http://bugs.winehq.org/show_bug.cgi?id=8724
--- Comment #6 from Eric Pouech <eric.pouech(a)orange.fr> 2010-08-13 03:01:28 ---
patch has been committed to 1.3 branch
can someone retest?
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http://bugs.winehq.org/show_bug.cgi?id=23585
Summary: AvaFX Trader program stop with error "The ordinal 37
could not be located in the DLL kernel32.dll"
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.avafx.com/Download-Ava-Trader/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yleny(a)laposte.net
I have downloaded the AvaFX Trader (Forex client) at
http://www.avafx.com/Download-Ava-Trader/.
I create demo account at :
https://www.avafx.com/Demo-Registration/
I use Wine 1.2-rc6 on Mandriva Linux 2010.0.
I clean the /home/user/.wine folder.
I do :
#sh winetricks winxp
#sh winetricks msxml3
During Installation, I have only this line for error :
$ wine AVA-Trader-setup.exe
fixme:shell:SHAutoComplete stub
and when I launch the AvaTrader sofware,
the program stop during the launch.
I can pass the login step
During launch I have only one error line :
$ pwd
/home/user/.wine/drive_c/Program Files/AVAFX
$ wine fx_loader.exe
fixme:shdocvw:OleObject_Close (0x126ca0)->(1)
and a wine window "Application error" with this message :
"The ordinal 37 could not be located in the DLL kernel32.dll".
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http://bugs.winehq.org/show_bug.cgi?id=4781
Lucas <canolucas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |canolucas(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=23967
Summary: .NET Framework 4 Setup Crashes
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Created an attachment (id=30097)
--> (http://bugs.winehq.org/attachment.cgi?id=30097)
Microsoft-generated Error Report
Attempting to install Visual Studio 2010 Pro, the installation fails when
installing .NET Framework 4.0
Isolating that component to run the .NET setup separately, I get the attached
log and crash (With Microsoft Error Reporting dialog asking me to send an error
report).
The console log when running is:
fixme:advapi:RegisterTraceGuidsW (0x6cd15f38, 0x6cd20180,
{e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x32fc90, (null), (null),
0x6cd20188,)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x32ea70,0x00000001,0x32ea98) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:advapi:RegisterEventSourceW ((null),L"VSSetup"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00001388,(nil),0x000b,0x000000bc,0x300bcf54,0x7dc620):
stub
err:eventlog:ReportEventW L"vssetup"
err:eventlog:ReportEventW L"setup"
err:eventlog:ReportEventW L"unknown"
err:eventlog:ReportEventW L"10.0.30319.1"
err:eventlog:ReportEventW L"1"
err:eventlog:ReportEventW L" "
err:eventlog:ReportEventW L"none_ui_interactive_crash"
err:eventlog:ReportEventW L"0xe06d7363"
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L" "
err:eventlog:ReportEventW L"NIL"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
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http://bugs.winehq.org/show_bug.cgi?id=23747
Summary: Real Lifes 2010: crash upon start
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco(a)gmx.net
Created an attachment (id=29761)
--> (http://bugs.winehq.org/attachment.cgi?id=29761)
crash log
After installation of the program or when starting it manually (also tested
with clean ~/.wine), the application crashes immediately with the message:
Exception EExternalException in module ntdll.dll at 0002F0A8
External Exception C0000025.
A crash log is attached.
An evaluation copy (3 lives to live) can be downloaded at
http://www.educationalsimulations.com/eval.php
after registration.
Real Lifes is an educational simulator that lets you experience live if you
were born in another random country.
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Andrew Nguyen <arethusa26(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leighmanthegreat(a)hotmail.co
| |m
--- Comment #62 from Andrew Nguyen <arethusa26(a)gmail.com> 2010-08-11 05:41:12 ---
*** Bug 23968 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23961
Summary: .NET 2.0 (dotnet20) fails to install on x86_64
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpaechnatz(a)gmail.com
archlinux x86_64, wine 1.3.0
Installation of dotnet20 via winetricks or by-hand fails.
dotnet20 complains about installing on a 64bit system and exit.
I tried recent winetricks, a lib32 winetricks version from archlinux AUR (don't
know if it makes a difference), removing .winetrickscache and ofcourse a fresh
wineprefix.
Any hints?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22502
Summary: Manhole Masterpiece Edition (1994/1995) crashes on
startup
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked with wine-1.0, so this is a regression.
You have to click 'cancel' when it prompts you to install
Quicktime, as noted in the appdb.
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http://bugs.winehq.org/show_bug.cgi?id=3749
HennR <hennr(a)hennr.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hennr(a)hennr.name
--- Comment #24 from HennR <hennr(a)hennr.name> 2010-08-10 16:08:38 ---
Still happens in wine-1.3.0-166-g277040d
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http://bugs.winehq.org/show_bug.cgi?id=8034
Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yann.eeckhoudt(a)laposte.net
--- Comment #11 from Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> 2010-08-10 14:50:59 ---
Please suppress my last two post, wrong application.
I deeply apologize.
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--- Comment #10 from Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> 2010-08-10 14:49:01 ---
Created an attachment (id=30093)
--> (http://bugs.winehq.org/attachment.cgi?id=30093)
wine civilization4.exe error messages
I run Wine 1.2 on Ubuntu 10.04, I launch Civilization 4 DVD (the first game).
Game does not launch.
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Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> changed:
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----------------------------------------------------------------------------
CC| |yann.eeckhoudt(a)laposte.net
--- Comment #30 from Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> 2010-08-10 14:42:34 ---
same issue
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http://bugs.winehq.org/show_bug.cgi?id=22875
Summary: Touhou Unreal Mahjong crashes
Product: Wine
Version: unspecified
Platform: x86
URL: http://mirror.studio-ramble.com/dna-s/thmj_trial_v0.40
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=28275)
--> (http://bugs.winehq.org/attachment.cgi?id=28275)
Regular Wine log.
The game crashes when characters have been selected.
The disassembly makes it look like this is font-related.
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http://bugs.winehq.org/show_bug.cgi?id=7711
Thierry Vignaud <thierry.vignaud(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thierry.vignaud(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=22378
Summary: Random mmap(): Failed errors in Ubuntu 9.10
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorl17.8(a)gmail.com
This bug is opened in launchpad as
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/502375 . That bug report
pretty much sums up the issue. It may be something kernel/OS/Share
Library-specific, but it is only triggered by Wine (I've googled everywhere and
Wine is the only app reporting this error).
There was a previous bug report opened that was declared INVALID:
http://bugs.winehq.org/show_bug.cgi?id=22331
The reason, as you can see, is the user of the unsupported Pulseaudio patch.
Well, this error happens WITH or WITHOUT the said patch and it affects alsa.
Even with OSS selected, something inside aoss affects it and randomly causes it
to fail with the mmap() errors. Can it be Pulse? Can it be something else?
Since it's Wine-specific, I decided to open a bug report here as well.
This only happens in Ubuntu 9.10, AFAIK, and my biggest problem is that I do
not know what prints the "mmap()" message.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23951
Summary: Sid Meier's Civilization IV Steam (Beyond the Sword)
will not launch
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keepitsimpleengineer(a)gmail.com
CC: keepitsimpleengineer(a)gmail.com
After starting the steam.exe, and launching Sid Meier's Civilization IV Steam
(Beyond the Sword), it stops without and message, and never appears on process
lists (atop, system monitor, &c.)
Sid Meier's Civilization IV Steam (Beyond the Sword) ran fine on 1.2
Wine 1.3.0 was upgraded using Synaptic package monitor.
Commit Log for Sat Aug 7 13:04:44 2010
Removed the following packages:
wine1.2
Commit Log for Sat Aug 7 13:08:55 2010
Removed the following packages:
ttf-tahoma-replacement
Installed the following packages:
gnome-exe-thumbnailer (0.4-0ubuntu1~lucidppa2)
wine1.3 (1.3.0-0ubuntu3)
wisotool (0.0+20100731)
Commit Log for Mon Aug 9 07:12:18 2010
Upgraded the following packages:
ttf-symbol-replacement (1.2-0ubuntu1~karmicppa1) to 1.2-0ubuntu1~lucidppa1
winetricks (0.0+20100618-0ubuntu1~karmicppa1) to 0.0+20100731-0ubuntu1
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Loïc Hoguin <essen(a)dev-extend.eu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |essen(a)dev-extend.eu
--- Comment #16 from Loïc Hoguin <essen(a)dev-extend.eu> 2010-08-09 09:03:44 ---
I just tried Steam's version on the game on Xubuntu 10.04, wine 1.2 with
nvidia's proprietary drivers and this bugs doesn't happen to me. Resolution
1680x1050. Played until the first fight, killed a few enemies and then stopped
because Bug 13046 happened.
Is it just me or is it fixed for you too?
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http://bugs.winehq.org/show_bug.cgi?id=18169
Summary: 'Create a New Folder' button does not work
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://downloads.guru3d.com/download.php?det=1708
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
A lot of self-extracting archives let you specify where to extract the files.
This is the case for the CineBench R10 installer which is in fact a 7-zip
self-extracting archive. If you click on the [...] button you get a dialog
where you get to select the destination directory.
In this dialog you also have a 'Create New Folder' button (most likely
IDS_NEWFOLDER from dlls/comdlg/cdlg_En.rc). However this button has no effect.
You can get the CineBench R10 installer from the URL below to reproduce this:
http://downloads.guru3d.com/download.php?det=1708
The bug is probably somewhere in dlls/comdlg/filedlg.c.
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http://bugs.winehq.org/show_bug.cgi?id=23943
Summary: WoW Cataclysm installer: Cannot create new folder
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
This one should be pretty obvious:
fixme:shell:BrsFolder_OnCommand make new folder not implemented
shell32/brsfolder.c:
case IDD_MAKENEWFOLDER:
FIXME("make new folder not implemented\n");
return TRUE;
It affects lots of apps though, especially installers.
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Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mellery(a)gmail.com
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Łukasz <lukp12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukp12(a)gmail.com
--- Comment #27 from Łukasz <lukp12(a)gmail.com> 2010-08-08 15:49:16 ---
http://bugs.winehq.org/buglist.cgi?quicksearch=glUseProgramObjectARB
I believe all those bugs are related. In my opinion it should be considered to
set those as duplicates.
"err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4604"
Shows also in game "Chrome" with trees rendering problem.
I consider is this a wine-related bug or driver-related bug? Because I use
GeForce 7050PV. Maybe I've missed something, but I can see only NV users to
suffer from this bug.
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http://bugs.winehq.org/show_bug.cgi?id=9158
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |dotnet
Version|unspecified |0.9.42.
--- Comment #31 from Anastasius Focht <focht(a)gmx.net> 2010-08-08 13:36:16 ---
Hello,
setting 'dotnet' keyword and earliest known version tag based on initial report
date.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23496
Summary: Gothic 3 - water is missing
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.gothic3.com/index.php?do=097099116105111110
061109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: hverbeet(a)gmail.com
Created an attachment (id=29330)
--> (http://bugs.winehq.org/attachment.cgi?id=29330)
dirty workaround to let the water show again
The water is completely transparent after this commit, which is a regression:
4651dd86bfa0ada56dbff2aecbd90bba1c0b4f5f is the first bad commit
commit 4651dd86bfa0ada56dbff2aecbd90bba1c0b4f5f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Mar 25 22:51:24 2010 +0100
wined3d: Implement independent color write masks.
:040000 040000 15cac9b5921acbacca205b5661b1dfbe1eebc7c7
5332a8367e523d0f62f53850eef510b44a88c647 M dlls
This could be a driver bug or we have to set the glColorMask for index 0 or
the mixing of glColorMask and glColorMaskIndexedEXT calls is a bit tricky. I
haven't found the spec for glColorMaskIndexedEXT to have a look.
This happens with a geforce 8800gts, 195.36.24.
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http://bugs.winehq.org/show_bug.cgi?id=13603
Summary: Rome Total War 1.5: Mouse movement at screen borders
does not cause desired behavior
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjlyon(a)gmail.com
This happens with Rome Total War ver. 1.5 as installed from the Gold Edition
pack. It also happens in the Barbarian Invasion expansion.
On the campaign map, moving the mouse to the borders of the screen is supposed
to move the campaign map around. However, it only works when moving the mouse
to the top or to the left sides of the screen. It does nothing at the right or
bottom sides.
Similar behavior is experienced in the battle screens. Nothing happens when
moving the mouse to the right or bottom sides, when it is supposed to move or
rotate the view.
This might sound like not such a big deal, but for me it makes the battles
practically unplayable.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tjlyon(a)gmail.com
--- Comment #393 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-08 04:45:52 ---
*** Bug 13603 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23778
Summary: [Testing dependencies for Gramps fails at [step 4b]
import gtk] Unhandled exception: unimplemented
function libgio-2.0-0.dll.g_emblem_get_type called in
32-bit code (0x7bc4b0b0)
Product: Wine
Version: 1.2
Platform: x86
URL: http://sourceforge.net/projects/gramps/files/Stable/3.
2.3/gramps-3.2.3-1.exe/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Created an attachment (id=29808)
--> (http://bugs.winehq.org/attachment.cgi?id=29808)
gramps.unhandled exception
tl:dr: Testing dependencies for Gramps fails at [step 4b] import gtk
########################################################################
Installing the dependencies for gramps in the order listed on the "Windows
installer"[
http://gramps-project.org/wiki/index.php?title=Windows_installer#Installati… ]
wiki page:
(1)Python 2.6.5 (installs ok & works) (used wine msiexec /i python-2.6.5.msi)
(2)GTK+ 2.12.9 (gtk-dev-2.12.9-win32-2.exe) (installs ok & running "gtk demo"
from the wine menu works ok / the Glade desktop icon gives "Error: File not
found / "Theme Selector" starts ok and changing themes works)
(3)pygtk-2.16.0.win32-py2.6 (installs ok)
(4)pygobject-2.20.0.win32-py2.6.exe (installs ok)
(5)pycairo-1.4.12-2.win32-py2.6.exe (installs ok)
(6)Validating the dependencies (before trying to install gramps) have installed
correctly,
[step 1] wine cmd (works)
[step 2] gtk-demo (works ok)
[step 3a] python (works ok)
[step 3b&c] skipped as (3a) worked
[step 4a] import pygtk (works ok)
[step 4b] import gtk (fails with a wine "Program Error" box and the following
in the terminal)
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
wine: Unimplemented function libgio-2.0-0.dll.g_emblem_get_type called at
address 0x7bc4b0b0 (thread 001e), starting debugger...
Unhandled exception: unimplemented function libgio-2.0-0.dll.g_emblem_get_type
called in 32-bit code (0x7bc4b0b0)
(and kicks you out of python)
-------------------------
(continuing just for kicks (wine cmd > python))
[step 4c] import gobject (works ok)
-------------------------
(Optional-Graphviz)
Graphviz ( wine msiexec /i graphviz-2.26.msi ) fails with the install program
showing ["Installation Incomplete: The installer was interupted before Graphviz
could be installed. You need to restart the installer to try again. Click
"close" to exit"] and the terminal showing:
fixme:advapi:LookupAccountNameW (null) L"me" (nil) 0x32f160 (nil) 0x32f164
0x32f158 - stub
fixme:advapi:LookupAccountNameW (null) L"me" 0x157138 0x32f160 0x131df8
0x32f164 0x32f158 - stub
err:msi:ITERATE_Actions Execution halted, action L"SxsInstallCA" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
-------------------------
(Optional-Ghostscript)
Ghostscript ( gs864w32.exe ) (installs ok & the program starts its command line
(gswin32c.exe) and display window (gswin32.exe))
-------------------------
[Additional plugins] results are:
(Spell Checking)
pyenchant-1.5.3.win32.exe (installs ok)
PyGTKSpell-2.25.3.win32-py2.6.exe (installs ok)
----
Attempting to install Gramps (fails with a wine "Program Error" box and the
following identical message in the terminal from [step 4b])
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
wine: Unimplemented function libgio-2.0-0.dll.g_emblem_get_type called at
address 0x7bc4b0b0 (thread 0020), starting debugger...
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
(you have to force quit the program which in the attachment shows "unhandled
exception" for all the dependencies)
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http://bugs.winehq.org/show_bug.cgi?id=18948
Summary: Spore, Sims 3: Only sound and cursor, no graphics,
with intel cards
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pamarca(a)gmail.com
Spore and the sims 3 can be installed and loaded on computers with intel
graphic cards, however, they only show a black screen with the cursor, and
sounds. Playing around with the cursor and clicking shows that one can interact
with the menus, but there is no graphical output besides the cursor. I know,
though I havent tested it myself, that these games can be played in windows
with the same hardware.
I know Intel drivers haven't worked very good for some time now, but the latest
versions can handle native linux games like nexuiz and openarena very well.
What is it then, that doesnt allow this games to be properly displayed with
wine? Is it a wine problem, or is it the intel drivers that dont support
certain technologies that are needed?
My testing computer is an hp pavilion dv2000 with ~2500 mb RAM, an intel dual
core proccessor, and the video card appears listed as Mobile GM965/GL960
Integrated Graphics Controller. Though, I think this problem should be common
to many more games and intel cards.
I selected the wine version as 1.1.23, but I have used every version since
1.1.10 with the same result.
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Adam <adam.capriola(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adam.capriola(a)gmail.com
--- Comment #11 from Adam <adam.capriola(a)gmail.com> 2010-08-07 22:02:33 ---
I am a new Mac user and just installed Apprentice with the help of Wine, and I
am also having the chat box issue.
It hides behind the play area window and doesn't anchor...it's rather annoying.
Everything else looks like it works though!
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--- Comment #119 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 05:44:34 ---
Oh, my bad. The minus befure last two mentioned lines means they appear only
in crashing case. That's strange.
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--- Comment #118 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 05:38:53 ---
I am unable to identify substitution of the font of interest.
If I only put Impact.TTF into "drive_c/windows/fonts", Diablo still crashes.
Replacing the file with Arial.TTF in this dir gives me quite different +font
log.
In the case of crash I see WineEngInit() is clearly being called a bit earlier
in the process of wineboot.exe.
In this case "services.exe" is also started earlier than ReadFontDir() from the
"winemenubuilder.exe" finds the font being tested (Impact.TTF). If I replace
the font and things don't crash, then ReadFontDir() finds Arial.TTF way before
"services.exe" is started.
Then there are differences in the AddFontToList() action:
0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasysg.fon"/(nil)
0009:trace:font:ReadFontDir Found "vgasysr.fon" in ".../wine/fonts/"
0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgasysr.fon"
index 0
-0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasysr.fon"/(nil)
+0019:trace:font:WineEngCreateFontInstance L"System", h=16, it=0, weight=400,
PandF=22, charset=0 orient 0 escapement 0
0009:trace:font:ReadFontDir Found "vgasyst.fon" in ".../wine/fonts/"
-0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgasyst.fon"
index 0
+0019:trace:font:WineEngCreateFontInstance DC transform 1.000000 0.000000
0.000000 1.000000
+0019:trace:font:WineEngCreateFontInstance returning cached gdiFont(0x11ae28)
for hFont 0x7c
+0019:trace:font:X11DRV_SelectFont hdc=0x250, hfont=0x7c
+0019:trace:font:X11DRV_SelectFont gdiFont = 0x11ae28
+0019:trace:font:update_font_code_page charset 0 => cp 1252
0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasyst.fon"/(nil)
0009:trace:font:ReadFontDir Found "vgas1255.fon" in ".../wine/fonts/"
0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgas1255.fon"
index 0
0009 thread is the main thread of Diablo.
0019 thread is the main thread of explorer.exe
If 0019 are filtered out, in the case of crash we see two lines disappearing:
-0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasysr.fon"/(nil)
-0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgasyst.fon"
index 0
Seems like some interprocess race.
Or probably logging engine has eaten them up. I see quite a few broken lines
in my +font logs.
load_fontconfig_fonts() was called 668 times in the case of crash. In the case
of success the number is reduced to 446. This is surprising as non-crashing
case generates 2x bigger log.
Could race condition be a cause of this bug?
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http://bugs.winehq.org/show_bug.cgi?id=23388
Summary: Money 2003 - "Del" key produce a dot in place of the
char deleted
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debrabantphilippe(a)neuf.fr
In edit of a field, the "Del" key produce a "." in place of the char deleted
NO output is produced in the terminal console.
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--- Comment #117 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 02:03:31 ---
Folks, lets stop reporting workardounds. There are plenty of them here
already. Thanks:)
(In reply to comment #110 from Benjamin Horstman 2009-05-03)
>
> Presumably this bug is caused by incomplete fonts in wine; if free alternatives
> can't be found perhaps it could at least be modified in a way that doesn't
> cause crashes?
Benjamin, the first your statement needs confirmation. In negative case the
second statement would mean workaround for the bug. We need to replicate
Windows behaviour instead.
Lets follow to the summary of Jesse Allen's investigation.
(In reply to comment #64 from Jesse Allen 2006-09-15)
> Aha! I know why I need 26 more lines! For whatever reason, the font chosen
> makes *all* the geometry of the bitmaps scale to fit it and with the sserife.fon
> 26 of the screen's lines ends up off the screen, which would be a problem if not
> all of it fits on the buffer of the surface.
>
> Observable using the opengl backend which won't crash btw.
Nice. So to behave like Windows we need (1) to know what font the game
requested + what font was chosen by (various) Windows font substitution
engines.
(2) The next step is to investigate whether Wine returns the same result
(testcase is probably still absent from the test suite).
(3) If the results are same, then Wine font being chosen or font rendering code
should be modified so the things don't scale up too much (additional testcases
required).
(4) If the results differ, then Wine font substitution engine should be
modified to choose the required fonts.
(5) Then if games still suffers the crash, we should return to step 3.
PS: code for test cases would be very nice regardless any yes-no switches here.
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--- Comment #116 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 00:53:26 ---
Present in Wine 1.3 also.
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--- Comment #19 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 00:38:38 ---
Present in Wine 1.3 also.
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Benjamin Debski <benjamin.debski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |benjamin.debski(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17928
Summary: Diablo crashes after splash screen.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterstilgar(a)yahoo.com
Created an attachment (id=20261)
--> (http://bugs.winehq.org/attachment.cgi?id=20261)
Crash log
Diablo crashes after the Blizzard splash screens, rendering it unusable.
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Austin English <austinenglish(a)gmail.com> changed:
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CC| |masterstilgar(a)yahoo.com
--- Comment #115 from Austin English <austinenglish(a)gmail.com> 2010-08-06 18:25:34 ---
*** Bug 17928 has been marked as a duplicate of this bug. ***
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--- Comment #18 from Saulius K. <saulius2(a)gmail.com> 2010-08-06 13:55:48 ---
Present in Wine 1.2.
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--- Comment #114 from Saulius K. <saulius2(a)gmail.com> 2010-08-06 13:55:06 ---
Diablo 1 demo still crashed on my box with Wine 1.2.
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peter.j.cheng(a)googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |peter.j.cheng(a)googlemail.co
| |m
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http://bugs.winehq.org/show_bug.cgi?id=9068
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2010-08-06 00:21:02 ---
2008 version fails to install for me in wine-1.3.0-167-g65d1c99. Please retest.
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http://bugs.winehq.org/show_bug.cgi?id=23922
Summary: Sven Co-op no ingame Sounds
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuch3n(a)gmail.com
Half-Life 1 works well with Sounds.
Sven Co-op plays only menu sounds.
I copied all Files from a Windows System too.
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http://bugs.winehq.org/show_bug.cgi?id=23924
Summary: test bug - please ignore
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
testing 123
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http://bugs.winehq.org/show_bug.cgi?id=23920
Summary: StarCraft II: can't install with Windows 2000
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
If Windows version set as 2000 StarCraft II can't install. Installer says "You
have not minimal System Requirements to install StarCraft 2". With Windows XP
all works fine.
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raskarcapac(a)yahoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|raskarcapac(a)yahoo.fr |
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
Status|REOPENED |RESOLVED
CC| |focht(a)gmx.net
Resolution| |FIXED
--- Comment #23 from Anastasius Focht <focht(a)gmx.net> 2010-08-05 14:51:37 ---
Hello,
can't reproduce this with wine-1.3.0-166-g277040d and clean WINEPREFIX.
This problem was most likely a fusion API related insufficiency which has been
fixed a long time ago.
Probably failure to enumerate DirectX assemblies in system GAC due to stubs.
Resolving fixed. Reopen if this still happens on recent Wine.
There is no 'winetricks dotnet20' needed as Wine's fusion is mature enough for
this.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23891
Summary: Running games in windowed mode causes secondary
monitor to shutdown in TwinView mode.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.r.xiao(a)gmail.com
Running Perfect World International and Source-engine based games in windowed
mode will cause the secondary monitor in Nvidia TwinView to shutoff. It seems
like these games are switching to the native resolution of the primary display
rather than keeping the combined TwinView resolution.
For example, I have a 1680x1050 primary monitor and a 1440x900 secondary
monitor. This gives me a TwinView resolution of 3120x1050. When I launch
Perfect World or a Source-engine based game in windowed mode, the resolution is
changed to 1680x1050, which shuts off my secondary monitor. Games running in
windowed mode should NOT change desktop resolution.
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http://bugs.winehq.org/show_bug.cgi?id=23909
Summary: Installation of Resident Evil 5 failed
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I try to install Resident Evil 5 from disk, but it's failed.
Here is an error from console:
err:msi:ITERATE_Actions Execution halted, action L"MsiPublishAssemblies"
returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
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FErki <erkiferenc(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #18 from FErki <erkiferenc(a)gmail.com> 2010-08-05 09:05:45 ---
*** This bug has been confirmed by popular vote. ***
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FErki <erkiferenc(a)gmail.com> changed:
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CC| |erkiferenc(a)gmail.com
--- Comment #17 from FErki <erkiferenc(a)gmail.com> 2010-08-05 09:04:44 ---
I was able to use PartyPoker's client with wine-1.1.44 on gentoo. It had two
needs:
1. winetricks ie6
2. start with wine /path/to/PartyGaming.exe -P=PartyPoker
The 'err:ole:CoUninitialize Mismatched CoUninitialize' error mentioned before
in this issue is only emerged when I tried to start without the '-P=PartyPoker'
flag. This caused me a lot of headache too to figure it out:)
However as of today PartyPoker is updated the client which cannot run anymore
after an otherwise clean update procedure (apart that it couldn't update itself
so I needed to download the new installer .exe manually).
I'll attach the log recorded during the failing startup.
After diffing the old and new PartyGaming directories, I think PartyGaming has
been migrated internally to use Visual C++ 2008. So I ran winetricks vcrun2008,
but it didn't helped.
Oh, I tried this all with wine-1.2 on Ubuntu 10.4, but I think it will be the
same on my home machine which runs gentoo..:(
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http://bugs.winehq.org/show_bug.cgi?id=23903
Summary: Maxima: crash at startup
Product: Wine
Version: 1.1.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clement.lagrange(a)gmail.com
CC: julliard(a)winehq.org
Hello,
in a project i'm trying to use Maxima through wine.
I've discovered that it works with an old version (of wine) but not a recent
one !
So I did a regression test and ended on commit :
09712593c8496be5e952b7316099f9eed5043203
Logs attached show the expected output, and the trace of a failing version.
I've used Maxima Windows installer from there :
http://sourceforge.net/projects/maxima/files/
version 5.17.1 for some reason, but I've tried with few others versions without
any differences !
Somewhere in the installation directory, you can find a maxima.exe binary, just
call it.
Please ask if you need more details...
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #392 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 11:24:36 ---
madscientist, that patch did not fix those problems. The behaviour is
practically identical to unpatched wine.
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--- Comment #391 from madscientist <madscie(a)gmail.com> 2010-08-04 10:34:08 ---
(In reply to comment #390)
> Do I have to remove the other patch before applying this one?
yes, would be better if you tested it on a clean source. it should fix most of
the bugs you described.
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--- Comment #390 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 10:20:26 ---
(In reply to comment #387)
> (In reply to comment #386)
> > ...
> > jitter quickly on top of that. Without this patch, the game works fine, just
> > the mouse leaves the window sometimes on really fast moves.
> > ...
> > Baldur's Gate II (wine desktop) still can't scroll - the X cursor leaves the
> > window.
> > ...
> can you confirm that these aren't fix under this patch?
> http://bugs.winehq.org/attachment.cgi?id=29687
Do I have to remove the other patch before applying this one?
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--- Comment #389 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 10:18:50 ---
(In reply to comment #388)
> (In reply to comment #386)
> > I applied the Xi2 patch with xorg bug workaround by Vitaliy Margolen to wine
> > 1.3.0 source (via edited gentoo ebuild). It applied OK.
>
> Which version of X are you running?
X.Org X Server 1.8.1.902 (1.8.2 RC 2)
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Jens Pranaitis <jens(a)jenux.homelinux.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jens(a)jenux.homelinux.org
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--- Comment #388 from Dan Kegel <dank(a)kegel.com> 2010-08-04 09:39:54 ---
(In reply to comment #386)
> I applied the Xi2 patch with xorg bug workaround by Vitaliy Margolen to wine
> 1.3.0 source (via edited gentoo ebuild). It applied OK.
Which version of X are you running?
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--- Comment #387 from madscientist <madscie(a)gmail.com> 2010-08-04 09:21:38 ---
(In reply to comment #386)
> ...
> jitter quickly on top of that. Without this patch, the game works fine, just
> the mouse leaves the window sometimes on really fast moves.
> ...
> Baldur's Gate II (wine desktop) still can't scroll - the X cursor leaves the
> window.
> ...
can you confirm that these aren't fix under this patch?
http://bugs.winehq.org/attachment.cgi?id=29687
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http://bugs.winehq.org/show_bug.cgi?id=18793
Summary: Garena main window is shown before login window
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=21564)
--> (http://bugs.winehq.org/attachment.cgi?id=21564)
Garena login window in wine.
Garena can be downloaded from : http://www.garena.com/
Main window of Garena should not be visible until you login. In wine both main
window and login window come up at the same time.
I'm attaching screen shots of login window from wine and windows.
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http://bugs.winehq.org/show_bug.cgi?id=18792
Summary: Garena game selection menu isnt drawn correctly
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=21563)
--> (http://bugs.winehq.org/attachment.cgi?id=21563)
Screenshots of garena in wine and in windows
Garena can be downloaded from : http://www.garena.com/
Account is needed to login, but registration is free so no problem there.
The problem is Garena has some custom game selection menu, witch isn't drawn
correctly in wine. See screen shots for details.
Games can be selected by scrolling with mouse wheel, so its not that big of a
problem. Strangely mouse wheel doesn't scroll game menu in windows like it does
in wine.
How to reproduce: Easy!
1. Start Garena
2. Login
3. Game menu is wrong.
Matej
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J.Nicolaisen <J.Nicolaisen(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |J.Nicolaisen(a)gmx.net
--- Comment #386 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 09:06:10 ---
I applied the Xi2 patch with xorg bug workaround by Vitaliy Margolen to wine
1.3.0 source (via edited gentoo ebuild). It applied OK.
In Tomb Raider: Anniversary (wine desktop), the mouse can still leave the
window and in addition, the mouse movement is totally crazy - as if the
sensitivity was super high, but I couldn't look up or down properly anymore,
and the view would just spin like crazy (always in the same direction) and
jitter quickly on top of that. Without this patch, the game works fine, just
the mouse leaves the window sometimes on really fast moves.
TRA without winedesktop, in fullscreen (I didn't find out how to run this game
windowed, so I basically NEED wine desktop to keep the resolution to something
my graphics card is happy with), still has the weird mouse issue. Lara keeps
spinning counterclockwise, no matter in which direction I move the mouse.
Same problem with TR: Legend (same engine).
In Far Cry (wine desktop), the X cursor is outside the window during the menu;
most of the menu doesn't work because of this. I was unable to load a saved
game or even start a new game using the menu, so could not test ingame. I get a
lot of:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (240,217)-(1046,842)
Far Cry without wine desktop, in windowed mode, only allows me to use the menu
when I make sure the X cursor is *also* in the window... during the game, when
I turn, of course the x cursor leaves the window, and pressing Fire (mouse1)
focuses the underlying window and the FarCry window goes to the back. Not
really playable like this; movement in game is normal though.
A GL Quake derivative (no wine desktop) worked OK with the patched wine.
Baldur's Gate II (wine desktop) still can't scroll - the X cursor leaves the
window.
BG II run without wine desktop, in windowed mode, does scroll - x cursor still
leaves the window, but wine cursor doesn't, and the game scrolls properly.
Looks like "we're getting there". Problems with games that are run in wine
desktop though; Far Cry should ignore the X cursor for its menu input and for
actions in game; TR:A / TR:L have continuous spinning view problem.
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http://bugs.winehq.org/show_bug.cgi?id=22094
Summary: 'be a maintainer for this version' does not accept
NULL input
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I'm an AppDB admin, so, e.g., when I submit a new bug link, it appears
instantly, not needing confirmation by maintainer/admin. If I apply to be a
maintainer of an application and choose submit (with no explanation), it
returns to the main page without making me a maintainer. If I put anything in
it (even just 'a'), I am made a maintainer.
Minor, but slightly annoying. May only want to enable NULL inputs for admin's
only, or alternatively, return an error saying it must not be empty.
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http://bugs.winehq.org/show_bug.cgi?id=19029
Summary: ICMP ping requires application to run as root
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inconsiderateclod(a)gmail.com
"WARNING: Trying to use ICMP (network ping) will fail unless running as root"
This message was raised by a legitimate application trying to reach a network
license server.
I'm guessing this was a design decision to limit windows DoS malware to use
wine as a platform.
Since users are told to never ever ever run wine as root, this message is quite
confusing.
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http://bugs.winehq.org/show_bug.cgi?id=421
Mike A. Harris <mharris(a)mharris.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|mharris(a)mharris.ca |
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http://bugs.winehq.org/show_bug.cgi?id=23878
Summary: IBExpert shows localized text in Confirmation dialogs
in wrong encoding.
Product: Wine
Version: 1.1.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=29981)
--> (http://bugs.winehq.org/attachment.cgi?id=29981)
Screenshot (localized text in russian)
IBExpert shows localized text in wrong encoding. This bug appears only in
Confirmation dialogs and in the statusbar.
Debian GNU/Linux x86_64 (testing)
(Linux heaven 2.6.32-5-amd64 #1 SMP Tue Jun 1 04:34:03 UTC 2010 x86_64
GNU/Linux)
wine-unstable 1.1.32-1
IBExpert 2010.07.28
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http://bugs.winehq.org/show_bug.cgi?id=23798
Summary: 3ds Max and After Effects error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vasant3d(a)gmail.com
Hello,
I have been trying to install 3ds Max and After Effects through Wine in Ubuntu
8.10.
For 3ds Max I am getting this error...
Archive: /home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe
[/home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe]
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
zipinfo: cannot find zipfile directory in one of /home/vasant/Desktop/3DSMAX
2008 SETUP/Setup.exe or
/home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe.zip, and cannot find
/home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe.ZIP, period.
--------------------
For After Effects I am getting this error..
rchive: /media/3Ds Max 2008/Adobe CS3/Setup.exe
[/media/3Ds Max 2008/Adobe CS3/Setup.exe]
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
zipinfo: cannot find zipfile directory in one of /media/3Ds Max 2008/Adobe
CS3/Setup.exe or
/media/3Ds Max 2008/Adobe CS3/Setup.exe.zip, and cannot find
/media/3Ds Max 2008/Adobe CS3/Setup.exe.ZIP, period.
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http://bugs.winehq.org/show_bug.cgi?id=23860
Summary: Desktop freez after run King's Bounty: the Legend
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
I install 1C digital version of King's Bounty: the Legend, run autoupdate (it's
install patch 1.7), install vcrun6. Before all this I rename my ".wine"
directory for get new clear wine environment.
When I launch game I get desktop freeze. Cursor still work, but all other - no.
I don't know how to get bugtrace in this situation.
Hardware: Pentium T4300, 4 Gb RAM, nVidia GT240M.
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Adam Bolte <boltronics(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |boltronics(a)gmail.com
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Adam Bolte <boltronics(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |boltronics(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17936
Summary: Wine chooses Arial Black instead of Arial font
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: q.winehq(a)rsn-tech.co.uk
Created an attachment (id=20271)
--> (http://bugs.winehq.org/attachment.cgi?id=20271)
Excerpt from output with WINEDEBUG=font
I just updated Qimage (http://www.ddisoftware.com/qimage) to version 2009.209
and the UI displays with the wrong font. For some reason the Wine font engine
thinks that Arial Black is a better match for the requested font than Arial,
which is what the app asks for and what it gets with Windows.
If I physically delete the ariblk.ttf file, it will use Arial as desired.
It did this with the 1.1.14 version in my distro (Fedora 9 64-bit) and also
with 1.1.18 freshly compiled from source.
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http://bugs.winehq.org/show_bug.cgi?id=18683
Summary: d3d9/visual: tests fail with pbuffer enabled
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-pbuffer/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21392)
--> (http://bugs.winehq.org/attachment.cgi?id=21392)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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max(a)veneto.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #28187|0 |1
is obsolete| |
--- Comment #378 from max(a)veneto.com 2010-08-03 16:48:29 ---
Created an attachment (id=29994)
--> (http://bugs.winehq.org/attachment.cgi?id=29994)
DIB Engine - Fixed a dumb Alphablend bug
This one fixes (should ?) an Alphablend bug when using a source bitmap not
mapped to origin.
BTW, it has still a bug that I can't locate which makes some icons with black
background (visible in AutoCad 2008 layer manager, on top).
If somebody can locate the fault, I'd appreciate it very much :-)
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=23733
Summary: Make install fails
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Created an attachment (id=29729)
--> (http://bugs.winehq.org/attachment.cgi?id=29729)
Output from "make install"
Make install fails. See attachment.
make
works without any problem.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |dotnet
CC| |focht(a)gmx.net
--- Comment #23 from Anastasius Focht <focht(a)gmx.net> 2010-08-03 05:39:37 ---
Hello,
can you retest with current Wine version?
Which Microsoft Dynamics GP Standard demo version is affected?
If it still fails could you zip all the stuff from the dvd and put it up
somewhere (if it bothers you, choose a private server and email me the link) so
I can have a look at it.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=6856
Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |f.pinamartins(a)gmail.com
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http://zclrp.fellmile.ru?name=wine-bugs@winehq.org
on Anhangern der neuen Lehre ergibt sich
allmahlich die Unmoglichkeit fur den Trager der Idee, personlich auf die zahllosen Anhanger weiter
direkt einzuwirken, sie zu fuhren und zu leiten. In eben dem Ma.e, in dem infolge des Wachstums der
Gemeinde der direkte und kurzeste Verkehr ausgeschaltet wird, tritt die Notwendigkeit einer
verbindenden Gliederung ein: der ideale Zustand wird damit beendet, und an seine Stelle tritt das
notwendige Ubel der Organisation. Es bilden sich kleine Untergruppen, die in der politis
http://bugs.winehq.org/show_bug.cgi?id=6095
YuGiOhJCJ <yugiohjcj(a)1s.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yugiohjcj(a)1s.fr
--- Comment #67 from YuGiOhJCJ <yugiohjcj(a)1s.fr> 2010-08-03 01:17:58 ---
(In reply to comment #0)
> If you have counter-strike 1.6 or source, then join a server and attempt to read
> its' MOTD (it's the first box that pops up after you precached your data).
>
> Instead of it displaying the MOTD, it displays a large, blank black box that has
> a huge scrolling area.
>
> The MOTD is made up of html, so somethins' broken with the html rendering here.
> I'll attach the console output that I get.
I confirm this bug. On counter-strike 1.6, with wine 1.2 release, instead of it
displaying the MOTD or the top 15 ranking, it displays a blank black box. I
can't see the MOTD or the top 15 ranking.
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http://bugs.winehq.org/show_bug.cgi?id=23883
Summary: .Net 2.0 application crashed when it used MenuStrip.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tirrex(a)gmail.com
Created an attachment (id=29983)
--> (http://bugs.winehq.org/attachment.cgi?id=29983)
application backtrace
.Net 2.0 application crashed when it used MenuStrip.
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http://bugs.winehq.org/show_bug.cgi?id=23877
Summary: CouponPrinter.exe will not install into firefox under
wine or lucid
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supernova2008(a)earthlink.net
I am using Wine 1.2 and am trying to get couponprinter.exe to run from
www.coupon.com. The installer fails with no indication why.
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--- Comment #73 from Ben Klein <shacklein(a)gmail.com> 2010-08-02 08:27:51 ---
(In reply to comment #72)
> Applied this http://bugs.winehq.org/attachment.cgi?id=17739 patch to wine 1.2 -
> everything works fine, Worms Armageddon runs awesome! Please include this patch
> in the wine sources.
> http://rghost.ru/2249287
> Here is compiled wined3d.dll.so for wine 1.2 with this patch. Enjoy!
For reference, this patch will not be accepted to Wine sources. It is a hack
that is known to cause more problems than it solves (only a handful of apps
benefit from the hack, but many more would be adversely affected).
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http://bugs.winehq.org/show_bug.cgi?id=7264
szabolcs.tamasi(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |szabolcs.tamasi(a)gmail.com
--- Comment #8 from szabolcs.tamasi(a)gmail.com 2010-08-02 08:03:36 ---
(In reply to comment #4)
> Ok, found an interesting thing. The "only appears in the top quarter" is only
> present if using virtual desktop mode and the "screen is entirely blank on the
> menu" only happens if you have OffscreenRenderingMode set to fbo.
Hello!
I am a newby.Please explain how I can adjust OffscreenRenderingMode.
Thank You!
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http://bugs.winehq.org/show_bug.cgi?id=5779
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2010-08-02 06:13:47 ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=2082
iam(a)valdikss.org.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |iam(a)valdikss.org.ru
--- Comment #72 from iam(a)valdikss.org.ru 2010-08-02 02:39:04 ---
Applied this http://bugs.winehq.org/attachment.cgi?id=17739 patch to wine 1.2 -
everything works fine, Worms Armageddon runs awesome! Please include this patch
in the wine sources.
http://rghost.ru/2249287
Here is compiled wined3d.dll.so for wine 1.2 with this patch. Enjoy!
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http://bugs.winehq.org/show_bug.cgi?id=22770
Summary: FlatOut 2 loading screen is corrupted with fglrx
Product: Wine
Version: 1.1.44
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.koprivik(a)post.cz
The loading screen in FlatOut 2 is corrupted with random textures from another
running applications on ATI cards. Very often the game crashes with unhandled
page fault during the loading.
Tested with Catalyst 9.8, 9.9, ... to 10.4 on Mobility Radeon HD 4650 and
Mobility Radeon HD 3200.
Console is full of these:
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
wine: Unhandled page fault on write access to 0x24532327 at address 0x7bc49298
(thread 0009), starting debugger...
This does not happen on nVidia but didn't happened on ATI before too.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|winex11.drv |-unknown
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|1.2 |0.9.20.
--- Comment #14 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-01 22:13:19 ---
Adding a comment is enough.
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http://bugs.winehq.org/show_bug.cgi?id=22051
Summary: Supreme Commander patch 1.1.3280 crashes immediately
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://games.softpedia.com/progDownload/Supreme-Comman
der-103269-to-113280-Patch-Download-23484.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26844)
--> (http://bugs.winehq.org/attachment.cgi?id=26844)
Patch Crash Log
Trying to run the patch first results in a Windows error message and then a
Wine crash dialogue, the patch doesn't appear or open at any point.
.NET 2 (dotnet20) is installed.
Patch linked in the download box because it may be possible to run it (and see
the crash) without the game being installed) as it crashes before it appears to
have even checked for the game.
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Samuel Sieb <samuel(a)sieb.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.20. |1.2
--- Comment #13 from Samuel Sieb <samuel(a)sieb.net> 2010-08-01 19:28:38 ---
I just tested it with 1.2.0 on Fedora 13 and it still has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=8054
Raymond <superquad.vortex2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |superquad.vortex2(a)gmail.com
--- Comment #5 from Raymond <superquad.vortex2(a)gmail.com> 2010-08-01 06:35:31 ---
For winealsa.drv , Timidity ports are assigned midiout device 0 to 3
But for wineoss.drv , Timidity ports may not be the first 4 midiout devices
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http://bugs.winehq.org/show_bug.cgi?id=6955
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
--- Comment #48 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-01 01:29:47 ---
"Graphical glitches" does not qualify as "Major loss of functionality".
This is already "normal" instead of "minor".
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vsed777(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vsed777(a)gmail.com
--- Comment #26 from vsed777(a)gmail.com 2010-08-01 00:59:34 ---
(In reply to comment #25)
> Go ahead and create a wiki page if you like, describing the problem briefly
> and listing affected games. If that will decrease discussion in Bugzilla,
> it'd be worth it.
>
> If we can reliably detect this condition,
> it might be worth adding a oneshot warning like
> WARN_(winediag)("This app may require a newer graphics card to run well on
> Wine.");
I have 9800GT and see this bug.
Proof - http://img831.imageshack.us/img831/8241/bugj.png
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http://bugs.winehq.org/show_bug.cgi?id=23845
Summary: [Thief3+cpuset] Running wine with mixed privileges or
game don't remember saves
Product: Wine
Version: 1.2
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: al-fresco(a)yandex.ru
Created an attachment (id=29933)
--> (http://bugs.winehq.org/attachment.cgi?id=29933)
[WINEDEBUG=+file] Fully working game log (with saving capability)
Thief 3: Deadly Shadows, FreeBSD cpuset (manually set suid bit), Wine 1.2
NOTE: the command from issue 2 solves the problem with issue 1, but produces
its own issue
Issue 1:
running wine with:
cd ~/.wine/drive_c/Program\ Files/Thief\ 3/System/ && cpuset -c -l 0 wine
T3Main.exe
results in:
wineserver: /tmp/.wine-7628 is not owned by you
if I chown by root, everything's fine, but:
Issue 2:
running wine with:
wineserver && cd ~/.wine/drive_c/Program\ Files/Thief\ 3/System/ && cpuset -c
-l 0 wine T3Main.exe
make the game to *not write saves*, i.e. if you push quick-save key, no "game
saved" message, and after exiting or loading, the "slow"-save list reverts to
its initial state as it was before running the game
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2010-08-01 00:16:01 ---
Seems to work in 1.3.0, yay.
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