http://bugs.winehq.org/show_bug.cgi?id=20513
Summary: Family Tree Maker 2006 crashes when importing a GEDCOM
file
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neil.sheed(a)gmail.com
Created an attachment (id=24431)
--> (http://bugs.winehq.org/attachment.cgi?id=24431)
Trace log of error
At the end of the GEDCOM import process (File - Append/Merge - select GEDCOM
file). File is imported successfully ("There were no warnings or errors
generated during import.")
Application then tries to create a backup file - on clicking ok the application
displays a dialog "A serious internal error has occurred. Please quit and then
restart Family Tree Maker."
Terminal window shows:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:storage:StorageImpl_Commit (0x216be0 1): stub
... repeated 4 times
fixme:storage:StorageImpl_Commit (0x1f3320 1): stub
... repeated once
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:htmlhelp:HTMLHelpW HH case HH_CLOSE_ALL not handled.
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http://bugs.winehq.org/show_bug.cgi?id=18144
Summary: Rainmeter skin backgrounds are not transparent (Kwin &
Compiz)
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miketrml(a)gmail.com
Created an attachment (id=20607)
--> (http://bugs.winehq.org/attachment.cgi?id=20607)
Rainmeter's black background in a virtual window. The black border is also
evident on the desktop.
I have looked throughout the database to find one or two workable programs
similar to this bug. I will list them here within this bug report as no listed
bug specificly deals with Rainmeter's issue.
Rainmeter is a program which displays various GUI elements within Windows,
featuring system information neatly displayed in a varying array of skinned
elements, whether they be text, abstract graphic, anime, or otherwise.
The program installs itself with no issue. The skin loads given the nature and
workaround of bug 18142, a GDIPLUS-related issue in which Winetricks will
install.
The problem is presented upon actually having loaded a skin. The background
appears to be virtually black, and upon changing the program's transparency
from an option within Rainmeter, the black background also changes transparency
with the skin, allowing the wallpaper behind it to show through.
When initially clicking on the window, the black background goes transparent
for a half a second or so and then reprints the black background. Also, no
matter if you're using Compiz or Kwin under KDE 4.2.2, this is a problem
persisting in it's existance.
10091 is a similar bug to this, but this problem persists under Kwin as already
stated. Secondly, the bug also exists regardless whether or not Rainmeter is
loaded within a virtual window.
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http://bugs.winehq.org/show_bug.cgi?id=20811
Summary: query.c:224 Test Failed: IDirect3DQuery9_GetData a 2nd
time on a ended query returned 00000001
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Looking at the wine test results for the following test:
query.c in the d3d9 tests directory...
hr = IDirect3DQuery9_GetData(pQuery, data,
IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
ok(hr == S_OK, "IDirect3DQuery9_GetData on a ended query returned %08x\n",
hr);
hr = IDirect3DQuery9_GetData(pQuery, data,
IDirect3DQuery9_GetDataSize(pQuery), D3DGETDATA_FLUSH);
ok(hr == S_OK, "IDirect3DQuery9_GetData a 2nd time on a ended query
returned %08x\n", hr);
the MSDK says the following :
IDirect3DQuery9::GetData
Polls a queried resource to get the query state or a query result. For more
information about queries, see Queries (Direct3D 9).
Return Values
The return type identifies the query state (see Queries (Direct3D 9)). The
method returns S_OK if the query data is
available and S_FALSE if it is not. These are considered successful return
values. If the method fails when
D3DGETDATA_FLUSH is used, the return value can be D3DERR_DEVICELOST.
The test fails with :
query.c:224: Test failed: IDirect3DQuery9_GetData a 2nd time on a ended query
returned 00000001
which is a S_FALSE (1) which just means the data is not available... which
according to the MSDN site is an ok value to return... and is a success.
Also reading the MSDN the D3DGETDATA_FLUSH is supposed to flush the query so
the value its returning is ok...
So If I am understanding the above code the first one should return a S_OK
saying that it flushed the query code.... Then the second call should return a
S_FALSE because the query has nothing in it.....
Stephan said in Dev list :
I guess its fine to accept this result then. I think the original motivation
behind these tests was that HL2 called GetData() more than once and this raised
GL errors - the query code now filters such calls out to prevent calling bad GL
calls. My guess is that its ok to modify the test to accept both results. Ie,
ok(hr == S_OK | hr == S_FALSE, "...");
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http://bugs.winehq.org/show_bug.cgi?id=16433
Summary: impossible to ignore a runtime assertion
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mauro(a)linux.ca
I have a program that after ignoring an assertion works perfectly on windows...
In wine it could probably be the same but the assertion dialog misses the
ignore button having only OK and Cancel
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http://bugs.winehq.org/show_bug.cgi?id=14899
Summary: Quicken One Step Update fails - 'com error'
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: headofbucket(a)gmail.com
Created an attachment (id=15470)
--> (http://bugs.winehq.org/attachment.cgi?id=15470)
Console output for com error.
Quicken 2008 Update 7 crashes when attempting to do one step update with a
message 'com error'.
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http://bugs.winehq.org/show_bug.cgi?id=17560
Summary: Mercury Mail SSL/STARTTLS does not work
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)linux-tstephenson.com
When trying to make a connection to the Mercury v4.62 server via POP3, SMTP or
IMAP4 the STARTTLS function error out with the following error:
10:56:18.275: Connection from 127.0.0.1, Sat Feb 28 10:56:18 2009<lf>
10:56:18.336: << * OK linux-tstephenson.com IMAP4rev1 Mercury/32 v4.62 server
ready.<cr><lf>
10:56:18.337: >> A1 CAPABILITY<cr><lf>
10:56:18.338: << * CAPABILITY IMAP4rev1 STARTTLS AUTH=PLAIN X-MERCURY-1<cr><lf>
10:56:18.338: << A1 OK CAPABILITY complete.<cr><lf>
10:56:18.339: >> A2 STARTTLS<cr><lf>
10:56:18.339: << A2 OK Begin SSL/TLS negotiation now.<cr><lf>
10:56:18.340: 20: Error -3 creating CryptLib session.
10:56:18.345: --- Connection closed normally at Sat Feb 28 10:56:18 2009. ---
10:56:18.345:
This is very similar to the Pegasus Mail bug 14797 since both are using the
same crypto library.
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http://bugs.winehq.org/show_bug.cgi?id=13608
Summary: Test tool on windows makes XP completely reboot
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.com/data/0b6acfbce7b0bf2aedb5176bfa95
9edc3f0d74f6/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saintk(a)specialattack.net
CC: saintk(a)specialattack.net
Running this test;
Main summary for build 0b6acfbce7b0bf2aedb5176bfa959edc3f0d74f6
Results in a full system reboot at my end.
This is what i can capture from my windows event log;
Faulting application d3d9_test.exe, version 0.0.0.0, faulting module d3d9.dll,
version 5.3.3790.3959, fault address 0x000a488a.
For more information, see Help and Support Center at
http://go.microsoft.com/fwlink/events.asp.
Any additional info;
OS: Windows XP x64 SP2
Hardware used;
Asus Maximus Formula
Unknown 350GB Sata disk
Asus EAX1950XTX PCI-E
4GB DDR2 Geil RAM @ 800MHz
Everything is clocked default (no overclocking applied). System runs stable
during stability tests both on the GPU and CPU.
If any more information or testing is required don't hessitate to contact me.
Only 'downside' i don't know anything about debugging of any kind. Neither am I
an active wine user. I just ran the test because i do support the idea behind
the project.
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http://bugs.winehq.org/show_bug.cgi?id=16600
Summary: Ventrilo starts having a long delay after some time
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thgreasi(a)uth.gr
Some times Ventrilo (after random time passed) starts having a long delay to
transmit & receive the voip stream. If you restart Ventrilo the problem gets
fixed for a while. I'm using Ventrilo without PushToTalk while playing warcraft
3: TFT but the same problem have occured to me even when I was not running
anything else.
Extra notes:
*I run the linux version of Ventrilo Server on my PC.
*The transmit & receive delay has an average Round Trip Time of 10 seconds when
it occurs.
I'm using Ubuntu 8.10
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http://bugs.winehq.org/show_bug.cgi?id=18319
Summary: Sony Vegas Movie Studio Platinum 9.0a: video preview
doesn't work
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.sonycreativesoftware.com/products/vegasfamily
.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nobange(a)poczta.onet.pl
This program is the only one movie editor I found working kinda good on Linux
with Wine. But it has a few issues, the main toolbar looks weird, audio plugins
registry entries must be deleted from registry or the app desn't launch, and
the major issue is the preview function, which doesn't work at all. I can live
without audio plugins, but preview is necessary for normal work. Preview window
shows only solid color, sometimes it changes a bit when you move through the
clip on timeline, but it never shows the content of the clip. It's very
difficuilt to make movies without preview function, you can rely only on
screenshots from the preview. Screenshots saved to disk show what preview
should show - the really content of the clip with all used effects, transitions
etc.
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http://bugs.winehq.org/show_bug.cgi?id=18085
Summary: Dexon Console doesn't start with WINE
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=20504)
--> (http://bugs.winehq.org/attachment.cgi?id=20504)
Copy of terminal contents from the starting process
I've installed Oracle Support for Dexon, NET Framework as base for Dexon
Console ... the installation process has ended sucessfully.
But, when I'm tryng to start the Dexon Console program ... it doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=22019
Summary: Large black rectangles flicker in and out on some
games in Steam
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several times a second, a large rectangle (usually the same one depending
on the game or screen) flickers to black. This is pretty annoying.
This happens on Braid Demo and Call of Duty 2, but not on Portal: First Slice
or Total War: Napoleon, all tested under Steam.
It does not happen on the non-steam version of Braid Demo
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http://bugs.winehq.org/show_bug.cgi?id=19614
Summary: Multiplayer in Total Annihilation using native
directplay dlls locks up after game completes.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
When playing a multiplayer game in Total Annihilation using native directplay
dlls, the program locks up at the end of a game.
This doesn't prevent the game being played, but it would be nice to fix.
Note that this is using the directplay dlls from microsoft, rather than those
that come with wine, following the instructions at
http://wiki.winehq.org/DirectPlayGames.
Bug http://bugs.winehq.org/show_bug.cgi?id=4066 documents that wine does not
implement an appropriate directplay itself for Total Annihilation at this time.
Mostly I'm creating this new bug just to document it for now in the appdb for
total annihilation.
Note that this issue is touched on in the comments for bug
http://bugs.winehq.org/show_bug.cgi?id=11130 , but it is not the original bug
that that bug report refers to.
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http://bugs.winehq.org/show_bug.cgi?id=14881
Summary: Rainbow 6 - Vegas 2
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Created an attachment (id=15442)
--> (http://bugs.winehq.org/attachment.cgi?id=15442)
Calltrace
Rainbow 6 - Vegas 2 Crashes with:
x:\Perforce\bishop\CodePcPort\UnrealEngine3\Development\External\framework\gear\private\src\thread\ms\thread.cpp(324)
: ASSERT FAILURE: Ret()
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http://bugs.winehq.org/show_bug.cgi?id=14067
Summary: Virtual desktop window refreshing
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
(Using Ubuntu 8.04, GNOME desktop, Wine 1.0)
This is a question about virtual desktop mode.
When the virtual desktop window is minimised then restored, or brought to the
front after being covered by another window, Wine appears to tell the Windows
applications to refresh their windows. (At least, on my old slow system I
notice buttons etc. being redrawn - restoring the virtual desktop window is not
instantaneous.) Is that correct? Surely it would be better for compatibility
and speed if Wine caches the whole virtual desktop bitmap when the window is
not visible, so it can be instantly displayed when the virtual desktop window
is restored/revealed. Could some Windows programs assume that if they are the
only window on the desktop, that they don't need to refresh their window
imagery?
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http://bugs.winehq.org/show_bug.cgi?id=16564
Summary: Please implement OleCreatePropertyFrame
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w41ter(a)gmail.com
fixme:ole:OleCreatePropertyFrame
(0x30094,0,0,(null),1,0x32fabc,1,0x32fa9c,0,0,(nil)), not implemented
(olepro32.dll)
I get that message when I use a stock charting program that's implemented
as an ocx application. The message appears when I right-click on a chart
to call a popup menu.
I really can't use the program without that popup menu, so I'd be truly
grateful if one of you wine wizards would do this.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=24062
Summary: Starcraft app do not recognize
DirectDrawRenderer=opengl in VIA k8m800 chipset
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damarper(a)gmail.com
I'm trying to play Starcraft but the game is just too slow. Change the registry
to DirectDrawRenderer=opengl doesn't help.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=17959
Summary: SplashID crashes with fixme:commdlg:GetFileName95 Flags
0x00800000 not yet implemented
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)askneil.com
Created an attachment (id=20306)
--> (http://bugs.winehq.org/attachment.cgi?id=20306)
full output from wine app crash
I was trying to get splashid working with wine. Splashid installer
is available from:
http://www.splashdata.com/splashid/download/standalone.htm
The installation worked fine. I tried to import data from an
existing splashid instance. As the import was happening I
got this error:
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
wine: Unhandled page fault on read access to 0x00000022 at address 0x412bae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000022 in 32-bit code
(0x00412bae).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00412bae ESP:0033cb9c EBP:00000000 EFLAGS:00010246( - 00 -RIZP1)
EAX:00a77e48 EBX:00000000 ECX:00000000 EDX:00000000
ESI:00000000 EDI:00a77f4c
(I've added the full trace as an attachment)
I am running wine-1.1.18, linux 2.6.27, gcc 4.3.3, on a gentoo box.
Splashid had an identical crash when trying to restore as it did while
importing.
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http://bugs.winehq.org/show_bug.cgi?id=18227
Summary: HL2 Ep2 / Portal: Massive slowdown in some areas
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Entering certain areas in Portal or HL2 Ep2 lets the game slow down big time.
The slowdown is accompanied with these FIXMEs:
fixme:d3d_surface:surface_load_ds_location (0x1587a8) Not supported with fixed
up depth stencil
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3DDECLUSAGE_POSITION, usage_idx=1]
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3DDECLUSAGE_NORMAL, usage_idx=1]
I suspect this is triggering by the game trying to use vertex tweening.
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http://bugs.winehq.org/show_bug.cgi?id=18137
Summary: Checkpoint installer dies when running fwkern.exe
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashogunnamedmarcus(a)yahoo.com
Created an attachment (id=20593)
--> (http://bugs.winehq.org/attachment.cgi?id=20593)
Entire checkpoint install log file
Checkpoint VPN client does not successfully complete installation. I checked
out the install log, things seem to be going well until the installer attempts
to run 'fwkern.exe'. This results in errors like "Failed to INetCfg" and dumps.
I've attached the whole damn log which includes a few install attempts.
Thanks and let me know if I can be any help.
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http://bugs.winehq.org/show_bug.cgi?id=10382
Summary: Tribes 2: must double-tap for in game chat
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spock128(a)gmail.com
When in game, the chat keys must be pressed twice after the first use.
For example, I can press 'u' (global chat) once to bring up a text entry box to
say something in the global channel (correct operation). After that, I must
hit 'u' twice to bring up the text entry box. In-game console shows the error:
DInputDevice::syncKeyboardState - DIERR_INVALIDPARAM
Switching out of the game window and back will reset the condition - it works
for first use then must hit twice.
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http://bugs.winehq.org/show_bug.cgi?id=14764
Summary: MissionForce Cyberstorm demo crashes on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileplanet.com/11494/10000/fileinfo/MissionFo
rce:-CyberStorm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15274)
--> (http://bugs.winehq.org/attachment.cgi?id=15274)
+relay,+seh,+tid
Crashes on startup. +relay,+seh,+tid attached
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http://bugs.winehq.org/show_bug.cgi?id=11727
Summary: Mouse button events generated by a window's app are not
propagated to X server
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gideon.wine(a)gmail.com
Created an attachment (id=10969)
--> (http://bugs.winehq.org/attachment.cgi?id=10969)
Patch to send mouse button events to the X server
winex11.drv uses XWarpPointer to send mouse movements to the X server. Mouse
button events are not sent. If a pointing device device communicates directly
with a windows app running in wine, the user will be able to move the mouse
pointer, but button presses will only work on windows controlled by wine.
The attached patch adds calls to send mouse button events generated by a
windows application to the X server. The way this is done is similar to the way
it is done in the Synergy client - by using XTestFakeButtonEvent
(see http://synergy2.sourceforge.net/).
Requires libXtst.
This bug might also resolve bug 7032.
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http://bugs.winehq.org/show_bug.cgi?id=21654
Summary: Implement CLSID_DestinationList
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows 7 introduced a new interface to customize the taskbar menu of an
application. Steam uses it.
We should consider writing a stub implementation.
http://msdn.microsoft.com/en-us/library/dd378402%28VS.85%29.aspx
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http://bugs.winehq.org/show_bug.cgi?id=18052
Summary: Cannot install VMware Instrastructure Client 2.5 with VM
Update option
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
1. Run installer (https://77.108.91.66/client/VMware-viclient.exe)
2. Check "Install VMware Instrastructure Update Service" option
3. Click Next, Next, Install
4. Error "The wizard was interrupted before VMware Infrastructure Client 2.5
could be completely install" appears and installer breaks.
After second try of same install, I get "The installation directory is not
writable. Please select another location or ajdust Access Control List." error.
Without "Install VMware Instrastructure Update Service" checked option all
everything happens ok.
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http://bugs.winehq.org/show_bug.cgi?id=17721
Summary: RTG Bills reports dates incorrectly in bills for date
formats (locals) not US
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstuff(a)read.org.nz
This is a bit of a major that I'm unsure whether is a bug with RTG Bills or
WINE... But, here's a workaround/fix for it below.
My local is New Zealand, my default language is LANG="en_NZ.UTF-8" with dates
expressed "days / months / years" (like most of the world).
Setting the dates in RTG Bills to my format results in any dates in the form
"days / months / years" that make sense expressed as "months / days / years"
being expressed as "months / days / years". For instance: 10th March 2009
(10/3/09) is expressed on bills as 3rd October 2009 (3/10/09)!!!
A workaround/fix seems to be to set the environment variable $LANG to
LANG="en_US.UTF-8" and then set the date format in RTG Bills to be expressed as
"days / months / years". RTG Bills provides a "test" facility to check that
date formats are sane for the system local settings, if this facility is used
it will report that the format is "insane" and change it back to the "months /
days / years" format. The answer is not to "test", but simply leave the format
"untested" as "days / months / years" and save the setting. RTG Bills then
seems to report dates correctly in its bills.
So, my command to execute RTG Bills is:
env WINEPREFIX="/home/myhome/.Rtgbills" LANG="en_US.UTF-8" wine
"C:\Program Files\Rtgbills\rtgbills.exe"
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http://bugs.winehq.org/show_bug.cgi?id=17432
Summary: Lan hosting/listening not working in warcraft iii.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
I thought warcraft was one game that ran as fluent as if it was native, or so I
thought then. Today I've found myself experimenting for the second time how
running this masterpiece from wine prevents me from enjoying a nice lan game
with my friends, using both macintosh and windows systems.
I don't know why, but I guess that is the reason for which I encounter myself
writing this, at this precise moment: I think you will help me solve this--I
believe, uncommon--problem.
Please let me know which information do I need to post here, because I know not
with accuracy.
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http://bugs.winehq.org/show_bug.cgi?id=19765
Summary: Bricscad has slow performance
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
Created an attachment (id=23142)
--> (http://bugs.winehq.org/attachment.cgi?id=23142)
Bricscad Option menu
When doing realtime pan and zoom with large drawings it takes too long to
refresh the screen.
Probably related to WINGDI driver.
In other Intellicad software ZWCAD the realtime pan and zoom works ok.
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http://bugs.winehq.org/show_bug.cgi?id=15320
Summary: GammonEmpire closing playing window.
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zetagi(a)yahoo.com
GammonEmpire software when you close playing window program close whole
program.
Normally you will go to main window
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http://bugs.winehq.org/show_bug.cgi?id=22587
Summary: rFactor needs virtual desktop emulation enabled
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darius(a)dons.net.au
Created an attachment (id=27716)
--> (http://bugs.winehq.org/attachment.cgi?id=27716)
error log
rFactor doesn't work unless virtual desktop emulation is enabled.
See error log..
This is running on Mac OS X 10.6.3 (Snow Leopard) on a Core i5 MBP. Wine was
built form macports (wine-devel)
I'm happy to try patches, or generate more logging!
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http://bugs.winehq.org/show_bug.cgi?id=21574
Summary: Minitab 15 do not load
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duriem(a)gmail.com
Created an attachment (id=26019)
--> (http://bugs.winehq.org/attachment.cgi?id=26019)
error appeared by minitab when opened
hi I just installed wine in the easy way as appear in youtube.
Everything worked perfect, I tried to install Minitab, run great all the
installation process, but when it opens appear a window saying that " the
program Mtb.exe has encountered a serious problem and needs to close..
have any idea how to solve it?
thank you
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http://bugs.winehq.org/show_bug.cgi?id=18261
Summary: S103 animation problem
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20784)
--> (http://bugs.winehq.org/attachment.cgi?id=20784)
Wine 1.1.20 +loaddll
S103 is an Open University application.
Part of the application plays embedded animations with a voice-over.
Under Windows XP, these play fine. Under Wine, an error message is shown
stating: "Could not create or use window."
Under Windows XP a small window opens title "Profiling Display" the first time
it is run, and then the animation continues.
Under Wine, with +loaddll, this is output:
fixme:mciavi:MCIAVI_mciStatus Unknown command 0000400E !
fixme:mciavi:MCIAVI_mciSet MCI_SET_ON: seek_exactly
fixme:mciavi:MCIAVI_mciRealize (0001, 00020002, 0x13b9a86) : stub
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\iccvid.dll"
: builtin
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\mciavi32.dll" : builtin
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\msvfw32.dll"
: builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "TB50CMP.DLL" : native
Upon clicking on the stop button for the animation, a new window is shown
stating: "The media resource is not open. Try using "mmOpen" before this
command."
The application uses the Toolbook 5.0 Runtime.
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http://bugs.winehq.org/show_bug.cgi?id=20377
Summary: MacOS LANG=xyz wine winecfg does not switch
language/locale
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
on my Mac, LANG=C or LANG=fr_FR.UTF-8 wine winecfg has no effect at all, unlike
a Linux machine. winecfg's texts are always displayed in German.
locale -a lists a lot of locales. "LANG=C ls -l" reacts instantly.
OTOH, going to the Mac system preferences and moving French or English upfront
manages to switch the language in winecfg (and Terminal.app and others), the
next time it's started.
For the purpose of Wine, I believe the local LANG setting should be obeyed, not
the desktop session setting.
Note that I have no idea how to start Wine outside of a Terminal.app context
(no Wine[Helper].app here). So LANG is always set when I start Wine in the
shell.
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http://bugs.winehq.org/show_bug.cgi?id=18332
Summary: Window background not drawn correctly.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bstein(a)unm.edu
Created an attachment (id=20875)
--> (http://bugs.winehq.org/attachment.cgi?id=20875)
Screenshot of the problem.
With Kaleidagraph 4.0 certain windows are drawn funny. The normally grey
background is drawn with whatever is behind the window when it is first opened.
Moving it around doesn't change the background. Nothing shows up with winedbg
or on the console, but I have little to no experience with wine debugging.
Attached is screenshot of the problem.
Please let me know what other debugging information might help!
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http://bugs.winehq.org/show_bug.cgi?id=18054
Summary: Very big fps drop when recording in fraps
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Recently i've tried to record ingame video using fraps via wine and i've
encountered very huge fps drop (from 105 to 15) which is definitly caused by
some sort of bug because on windows box this drop is nowhere so drastic.
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http://bugs.winehq.org/show_bug.cgi?id=19996
Summary: XCardIssuer fails to run properly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taupter(a)gmail.com
Created an attachment (id=23531)
--> (http://bugs.winehq.org/attachment.cgi?id=23531)
Error messages, stack dump, register dump and backtrace
When I run the progam, a window pops up with the following message:
Program Error
The program CardIssuer.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org
and then another window:
Application Error
Exception EExternalException in module ntdll.dll at 0002C538.
External exception C0000025.
Platfort it ran fine: Windows XP SP2 32bits.
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http://bugs.winehq.org/show_bug.cgi?id=15321
Summary: Yugioh Virtual Desktop 9.0 RC1 crashes upon loading
Product: Wine
Version: 1.1.4
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
Created an attachment (id=16154)
--> (http://bugs.winehq.org/attachment.cgi?id=16154)
Terminal Output log
This program creates a "Run-time error '445': Object doesn't support this
action" as soon as the interface loads. The download comes with several .dll
and .ocx files, most of which do not seem to come pre-packaged with Wine 1.1.4
(the only one I can remember which wasn't new was oleaut32.dll, but there may
have been one or two others).
I've tried moving these files into Wine's system32 folder and running the
program both with and without having those files set as Native Then Builtin.
The only difference I found was that setting oleaut32.dll as Native Then
Builtin causes the error message to change to "Run-time error '-2147467259
(80004005)': Automation error." Whether this means the problem is with the
oleaut.dll file itself, a combination of files, or something else entirely, I
have no idea.
Here are the links to download the required files:
YVD 9.0 Beta 12 (contains all the base files necessary to run):
http://www.xerocreative.com/yvd9prefinal.zip
YVD 9.0 RC1 Test Build 5 (contains two files which must be used in place of the
Beta 12 files): http://xerocreative.com/YVD9rc1b5.zip
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http://bugs.winehq.org/show_bug.cgi?id=22615
Summary: X3 TC all text becomes readtext....
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
Created an attachment (id=27796)
--> (http://bugs.winehq.org/attachment.cgi?id=27796)
X3 readtext
X3 Terran conflict 2.5
Everything starts off fine
But after I save the game all the text turns in readtextxxx-yyyy
Some widgets stop showing up and the game becomes unplayable
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http://bugs.winehq.org/show_bug.cgi?id=21491
Summary: pcmet: FTP-Transfer fails with error "9" regression
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16825
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
CC: robertshearman(a)gmail.com
Sorry for posting this so late,
but since wine .34 pc_met fails to download data from the internet. wine .33
worked perfectly. I just did a quick regression test and this came up:
---
99d9983b6146e4b6bc99c2ef1b602ec805dbc96a is first bad commit
commit 99d9983b6146e4b6bc99c2ef1b602ec805dbc96a
Author: Rob Shearman <robertshearman(a)gmail.com>
Date: Wed Nov 18 00:17:46 2009 +0000
oleaut32: Fix memory leaks in ITypeInfo_fnInvoke.
:040000 040000 ed7b8443ebc047540b4ef52c51c04c396160492b
5941942ae303c760ba6cfe45f89e2b90dbd79128 M dlls
---
The application fails with a short MessageBox: "An error occured while
transferring data! [GETFILE]\nSubscript out of range\n9Continue anyway?
[YES]/[NO]" (translated from german)
This bug cannot be reproduced using the demo, as recent weather data can only
be downloaded using username/password after payment. Sorry.
Thank you, John
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http://bugs.winehq.org/show_bug.cgi?id=14671
Summary: HCA fails to communicate with LynX-10 module through
COM-1, gives error pop-up
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Cobra176(a)chartermi.net
Created an attachment (id=15126)
--> (http://bugs.winehq.org/attachment.cgi?id=15126)
Screenshot of the error dialog
Marrick Ltd. Home Control Assistant (HCA) fails to communicate with a LynX-10
module connected to COM-1, returns an error pop-up window [see image
attachment]
This error occurs when in hardware setup, clicking the Test button for the
device. The device is specified manually-there is nothing implying that there
was any actual communication with the device. Activity lights did not come on
with the LynX-10. The software cannot perform its task without communicating
with the interface.
This does not occur within native Win98SE. The device is indeed connected to
serial port 1 and is powered up.
Background info:
LynX-10 is an X10 interface used for home automation for sending digital
messages through AC lines to turn various devices on and off, dim lights, etc.
with computer control. It connects using a serial port, is powered off the AC
and has an activity light for serial exchanges.
http://www.hcatech.com/
The software is designed to interface with a variety of interfaces; each
interface needs specification as to what COM port it is attached to. Next to
each interface on the setup dialog is a Test button. When this Test button is
clicked the dialog described above occurs.
The attached log starts from startup of the program, which runs quite smoothly
until the explicitly-marked parts.
Machine info:
kubuntu 8.4, up-to-date (as of Jul 27 2008)
2 serial ports, 1 plugged into LynX-10, second is free.
No special serial port software installed on linux end.
Windows version mode is "use default"
The following DLLs are overridden with no benefit:
comcat
comctl32
comdlg32
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http://bugs.winehq.org/show_bug.cgi?id=23438
Summary: Dora the Explorer shows EExternalException in
ntdll.dll
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to "Dora the Explorer Click & Create! The BIG Red Chicken", an
educational CD-ROM for young children which is "Made with Macromedia" and
"Powered by Vividas" according to logos on the case.
It is part of a series of at least 48 discs. Assuming the others use the same
runtime/code, they will probably all show the same problem.
Search Google for "dora the explorer click create" (without the quotes) and the
first result is a page with pictures of 48 CDs.
On running AutoRun.exe from the CD, a Vividas icon appears at the bottom left
(this is in virtual desktop mode), then Wine shows a Program Error dialog box
"The program main.exe has encountered a serious problem and needs to close.
...". On dismissing that, an Application Error dialog box appears, "Exception
EExternalException in module ntdll.dll at 0002EA68. External Exception
C0000025."
Console output begins:
$ wine AutoRun.exe
$ err:ole:CoGetClassObject class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:create_server class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject no class object {00000507-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b836822 (thread
001f), starting debugger...
First chance exception: 0xc0000025 in 32-bit code (0x7bc3ea68).
After reading bug 20326, I used "winetricks mdac28". Running AutoRun.exe then
gave a dialog box "OLE Error 80040154."
After "winetricks jet40", AutoRun.exe (which runs main.exe) exits silently,
with this console output:
$ wine AutoRun.exe
$ err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:systray:wine_notify_icon unhandled tray message: 4
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http://bugs.winehq.org/show_bug.cgi?id=22710
Summary: Shockwave 11 installation of compatiblity components
do not work properly
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.adobe.com/support/director/ts/documents/kb4
03195/Director11_Whitepaper.pdf
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuhongbao_386(a)hotmail.com
CC: yuhongbao_386(a)hotmail.com
Shockwave 11 support installation of "compatiblity components" as described in
the whitepaper linked. As mentioned in the white paper, it is a version of
Shockwave 10 installed side by side. It is automatically invoked when no
playerVersion is specified or if playerVersion is specified to be 10. If it is
not installed, it is automatically downloaded and installed as described in the
white paper. Unfortunately, in Wine, this do not work properly and cause
Shockwave to freeze at "Installing compatiblity components". Workaround is to
install Shockwave 10 manually.
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http://bugs.winehq.org/show_bug.cgi?id=18492
Summary: Lord of the Rings Online: game does not register
unmodified mouse clicks on objects in the world
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bentron.winehq(a)gmail.com
After a fresh start, mouse clicks register as expected. Some time later, the
game no longer registers unmodified (ie, without holding Ctrl or Shift) mouse
clicks on objects in the game world such as players, NPCs, corpses, or resource
nodes.
Mouse clicks, with or without Ctrl or Shift, function normally on most of the
UI elements. Moving items in inventory, interacting with menus, clicking
buttons on quickbars, buying/selling at a vendor, etc work as expected.
Right clicking on chat tabs, player portrait, companion portrait, and possibly
other items should open a context menu, but does not after the bug presents
itself.
Left clicking players, NPCs or objects in the game world to select them as the
active target does not work. However, if floating names are displayed,
clicking on the NPC/object/player's floating name does work to target.
Right clicking a corpse, resource node, or interactable item (such as a quest
object or door) does not work. However, holding shift and right clicking does.
In the case of a corpse or resource node, it functions to "auto loot" (loot
all items without confirmation). In the case of a quest object or door, it
functions as a normal right click should (presumably because this is no action
associated to shift+right click for such objects).
Holding left or right click while moving the mouse functions as expected to
move the camera and player character. Hovering the mouse over
players/NPCs/objects in the world does highlight the object as well.
This bug may be related to Bug 17267 (
http://bugs.winehq.org/show_bug.cgi?id=17267 ).
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http://bugs.winehq.org/show_bug.cgi?id=19117
Summary: Magic Jack Phone Software/Device fails to work in wine
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.magicjack.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=22076)
--> (http://bugs.winehq.org/attachment.cgi?id=22076)
dialog box
When plugging in my magic jack device it mounts in winecfg as drive E: to
/media/PHONE, when right clicking on autorun.inf it comes back with a dialog
stating file not found.
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http://bugs.winehq.org/show_bug.cgi?id=18205
Summary: mapi:MAPISendMail produces extra slashes before mail
address
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14768
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
While testing Mankind its bug reporting tool (Debug.dll) is launched due to a
crash.
The email address generated has extra slashes:
"\\bugs(a)mankind.net" instead of "bugs(a)mankind.net"
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http://bugs.winehq.org/show_bug.cgi?id=17900
Summary: RenderTargetLockMode=disabled required for playable
display
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
On at least two games (Thief 2 and Jedi Knight Dark Forces II, I've not tried
others of this vintage yet) unless the key Wine/Direct3D/RenderTargetLockMode
is set to disable the game display is completely unplayable.
Of course, disabling this key has undesirable side effects: in JKDF2 the HUD is
overlaid by the game display, in Thief2 the in game menu is unusable -- but
this must be a strong clue as to what is going wrong here.
I've tried setting this key to default, readtex, texdraw, textex, and in all of
these cases the effect is a sort of upside-down shimmering stripes. This
visual effect may be a side effect of what's really going on, because any
attempt at a screen shot capture either a good image or an upside down image.
I think what is actually happening is that the image is constantly alternating
between upsidedown and rightside up!
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http://bugs.winehq.org/show_bug.cgi?id=23309
Summary: Altium Designer CAMtastic does not display CAM files
properly
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=29058)
--> (http://bugs.winehq.org/attachment.cgi?id=29058)
Screen shot
CAMtastic CAM/gerber viewer in Altium Designer (all versions 2004-2009) does
not display files properly. Drawing elements are sometimes scaled wrong or do
not refresh in the view, zooming and scrolling is also badly broken.
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http://bugs.winehq.org/show_bug.cgi?id=22074
Summary: Anarchy Online crashes when window is dragged out of
desktop or when switching workspaces
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Anarchy Online crashes in windowed mode under certain conditions:
Metacity:
Crashes when dragged partially off of workspace
Compiz:
Crashes when dragged partially off of workspace
Crashes when changed workspace
Does not crash in 3d cube view (Leads me to believe it is a problem with a
render optimizer)
Tested with 1.1.36, 1.1.38, 1.1.40 (PlayOnLinux prefix, wineprefixcreate is the
only command I could find to create a prefix, and it is deprecated)
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http://bugs.winehq.org/show_bug.cgi?id=16017
Summary: Counter Strike Source Stutters
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheinen(a)gmail.com
Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB
Kernel 2.6.27
Wine 1.18
Drivers 177.80 nVidia
Description:
The games runs smooth 60+ fps otherwise. When this bug occurs the screen
stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown
or exploding seem to be commond sounds that play when this happens). This can
last from 1 to 5 seconds. The Hud will often redraw. After this the game is
playable again but occurs frequently, every 2-3 rounds of play. This occurs on
all maps while playing online. It occurred on both 64bit and 32 bit builds of
linux.
There doesn't seem to be any meaningful output from the console.
This bug does not occur using windows operating system on my hardware. It only
occurs when using wine. I think it is related to this.
http://half-life.wikia.com/wiki/Source_Engine#Stutter
heres a whole webpage dedicated to it
http://www.blep.net/hl2stutter/
I have tried dxlevel 7 8 and 8.1
In winecfg audio acceleration Full, Standard, and Basic
I've tried all the suggested solutions on the second url above.
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http://bugs.winehq.org/show_bug.cgi?id=9468
Summary: Mortal Kombat Trilogy crashes
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
Created an attachment (id=7810)
--> (http://bugs.winehq.org/attachment.cgi?id=7810)
output
I have Mortal Kombat Trilogy, patched to version 1.1. The game crashes on
startup. When I run $ wine MKTRILW.EXE
The wine outputs:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x125ce0) : stub,
simulating 64MB for now, returning 64MB left
And just stucks there. When I press ctrl+c wine outputs this and quits:
The program encountered a problem at address 00432252 and cannot continue
I'm putting the WINEDEBUG=+all debug log here as an attachment. It's the last
1000 lines.
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http://bugs.winehq.org/show_bug.cgi?id=20012
Summary: Implement HalGetBusDataByOffset for the
PCIConfiguration BusDataType
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23551)
--> (http://bugs.winehq.org/attachment.cgi?id=23551)
Scren capture showing example code working
With the fix http://bugs.winehq.org/show_bug.cgi?id=19966 SIV
(http://rh-software.com/) no longer crashes when run under Wine, however none
of the PCI Bus reporting actually works. As an experiment I wrote some code to
read the PCI confutation data from "/sys/bus/pci/devices/0000:bb:dd.f/config"
where bb:dd:f are the Bus, Device and Function numbers (the Device and Function
are bits 7...3 and 2...0 of the slot number. The attached screen shot you can
see I was able to read the data what HalGetBusDataByOffset() should return. I
actually did this using the Windows API functions using the following code:
if( ( fhl = CreateFile( file_name,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL ) ) != INVALID_HANDLE_VALUE )
{
if( ReadFile( fhl, data, sizeof( data ) &len, NULL ) )
{
...
}
CloseHandle( fhl );
but I would expect the Unix/Linux Native API should be used were this to be
implemented. I am concerned that different Unix/Linux systems may have
different device names, but looking at the lspci source there seems to be a pci
library to address this. I could try and work-a-round this within SIV, but as
SIV would probably not be able to use the Unix/Linux pci library that solution
would be less portable than implementing a solution within
HalGetBusDataByOffset() within Wine. For systems where this data could not be
returned then the current return of 0 (PCI Bus does not exist) would be made.
Note that in the case of the Bus existing and the slot being empty a return of
2 is expected.
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http://bugs.winehq.org/show_bug.cgi?id=17618
Summary: winecfg does not set drive type correctly for Local Hard
Disk choice
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
The Drives panel in winecfg has a Type: dropdown which allows Auto-detect,
Local Hard Disk, Network Share, Floppy Disk, or CD-ROM to be chosen for each
drive.
Each of these sets a registry value, except for Auto-detect and Local Hard Disk
which simply remove the registry value for the respective drive.
Local Hard Disk should set the registry value for the drive to "hd".
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http://bugs.winehq.org/show_bug.cgi?id=23915
Summary: wine freeze game, when is switched to VT[1-6]
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
So scenarion is:
KDM -> failsave session (clear session with xterm) -> "wine hl.exe -game
cstrike"
Game runs, everything work. When I do CTRL-ALT-F[1-6], then sound in buffer is
played over again (it's really annoyng) and game is stopped, until is restored
Xorg
(not sure, what effect it have on multiplayer, but I wasn't kicked from server,
so probably not much serious)
Solution:
I expect that wine application/games, should continue in run even when is used
VT.
This problem occured in all tested wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=20746
Summary: Bug with bibleworkshop 4.4 loaded with wine on Ubuntu
Karmic
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bibleworkshop.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lgimelfarb(a)gmx.ch
Created an attachment (id=24815)
--> (http://bugs.winehq.org/attachment.cgi?id=24815)
Print screen of the failure
Msg after closing program : BClient.dll must close and wenn I open the
programme again, the registration of the product key have to be enter again.
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http://bugs.winehq.org/show_bug.cgi?id=21563
Summary: Risiko! Digital does not start
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=25985)
--> (http://bugs.winehq.org/attachment.cgi?id=25985)
Rsisiko! Digital console log
Using wine-1.1.37-230-g3ed5df1 and a clean prefix
I tried to launch the game directly from its directory, but it does not change
anything: i issue the command to load the game and almost instantly closes.
I did not use winetricks.
It seemed to me that installation went correctly, but i will attach the setup
log in a second.
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http://bugs.winehq.org/show_bug.cgi?id=20335
Summary: Uninitialised memory reference in
X11DRV_DIB_SetImageBits()
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I think this is one of the first valgrind warnings
I ever ran into in wine, and it's still here.
Nowadays Wine gives better warnings, so it's a little
easier to see where these are coming from.
Running chromium's base_unittests.exe (and probably
lots of other apps) in valgrind yields this warning:
Conditional jump or move depends on uninitialised value(s)
at XcursorImageHash (xlib.c:294)
by XcursorNoticePutBitmap (xlib.c:365)
by _XNoticePutBitmap (CrGlCur.c:202)
by XPutImage (PutImage.c:1042)
by X11DRV_DIB_SetImageBits (dib.c:3670)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:187)
by X11DRV_DIB_SetImageBits (dib.c:3543)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Presumably adding HEAP_ZERO_MEMORY to the allocation
at dib.c:3543 would do the job, but maybe there's a
smarter way.
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http://bugs.winehq.org/show_bug.cgi?id=20508
Summary: F/A-18 PSF Mouse control stops working in 3d view
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgoodwin91006(a)yahoo.com
The mouse works correctly in all menus. On entering the 3D cockpit view, it
works correctly for a few seconds; long enough to take-off. In flight, the
control becomes less and less responsive. The plane noses down and crashes.
Using a joystick instead of the mouse works correctly but I prefer mouse
control because it's smoother and there's no convenient place to put the
joystick with my small desk and chair. The mouse control works correctly under
WindowsXP.
The problem has been the same for a long time (several years.) and through a
steady migration from Fedora 3 to my current Fedora 11.
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http://bugs.winehq.org/show_bug.cgi?id=20807
Summary: SolidWorks 2008 can't render parts
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24921)
--> (http://bugs.winehq.org/attachment.cgi?id=24921)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
When you create a part, SolidWorks attempts to create a bitmap GL context to do
offscreen rendering. The call to SetPixelFormat() on the bitmap DC fails,
however, because the depth of the pixmap (32) doesn't match the depth of the
visual that winex11 chose (24). (You can add a trace to
create_bitmap_glxpixmap() to see this for yourself.) SolidWorks, however, does
not check the result of SetPixelFormat(), expecting it to succeed, so it goes
ahead and tries to create a GL context. This fails because no pixel format is
set in the DC. As a result, no rendering of parts is done.
I've attached a log showing what happens. There's a second issue that is
demonstrated by that log, so I'm going to file another bug shortly.
I think this is somehow related to Roderick Colenbrander's Xrender patches,
given that we're dealing with a 32-bit pixmap (which wasn't possible until
Xrender support was added).
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http://bugs.winehq.org/show_bug.cgi?id=20808
Summary: SolidWorks 2008 displays a black screen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24922)
--> (http://bugs.winehq.org/attachment.cgi?id=24922)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
Like I said in bug 20807, there's a second issue with SolidWorks' rendering. If
you get past the issue in bug 20807, you see only a black screen when it tries
to render parts. I will once again attach the log from bug 20807.
>From reading the log, it seems like SolidWorks is looking for a particular
pixel format. First it tries the pixel format it got back trying to create a
bitmap context earlier. Then it enumerates every pixel format supported by the
driver. Failing that, it tries to create a bitmap context anyway, but fails
because once again no pixel format is set in the DC.
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http://bugs.winehq.org/show_bug.cgi?id=19871
Summary: Cusom CWnd component redraw flicker
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.jtagtest.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
See bug: http://bugs.winehq.org/show_bug.cgi?id=17394
Window repainting is flickering under Wine. Native Win32 works fine (or at
least I cannot see anything). Can provide "closed" source code of the component
to person who will be dealing with this stuff.
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http://bugs.winehq.org/show_bug.cgi?id=16069
Summary: VC6 debugging not working
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kresander(a)yahoo.com
I have used Wine to compile and run fairly large programs (more than 75 source
files and 2GB, 5GB of source code). Background is available in my post at Wine
User's forum under title Cannot install Visual C++ version 6.0 (VC6). My last
reply in the thread is this:
+++ begin +++
So far, I have tried four projects from Windows to Linux/Wine. All compiled
using VC6 on Wine and ran ok the first time. The two largest contained 78 and
105 cpp files with approximate source file sizes 2GB and 5GB.
Features used:
GUI: most standard and extended controls via dialog calls/macros
and CreateWindow, various window positioning/resizing functions,
messageboxes
GDI: most except paths
CHARS: most functions defined by <tchar.h>
FILES: fopen,fread, fwrite, ftell, fseek, fclose, _findfirst,
_findnext, _mkdir, remove, _tunlink
MEMORY new,delete and most memory and <string.h> functions.
Did not use MFC or ATL frameworks, just plain, Windows API functions
and as few of these as I could manage.
Did not use Windows file and directory functions.
Did not use c++ exception handling
Did not use Windows memory allocation function or older mallocs.
BUT
could not get the debugging to work.
1. on entry to the Windows main program:
int PASCAL WinMain( ...)
{
WNDCLASS wc;
MSG msg;
int a = 1; // for testing debug
int b = a + 1 ; // testing debug
hmodule = fhInstance ; <<< put breakpoint here
Values of variables a and b were reported as unknown expressions.
2. a little bit further into WinMain at call to CreateWindow for
main window:
hwndmain = CreateWindow( "GenericAppClass", ....
The program entered CreateWindow, but never returned.
Does debugging work, or have I entered unchartered waters?
+++ end +++
I don't write bigger and more resource-demanding programs than those mentioned
above. The VC6 compiled these with ease, ran without a single glitch and the
IDE behaved as I was used to see it. With debugging working there is no reason
for me to be on Windows any more. Have wanted to leave for years.
VC6 is an excellent product (too good to be Microsoft) and it now seems it can
offer cross-development on Linux. Really worth pursuing in my view.
You can reach me at kresander(a)yahoo.com.
Best regards
Ken Resander
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http://bugs.winehq.org/show_bug.cgi?id=22137
Summary: [3CX Phone] app does not work with Wine on Mac 10.6
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nareshkv(a)gmail.com
App 3CX Phone is installed fine.
Upon running it throws following error logs:
fixme:tapi:lineInitialize (0x8487f0, 0x0, 0x4f9a54, (null), 0x32ed54): stub.
fixme:tapi:lineSetAppPriorityA (3CX Phone.exe, 00000004, 0x0, 00000001, (null),
00000001): stub.
fixme:tapi:lineRegisterRequestRecipient (0x0, 00848450, 00000001, 00000001):
stub.
err:ntdll:RtlpWaitForCriticalSection section 0x20c40b8 "?" wait timed out in
thread 001d, blocked by 000b, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x20c40b8 "?" wait timed out in
thread 0009, blocked by 000b, retrying (60 sec)
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:widDsCreate DirectSoundCapture not implemented
fixme:wave:widDsCreate The (slower) DirectSound HEL mode will be used instead.
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuCommand"
wine: Unhandled exception 0xc0000409 at address 0x1fd8ae4 (thread 002e),
starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=19761
Summary: RollerCoaster Tycoon: Wrong background colour in some
menus.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23139)
--> (http://bugs.winehq.org/attachment.cgi?id=23139)
In-game screenshot depicting the problem
The game RollorCoaster Tycoon (with the Loopy Landscapes add-on) shows a wrong
background colour (see attached image) in a menu, where all occurred events are
logged. The colour shouldn't be the green but the grey you see in the
background of the ride menu in the lower left corner.
Testsystem:
- AMD Athlon XP (1.2GHz)
- 1.5 GB RAM (DDR)
- ATI Radeon R300 (with the radeon driver, v6.12.2)
If you need further information, feel free to ask.
Kind regards,
Kai Wasserbäch
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http://bugs.winehq.org/show_bug.cgi?id=16006
Summary: Problem getting 'Wordtalk' Addin working in MS Word 97
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.wordtalk.org.uk
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graemebruce(a)aspects.freeserve.co.uk
Created an attachment (id=17211)
--> (http://bugs.winehq.org/attachment.cgi?id=17211)
Output following boot up of Word97 and click on Wordtalk configure icon.
Trying to run Wordtalk with Word 97 on an Asus Eeepc (Xandros) through Wine
1.0.
Both Word and Wordtalk appear to install satisfactorily and the Wordtalk
tooolbar appears in Word. However on clicking icons on the bar nothing works. I
have set oleaut.dll to native and installed riched20 and riched30 from
Winetricks. This seems to enable the Visual Basic Editor but still can't get
the macros in Wordtalk to run.
Wordtalk is an addin which is extremely imporatnt for dyslexic users. It
'echoes' text and reads the spellcheck list. I am very keen to get this running
for school pupils in our area so priority is quite high! Anny help most
welcome.
A log of console output is attached, following boot up of Word and click on the
'configure' icon on Wordtalk tooolbar (black spanner)
I've tried using Word 2003 instead - similar results. Would prefer to use
Word97 because the Asus Eeepc has limited hard disc space so a compact
installation is preferable.
Word 97 was installed with the 'typical' installation option and the 'full'
version of Wordtalk was used. The Wordtalkstartup utility is installed and
working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=21652
Summary: Fritz 11 (ChessBase) got wrong pieces displayed after
a while
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://chessbase.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxcvs(a)email.it
Created an attachment (id=26145)
--> (http://bugs.winehq.org/attachment.cgi?id=26145)
errors log
After 1-2 minute of playing the pieces are displayed as in the screenshot.
I've attached a screenshot and a log of the 'errors' occurring.
The play before that weird displaying is good. The engine loads too.
My system is debian testing on x86-64. wine 1.1.37.
The icons on the menu are crappy too. They're crappy since the start of the
program.
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http://bugs.winehq.org/show_bug.cgi?id=17334
Summary: Ethernet card emulator
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudheerss(a)gmail.com
I have a Win app which needs a license to run. The license needs to verify the
mac-id of the machine on which it is installed. So, when I start the app, I get
the message - "No ethernet adapater is found on this machine". I know that the
app is correctly installed since it almost opens up, but gives this message and
then ends. Is there a way in Wine to 'trick' the app and pass a desired value
of the mac-id, so that the app can then run? All that the app needs is a
mac-id.
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http://bugs.winehq.org/show_bug.cgi?id=10016
Summary: age of wonders 2: the application does not get any mouse
input
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8746
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Input from the mouse does not seem to reach the application.
I tried running the application's setup program,
switching between mouse in "color mode", "black & white" mode
and "software mode".
The colorful surface that represents the mouse pointer shows on the top-left
part of the screen, but does not move in response to mouse movement.
I tried running with a native dinput.dll, but there was no difference.
Therefore I set WINEDEBUG=dinput, and saw nothing in the trace.
I don't know which WINEDEBUG values to try in this case.
I was not sure which component to pick from the list, and I went with
x11driver, but I have no idea if the issue is really there.
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http://bugs.winehq.org/show_bug.cgi?id=18979
Summary: Installation of Microsoft SQL Server Express crashes
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/details.aspx?Family
Id=7522A683-4CB2-454E-B908-E805E9BD4E28&displaylang=en
#filelist
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukass(a)etek.chalmers.se
Created an attachment (id=21856)
--> (http://bugs.winehq.org/attachment.cgi?id=21856)
Backtrace from crash
The installer crashes after the first "Unpacking files" dialog. This is with a
completely clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=12528
Summary: You can resize the WinMerge dialog vertically on Wine,
but not Windows
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://winmerge.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install and run WinMerge
2. Press Ctrl+N to create a new document
3. Enter some text in the "Untitled right" pane
4. Press the close button
This will bring up the "Save modified files?" dialog.
5. Resize the dialog
On windows, you only see the left-right resize mouse pointer and can only
resize on the x axis. Using Wine, you can resize along the y axis and the
remainder of the dialog window is drawn black.
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http://bugs.winehq.org/show_bug.cgi?id=10085
Summary: Adobe Bridge CS2 complains that it can't start due to
licensing restrictions
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I'm testing the Adobe Bridge that comes with the Photoshop CS2 trial. On
Windows during the 30 days or trial this application works. It shows the same
message when these 30 days passes.
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http://bugs.winehq.org/show_bug.cgi?id=16832
Summary: Hinterland fails to run, wine reports Unhandled page
fault to NULL
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Ubuntu 8.10 x86_64, using the budgetdedicated.com wine 1.1.12 package.
I attempted to run Hinterland, and it eventually resized the window it had
spawned to about 1280x1024, displayed the company logo, then abruptly
transitioned to a bright white screen. At the same time, horrible static
started blaring from my speakers.
Clicking anywhere in the window resulted in the Unhandled page fault on write
access to 0x00000000 noted in the summary.
I will shortly be attaching the console output and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18689
Summary: Wine serial-handling consumes 100% CPU when using
USB->Serial-converter
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henjac(a)gmail.com
Created an attachment (id=21403)
--> (http://bugs.winehq.org/attachment.cgi?id=21403)
Patch from december 2008 solving the bug
Ubuntu 9.04
Wine 1.1.22
SeaClear II v1.0.0.196
USB-GPS: GlobalSat BU-353 USB (pl-2303-driver in linuxkernel)
Symptoms:
When running the above combo Wine consumes 100% of available CPU. If I start
without GPS everything is as is should (no obsessive cyclestealing)
The app works in both scenarios but obviously something is not quite right in
how Wine handles the USB-Serial-converter.
(This behavior is also verified in VectorLinux 6.0)
I found a patch for it:
http://www.nabble.com/serial-04-04%3A-fix%3A-WaitCommEvent()-does-not-work-…
The above patch solves my problem.
However, the latest version of Wine I managed to apply the patch to is 1.1.17.
Could a developer take a look at the patch and if possible integrate it into
the Wine-sourcetree.
/Henrik
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http://bugs.winehq.org/show_bug.cgi?id=16584
Summary: chaostheory music lack of drums
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.salnikov65535(a)gmail.com
In chaostheory demo by Conspiracy music have no drums and some other sounds.
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http://bugs.winehq.org/show_bug.cgi?id=13632
Summary: ShipSimulator 2008 freezes after start playing
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=13616)
--> (http://bugs.winehq.org/attachment.cgi?id=13616)
Default logfile from demo version
The game (demo and retail likewise!) do freeze after I have started a game. It
doesn't depend on if I choose the only one mission in demo or try to sail
arround in free mode with the retail version. The game is saying "Loading: 0%"
in the screen and no more.
Additionally I have found out some strange things like missing menu entries in
selection boxes and the sea surface has a lot lines over it (looks like the
mesh lines to me). Attached is a default log file. I will add a relay log
shortly.
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http://bugs.winehq.org/show_bug.cgi?id=10212
Summary: Microsoft Crimson Skies crashes after startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/games/crimsonskies/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8829)
--> (http://bugs.winehq.org/attachment.cgi?id=8829)
relavant portion of +all log
Microsoft Crimson skies goes to a white screen and the debugger launches when
the mission is started.
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http://bugs.winehq.org/show_bug.cgi?id=18289
Summary: wine gets some wrong charcodes on some keyboard mappings
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jurgis.pralgauskis(a)gmail.com
wine gets some wrong charcodes on some keyboard mappings
for example if You set Lithuanian keyboard mapping
$ setxkbmap lt
$ LANG=lt_LT.UTF8 notepad
and press "9" (not on numeric keyboard, but on laptop)
you get "8" :/
more "fun" happens with NotePad++ or MS Word
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13427&iTesting…http://appdb.winehq.org/objectManager.php?sClass=version&iId=2735&iTestingI…
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http://bugs.winehq.org/show_bug.cgi?id=23300
Summary: Overgrowth crashes immediately on launch
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qense(a)ubuntu.com
The game 'Overgrowth' is currently still in alpha, but preorderers can download
the alphas already.
A Linux version is planned, but waiting for a library to be ported to Linux.
Meanwhile Linux users are encouraged to use Wine. All alphas I have tested
(from a78) up to and including the latest a83 release crash.
When you launch the a83 release you have to wait for a few seconds until a
window pops up called 'Phoenix', a Wine debugger window, and a warning dialogue
telling the application crashed. That's all.
A lockfile can be found in the data directory that Ovegrowth places in the data
directory at ~/Wolfire/Overgrowth/lockfile, but apparently there is an issue
with that, according to a fixme.
Previously I got errors telling me that configuration text files in a(nother)
data directory didn't exist, even though one of the two was there and creating
the other didn't help. That issue is gone now, but maybe some of the issues
with the data directory are reamining.
The command " env WINEPREFIX="/home/{username here}/.wine" wine
C:\\windows\\command\\start.exe /Unix /home/{username
here}/.wine/dosdevices/c:/users/{username here}/Start\
Menu/Programma\'s/Overgrowth/Overgrowth.lnk" has this result:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000413", 0001: stub!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
wine: Unhandled exception 0xc000000d at address 0x80000023:0x7814e785 (thread
001c), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=21425
Summary: Logitcech quick cam driver and logitech kb driver give
installation errors
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmcfarland(a)dslextreme.com
Created an attachment (id=25803)
--> (http://bugs.winehq.org/attachment.cgi?id=25803)
Wine backtrace file
I am trying to install lws110.exe and lgps304.exe on to my wine installation
and I am getting installation errors.
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http://bugs.winehq.org/show_bug.cgi?id=21923
Summary: winedbg should not called himself recursively
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
While trying to debug wine built with llvm/clang, I've found an annoying
behavior of winedbg : if it fails with an unhanled page fault, it spawn another
instance of winedbg, which will do the same, endlessly.
Wine should be able to detect such failure in winedbg and abort, crash, core
dump, whatever, but not spawn more and more instance of winedbg.
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http://bugs.winehq.org/show_bug.cgi?id=19635
Summary: KnightOnline version 1742
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://knightonlineworld.gamersfirst.com/download_clie
nt.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 10wattmindtrip(a)gmail.com
Created an attachment (id=22910)
--> (http://bugs.winehq.org/attachment.cgi?id=22910)
Initial Download attempt
The Launcher.exe will not update. It gives the error: "The central directory
was not found. If you're opening a multi-disk archive, make sure you have
inserted the last disk. Retry?" and "Archive open failed"
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http://bugs.winehq.org/show_bug.cgi?id=23710
Summary: mech3.exe critical error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jlewellen1371(a)gmail.com
Hi i am new to Linux running Ubuntu 10.4 on a Comaq presario 2500 realy like
the system just try to run some old game that i like one is Mech Warrior 3 from
Micro prose for windows 98 got it to install with sound turned to low but when
i start the program the graphics goes very large and it quites with mw3.exe has
performed a critical error and i have to restart
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http://bugs.winehq.org/show_bug.cgi?id=17191
Summary: Ep I Racer: missing elements in graphic
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://downloads.pcworld.com/pub/new/fun_and_games/actio
n/racerdemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen_h_x(a)yahoo.com
Created an attachment (id=19090)
--> (http://bugs.winehq.org/attachment.cgi?id=19090)
missing
here is white, partially transperant position number of racer pod's ahead
player,
that never appear in wine. Look at screenshot for more details.
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http://bugs.winehq.org/show_bug.cgi?id=23910
Summary: When I'm trying to configure Wine I receive this
message
Product: Wine
Version: 1.2
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lagentsecret(a)yahoo.com
Created an attachment (id=30020)
--> (http://bugs.winehq.org/attachment.cgi?id=30020)
When I'm trying to configure Wine I receive this message
When I'm trying to configure Wine I receive this message
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http://bugs.winehq.org/show_bug.cgi?id=23297
Summary: Closing Altium Designer PCB view (while using DirectX)
causes error
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Closing a PCB view in Altium Designer 2009 causes an exception error popup
window:
Access violation at address 2028E466 in module 'wined3d.dll'. Read of address
00000014 at 2028E466.
Altium Designer continues to execute correctly after dismissing the error
window, but opening subsequent PCB views causes more errors, eventually
crashing the app with
err:d3d:delete_gl_buffer >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glDeleteBuffersARB @ buffer.c / 105
The error only happens if using DirectX mode in the PCB view, or when viewing
the PCB in 3D.
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http://bugs.winehq.org/show_bug.cgi?id=19803
Summary: Lord of the Rings Online crashes when loading if
Texture Detail is set higher than Very Low
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.codeweavers.com/compatibility/browse/name/?
app_id=2869;tips=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandalle(a)sourcemage.org
>From "Crashing While Loading" on
http://www.codeweavers.com/compatibility/browse/name/?app_id=2869;tips=1:
"If you are experiencing crashing while changing zones, there is a fairly
simple fix. Before you change zones, reduce your texture quality to very low,
then proceed to the next zone."
The less memory a computer has the more likely this seems to happen. Works fine
at Very High on the same box with Windows 7 (64-bit) and Windows XP (32-bit).
WINE 1.1.27.
nVidia driver 190.18
nVidia Corporation G98 [GeForce 9300M GS] (rev a1) 512Mb (on first computer
w/4G RAM)
nVidia Corporation G73 [GeForce 7300 GT] (rev a2) 256Mb (on second computer
w/3G RAM)
X.org 1.6.3
Linux 2.6.30.5
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http://bugs.winehq.org/show_bug.cgi?id=22203
Summary: X Error of failed request: BadWindow
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jb.imm(a)gmx.de
Created an attachment (id=27094)
--> (http://bugs.winehq.org/attachment.cgi?id=27094)
Crash when it actually starts up
When I want to install an appliation, it shows the spash screen of the
installer, then crashes with the message:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 19 (X_DeleteProperty)
Resource id in failed request: 0x4e00005
Serial number of failed request: 979
Current serial number in output stream: 1030
I'm on 32 bit Linux (no 64 bit drivers!) on a 64-bit machine and do have a
Radeon video card (no nvidia module or anythign like that). Using the Ubuntu
wine-1.2 package.
The weird thing is that it usually (19 in 20 times) crashes with that exact
message, but 1 in 20 times it starts up the installer and crashes during the
installation process. I've created an attachment for the message that appears
when it crashes during installation.
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http://bugs.winehq.org/show_bug.cgi?id=23349
Summary: Medal of Honor Beta can't connect to a server
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29093)
--> (http://bugs.winehq.org/attachment.cgi?id=29093)
Terminal output
The game loads fine but hangs when it attempts to connect to a server. Attached
terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=10154
Summary: Reel Deal Vegas Casino seems to lock up on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.phantomefx.com/vegas_mania_overview.asp
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat: install the two-cd app, then do
$ cd ~/.wine/drive_c/Program Files/Phantom EFX/OnlineCasino
$ wine Launcher/OLCLauncher.exe
It sits in a tight loop, calling
0009:Call user32.PeekMessageA(0033fae8,00010024,00000000,00000000,00000001)
ret=0043053a
0009:Call
winex11.drv.MsgWaitForMultipleObjectsEx(00000000,00000000,00000000,000004ff,00000000)
ret=7ec2501a
0009:Ret winex11.drv.MsgWaitForMultipleObjectsEx() retval=00000102
ret=7ec2501a
0009:Ret user32.PeekMessageA() retval=00000000 ret=0043053a
and a few other things over and over.
Another way to try to run the game is to do
$ wine bin/Prelauncher.exe
This at least puts up a window that has a spinny
ascii art "Searching for Sessions" message,
but none are found. On the console one sees
fixme:dpnet:IDirectPlay8ClientImpl_EnumHosts (0x129938):((nil),0x64aba8,0):
Stub
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http://bugs.winehq.org/show_bug.cgi?id=20621
Summary: DoubleCAD XT-1.1: installation is OK, then the program
opens, and it's immediately frozen [X11 still works]
Product: Wine
Version: unspecified
Platform: Macintosh
URL: http://www.DoubleCAD.com
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riek(a)pandora.be
I have installed DoubleCAD in WINE (with the terminal) .
After registration with an activation code for the free version,
which I received by email after contact on the website: "www.DoubleCAD.com",
WINE asked for "GECKO" .
I agreed an installed,
the program opens, with "X11" .
But nothing worked,
no menu, no help (F1-button) .
To quit the frozen program, I had to quit "X11" .
X11 was still running properly .
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http://bugs.winehq.org/show_bug.cgi?id=11344
Summary: XTrap does not work with wine
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
XTrap is a library that is used by numerous MMO* games (not sure all are
MMORPG). It is supposed to fight bots (probably meaning programs that interact
with the game instead of players).
I could not find the vendor of this module, web search only revealed some games
using it.
Games using the module include:
Hero Online (in appdb), http://hero.netgame.com
Scions of Fate (not in appdb), http://fate.netgame.com
Japanese version of Nostale (only English in appdb)
http://download.jalecoonline.jp/nostale/client/nostalesetup_003.exe
Knights Online (not in appdb) http://knihgtonlineworld.com
Hero online catches its exceptions, and using winedbg is not very helpful
either (it stops on one of the earlier exceptions, and the program would
terminate afterwards).
However, both Scions and Nostale do not catch the unexpected exception, and it
happens in the xtrapva module.
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http://bugs.winehq.org/show_bug.cgi?id=18427
Summary: Forte Agent MDI window is not maximized at startup.
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: g9xhh5p02(a)sneakemail.com
The Forte Agent mail and news reader uses an MDI window model, where the main
window can contain one or more child windows which can each be resized or
maximized. When running under real MS Windows, closing Agent with a single
child window (my inbox browser) maximized means that the same window will
appear maximized next time I run the program.
This doesn't work correctly under Wine: instead of the correct behavior, the
child window appears with its own title bar visible as if it were not
maximized, and with minimize/restore buttons visible as if it were maximized.
I can then manually coax the child window into properly maximizing by clicking
its restore button followed by its maximize button, or by clicking the parent
window's scroll button (which then disappears because it's not needed when a
child is maximized). The effect looks like the child window thinks itself
maximized while the parent window thinks the child is not maximized.
I'm using Forte Agent 3.3/32.846.
This bug has existed since before wine 1.0, possibly forever but I'm not sure.
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http://bugs.winehq.org/show_bug.cgi?id=20945
Summary: Vampire: The Masquerade - Bloodlines won't install
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon42(a)aol.com
Details in comments at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4949>.
Using WineBottler (1.1.33) on OS X Intel (Leopard 10.5.9) to install. It
consistently reaches "line101_col_e.mp3" and returns "Error -1603 Fatal error
during installation. Consult Windows Installer Help (Msi.chm) or MDSN for more
information." This happens regardless of whether I am installing from CD or
from all the CD files copied into one directory. Only line in console that
looked as if it might be relevant: "Wine[71697]
Err:fixme:wave:AudioUnit_SetVolume independent left/right volume not
implemented (1.000000, 1.000000)" Although what that might have to do with
INSTALLING an .mp3 I have no idea.
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http://bugs.winehq.org/show_bug.cgi?id=20909
Summary: SMART software crash
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wilberforce74(a)yahoo.ca
Created an attachment (id=25071)
--> (http://bugs.winehq.org/attachment.cgi?id=25071)
Crash report generated by software.
I have installed Smart Notebook to use with the Smart board in my classroom. I
always get an error that says, "The program Notebook.exe has encountered a
serious problem...". Please see attachment for report details.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=18371
Summary: Lord of the Rings Online: mouse cursor corrupted on
focus change
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
When playing Lord of the Rings Online in windowed mode and changing the focus
away from and back to the game, the mouse cursor becomes corrupted. The
corrupted image may be blank or it may be a large area of animated gibberish.
Once you are able to position the cursor over an object in the game that
normally changes the cursor it is restored, so there is a work around, although
it can be difficult to do, especially when the cursor image is completely
blank. It is usually necessary to move the mouse outside of the game window
and position it so that you are on either the x or y axis of the object in the
game window you want to mouse over and then move slowly along the other axis
until it changes.
This bug has existed since Book 11 and exists up to the current version (Mines
of Moria) and for the last year (so around wine 0.9.something).
Other notes: LOTRO can have very large mouse cursors (perhaps up to 100x300
pixels), so I'm not certain which API they are using.
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http://bugs.winehq.org/show_bug.cgi?id=17442
Summary: Anarchy Online: No sound after being unexpectedly sent
to login and reconnecting
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://cdn.funcom.com/ao/client/AnarchyOnline_17.9.1-
Small.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
Anarchy Online exits and sends the player to its login window at times when it
either crashes or there is too much packet loss. If the player then simply logs
types in their name and password and logs back in again they will have no audio
(alsa is what i use).
If on the other hand they close the login window, exiting the whole game
program and then restart Anarchy Online fresh, they will have sound.
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http://bugs.winehq.org/show_bug.cgi?id=16463
Summary: ALSA has to be "jump started" by another app when using
a Terratec Dmx 6fire card (ice1712 driver)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.broglia(a)gmail.com
When using this multi-channel sound card on wine, it doesn't work unless
another app has already opened it and made dmix active (or dsnoop for input).
I'm using ALSA 1.0.18 with the default out-of-box configuration on Gentoo (no
.asoundrc file).
The problem lies in wine's ALSA_TestDeviceForWine function because it tries to
open the card using hw:[card],[device] and eventually fails on
snd_pcm_hw_params_set_channels(pcm, hwparams, 2) because the card can't be set
to only 2 channels when using the hardware device directly. When the card has
already been opened by another program via "plughw" or "default", opening the
card using "hw" seems to redirect to "plughw" automatically and wine succeeds
in setting 2 channels.
I tried changing ALSA_TestDeviceForWine to use plughw:[card],[device] and all
playback/recording worked perfectly without needing another app to previously
open dmix/dsnoop. Is there some reason this isn't the default behaviour or
there isn't a registry option for it? I would assume other cards that can't be
set to 2 channels in hardware are affected as well.
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http://bugs.winehq.org/show_bug.cgi?id=14802
Summary: Wizards & Warriors: Crashes when starting the game at
the game menu
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralacs(a)gmail.com
Created an attachment (id=15350)
--> (http://bugs.winehq.org/attachment.cgi?id=15350)
Bugreport
The game seems to have some trouble with avi-playback (avifil32)
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http://bugs.winehq.org/show_bug.cgi?id=14233
Summary: fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented:
heap list snapshot
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian(a)zschoche.de
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
on debian etch with wine1.1.0
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http://bugs.winehq.org/show_bug.cgi?id=23735
Summary: Game/Program Crash
Product: Wine
Version: 1.2
Platform: All
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psartwork(a)gmail.com
I used a .exe and the launcher worked fine. It updated some files fine in a
properly working GUI and let me hit "Start" at which point the launcher
disappaered and a few seconds later the program crashed.
Terminal displayed.
"wine: Unhandled page fault on write access to 0x5a5b538d at address 0xcdc1ef
(thread 0036), starting debugger..."
I'm really not that savvy Terminal/coding/errors/etc so just tell me what else
I need to post here to help you help me figure out what the issue(s) are.
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http://bugs.winehq.org/show_bug.cgi?id=24205
Summary: winealsa.drv fail to regcongize "EQ Peaks" of au8830
as MIXERCONTROL_CONTROLTYPE_PEAKMETER
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superquad.vortex2(a)gmail.com
Created an attachment (id=30476)
--> (http://bugs.winehq.org/attachment.cgi?id=30476)
WINETEST_INTERACTIVE=1 wine winmm_test mixer
winealsa.drv fail to regcongize "EQ Peaks" of au8830 as
MIXERCONTROL_CONTROLTYPE_PEAKMETER
WINETEST_INTERACTIVE=1 wine winmm_test mixer
mixer.c:476: 3: "EQ Peaks" (EQ Peaks) Destination=1 Source=3
mixer.c:479: LineID=00000011 Channels=20 Connections=1 Controls=1
mixer.c:483:
State=0x80000001(MIXERLINE_LINEF_ACTIVE|MIXERLINE_LINEF_SOURCE)
mixer.c:485: ComponentType=MIXERLINE_COMPONENTTYPE_SRC_UNDEFINED
mixer.c:487: Type=MIXERLINE_TARGETTYPE_WAVEIN
mixer.c:489: Device=-1 (Aureal Vortex au8830) 1.0 (170:85)
mixer.c:533: 0: "EQ Peaks" (EQ Peaks) ControlID=51
mixer.c:536: ControlType=MIXERCONTROL_CONTROLTYPE_VOLUME
mixer.c:538: Control=0x00000000()
mixer.c:541: Items=0 Min=0 Max=65535 Step=2
mixer.c:212: Value=2
mixer.c:249: Test failed: Couldn't change value from 2 to 4, returned 2
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http://bugs.winehq.org/show_bug.cgi?id=19178
Summary: Epson Print CD doesn't find printer installed in cups
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: impnew(a)gmail.com
I've installed the Epson Print CD software, but when i try to print, it gives
me an error, similar this: "The print driver of Epson that is incharged to
print the CD is not installed".
But someone can print, there are some users' experience here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3700
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