappears.
This bug is reproducible every time, and it never happens in windows.
2. In "Notes", the default text (I'm in wine now, so I can't see which one
exactly - I suppose Times New Roman) renders correctly underlined, italics and
strikethrough,
but (BUG) doesn't render at all the bold; it marks it as bold, but the text
is still plain. This never happens in windows.
3. Some times when launching the main executable, (BUG) a message "essentialpim
won't run in debug mode for security reasons" appears
and EPIM exits.
This message never appears in windows, and has an occurrence of about 1/15
on wine.
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http://bugs.winehq.org/show_bug.cgi?id=16413
Summary: Ignored return values
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17744)
--> (http://bugs.winehq.org/attachment.cgi?id=17744)
make log
austin@austin-desktop:~/wine-git$ gcc 4.3.2, CFLAGS="-O1 -g" ./configure &&
make clean && make &> foo.txt
austin@austin-desktop:~/wine-git$ grep 'unused' foo.txt | wc -l
137
Lots of:
make[1]: Entering directory `/home/austin/wine-git/tools'
ccache gcc -c -I. -I. -I../include -I../include -I/usr/include/freetype2
-Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -O1 -g -o makedep.o makedep.c
makedep.c: In function ‘get_line’:
makedep.c:199: warning: ignoring return value of ‘fgets’, declared with
attribute warn_unused_result
makedep.c:211: warning: ignoring return value of ‘fgets’, declared with
attribute warn_unused_result
makedep.c: In function ‘output_dependencies’:
makedep.c:883: warning: ignoring return value of ‘ftruncate’, declared with
attribute warn_unused_result
ccache gcc -O1 -g -o makedep makedep.o
make[1]: Leaving directory `/home/austin/wine-git/tools'
foo.txt attached
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http://bugs.winehq.org/show_bug.cgi?id=16378
Summary: Mia's Math sound regressions
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.kutoka.com/_en/products_mia_math.html
OS/Version: other
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On an Ubuntu Intrepid system, with pulseaudio 0.9.10-2ubuntu9:
In wine-1.0.1, 1.1.0 sound in this game is fine.
In wine-1.1.6 ... 1.1.9, it's a little worse, and breaks up once in a while.
Still usable, though.
In wine-1.1.10, it's much worse; it's as if it's looping each
eighth of a second for a second. Sure makes the game go slow.
So slow that you can't get past the first screen. Unusable.
I'll attach a +dsound log.
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http://bugs.winehq.org/show_bug.cgi?id=16211
Summary: DC++ .707 fails to run, throws an unhandled exception
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=17449)
--> (http://bugs.winehq.org/attachment.cgi?id=17449)
wine output when installing and running the program
I downloaded the v.707 installer from:
http://dcplusplus.sourceforge.net/download/
It installs successfully but when clicking on the express version, it returns a
debug log with an unhandled exception and crashes.
The debug log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15957
Summary: GRLevelX Images Hidden
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ando140(a)hotmail.com
Created an attachment (id=17142)
--> (http://bugs.winehq.org/attachment.cgi?id=17142)
Screenshot of GRLevelX running on Wine 1.1.8
It appears that the base map & radar image are hidden behind the black box.
Sometimes if a window is dragged across the radar, the base map & radar image
become visible for a brief moment. The intensity bar is always visible. This
appears to be an image layering or transparency problem.
A fully functional 30 day trial may be downloaded from:
http://www.grlevelx.com/downloads/grlevel2_setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=15370
Summary: DX-applications (mostly games) do not render shadows
correctly
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=16216)
--> (http://bugs.winehq.org/attachment.cgi?id=16216)
(Dynamic) shadows turned on in R6Vegas
Games, e.g. Swat4, Rainbow Six series, do not display shadows an/or dynamic
lights correctly.
See images for details...
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http://bugs.winehq.org/show_bug.cgi?id=15011
Summary: ooVoo: Crashes on startup.
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://www.oovoo.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=15645)
--> (http://bugs.winehq.org/attachment.cgi?id=15645)
Terminal log.
ooVoo crashes when i open it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=14101
Summary: Civ4 Beyond the Sword: Installation crashes when
attempting to update DirectX
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
After inputting all commands for the installation process to begin, the setup
looks by default to update DirectX components. However, during that process the
installation crashes. This is still a problem with the 1.0 Wine version, and
according to the appDB page it was at least since the 0.9.43 version.
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http://bugs.winehq.org/show_bug.cgi?id=13690
Summary: failed to crosscompile dbghelp.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For regex_t, REG_NOSUB, REG_ICASE:
error: '*****' undeclared
For regexec, regcomp, regfree:
implicit declaration of function '*****'
Some more errors, due to the problems above
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http://bugs.winehq.org/show_bug.cgi?id=13265
Summary: winepath exist always with zero code
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
The winepath program exist with zero even cannot map host path to the path from
emulated environment and output non existing location (directory).
=======================================
$ cd
$ winepath `pwd`; echo $?
Warning: could not find DOS drive for current working directory '/home/user',
starting in the Windows directory.
err:service:RPC_Init RpcServerUseProtseq failed with error 1703
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code 1703
/home/user/.wine/dosdevices/c:/home/user
0
=======================================
The output is from version 1.0-rc1.
Also previous versions output is without "err:.." lines and the host path is
appended to the path of last dos-device found (in 1.0-rc1 to the first).
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http://bugs.winehq.org/show_bug.cgi?id=12977
Summary: Kid Pix Deluxe 4 Home Edition crashes if you click on
Backgrounds
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Kid Pix 4 installer hangs at end; ignore that, it's installed ok enough.
Clicking on the trees ("background") button crashes the app
after a sec. Looks like it's after it looks up the address of
_CallComponentFunctionWithStorage:
0009:Call KERNEL32.GetProcAddress(00000000,00589b90
"_CallComponentFunctionWithStorage") ret=00529c44
0009:Ret KERNEL32.GetProcAddress() retval=00000000 ret=00529c44
trace:seh:raise_exception code=c0000005 flags=0 addr=0x465293
trace:seh:raise_exception info[0]=00000001
trace:seh:raise_exception info[1]=0000002c
trace:seh:raise_exception eax=00000000 ebx=0015f7d1 ecx=0000156c edx=0032f540
esi=0032f540 edi=ffffffce
trace:seh:raise_exception ebp=0015f7d1 esp=0032f4e0 cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00210246
(+relay,+seh log shows that in normal operation, there's always
an exception after GdiFlush, so ignore that.)
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http://bugs.winehq.org/show_bug.cgi?id=12720
Summary: Text missing in Miranda's "View/Change My Details"
dialog
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://downloads.sourceforge.net/miranda/miranda-im-
v0.7.4-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=12370)
--> (http://bugs.winehq.org/attachment.cgi?id=12370)
Screenshot of a bug
Steps to reproduce:
1) Install Miranda with ICQ plugin only
2) Register ICQ account (UIN: http://www.icq.com/register/)
3) Run Miranda and login with your UIN
4) Try to "View/Change My Details" - this window will miss all labels on the
left. The screenshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12710
Summary: Call of Duty 2 1.02: Game crushes after several seconds
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
Game crushes after several seconds of work. In wine 0.9.50 this game works
perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=12269
Summary: Directx 6 sdk d3dim sample programs fail
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
The <sdk-home>/samples/multimedia/d3dim/ programs all fail to run correctly,
displaying a messagebox: 'No Direct3D, Switching to software rasterizer [ok]'
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http://bugs.winehq.org/show_bug.cgi?id=11067
Summary: Kid Pix Deluxe 4 Home Edition installer hangs near end
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer, regression
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The darn installer hangs at the end now.
I don't think it was doing this a year ago.
The processes running when it hangs are (note the running
process with no name):
dank 9563 0.0 2.9 2661916 15100 pts/2 SL+ 18:40 0:00
/media/cdrom/setup.exe
dank 9583 36.1 8.3 2671908 43116 pts/2 RLl+ 18:40 3:02
dank 9709 0.0 2.9 2661200 15000 pts/2 SL+ 18:44 0:00
winemenubuilder.exe -w c:\windows\profiles\All Users\Start Menu\Pr
ograms\The Learning Company\Kid Pix Deluxe 4\User Guide.lnk
dank 9852 0.0 2.8 2661016 14752 pts/2 SL+ 18:45 0:00
c:\windows\system32\QuickTime\QuickTimeUpdateHelper.exe -QTInitDef
aultMediaPlayerSetting
dank 9930 0.0 2.9 2662352 15076 pts/2 SLl+ 18:45 0:00 C:\Program
Files\QuickTime\qttask.exe
dank 9957 0.4 3.3 2665236 17228 pts/2 SL+ 18:45 0:01 c:\Program
Files\The Learning Company\Kid Pix Deluxe 4\Third Party
\Acrobat Reader 5 Installer.exe
dank 9961 0.0 2.6 2657352 13544 pts/2 SL+ 18:45 0:00
C:\windows\temp\pft9f95~tmp\Setup.exe /SMS
The strange process has a couple fd's open to
/home/dank/.wine/drive_c/windows/temp/2e41.rra
which /bin/file thinks is a ms office document,
but which openoffice can't open.
I think the pft9f95~tmp installer was for Adobe.
I tried logging the install, and I did succeed, but
+relay is 1 gigabyte *compressed*. All it's doing at the
end is lots of variant twiddling and waiting.
Native dcom98 didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=9724
Summary: Intellicad - Unhandled exception when saving
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikesg(a)abv.bg
Created an attachment (id=8156)
--> (http://bugs.winehq.org/attachment.cgi?id=8156)
Console with trace
When trying to save a drawing in 4m - Ingellicad an unhandled exception is
thrown. See details below. The console output is attached.
Wine version: wine-0.9.44
OS: Fedora Core 7
GCC version: 4.1.2.20070502 (Red Hat 4.1.2-12)
Windows: No windows, just a clean wine install
Program: 4M - Intellicad 6 classic. Download demo:
http://www.4msa.com/downloads/SetupICADClassic64_E.exe
Install: wine SetupICADClassic64_E.exe
How to run: I had to copy mfc71.dll,msvcr71.dll and msvcp71.dll from a Win XP
SP2 install into drive_c/windows/system32 folder
Command line: wine "C:\ICAD6CLASSIC\icad.exe"
How to reproduce:
Run the program, in welcome dialog click 'Start Evaluation', in program
command line type 'line', click two points in black screen and hit Enter or
right-click. Try to save (Ctrl+S). Choose a path, could be in drive_c.
When a path is selected and save process begins the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=14432
Summary: The Client99SE.exe crashes at start
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sz__g(a)freemail.hu
Created an attachment (id=14754)
--> (http://bugs.winehq.org/attachment.cgi?id=14754)
xterm output
The install of the protel99se_full_trial_version.exe was successful, but the
Client99SE.exe crashes at start.
I created an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11821
Summary: SEH stack overflow in DiaryOne trial application
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pimone.net/download/diaryone_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11086)
--> (http://bugs.winehq.org/attachment.cgi?id=11086)
Output when launching DiaryOne application
On current Git (wine-0.9.56-286-g1032ba6), after successfully installing the
DiaryOne trial application, when launching the actual application, a trialware
reminder dialog shows, but after quickly dismissing the dialog by pressing OK,
the application terminates with:
err:seh:setup_exception stack overflow 100 bytes in thread 0011 eip b7dc43df
esp 00240f9c stack 0x241000-0x350000
Occasionally, and it seems to happen if I wait a while at the dialog, the
application seems to start normally, and normal login screens are presented.
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http://bugs.winehq.org/show_bug.cgi?id=12948
Summary: zmud does not run under Ubuntu 8.04 (...turn off system
debuggers)
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martym.de.lagos(a)gmail.com
Created an attachment (id=12688)
--> (http://bugs.winehq.org/attachment.cgi?id=12688)
terminal output while running zmud
Upon launchiung zMud.exe a message appears:
"For security purposes, this program will not run while system debuggers are
active. Please remove or disable the system debugger before trying to run this
program again."
The app worked fine with the 2.6.24-15-generif kernel but not under 2.6.24-16
so it looks like it is a problem with the latest kernel update?
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http://bugs.winehq.org/show_bug.cgi?id=22648
Summary: CDBurnerXP 4.x doesn't display options check boxes
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27860)
--> (http://bugs.winehq.org/attachment.cgi?id=27860)
Terminal output
After choosing data disc mode and going to file -> options, the check boxes
under misc. options are invisible. There are some other check boxes below them
which are visible, but always appear unchecked. (I'm not sure whether that's
really part of the same problem or not.) They're still usable, though.
Native gdiplus is a workaround. This is a .NET app, it needs dotnet20.
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http://bugs.winehq.org/show_bug.cgi?id=21126
Summary: exPressit SE 3 installer fails with a Java exception
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://download.cnet.com/exPressit-SE/3000-2130_4-1053
9969.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25380)
--> (http://bugs.winehq.org/attachment.cgi?id=25380)
exPressit SE 3 installer standard error output
With wine-1.1.35-105-gd4a7a9d, launching the exPressit SE 3 installer results
in:
Invocation of this Java Application has caused an InvocationTargetException.
This application will now exit. (LAX)
Stack Trace:
java.lang.NoClassDefFoundError
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at java.awt.Toolkit$2.run(Unknown Source)
...
On Windows XP, the installer launches successfully. The complete standard error
output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22777
Summary: League Of Legends Crash on Start
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rbmj(a)verizon.net
Created an attachment (id=28100)
--> (http://bugs.winehq.org/attachment.cgi?id=28100)
stderr log when running lol.launcher.exe
Well, i'm here 'cause the little box told me to come, and I like to help :P
So anyway I installed League of Legends to a windows 7 installation. I also
tried to install through wine, but, despite reports online that i've seen, it
fails with "err:seh:raise_exception Unhandled Exception Code c000005 flags 0
addr (nil)". I'm on Ubuntu 10.04 Lucid, and tried 1.0.1 (old stable), the
default version in the repositories (i don't remember what that was), and the
beta directly from wine betas, 1.1.44. Since it kept crashing, i decided to
copy over the installation from windows to ubuntu. winecfg sets everything up
fine (even sound... *yay*), and when i start lol.launcher.exe it fails with the
attached ugly log, and a nice little window saying something along the lines of
"post a bug if this doesn't happen in 'doze".
PS: I wasn't sure about the severity/priority, so i left default
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http://bugs.winehq.org/show_bug.cgi?id=21190
Summary: SQLDetective: setup_exception_record stack overflow on
program start
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.istinger(a)gmx.at
CC: michael.istinger(a)gmx.at
I installed SQLDetective on wine 1.1.35.
The installation finished okay, the installation process looked completely
normal to me.
When trying to start SQLDetective.exe I get a setup_exception_record stack
overflow before the main window is displayed.
I took a WINEDEBUG="+relay,+seh+tld" log and recorded the "bt all" output
after the error was displayed.
Will upload both files as attachment.
If this is an application issue, please let me know as I have access to
the application developers.
Would appreciate any information you could give me.
Hope I provided you with the right information. This is my first contact
with wine.
All the best
Michael A. Istinger
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http://bugs.winehq.org/show_bug.cgi?id=22791
Summary: No printing - program written in BPW Borland Pascal
for Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles.beerten(a)belgacom.net
I am trying to use an accounting program specifically written for the
management of local churches in Belgium.
The original program was written in BPW Borland Pascal for Windows 13 years
ago. When a print command is issued, absolutely nothing happens. When using the
notepad under Wine, printing is ok.
The program can be freely dowloaded at:
http://home.euphonynet.be/logiciel-fabrique/
I know the software writer but did not ask if he would agree to provide the
source code.
Wine version: wine-1.1.42.
Operating system UBUNTU 9.04
Printer HP920C - parrallel port
Desktop Gnome 2.26.1
Did some trials to solve the problem:
- wine fabrique.exe &> log.txt The log file is empty!
- winconsole cmd ,then fabrique.exe &> log.txt Once again empty log file.
- WINEDEBUG=+print,+printui wine fabrique &> debug.txt The debug.txt is empty.
- WINEDEBUG=err+all wine fabrique &> errr.txt ==> empty file
- WINEDEBUG=warn+all wine fabrique &> warn.txt ==> big warn.txt file posted at
http://www.quickfilepost.comdownload.do?get=a894e43c29652ce8458d32bfa2414690
- WINEDEBUG=fixme+all wine fabrique &> fixme.txt ==> empty file
- WINEDEBUG=trace+all wine fabrique &> trace.txt ==> huge file posted at
http://www.quickfilepost.com/download.do?get=d24e8d5698679010dc067dfe2fa0bc…
Thank to every one who willpay attention
Charles
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http://bugs.winehq.org/show_bug.cgi?id=22908
Summary: Rosetta Stone regression
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgalore666(a)yahoo.com
On Ubuntu 10.04, I installed Wine through the WineHQ repository. I then
installed Rosetta Stone v3.4.5 and used it for several days without issue.
After the repository updated Wine to 1.2-rc1, Rosetta Stone started crashing.
The program starts normally, and begins lessons normally; however, the program
eventually freezes during lessons and then crashes with Rosetta Stone putting
up an error just before exiting. This behavior was consistent.
I fixed the problem by removing the WineHQ repository from sources.list, by
running
sudo aptitude purge wine
and by running
sudo apt-get install wine
to install the standard Ubuntu version of Wine, which is 1.1.42-0ubuntu4.
Rosetta Stone now runs without issue as it did before the 1.2-rc1 update.
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http://bugs.winehq.org/show_bug.cgi?id=13315
Summary: lotro shaddows of angmar video card problem
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ictniekict(a)gmail.com
Connecting to world login queue for realm [EN] Eldar...
23:23:17 URL:http://195.33.152.250/login/login_queue.php [325] ->
".launcher/WorldQueue.config" [1]
Ready. Now starting the client...
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space,
please report
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
I also get the error that he can't find the video card i know that I have to
add it in regedit somehow but i somehow i don't know exectly how
hope someone can help
greetzzz Niek
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http://bugs.winehq.org/show_bug.cgi?id=16802
Summary: error on SQL browsers (odbc32.dll)
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soh.voodoo(a)gmail.com
I try to use programs like SQLyog, navicat and mysql-front, but any one works,
and all return this message:
#wine SQLyogEnt.exe
err:module:attach_process_dlls "odbc32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\media\\disk\\Program Files\\SQLyog Enterprise\\SQLyogEnt.exe" failed,
status c0000005
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http://bugs.winehq.org/show_bug.cgi?id=12068
Summary: First Wine instance always hangs, the second one works
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
Created an attachment (id=11436)
--> (http://bugs.winehq.org/attachment.cgi?id=11436)
Output of strace -p <wineserver pid>
When I run Wine for the first time on this computer (by running winefile f.e.),
it always hangs the first time and I can't kill this process.
The second time I run it then however, it works without any problems. I have
this even after starting over with a fresh .wine and on both Ubuntu Dapper &
Hardy with all recent Wine versions as far as I can remember.
I suspect it is related to my hardware in some way. I've attached the output of
strace -p on the wineserver pid. strace -p on the first wine-pthread pid
doesn't give anything.
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http://bugs.winehq.org/show_bug.cgi?id=15380
Summary: Games Only Showing Mouse
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephen(a)waywardchild.net
Games loads up and will only show the mouse, the rest of the screen is either
black with occasional large blocky squares. Game does not crash.
I have tested this with 'Spore' and 'CNC3: Tiberium Wars'.
Previously CNC3 worked for me fine less mouse. I tested around wine 1.0
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http://bugs.winehq.org/show_bug.cgi?id=20455
Summary: Warcraft III fails to finish movie correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
I'm using Fedora 11 32 bit and Wine 1.1.32 compiled on gcc (GCC) 4.4.1 20090725
(Red Hat 4.4.1-2)
Steps to reproduce:
1) install Warcraft III
2) download quartz.dll and override it to native (otherwise movie will play
only once)
3) start Warcraft III
4) navigate to movie from campaign of orcs and watch that movie
5) return to main menu properly or return to main menu with black screen and
only sound or application crashes
This is an regression because this didn't happen on Wine 1.1.31
I did regression test but that won't gave anything useful, because Wine
randomly works good or bad.
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http://bugs.winehq.org/show_bug.cgi?id=13565
Summary: Shin Megami Tensei Online: Imagine errors out
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.megatenonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=13508)
--> (http://bugs.winehq.org/attachment.cgi?id=13508)
screenshot
Shin Megami Tensei Online, as the name suggests, is an MMORPG, and a Japanese
one at that. It's one of those free-to-play types, with optional real-world
payment for certain items.
Many things work flawlessly -- installation, upgrading, and the like, but it's
when one actually tries to play that problems arise.
As you can see by the screenshot, a few moments after starting the game, a
message box pops up; clicking OK shuts down the program. Although the boxes
visible in the screenshot are rather less than enlightening, I was able to grab
the actual error message through an error log created by the program:
(1.163)例外エラーが発生しました(10009)[19,81,14]。真・女神転生Imagineを終了します。
...or, in English, "(1.163) An exception error has occurred (10009)[19,81,14] -
Imagine's Shin Megami Tensei Online will now close -"
Oddly, running the program on a computer that's under a heavy load (by, say,
using a 'noisy' WINEDEBUG setting) lets one actually get in-game... but the
error still eventually occurs, but with different numbers after the 10009.
Also odd is that turning off Vertex Shader Support in winecfg stops the error
from happening altogether. However, this disables 3D graphics, which makes the
game a little hard to play. ;)
(A warning for those who want to duplicate the error: it requires the
downloading of a couple of gigs of data, first to install, and then to update;
you'll also need the ability to input Japanese text through an IME if you want
to get past the character creation screen. The error still happens in the
latter case, however.)
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http://bugs.winehq.org/show_bug.cgi?id=19365
Summary: [Monkey Island Special Edition] Screen is cropped to a
small part.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=22438)
--> (http://bugs.winehq.org/attachment.cgi?id=22438)
output of wine-1.1.26
Hello,
I use Ubuntu 9.04 amd64 with wine-1.1.26 (the one from the wine repository).
I was able to make Monkey Island SE work in wine:
sh winetricks xact vcrun2005sp1
Put XAudio2_4.dll and d3dx9_36.dll into system32 and run:
regsvr32 "c:\windows\system32\XAudio2_4.dll"
Hoewever the screen is cropped to a small part.
I attach a screenshot.
Also the output of wine is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13973
Summary: Can't move Steam window with alt + drag
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Using KDE 3.5.7, I can move the main Steam window by dragging the title bar.
However, if I try to do it by holding down the alt key and dragging the window,
it would snap back to its original location when I release the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=22502
Summary: Manhole Masterpiece Edition (1994/1995) crashes on
startup
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked with wine-1.0, so this is a regression.
You have to click 'cancel' when it prompts you to install
Quicktime, as noted in the appdb.
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http://bugs.winehq.org/show_bug.cgi?id=22875
Summary: Touhou Unreal Mahjong crashes
Product: Wine
Version: unspecified
Platform: x86
URL: http://mirror.studio-ramble.com/dna-s/thmj_trial_v0.40
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=28275)
--> (http://bugs.winehq.org/attachment.cgi?id=28275)
Regular Wine log.
The game crashes when characters have been selected.
The disassembly makes it look like this is font-related.
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http://bugs.winehq.org/show_bug.cgi?id=22378
Summary: Random mmap(): Failed errors in Ubuntu 9.10
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorl17.8(a)gmail.com
This bug is opened in launchpad as
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/502375 . That bug report
pretty much sums up the issue. It may be something kernel/OS/Share
Library-specific, but it is only triggered by Wine (I've googled everywhere and
Wine is the only app reporting this error).
There was a previous bug report opened that was declared INVALID:
http://bugs.winehq.org/show_bug.cgi?id=22331
The reason, as you can see, is the user of the unsupported Pulseaudio patch.
Well, this error happens WITH or WITHOUT the said patch and it affects alsa.
Even with OSS selected, something inside aoss affects it and randomly causes it
to fail with the mmap() errors. Can it be Pulse? Can it be something else?
Since it's Wine-specific, I decided to open a bug report here as well.
This only happens in Ubuntu 9.10, AFAIK, and my biggest problem is that I do
not know what prints the "mmap()" message.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18169
Summary: 'Create a New Folder' button does not work
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://downloads.guru3d.com/download.php?det=1708
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
A lot of self-extracting archives let you specify where to extract the files.
This is the case for the CineBench R10 installer which is in fact a 7-zip
self-extracting archive. If you click on the [...] button you get a dialog
where you get to select the destination directory.
In this dialog you also have a 'Create New Folder' button (most likely
IDS_NEWFOLDER from dlls/comdlg/cdlg_En.rc). However this button has no effect.
You can get the CineBench R10 installer from the URL below to reproduce this:
http://downloads.guru3d.com/download.php?det=1708
The bug is probably somewhere in dlls/comdlg/filedlg.c.
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http://bugs.winehq.org/show_bug.cgi?id=13603
Summary: Rome Total War 1.5: Mouse movement at screen borders
does not cause desired behavior
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjlyon(a)gmail.com
This happens with Rome Total War ver. 1.5 as installed from the Gold Edition
pack. It also happens in the Barbarian Invasion expansion.
On the campaign map, moving the mouse to the borders of the screen is supposed
to move the campaign map around. However, it only works when moving the mouse
to the top or to the left sides of the screen. It does nothing at the right or
bottom sides.
Similar behavior is experienced in the battle screens. Nothing happens when
moving the mouse to the right or bottom sides, when it is supposed to move or
rotate the view.
This might sound like not such a big deal, but for me it makes the battles
practically unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=18948
Summary: Spore, Sims 3: Only sound and cursor, no graphics,
with intel cards
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pamarca(a)gmail.com
Spore and the sims 3 can be installed and loaded on computers with intel
graphic cards, however, they only show a black screen with the cursor, and
sounds. Playing around with the cursor and clicking shows that one can interact
with the menus, but there is no graphical output besides the cursor. I know,
though I havent tested it myself, that these games can be played in windows
with the same hardware.
I know Intel drivers haven't worked very good for some time now, but the latest
versions can handle native linux games like nexuiz and openarena very well.
What is it then, that doesnt allow this games to be properly displayed with
wine? Is it a wine problem, or is it the intel drivers that dont support
certain technologies that are needed?
My testing computer is an hp pavilion dv2000 with ~2500 mb RAM, an intel dual
core proccessor, and the video card appears listed as Mobile GM965/GL960
Integrated Graphics Controller. Though, I think this problem should be common
to many more games and intel cards.
I selected the wine version as 1.1.23, but I have used every version since
1.1.10 with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=17928
Summary: Diablo crashes after splash screen.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterstilgar(a)yahoo.com
Created an attachment (id=20261)
--> (http://bugs.winehq.org/attachment.cgi?id=20261)
Crash log
Diablo crashes after the Blizzard splash screens, rendering it unusable.
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http://bugs.winehq.org/show_bug.cgi?id=18793
Summary: Garena main window is shown before login window
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=21564)
--> (http://bugs.winehq.org/attachment.cgi?id=21564)
Garena login window in wine.
Garena can be downloaded from : http://www.garena.com/
Main window of Garena should not be visible until you login. In wine both main
window and login window come up at the same time.
I'm attaching screen shots of login window from wine and windows.
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http://bugs.winehq.org/show_bug.cgi?id=18792
Summary: Garena game selection menu isnt drawn correctly
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=21563)
--> (http://bugs.winehq.org/attachment.cgi?id=21563)
Screenshots of garena in wine and in windows
Garena can be downloaded from : http://www.garena.com/
Account is needed to login, but registration is free so no problem there.
The problem is Garena has some custom game selection menu, witch isn't drawn
correctly in wine. See screen shots for details.
Games can be selected by scrolling with mouse wheel, so its not that big of a
problem. Strangely mouse wheel doesn't scroll game menu in windows like it does
in wine.
How to reproduce: Easy!
1. Start Garena
2. Login
3. Game menu is wrong.
Matej
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http://bugs.winehq.org/show_bug.cgi?id=22094
Summary: 'be a maintainer for this version' does not accept
NULL input
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I'm an AppDB admin, so, e.g., when I submit a new bug link, it appears
instantly, not needing confirmation by maintainer/admin. If I apply to be a
maintainer of an application and choose submit (with no explanation), it
returns to the main page without making me a maintainer. If I put anything in
it (even just 'a'), I am made a maintainer.
Minor, but slightly annoying. May only want to enable NULL inputs for admin's
only, or alternatively, return an error saying it must not be empty.
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http://bugs.winehq.org/show_bug.cgi?id=19029
Summary: ICMP ping requires application to run as root
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inconsiderateclod(a)gmail.com
"WARNING: Trying to use ICMP (network ping) will fail unless running as root"
This message was raised by a legitimate application trying to reach a network
license server.
I'm guessing this was a design decision to limit windows DoS malware to use
wine as a platform.
Since users are told to never ever ever run wine as root, this message is quite
confusing.
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http://bugs.winehq.org/show_bug.cgi?id=17936
Summary: Wine chooses Arial Black instead of Arial font
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: q.winehq(a)rsn-tech.co.uk
Created an attachment (id=20271)
--> (http://bugs.winehq.org/attachment.cgi?id=20271)
Excerpt from output with WINEDEBUG=font
I just updated Qimage (http://www.ddisoftware.com/qimage) to version 2009.209
and the UI displays with the wrong font. For some reason the Wine font engine
thinks that Arial Black is a better match for the requested font than Arial,
which is what the app asks for and what it gets with Windows.
If I physically delete the ariblk.ttf file, it will use Arial as desired.
It did this with the 1.1.14 version in my distro (Fedora 9 64-bit) and also
with 1.1.18 freshly compiled from source.
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http://bugs.winehq.org/show_bug.cgi?id=18683
Summary: d3d9/visual: tests fail with pbuffer enabled
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-pbuffer/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21392)
--> (http://bugs.winehq.org/attachment.cgi?id=21392)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=22770
Summary: FlatOut 2 loading screen is corrupted with fglrx
Product: Wine
Version: 1.1.44
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.koprivik(a)post.cz
The loading screen in FlatOut 2 is corrupted with random textures from another
running applications on ATI cards. Very often the game crashes with unhandled
page fault during the loading.
Tested with Catalyst 9.8, 9.9, ... to 10.4 on Mobility Radeon HD 4650 and
Mobility Radeon HD 3200.
Console is full of these:
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
wine: Unhandled page fault on write access to 0x24532327 at address 0x7bc49298
(thread 0009), starting debugger...
This does not happen on nVidia but didn't happened on ATI before too.
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http://bugs.winehq.org/show_bug.cgi?id=22051
Summary: Supreme Commander patch 1.1.3280 crashes immediately
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://games.softpedia.com/progDownload/Supreme-Comman
der-103269-to-113280-Patch-Download-23484.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26844)
--> (http://bugs.winehq.org/attachment.cgi?id=26844)
Patch Crash Log
Trying to run the patch first results in a Windows error message and then a
Wine crash dialogue, the patch doesn't appear or open at any point.
.NET 2 (dotnet20) is installed.
Patch linked in the download box because it may be possible to run it (and see
the crash) without the game being installed) as it crashes before it appears to
have even checked for the game.
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http://bugs.winehq.org/show_bug.cgi?id=18383
Summary: fr-065_euphotic page fault
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=53000
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=20964)
--> (http://bugs.winehq.org/attachment.cgi?id=20964)
Log of fault
The demo page faults when it's about 66% done loading. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=18584
Summary: canon DPP: updater crashes
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel1r(a)gmail.com
Created an attachment (id=21256)
--> (http://bugs.winehq.org/attachment.cgi?id=21256)
crash dump for version 3.4.1
Updater for Canon DPP crashes. Updater can be found at
http://software.canon-europe.com/products/0010371.asp . (Original software from
the disk coming with a camera must be installed :( ) Both versions 3.4.1 and
3.6.1 crash.
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http://bugs.winehq.org/show_bug.cgi?id=22202
Summary: Dragon Age: Origins - gameplay is very glitchy (mostly
black screen)
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27088)
--> (http://bugs.winehq.org/attachment.cgi?id=27088)
screenshot - wine
Attached screenshots illustrate the problem better.
Terminal output (slightly trimmed some more d3d_surface calls where the ...
is):
austin@midna:~/.wine/drive_c/Program Files/Dragon Age/bin_ship$ wine
daorigins.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x526e2c8,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x1021e,0,0x00000000,2C): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x526df88,0x00000000), stub!
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic
buffer, stopping converting
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xbfe0ca8) : pBox=0x546e820 stub
...
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x153ce668) : pBox=0x546e820 stub
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet
fixme:keyboard:UnregisterHotKey (0x1021e,0): stub
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http://bugs.winehq.org/show_bug.cgi?id=21920
Summary: Regression! Houaiss Portuguese Dictionary won't
install in wine 1.1.38.
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Created an attachment (id=26595)
--> (http://bugs.winehq.org/attachment.cgi?id=26595)
Houaiss fails to run in wine 1.1.38 (log)
Hello friends...
I posted a bug some time ago, but the problem couldn't be solved:
http://bugs.winehq.org/show_bug.cgi?id=20866
I was told it's a regression, and that I should perform a regression test
myself. Well, I'd be really interested in helping you guys solve this problem,
but I didn't find it so easy to do those regression tests. But I'm willing to
learn, if someone could give me a hand. I tried to follow the instructions at
http://wiki.winehq.org/RegressionTesting but got stuck when I got to "Compiling
Wine". I guess this is very typical. I've never done such a job in my life, and
I don't even think I know what exactly compiling a software is although I tried
to read a bit about it...)
Ok, In the 1.0.1. version, the software runs quite well, although I
occasionally have the bug described in my other thread (see above). In the
1.1.38, I cannot run the software at all, it crashes immediately after you
start it. (log attached)
If I try to reinstall the software, it also crashes! (installation log
attached).
I wish I could give up using this programm, since it is proprietary, but I
don't think there is any other alternative. We don't even have comprehensive
ENGLISH electronic dictionaries that are free software, let alone Portuguese
ones! I'm sorry to disturb you... the thing is: I need it for my work, so I'd
be really thankful if we could solve this thing together.
I found a place where you could download the software so that you could work on
the problem, if you think it's worth it:
http://thepiratebay.org/torrent/3371730/Dicionario_Houaiss___serialhttp://thepiratebay.org/torrent/3708050/Dic._Eletronico_Houaiss_da_Lingua_P…
But I suppose you guys aren't allowed...
Anyway, thank you very much for your attention and help!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=21832
Summary: using threading model Both instead of Apartment let my
application render correclty
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prahal(a)yahoo.com
Using the application from :
http://www.codeproject.com/KB/winsdk/messagespy.aspx
(either builded from source via monodevelop or using the binary) leads to a 1
pixel line behing rendered.
Switching the threading model from the PNG WIC decoder to "Both" from
"Apartment" fixes this.
This applications requires dlls shipped in the exe from
http://www.nektra.com/products/deviare-api-hook-windows/download
Vanilla wine-1.1.39-61-g520a283 with mono 2.6 from upstream installed without
futher ado:
wine ./DeviareMsgSpy.exe
Warning: may be not all fields of the class 'TypeEntryInner' were described
Warning: may be not all fields of the class 'ModuleEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntryInner' were described
Warning: may be not all fields of the class 'ParamEntriesInner' were described
Warning: may be not all fields of the class 'ParamEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntriesInner' were
described
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{389ea17b-5078-4cde-b6ef-25c15175c751}, hres is 0x80040155
Unhandled Exception: System.Exception: Generic Error [GDI+ status:
GenericError]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename
unknown>:0
at System.Drawing.Image.InitFromStream (System.IO.Stream stream) [0x00000] in
<filename unknown>:0
at System.Drawing.Bitmap..ctor (System.IO.Stream stream, Boolean useIcm)
[0x00000] in <filename unknown>:0
at System.Drawing.Bitmap..ctor (System.IO.Stream stream) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:.ctor
(System.IO.Stream)
at System.Windows.Forms.ResourceImageLoader.Get (System.String name)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.PictureBox..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Windows.Forms.PictureBox:.ctor
()
at DeviareMsgSpy.Window.InitializeComponent () [0x00000] in <filename
unknown>:0
at DeviareMsgSpy.Window..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) DeviareMsgSpy.Window:.ctor ()
at EntryPoint.Main (System.String[] args) [0x00000] in <filename unknown>:0
With the swith from Apartment to Both in the threading model of
389ea17b-5078-4cde-b6ef-25c15175c751 ie png wic.
wine ./DeviareMsgSpy.exe
Warning: may be not all fields of the class 'TypeEntryInner' were described
Warning: may be not all fields of the class 'ModuleEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntryInner' were described
Warning: may be not all fields of the class 'ParamEntriesInner' were described
Warning: may be not all fields of the class 'ParamEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntriesInner' were
described
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
-> works somewhat fine.
If you try to use the application to capture a window properties (the whole
point of the application), you ll end up with this error coming frmo
unimplemented function in mono.
wine ./DeviareMsgSpy.exe
Warning: may be not all fields of the class 'TypeEntryInner' were described
Warning: may be not all fields of the class 'ModuleEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntryInner' were described
Warning: may be not all fields of the class 'ParamEntriesInner' were described
Warning: may be not all fields of the class 'ParamEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntriesInner' were
described
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
System.NotSupportedException: non imported interfaces on imported
classes is not yet implemented.
at (wrapper cominterop-invoke) Deviare.DHookEvents_Event:add_OnFunctionCalled
(Deviare.DHookEvents_OnFunctionCalledEventHandler)
at DeviareMsgSpy.Window.button1_Click (System.Object sender, System.EventArgs
e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.ButtonBase.OnMouseUp
(System.Windows.Forms.MouseEventArgs mevent) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Button.OnMouseUp (System.Windows.Forms.MouseEventArgs
mevent) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.Control+ControlWindowTarget.OnMessage
(System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control+ControlNativeWindow.WndProc
(System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr
wParam, IntPtr lParam) [0x00000] in <filename unknown>:0
err:seh:setup_exception_record stack overflow 1272 bytes in thread 003f eip
7ef9e4a6 esp 00410e38 stack 0x410000-0x411000-0x610000
http://www.ureader.com/msg/1491614.aspx tells :
"Note that threading model for a given decoder is a choice of the decoder’s
developer and “Both” is only used as an example."
Though I tried "Both" and it leaded to better rendering.
I do not know much about threading model and cannot tell if the issue is in the
choice of the model, the dll or otherwise.
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http://bugs.winehq.org/show_bug.cgi?id=21604
Summary: Office 2003: can no longer insert picture from file
without manually setting override for gdiplus
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Trying to insert a jpeg in Word, Excel, or Powerpoint 2003 now causes a crash
in gdiplus. Inserting a png or gif doesn't crash, but it inserts a solid black
box.
The regression test identified the following:
db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2 is first bad commit
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
:040000 040000 f697af8a8f1f28485cb41662835069206b23cf58
dc52b6e519488f4fec677577cb113cf08e1da028 M dlls
Manually setting an override for gdiplus obviously solves the problem.
Possibly a WONTFIX, but if so, bug 14980 should also be one.
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http://bugs.winehq.org/show_bug.cgi?id=21546
Summary: Microsoft Flight Simulator 9 "remove debugger"
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
I've installed it using winetricks some months ago. Previously I could launch a
flight now while starting I get a message alike: "Debugger found, remove
debugger"
See the attached log.
Would be great to get FS9 working...
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http://bugs.winehq.org/show_bug.cgi?id=21435
Summary: MessageBoxEx() fails with wLanguageId=0x019. Can't
find dialog resource for that lang
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pleasenospam325(a)mail.ru
Created an attachment (id=25811)
--> (http://bugs.winehq.org/attachment.cgi?id=25811)
fix MessageBoxEx failure
"The Bat! Voyager" 3.99 can't show confirmation dialogs: the call to
MessageBoxEx() with wLanguageId==0x019 fails.
Looks like it can be fixed here:
http://source.winehq.org/source/dlls/user32/msgbox.c#L513
in MessageBoxIndirectW() if FindResourceExW() fails with given dwLanguageId,
try system default lang.
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http://bugs.winehq.org/show_bug.cgi?id=20894
Summary: Unimplemented function
d3dx9_36.dll.D3DXCreateEffectPool
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Tropico 3 complains about a missing function:
"wine: Call from 0x7edac037 to unimplemented function
d3dx9_36.dll.D3DXCreateEffectPool, aborting"
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