http://bugs.winehq.org/show_bug.cgi?id=21311
Summary: installing an application causes a crash
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://pastebin.com/d3d515e9f
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffrey.parke(a)gmail.com
I am trying to remove microsoft visual C++ 2005 and I get a crash, I'll post a
screenshot. There is also a backlog, that will be here as well. I am removing
this component in hope that a reinstall will fix my problems I'm having with
runes of magic.
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http://bugs.winehq.org/show_bug.cgi?id=21471
Summary: Uru: Cursor not drawn correctly
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=25853)
--> (http://bugs.winehq.org/attachment.cgi?id=25853)
Terminal output
The cursor in Uru isn't displayed correctly it shows up as a corrupt white
square.
I've never played Uru in windows so I'm not actually sure what it should look
like.
Running: Ubuntu 9.10 amd64 with a nVidia GTS 250 on nVidia drivers version
185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=19565
Summary: Guitar Hero World Tour does not produces any sound
(except videos)
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After overriding builtin secur32 (bug 19564), we will notice there is no sound
menu,ingame only in videos (binkw32).
Look at attached +dsound trace.
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http://bugs.winehq.org/show_bug.cgi?id=19564
Summary: Guitar Hero World Tour crashes in secur32
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=22798)
--> (http://bugs.winehq.org/attachment.cgi?id=22798)
crash
After get trough bug 19563, we get another problem, game will crash in 30 sec,
because of wine's secur32 failure. It works with native secur32.
See attached image.
Backtrace:
=>0 0x7e007cb4 schan_free_handle+0x24(handle_idx=2116197184,
type=SCHAN_HANDLE_CTX) [/home/andras/src/wine/dlls/secur32/schannel.c:169] in
secur32 (0x0209b9d0)
1 0x7e008994 schan_DeleteSecurityContext+0x74(context_handle=<register ESI
not in topmost frame>) [/home/andras/src/wine/dlls/secur32/schannel.c:1099] in
secur32 (0x0209ba00)
2 0x7e01059e DeleteSecurityContext+0x4e(phContext=0x2be3724)
[/home/andras/src/wine/dlls/secur32/wrapper.c:465] in secur32 (0x0209ba30)
3 0x00319d0e in xmassiveadclientdyn (+0x9d0e) (0x0209ba78)
4 0x00324d63 in xmassiveadclientdyn (+0x14d63) (0x0209bac0)
5 0x00325297 in xmassiveadclientdyn (+0x15297) (0x0209baec)
6 0x00321ca5 in xmassiveadclientdyn (+0x11ca5) (0x0209bb2c)
7 0x006df923 in ghwt (+0x2df923) (0x00000001)
8 0x00000000 (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=20457
Summary: Elevated demo crashes in system.drv16 on startup
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://bugs.winehq.org/attachment.cgi?id=23049
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=24325)
--> (http://bugs.winehq.org/attachment.cgi?id=24325)
Elevated 1.1.32 backtrace
With 1.1.32, the Elevated demo from bug 19724 crashes on startup even after
installing d3dx9 from winetricks, whereas in 1.1.27 the application
successfully ran with the d3dx9 redist. A regression test indicated:
55b5e3a727a6a7d108fbbc3ebefe22ec84d70f7e is first bad commit
commit 55b5e3a727a6a7d108fbbc3ebefe22ec84d70f7e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Sep 28 19:56:10 2009 +0200
kernel32: Make system.drv into a stand-alone 16-bit module.
:100644 100644 f439b356d3dfcd102c2c57bfdd305aec7e51e08d
45362c3aaa3ee2292c809b845576e8ee05c17be2 M .gitignore
:100755 100755 2c8e4e53ec5fd43b17064ff2f85d8e3cb5b468b0
b2cbd87943088b685827ff6ada8882bc4fd42b4b M configure
:100644 100644 b77357371a3dc24a5f040b425af44e04ec8fc0ef
5fb8e9b22583d5e5b401cb5bde63cf096d2e5e2f M configure.ac
:040000 040000 d50aaa2baf3c590383d2e1c5a058c505567e26a2
2d56eb1c21f6a43941a212664a1564c76345951c M dlls
The complete backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=19981
Summary: Not all keys are recognized with dinput
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.ganzhorn(a)googlemail.com
Running Far Cry (1) I noticed I was unable to open the in-game console using
the "^" key.
First I assumed there was a problem with the keyboard layout as the keys "z"
and "y" were swapped in Far Cry as well (I am using a German keyboard).
Running wine-notepad the "z" and "y" keys are NOT swapped, and "^" works
perfectly.
Going through the output when running Far Cry I found out the German keyboard
layout was detected correctly, so that is not the problem.
Changing the keyboard layout in xorg.conf and gnome to the standard USA-layout
did not help at all.
Then I tried installing a native dinput8 DLL with winetricks, as the output
told me Far Cry has a CryInput.dll which uses Direct Input.
With the native dinput8 the keys work perfectly good, but there's another
issue:
The mouse can only be moved within a rectangle much smaller than the game
window itself. With the wine-dinput this works perfectly.
I tried setting options like "Allow DirectX apps to stop the mouse leaving
their window", changing from full-screen to windowed mode and changing the
resolution of the game.
Still, the rectangle in which the mouse can be moved stays in the same relative
size. In windowed mode when the mouse is allowed to leave DirectX windows, the
cursor jumps from the border of that rectangle to outside the game window and
when moved back, straight back into that rectangle on all sides.
Since this strange mouse behaviour occurs with a native dinput8, I guess that
doesn't cound as bug.
So in a nutshell the bug is that my keys aren't correctly recognized with the
built-in dinput of wine.
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http://bugs.winehq.org/show_bug.cgi?id=21450
Summary: Broken Sword 3 Crashes on launch
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=25831)
--> (http://bugs.winehq.org/attachment.cgi?id=25831)
Debug Backtrace (terminal output)
After launching Broken Sword 3 the screens goes black for a second then returns
to the desktop with a debug log in the terminal.
Running: Ubuntu 9.10 amd64 with a nVidia GTS 250 using nVdia drivers version
185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=21724
Summary: mIRC's help file has a $& in the index
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.mirc.com/get.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
This is a fun little cosmetic bug. Install mIRC, open "mIRC Help", and go to
the Index tab. Near the top is an entry named $&. That should simply be $&.
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http://bugs.winehq.org/show_bug.cgi?id=23252
Summary: Dawn of War (german version) always crashes some
seconds after the start of a match
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)jost.cx
Created an attachment (id=28951)
--> (http://bugs.winehq.org/attachment.cgi?id=28951)
Logfile from Wine (wine Steam.exe &> winelog.txt). The first few messages are
from steam. As soon as i start DoW these lines appear:
fixme:process:GetProcessWorkingSetSize (0xffffffff,0xb2e43c,0xb2e43
I use the following setup:
- OpenSuse 11.0
- ATI Radeon X850 (Catalyst 9.3 driver, no newer one available for this card)
- Latest version of Steam (API v009 and package version 61 / 1276)
- Latest german version of Dawn of War on Steam (Engine 1.51)
- Clear installation of Wine 1.2 rc4
- Corefonts installed via winetricks to get Steam to work
This is what happens:
- Installation of Steam and DoW without any problem
- Start of DoW without any problem (except a white box around the cursor)
- Sound works with wine 1.2 rc4. With rc3 it did not.
- Start of a match without any problem
- Some seconds the game runs good. As soon as i begin to create a building the
game crashes. If i don't create a building the game runs fine for a while. I
think the animation (when a building falls down from above) causes the crash.
- Steam does not crash.
- This is always reproducable
- This also affects the expansion pack Winter Assault.
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http://bugs.winehq.org/show_bug.cgi?id=17327
Summary: Error when launch a game
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samant.ua(a)mail.ru
Created an attachment (id=19350)
--> (http://bugs.winehq.org/attachment.cgi?id=19350)
When I launch a game, this error appears.
Game Pilots Brothers - The Revirse Side of the Earth don't want to launch. An
error, that appears attached.
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