http://bugs.winehq.org/show_bug.cgi?id=9210
zil <zilforever(a)gmail.com> changed:
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--- Comment #40 from zil <zilforever(a)gmail.com> 2010-05-29 04:09:37 ---
wine-1.2-rc2
3DMark05 Free Edition
wine 3DMark05.exe -nosysteminfo
'Your hardware does not support the features required to run 3DMark05. Pixel
Shader 2.0 (or higher) is one of these.'
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http://bugs.winehq.org/show_bug.cgi?id=8754
--- Comment #49 from Wylda <wylda(a)volny.cz> 2010-05-29 03:35:36 ---
(In reply to comment #48)
>
> Now, I am using wine 1.2-rc1 with patch applied, works great.
No patch needed for wine-1.2-rc2 (of course don't forget "wintericks dinput8").
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http://bugs.winehq.org/show_bug.cgi?id=3901
--- Comment #26 from Hans Leidekker <hans(a)meelstraat.net> 2010-05-29 03:35:01 ---
Does this file exist:
/media/R3_CD1/program files/Ubi Soft/Rayman3/Gamedatabin/intro_17/intro_17.lvl
?
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http://bugs.winehq.org/show_bug.cgi?id=8754
--- Comment #48 from MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> 2010-05-29 03:30:00 ---
(In reply to comment #44)
> Thanks, this worked for me, except that I had to patch wine-1.1.43 and I don't
> think you can apply that patch against wine-1.1.25 (the patched file doesn't
> even contain the patched function). Other than that, NFSU2 works fine with the
> patch and native dinput8 :)
Wine 1.1.43, 1.1.44 have some 3D regrassion thats why I use 1.1.25.
You have patch it manually.
Latest wine 1.2-rc2, 1.2-rc1 have fixed many regrassion of 1.1.4x, again the
patch will not work other than you have to patch that manually.
Now, I am using wine 1.2-rc1 with patch applied, works great.
I can turn on all graphics setting to max except reflection which is wine's
another bug.
My graphics is Intel GMA X4500.
With this patch I can play NFS U2 and Carbon too.
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http://bugs.winehq.org/show_bug.cgi?id=22765
Summary: fonts no longer anti-aliased after 1.1.44
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Hello, a change between 1.1.44 and wine-1.1.44-290-g7d3cb53 results in the loss
of anti-aliasing of fonts - observed both in winecfg and in Lotus Notes.
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http://bugs.winehq.org/show_bug.cgi?id=7036
--- Comment #22 from Wylda <wylda(a)volny.cz> 2010-05-28 14:46:19 ---
Just tested under wine-1.2-rc2 and works fine here. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=9252
Summary: Far Cry: Segmentation fault on startup when using
Direct3D
Product: Wine
Version: 0.9.42.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spencercw(a)googlemail.com
Created an attachment (id=7509)
--> (http://bugs.winehq.org/attachment.cgi?id=7509)
Terminal output
Wine version: 0.9.43
Distro: Gentoo Linux 2007.0
GCC version: gcc (GCC) 4.1.2 (Gentoo 4.1.2)
Program: Far Cry
No-cd patch applied.
By default Far Cry uses Direct3D9, this causes a segmentation fault upon
starting the game. As a work around, `r_Driver = "Direct3D9"` can be changed to
`r_Driver = "OpenGL"` in Program Files/Ubisoft/Crytek/Far Cry/system.cfg,
though it would of course be better if it worked out of the box.
I am attaching the terminal output (30kB->2.0kB bz2), the output with
WINEDEBUG=+relay (920MB->519kB), and the output with WINEDEBUG=+d3d
(40kB->2.6kB).
Note that this issue isn't present in the demo version.
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http://bugs.winehq.org/show_bug.cgi?id=3901
Hans Leidekker <hans(a)meelstraat.net> changed:
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--- Comment #24 from Hans Leidekker <hans(a)meelstraat.net> 2010-05-28 13:40:13 ---
Please attach a +msi trace.
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http://bugs.winehq.org/show_bug.cgi?id=5776
zil <zilforever(a)gmail.com> changed:
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--- Comment #21 from zil <zilforever(a)gmail.com> 2010-05-28 13:27:04 ---
wine-1.2-rc1-179-gdd09205
nothing new
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