http://bugs.winehq.org/show_bug.cgi?id=23480
Summary: AD-muncher does not install
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I wanted to try this program that I've used for years on win 2kpro it is an
advert eater that works better than anything I tried on linux, you just do not
get ads coming up: quite a shock when I have to use a system with out it!
Down loaded the program (http://www.admuncher.com/download.shtml) clicked on
the file selected to run in wine (1.1.38 with fedora 13). The program's
installer runs but gets nowhere.
It would be good to have this running.
Thanks
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10910
Summary: winealsa and PulseAudio
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
winealsa is unable to work with PulseAudio.
This is my /etc/asound.conf:
pcm.pulse {
type pulse
}
ctl.pulse {
type pulse
}
pcm.!default {
type pulse
}
ctl.!default {
type pulse
}
This is registry entries for Alsa configurations:
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Alsa Driver]
"AutoScanCards"="N"
"AutoScanDevices"="N"
"DeviceCount"="1"
"DeviceCTL1"="pulse"
"DevicePCM1"="pulse"
"UseDirectHW"="N"
And I get this error in wine log:
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
I tracked it in wine source code to file dlls/winealsa.drv/alsa.c
With following comment:
/* Setup and find an element id that exactly matches the characteristic we want
** FIXME: It is probably short sighted to hard code and fixate on PCM
Playback Volume */
Unfortunetly I know to little about Alsa to fix it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19558
Summary: Bad mask in David Fotland's Many Faces of Go version
12
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grikdog(a)pobox.com
Sorry for newbie post, but this has to come to somebody's attention.
Fotland's Many Faces of Go is a go player/analysis/IGS client tool for Windows
XP or Vista. When you place Go stones on the board in Wine emulation, the mask
is wrong. Stones have a black square behind them.
This was FIXED (almost) in Wine 1.0.1, but in Wine 1.1.26 the issue has
reappeared. Also the round stone shape part of the mask was fixed, but the
color of the stone shadows on the board was white and not gray -- this has not
been fixed in ANY version of Wine.
There may be a prior bug referring to Igowin on this same issue, but I doubt
that is a duplicate. You could ask fotland(a)smart-games.com (the author) if the
bug is a duplicate.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19037
Summary: CTRL key automatically released?
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Fire up notepad, type some gibberish, then use "CTRL+A, CTRL+C, CTRL+F". This
brings up the find menu. Now, while still holding CTRL, press CTRL+V. Instead
of pasting, you'll just get 'v'. Let go of CTRL and press CTRL+V. You'll get
your gibberish pasted.
Very annoying, now that I'm using Notepad++ as my regular (dogfood) text
editor.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11728
Summary: Picasa / Facebook Uploader does not work
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://apps.facebook.com/picasauploader/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Prerequisite: a facebook account
Steps to reproduce:
1. Install Picasa from http://picasa.google.com/
2. Install wine gecko
3. Install the facebook uploader from http://apps.facebook.com/picasauploader/
as follows: wine 'c:\Program Files\Picasa2\Picasa2.exe'
picasa://importbutton/?url=http://www.webkinesis.com/fbpicasa/facebook.pbf
4. Start Picasa, select some pictures and try to upload using the facebook
button
Expected Results: Picasa creates an album, uploads the pictures to facebook.
(tested on WinXP)
Actual Results: Picasa creates an album, but nothing gets uploaded.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23771
Summary: Fallout 2 fails to start in 16 bit depth
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
CC: julliard(a)winehq.org
Fallout 2 (and maybe other games too, haven't tried) fails to start when X
Server is run in 16 bpp mode (24 bpp works fine). Only the following message is
displayed:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 1 (X_CreateWindow)
Serial number of failed request: 386
Current serial number in output stream: 390
The first bad commit is between 1.1.43 and 1.1.44:
commit df6cd82ccf5dd03b0362a7ea571e14d66bbc5d72
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu May 6 14:57:44 2010 +0200
winex11: Create a window of the appropriate visual to initialize GL info.
Stable 1.2 as well as current git have the same issue. Current git with
reverted the above commit works fine.
System:
kernel 2.6.34.1 x86
X.Org Server 1.8.2
xf86-video-openchrome svn rev. 856 (latest)
Mesa 7.8.2 (using classic mesa software driver, no hardware 3D support for my
VIA Chrome9 chipset)
GCC 4.5.0
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20985
Summary: Crash in CryptMsgUpdate under valgrind
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-12-10-03.53/vg-crypt32_msg.txt
shows a crash. Adding +relay,+seh,+crypt shows a bit more:
001e:Call crypt32.CryptMsgUpdate(7f044948,07783e13,00000004,00000000)
ret=0774e9b4
trace:crypt:CryptMsgUpdate (0x7f044948, 0x7783e13, 4, 0)
001e:Call KERNEL32.LocalAlloc(00000000,00000011) ret=07be6df0
001e:Ret KERNEL32.LocalAlloc() retval=7f044988 ret=07be6df0
err:seh:segv_handler Got unexpected trap 0
...
001e:Call KERNEL32.UnhandledExceptionFilter(7f21f5cc) ret=074b5deb
...
Unhandled exception: illegal instruction in 32-bit code (0x00000000).
Backtrace:
=>0 0x00000000 (0x7f21fc48)
1 0x0d3fced4 CryptMsgUpdate+0xa0(hCryptMsg=0x7f0bd740, pbData="",
cbData=4, fFinal=0) [dlls/crypt32/msg.c:2786] in crypt32 (0x7f21fc88)
2 0x0cf429b4 test_data_msg_update+0x5b1() [dlls/crypt32/tests/msg.c:445] in
crypt32_test (0x7f21fd08)
(two logs are smashed together there, so pointers don't match exactly)
When run not under valgrind, the same crash happens, but is handled:
001c:Call crypt32.CryptMsgUpdate(00154948,7ec0ce13,00000004,00000000)
ret=7ebd79b4
trace:crypt:CryptMsgUpdate (0x154948, 0x7ec0ce13, 4, 0)
001c:Call KERNEL32.LocalAlloc(00000000,00000011) ret=7eb29df0
001c:Ret KERNEL32.LocalAlloc() retval=00154988 ret=7eb29df0
trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=001c
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=00000000
trace:seh:raise_exception eax=00000000 ebx=7eb68ff4 ecx=00154988 edx=00000011
esi=00000000 edi=0032fc20
trace:seh:raise_exception ebp=0032fbc8 esp=0032facc cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00010202
trace:seh:call_vectored_handlers calling handler at 0x7ed88f41 code=c0000005
flags=0
trace:seh:call_vectored_handlers handler at 0x7ed88f41 returned 0
trace:seh:call_stack_handlers calling handler at 0x7eb39d84 code=c0000005
flags=0
001c:Call ntdll.RtlUnwind(0032faf0,7eb39e1a,0032fa74,00000000) ret=7eb39e9f
001c: eax=7eb00b15 ebx=7eb68ff4 ecx=0032fa74 edx=0032faf0 esi=0032faf0
edi=7eb39e1a ebp=0032f588 esp=0032f558 ds=002b es=002b fs=0063 gs=006b
flags=00000212
trace:seh:__regs_RtlUnwind code=c0000005 flags=2
trace:seh:__regs_RtlUnwind calling handler at 0x7efb47d4 code=c0000005 flags=2
trace:seh:__regs_RtlUnwind handler at 0x7efb47d4 returned 1
001c:Ret ntdll.RtlUnwind() retval=00000000 ret=7eb39e9f
001c: eax=00000000 ebx=7eb68ff4 ecx=0032fa74 edx=0032faf0 esi=0032faf0
edi=7eb39e1a ebp=0032f588 esp=0032f558 ds=002b es=002b fs=0063 gs=006b
flags=00000212
001c:Call KERNEL32.SetLastError(c0000005) ret=7eb39ca6
001c:Ret KERNEL32.SetLastError() retval=c0000005 ret=7eb39ca6
001c:Ret crypt32.CryptMsgUpdate() retval=00000000 ret=7ebd79b4
This is kind of mysterious. I can't find the __TRY that applies
to that fault...
this could well be a valgrind bug, but I need to understand how
it works normally under wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17718
Summary: Fatal error 'Cannot allocate red zone for initial
thread' on FreeBSD
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: FreeBSD
Status: NEW
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerald(a)pfeifer.com
CC: tijl(a)ulyssis.org, austinenglish(a)gmail.com
Wine 1.1.17 causes the following on FreeBSD 7.2 when starting almost
any application (this is for an old version of calc.exe):
Fatal error 'Cannot allocate red zone for initial thread' at line 384 in file
/usr/src/lib/libthr/thread/thr_init.c (errno = 2)
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\wineboot.exe" failed, status 80000101
err:process:__wine_kernel_init boot event wait timed out
Fatal error 'Cannot allocate red zone for initial thread' at line 384 in file
/usr/src/lib/libthr/thread/thr_init.c (errno = 2)
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\pfeifer\\_\\wcalc.exe" failed, status 80000101
Segmentation fault (core dumped)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23641
Summary: Need for speed Most wanted controls error
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_paul1408(a)yahoo.com
My OS is ubuntu 10.04. With wine rc2 nfs most wanted+patch 1.3+crack wouldn't
start, but when i tested rc7 it worked almost perfect except a control bug:
it's as if the "left arrow" is pressed. It keeps turning left, even after i
changed the controls. The same problem is with gta vice city and gta san
andreas, except it's the "down arrow".
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12267
Summary: winstone 32 hangs
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Here's what happens when you launch c:\zdbench\ws32\ui.exe:
it puts up its window, says "examining the execution environment"
(although you can't see it, since the window is too big, and
falls off the bottom), and hangs.
err:ntdll:RtlpWaitForCriticalSection section 0x7b922ee0 "syslevel.c:
Win16Mutex" wait timed out in thread 0016, blocked by 0012, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8d6e4 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 0016, retrying (60
sec)
It hangs just like this on XP, too. But what the heck, if
we could get it to not hang on wine, that'd be nice.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11109
Summary: dream of mirror online crash
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petifrancais(a)gmail.com
Created an attachment (id=10143)
--> (http://bugs.winehq.org/attachment.cgi?id=10143)
txt contenant les erreurs en console
The game game domo crash after the logo "GameTribe"
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16674
Summary: Battle for middle earth2: No network multiplayer
possible
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Multiplayer games with Battle for Middle Earth2 in wine are not possible.
According to the information on the game package it uses TCP/IP for network
multiplayer. I already tried using the native dplay dlls like it is stated in
the wiki, LAN still does not work.
It happens like this:
I enter the network mode and the game displays myself two times in the players
list. The other player sees me in the list only one time, as it should be. I
can read what he writes and vice versa. If I write something I can see it two
times in the chat. For the other user it appears only one time.
Now, if I open a game, the other player can see it in the game list. If he
wants to join he gets a "Connection Timout" error. Same happens if the other
player opens a game and I want to join it.
I searched the Bugzilla for quite a time now because I do not want to open a
duplicate bug. I found a few things that first sounded interesting but when I
tested them nothing changed. I found a note at the AppDB page of Garena 3.0
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14147&iTesting…)
Patching with the patch that is linked there did not solve the problem with
wine-1.1.11(well one of the hunks failed but it compiled) In Bug 9787 there
also was a patch for the AcceptEX for wine-1.1.6. It did not work with
wine-1.1.6.
It said that wine does not include AcceptEX. I'm not sure if "The battle for
middle earth" requires it. I did not find anything about it on the net except
that it uses tcp/ip.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19083
Summary: Respondus LockDown Browser: outside processes should
not be able to detect its window (appinstall)
Product: Wine
Version: 1.1.21
Platform: PC
URL: https://hdc.tamu.edu/files/book/6/425/LockDownSetup_1.
0.3.exe
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not sure how to describe this exactly...but the Respondus Lockdown Browser is
meant to be used by universities to make sure that students don't use other
programs when taking quizzes/exams/etc. As a result, it does some really funky
stuff...While writing an appinstall test for it, found a few interesting
things. First up, on windows, the IfWinExist
(http://www.autohotkey.com/docs/commands/IfWinExist.htm) function fails for
this window (never seen that happen for any other app). On wine, however, we
detect it just fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15250
Summary: MINITAB 14 graph editor crashes when File menu is
clicked
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16034)
--> (http://bugs.winehq.org/attachment.cgi?id=16034)
rzipped relay log
With current Git (wine-1.1.4-292-g4b4109a), when clicking on the File menu in
the graph editor, mtb14ge.exe, the application crashes. The point at which the
application crashes seems to be here:
0009:Call user32.CallWindowProcW(7edae5b0,00010030,00000229,00000000,00000000)
ret=5f8487d1
0009:Call window proc 0x7edae5b0
(hwnd=0x10030,msg=WM_MDIGETACTIVE,wp=00000000,lp=00000000)
0009:Ret window proc 0x7edae5b0
(hwnd=0x10030,msg=WM_MDIGETACTIVE,wp=00000000,lp=00000000) retval=00000000
0009:Ret user32.CallWindowProcW() retval=00000000 ret=5f8487d1
0009:Ret window proc 0x5f870878
(hwnd=0x10030,msg=WM_MDIGETACTIVE,wp=00000000,lp=00000000) retval=00000000
0009:Ret user32.SendMessageW() retval=00000000 ret=5f862aa3
0009:Call KERNEL32.TlsGetValue(00000003) ret=5f870ec6
0009:Ret KERNEL32.TlsGetValue() retval=00139408 ret=5f870ec6
0009:Call KERNEL32.TlsGetValue(00000003) ret=5f870ec6
0009:Ret KERNEL32.TlsGetValue() retval=00139408 ret=5f870ec6
0009:Call KERNEL32.TlsGetValue(00000003) ret=5f870ec6
0009:Ret KERNEL32.TlsGetValue() retval=00139408 ret=5f870ec6
trace:seh:raise_exception code=c0000005 flags=0 addr=0x32eeda
Compressed relay log is attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24156
Summary: Empire Earth: crashes when starting the game
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Created an attachment (id=30402)
--> (http://bugs.winehq.org/attachment.cgi?id=30402)
This is the debug output.
After checking if game CD is in the drive, an error message appears 'Unhandled
page fault'
The problem is probably with Low-Level Engine.dll which is in the directory of
the game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22217
Summary: Klick & Play complains about lack of memory
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computers57(a)hotmail.com
CC: computers57(a)hotmail.com
Created an attachment (id=27110)
--> (http://bugs.winehq.org/attachment.cgi?id=27110)
Klick & Play crash log
When I start up Klick & Play, it complains that there isn't enough memory.
This is most likely related to the following log message that I get at about
the same time:
err:dc:CreateDCW no driver found for L"DIB"
Since the program gives me the option to retry, I get the same error almost
each time.
I am using a virtual desktop if that helps any.
When I click on "Create a game" it just up and crashes (crash log attached).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11077
Summary: does not find a serial port while running this
application under wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: only4john(a)gmail.com
Environment: wine under Ubuntu 7.10
Hardware Device: IRISYS 1001 thermal imager
(http://www.entherm.com/Irisys/IRISYS%20Thermal%20Imager.htm)
Driving Application: http://only4john.googlepages.com/Imager3309.exe
The Driving Application can not find serial port while running the application
under wine, while the PC has a serial port.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14847
Summary: UFO Extraterrestials: Problems with mouse cursor and
textures.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RodionKarimov(a)yandex.ru
Problem with mouse: cursor is shown not exactly there where it is, for exmple,
when cursor is graphically shown a long away from button - the button is
selected, when it is on button - button is not selected.
There is some problem in inner game mouse driver, because, when i am changing
mouse sensitivity in file "ufo-et.ini", that is located in "data" directory
from 255 to 100, image of mouse cursor starts to be much closer to there, where
it actually is. But not exactly. And some times image of cursor again starts to
go far from exact cursor location, for example: sometimes when rotating the
globe or in tactical mode, when shooting.
Problem with textures: when in "ufo-et.ini" "scissortesting=true", that
default is, there is not seen in global mode: images of soldiers; research
tasks; rifles, pistols, grenades and ammunition of soldiers; and name of the
save game that is being enter when saving game.
When "scissortesting=false" all of that is shown, but name of the saving game
is very little, project names is also very little, images of soldioers and
weapons is also very little. And everything of this is not on its place, for
example images of weapons is right and down from its location; images of
soldiers are placed down from its locations; names of projects are right and
down from its location, but they are selecting and activating by mouse at that
position where they must be.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17536
Summary: Atari Scrabble Online fails to install (regression)
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12955
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19670)
--> (http://bugs.winehq.org/attachment.cgi?id=19670)
Wine 1.1.15 +msi
Atari Scrabble Online fails to install. The culprit seems to be:
err:msi:ITERATE_Actions Execution halted, action
L"DX9_Launcher.A545835B_7768_4D96_A5BC_930949616C2D" returned 1603
At this point the installer attempts to start the DirectX9 installer, whether
it is already installed or not. There therefore is no workaround.
Tested in Wine 1.1.11 and 1.1.15 and bug exists. Tested in Wine 1.0 and bug
does not exist.
Result of bisect:
731306bf78f2b8a6a92448e1977268b4396eb449 is first bad commit
commit 731306bf78f2b8a6a92448e1977268b4396eb449
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Tue Sep 2 01:01:59 2008 -0500
kernel32: Fix two tests that fail in win2k3 and modify LoadLibraryEx to
match this behavior.
:040000 040000 64ed6c6c7ae8c6e131079052e9113f07a467d58b
64a781d6056ae364ba95c128901381cc6343c06a M dlls
which doesn't make much sense to me.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11419
Summary: Installation of Intel Indeo Video freezes
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
Installation gets upto "searching for components: Netscape", and about 9% on
the progress bar then freezes. Cannot be installed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20281
Summary: Adobe Photoshop CS4 installer unusable
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: jacek(a)codeweavers.com
Created an attachment (id=23956)
--> (http://bugs.winehq.org/attachment.cgi?id=23956)
Screenshot
The Adobe Photoshop CS4 installer is currently unusable, see screenshots for
details.
Probably affects other CS4 installers too, but I have not tested them.
df90f665bb11e2d01ff3e061d6f989ce2589cadb is first bad commit
commit df90f665bb11e2d01ff3e061d6f989ce2589cadb
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Oct 2 13:51:19 2009 +0200
mshtml: Added HTMLAnchorElement dispex data.
:040000 040000 1e962f09f4793df3ac56a123fd68e7d8dc07d33e
07fbe0ed134096e9e663b4722f97f57140bc431a M dlls
To get this far, have to work around Bug 18070.
It appears that all the possible fields are shown at once, and none of them are
accessible.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23334
Summary: SimCity 3000: after install regedit shows
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This is the single game I tested where it happens
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11239
Summary: Steam Games No Longer Start - bisected the cause to
ntdll
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philcostin(a)hotmail.com
The following patch, introduced on Jan 15th 2008 has resulted in Steam games
being unable to start.
bd352bcd1c98ed91bdb337e73cddfd8ceac095d6
err:seh:setup_exception nested exception on signal stack in thread 004f eip
7efc20b3 esp 7ffdb770 stack 0x241000-0x350000
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14390
Summary: Gmax 1.2: Fatal Error on Install - Ended Prematurely.
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=14701)
--> (http://bugs.winehq.org/attachment.cgi?id=14701)
Fatal Error on install.
When installing GMAX 1.2 on WINE 1.1.0 I receive the following errors which are
attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23675
Summary: Portable Apps Platform (beta 5) works under Vista,
Win7, but not Wine’s emulation
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joelcsalomon(a)gmail.com
Portable Apps Platform (beta 5, see <http://portableapps.com/node/24258>) gives
me the error “The program PortableAppsPlatform.exe has encountered a serious
problem and needs to close. We are sorry for the inconvenience.” Telling Wine
to mimic Windows XP for this program avoids the crash, but the Platform runs
fine under (real) Windows Vista & 7.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18777
Summary: Wine 1.1.22+ resets customized FontLink when switching
locales
Product: Wine
Version: 1.1.22
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthewsage(a)live.com
CC: Paul.Hampson(a)Pobox.com
Created an attachment (id=21546)
--> (http://bugs.winehq.org/attachment.cgi?id=21546)
Regression test that shows the patch that broke the desired functionality
Whenever you switch locales (using the latest Wine dev. version -1.1.22-),
whatever custom Font Linking you have made in the FontLink/SystemLink register
key will be wiped out.
This was tested on Wine 1.1.22, after wiping out ~/.wine
I tested it with the Ubuntu x86_64 binary package from the budgetdedicated
servers, AND after building from source.
Steps to reproduce:
1) Run "regedit"
2) Set some System Font Linking replacements in the
HKLM/Software/Microsoft/Windows NT/CurrentVersion/FontLink/SystemLink register
key (in my case: Tahoma -> VL Gothic, Microsoft Sans Serif -> VLGothic, MS Sans
Serif -> VL Gothic)
3) Run any Win32 application with LANG set to a different locale (in my case,
LANG=ja_JP.UTF-8)
Expected results:
The application is executed, whatever Font Linking you made is visible (which
means that the custom Font Linking I made is respected by Wine).
Actual Results:
The application is executed, whatever Font Linking you made is not visible. If
you run "regedit" again, you'll see that the FontLink/SystemLink key is now
empty.
Workaround:
Always run Wine apps with the same locale (LANG=ja_JP.UTF-8 in my case) - That
would include regedit itself, so that the Font Linking you set up is not wiped
as soon as you run another app with a different locale.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10273
Summary: satisfy SafeDisc 2.x heuristic API analyzer by
"adjusting" API exports/entry statistics of wine
builtins
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8924)
--> (http://bugs.winehq.org/attachment.cgi?id=8924)
Patch which should fix SafeDisc 2.x copy protection api analyzer issue
Hello,
if not interested in technical details goto (2) ;-)
I made this a separate bug report like
http://bugs.winehq.org/show_bug.cgi?id=9925 (SafeDisc 1.x stopper) because
SafeDisc has many flavors that differ in various technical ways and can't be
discussed/handled in a single SafeDisc "metabug" like
http://bugs.winehq.org/show_bug.cgi?id=219
SafeDisc Major version based separation allows better tracking of "completion"
state (1.x/2.x/3.x/4.x).
-----------
(1)
It took me a couple of days to get an idea what SafeDisc 2.x really does with
the API exports and to find a way to cope with it...
Various anti-debugging techniques and nasty runtime code obfuscation made this
journey somewhat challenging.
Parts of SafeDisc 2.x analyze the API code of the following system libraries:
kernel32.dll (wine builtin)
user32.dll (wine builtin)
gdi32.dll (wine builtin)
cdasdtst.dll (developer backdoor?)
The latter one is probably a "developer backdoor", used to verify their
code/algorithms (not needed to be present).
For each of these libraries all named exports are taken into account.
A number of API entry opcode sequences are read and used for statistical
analysis (number depends on type of encountered opcodes).
>From what I've seen there is some kind of "behavioural probability" of each API
entry calculated, with typical opcode sequences having a "weighting".
Just think of advanced heuristic detection methods of antivirus scanners and
you get the idea ;-).
Anyway, wine's builtin libraries differ in their signatures from windows entry
code and to make things worse, wine's +relay/+snoop feature heavily interferes
with the analyzer results. :-(
First I made some experiments with additional (dummy) function exports, small
__asm__ wrappers with opcode sequences to see how the distribution of opcodes
influences the analyzer results.
The result was rather disappointing.
I needed a large number of exports to gain some results but not significantly
enough to get below the "bad" threshold.
Then I came across the magic "0" value. As soon as I used this value either as
first .byte on API entry or init value for data export, the entry scan was
short circuited.
This value seemed to have the highest influence of all code/data sequences
used.
I added quite a number of data exports - aliased to initialized "0" value -
safe enough to let even wine's +relay work (remember: relay code influences
analyzer).
If you look at the patch don't get mad ;-)
You will see a crapload of named "__wine_safedisc2" data exports/aliases added
to wine builtin kernel32, user32 and gdi32.
For the record: http://bugs.winehq.org/show_bug.cgi?id=9926 which talks about
"problematic" gdi32 data exports (pfnPalette stuff) in SafeDisc 3.x.
SafeDisc 2.x code triggers SEH upon exported function pointers too but this is
gracefully handled. No harm at all.
I wonder if this is really a problem in SafeDisc 3.x ...
I thought about other possible solutions but found no one easier to implement
to prove my findings without hurting wine too much :-)
Making wrappers of the whole kernel32, user32, gdi32 named exports API just to
please the entry analyzer is not an option to me.
Another way could be the relocation of export table upon module loading,
expanding it at runtime by adding the required number of "statistics fakers"
(data exports with zero init).
This requires modifying the ntdll loader .. though i'm not sure if this
approach breaks other applications/braindamaged PE protection stuff which
expect certain conditions to be met (tables present at specific sections/memory
areas).
------------------------------
(2)
Well, take it as proof of concept. Play with it.
I tested my patch with a few SafeDisc 2.x games I have original media.
No cracks/no-cd patches were used.
Only official game patches were used.
Battlefield 1924 (1.6x) - SafeDisc 2.6/2.8
Road To Rome (BF1942 expansion) - SafeDisc 2.8
Battlefield Vietnam - SafeDisc 2.9
All of these work fine for me with the patch applied.
Please test this patch on many SafeDisc 2.x games as possible and report your
results (works or works not).
Make sure you have original media mounted and drive/data is visible within
wine.
If it fails for first time, the media might not ready yet, try again then (I
experienced this sometimes).
Use this link to verify what SafeDisc Version is used:
http://www.120search.net/ (alcohol software copy protection database)
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9798
Summary: bioshock demo needs glsl enabled
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8240)
--> (http://bugs.winehq.org/attachment.cgi?id=8240)
crash log with glsl disabled
Hello,
Bioshock demo crashes if glsl is not enabled.
Attached are relevant traces made with:
WINEDEBUG=+seh,+tid,+d3d,+d3d_shader wine ./Bioshock.exe -dx9
Using following registry settings enables bioshock demo to run:
--- snip ---
HKEY_CURRENT_USER/Software/Wine/Direct3D
UseGLSL = "enabled"
--- snip ---
Optional: OffscreenRenderingMode = "fbo"
==================
Addendum:
wine --version
wine-0.9.45-406-g2ba3247
Currently uses secuROM hack (http://bugs.winehq.org/attachment.cgi?id=8235
) to run, see http://bugs.winehq.org/show_bug.cgi?id=7065
Be sure to include "-dx9" command line to work around directx 10 issue.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10225
Summary: SafeDisc 2.x triggers async device ioctl status code
propagation bug in wine server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8843)
--> (http://bugs.winehq.org/attachment.cgi?id=8843)
relevant trace which shows ioctl status code propagation bug
Hello,
while testing my proof-of-concept patch which makes SafeDisc v2 (yuck!) finally
work, I stumbled across a nasty ioctl status code propagation (completion) bug
in wine server.
Wasted several hours on it .. I was suspecting SD issue whole time, but its a
wine server bug :(
Attached is relevant trace (WINEDEBUG=+seh,+tid,+relay,+ntoskrnl,+server wine
./BfVietnam.exe)
Before the bug is triggered, the SafeDisc security driver makes several device
ioctl requests which return 0xC0000001 (unsuccessful) on purpose, e.g. reading
debug Drx registers with index that does not exist.
This is intended to fool reversers :-)
The next operation - checking IDT entries should succeed - but does not (as
seen from calling client).
The kernel driver completes the operation successfully and returns
irp.IoStatus.u.Status == 0 with xxxx bytes in output buffer.
I verified it several times by debugging the kernel driver.
Upon driver ioctl call return, get_next_device_request() is triggered again in
ntoskrnl event loop which sets the return data (and status code) ->
set_ioctl_result().
This queues an APC, waking up the client (alertable state).
The client process device ioctl completes with 0 (FALSE) which is wrong.
Further debugging showed that ioctl_completion APC (dlls/ntdll/file.c) returns
the errornous status code in get_ioctl_result() when woken up by server.
This error is then propagated in server_ioctl_file() to result in wrong
NtDeviceIoControlFile() return code.
What puzzled me is that "ioctl->status" is correctly set by set_ioctl_result()
(=0) but get_ioctl_result() - called within client context - yields the
previous error code (0xC0000001 of failed request).
This is either a problem of global vs. thread local error status (global_error
vs. current->error/thread) or the ioctl call data is the wrong one.
The following patch works for me, letting SD 2.x continue - though i'm not sure
if it's right:
--- snip ---
diff --git a/server/device.c b/server/device.c
index 46b2796..8fe8f7c 100644
--- a/server/device.c
+++ b/server/device.c
@@ -528,7 +528,7 @@ DECL_HANDLER(get_ioctl_result)
ioctl->out_data = NULL;
}
}
- set_error( ioctl->status );
+
list_remove( &ioctl->dev_entry );
release_object( ioctl ); /* no longer on the device queue */
}
--- snip ---
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10293
Summary: sequentially running games/apps with different SafeDisc
versions fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8945)
--> (http://bugs.winehq.org/attachment.cgi?id=8945)
Patch which fixes various isses regarding kmode driver unload/reload
Hello,
currently wine's kernel mode driver cleanup/unloading facility has several
issues when it comes to applications/games that unload and reload different
driver versions on the fly.
Example: run multiple SafeDisc 2.x, 3.x and 4.x games sequentially.
Symptoms: game either hangs/crashes/exits silently
Usually the SD security driver is placed in
"c:\windows\system32\drivers\secdrv.sys"
If a SafeDisc protected program encounters a driver version that is
incompatible it does the following:
- stop the current security service (should unload the driver)
- unpack own security driver from resources to temp storage and move the binary
to "c:\windows\system32\drivers\secdrv.sys", overwriting the previous
- restart the service (loads the new driver)
This currently fails for various reasons:
(1)
The driver binary is loaded using LoadLibrary() -> the matching FreeLibrary()
is missing on service stop.
This leads to sharing violation when the driver binary going to be replaced
(CopyFile fails).
(2)
No driver unload routine called. Very problematic.
Various objects (symlinks) created by driver entry are not freed.
When the driver is reloaded the init routine usually fails with "object
exists".
(3)
Driver state objects (driver_obj, driver_extension) have undefined state due to
static storage.
Raises all sorts of problems because the driver entry routine does not init all
fields.
---------
Attached is a patch which fixes these problems, allowing to sequentially run
programs with different SafeDisc Versions.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10451
Summary: Various AutoDesk 2008 product installers fail due to
unimplemented msi.MsiEnumComponentCostsW
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=9156)
--> (http://bugs.winehq.org/attachment.cgi?id=9156)
stub impl of msi.MsiEnumComponentCostsW to keep AutoDesk 2008 installers happy
Hello,
various AutoDesk 2008 product installers fail due to unimplemented
msi.MsiEnumComponentCostsW API (mentioned in bug 9809).
--- snip ---
wine: Call from 0x7b841460 to unimplemented function
msi.dll.MsiEnumComponentCostsW, aborting
wine: Unimplemented function msi.dll.MsiEnumComponentCostsW called at address
0x7b841460 (thread 000e), starting debugger...
Unhandled exception: unimplemented function msi.dll.MsiEnumComponentCostsW
called in 32-bit code (0x7b8414d8).
--- snip ---
Attached patch makes installer happy.
Though that API (A/W) should be fleshed out some day ... this is left as
exercise for msi maintainers :-)
If you test this on AutoDesk 2008 installers, you need my shell32/shlfileop
patch from bug 9809 too.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11789
Summary: Recent Fls API additions break many installers/apps
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
after upgrading to recent GIT (wine-0.9.56-264-g848383a) it seems the recent
Fls API additions broke almost every installer i'm working on ;-(
http://source.winehq.org/git/wine.git/?a=commit;h=6d6e9a42b13c827d1cc795c3b…http://source.winehq.org/git/wine.git/?a=commit;h=b2ad268a8b7d7ac65029bbdd7…
I won't question if there was a specific need to introduce this ...
Reason of crash in FlsAlloc() is simple.
Different TEB definition in <thread.h> vs. <winternl.h> leads to incorrect TEB
allocation size (ntdll -> thread.h) vs. usage (fiber/Fls -> winternl.h)
Solution: use winternl.h TEB definition to ensure correct TEB allocation size
in dlls/ntdll/thread.c
Either change include order of both (needs <stdarg.h>) .. or sync both .. or
better get rid of the thread.h one to avoid such recurring problem.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14499
Summary: ImageDirectoryEntryToDataEx: section header param [out,
optional], needs to be zeroed before RtlImageRvaToVa
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a quickie, as title says.
Section header param passed to ImageDirectoryEntryToDataEx is [out, optional].
Crashes RtlImageRvaToVa if caller doesn't initialize the out param to zero
(stack var).
--- snip ---
..
0020:Call
dbghelp.ImageDirectoryEntryToDataEx(00340000,00000000,00000006,0032cc34,0032cc38)
ret=004048ec
0020:Call ntdll.RtlImageNtHeader(00340000) ret=6076ce7b
0020:Ret ntdll.RtlImageNtHeader() retval=003400e8 ret=6076ce7b
0020:Call ntdll.RtlImageRvaToVa(003400e8,00340000,00001270,0032cc38)
ret=6076ceeb
0020:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7bc4337a
--- snip ---
Fix: unconditionally "if (section) *section = NULL" on
ImageDirectoryEntryToDataEx entry (like size).
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14568
Summary: Silence FIXME from CoGetContextToken stub to prevent
flooding of trace output when COM+ context is queried
from .NET runtime
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
ole32.CoGetContextToken being currently a stub prints out large amounts of
FIXME's when .NET runtime queries COM+ context for run/debugged .NET
applications.
--- snip ---
..
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
fixme:ole:CoGetContextToken stub
..
<repeat this gazillion times>
--- snip ---
Please use a static or remove the FIXME.
It's really annoying and makes console tracing/debugging of .NET apps really
messy.
And no, WINEDEBUG=-ole is *not* an option, it actually hides other bugs.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16544
Summary: winmm: mixerOpen(): when CALLBACK_WINDOW flag given,
NULL Callback is also valid
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while revisiting a Battlefield 2 issue I came across another one...
BF2 voice setup (C:\Program Files\EA GAMES\Battlefield 2\BF2VoiceSetup.exe)
crashes when "Save Settings" button is clicked.
This happens from BF2 sub-installer (causing no harm) or when the voice setup
app is run stand alone.
--- snip ---
..
wine: Unhandled page fault on read access to 0x0000002c at address 0x408661
(thread 0044), starting debugger...
Unhandled exception: page fault on read access to 0x0000002c in 32-bit code
(0x00408661).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00408661 ESP:0033dadc EBP:0033dbc0 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:00000111 ECX:00000000 EDX:00000002
ESI:0033dadc EDI:0033dbc0
Stack dump:
0x0033dadc: 00000001 0033f60c 00000111 cccccccc
0x0033daec: cccccccc cccccccc cccccccc cccccccc
0x0033dafc: cccccccc cccccccc cccccccc cccccccc
0x0033db0c: cccccccc cccccccc cccccccc cccccccc
0x0033db1c: cccccccc cccccccc cccccccc cccccccc
0x0033db2c: cccccccc cccccccc cccccccc cccccccc
Backtrace:
=>0 0x00408661 in bf2voicesetup (+0x8661) (0x0033dbc0)
1 0x00403978 in bf2voicesetup (+0x3978) (0x0033dd8c)
2 0x7c171915 in mfc71 (+0x31915) (0x0033ddbc)
3 0x7c14db36 in mfc71 (+0xdb36) (0x0033dde0)
4 0x7c175cd8 in mfc71 (+0x35cd8) (0x0033de30)
5 0x7c175cf2 in mfc71 (+0x35cf2) (0x0033dec4)
..
--- snip ---
The crash location is only indirectly related to the problem, hence this was a
bit tricky to debug to the real cause.
The real problem seems to be a Wine's winmm.mixerOpen() handling fdwOpen flags
with CALLBACK_WINDOW when dwCallback is NULL.
Consider the following (WINEDEBUG=+winmm):
--- snip ---
0023:trace:winmm:DllMain 0x60380000 0x1 0x1
0023:trace:winmm:MMDRV_Init ()
..
0023:trace:winmm:MIXER_Open (0x425f0c, 0, 00000000, 00000000, 00010000)
..
--- snip ---
mixerOpen() with CALLBACK_WINDOW flags and NULL dwCallback results in
MMSYSERR_INVALPARAM.
Corresponding Wine code:
--- snip dlls/winmm/winmm.c:MIXER_Open ---
UINT MIXER_Open(LPHMIXER lphMix, UINT uDeviceID, DWORD_PTR dwCallback,
DWORD_PTR dwInstance, DWORD fdwOpen, BOOL bFrom32)
{
...
switch (fdwOpen & CALLBACK_TYPEMASK) {
..
case CALLBACK_WINDOW:
mod.dwInstance = dwCallback;
if (!IsWindow((HWND)dwCallback))
return MMSYSERR_INVALPARAM;
break;
}
..
}
--- snip dlls/winmm/winmm.c:MIXER_Open ---
MSDN: http://msdn.microsoft.com/en-us/library/ms712134.aspx
It says: "The dwCallback parameter is assumed to be a window handle (HWND)."
Unfortunately the app expects MMSYSERR_NOERROR but not a failure (bad app error
handling anyway).
Hence crucial data structures are not getting setup properly (C++
instances/member data), leading to NULL ptr dereference at much later time.
A small conformance test case (fdwOpen=CALLBACK_WINDOW, dwCallback=NULL) should
reveal this MSDN documentation insufficiency.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16598
Summary: winuser.rh misses some standard control ids (dialog
button, ...) resulting in wrc failure with windows.h
include only
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while doing some occasional end user support on #winehq (*yuck*), one user
complained about wrc not compiling his .rc file.
Visual C++ and mingw toolchains compiled it in Windows without problems but
Wine's wrc didn't like it.
--- snip ---
...
resource.rc:114:31: Error: syntax error
--- snip ---
He sent me a link to the .rc file to have a look at.
Relevant parts:
Resource.rc:
--- snip ---
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <windows.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
...
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MENU MENU
BEGIN
...
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MEMTRANSFER DIALOGEX 100, 100, 174, 90
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Memory Transfer"
FONT 8, "Courier New", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "&OK",IDOK,42,72,40,14
...
--- snip ---
Resource.h:
--- snip ---
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by resource.rc
//
#define IDR_MENU 100
#define IDI_ICON 101
#define IDB_BITMAP 102
#define IDR_MAIN_ACCEL 103
#define IDD_MEMTRANSFER 104
...
--- snip ---
The resource include chain is as follows:
resource.h
windows.h (due to RC_INVOKED defined by wrc) -> winresrc.h -> winuser.rh and
commctrl.rh
The problem is that winuser.rh defines only a subset of winuser.h control ids
This breaks resource scripts which for example reference standard dialog button
IDs.
Telling the user to explicitly include <winuser.h> solved his problems.
You might want to extend winuser.rh a bit to include often used standard
control ids (ex: dialog button).
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13399
Summary: Appdb doesn't remember logins
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
The appdb doesn't remember logins, like how the bugzilla or wiki do.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12939
Summary: >=wine-0.9.59: Selection using control key and mouse
button does not work.
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.foobar2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.judt(a)gmx.at
In Foobar2000, <Control>-<Mouse1> should select or deselect a single entry in
the playlist. Instead, it just selects a new entry and deselects all others as
if the control key has not been pressed.
This worked in <wine-0.9.59 but does not in >=wine-0.9.59 (last version tested
was 0.9.61).
Similar problem with <Shift>-<Mouse1> existed in =wine-0.9.59, but was solved
in >=0.9.60 and works fine now.
Occurs with: Foobar2000-0.9.4.4, Exact Audio Copy-0.99prebeta4, file selector
dialogs, but might effect other software / versions / dialogs as well.
When I launch Foobar2000 and try to add files, I get the following messages on
the terminal, maybe this is of some help:
fixme:menu:TrackPopupMenuEx not fully implemented
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000011
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000041
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000010
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000011
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000011
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000041
fixme:shell:ShellView_OnNotify LVN_KEYDOWN key=0x00000010
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21777
Summary: CreateMutexExA(): use heap for A to W conversion to
work around transbase db engine app bug (affects
multiple apps, TecDoc CATALOG ...)
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.tecdoc.de
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
at the end of TecDoc CATALOG 1/2010 DVD install a crash dialog is displayed
while starting a service (the msi part of install is finished anyway).
The database engine service has auto-start type set hence on every program
start (wine notepad) the infamous crash dialog is displayed.
This turns out to be an app bug but due to differences in Wine vs. Windows API
design/usage this bug has no consequences in Windows and goes on unnoticed.
Unfortunately the part of software that crashes comes from another software
supplier "Transaction Software" (http://www1.transaction.de/transaction/).
Many automotive spare parts catalogue software (BMW, VW, Audi, GM, Fiat ...)
internally use the Transbase SQL database engine for years.
In case of Wine/Linux this means many broken apps/versions in the wild due to
this bug and even if the original software supplier fixes the bug, it will take
years until spare parts catalogue software vendors using the engine to pick up
and release new versions of their own products.
Despite being an app bug I suggest to modify Wine to work around this developer
stupidity.
Here it goes, first the crash itself:
--- snip ---
wine: Unhandled page fault on read access to 0x012f0000 at address 0x681ee546
(thread 001d), starting debugger...
Unhandled exception: page fault on read access to 0x012f0000 in 32-bit code
(0x681ee546).
...
Threads:
process tid prio (all id:s are in hex)
...
00000019 (D) C:\TECDOC_CD\1_2010\db\tbmux32.exe
0000001d 0 <==
0000001b 0
0000001a 0
...
Backtrace:
=>0 0x681ee546 (0x012eddd4)
1 0x7bc79ac0 NtCreateMutant+0xae(MutantHandle=0x12eded4, access=0x1f0001,
attr=0x12edeb4, InitialOwner=0) [/opt/wine/wine-git/dlls/ntdll/sync.c:429] in
ntdll (0x012ede94)
2 0x7b869dc8 CreateMutexExW+0xb2(sa=0x12ee16c, name="Global\TBSEM ( TECDOC_C
) = (Key=32769, Ind=0)", flags=0, access=0x1f0001)
[/opt/wine/wine-git/dlls/kernel32/sync.c:653] in kernel32 (0x012edee4)
3 0x7b869d0c CreateMutexExA+0xb6(sa=0x12ee16c, name="Global\TBSEM ( TECDOC_C
) = (Key=32769, Ind=0)", flags=0, access=0x1f0001)
[/opt/wine/wine-git/dlls/kernel32/sync.c:626] in kernel32 (0x012ee124)
4 0x7b869c08 CreateMutexA+0x3a(sa=0x12ee16c, owner=0, name="Global\TBSEM (
TECDOC_C ) = (Key=32769, Ind=0)") [/opt/wine/wine-git/dlls/kernel32/sync.c:599]
in kernel32 (0x012ee144)
5 0x0041a2a3 in tbmux32 (+0x1a2a3) (0x74fd9c13)
6 0x458d28ec (0x83e58955)
--- snip ---
Starting the whole thing (db service) with +relay exhibits a different
behaviour: the service doesn't crash but it doesn't really work, indicating a
stack usage problem.
Have a close look at security descriptor dump, DACL part:
--- snip ---
001e:Call advapi32.InitializeSecurityDescriptor(012ee2bc,00000001) ret=00419b06
001e:Ret advapi32.InitializeSecurityDescriptor() retval=00000001 ret=00419b06
001e:Call advapi32.InitializeAcl(012ede8c,00000400,00000002) ret=00419b28
001e:Ret advapi32.InitializeAcl() retval=00000001 ret=00419b28
001e:Call advapi32.InitializeSid(012eda8c,012eda84,00000001) ret=00419b47
001e:Ret advapi32.InitializeSid() retval=00000001 ret=00419b47
001e:Call advapi32.GetSidSubAuthority(012eda8c,00000000) ret=00419b60
001e:Ret advapi32.GetSidSubAuthority() retval=012eda94 ret=00419b60
001e:Call advapi32.AddAccessAllowedAce(012ede8c,00000002,10000000,012eda8c)
ret=00419b7c
001e:Ret advapi32.AddAccessAllowedAce() retval=00000001 ret=00419b7c
001e:Call
advapi32.SetSecurityDescriptorDacl(012ee2bc,00000001,012ede8c,00000000)
ret=00419b9e
001e:Ret advapi32.SetSecurityDescriptorDacl() retval=00000001 ret=00419b9e
001e:Call KERNEL32.CreateMutexA(012ee2b0,00000000,012ee2d0 "Global\\TBSEM (
TECDOC_C ) = (Key=808607544, Ind=0)") ret=0041a2a3
001e: create_mutex( access=001f0001, attributes=00000080, owned=0,
objattr={rootdir=0018,sd={control=00000004,owner=<not present>,group=<not
present>,sacl={},dacl={{AceType=unknown<156>,AceFlags=e2},{AceType=unknown<46>,AceFlags=1}}},name=L"Global\\TBSEM
( TECDOC_C ) = (Key=808607544, Ind=0)"} )
001e: create_mutex() = INVALID_SECURITY_DESCR { handle=0000 }
001e:Ret KERNEL32.CreateMutexA() retval=00000000 ret=0041a2a3
--- snip ---
Pretty much messed up.
To keep the story short, I translated debugger disassembly snippets and
annotated stack dumps into a snippet of C code so you won't get annoyed with
too much detail ;-)
This is most likely what the app does (might not be 100% accurate, just to
illustrate the problem):
--- stupid app code start ---
static int prepare_sd( SECURITY_ATTRIBUTES *sa)
{
SID_IDENTIFIER_AUTHORITY sia_world = SECURITY_WORLD_SID_AUTHORITY;
BYTE user_sid[0x400];
BYTE acl_buffer[0x400];
int res = InitializeSecurityDescriptor( sa->lpSecurityDescriptor,
SECURITY_DESCRIPTOR_REVISION);
if( !retval)
return res;
res = InitializeAcl( (PACL) acl_buffer, sizeof(acl_buffer), ACL_REVISION);
if( !retval)
return res;
res = InitializeSid( (PSID) user_sid, &sia_world, 1);
if( !retval)
return res;
*GetSidSubAuthority( (PSID) user_sid, 0) = SECURITY_WORLD_RID;
res = AddAccessAllowedAce( (PACL) acl_buffer, ACL_REVISION, 0x10000000,
(PSID) user_sid);
if( !retval)
return res;
return SetSecurityDescriptorDacl( sa->lpSecurityDescriptor, TRUE,
(PACL)acl_buffer, FALSE);
}
static int open_app_mutex( ...)
{
SECURITY_DESCRIPTOR sd;
SECURITY_ATTRIBUTES sa = {0};
char name[0x80];
wsprintfA( name, "xxx", ...);
sa.nLength= sizeof(SECURITY_ATTRIBUTES);
sa.lpSecurityDescriptor = &sd;
sa.bInheritHandle = FALSE;
prepare_sd( &sa);
CreateMutexA( &sa, FALSE, name);
...
}
--- stupid app code end ---
You can probably spot the biggest mistake of all pretty soon: some "genius"
decided to put everything on stack in prepare_sd().
Upon return of prepare_sd() helper function, the stack locals used within
prepare_sd() are still *intact*
When the app calls CreateMutexA(), the call sequence is as follows:
CreateMutexA -> CreateMutexExA -> CreateMutexExW -> NtCreateMutant
--- snip dlls/kernel32/sync.c ---
HANDLE WINAPI CreateMutexA( SECURITY_ATTRIBUTES *sa, BOOL owner, LPCSTR name )
{
return CreateMutexExA( sa, name, owner ? CREATE_MUTEX_INITIAL_OWNER : 0,
MUTEX_ALL_ACCESS );
}
...
HANDLE WINAPI CreateMutexExA( SECURITY_ATTRIBUTES *sa, LPCSTR name, DWORD
flags, DWORD access )
{
WCHAR buffer[MAX_PATH];
if (!name) return CreateMutexExW( sa, NULL, flags, access );
if (!MultiByteToWideChar( CP_ACP, 0, name, -1, buffer, MAX_PATH ))
{
SetLastError( ERROR_FILENAME_EXCED_RANGE );
return 0;
}
return CreateMutexExW( sa, buffer, flags, access );
}
--- snip dlls/kernel32/sync.c ---
The problem is buried within CreateMutexExA(): the A to W conversion uses a
stack based buffer of MAX_PATH len.
This eats stack, partly overwriting the ACL buffer (DACL) from previous
prepare_sd() which used to be a stack local too.
The reason that this doesn't happen on Windows is most likely conversions are
heap based or the call path to kernel mode is very short, not consuming that
much stack as Wine does.
I verified with a patch to use heap based buffer in CreateMutexExA() for A to W
conversion (similar what's being done in CreateMailslotA()) and it lets the app
succeed despite that nasty stack bug.
I'll leave it to Alexandre to judge this (change or leave Wine as it is).
If you decide for WONTFIX (that app bug would really deserve such treatment), I
will attach a patch to give users a chance work around various broken transbase
versions.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24213
Summary: WMI: provide "WMIC" stub executable to silence various
"file not found" messages (Java SE JRE/JDK installers)
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
when installing Java SE JRE/JDK, the installer calls the WMIC executable (using
"cmd"), cluttering console with messages:
--- snip ---
wine: cannot find L"C:\\windows\\system32\\WMIC.exe"
--- snip ---
This is a tool to access Windows Management Instrumentation (WMI) from the
command line, part of WMI core.
See: http://msdn.microsoft.com/en-us/library/aa394531.aspx
Trace log:
--- snip ---
0047:Call KERNEL32.CreateProcessA(00000000,005dead0 "cmd /C WMIC computersystem
get
model",00000000,00000000,00000001,08000400,00000000,00000000,0074e3f8,0074e43c)
ret=6d337ea3
...
0047:Ret KERNEL32.CreateProcessA() retval=00000001 ret=6d337ea3
...
0023:Call KERNEL32.CreateProcessW(00000000,0013a9c8 L"WMIC computersystem get
model",00000000,00000000,00000001,00000000,00000000,00000000,0033eff0,0033f034)
ret=68198ea3
...
wine: cannot find L"C:\\windows\\system32\\WMIC.exe"
0023:Ret KERNEL32.CreateProcessW() retval=00000000 ret=68198ea3
...
0047:Call KERNEL32.CreateProcessA(00000000,005ef958 "cmd /C WMIC computersystem
get
manufacturer",00000000,00000000,00000001,08000400,00000000,00000000,0074e3e8,0074e42c)
ret=6d337ea3
...
0047:Call KERNEL32.CreateProcessA(00000000,005ef958 "cmd /C WMIC bios get
serialnumber",00000000,00000000,00000001,08000400,00000000,00000000,0074e3e8,0074e42c)
ret=6d337ea3
...
0047:Call KERNEL32.CreateProcessA(00000000,005ef958 "cmd /C WMIC cpu get
manufacturer",00000000,00000000,00000001,08000400,00000000,00000000,0074e3f8,0074e43c)
ret=6d337ea3
...
--- snip ---
Would be fine if Wine could provide a stub executable to silence this until
real work on WMI starts one day ... (like Wine's "lodctr" for .NET stuff)
Ideally the WMIC stub should print the command line passed to it using own
debug channel ;-)
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13958
Summary: Services: handle null display names properly when
populating SCM db entries
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
there is a bug in services code when one or more services have no display name
set (null).
If CreateServiceW() is called, it checks for existing services using
scmdatabase_find_service_by_displayname().
Unfortunately this internal helper doesn't handle the "null" service name
properly while iterating, resulting in exception and messy side effects
(although mapped to rpc exception it isn't propagated properly).
Following is service db dump with such cases:
--- snip ---
000d:trace:service:scmdatabase_load_services Loading service L"BITS"
000d:trace:service:load_service_config Image path = L"svchost.exe -k
netsvcs"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"BITS"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"MountMgr"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\drivers\\mountmgr.sys"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"Mount Manager"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"MSIServer"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\msiexec.exe /V"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"MSIServer"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"PnkBstrA"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\PnkBstrA.exe"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"PnkBstrA"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"PnkBstrB"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\PnkBstrB.exe"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"PnkBstrB"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"PnkBstrK"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\drivers\\PnkBstrK.sys"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"PnkBstrK"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"PROCMON13"
000d:trace:service:load_service_config Image path =
L"\\??\\C:\\windows\\system32\\Drivers\\PROCMON13.SYS"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = (null)
000d:trace:service:load_service_config Display name = (null)
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"SecDrv"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\drivers\\\\SECDRV.SYS"
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"SecDrv"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"Spooler"
000d:trace:service:load_service_config Image path =
L"C:\\windows\\system32\\spoolsv.exe"
000d:trace:service:load_service_config Group = L"SpoolerGroup"
000d:trace:service:load_service_config Service account name = L"LocalSystem"
000d:trace:service:load_service_config Display name = L"Print Spooler"
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
000d:trace:service:scmdatabase_load_services Loading service L"VxD"
000d:trace:service:load_service_config Image path = (null)
000d:trace:service:load_service_config Group = (null)
000d:trace:service:load_service_config Service account name = (null)
000d:trace:service:load_service_config Display name = (null)
000d:trace:service:load_service_config Service dependencies : (none)
000d:trace:service:load_service_config Group dependencies : (none)
--- snip ---
Quick fix:
--- snip ---
diff --git a/programs/services/services.c b/programs/services/services.c
index 806fbb6..d48c985 100644
--- a/programs/services/services.c
+++ b/programs/services/services.c
@@ -341,7 +341,7 @@ struct service_entry
*scmdatabase_find_service_by_displayname(struct scmdatabase
LIST_FOR_EACH_ENTRY(service, &db->services, struct service_entry, entry)
{
- if (strcmpiW(name, service->config.lpDisplayName) == 0)
+ if (service->config.lpDisplayName && strcmpiW(name,
service->config.lpDisplayName) == 0)
return service;
}
--- snip ---
Hopefully it's not too late for 1.0 ;-|
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18122
Summary: Add ability to force specific order of notes/howtos
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
I would like to see the ability to force the order of NOTES/HOWTOS.
I experimented with deleting and re-adding notes or adding some number "prefix"
in headline to force ordering but they still appear in some random order.
This feature would improve readability as there are several appdb entries which
contain a large number of notes/howtos and the most important ones should be
displayed first.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17076
Summary: Embedded .NET installer hangs in installation of
SnelStart
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.snelstart.nl/Proberen/Proberen.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
(SnelStart is a Dutch Accounting Application)
I'm running up-to-date GIT.
When running 'wine SetupDemoSnelStart.exe' one sees that it downloads
dotnetfx.exe (http://www.installengine.com/cert05/dotnetfx/dotnetfx.exe). After
that there will be a 'InstallShield Wizard' window that keeps busy stating that
it's configuring the .NET framework.
'ps -ef' shows:
C:\windows\temp\{A4D5D16A-A0C9-4F8A-8929-F0B61C32EDEB}\dotnetfx.exe /q:a
/ver:v1.1.4322 /redistui:S /c:/q:a /c:install /q /coreui:1033
I have no idea what logs to attach so please advise.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15258
Summary: It dosen't let me run the progamm
Product: Wine
Version: unspecified
Platform: All
URL: http://www.g4hfq.co.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wb0zur(a)arrl.net
Hi
I have a bug I think.
This is for programming a Ham radio the program is FTB7800.
The bug is
Run-time error '451'
Property let procedure not defined and property get procedure did not
return an object.
I am just fooling with Ubuntu 8.04
Any questions please ask.
Denton Larson
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21710
Summary: [regression] MotorM4X menu background image is not
shown anymore
Product: Wine
Version: unspecified
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=15060
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
CC: julliard(a)winehq.org
Simply start the game and the menu background image is not there anymore. The
failing changeset seems to be:
$ git bisect bad
1aa749d9e7ee54f221373ccb2b47bcb31ef6533f is first bad commit
commit 1aa749d9e7ee54f221373ccb2b47bcb31ef6533f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 27 19:06:48 2009 +0100
libwine: Reserve some low memory space even without a preloader.
:040000 040000 c6cbdf6fa3f40c287da32a6a3906d4d0ad7c5909
9fee74fb30f8b9bb7ccc3905c65607d13aabdf8b M libs
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21144
Summary: cmd missing newline in output?
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://kegel.com/wine/cmdtest.tar.gz
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Even with Austin's recent patch
http://www.winehq.org/pipermail/wine-patches/2009-December/083144.html
applied, doing
wget http://kegel.com/wine/cmdtest.tar.gz
tar -xzvf cmdtest.tar.gz
cd cmdtest
sh cmdtest.sh
shows that our cmd is missing a newline in its output:
@@ -1,35 +1,22 @@
-
-C:\fake>rem Easy cmd tests
-
...
+C:\fake>rem Easy cmd tests
Looks like it needs to output another CRLF after the end of output of any
command?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20364
Summary: The Dig (from STEAM) doesn't run on Arch Linux x86_64
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Fettouhi(a)gmail.com
Created an attachment (id=24125)
--> (http://bugs.winehq.org/attachment.cgi?id=24125)
Output from starting The Dig
I'm trying to get The Dig working on wine. I'm talking about the version from
STEAM. Until a few days ago I was running 32 bit Arch Linux and The Dig was
working fine there in wine. I decided to switch to 64 bit finally and I've set
up wine like I did on my 32 bit installation and The Dig won't start. The
output is attached below.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15945
Summary: WinSnap can't capture screen.
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.ntwind.com/software/winsnap.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
WinSnap start without critical errors but it seems that it can't capture the
screen.
Option to "edit in paint" ("Tools" menu or "Alt+2") does not work too,
complains about it can't write to disk.
Btw, I saw this line in console while executing /WinSnap/WinSnap.exe:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19755
Summary: Open Watcom 1.8's binw/wcc.exe complains "Not enough
memory on exec"
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://openwatcom.org
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The dos compiler wcc.exe fails to start.
To repeat:
$ sh winetricks openwatcom
$ wine c:\\WATCOM\\binw\\wcc
Not enough memory on exec
The related app owcc starts ok:
$ wine c:\\WATCOM\\binw\\owcc
Usage: owcc [-?] [options] file ...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14316
Summary: Elona is really slow
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://homepage3.nifty.com/rfish/index_e.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
The Roguelike Elona (versions 1.08 and 1.11 at least) is abnormally slow
(especially during gameplay), both in rendering and input. There are no
interesting fixmes or anything for clues. CPU usage is quite high.
Unsuccessfully tried to run it through winedbg for breaking during slowness.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13502
Summary: BRenBot application fails to start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://new.brenbot.com/files/brenbot/br_1-
52_install_mini.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13423)
--> (http://bugs.winehq.org/attachment.cgi?id=13423)
BRenBot with msvcrt traces
With Wine version wine-1.0-rc2-65-g914cb22, running BRenBot, a server bot for
the Renegade FDS, fails with some msvcrt fixmes and Perl compilation failures.
If native msvcrt is used, the app starts successfully (though the Renegade FDS
is needed for it to completely work).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13564
Summary: VeohTV beta login window is improperly drawn
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.veoh.com/veohTV/getStarted.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13505)
--> (http://bugs.winehq.org/attachment.cgi?id=13505)
VeohTV output
The version is really 1.0-rc3, but no such option is yet available. After
installing VeohTV beta and installing pdh with winetricks (else you get a bug
report dialog) starting VeohTV, the login window is all black and improperly
rendered, unlike the gray skinned interface that shows on Windows. Logs are
attached, and the crash that occurs at the end of the log happens when
explicitly exiting VeohTV, and is for another bug report.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20688
Summary: FIFA 2010: Sound does not work in multiplayer
(Internet Game) match
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
Created an attachment (id=24716)
--> (http://bugs.winehq.org/attachment.cgi?id=24716)
Some parts of log (WINEDEBUG=fixme-all,sound,dsound)
In FIFA 2010, when I start multiplayer game, sound stops working.
My sound settings:
ALSA driver, 16 bits, 44100 Hz.
Some parts of log (WINEDEBUG=fixme-all,sound,dsound) attached below.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20462
Summary: Unable to uninstall Caesar IV
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=24337)
--> (http://bugs.winehq.org/attachment.cgi?id=24337)
InstallShield Wizard window during uninstall of Caesar IV
Launching "Wine/Programms/.../Uninstall Caesar IV" leads to start an
Installshield Wizard Window that demand to improve the license terms.
But unlike it happens during installation of Caesar IV, the license terms
doesn't appears and it is impossible to select "I agree with the licence
terms".
So it is impossible to uninstall Caesar IV !
Software configuration :
Distro : Ubuntu Karmic 9.10
Kernel : 2.6.31-14
Wine version : 1.1.31
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21685
Summary: ICQ 7's installer fails to check for updates
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://ftp.icq.com/pub/ICQ7/install_icq7.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26205)
--> (http://bugs.winehq.org/attachment.cgi?id=26205)
wine-1.1.38-108-g312e4f6 +msxml
ICQ 7's installer runs an update check during installation, but this fails and
gives an error message:
"Failed to initialize MNCS. (Code: 1)"
Workaround is native msxml3.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19740
Summary: Google Earth: "View in Google Maps" doesn't work
(dogfood)
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dl.google.com/earth/client/ge4/release_4_3/goog
leearth-win-plus-4.3.7284.3916.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
To recreate:
1. Open Google Earth.
2. "Fly" somewhere.
3. Go to File --> View in Google Maps
Nothing happens.
Printed in the console:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x34f20f0:16387;
TargetFrameName 0x34f2100:16392)
QAxBase: Error calling IDispatch member Navigate: Exception thrown by server
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14118
Summary: wine needs its own dxdiag
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.gameshadow.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, some apps like gameshadow expect dxdiag.exe to be present so wine needs
it's own to satisfy these apps.
I fixed something together, but somehow i cannot send it to wine-patches, so
i'll just attach it to this bug (i'll try link it from here.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20980
Summary: Wierd text (only a few chars) and tiny globe in Google
Earth
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.meridius(a)gmail.com
CC: martin.meridius(a)gmail.com
Created an attachment (id=25154)
--> (http://bugs.winehq.org/attachment.cgi?id=25154)
what Google Earth does when I ran it with DirectX and OpenGL
I downloaded and install Google Earth for Windows v. 5.1
(googleearthwin-peruser.exe).
When I ran it it looks like on attachment.
With DirectX a globe is small and in left bottom corner of the window.
With OpenGL the globe seems fine.
BUT in both cases there is problem with text. It shows only a few certain
characters.
I have DISABLED Compiz because when I let it on then it shows only black screen
(bug http://bugs.winehq.org/show_bug.cgi?id=20559 and
https://bugs.freedesktop.org/show_bug.cgi?id=24867)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19310
Summary: Regression in running Rosetta Stone v3 with version
1.1.25
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pyro_2006(a)msn.com
Created an attachment (id=22356)
--> (http://bugs.winehq.org/attachment.cgi?id=22356)
Rosetta Stone crash to desktop log
I've been using Rosetta Stone version 3.0.35 with wine 1.1.24 successfully for
about a month and it has run flawlessly. Unfortunately after updating to wine
1.1.25 a few days ago it crashes frequently (every 20 minutes or so), in two
ways.
1: It just closes unexpectedly without any error messages.
2: It says "Rosetta stone has experienced a minor error", then after clicking
ok it says "There was an error in the application
listInputDevicesSpeechMessage Exit the Application" about 20 seconds later.
On the first or second screen Wine displays an error message saying the
application has experienced an error and needs to close, however when i click
ok the error message goes away and Rosetta stone runs fine until one of the
aforementioned crashes occurs. There have always been at least a few minutes
between this error message and a crash. Also, this error never appeared in wine
version 1.1.24.
Below is a log from each type of crash. There appears to be a bunch of errors
before the line "C:\Program Files\Rosetta Stone\Rosetta Stone
V3\support\bin\\RosettaStoneLtdServices.exe [v062920071500)" but i believe
these are not related to the regression. I always received an error message
"Rosetta stone has encountered an minor error" when starting, and it never had
any effect.
After that, error 3 described above occured, and generated most of each log.
Other than the debug dump, the only differences are in the very last lines.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20009
Summary: Scrabble Online failed assertion
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=23548)
--> (http://bugs.winehq.org/attachment.cgi?id=23548)
wine-1.1.29-209-gbf1b965 console output
mixer.c:305: DSOUND_BufPtrDiff: Assertion `ptr1 < buflen' failed.
To recreate:
1. Choose Play Online
2. Plan On Lan
3. Hit refresh a lot (so that the "click" sounds).
Assertion failure.
The sounds repeats continually and the app locks up until killed.
Running the app again causes the assertion failure with any minor sound.
Workaround is native dsound.dll
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13383
Summary: Firefox 3.0rc1 crashes on startup on 64bit Kubuntu 8.04
[dogfood]
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.blin(a)gmail.com
Created an attachment (id=13293)
--> (http://bugs.winehq.org/attachment.cgi?id=13293)
+relay,+tid,+seh log of ff3 starting and crashing
When trying to run Firefox 3.0rc1 on my 64bit Kubuntu 8.04 box, FF crashes on
startup. On my 32bit Kubuntu 8.04 box, the same installer works without
problems.
+relay,+tid,+seh trace attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16270
Summary: ratDVD installer has (non-fatal) crash in winmm/time
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.free-codecs.com/download_soft.php?d=1191&s=429
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17543)
--> (http://bugs.winehq.org/attachment.cgi?id=17543)
+mmtime,+seh in git
wine: Unhandled page fault on read access to 0x100011ee at address 0x100011ee
(thread 0021), starting debugger...
Backtrace:
=>1 0x100011ee (0x7dce19a8)
2 0x7e0f0772 TIME_MMSysTimeThread+0x8a(arg=(nil))
[/home/austin/wine-git/dlls/winmm/time.c:217] in winmm (0x7dce1a18)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20600
Summary: City of Heroes crashes when disabling 3D sound in
preferences
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
City of Heroes crashes when disabling 3D sound
Steps to reproduce:
1) Run City of Heroes
2) Under Options->Graphics and Audio, enable 3D sound
3) Click "Apply now"
4) Disable 3D sound
Expected result:
3D sound is disabled
Actual result:
City of Heroes crashes with the following console output:
PROGRAM CRASH OCCURRED!
Segmentation fault
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17068
Summary: HDR not correctly rendered (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
wine 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
HDR render not correctly in map de_runoff_hdr, and works very slow (0-3 fps)
with wine and native directx
(see image in attachment)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17864
Summary: ipstats.c:1427: warning: 'append_udp_row' defined but
not used on FreeBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but it's the only compiler warning on FreeBSD, so pretty
annoying.
AJ wouldn't accept an #ifdef linux or #ifndef FreeBSD, so filing a bug so
someone can implement it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21409
Summary: Progecad 2009 Pro crashes on save - save us
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bruno.zerbo(a)gmail.com
Copy and paste by the closed bug n. 12778, I had the same problem.
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application successfully saved new created file but only once (opening and
saving it again crashes program the same way).
read bug n. 12778 for more (provably related) information
This application is downloadable in full trial version from
http://www.progecad.com/
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22787
Summary: Irfanview: Crashes after clicking on website link
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://storage.dobreprogramy.pl/akcesoria/iview427_set
up(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28119)
--> (http://bugs.winehq.org/attachment.cgi?id=28119)
Terminal output on Wine-1.1.44-245-g943eefc
Steps to reproduce:
1) winetricks gecko mfc42
2) install IrfanView
1) start IrfanView by wine i_view32.exe
2) press F1 for help
3) click on any of http links
The application crashes
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23619
Summary: GTA San Andreas doesn't find 1024x600 mode on EEE PC
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
I can set 640x480 and 800x600 modes in GTA SA but not 1024x600. Enabling
1024x600-sized virtual desktop doesn't help. At the same time, GTAVC & GTA3 can
use this mode without any difficulties. In windows on the same machine GTASA
was able to use 1024x600 mode.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20565
Summary: Emu42: regression in StretchBlt causes black display
background
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)intevation.de
Emu42 1.12 contains a workaround for the BitBlt problem discussed in
http://bugs.winehq.org/show_bug.cgi?id=4140
This bugzilla entry was split out of above entry, because it is a different
problem.
As noted in http://hp.giesselink.com/Emu42/CHANGES.TXT Emu42 now uses
StretchBlt instead, which worked fine until wine 1.1.30, but no longer in
1.1.31 (and still does not work in .32 and yesterday's git).
I did a git bisect on the regression and tracked it down to:
| 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092 is first bad commit
| commit 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092
| Author: Alexandre Julliard <julliard(a)winehq.org>
| Date: Wed Sep 30 20:39:51 2009 +0200
|
| winex11: Move the DIB locking and the client-side optimizations into
| BITBLT_InternalStretchBlt.
|
| This way they also apply to the non-stretching StretchBlt case.
After this commit the display looks exactly like in previous versions of Emu42
which use BitBlt: extremely dark red pixels on a black background (=
unreadable)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15760
Summary: Wrong window size in Wine 1.1.7
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=16859)
--> (http://bugs.winehq.org/attachment.cgi?id=16859)
Microsoft ActiveSync 4.5 can't be resized
After update from 1.1.4 I see wrong window sizes in some applications. QIP,
Microsoft ActiveSync 4.5 and etc. Windows are 7/8 of screen by default.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9454
Summary: Panzer General III Scorched Earth hang with
seh:setup_exception nested exception
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
While normally playing in the battle screen, the game hanged, the music started
to repeat a short fragment, and the UI was unresponsive. The error printed was
err:seh:setup_exception nested exception on signal stack in thread 002b eip
ffffe405 esp 7ffdd648 stack 0x241000-0x350000
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21686
Summary: ICQ 7 page fault
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://ftp.icq.com/pub/ICQ7/install_icq7.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26206)
--> (http://bugs.winehq.org/attachment.cgi?id=26206)
wine-1.1.38-108-g312e4f6 console output
When trying to load ICQ 7, a page fault occurs.
Native msxml3 needed to get this far.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20873
Summary: SimCity 4 Deluxe crash while loading the game
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25019)
--> (http://bugs.winehq.org/attachment.cgi?id=25019)
Console output
While loading the city the game just exit, without showing any backtrace in the
console. I already tried the instructions in the wiki to get a backtrace but
the game just close without any advise.
This only happen when I use fbo if I set orm to backbuffer the game will load
the city but the buildings will appear without textures like in bug 20872.
Ubuntu 9.10 and Intel GM45, latest drivers from Git.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19645
Summary: Lotus 123 97 causes a page fault
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22928)
--> (http://bugs.winehq.org/attachment.cgi?id=22928)
Wine 1.1.27 console output
Lotus 123 97 causes a page fault.
To recreate:
1. Open Lotus 123
2. Select "Amortize a Loan".
3. Click OK.
4. Wait a second or two.
5. Page fault.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] =
20000000 file = /usr/share/fonts/truetype/ttf-gujarati-fonts/aakar-medium.ttf
wine: Unhandled page fault on read access to 0x00000000 at address 0x16ac6cb
(thread 0009), starting debugger...
"winetricks fontfix corefonts allfonts" makes no difference. There is no
Gujarati text in the spreadsheet, which is a bit confusing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16590
Summary: USP10: Lines not breaking properly
Product: Wine
Version: 1.1.11
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epp.8(a)osu.edu
Created an attachment (id=18116)
--> (http://bugs.winehq.org/attachment.cgi?id=18116)
Filepicker in Wine with builtin usp10.dll
Wine's implementation of USP10 doesn't break lines correctly. I first hit this
bug in the Audiosurf filepicker, but I'd imagine it's found elsewhere, as well.
Rather than each item having its own line, it's all on one line with no spaces
between. Overriding with the native dll displays proper behavior. I made a
relay and trawled through it; I'd imagine the culprit is probably ScriptBreak()
in dlls/usp10/usp10.c.
Attached is a picture of the behavior that Wine produces (I imagine that the
proper behavior is self-evident :).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19976
Summary: runasdate: running without /immediate causes a crash
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.nirsoft.net/utils/run_as_date.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See bug 19975 for the main bug, the next few are very minor.
Try:
$ wine RunAsDate.exe 01/01/2001 "C:\windows\notepad.exe"
You'll get a (non-fatal) crash:
Backtrace:
=>0 0x7ef7d8aa RtlQueryInformationActivationContext+0x3a(flags=4522032,
handle=0x7ffd4f10, subinst=0x7efbb3e4, class=4521984, buffer=0x7ffd4f10,
bufsize=5696344, retlen=0x7efbb600)
[/home/austin/wine-git/dlls/ntdll/actctx.c:2445] in ntdll (0x0056ea6c)
1 0x0046000c (0x0056ea88)
2 0x7efbb600 call_thread_entry_point+0x70(entry=0x460000, arg=0x450000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2310] in ntdll (0x0056eb58)
3 0x7efc39eb start_thread+0xfb(info=0x7ffd4fb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:468] in ntdll (0x0056f398)
4 0xf7db680e start_thread+0xbe() in libpthread.so.0 (0x0056f498)
0x7ef7d8aa RtlQueryInformationActivationContext+0x3a
[/home/austin/wine-git/dlls/ntdll/actctx.c:2445] in ntdll: movl
$0x0,0x0(%ecx)
+relay,+seh,+tid trace attached
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23850
Summary: Aliens vs Predator (2010) silently exits during
startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.sega.com/games/aliens-vs-predator/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=29937)
--> (http://bugs.winehq.org/attachment.cgi?id=29937)
avp output logs
Application launches, says loading, then quits/exits silently. Only does this
in Wine 1.3.0. Wine 1.2 launches the game perfectly.
I've attached a log showing both 1.2 and 1.3.0 output. The last 3 lines in the
1.2 output are posted when the menu successfully loads. The logs don't appear
very dissimilar.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21533
Summary: Civilization II 16-bit crashes when showing the main
menu.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
Created an attachment (id=25942)
--> (http://bugs.winehq.org/attachment.cgi?id=25942)
crash log with backtraces
When trying to run the 16-bit version of Civilization II, I get the attached
crash in both winevdm and winedbg when it game gets to the main menu.
It appears the last version in which the game did work, was version 1.1.30. The
version in between give crashes in different places (in some I couldn't even
launch the game).
I tried to do regression testing, but then I keep getting this error:
winevdm: unable to exec 'C:\MPS\CIV2\civ2.exe': DOS support unavailable
Yes, I'm fully sure that that program is not a DOS program, it's a real win16
program and yes, I even tried it on a pure 32-bit system (no 64-bit CPU
inside), so it's not related to any of that. I followed the exact instructions
on the wiki on 2 separate systems. If someone is interested I could set up
remote access.
Some info about the systems I have this problem on:
Ubuntu Hardy & Karmic
Linux 2.6.24 and 2.6.31
I got the crash on three different systems with completely different hardware
configurations, so I suspect the systems' specs are not of influence.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18582
Summary: DVDFab: changing window focus causes window to shrink
and can't bring back properly
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.dvdfab.com/download.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I regularly use DVDFab to backup DVDs, but it's got a major glaring bug
(haven't verified against this on windows, but google doesn't show much, so I'm
blaming Wine): I can start ripping a DVD, but as soon as I switch to another
window, the window (usually) disappears from the window list and shrinks itself
down very small. It goes to roughly the size of the 'ALT' menu, but can't be
re-enlarged.
See screenshot, hard to put into words...
After that, you can't reaccess it, and must wait for the 'dvd complete' menu to
know when it's done.
I'm using DVDFab5232, website has the latest (haven't checked there yet, will
soon).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22982
Summary: SyncToy help links always lead to the default overview
page
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.microsoft.com/downloads/details.aspx?family
id=c26efa36-98e0-4ee9-a7c5-98d0592d8c52
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28461)
--> (http://bugs.winehq.org/attachment.cgi?id=28461)
Terminal output
There are several links in SyncToy that are supposed to load up a relevant page
of the help file when clicked, but these links always lead to the default
"SyncToy overview" page instead. One such link is found at help -> learn how to
schedule SyncToy... This should load up the page called "schedule SyncToy".
Workaround is native hhctrl.ocx. Note that dotnet20 is needed to run the app.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21885
Summary: uTorrent: inactive toolbar buttons have
non-transparent icons
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=26527)
--> (http://bugs.winehq.org/attachment.cgi?id=26527)
Shows inactive buttons surrounded by dark pink
- Download toolbar.bmp from http://www.utorrent.com/Skins/download/id/567 and
copy it to "%AppData%\uTorrent"
- Restart uTorrent
- Notice the inactive buttons in the toolbar appear in a "dark pink" square.
The "dark pink" is transparent on a Windows system.
The toolbar.bmp image containing the icons for the toolbar buttons has pink
(#FF00FF) for the transparent pixels - and this works for active buttons, but
not for the inactive ones.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15187
Summary: Combos changes in Win16 dialogs not noticed by TopDraw
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://www.pcworld.com/downloads/file_description/0,fid,
5368,00.asp
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luizluca(a)gmail.com
Hello,
Just click on File, Save and use the combo file type to select something
different from the default. Topdraw always considers that the first combo item
is selected, no matter what one selects. If one selects to save as wmf, the
apps alerts that the file extension does not match the file type. This is
because the filename saved was ???.wmf but the format considered was ???.tdr
(Top Draw Drawing)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19196
Summary: XIII: no textures and fonts
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22197)
--> (http://bugs.winehq.org/attachment.cgi?id=22197)
Console output
Fonts and textures in XIII (Thirteen) are not rendered. The performance is
good, but the game is nearly unplayable.
Some details from glxinfo:
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20090418 2009Q1 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4.4
OpenGL shading language version string: 1.10
Details in attachments.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16216
Summary: Arturia Minimoog VST: Interface controls doesn't draw
well
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcnsqr(a)gmail.com
Arturia's Minimoog V is a VST app that emulates the classic Minimoog
Synthetizer. The audio works great in Linux with Wine (combined with Jack,
vsthost and wineasio). However, the interface controls have severe bugs, which
compromises the usage.
I made two videos to show the problems. The first one shows the normal
operation on Windows XP (http://www.youtube.com/watch?v=Tpbvd1gMxfk). The
second one shows the application running with Wine 1.1.9
(http://www.youtube.com/watch?v=WWjwsrJZFoo).
With Wine, as soon as the app starts, a black background covers the original
background. Besides that, every control events (like rotate knobs or turn
on/off switches) soils the interface. The major problem appears when opening
the top controls (by clicking at the top or clicking in the "open" button),
when all the interface gets unusable.
I already tested with several Wine versions and Linux distributions, with the
same results. The only unusual message in terminal is
"fixme:xrender:X11DRV_AlphaBlend not a dibsection". Don't know if it has
anything to do with that.
As I produce all my records in Linux and really like this app, hope that
somebody could help with that. This is the only VST plugin where this problem
happens. The demo version is available:
ftp://ftp.arturia.net/pub/downloads/win/minimoogv_1_6_demo.exe
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20872
Summary: No texture in the minimap while loading a city
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25017)
--> (http://bugs.winehq.org/attachment.cgi?id=25017)
Screenshot of the problem
While the city is loading you just see blue, green and red buildings. This only
happens in Hardware mode, if you set the game to software mode the image appear
correctly.
This is ubuntu 9.10, latest git drivers for GM45.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20030
Summary: game, Taikodom doesn't run
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.taikodom.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
The game, Taikodom installs as it should, however none of the game executables
run at all that is "taikodom.exe, taikodom-game.exe launcher.exe"
all of them give an output (that is posted in the 1st attachment)
appdb says that it doesnt run on either mac os or linux
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21647
Summary: Random hang in Europa Universalis III
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=26133)
--> (http://bugs.winehq.org/attachment.cgi?id=26133)
hang log
Europa Universalis randomly hangs. This is new since 1.1.31.
There is nothing interesting in the log except for hangup.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13885
Summary: Visio 2003 crash on digit entry or paste
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=13975)
--> (http://bugs.winehq.org/attachment.cgi?id=13975)
HEAP_ValidateInUseArena error
Entering digits (0-9) or pasting within a text label in Visio 2003 causes Visio
to crash and start automagic application recovery. Log is attached.
NB: GDIPlus was installed in order for Visio to run.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15218
Summary: Microsoft Office 2007: Exiting Groove Manager/Server
crashes in kernel32
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15973)
--> (http://bugs.winehq.org/attachment.cgi?id=15973)
output in git
Pretty trivial, but while trying all the 2007 programs, I tried 'DRAT.EXE'
which is apparently the Groove Manager. The only options are to recover a
password or a workspace, so I cancelled, but that crashes in kernel32:
wine: Call from 0x68f249c5 to unimplemented function
KERNEL32.dll.RtlCaptureContext, aborting
Output attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16594
Summary: Oberon game launcher does not show the buttons to launch
the game.
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://gamecenter.oberon-media.com/game.htm?code=115770900&RefId=&origin=pindex_n
g_r
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
This is a regression from previous versions.
If you run the installer and then get it to launch the game, you see the
launcher backdrop but no buttons are displayed. This is a HTML control that is
produced by Launch.exe in the install folder.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18415
Summary: MarketMaker Crash during install
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.winder4(a)btinternet.com
Created an attachment (id=21010)
--> (http://bugs.winehq.org/attachment.cgi?id=21010)
Error report/log
I am trying to run CMC Markets marketmaker software. This is the latest and
current version and can be downloaded from here
http://www.cmcmarkets.co.uk/web_mmv5/europe_cfd/live_download/CFD_FX_MM5_In…
I run the software:
$ wine CFD_FX_MM5_Installer.exe
err:winedevice:ServiceMain driver L"pqasghjd" failed to load
Then I see a box
I see a box that says InstallAnywhere, with a blue line that increases up to
100% over about 1 10 second period.
Then on staandard output I get:
cwd: C:\windows\temp\I1241960370\Windows
cmd: "C:\windows\temp\I1241960370\Windows\resource\jre\bin\javaw.exe"
-Xms16777216 -Xmx50331648 -classpath
"C:\windows\temp\I1241960370\InstallerData\IAClasses.zip;C:\windows\temp\I1241960370\InstallerData\Execute.zip;C:\windows\temp\I1241960370\Windows\InstallerData\Execute.zip;C:\windows\temp\I1241960370\InstallerData\Resource1.zip;C:\windows\temp\I1241960370\Windows\InstallerData\Resource1.zip;C:\windows\temp\I1241960370\InstallerData;C:\windows\temp\I1241960370\Windows\InstallerData;"
com.zerog.lax.LAX "C:/windows/temp/I1241960370/Windows/MM5_Installer.lax"
"C:/windows/temp/lax2f1c.tmp"
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:win:EnumDisplayDevicesW ((null),0,0xc8fdc28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc8fdc28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xc8fda34,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:imm:ImmGetOpenStatus (0x2191b0): semi-stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
#
# An unexpected error has been detected by Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000, pid=32, tid=47
#
# Java VM: Java HotSpot(TM) Client VM (11.0-b15 mixed mode windows-x86)
# Problematic frame:
# C 0x00000000
#
# An error report file with more information is saved as:
# C:\windows\temp\I1241960370\Windows\hs_err_pid32.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22707
Summary: Star Wolves: crash when starting a new game
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.gamershell.com/download_8360.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=27985)
--> (http://bugs.winehq.org/attachment.cgi?id=27985)
terminal output
The game: Star Wolves crashes in the main menu when you start: either a new
single-player game or the tutorial. The retail version (v1.1) and the demo are
also affected.
How to reproduce the bug:
Start the game, create a new profile, start the tutorial >> Wine crashes with
an unhandled page fault.
Last working version: 1.1.18.
Regression testing resulted the following commit:
2a7a2371709233bc87071bbab43e87955cb122ca is the first bad commit
commit 2a7a2371709233bc87071bbab43e87955cb122ca
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Apr 6 13:38:56 2009 +0200
wined3d: Merge indexbuffer and buffer implementations.
:040000 040000 bb4e9f8fd35aa049fc32c62449308dab626d16e0
34065211e6bd9f6977829313fab6fdd5c2e3bf8e M dlls
However, I couldn't revert the patch cleanly, even on the top of the nearest,
1.1.19 version (several hunks failed).
The attached log doesn't show usable backtrace information.
Author of the patch added to CC.
Fedora 12 x86
Wine-1.1.44
Nvidia 7xxx series card with driver 195.36.24
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21033
Summary: 8BallClub requires GdipIsVisibleClipEmpty
implementation
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.34-469-g33a1934, launching 8BallClub post-install results in:
wine: Call from 0x7b8439c3 to unimplemented function
gdiplus.dll.GdipIsVisibleClipEmpty, aborting
wine: Unimplemented function gdiplus.dll.GdipIsVisibleClipEmpty called at
address 0x7b8439c3 (thread 0009), starting debugger...
Unhandled exception: unimplemented function gdiplus.dll.GdipIsVisibleClipEmpty
called in 32-bit code (0x7b8439c3).
...
Using winetricks to install native gdiplus resolves this particular crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.