http://bugs.winehq.org/show_bug.cgi?id=15185
Summary: Many objects invisible in Entropia Universe
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=2655
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidfalkayn(a)gmail.com
The "avatars" and creatures in Entropia Universe are only visible when
"indoors".
The only graphics subsystem error is:
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
and it is repeated frequently.
Test system is has DX10 compatible card (9600GT) and x86-64 1.1.4 install.
This issue did not occur with an x86 1.0 install with a graphics card only
supporting pixel shader 2.
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http://bugs.winehq.org/show_bug.cgi?id=19274
Summary: Tom Clancy SSN installs but won't run.
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tbowen(a)secureinternetsystems.com
Created an attachment (id=22314)
--> (http://bugs.winehq.org/attachment.cgi?id=22314)
Text file with error message.
Tom Clancy SSN will install ok, but when I try to run ssn.exe I get an error
that seems to be related to msvcrt20.dll.
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http://bugs.winehq.org/show_bug.cgi?id=14292
Summary: winhelp: Window title is not set correctly for some
(older) help files
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
With some help files, the Wine winhelp title bar always says "WINE Help", but
Windows 95 WINHPL32.EXE shows instead the help file title and filename, e.g.
"GNU Chess Help - chess.hlp".
This probably mainly or only applies to older help files.
To demonstrate, download chess.hlp from
http://bugs.winehq.org/attachment.cgi?id=14571
and load into Wine winhelp and Windows 95 WINHLP32.EXE
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http://bugs.winehq.org/show_bug.cgi?id=20640
Summary: Warcraft 3 world editor bug
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Warcraft world editor having a new bug recently in wine version 1.1.32 The bug
was here in older version but, now, the bug is bigger. The mouse is not fix to
image now by up and right, before, the image was only not fixed in by the up. I
analyse this and I see it is the eight of image was not adjustable. when you
maximise window, all 2/3 of image is not line up with screen. When I
unmaximize, the window can be adjustable, and I can stretch it at the
resolution of world editor, but, the window is small and you don't see
correctly. I think if the resolution of world editor is adjustable, the bug
will be fixed
Thank You
gufide_g
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http://bugs.winehq.org/show_bug.cgi?id=23401
Summary: Entropia Universe: Entropia.exe crashes with a stack
overflow when started by -run command line argument
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 13964791(a)student.curtin.edu.au
When running entropia.exe via the command "wine Entropia.exe -run", a wine
desktop appears, but Entropia does not start.
The terminal output can be found here: http://pastebin.com/S1rUz9mb
related Version of Entropia Universe:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20449
tested on:
Pentium 4 2.8ghz
768MB memory
1.6GB Swap
Nvidia 7600 GS
Nvidia Propriatary Drivers
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http://bugs.winehq.org/show_bug.cgi?id=20122
Summary: Silent Hill 2: messing up with pixels
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
I attached the video clip showing ingame behaviour. The game is unplayable. I
simply started a new game just to show you the issue.
First of all, look at the fading effects: graphics gets wrong when starting
fading.
Let's start, skip the intro (it's bink video, this works ok) and look what
happens into the room: some walls move, some others don't, James leaves a
"shadow" made of pixels behind himself, this is disgusting.
Then, after finishing the intro ("Mary... could you really be in this town?") I
try to get out from that room: this isn't easy at all! At last, I get out
(again, the fading is corrupted).
Now, the worst: outside, soon the fog covers everything so what you can see is
just...fog! And the statements don't disappear, they just appear one above
another, while the fog makes the older ones fade.
Please, help!
Is this a wine issue? or is it a video driver issue?
Note that this doesn't happen when I run "native" games (such as
neverball/neverputt).
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http://bugs.winehq.org/show_bug.cgi?id=19449
Summary: KOTOR2: Crashes after Atton defeats Twin Sun sisters
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Created an attachment (id=22594)
--> (http://bugs.winehq.org/attachment.cgi?id=22594)
Backtrace
After Atton defaults the Twin Sun sisters in the bar, he is teleported back to
the Ebon Hawk and meets the other NPCs. Then some Duros approach and after
Bao-Dur says "I'll take the stupid one who tried to threaten us instead of
shooting us when he had the chance." the game crashes.
It's been unstable throughout, but mainly using computer terminals with some
random elemens. However, I cannot progress past this point as it is 100%
reproduceable.
This is on an Intel Core2 Quad, 4G RAM, nVidia 9800GX2, Gentoo Linux
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http://bugs.winehq.org/show_bug.cgi?id=22803
Summary: Europa Universalis III: crash with free AMD drivers on
R600 chip
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)sphinx.net.ru
Created an attachment (id=28145)
--> (http://bugs.winehq.org/attachment.cgi?id=28145)
Backtrace
Europa Universalis III (both vanilla and 1.3) crashes after intro videos with
error in r600_dri.so.
Using Git versions of Wine, Mesa and free AMD Xorg driver for AMD Radeon
HD2600XT.
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http://bugs.winehq.org/show_bug.cgi?id=23439
Summary: Computer hangs while using SketchUp
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skykooler(a)yahoo.com
I was using SketchUp on Ubuntu 10.04 and suddenly got an error message: "skp0
not found." As soon as this appeared, the computer stopped responding. The only
thing I could do was switch to a virtual terminal and reboot.
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http://bugs.winehq.org/show_bug.cgi?id=16687
Summary: Wrong integer formats on OpenBSD
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There quite a few of the below types of warnings on OpenBSD ():
regexp.c:2627: warning: field width is not type int (arg 6)
opengl_ext.c:1766: warning: int format, ptrdiff_t arg (arg 8)
heap.c:52: warning: int format, long int arg (arg 6)
gdbproxy.c:1379: warning: unsigned int format, long unsigned int arg (arg 3)
gdbproxy.c:1451: warning: unsigned int format, long int arg (arg 3)
gdbproxy.c:1457: warning: field precision is not type int (arg 5)
source.c:47: warning: field precision is not type int (arg 2)
I had a go at fixing them, by changing TRACE/ERR/etc., but it then breaks on
other platforms. It's detected somewhere for other platforms, but not for
OpenBSD. Unfortunately, I don't know where that is :-). If someone could point
me in the right direction, I'll have a go at it.
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