http://bugs.winehq.org/show_bug.cgi?id=22565
Summary: Delphi 7 doesn't find Project directory / Update
doesn't install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)knirz.de
Created an attachment (id=27684)
--> (http://bugs.winehq.org/attachment.cgi?id=27684)
Wine output when crashing on Delphi7 Update (d7_ent_upd1_1.exe)
I installed Delphi7 on a fresh Installation of Ubuntu 10.4 with wine 1.1.42
(the default). I accepted all default, exec opting out InterBase. The
installation
didn't report errors. When starting from the menu, it stops with an error
dialog, that reports that "C:\Programme\Borland\Delphi7\Projects" isn't found.
And indeed, ...\Delphi7 is present, Delphi7\Projects isnt.
Starting 'wine delphi32.exe' from the command line brings up the GUI. I didn't
try loading any project.
Next I tried to start the update d7_de_pro_upd1_1.exe . It stops with a
message, that the update was interrupted prematurely and the installation
wasn't changed.
The output is attached.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2325&iTestingI…
seem to have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=22510
Summary: Fullscreen crash bug introduced since 1.1.40 and
windowed mode remains black
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
These problems do _not_ occur in 1.1.40 (I'll test 1.1.41 later).
Wine crashes when trying to run in full screen (my screen res is 1024x600 if
that matters). This is an introduced bug since 1.1.40.
In windowed mode the game runs fine although the window remains black (You can
hear the game sounds and other people doing stuff and can log back out using
the ctrl-f10 logout game-key combo). This is an introduced bug since 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=21630
Summary: Geogrid viewer broken due to regression in wine-1.1.25
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
CC: julliard(a)winehq.org
One of my favorite applications I use with wine got broken between wine-1.1.24
and wine-1.1.25. It is a application to display topographical maps. Since
wine-1.1.25 the map area no longer displays the map but is just black (please
see the attached screen shots).
I did a git bisect to track down which commit breaks it:
user@host:~/make/wine-git$ git bisect good
09712593c8496be5e952b7316099f9eed5043203 is first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
If I checkout
commit c68594a9417c98b2a3a8056b9ef8512822673cdb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 12:11:14 2009 +0200
ntdll: Don't try to decommit a heap past its initial commit size
and do a make, the map is painted correct. If I checkout
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
and do a make, the map is painted black.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=19284
Summary: can't identify nvidia vendor string
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreu.blanc013(a)gmail.com
Created an attachment (id=22321)
--> (http://bugs.winehq.org/attachment.cgi?id=22321)
nvidia detection fix
Running wined3d on Windows XP, with an nvidia GeForce 4 MX, results in this
error:
"Invalid nVidia version string: 1.5.2"
It seems that the win32 ICD doesn't report vendor string the same way. I'm
attaching a fix to make the check more tollerant.
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http://bugs.winehq.org/show_bug.cgi?id=23087
Summary: Starcraft/Broodwar crashes when getting back to main
menu after playing UDP multiplayer game
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpark2_1999(a)yahoo.com
I get error:
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:seh:setup_exception_record stack overflow 2216 bytes in thread 0030 eip
7bc3ef28 esp 03780a88 stack 0x3780000-0x3781000-0x3880000
If I use Battlenet for Multi player, it exits just fine.
This happens AFTER you enter UDP multiplayer mode, then try to exit to main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=18398
Summary: ZubuReader crashes on opening a magazine to read
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maniksmailbox(a)yahoo.com
Created an attachment (id=20977)
--> (http://bugs.winehq.org/attachment.cgi?id=20977)
this is the console output when zubu reader is run and subsequently crashes
ZubuReader worked flawlessly uptil 1.1.15. 1.1.17 onwards, the main library
showing the magazines available open correctly. Only when i try opening a
magazine to read, it crashes and wine shows me the error dialog.
ZubuReader was installed to a clean wineprefix so there is no contamination
whatsoever from other apps. winetricks has also not been used.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=17820
Summary: Chromium test_shell_tests fail on Wine
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To run Chromium's test_shell_tests.exe, copy
net/data, skia/data, webkit/data, third_party/py*, and third_party/tlslite
from the source tree. (This is quite a bit of data, so I hesitate
to post a tarball.) Then do
$ wine chrome/Debug/test_shell_tests.exe
The following tests fail on wine but not windows for me:
[ FAILED ] UniscribeTest.TooBig
[ FAILED ] VectorCanvasTest.BasicDrawing
[ FAILED ] VectorCanvasTest.Circles
[ FAILED ] VectorCanvasTest.DiagonalLines
[ FAILED ] VectorCanvasTest.PathEffects
[ FAILED ] VectorCanvasTest.Bitmaps
[ FAILED ] VectorCanvasTest.Matrix
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