http://bugs.winehq.org/show_bug.cgi?id=12106
Summary: Safari menus cannot be activated with keyboard shortcuts
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
With today's git and Safari 3.1, I can only activate the menu with the mouse.
Once the menu is open, I can navigate it with the keyboard just fine. However,
I cannot bring up the menu with the keyboard by pressing for instance, alt, alt
+ F, or alt + v.
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http://bugs.winehq.org/show_bug.cgi?id=21727
Summary: Return to Castle Wolfenstein single player crashes
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=26256)
--> (http://bugs.winehq.org/attachment.cgi?id=26256)
wine-1.1.38 output
The multiplayer mode works. But single player just crashes.
I also tried with version 1.1.25 which is marked as platinum in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=690
But it also crashes there.
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http://bugs.winehq.org/show_bug.cgi?id=21558
Summary: Jedi Academy Segfaults
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: palmem(a)comcast.net
Created an attachment (id=25972)
--> (http://bugs.winehq.org/attachment.cgi?id=25972)
Output from `wine jasp.exe 2> /tmp/wineout`
This page
<http://forum.winehq.org/viewtopic.php?t=6689&sid=34a810cb0f19e17baee5074ac6…>
on the foum indicates the same problem I'm having, but no bugzilla entry was
filed (at least, that I can find).
Jedi Academy (currently Platinum ranked) on wine 1.0.1 (arch's
bin32-wine-stable) segfaults when running (on either single player or multi
player) on the first game screen (a static splash screen).
Steps to reproduce:
1. `rm -rf ~/.wine/`
2. Install Jedi Academy from CD (`wine autorun.exe`, default options)
3. Run Jedi Academy (`wine ja[s,m]p.exe`)
I'm running:
nvidia 190.53-3
bin32-wine-stable 1.0.1-8 (the same crash occurs with bin32-wine 1.1.34-2 and
1.1.37-1)
on Arch Linux (everything else is updated as of today)
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http://bugs.winehq.org/show_bug.cgi?id=21230
Summary: d3dx9_36.dll: Unimplemented Function
"D3DXGetShaderConstantTableEx"
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://msdn.microsoft.com/en-us/library/ee417204(VS.85
).aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=25507)
--> (http://bugs.winehq.org/attachment.cgi?id=25507)
console output
Wolfenstein (2009) does not start because of an unimplemented function
d3dx9_36.dll.D3DXGetShaderConstantTableEx in wines d3dx9_36.dll. With the
native one from Microsoft, the problem doesn't exist.
I attached a URL to MSDN with a description of the function.
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http://bugs.winehq.org/show_bug.cgi?id=15600
Summary: Windows Live Writer crashes
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://writer.live.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Work around bug 15596 by booting into Windows,
installing Windows Live writer, and then grabbing
Install_{9176251A-4CC1-4DDB-B343-B487195EB397}.msi
(sha1sum 9850b68316d62d6c53ddf6ebd3aaa0f0252f833d)
from c:\program files\common files\windowsliveinstaller\msisources
as described in
http://blog.stealthpuppy.com/deployment/bypass-windows-live-installer-with-…
Try installing it with wine msiexec /i (after winetricks dotnet20).
The install seems to fail quickly, after a line like
trace:msi:ACTION_CustomAction Handling custom action
L"RefreshIEElevationPolicies" (41 L"WindowLiveSetupCustomActions"
L"_RefreshIEElevationPolicies@4")
However, searching around for that, I see that AF noted in
http://bugs.winehq.org/show_bug.cgi?id=14285
that this is not a problem, and the app actually just installed very quickly.
Sure enough, the app is there in
c:/Program Files/Windows Live/Writer/WindowsLiveWriter.exe
Running it causes a crash on my system before any GUI is put up:
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'WindowsLive.Writer.Localization.Res' threw an exception. --->
System.AccessViolationException: Attempted to read or write protected memory.
This is often an indication that other memory is corrupt.
at System.Drawing.SafeNativeMethods.Gdip.GdipCreateFontFamilyFromName(String
name, HandleRef fontCollection, IntPtr& FontFamily)
+relay shows that the crash happens shortly after it processes
Z:\\USR\\SHARE\\FONTS\\TRUETYPE\\ARPHIC\\UKAI.TTF
Ah, our old friend ukai.ttf. I thought winetricks dotnet20 had a
workaround for that. (Maybe I only notice now because I'm on a
relatively old Gutsy system.)
sudo chmod 000 /usr/share/fonts/truetype/arphic
works around it more effectively.
After that, the app at least puts up a splash screen before it crashes.
If you wait a few seconds after the crash dialog, though,
the app puts up a login dialog! As long as you don't dismiss
the crash dialog, you can try to log in to your blog.
I chose to try to log in to my blogger blog. This failed / crashed,
with the following messages:
err:ole:marshal_object object doesn't expose interface
{b196b28f-bab4-101a-b69c-00aa00341d07}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
fixme:mshtml:HTMLDocument_QueryInterface
(0x693c3b0)->({00000003-0000-0000-c000-000000000046} 0x7d1c9424) interface not
supported
fixme:mshtml:HTMLDocument_QueryInterface
(0x693c3b0)->({00000003-0000-0000-c000-000000000046} 0x7d1c93dc) interface not
supported
fixme:mshtml:HTMLDocument_QueryInterface
(0x693c3b0)->({c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} 0x7d1c94a0) interface not
supported
err:ole:marshal_object object doesn't expose interface
{c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
fixme:mshtml:HTMLDocument_QueryInterface
(0x693c3b0)->({00000144-0000-0000-c000-000000000046} 0x7d1c94a0) interface not
supported
err:ole:marshal_object object doesn't expose interface
{00000144-0000-0000-c000-000000000046}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
fixme:mshtml:HTMLDocument_put_designMode (0x693c3b0)->(L"On")
So that's what this bug is about. Not sure what component, guessing
shdocvw.
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http://bugs.winehq.org/show_bug.cgi?id=21116
Summary: page fault when running
SoftwarePhoenix.BIOS.Editor.Pro.2.2.0.2.45094.exe
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: estellnb(a)gmail.com
wget
http://mediatoolsonline.com/SoftwarePhoenix.BIOS.Editor.Pro.2.2.0.2.45094.e…
wine SoftwarePhoenix.BIOS.Editor.Pro.2.2.0.2.45094.exe
-> unhandeled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=15478
Summary: Unity Web Player 2.1.0 doesn't show graphics in browser
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://unity3d.com/unity-web-player-2.x.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Unity Web Player is a browser plugin for Firefox for running rich 3d
applications.
After installing Firefox 3 then installing the Unity Web Player, visiting
http://unity3d.com/gallery/live-demos/tropical-paradise loads a demo (you can
hear the audio, birds chirping) where you're supposed to see and navigate a 3d
tropical paradise.
The graphics are not drawn in the display area of the page.
Right clicking on where the graphics are supposed to be gives an option for
fullscreen, which appears to work sometimes.
wine-1.1.5-207-gc425c8a, NVIDIA 8800, 177.13.
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http://bugs.winehq.org/show_bug.cgi?id=22697
Summary: wine iexplore browserchoice.eu is not displayed
Product: Wine
Version: 1.1.44
Platform: x86
URL: browserchoice.eu
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=27968)
--> (http://bugs.winehq.org/attachment.cgi?id=27968)
+mshtml,+shdocvw,+shell,+urlmon
The iexplore window is empty, when using an url without a scheme
0020:trace:urlmon:parse_schema (L"browserchoice.eu" 00000000 0x33f81a 64 (nil))
0020:fixme:shdocvw:bind_to_object BindToObject failed: 80004005
wine iexplore www.browserchoice.eu works as expected
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http://bugs.winehq.org/show_bug.cgi?id=22091
Summary: Dragon Age Awakening setup crashes with ntdll error
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=26923)
--> (http://bugs.winehq.org/attachment.cgi?id=26923)
Log
As reported in the test, the setup for the game fails with the following
output.
err:ntdll:RtlpWaitForCriticalSection section 0x7efec7e4 "loader.c:
loader_section" wait timed out in thread 0009, blocked by 001a, retrying (60
sec)
Complete terminal output is added as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=23219
Summary: AT4RE FastScanner v3.0 exe scanning bug
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: https://www.woodmann.com/collaborative/tools/images/Bi
n_AT4RE_FastScanner_2010-1-10_4.2_FastScanner_v3.0_Fin
al.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
There is an inconsistency between what happens on Windows and what happens in
Wine, that causes the program to not do a "normal scanning":
On Windows:
1) Run the app
2) Click "Open"
3) Select a dll or exe file
4) Click "Open" in the dialog
5) The program will scan the file and display the scan result in its window
On Wine:
1-4) Same as above
5) The program doesn't automatically scan the selected file.
The problem is that there is no other way to scan a file "normally" than by
opening the file. If you press "Smart scan" the program will apply different
methods to scanning and thus sometimes detects different things than the
"normal" scan that -should- be done when you select a file.
There is no output from Wine in console.
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http://bugs.winehq.org/show_bug.cgi?id=19889
Summary: Steam client major lag
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmodiscool(a)yahoo.com
OS: Ubuntu 9.04 32 Bit
CPU: Intel Quad Q9300
GPU: ATI Radeon HD 4870 512mb
(Obviously a good enough computer to run Steam)
Whenever I run Steam, the window lags at around 5 FPS.
For instance, when trying to stretch/shrink the window by placing the cursor on
the side of the window and dragging it, it will move but not smooth at all.
Looks as if it's moving at about 5 FPS.
This is my first bug report so please tell me if you need more information.
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http://bugs.winehq.org/show_bug.cgi?id=21521
Summary: Improper audio selection
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thekevinday(a)gmail.com
On the olpc xo-1, when any application is started (like winecfg or regedit) the
wrong audio setting gets toggled.
That is, when I start one of these programs, the microphone gets turned on and
audio tries to play back through the microphone.
I confirmed this by selecting the test audio from winecfg and audible
electrical feedback was coming from the microphone area.
Under alsamixer I can turn the mic back off by disabling the "MIC Bias Enable"
option. I have watched this option get turned on when starting something like
regedit.
I am using a hardened linux from scratch system with uClibc-nptl and gcc-4.4.3.
As a comparison, I tested the same system on a different machine with no such
immediate weirdness.
wine-1.1.37
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http://bugs.winehq.org/show_bug.cgi?id=22404
Summary: Unigine Heaven Benchmark 2.0 lacks shadows and smoke
in Wine in d3d
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://unigine.com/products/heaven/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, and on both OS's when selecting openGL, but not on Wine with D3D9,
the houses in the opening scene of the Heaven benchmark 2.0 throw
nice big shadows and spew smoke from their chimneys.
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http://bugs.winehq.org/show_bug.cgi?id=20086
Summary: NewPGen: Doesn't restore from tray
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ken_g6151(a)yahoo.com
Problem: When minimized to the system tray, NewPGen cannot be restored.
OS: Ubuntu 9.04 64-bit
Application: NewPGen 2.82
Steps to reproduce:
1. Launch NewPGen from a directory without a NewPGen.ini file. (Remove it if
it's present.)
2. Dismiss the dialog.
3. Note that both a taskbar entry and a system tray icon appear.
4. Minimize the application. The system tray icon remains but the taskbar
entry disappears.
5. Double-click on the system tray icon. This should restore the application,
but it doesn't. The taskbar entry may briefly reappear, but then disappears.
6. Double-click on the system tray icon again. This time the taskbar entry
reappears, but again the application does not.
7. Click the taskbar entry. It cannot maintain focus, and the application does
not appear.
This bug is similar to Bug 16450, but there are subtle differences, such as the
tray icon never disappearing and the taskbar entry reappearing.
Also, with a previous Wine version (1.0.1 I think), I recall seeing the
application reappear, but without any window manager controls or trimming. I'd
enter this as a separate bug if I was willing to revert to the old Wine version
to verify it.
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http://bugs.winehq.org/show_bug.cgi?id=9898
Summary: Virtual Moon Atlas 3.5 expert Mostly black drawing
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://prdownloads.sourceforge.net/virtualmoon/avlsetup3
5.exe?download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Created an attachment (id=8392)
--> (http://bugs.winehq.org/attachment.cgi?id=8392)
Screen shot
With the new child window fixes this 3d expert version of this app which was
unusable now can be used. It was installed and run from a fresh prefix. Craters
and other features are labeled but during the display refresh they shown for a
split second and then are overwritten. Tested with and without virtual desktop.
This error is output when starting.
err:wgl:X11DRV_GetPixelFormat Unable to find a WineGLPixelFormat for
PixelFormat=0
See appdb for screen shot of basic version (non-3d)
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2081
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http://bugs.winehq.org/show_bug.cgi?id=23220
Summary: AT4RE FastScanner v3.0 UI button rectangle bug
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: https://www.woodmann.com/collaborative/tools/images/Bi
n_AT4RE_FastScanner_2010-1-10_4.2_FastScanner_v3.0_Fin
al.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
When hovering the mouse over any of the three buttons "Detect compiler", "Smart
Scan" or "Information" Wine draws a white rectangle around the button which
doesn't disappear unless the window is redrawn (dragging it outside screen or
minimizing and maximizing again).
On Windows there is no such white rectangles at any times.
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http://bugs.winehq.org/show_bug.cgi?id=21275
Summary: python's test_startfile test fails
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.python.org
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=25584)
--> (http://bugs.winehq.org/attachment.cgi?id=25584)
test output
Install python and run:
wine 'c:\Python31\python.exe' -m test.test_startfile
File "C:\Python31\lib\test\test_startfile.py", line 24, in test_empty
startfile(empty)
WindowsError: [Error 0] Success: 'C:\\Python31\\lib\\test\\empty.vbs'
Full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17818
Summary: Runes of Magic menus like EULA or login doesn't appear
on some graphic cards.
Product: Wine
Version: unspecified
Platform: All
URL: http://www.runesofmagic.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivo.a.nunes(a)gmail.com
Runes of Magic should work with wine but it doesn't because of this bug.
For some people the menus appear and for some it doesn't. The problem is that
with some graphic cards the menus doesn't appear for an unknown reason. If you
try to click the buttons you can hear the click, so they are there.
Some cards where the menus doesn't appear are:
Nvidia 7300GT
Nvidia 7600GT
The problem is probably with the 7xxx cards.
Please confirm if you have one and the menus appear or if you have another
graphic card and they doesn't appear.
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http://bugs.winehq.org/show_bug.cgi?id=18316
Summary: Word Pro: dashed "-" in parameters not resolved in
command line
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
If I have a directory name with dashes in it ("a-b-c"), I can not get Word Pro
to recognize it as a valid parameter.
This does not work:
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe 'z:\home\a-b-c\Test.lwp'"
This also does not work:
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe z:\\home\\a-b-c\\Test.lwp'"
Or this:
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe z:\\home\\a\-b\-c\\Test.lwp"
But this does work:
$ ln -s /home/a-b-c /home/abc
sh -c "/bin/mount /mnt/TripStick; cd /home/wine/drive_c/lotus/wordpro;
/usr/local/bin/wine ./wordpro.exe 'z:\home\abc\Test.lwp'"
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http://bugs.winehq.org/show_bug.cgi?id=19792
Summary: program "Antik Virtual set-top-box" crashes at startup
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
Created an attachment (id=23185)
--> (http://bugs.winehq.org/attachment.cgi?id=23185)
log
when trying to install application Antik Virtualny set-top-box (multimedia
application of my Internet provider called Antik for watching digital
TV/cameras/listen to radios on my PC) I got error which prevented it from
running.
In fact install worked but it crashed during startup.
Log (see log attachment) + steps to reproduce (see start attachment) script
will be attached to this bug.
Any help would be appreciated.
pb
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http://bugs.winehq.org/show_bug.cgi?id=20497
Summary: Smilebox cannot be installed
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.smilebox.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whynot(a)nurfuerspam.de
Created an attachment (id=24404)
--> (http://bugs.winehq.org/attachment.cgi?id=24404)
Console output after running "wine Downloads/SmileboxInstaller.exe"
The freely downloadable application Smilebox cannot be installed. The output
log of the shell is attached.
The problem is in supposedly in wininet.dll
I also downloaded the latest winetricks (as of today), and did "sh winetricks
wininet". This changes some of the errors, however, at the end the installer
crashes anyway.
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http://bugs.winehq.org/show_bug.cgi?id=18441
Summary: Google Video/Voice chat plugin installer puts plugin in
c:\Program Files\'Mozilla Firefox'
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.gmail.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To reproduce:
1. Install win32 Firefox 3.0.x.
2. Login to Gmail.
3. Attempt to try the video/voice chat, download the plugin. (downloading
http://dl.google.com/googletalk/googletalkplugin/GoogleVoiceAndVideoSetup.e…
directly does not work)
4. Close win32 Firefox.
5a. run winetricks msxml3
5b. install GoogleVoiceAndVideoSetup.exe (It will say error 0x80040509 even
though it installed)
Expected: npgoogletalk.dll gets installed in c:\Program Files\Mozilla
Firefox\plugins
Actual: npgoogletalk.dll gets installed in c:\Program Files\'Mozilla
Firefox'\plugins
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http://bugs.winehq.org/show_bug.cgi?id=19569
Summary: The Hunter not loading
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=22800)
--> (http://bugs.winehq.org/attachment.cgi?id=22800)
Console log
The Hunter running and quietly close.
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http://bugs.winehq.org/show_bug.cgi?id=11978
Summary: Southwest.com "Ding!" application not usable.
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: polpak(a)yahoo.com
The application is available for download from
http://www.southwest.com/ding/
It will download and install with no trouble. The application will start, after
prompting and downloading the Gecko engine installer, but the user registration
process complains that it cannot connect to southwest.com. The only error in
the debug output is :
err:wininet:NETCON_secure_connect couldn't verify the security of the
connection, 20
Since you can't register, I'm unable to verify whether the content pane (which
would show airfare rates and provide links which would direct the browser to a
url to purchase them) is correctly rendering the HTML, though it was reported
in appdb that this was also not working a few versions ago.
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http://bugs.winehq.org/show_bug.cgi?id=9992
Summary: Combit Addressmanager 13 trial hangs on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.combit.net
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installation is ok, with three minor nits:
1) it's slow
2) the progress dialog seems to be hidden behind the main window until
it gets to 90%
3) clicking the online help button runs into bug 5926
But the app locks up on startup, after putting up several
"unsupported operation" dialogs.
This is one of the apps listed in
http://wiki.winehq.org/LiMuxWineKellerApplications
I tried using dcom98, but that made things worse.
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http://bugs.winehq.org/show_bug.cgi?id=21098
Summary: Clean up: ~/.config/menus/applications-merged after
uninstalling
Product: Wine
Version: 1.1.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sbastig(a)gmx.net
##This probably applies to the dll/appwiz or programs/uninstaller part of
wine##
Wine should clean up the directory:
~/.config/menus/applications-merged
after uninstalling applications. In recent versions of wine the uninstaller has
significantly improved already as applications now vanish from the uninstaller
(they tended to stay there too). But entries still remain in the directory
above in from of *.menu files. Deleting these files is save if the application
in question was already uninstalled from wine. Gnome does not seem to be
responsible to clean up this directory, so I suggest wine should do it.
Regards
P.S. this regards gnome, im not sure how other environments like kde etc.
handle this.
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http://bugs.winehq.org/show_bug.cgi?id=20716
Summary: Dragon Age: DLC content not accessible. DLC tabs are
all empty: daupdatersvc.service.exe errors?
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://dragonage.bioware.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=24759)
--> (http://bugs.winehq.org/attachment.cgi?id=24759)
bzipped error log of "wine net start daupdatersvc", with WINEDEBUG=+relay
I am running Dragon Age on Linux with wine-1.1.33.
After successfully logging in into the bioware servers, clicking on
downloadable content should let me access the promotional items and other
online available content.
Instead, every tab is empty, as though there was no content.
My suspect is that it is related to the DAUpdaterSvc.service.exe, which reports
these errors when I start it:
$ wine net start daupdatersvc
The Dragon Age: Origins - Content Updater service is starting.
fixme:shell:URL_ParseUrl failed to parse L"System.ServiceProcess"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"DAUpdater.Engine"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{b5367df1-cbac-11cf-95ca-00805f48a192}: stub
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{b5367df2-cbac-11cf-95ca-00805f48a192}: stub
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{b5367df0-cbac-11cf-95ca-00805f48a192}: stub
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000109
The Dragon Age: Origins - Content Updater service was started successfully.
I also tried to start the service when the game is running, and the only
difference is that the service seems to actually register somewhere, since if I
try to start it again I get an error about the service being already running.
While starting it on the console without the game running does not seem to
leave any service running at all.
Attached is a WINEDEBUG=+relay of the "wine net start daupdatersvc"
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http://bugs.winehq.org/show_bug.cgi?id=21872
Summary: Webload crashes on WINE
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=26501)
--> (http://bugs.winehq.org/attachment.cgi?id=26501)
Copy of terminal contents from the starting process
I'm launching Webload and appears one error message screen and after, when I'm
trying to create something, the application closes.
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http://bugs.winehq.org/show_bug.cgi?id=19392
Summary: Runes of magic : crash while entering world
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonymous.xzxz(a)yahoo.fr
Created an attachment (id=22473)
--> (http://bugs.winehq.org/attachment.cgi?id=22473)
Console output
I start the game, accept the EULA, select a server, select a character and clic
'enter world'. A screen with a blue progression bar is displayed. Then afetr a
few seconds a crash occurs.
Console output attached.
wine version : wine-1.1.26-44-gc2ada64
Clean wineprefix except (else I hit bug #17818) :
HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL="disabled"
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http://bugs.winehq.org/show_bug.cgi?id=12371
Summary: Neural Noise Synthesizer fails to launch
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.transparentcorp.com/products/nns/trial.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11867)
--> (http://bugs.winehq.org/attachment.cgi?id=11867)
Neural Noise Synthesizer output and page fault backtrace
This bug pertains to 0.9.59, so the version should be changed when that
appropriate category is created. After installing the Neural Noise Synthesizer
application, launching the application results in a splash screen, but the
application closes after. Launched with winedbg, a page fault exception in
ntdll is caught. Attached are relevant application outputs and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=20630
Summary: Services written in Delphi 6: impossible to start by
"net start" command
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.slezak(a)centrum.cz
Created an attachment (id=24600)
--> (http://bugs.winehq.org/attachment.cgi?id=24600)
Patch to allow "net start service" for services written in Delphi 6
Any service written in Delphi 6 (maybe in higher versions too) cannot be
started by "net start" command. Surprisingly it starts during wine boot (if set
to SERVICE_AUTO_START).
output from "net start":
The Test Delphi service service is starting.
Service request timeout
Test service is attached including source code. Install test service by
"TestService.exe /install" command. Remove test service from system by
"TestService.exe /uninstall" command.
I track down the problem to programs/services directory, where autostarted
services are started with service names in first service argument (services.c,
scmdatabase_autostart_services), but services started by StartService WinAPI
function (thereby "net start" command) without special arguments are started
without any argument. Services made by Delphi always assume service name in the
first argument.
Because Microsoft documentation allows no service arguments in StartService
function, but if there are arguments, first of them must be service name, I
suggest modification of StartService WinAPI emulation code in
programs/services/rpc.c as shown in attached patch.
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http://bugs.winehq.org/show_bug.cgi?id=22494
Summary: Microsoft Office 2007 cannot be activated
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bdrung(a)ubuntu.com
I have a Microsoft Office Small Business 2007 system builder license. I
downloaded Microsoft Office Professional Hybrid 2007 (X16-69463.exe). The
installation was done with a clean system:
export WINEPREFIX=~/Desktop/wine
wine X16-69463.exe
export WINEDLLOVERRIDES="riched20=n"
wine c:/Programme/Microsoft\ Office/Office12/POWERPNT.EXE
An error dialog appears showing "Microsoft Office has not been installed for
the current user. Please run setup to install this application.". When clicking
on OK, the application will close. Instead the setup should be launched and
allow me to activate Office.
Attached the log from running PowerPoint.
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http://bugs.winehq.org/show_bug.cgi?id=23839
Summary: Neverwinter Nights 2 : Unable to detect video card
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When I attempt to start the game, I get some error messages stating that I do
not have a compliant video card to run the game.
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3f480,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 1094800211 (as fourcc: SSAA)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1094800211) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3e3a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3d8d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1c3d988,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
The workaround is to use native devenum.dll and dxdiagn.dll
Gentoo Linux X64
Nvidia 8800 GT
nvidia-drivers 256.35
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http://bugs.winehq.org/show_bug.cgi?id=22316
Summary: Wine should be built with -mincoming-stack-boundary=2
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel-gl(a)gmx.net
GCC 4.4 on Linux assumes the Stack is aligned to 16 bytes and thus assumes it
can use the movdqa instruction when manipulating 64 bit values on the stack.
For x86-32 Windows Microsoft specifies a stack alignment of 4 Bytes.
In my case I had wine compiled with -O3 -march=native and got an "Unhandled
page fault on read access to 0xffffffff" with the disassembly showing "movq
%mm5,%mm3" as the faulting instruction. Running objdump revealed the
instruction was in fact "movdqa %xmm3,-0x88(%ebp)" while ebp % 16 had been 4
since the app entered wine code.
Therefore I propose to compile wine with -mincoming-stack-boundary=2 where it
is available.
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http://bugs.winehq.org/show_bug.cgi?id=20929
Summary: IDGET - Doesn't show disc drive
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
I've been trying to softmod my Playstation 2 and I have to use IDGET to get the
ID of a disc and such but IDGET doesn't see my disc drive.
I am using a Toshiba Satellite L355 Laptop
And my disc drive is: MASHITA - DVD RAM UJ880AS
I've tried re-inserting the disc and restarting IDGET but it those attempts did
not work...
Thank you! And keep up the DAMN good work! :D
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http://bugs.winehq.org/show_bug.cgi?id=13719
Summary: E-texteditor installs but fails to run on default Wine
install
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://www.e-texteditor.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunc(a)dflock.co.uk
Created an attachment (id=13734)
--> (http://bugs.winehq.org/attachment.cgi?id=13734)
Console output from running e-texteditor on wine 1.0rc3
The E-texteditor application (http://www.e-texteditor.com/) fails to run on an
out-of-the-box Wine installation.
Wine complains about a missing MSVCP60.dll. Console output attached.
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http://bugs.winehq.org/show_bug.cgi?id=20077
Summary: User Interface of RPG Maker XP is unusable and freezes
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idefy(a)web.de
I cant click on anything, when i do click somewhere in the app i get the output
beginning at line 80. Program is unusable.
You can download the program here
http://download.cnet.com/RPG-Maker-XP/3000-7537_4-10439795.html?tag=lst-0-1
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http://bugs.winehq.org/show_bug.cgi?id=14693
Summary: Program halts when on another virtual desktop
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: todurov(a)gmail.com
Dwarf Fortress http://mayday.w.staszic.waw.pl/df.htm pauses when I switch away
to another virtual desktop. I suppose it's the case with other programs as
well, but I couldn't test it.
It doesn't pause on Windwoes when one alt-tabs away from it, therefore it
shouldn't pause in Wine as well.
It doesn't pause when there are multiple windows including DF on the same
desktop, even if it doesn't have focus.
It doesn't pause when Wine is configured to have a virtual desktop (which I'm
using now as a workaround).
wine-1.1.1, Debian Etch, 2.6.18-5-amd64, window manager is xmonad
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http://bugs.winehq.org/show_bug.cgi?id=20485
Summary: Uninitialised memory reference in FTP_DoPassive
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Found via
http://kegel.com/wine/valgrind/logs/2009-10-26-08.26/diff-mshtml_htmllocati…
)
http://kegel.com/wine/valgrind/logs/2009-10-26-08.26/vg-mshtml_htmllocation…
shows
Conditional jump or move depends on uninitialised value(s)
at FTP_DoPassive (ftp.c:3028)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:187)
by RtlAllocateHeap (heap.c:1429)
by INTERNET_AllocThreadError (internet.c:3050)
by INTERNET_GetResponseBuffer (internet.c:3174)
by FTP_DoPassive (ftp.c:3019)
I suspect it's the unconditional skip of four bytes...
maybe that skips over the terminating null sometimes.
3027 p = lpszResponseBuffer+4; /* skip status code */
3028 while (*p != '\0' && (*p < '0' || *p > '9')) p++;
The code is not new, but the error is, so maybe this only happens
if there's a network error.
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http://bugs.winehq.org/show_bug.cgi?id=17035
Summary: RPG Maker XP: Script editor selects complete script when
program gets focus
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
URL: http://www.enterbrain.co.jp/tkool/RPG_XP/eng/download.ht
ml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon.Paridon(a)uglyhorst.de
In RPG Maker XP, after having opened a Project (or created a new one), when you
open the script editor by clicking the sheet icon in the icon bar, select a
script from the list on the left and moving the text cursor to some point, then
switching to another task and finally switching back to RMXP, it selects the
complete contents of the Scintilla edit field.
It doesn't happen if you first focus another control before switching to
another task (and doesn't happen on Windows, at all).
I'm not sure whether this happens with other programs that use Scintilla, too,
but I doubt it.
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http://bugs.winehq.org/show_bug.cgi?id=15417
Summary: Exiting without closing help window causes page fault.
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.monroeccc.edu/ckelly/Files/EASy68K.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrenlex(a)gmail.com
Created an attachment (id=16273)
--> (http://bugs.winehq.org/attachment.cgi?id=16273)
All wine stderr+stdout output from the session.
1. Download and unzip http://www.monroeccc.edu/ckelly/Files/EASy68K.zip
2. Run EDIT68K.exe in wine
3. Click Help->Help
4. Accept Gecko installation
5. Without closing the help viewer, File->Exit the editor window.
6. Crash!
I will attach the backtrace. The program is free, open source and a small
download, so please feel free to try it yourself.
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http://bugs.winehq.org/show_bug.cgi?id=19048
Summary: Assertion failure at listview.c:5796
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.worldstart.com/weekly-download/archives/reg
-cleaner4.3.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=21969)
--> (http://bugs.winehq.org/attachment.cgi?id=21969)
wine log demonstrates the issue
Using RegCleaner 4.3, Build 780 is impossible because of different memory
access violations and wine assertion failures (see bug 19046).
Attached wine log demonstrates one of these failures.
It's hard to reproduce this exactly same way because of random memory access
violations (which makes this report almost senseless, I understand) but general
recommendation is to play around with list in the program's main window and
operate with menu only (!) using keyboard shortcuts.
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http://bugs.winehq.org/show_bug.cgi?id=18195
Summary: Medal of honor pacific assault: In bootcamp there are
many bush glitches
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
In bootcamp (first mission after perl harbob prelude) there are massive
glitches with bushes and plants.
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http://bugs.winehq.org/show_bug.cgi?id=16127
Summary: Mouse Buttons do not work in BBC Basic For Windows 5.80a
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.goddard(a)freeuk.com
Created an attachment (id=17362)
--> (http://bugs.winehq.org/attachment.cgi?id=17362)
Short demo program written in the BBC Basic for Windows Language
See attached program written in the BBC Basic For Windows Language. Program
previously worked in wine but now does not work. The specific problem is that
wine is ignoring mouse clicks when the mouse pointer is on the screen but still
allows the user to turn off the program with the standard close button.
BBC Basic for Windows is freely downloadable at
http://www.bbcbasic.co.uk/bbcwin/download.html
When the same program is run in BBC Basic for Windows installed in Windows it
behaves as expected. When a left or right mouse button is pressed a colored dot
is placed on the screen at the pointer tip.
Note that the program contains a subroutine to detect what environment it is
running in, so that a workaround for the GetBoundsRect windows function not
being implemented in wine comes into operation.This is a previously reported
unresolved bug in wine.
Please let me know if you need more information.
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http://bugs.winehq.org/show_bug.cgi?id=14718
Summary: Due some fixme's and not implmented rappelz will not
update itself
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gwydion.dot(a)morrigan.ch
The Rappelz launcher tries to cache a url to update itself. But there are some
errors when the launcher try to connect.
The main problems are:
- fixme:shdocvw:navigate_url Unsupported args (Flags 0x32fb68:3;
TargetFrameName 0x32fb58:8)
- fixme:bidi:mirror stub: mirroring of characters not yet implemented
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http://bugs.winehq.org/show_bug.cgi?id=13459
Summary: Oberon game launcher (incl. buttons) does not work
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=114753527&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
The application launch page (Launch.exe) for Oberon games is using an embedded
mshtml control. The links to launch and register the game cause the window to
display white (I assume this is because it is navigating to about:blank).
To reproduce:
1. download the game installer.
2. run the installer.
3. select to run the game after install.
4. press the "Play Demo NOW" button.
NOTE: The launcher itself has several rendering differences to Windows:
1. The clickable area of the buttons includes the "Play Demo NOW" text.
2. The "Get More Games" and "Enter Registration Key" text should be over the
buttons.
3. The scrollbars are not displayed.
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http://bugs.winehq.org/show_bug.cgi?id=22877
Summary: RegCleaner crashes on start
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.worldstart.com/weekly-download/archives/reg
-cleaner4.3.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=28280)
--> (http://bugs.winehq.org/attachment.cgi?id=28280)
Log starting with wine winedbg
Starting RegCleaner with current git Wine leads to a crash in recently added
alpha blending code. I'm able to start it only with 'set
$BreakOnFirstChance=0'.
Starting without debugger hangs it without any backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=23696
Summary: oxygen xml editor license page does not appear in web
browser
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.oxygenxml.com/InstData/Editor/Windows/VM/ox
ygen.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Installation of the exe seems to work fine. When you run it for the first time
it gives you a page to enter the license key.
If you click any of the links ('Request a trial key...') etc it does not open a
page in the web browser which is what I assume it should do.
All I get in the terminal is:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x3c56f80): semi-stub
and nothing new appears when the link is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=13432
Summary: ZDaemon: freezes when exiting launcher
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://www.zdaemon.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeichhorst(a)gmail.com
Created an attachment (id=13343)
--> (http://bugs.winehq.org/attachment.cgi?id=13343)
Console output for zdaemon
When running the ZDaemon launcher (zlauncher.exe), it freezes when you try to
close it (either by clicking the X in the top right or through the file menu).
The only way to exit the program is to force-terminate it, which causes any
temporary settings to be lost. This problem occurs whether using the program's
desktop shortcut or running it through the terminal, and happens regardless of
whether an emulated desktop is used or not.
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http://bugs.winehq.org/show_bug.cgi?id=14873
Summary: Voipstunt crashes on startup
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djtm(a)gmx.net
Voipstunt installs fine, but then crashes on startup. It shows a screen "the
application has crashed" and asks for a description of what I was doing at that
moment.
The program is available here: http://www.voipstunt.com/en/download.html
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http://bugs.winehq.org/show_bug.cgi?id=9616
Summary: Pronunciation Patterns 3 doesn't start
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pronunciationpatterns.com/PPS_Demo_3.html
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install the app properly, I think you need to do
winetricks vcrun6
to get mfc42, else an ocx can't register.
The next problem is that it needs Real Player com objects.
Fortunately, installing Real Jukebox 1 (yes, version 1)
seems to satisfy this.
( You can download Real Jukebox 1 from
http://forms.real.com/real/player/blackjack.html )
Before running, make sure Real Jukebox can play an
.mp3 file.
Also install Gecko (winetricks gecko) before starting,
as somehow the gecko autodownload is themed out of its
mind after installing those two apps.
Then try to start the app. It puts up an error dialog "Einvalidop"
fairly early and gives up. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=21359
Summary: Windows 7 Platform SDK can't restart installer
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once the installer has gone a ways and aborted,
starting it again aborts fairly quickly with a dialog
box saying there was a problem. I'll attach the last
zillion lines of a +seh,+relay,+text log; looks like
it has something to do with a service not being available?
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http://bugs.winehq.org/show_bug.cgi?id=17970
Summary: Altium DXP 2004 combo boxes cannot be selected
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
When trying to select an item with the mouse inside any combo boxes in DXP
2004, an error is generated stating that it cannot focus an invisible or
disabled window. Using the arrow keys will allow you to select an item using
the keyboard. Running a regression test with git bisect reveals the following
patch:
5dfcadd7a3af47f61d056441407548ae8aef2004 is first bad commit
commit 5dfcadd7a3af47f61d056441407548ae8aef2004
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Nov 19 13:52:36 2008 +0800
user32: Do not change focus if the window is no longer active.
:040000 040000 337de18b4bf511f2e29e9ba5678ecc3386f13a86
8013d74ba7f22df7f4a77089d20c0ff6ba86f199 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10125
Summary: Installation of OnLine Bible fails with coredump on
MacOSX
Product: Wine
Version: 0.9.47.
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)sprintpcs.com
Created an attachment (id=8694)
--> (http://bugs.winehq.org/attachment.cgi?id=8694)
Error Log in RTF format
While installing OnLine Bible 12, received a core dump log. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11010
Summary: Application based on RPG Maker XP page faults shortly
after select 'new game' from menu.
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barteqpl(a)gmail.com
Created an attachment (id=9993)
--> (http://bugs.winehq.org/attachment.cgi?id=9993)
Backtrace of "Magiczni wojownicy" game
App is in Polish and needs RGSS_RTP_Standard to be work properly.
It's called 'magiczni wojownicy'. Download link -
http://rapidshare.com/files/76230571/Magiczni_Wojownicy.rar
RTP_Standard_102.msi installed with msiexec works fine. Game launches with
minor bgs on console, but after select anything from menu games crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20657
Summary: Out of virtual memory space while generating symbolic
stack dump in chromium unit_tests.exe
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If chromium's unit_tests.exe happens to crash, wine
takes a lot of memory while generating a crash dump.
Under Valgrind, it sometimes runs out of memory, with the error
"Valgrind's memory management: out of memory:
newSuperblock's request for 6295552 bytes failed.
3682476032 bytes have already been allocated.
Valgrind cannot continue. Sorry."
For what it's worth, there are lots of valgrind warnings
during the production of the stack dump. Here's the first one:
[ RUN ] RenderViewTest.OnPrintPageAsBitmap
Backtrace:
Conditional jump or move depends on uninitialised value(s)
at symt_get_info (type.c:470)
by symt_cmp_addr (symbol.c:65)
by msort_with_tmp (msort.c:65)
...
by msort_with_tmp (msort.c:53)
by qsort_r (msort.c:294)
by qsort (msort.c:304)
by resort_symbols (symbol.c:847)
by symt_find_nearest (symbol.c:872)
by codeview_snarf_linetab2 (msc.c:1408)
by pdb_process_internal (msc.c:2549)
Uninitialised value was created by a heap allocation
at notify_alloc (heap.c:214)
by RtlReAllocateHeap (heap.c:1551)
by symt_grow_sorttab (symbol.c:79)
by symt_add_module_ht (symbol.c:101)
by symt_new_function (symbol.c:364)
by codeview_snarf (msc.c:1597)
by pdb_process_internal (msc.c:2540)
by pdb_process_file (msc.c:2594)
by codeview_process_info (msc.c:2765)
by pe_load_debug_directory (msc.c:2821)
by pe_load_msc_debug_info (pe_module.c:173)
by pe_load_debug_info (pe_module.c:287)
by module_get_debug (module.c:319)
by SymFromAddr (symbol.c:1242)
by `anonymous namespace'::SymbolContext::OutputTraceToStream
(debug_util_win.cc:132)
by StackTrace::OutputToStream (debug_util_win.cc:279)
by StackTrace::PrintBacktrace (debug_util_win.cc:265)
by base::`anonymous namespace'::StackDumpExceptionFilter
(process_util_win.cc:38)
by UnhandledExceptionFilter (except.c:450)
by __wine_exception_handler (exception.h:310)
by ??? (signal_i386.c:2329)
by ??? (signal_i386.c:2329)
by call_stack_handlers (signal_i386.c:606)
by raise_exception (signal_i386.c:684)
by NtRaiseException (signal_i386.c:2263)
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http://bugs.winehq.org/show_bug.cgi?id=9900
Summary: Starship titanic crashes at startup
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikolay(a)vladimiroff.com
Created an attachment (id=8393)
--> (http://bugs.winehq.org/attachment.cgi?id=8393)
last 100 lines of +relay debug
Starship Titanic crashes at startup. Install works fine.
Kernel/OS: 2.6.22.9-91.fc7/Fedora 7 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=20545
Summary: memory leak in MMDRV_Init on exit?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On several Chromium tests (having nothing to do
with multimedia?), valgrind is reporting a leak in winmm:
56 bytes in 1 blocks are possibly lost in loss record 464 of 1,033
at notify_alloc (heap.c:214)
by RtlAllocateHeap (heap.c:1421)
by MMDRV_InitPerType (lolvldrv.c:419)
by MMDRV_Install (lolvldrv.c:510)
by MMDRV_Init (lolvldrv.c:561)
by DllMain (winmm.c:184)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in /home/dank/wine-git/dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:982)
by process_attach (loader.c:1071)
by process_attach (loader.c:1063)
by attach_process_dlls (loader.c:2440)
This doesn't happen terribly often, is there something
that occasionally prevents freeing on unload?
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http://bugs.winehq.org/show_bug.cgi?id=23942
Summary: 3 Programs to make Linux LiveCD does not see memory
cards/Flash Drive
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VHSripRTP(a)interia.eu
Good Morning...
I have a problem with the detection of Memory Cards/Flash Drive... but still
will recognize and detect the ISO image without any trouble such as Ubuntu or
FatDog64 I do not want any logs to show it going well but it does not detect
memory card/ USB Flash Drive
System: Ubuntu 10.04 (x86_64) + Wine 1.2
Tested programs: USB Universal Installer v1.77 (very light),UNetbootin USB
v4.71 and LinuxLive Creator 2.5 (has a problem with graphics)
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http://bugs.winehq.org/show_bug.cgi?id=16950
Summary: When playing dvd video using quartz there are vertical
lines appearing on the video.
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
Created an attachment (id=18723)
--> (http://bugs.winehq.org/attachment.cgi?id=18723)
image showing vertical lines on the ingame dvd movies.
When playing dvd video in wing commander 4 dvd edition using quartz there are
vertical lines appearing onscreen. I expect this bug will affect other
applications as well. These lines do not appear when the files are played back
using either mplayer or a windows pc running the game.
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http://bugs.winehq.org/show_bug.cgi?id=10250
Summary: Chart Navigator fails to start
Product: Wine
Version: 0.9.48.
Platform: PC
URL: ftp://ftp.maptech.com/downloads/CHTNAV_ENGLISH.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mar2112(a)pacbell.net
Created an attachment (id=8877)
--> (http://bugs.winehq.org/attachment.cgi?id=8877)
Debug text
Chart Navigator fails to start.
err:ole:marshal_object object doesn't expose interface
{00000126-0000-0000-c000-000000000046}, failing with error 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=15180
Summary: Antialiased font is *sometimes* very fuzzy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anpaza(a)mail.ru
For some unknown reason sometimes the antialiased fonts will render very fuzzy.
I have installed WINE on a clean Fedora 9 system and launched winecfg for the
first time ever; all winecfg dialogs were rendered with a fuzzy font. After
some runs the things suddenly changed (???) and it started to look okay, but
still from time to time in some programs some dialogs (???) will render with
very fuzzy fonts.
I'm attaching the screenshot of regedit. The font settings in winecfg are as
follows:
Active window text - DejaVu Sans 9
Menu text - DejaVu Sans 9
Message window text - DejaVu Sans 9
Hint window text - DejaVu Sans 8
but it does not really depend on this setting.
I have never seen this behaviour in previous versions of wine, so it must be
something recently introduced. By the way, is there a way to change the
settings of the freetype engine within Wine, it does not follow the system-wide
font settings of GNOME?
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http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=23914
Summary: Resident Evil 5: Game fails to run with unknown reason
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I've try to run the game, but it doesn't work.
It shows me an messagebox with an error.
InitRpl Failed.
ErrorCode: 80070507
As I see, the same error can be even for some Windows users, but no one know
why.
I attach a debug output with +relay.
I tried to analyze it, but with no results. Maybe there error with
cryptographic(rsaenh), i don't know.
Please don't close this but, even it is not a wine bug. Just rename it. There
maybe will be other errors with this game.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18311
Summary: Applications menu entries are case sensitive
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/242529
The GNOME integration for Wine's "Start menu" listings
(Applications-->Wine-->Programs) is case sensitive, when in fact it shouldn't
be.
For example, following the installation of an 'addon' package to another
application that I had already installed, I now have both
'Trnsys 16'
and 'TRNSYS 16'
listed in my Applications-->Wine-->Programs menu, when I am fairly sure that
only one of these should be present.
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http://bugs.winehq.org/show_bug.cgi?id=11812
Summary: HattrickPoli. Lists lags and Notebook focus errors.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Created an attachment (id=11074)
--> (http://bugs.winehq.org/attachment.cgi?id=11074)
hattrick data of my account
HattrickPoli is a game tool that i have recently submitted on appDB It works
perfectly and it could be a Platinum but it has some unharmful errors:
This is a program with an interface based intensively on lists and notebook.
- Lists has lags when clicking on it.
- When clicking on notebooks tabs it shows the notebook page but doesnt focus
the notebook tab.
Both are unharmful errors but maybe are related to others.
This tool can be downloaded for free from www.hattrickpoli.com but if you dont
have an account on hattrick.org you will have no data on it, so i am attaching
the .dat file for you to have some data on it. Just unzip it on the
hattrickpoli dir.
This is wine 0.9.55 on ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=9849
Summary: in win16 apps, exit status is lost, and always reported
as 0
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple win16 programs that just terminate with nonzero
status do so properly on winxp, but on wine, wine terminates
with zero status.
This is easy to test with openwatcom and a trivial C program, e.g.
#include <stdlib.h>
#include <unistd.h>
extern void myexit( void );
#pragma aux myexit = \
"mov ax,4c01h" \
"int 21h"
int main()
{
/*exit(1);
_exit(1);
__exit(1);*/
myexit();
return 1;
}
I compiled this with the overly complicated commandline
wine wcc '-i=C:\WATCOM\h\win;C:\WATCOM\h'-zW -e25 -zq -od -d2 -bw-bt=windows
foo.c
wine wlink file foo.obj
To test, do
wine foo.exe
echo $?
It should output 1, but it outputs 0.
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http://bugs.winehq.org/show_bug.cgi?id=13202
Summary: ClientSideWithRender fixes Auran Trainz text, but breaks
window elements in Steam
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
Setting the registry key
HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender in Wine's
regedit fixes the infamous disappearing text problem in some games (such as the
Auran Trainz series), but causes some UI elements in Steam to become invisible.
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http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=22280
Summary: Assassin's Creed: compatibility test app aborts when
KERNEL32.SetThreadPriorityBoost fails
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Assassin's Creed installer runs
Program Files/Ubisoft/Assassin's Creed/Detection/Detection.exe
at the end. This is supposed to pop up a screen showing
whether various components of your system meet minimum spec for the game.
It crashes on wine after calling KERNEL32.SetThreadPriorityBoost.
That function always returns FALSE on wine. Changing it to return TRUE
lets Detection.exe work properly.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=18592
Summary: ICQ 6.x unhandled page fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21264)
--> (http://bugs.winehq.org/attachment.cgi?id=21264)
Wine 1.1.22 +relay +seh +tid
ICQ 6 and 6.5 cause an unhandled page fault on launch and exit immediately.
Looks like something AOL have added:
=>0 0x6c01bb46 in aolsvcmgr (+0x1bb46) (0x0032fcdc)
0009:Ret PE DLL (proc=0x6c03ec09,module=0x6c000000
L"AOLSvcMgr.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
To get this far, "winetricks mfc42 msxml3 dcom98" required.
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http://bugs.winehq.org/show_bug.cgi?id=23593
Summary: Supreme Commander 2 Demo: Rendering artifacts
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29493)
--> (http://bugs.winehq.org/attachment.cgi?id=29493)
Supreme Commander 2 Graphic Bug
As reported on the game's AppDB entry, the game has some rendering artifacts
that require some workarounds to remove.
Attached a screenshot of one of the graphic errors but there is also another
error when scrolling the world view which was hard to get a screenshot of.
To get rid of the artifacts do the following:
- winetricks orm=backbuffer multisamping=enabled
- nvidia-xconfig --no-dynamic-twinview
If you would like to duplicate, the demo is downloadable via steam.
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http://bugs.winehq.org/show_bug.cgi?id=16484
Summary: Dramatica Demo 4.0 file open dialog has the file name
text box cursor in an incorrect position
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.softpedia.com/get/Others/Miscellaneous/Dramat
ica-Pro.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17882)
--> (http://bugs.winehq.org/attachment.cgi?id=17882)
Dramatica Demo 4.0 file open dialog on Windows
While testing bug 16483, I noticed that when opening the file open dialog (File
-> Open), the initial placement of the file name text box cursor seems to be in
the middle of the text box control rather than at the starting left side, as it
is on Windows. If the dialog box is clicked on, the cursor is restored to its
normal location. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=18447
Summary: fr-minus-012 hangs without doing seemingly anything
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=52358
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you run the demo, nothing pops up. No window, no loading bar, no
configuration dialog, nothing. But it's still running. Just sitting there,
waiting for something that never happens I guess.
The only console output is three lines:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32cfa8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=17004
Summary: C&C Red Alert 3: black screen when Shadow Quality > Low
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the Shadow Quality in C&C Red Alert 3 is set to greater than Low, the game
only shows a black screen after loading a map. There is a demo of this game,
I'll download it and see if it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=16503
Summary: Gears of War pagefaults
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=17931)
--> (http://bugs.winehq.org/attachment.cgi?id=17931)
log
Gears of War 1.0 with crack pagefaults. See log. Without crack it cries about
it's mommy...err disk
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http://bugs.winehq.org/show_bug.cgi?id=23988
Summary: Alt + Tab woes on Ubuntu and Debian.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixsandlee(a)gmail.com
Created an attachment (id=30126)
--> (http://bugs.winehq.org/attachment.cgi?id=30126)
wine regression testing result.
I have tested this on both Ubuntu 9.10 and Debian (testing) both running
gnome-shell (one build from git, the other from apt) and I find that once I hit
a version of wine, I can no longer alt - tab back into wine, if I alt + tab
out.
I have tried to do the Regression testing to find the problem, and I believe I
have done it right, and come up with this result. (see attached)
This effects programs rin using wine, and winecfg ect...
Anyway, I hope this helps and that I have done it correctly.
S.
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http://bugs.winehq.org/show_bug.cgi?id=19427
Summary: Generic failure of Radio Manager
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.radionomy.com/rm1319en.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurienu.amenysta(a)gmail.com
Hi,
When I launch RadioManager.exe, an error message said « Generic failure ».
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=17798
Summary: Deus Ex: Invisible War crashed upon loading the main
menu.
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
Basically, I've tried running Deus Ex 2 for some time now in the last few
releases of Wine. The game installs just fine and when I start it up the intro
videos play just fine (including sound) but when the main menu loads, the game
crashes. What is supposed to happen is that the main menu buttons are supposed
to 'swirl' around a central logo. Instead, the buttons will start 'swirling',
but then stop after a brief moment (so they only go partway) and the music will
play the first second, or so, and then repeat the next 2 seconds.
In the console, I get this error output repeatedly:
'fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wraping not yet supported'
I have tried updating the game, using a nocd hack and disabling sound, but
nothing works. I've noticed that if I change the virtual machine from Windows
XP (which is my default) to Windows 98, the game wont even detect the CD being
in the drive.
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http://bugs.winehq.org/show_bug.cgi?id=17083
Summary: background artefacts (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
CC: segnimod(a)ya.ru
Created an attachment (id=18909)
--> (http://bugs.winehq.org/attachment.cgi?id=18909)
white background
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-228-ga44ff54;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
background artefacts (see images in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer
game
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://store.steampowered.com/app/550/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)boyle.name
Created an attachment (id=25524)
--> (http://bugs.winehq.org/attachment.cgi?id=25524)
Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player
games of L4D2 quite happily, but if I try to join a multiplayer game, whether
I've searched for it or created it, I see the "movie poster" screen with the
progress bar, and immediately after the progress bar fills up the process exits
abruptly. I will attach output of this happening and of a single player game
working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a
hang instead of an exit, at the same point (end of progress bar). I will attach
the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe"
-applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01
2009 +0000 with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=20126
Summary: HuluDesktop will not run.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxolasersquad(a)gmail.com
Hulu Desktop 0.9.7 will install but not run.
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http://bugs.winehq.org/show_bug.cgi?id=15841
Summary: Counterstrike:Source crashes when joining game
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncxbox(a)gmail.com
Created an attachment (id=16972)
--> (http://bugs.winehq.org/attachment.cgi?id=16972)
Counterstrike Source Crash Log/Backtrace
Counterstrike crashes whenever I join a game on a server. It causes a fault
when dealing with the sound driver. The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22999
Summary: Regression: Lord of the Rings online strange alt+tab
behavoir
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.vankaam(a)chello.nl
CC: julliard(a)winehq.org
Created an attachment (id=28496)
--> (http://bugs.winehq.org/attachment.cgi?id=28496)
lotro fullscreen after alt+tab
as of patch:
b111025c03e7e2a93bb61a6b3607e4bf8f83561 is the first bad commit
commit ab111025c03e7e2a93bb61a6b3607e4bf8f83561
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 24 16:54:59 2010 +0200
winex11: Don't send minimize/maximize sys commands to windows that are not
supposed to get them.
:040000 040000 3e811b56f3c8c4b8da67ecaeb12d65a2b54ecbb3
bd60e4794f9e98d7a28596891f07e976e505099a M dlls
if you alt+tab or ctlr+Fx to change desktop in LotRo the game will become a
really small image top left of the desktop, I attached a small screenshot of
that. clicking that small image will make the game full screen again but you
will have lost all keyboard and mouse input into the game. alt+tab/ctrl+Fx
will eventually give you keyboard and mouse input in the game again but I have
not figured out the exact sequence to get that always working.
I searched bugzilla on alt+tab, lord of the rings online, and the commit number
but found nothing so should not be a double.
as per instruction on the wine regression page I added the author of the patch.
this is with the KDE4 desktop in case it matters.
Alex
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http://bugs.winehq.org/show_bug.cgi?id=14690
Summary: Winamp Equalizer and playlist keeps alwais on top
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.oldversion.com/program.php?n=winamp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Winamp equilizer and playlist stay alwain on top of all the windows in Ubuntu
8.
04 and wine 1.1.2. Tested with Winamp 2.95.
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http://bugs.winehq.org/show_bug.cgi?id=10202
Summary: Battery visualization not working in WMP9
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8810)
--> (http://bugs.winehq.org/attachment.cgi?id=8810)
Console output
When the 'Battery' visualization type (default) is selected in Windows Media
Player 9, the visualization area is not drawn; other windows leave traces in it
etc. No visualization appears to be occuring.
The relevant errors seems to be
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_SetFormat (0x1a9acb8) : The format of
the surface must be WINED3DFORMAT_UNKNOWN
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http://bugs.winehq.org/show_bug.cgi?id=12326
Summary: SHELL_FindExecutable breaks "mailto:" URL
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
Created an attachment (id=11802)
--> (http://bugs.winehq.org/attachment.cgi?id=11802)
mailto test script
When you try to run attached script (mailtotest.sh) you will get an email with
only 23 lines (not 43 as supposed to be)
But when you comment out line ~560 "if (key) *key = '\0';" in
SHELL_FindExecutable (dlls/shell32/shlexec.c), you will get correct email body.
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http://bugs.winehq.org/show_bug.cgi?id=13950
Summary: Adobe Photoshop CS2 crashes " user name, organization or
serial number is missing or invalid"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maltis(a)gmx.de
Photoshop crashes on startup with the error message: " Your Adobe Photoshop
user name, organization or serial number is missing or invalid. The application
cannot continue and must now exit."
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http://bugs.winehq.org/show_bug.cgi?id=23856
Summary: Steam mouse-over popups create new instance windows in
X11
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
CC: blender3dartist(a)gmail.com
Created an attachment (id=29946)
--> (http://bugs.winehq.org/attachment.cgi?id=29946)
Popup Problem on Mac
When you hold you mouse over a link, image, or anything else in Steam that is
clickable, it creates a new X11 window instance, in which is has it's own
(unclickable) minimize, maximize, and close buttons. This creates a problem
when trying to actually get a setting to save, and when then deciding to click
on whatever your mouse is hovering over.
In the attached screenshot, you can see the problem. (My mouse in for some
reason invisible in the screenshot, but it was hovering over the achievement.
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http://bugs.winehq.org/show_bug.cgi?id=20111
Summary: FlatOut Ultimate Carnage quits silently
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When trying to run the game, Wine outputs the following:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8bc,0x00000000), stub!
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f7ac
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f758
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f0cc
However the game didn't start at all and quits.
To be able to find the problem (i hope), i've attached a debug log with all
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=24090
Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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http://bugs.winehq.org/show_bug.cgi?id=21824
Summary: Goldwave: page fault on read access to 0x00000000
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=26417)
--> (http://bugs.winehq.org/attachment.cgi?id=26417)
Backtrace
Running Goldwave 5.55, the loading window appears, I get the message "Creating
tool bars", followed by "Creating control window and visuals" followed by a
crash.
leto:~% cat /etc/fedora-release
Fedora release 12 (Constantine)
leto:~% uname -m
i686
leto:~% rpm -q wine
wine-1.1.38-1.fc12.i686
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http://bugs.winehq.org/show_bug.cgi?id=14604
Summary: Fire Fight: Unhandled page fault crash upon startup
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/ffsw10exe/;6981503;/fileinfo.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Fire Fight shareware version 1.0 crashes with an unhandled page fault upon
running the game's setup/launcher application "LOADER.EXE". The application's
runtime log ends with the error "unable to hook keyboard [Kbd::init]".
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http://bugs.winehq.org/show_bug.cgi?id=14275
Summary: Kontakt 3 fails at startup
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.native-instruments.com/index.php?id=kontakt3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skore(a)skore.de
Created an attachment (id=14566)
--> (http://bugs.winehq.org/attachment.cgi?id=14566)
An error trace from a Kontakt 3 startup
I will attach an error trace which should be of most help, but have to add
here, that I actually tested the demo version of Kontakt 3 before buying it.
Back then, there were some quirks, but it was starting. I think the wine
version might have been something like 0.9.59. However, when I try to start the
demo version with 1.0 or 1.1, it fails.
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http://bugs.winehq.org/show_bug.cgi?id=19644
Summary: Grim Fandango 1.01:crash at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=22926)
--> (http://bugs.winehq.org/attachment.cgi?id=22926)
wine log for the crash of GF 1.01
The subject explains the issue, i'm still unable to install the game due to bug
18223 but i'm running a working copy of an old successful install.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17229
Summary: TGB Dual crashes when opening files
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6468
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
TGB Dual crashes when attempting to open any file. To reproduce, select the
first item in the left-most menu and choose a file (it does not have to be a
rom).
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http://bugs.winehq.org/show_bug.cgi?id=23543
Summary: Restoring uTorrent from tray sometimes doesn't make it
top window
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashalimov(a)gmail.com
After updating to rc6 I've noticed that clicking on uT button in a tray doesn't
always restores uT window as topmost. Regression test shows that it has been
broken after f2f508856ba9f3e5439f7123efd70ccc7599fc3f commit (I'm new to the
git and not sure, is it correct way to specify git revision? Anyway, its title
is "winex11: Set the user time property on top-level windows", which sounds
promising :-).
Steps to reproduce:
1. Launch uTorrent. Make sure it minimizes to the tray.
2. (Important!) Click on any tab in the Detail Info pane (Files or Speed, for
example)
3. Minimize to tray
4. (Also important!) Click on any window besides topmost to bring it on top.
5. Click on uTorrent tray icon. It restores window, but places it below topmost
window.
Now you can repeat steps 3-5 - it always behaves the same.
I've tried this with clean .wine folder.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=21840
Summary: crash in
CreateSecondaryTransceiverAndWaitForConnection
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
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http://bugs.winehq.org/show_bug.cgi?id=18064
Summary: Lotus Notes 8.5 Installer aborts
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=20464)
--> (http://bugs.winehq.org/attachment.cgi?id=20464)
winedebug +msi trace
Lotus Notes 8.5 doesn't install, the installer aborts with following MSI error:
err:msi:ITERATE_Actions Execution halted, action
L"SetDefaultProps.5F3129E8_3AD4_4346_AEE6_A314E2DE64D9" returned 1603
I've added a backtrace with debug channel 'msi' enabled.
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http://bugs.winehq.org/show_bug.cgi?id=20568
Summary: Exception EExternalException...
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hormold(a)gmail.com
Created an attachment (id=24535)
--> (http://bugs.winehq.org/attachment.cgi?id=24535)
log
I can't start Natura Sound Therapy 3.0 (Ubuntu 8.04 Hardy).
Error message box:
"Exception EExternalException in module ntdll.dll at 0002CC48.
External extension in C0000025.
"
Please HELP!
Sorry for my bad english...
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http://bugs.winehq.org/show_bug.cgi?id=22781
Summary: ExpressPCB crashes when you try to upload a board
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naviasky(a)comcast.net
When the program attempts to connect to the company it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20336
Summary: GetDriveTypeW exposes partially uninitialized out
parameter iosb in NtDeviceIoControlFile ?
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Building the chromium unit test suite and then running
valgrind --trace-children=all --track-origins=yes wine base_unittests.exe
--gtest_filter=FileUtilTest.CreateShortcutTest
sometimes yields the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by NtWaitForMultipleObjects (sync.c:1166)
by NtWaitForSingleObject (sync.c:1175)
by server_ioctl_file (file.c:1252)
by NtDeviceIoControlFile (file.c:1318)
by DeviceIoControl (file.c:2379)
by get_mountmgr_drive_type (volume.c:203)
by GetDriveTypeW (volume.c:1381)
by IShellLinkW_fnSetPath (shelllink.c:2155)
...
Address 0x7f21f248 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
and sometimes the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by wait_suspend (exception.c:85)
by usr1_handler (signal_i386.c:1993)
by ??? (in /lib32/libpthread-2.9.so)
Address 0x7ffdae08 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
The stack allocation in question is
IO_STATUS_BLOCK iosb;
in kernel32/file.c in DeviceIoControl(). Setting its fields
to known values before the call to NtDeviceIoControlFile()
shows that the undefined field is iosb.Information.
Setting that field before the call gets rid of the valgrind error.
I can't quite follow how ioctl's work, but:
the IOCTL_MOUNTMGR_QUERY_UNIX_DRIVE ioctl seems
to follow the call-once-to-get-buffer-size paradigm.
Its reply is a struct mountmgr_unix_drive plus
(if there is room) two nul-terminated strings.
The first field of that struct is the total size needed
to hold the entire reply. If you call without a
big enough buffer, it fills in the size and returns
STATUS_MORE_ENTRIES. It puts 0 in the Information field
of the iosb in this case.
GetDriveTypeW happens to not care about the two strings,
so it only calls once with a small buffer.
Now, server_ioctl_file only copies the Information field
of the iosb if it gets STATUS_SUCCESS. So it leaves
Information undefined in the STATUS_MORE_ENTRIES case.
MSDN says that Information is set to zero on failure,
so if server_ioctl_file isn't going to copy that field,
maybe it should set it to zero. And in fact, setting
it to zero in the non-STATUS_SUCCESS case also gets
rid of the valgrind error.
I have no idea what Information is used for, or what's
really going on here, so I'll just attach the patch
to clear Information in the non-SUCCESS case and
hope somebody who knows what's going on can comment.
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http://bugs.winehq.org/show_bug.cgi?id=24064
Summary: Half-Life no longer starts after latest Steam update
(20 Aug 2010)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Created an attachment (id=30248)
--> (http://bugs.winehq.org/attachment.cgi?id=30248)
+tid log
Since the latest Steam update (http://store.steampowered.com/news/4228/) trying
to run Half-Life results only in displaying the title screen, nothing more.
I am fairly certain that this is a bug which was exposed by the above update. I
was playing Half-Life, then Steam prompted for a restart to complete the update
and since then I can no longer run Half-Life, not even from a clean
installation. I did not change my wine version inbetween.
This issue affects goldsource games (HL), but not source games (HL2).
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http://bugs.winehq.org/show_bug.cgi?id=9667
Summary: Grim Fandango hangs if X in 24bpp mode
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.grimfandango.net/?page=demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Grim Fandango works well if X is started with 16-bit colour depth.
If started with 24-bit colour, it hangs before the intro video (disc 1) or the
game engine start (disc 2).
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http://bugs.winehq.org/show_bug.cgi?id=19151
Summary: Spotify crashes in the mittle of a song and give me a
pop-up fault message
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.bjork(a)gmail.com
Created an attachment (id=22140)
--> (http://bugs.winehq.org/attachment.cgi?id=22140)
Screen shot, pop-up message
I use:
Ubuntu 9.04 - the Jaunty Jackalope
Spotify 0.9.17
Spotify crash with different time interwalls (sometimes I can listen for hours
and sometimes just a couple of songs). No matter if I start wine & spotify
using the Applications"-menu or if I start it in a console. A pop-up message
appears that suggest to visit your site and learn how to use the application or
to create a bug report
I attach a screen shot and the fault message from the console
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http://bugs.winehq.org/show_bug.cgi?id=20853
Summary: Write buffer overflow in msi/tests/automation.c?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-msi_automation.txt
has the warning
Invalid write of size 1
at memcpy (mc_replace_strmem.c:482)
by RtlExpandEnvironmentStrings_U (env.c:338)
by ExpandEnvironmentStringsW (environ.c:375)
by variant_from_registry_value (automation.c:1503)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
Address 0x7f3ca4ff is 2 bytes after a block of size 5 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1697)
by msi_alloc (msipriv.h:1078)
by variant_from_registry_value (automation.c:1501)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
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http://bugs.winehq.org/show_bug.cgi?id=19896
Summary: GPSU can not connect to GPS device with serial USB
connector
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j-clark(a)lineone.net
Running GPS Utility 5.02 under wine 1.0.1 (provided by Ubuntu). Most functions
seem to work, but I get a timeout when trying to connect to my GPS device. GPS
is Garmin Geko 201 with serial port, connecting via USB serial adaptor.
This function used to work, using GPSU 4.95 and GPSU 4.99 under a 0.9?
(whatever version of wine was shipped with Ubunutu Hardy Heron) version of
wine. Since moving to Jaunty Jackalaope I haven't had it working.
I have recreated the problem using wine 1.1.27 with both GPSU 4.99 and GPSU
5.02.
I have done the usual things to ensure the com port under wine is linked to
/dev/ttyUSB0, and permissions are OK.
Working scenarios include:
- with Windows Vista i.e. running GPSU under Windows
- using gpsman under Linux - I can connect to the GPS on the serial port using
a native Linux app.
It is just using the windows app (GPSU) under wine that fails.
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http://bugs.winehq.org/show_bug.cgi?id=22515
Summary: For gothic 2 1.3 installshield crashes.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27597)
--> (http://bugs.winehq.org/attachment.cgi?id=27597)
Gothic2-Setup.exe std err
When starting to copy the files, a window appears saying there was a program
error. Removed .wine dir.
The demo, haven't tried to see if it has the problem.
http://www.fileplanet.com/151400/download/Gothic-II-Demo-
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http://bugs.winehq.org/show_bug.cgi?id=17105
Summary: Magic: The Gathering Online 3.0 fails to log in with
L0014
Product: Wine
Version: 1.1.13
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: robfjohnson(a)gmail.com
Created an attachment (id=18941)
--> (http://bugs.winehq.org/attachment.cgi?id=18941)
Console Output
When running Magic Online Version 3 with Wine, when I try to log in I receive
L0014: The Magic Online Server is down for maintenance. If you continue to
receive this error, check your date and time settings.
Note that this is different than bug 14060, as 14060 gives you L0001: You have
lost your connection to the server. Bug 14060 is supposedly (and from what I
see actually) fixed as of git from 1-20-09. I encountered this bug when I
tested with git from 1-22-09, and continues into 1-23-09.
Having spoken to other Magic Online players, I found that L0014 has been caused
(on Windows machines) by firewall issues, and also by incorrectly set Date and
Time. I do not know any such issues on my computer that would cause this bug,
but I am not certain that the problem is not my computer.
It seems to me that the bug is in schan - which was the cause of but 14060.
14060 was schan being not implemented, whereas this bug, unless the problem is
with my computer, may be that schan is half-implemented. (See, in the Console
Output, the "Using hardcoded "NORMAL" priority" messages.) However, this
paragraph is just speculation in case it gives someone an idea.
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http://bugs.winehq.org/show_bug.cgi?id=18614
Summary: Problem with starting of wine or winecfg
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kh-pol(a)yandex.ru
When I start winecfg (even when there is no .wine in my home directory) error
message emerges.
ktdr@jigsaw:~$ winecfg
wine: created the configuration directory '/home/ktdr/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: Unhandled page fault on write access to 0xeee52e96 at address 0x7d87dc36
(thread 000b), starting debugger...
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
ktdr@jigsaw:~$
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http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=16896)
--> (http://bugs.winehq.org/attachment.cgi?id=16896)
In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel
and when i set software rendering.
Furthermore, background colors get altered in a few seconds: when X is at 16
bpp the background fades to dark green, when X is in 24 bpp mode the background
gets saturated. Note that there is a rectangle around Manny which is at normal
colors (maybe is it redrawn more often than the other parts of the window?).
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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http://bugs.winehq.org/show_bug.cgi?id=18336
Summary: HOMEDRIVE and HOMEPATH not set
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Wine doesn't set the HOMEDRIVE and HOMEPATH environment variables - but
applications may rely on them being set, since it's always the case in Windows.
I'm debugging Cooliris right now - and it crashes instantly because of
HOMEDRIVE and HOMEPATH. (I work there, so I have the source code.)
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http://bugs.winehq.org/show_bug.cgi?id=19080
Summary: TrackMania Forever freezes while downloading community
content (car skins etc.)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
TrackMania Forever fully freezes or works with under 1 FPS when it is loading
extra community made content. This includes e.g. player made car skins and
models.
This only happens on online multiplayer. The game runs perfectly after it has
finished the downloading or when playing single player. The problem can be
fixed by disabling the "PeerToPeer transfers" from the game options.
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http://bugs.winehq.org/show_bug.cgi?id=15711
Summary: GetHostName and GetHostByName
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test4.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=16791)
--> (http://bugs.winehq.org/attachment.cgi?id=16791)
Screenshot on Windows XP
GetHostName and GetHostByName should not return LocalHost and 127.0.0.1 but
name and IP of the box.
See screenshots and test program with sources.
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http://bugs.winehq.org/show_bug.cgi?id=20757
Summary: Buffer overrun in NetQueryDisplayInformation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-netapi32_access.txt
shows the error message
Invalid write of size 2
at strcpyW (unicode.h:224)
by lstrcpyW (string.c:104)
by ACCESS_CopyDisplayUser (access.c:575)
by NetQueryDisplayInformation (access.c:688)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
Address 0x7f000bea is 0 bytes after a block of size 130 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by NetApiBufferAllocate (apibuf.c:41)
by NetQueryDisplayInformation (access.c:657)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
This can be reproduced locally by setting up valgrind as described in
http://wiki.winehq.org/Valgrind and applying the heap tail check patch to wine,
then running
WINETEST_PLATFORM=wine WINE_HEAP_REDZONE=16 valgrind --trace-children=yes
--track-origins=yes wine netapi32_test.exe.so access
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http://bugs.winehq.org/show_bug.cgi?id=18083
Summary: Metatrader: doesn't respect chart sorting/sequency when
restarted
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supporto.gscomputer(a)gmail.com
When you have more than one chart opened and ordered in sequence (for example:
EURUSD H1, EURUSD H4, EURUSD D1, EURUSD W1... and so on) if you close and
restart Metatrader the chart order will be all messed up (for example EURUSD W1
before EURUSD H1 and so on).
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http://bugs.winehq.org/show_bug.cgi?id=22428
Summary: World of Warcraft Battle Chest dvd-install fails with
"The folder <temporary data> could not be created."
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens when installing from a mounted .iso, but not when
installing from a directory you copy from the mounted .iso
or when installing from a real dvd.
Don't know if it's a bug in the installer, or an intended feature in the
installer, or a bug in wine, but it's annoying enough that I figured I'd
record a bug for it. I'll attach +relay,+file logs of the three cases
up to either the error message or the installer splash.
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http://bugs.winehq.org/show_bug.cgi?id=16586
Summary: Warhammer: Battle March - Disk switch at install problem
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: troy.sobotka(a)gmail.com
Summary: When attempting to install a legal store purchased copy of Warhammer:
Battle March, the installation fails to ask for the second DVD of install and
exits ungracefully.
Architecture: Tested on both Ubuntu 8.10 amd64 and i386
Frequency: Always
Workaround: Copying both DVD images to disk and merging them into a single
file allows for a proper installation that terminates correctly.
Further Reference:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12219
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http://bugs.winehq.org/show_bug.cgi?id=22554
Summary: Incorrect behaviour of some controls in MapInfo 7.5
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozerski(a)list.ru
Hello,
I tried to use under wine 1.1.41 and 1.1.43 a GIS program, MapInfo 7.5. The
most features of MapInfo work normally except of color/pattern choosing
dialogs. E. g. if I try to change color of a line or a polygon a modal dialog
window opens. It has some controls to work using mouse. But after choosing
something from collors or patterns all controls become to be not available to
mouse. If I don't use mouse I can access every control using Tab and Enter
keys. But if I try to use mouse afterthem all controls on this dialog don't
work. This "not working" controls don't mimic pushig if I try to click them.
It's shows so as I'm clicking not in the control area. Maybe, the Z-order of
the child windows (controls) is differs under Windows and under Wine?
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http://bugs.winehq.org/show_bug.cgi?id=19165
Summary: MAthcad 2001 setup.exe fails
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Inpossible to agree with license and click next.
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http://bugs.winehq.org/show_bug.cgi?id=22969
Summary: Restricted Area game - performance issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28444)
--> (http://bugs.winehq.org/attachment.cgi?id=28444)
Console output
Game is running, but there is performance issues. For example when a hero is
moving. Sometimes i have over 30 fps, but mostly there is 15-20 fps. I think
that some texture render need huge time of conversion.
Game need Pentium IV 800 Mhz, but i have Celeron D 3.06 Ghz, and nvidia gts 250
videocard
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http://bugs.winehq.org/show_bug.cgi?id=22204
Summary: Unable to see start button on launch window
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin(a)soulsby.net
Tales of Monkey Island installs OK and starts to run OK but after opening up
the launcher window no start button appears so the rest of the game can not be
started
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http://bugs.winehq.org/show_bug.cgi?id=15687
Summary: Microsoft Word 5.0 for dos displays initial menu, then
hangs
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is kind of cool. I grabbed my wife's ancient copy
of Microsoft Word 5.0 for DOS off the shelf where it
had lain ten+ years untouched. The app fits on a
single 720KB floppy. (The sha1sum of the floppy image is
8e6795facd2e3ff1db6628912c4da61a50dc402b.) The floppy
contains just the files
capture.com capture.doc ega.sys full.sty mous8514.sys mw.ini semi.sty
word.exe word.ovl word.pif
Running word.exe with wine does nothing useful.
Running it with wineconsole, on the other hand, puts up the main menu!
Sadly, it then seems to hang, taking no input.
The log shows
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1800, BX ff12, CX 3456, DX 0000, SI 61b7, DI 0000, DS 4009, ES 9ef8
err:int:DOSVM_Int10Handler int10: unknown/not implemented parameters:
int10: AX fa40, BX 0000, CX 0002, DX 0440, SI 08a0, DI 62de, DS 4009, ES 4009
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1700, BX 00bc, CX 0000, DX 04d1, SI 03d4, DI 000d, DS 4009, ES f000
and then, after a minute,
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
The int2f call seems to be asking DOS about the version of
WINOLDAP, see http://www.ctyme.com/intr/rb-4636.htm
To see what it's doing during the apparent hang, do +int,+int21.
This shows that it's actually checking the keyboard with int 16h.
Unfortunately, the keystrokes don't seem to be making it to the
app.
I'll attach a log showing a run where I pressed abcde ESC
and then killed the app. You can see the six keystrokes
clearly in lines like
trace:int:DOSVM_ProcessConsole scan 1e, ascii 61
but it didn't look like the next
trace:int:DOSVM_Int16Handler Check for Keystroke
reflected that a key was pressed. (It's hard to eyeball; I'll
need to write a perl script to make the data pop out.)
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http://bugs.winehq.org/show_bug.cgi?id=19321
Summary: Syntax error during installation
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Wine Installer v1.0
Running configure...
./tools/wineinstall: !: not found
We need to install wine as root user, do you want us to build wine,
'su root' and install Wine? Enter 'no' to continue without installing
-n (yes/no)
yes
Compiling Wine. Grab a lunch or two, rent a video, or whatever,
in the meantime...
./tools/wineinstall: syntax error at line 149: `}' unexpected
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http://bugs.winehq.org/show_bug.cgi?id=24192
Summary: Star Trek: Legacy exits when trying to play sound
effect
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=30454)
--> (http://bugs.winehq.org/attachment.cgi?id=30454)
full log of WINDEBUG=+file wine Legacy.exe
The game Star Trek: Legacy installs and run well until it tries to play a voice
over in one of the missions.
The sound in the menu and the introduction works fine and even some sound
effects and music. But when it tries to play this voice over, a exception
occurs.
After some debugging, I discovered that it seems like the game tries to open a
file and doesn't test if it was successful, leading to a page fault in case of
failure when it tries to read it.
The strange thing is that there seems to be no reason why the file can't be
accessed. The path is right and the permissions are good. I can even play the
sound using aplay.
The relevant part of the log with WINEDEBUG=+file is this (I know I shouldn't
paste logs in here, but is just a few lines to explain the bug...):
trace:file:SearchPathW found L"C:\\Arquivos de programas\\Bethesda
Softworks\\Star Trek
Legacy\\sounds\\voiceover\\captains\\Federation\\f_cap03_Fleet_att_enterprise.wav"
trace:file:OpenFile found "\x02"
trace:file:_lopen ("\x02",0000)
trace:file:CreateFileW L"\0002" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE
creation 3 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"\0002",0x934e274,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\0002" 520 0x934dfb8 (nil))
warn:file:CreateFileW Unable to create file L"\0002" (status c0000033)
trace:file:CreateFileW returning 0xffffffff
warn:file:OpenFile
(sounds\voiceover\captains\Federation\f_cap03_Fleet_att_enterprise.wav): return
= HFILE_ERROR error= 123
wine: Unhandled page fault on read access to 0x00000004 at address 0x45688a
(thread 0024), starting debugger...
According to MSDN, error 123 is ERROR_INVALID_NAME
Attached is the full log of WINDEBUG=+file wine Legacy.exe
If you need any other information, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=24040
Summary: "Roller Coaster Tycoon 2" download manager fails
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.download-free-games.com/simulation/rollerco
aster_tycoon2.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.download-free-games.com/simulation/rollercoaster_tycoon2.htm
has a sneaky download form.
If you mouse over the download button, or right click and copy link, you see
http://d.trymedia.com/d/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoo…
which is the real app, but if you click on the download button, it downloads
http://38.108.189.230/[very long string]/dm3/RollerCoasterTycoon2-dm.exe
The latter app is a Macrovision download manager, judging by the line
trace:wininet:HTTP_HttpSendRequestW full request -> "GET
/dd/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoon2.exe
HTTP/1.1\r\nAccept: */*\r\nHost: d.trymedia.com\r\nUser-Agent:
Macrovision_DM_2.4.152\r\nPragma: no-cache\r\n\r\n"
On Wine, it downloads one file, named e.g.
C:/users/dank/Local Settings/Temporary Internet
Files/Content.IE5/UGYJ9D59/RollerCoasterTycoon2[0]
/bin/file says that file contains ASCII text. cat shows
<?xml version="1.0" encoding="UTF-16"?>
<dm>
<files>
<file execute="yes" stamp="yes">
<url>http://cdn.dli.trymedia.com/r/release/infogrames/60m_d_61_mp86/RollerCoaste…</url>
</file>
</files>
</dm>
(so the file body appears to disagree with the header about the encoding?)
With builtin DLLs, it gets lots of those files, repeatedly outputting
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
With "winetricks msxml3", it doesn't repeat, it just downloads one XML
file and stops. So it seems there's something wrong with how we handle
that XML file?
(With "winetricks ie6", you get a nice status window, which at this point asks
if you want to retry.)
On Windows, I couldn't catch it downloading that XML file, but the downloader
does work.
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http://bugs.winehq.org/show_bug.cgi?id=21976
Summary: LiveZilla has missing GUI elements while running under
Wine
Product: Wine
Version: 1.1.40
Platform: All
URL: http://www.livezilla.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.priebe(a)allied-internet.ag
Created an attachment (id=26688)
--> (http://bugs.winehq.org/attachment.cgi?id=26688)
terminal output while starting livezilla, logging in to a server, try to chat
to somebody where the gui elements are missing
Hi!
When running LiveZilla under wine it has some important missing GUI elements.
To get livezilla running i've installed via winetricks:
gdiplus ie6 dotnet20 mdac25 mdac28 corefonts wininet urlmon
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=23462
Summary: Robots Creative Studio says you must install a printer
to use it, then crashes
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29280)
--> (http://bugs.winehq.org/attachment.cgi?id=29280)
Robots Creative Studio console output
Robots Creative Studio is bundled with several 20th Century Fox DVD film
titles.
After installing it and running Robots.exe, a dialog box says "You must install
a Windows printer to use the Robots Print Studio". (If it's relevant, I don't
have a physical printer connected to my PC.)
Clicking OK to dismiss the dialog box results in a Wine Program Error dialog
box. I have attached the console output.
Is there any way to have Wine present a dummy/fake printer for those Windows
applications that check for one?
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http://bugs.winehq.org/show_bug.cgi?id=22960
Summary: Endnote X3 full version crashes at start
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)apparition.student.utwente.nl
Created an attachment (id=28435)
--> (http://bugs.winehq.org/attachment.cgi?id=28435)
wine output at crash
When starting the fully licensed version of Endnote X3 Wine crashes. This
happens when starting the program. I've also tested it with office 2007
installed and running it from office 2007. In that case it exits with a "no
error available" message.
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http://bugs.winehq.org/show_bug.cgi?id=22967
Summary: Restricted Area game - sound issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28443)
--> (http://bugs.winehq.org/attachment.cgi?id=28443)
Console output
When i play in the game i hear only music, but no other sound (shoots for
example)
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http://bugs.winehq.org/show_bug.cgi?id=19615
Summary: Can't compile Inkscape with mingw on wine: fd leak?
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://kegel.com/wine/inkscape-download-and-build.sh.t
xt
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/inkscape-download-and-build.sh.txt
is a simple script that downloads all of the prerequisites
for building inkscape on windows, grabs the source from svn,
and builds it. Read the comments at the top to see how
to run it in cygwin (and in cygwin on wine).
This script runs to completion on Windows, but on Wine, it failed for me
with
Make error line 291: executeProgram: could not create pipe
when compiling src/xml/subtree.cpp (the 770th file out of 844).
Oddly, rerunning the script in the same wineconsole window
failed quickly with various symptoms, including
"ld.exe: crt2.o: No such file: Too many open files"
Even more oddly, problem persisted even in a new wineconsole window;
bash just wasn't happy.
wineserver -k elicited the following messages:
...
0x8833cc0:1: Fd unix_fd=474 user=0x877ec68 options=00000010
0x882e3b8:1: Fd unix_fd=-1 user=0x877ec68 options=00000010
0x877ec68:4: Named pipe server pipe=0x8824608 state=3
0x8824608:1: Named pipe name=L"Win32.Pipes.00000012.00000739"
0x8833c48:1: Fd unix_fd=473 user=0x8816378 options=00000010
0x882b138:1: Fd unix_fd=-1 user=0x8816378 options=00000010
0x8816378:4: Named pipe server pipe=0x8833f80 state=3
0x8833f80:1: Named pipe name=L"Win32.Pipes.00000012.00000736"
0x8813520:1: Fd unix_fd=472 user=0x87dcfb8 options=00000010
0x8833f08:1: Fd unix_fd=-1 user=0x87dcfb8 options=00000010
0x87dcfb8:4: Named pipe server pipe=0x87d9038 state=3
0x87d9038:1: Named pipe name=L"Win32.Pipes.00000012.00000733"
0x882eeb8:1: Fd unix_fd=471 user=0x87dae30 options=00000010
0x8833fd0:1: Fd unix_fd=-1 user=0x87dae30 options=00000010
0x87dae30:4: Named pipe server pipe=0x87e2418 state=3
0x87e2418:1: Named pipe name=L"Win32.Pipes.00000012.00000730"
0x882f3b0:1: Fd unix_fd=470 user=0x880c2a8 options=00000010
0x880ba30:1: Fd unix_fd=-1 user=0x880c2a8 options=00000010
...
After that, starting a new wineconsole let me run cygwin.bat
again, and running ink.sh again picked up the build more or less
where it left off.
So it appears wine(server) has an fd leak related to pipes?
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http://bugs.winehq.org/show_bug.cgi?id=22270
Summary: Counter Strike 1.6 Steam crashes on "parsing game
info"
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene.turkulevich(a)gmail.com
steps:
1. set up Steam (with winetricks for example)
2. log in to Steam and disable notifications and chats in options (as
winetricks recommends regarding to bug #22053)
3. launch Counter Strike (or Condition Zero, result is the same)
4. choose "create new game" or "find server" and connect to server
5. wait untill "Parsing game info" message
result:
application freeze for some time (about a minute or two)
then message"The program hl.exe encountered a serious problem and needs to
close..." appears and after clicking "Close" application is closed
additional info about hardware and software:
AMD Phenom II x4, 8gb mem, OpenSolaris snv_134
wine 1.1.42 built from source with no errors
dunno how to provide additional info 'cos no console log appears when running
Steam
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http://bugs.winehq.org/show_bug.cgi?id=13200
Summary: Microsoft Pinball Arcade missing some color depth
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13032)
--> (http://bugs.winehq.org/attachment.cgi?id=13032)
Screenshot of the game as it appeares in 8bpp "StaticColor" mode
In a real Windows installation (either on the real hardware or within vmware),
MS Pinball Arcade looks normal, but when running under Wine/Linux in an Xorg
8bpp StaticColor visual, it looks like some color depth is being lost, almost
like 7 bits per pixel. This affects all parts of the game - intro screens, the
menu, ,loading screens, and game tables.
If you switch to a StaticGray visual, you get what looks like a full 256-greys
screen. Brightness transitions are smoother (e.g. finer steps and banding)
than their StaticColor counterparts.
In the screenshots, it is probably easiest to see the difference between the
two visuals along the edges of the table and in the ball launch trough on the
right.
Expected Results:
The game should look exactly like it does in Windows.
Affected Versions:
All recent versions up through 1.0 rc1. I can't be sure when this started,
I've only been using Wine since around 0.9.31.
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http://bugs.winehq.org/show_bug.cgi?id=22884
Summary: Emulate virtual Desktop behaves strange.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars-erik.englund1(a)comhem.se
My system is a Dell INSPIRON 5150, and I run Mandriva 2010.0, with the latest
patches, and the application is Photoshop Elements 8.0. For the moment I use
the try out version.
After a photo is loaded and an action, what ever, for example filter. The photo
disappears from the desktop. Photoshop is still running. It's possible to get
the photo back if "Window -> Tile -> Photo to Edit", and the photo is back on
screen. If filter menu is activated again, the photo disappears. It's like an
endless loop, and after some "get photo back" it's not possible to get the
photo back on screen.
This strange thing happens then "Emulate virtual desktop" is activated.
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http://bugs.winehq.org/show_bug.cgi?id=23595
Summary: F.E.A.R. 1.0 Random deadlocks (probably audio related)
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen.vassilev(a)gmail.com
Created an attachment (id=29503)
--> (http://bugs.winehq.org/attachment.cgi?id=29503)
Full console output
Clean wine 1.2-rc7 prefix. The game installs and runs fine. I had to use nocd
for it to run. I played it with maxed out video parameters, and it was all
fine, until I reached the level Infiltration. In that level the game started
exhibiting deadlocks, at random positions of the player, sometimes sooner,
sometimes further in the level. From console output it looks like it's audio
related, because of the message:
Note: Illegal Audio-MPEG-Header 0x3cbe5446 at offset 16790.
After three of these I get:
err:ntdll:RtlpWaitForCriticalSection section 0x472e344 "?" wait timed out in
thread 001d, blocked by 0009, retrying (60 sec)
The video stops refreshing and the current sound buffer contents are repeated
endlessly.
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http://bugs.winehq.org/show_bug.cgi?id=20741
Summary: sfirm demo complains CURRENTDIRECTORY contains no
value.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.sfirm.de/endkunde/sf32/sfirm_demo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
hi, this is a followup of bug 20734. The next complaint is a messagebox
CURRENTDIRECTORY property has no value
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http://bugs.winehq.org/show_bug.cgi?id=22745
Summary: GalCiv2 starts occasionally crashing in ntdll.dll
after an hour of gameplay.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Created an attachment (id=28040)
--> (http://bugs.winehq.org/attachment.cgi?id=28040)
GalCiv2 crash backtrace
This only happens a while into the game. Backtrace attached; no further useful
info on the console. d3dx9_27, 36 and usp10 were overridden. Wine version is
git HEAD of 5/15/10.
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http://bugs.winehq.org/show_bug.cgi?id=21527
Summary: Planescape:Torment crashes when entering a certain
area (undersigil)
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alvia-adrano(a)web.de
Created an attachment (id=25933)
--> (http://bugs.winehq.org/attachment.cgi?id=25933)
Debugger information
In a late stage of the game you can run around in "UpperWard" (
http://www.the-spoiler.com/RPG/Interplay/planescape.3/stevepst.html
walkthrough). If I want to enter the area "UnderSigil" the game saves
automatically and loads the new area and then crashes.
Since I got some sound related errors in the shell, I killed pulseaudio. Still
it crashes. Deactivating Alsa (which means every sound) in the wine
configuration didnt change the situation.
I'm running Kubuntu Karmic with radeon driver ( http://wiki.x.org/wiki/radeon )
How did I get P:T to work: manually set my xorg to color depth 16bit (in
/etc/X11/xorg.conf). Setting fullscreen to '0' in Torment.ini.
How did I get the debug information (attachment): Starting P:T, loading the
auto save game before the crash (picture 1), running again to UnderSigil,
pressing OK on the crash popup (picture 2).
A friend of a mine also had the crash when trying to access a certain area. I'm
pretty sure its the same error. I'll have to ask him. He uses 32bit.
Maybe it's a winmm error.
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http://bugs.winehq.org/show_bug.cgi?id=21437
Summary: "Imperio de los mares Antology" DVD
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riscardin(a)hotmail.com
I start up the game "Imperio de los mares Antology" and i choose to play the
game, it load the game, and when i choose to load a saved game it kick me out
with an error message. It happens in the game "Patrician III" and in "Piratas
del nuevo mundo" it shows "the program Tortuga.exe has found a problem and must
close"
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=22852
Summary: Knight Online Variant Crashes on Startup.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yhalothar(a)live.com
Created an attachment (id=28220)
--> (http://bugs.winehq.org/attachment.cgi?id=28220)
Term output.
I'm trying to get a variant (see: Private server) of Knight Online to work on
my Ubuntu 10.4 box.
The variant is "SexyKo" from sexyko.net but I believe this problem happens with
every variant. The only binary that works in the folder is "Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=16082
Summary: black screen with Football Manager 2009
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrizz(a)libero.it
I can't play Football Manager 2009 couse the only thing i see is a black
screen. Note that pointer changes his shape when i move it in same
position...so the game seems to start but there is a graphic error.
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http://bugs.winehq.org/show_bug.cgi?id=20810
Summary: Fly!2 crashes after around 10 minutes
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Fly!2 crashes after around 10 minutes with:
fatal error caused by .DLL "system\modules\pc\pydll.dll in DLLIdle routine
File: Dllman.cpp
Line: 1619
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http://bugs.winehq.org/show_bug.cgi?id=23486
Summary: ski challenge 2010
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
cannot set to fullscreen anymore
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http://bugs.winehq.org/show_bug.cgi?id=16186
Summary: Mathcad 2K Pro 3D graphs not rendered correctly
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
I can't get the 3D graphs in Mathcad 2000 Pro to render correctly. Seems like
the graphics are scrambled. I've never had any version of Wine that I have
tested render the graphs right.
I've attached a zip file with two bit map files of a 3D graph. One as rendered
on a Windows XP Pro system and the other on a Wine 1.1.9 build on a Fedora 8
system.
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http://bugs.winehq.org/show_bug.cgi?id=17717
Summary: Tabs in MYOB BusinessBasics do not change with mouse
click
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lists(a)whitehouse.org.nz
In MYOB BusinessBasics, running on Ubuntu 8.10 with Wine, the application has
tabs. Using your mouse to click on the tab does not select it. You can usually
work around this by selecting with your mouse and then hitting Ctrl+Space.
Can I give you a debug log or something that can tell you what the application
is sending, or something?
Well done in getting everything else in the application working so well!
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http://bugs.winehq.org/show_bug.cgi?id=23476
Summary: Fonts render incorrectly in Print Artist 4.0. Needs
GetOutlineTextMetrics16?
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the Sierra Online program Print Artist 4.0.
Fonts do not render correctly. I have attached screenshots to show the
difference between running under Wine and Windows (Vista).
On starting Prtartst.exe, about 3 times in 4 console output is:
wine: cannot find L"C:\\windows\\system32\\fulldrag.exe"
err:ntdll:RtlpWaitForCriticalSection section 0x7bca4804 "loader.c:
loader_section" wait timed out in thread 0026, blocked by 0023, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x6846a7a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0023, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca4804 "loader.c:
loader_section" wait timed out in thread 0020, blocked by 0023, retrying (60
sec)
then after some time:
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc356bd
On those occasions when it does start correctly, console output begins:
wine: cannot find L"C:\\windows\\system32\\fulldrag.exe"
fixme:commdlg:PrintDlg16 custom templates no longer supported, using default
fixme:commdlg:PrintDlg16 custom print hook 0x12379c3a no longer supported
fixme:commdlg:PrintDlg16 custom setup hook 0x16ef0080 no longer supported
fixme:gdi:GetOutlineTextMetrics16 (dc58,0072,0x6d06e8): stub
fixme:gdi:GetOutlineTextMetrics16 (dc74,0072,0x6d06ea): stub
fixme:gdi:GetOutlineTextMetrics16 (dc94,0072,0x6d06e8): stub
As the program is used, more lines beginning fixme:gdi:GetOutlineTextMetrics16
are shown.
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http://bugs.winehq.org/show_bug.cgi?id=22585
Summary: Champions Online: Mouse disappears in-game, but not in
menu.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mm(a)qimmit.com
In Champions Online, the mouse works in the menu, but as soon as you start the
game, it disappears and you're left alone with your own imagination of where it
is.
It could be because of an animated cursor, but a patch to use the default X11
mouse would be lovely.
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http://bugs.winehq.org/show_bug.cgi?id=22886
Summary: Minitab 15 is unable to create statistic graphics
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitchellvc(a)gmail.com
Created an attachment (id=28292)
--> (http://bugs.winehq.org/attachment.cgi?id=28292)
output from the terminal, the las line appear with the bug.
Minitab 15 trial, installs well, and mot of the program works, but when
creating any graph from the graph menu, the program hangs and need to be
killed.
The last line in the attachment says something about creating a storage file,
and that appears when choosing any of the graphs to be created under the graph
menu. I also noticed that when creating other summaries (e.g. graphical
summary, under stat->basic statistic->graphical summary) the graphs can be
generated without problem, but this problem affects only the graphs under the
graph menu.
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http://bugs.winehq.org/show_bug.cgi?id=19771
Summary: SecureCRT: SSH connections fail.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asherlm(a)gmail.com
Created an attachment (id=23161)
--> (http://bugs.winehq.org/attachment.cgi?id=23161)
SSH1 Error
The latest version of secureCrt (6.2) will now connect and authenticate against
SSH servers.
However, the SSH connection does not last long (< minute at most for me)
SSH1 servers will fail with "The client has disconnected from server.Reason:
CRC did not verify. Data Integrity has been compromised."
SSH2 servers will fail with "The client has disconnected from server.Reason:
Invalid packet header. This probably indicates a problem with key exchange or
encryption."
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http://bugs.winehq.org/show_bug.cgi?id=22539
Summary: Bug C&C 4 Problem with vivoxsdk.dll
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hacker2000_msn(a)hotmail.com
Created an attachment (id=27640)
--> (http://bugs.winehq.org/attachment.cgi?id=27640)
Command line bug
When i launchCommand & conquer 4 (cnc4.EXE) i have this message:
err:module:impord_dll Library vivoxsdk.dll but i have ad this dll in system 32
and added in the Wine config. (see the .jpg file)
PS: sorry when have not good language but i speak french.
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http://bugs.winehq.org/show_bug.cgi?id=20647
Summary: solid edge
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daibenshiri(a)geheimtuer.de
Created an attachment (id=24638)
--> (http://bugs.winehq.org/attachment.cgi?id=24638)
terminal output of "wine Edge.exe"
-got a full installation of solid edge
-the application gets killed after loading screen
-see terminal output for more informations
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http://bugs.winehq.org/show_bug.cgi?id=19408
Summary: "Min første Pony" crash on mouse drag
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: finn(a)balle-larsen.dk
Name of application: Min Første Pony.
Trying to move an object (turn a horse) with the mouse, the application
terminates with a wine error.
This error can be reproduced.
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http://bugs.winehq.org/show_bug.cgi?id=9652
Summary: Longbow 2 installer stops with an Error in copying files
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9162
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: punong_bisyonaryo(a)yahoo.com
When trying to install Longbow 2, by entering
wine /media/cdrom/SETUP.exe
in the terminal, the installer starts and works fine. The installer also starts
the copying of files. However, it stops around 80% during the copying of files
with an "ERROR, Copying Files " message being displayed in the installer after
that. There are no error messages or Fixmes in the terminal window, as if the
program is running fine.
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http://bugs.winehq.org/show_bug.cgi?id=24035
Summary: StarCraft2 in-game cinematics are often shown with
blackareas
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30201)
--> (http://bugs.winehq.org/attachment.cgi?id=30201)
Black rectangle
ATI HD4570, wine-1.2/1.3.0, kernel 2.6.35, fglrx-10.7
At any in-game cinematic when some hero specking from video-panel, but not from
simulated "battle screen" in small rectangle at left side, but at full
(screenshot, conversations with Nova, Valerian) size there is any of:
1) Black rectangle
2) Black profile of specking hero/space scene environments.
Also, second screenshot attached shows, that same (probably) bug exist in any
other non-battle-screen video-panel action.
Screenshot is done with
UseGLSL=disabled
orm=pbuffer
VideoMemorySize=512
All settings are unrelated
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http://bugs.winehq.org/show_bug.cgi?id=20785
Summary: Artweaver tool window fails to re-dock
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07 the Properties tool window can be undocked from it's default
position (directly below the application menus), but when the window is dragged
back to that position, it fails to re-dock. As a workaround, this Properties
window can be re-docked via menu Window->Arrange Palettes->Default, but this is
not ideal since it also defaults all other floating tool windows. Note: In
native MS Windows re-docking occurs after LMB release, and this behavior varies
slightly in WinXP versus Vista, the latter requiring that the dragged window
overlap the application menus slightly in order to dock.
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http://bugs.winehq.org/show_bug.cgi?id=12327
Summary: Team Fortress 2 freezes when starting playin
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatula666(a)gmail.com
Created an attachment (id=11804)
--> (http://bugs.winehq.org/attachment.cgi?id=11804)
Picture
When joining a game, the first screen that apears after loading the map is this
picture attached
Then I press continue and the game and the sound freezes.
My specs are Debian Etch with Wine 0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=21432
Summary: Mounted ISO is not recognized when wine is run from
the source tree
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
I have the Debian package for Ubuntu 9.10 of wine-1.1.36 installed. I also
compiled version 1.1.36 in the git source tree.
When I run a game via "WINEDEBUG=/home/korn/wineprefixes/comanche_3 wine
Wc3.exe" (using the executable from the Debian package) the game recognizes the
mounted ISO.
But when I run the game via the wine build from the source tree
"WINEDEBUG=/home/korn/wineprefixes/comanche_3 ~/wineprefixes/wine/wine/wine
Wc3.exe" the game complains about the missing CD.
The game CD is mounted in /media/cdrom0 and the ISO file is also linked:
korn@ubuntu:~/wineprefixes/comanche_3/dosdevices$ LANG=C ls -la
total 8
drwxr-xr-x 2 korn korn 4096 Jan 20 15:31 .
drwxr-xr-x 5 korn korn 4096 Jan 20 18:12 ..
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 c: -> ../drive_c
lrwxrwxrwx 1 korn korn 13 Dec 22 15:00 e: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 8 22:26 e:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 13 Jan 20 15:18 f: -> /media/cdrom0
lrwxrwxrwx 1 korn korn 35 Jan 20 15:31 f:: ->
/home/korn/images/COMANCHEGLD.iso
lrwxrwxrwx 1 korn korn 10 Dec 22 14:59 h: -> /home/korn
lrwxrwxrwx 1 korn korn 1 Dec 22 14:59 z: -> /
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http://bugs.winehq.org/show_bug.cgi?id=21770
Summary: Keyboard doesn't work in games launched from Steam
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
When I try to launch any game from Steam I can't use keyboard in those games.
Tested with Counter-Strike, Counter-Strike Source, Team Fortress 2, Left 4
Dead, GTA: Vice City and Psychonauts. However, no problem with Abe's Oddyssee.
I have no problems with games without Steam. Eg. Warcraft 3, Guild Wars or C&C
Tiberian Sun.
The problem appears only when using virtual desktop and it's present since Wine
1.1.37. It also happens in current 1.1.39.
I'm using Ubuntu 9.10 64bit and Wine from PPA.
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http://bugs.winehq.org/show_bug.cgi?id=23330
Summary: Age of Empires: Install bar with missing percentage
and flashing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This happens on the first age of empires install, at some point of install the
install bar percentage number dissapears and the bar color changes from red to
black.
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http://bugs.winehq.org/show_bug.cgi?id=15162
Summary: Regression: Team Fortress 2 unstable in Wine 1.1.4
(random 3d related crashes)
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aoanla(a)yahoo.com
In Ubuntu 8.04, AMD64 version,
Team Fortress 2 is unstable in Wine 1.1.4 (reverting to 1.1.3 fixes this
issue).
Crashes are semi-random, but include:
Semi-regular crashes on resolution change or other events restarting the render
backend.
Semi-regular crashes on Alt-Tab to and then from desktop - this also seems to
crash X with a segfault
Xorg[6069]: segfault at 8 rip 7feceb912cab rsp 7ffff837cdb0 error 4
If neither of those happens, invariably TF2 crashes (after around 15 minutes of
play) with some access violation in opengl libraries, freezing the screen and
requiring the user to switch to a virtual terminal and use wineserver -k to
kill the process and regain use of their X session.
I'll get some logs and attach them in a bit.
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http://bugs.winehq.org/show_bug.cgi?id=14176
Summary: Little Fighters crashes with the error message "Couldn't
create art surface."
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://lf2.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=14446)
--> (http://bugs.winehq.org/attachment.cgi?id=14446)
the install log and the start of the game
When I trie to start LF2 the menu works I click on "game start" and it tries to
load some data out of data/ (data/*.dat) and it fails by loading knight.dat.
(on different wine version different dat files fail loading)
The installation runs without any problems.
In the main menu you can't see your mouse since version 0.9.61.
Attachments are the log of the installation and of the start of the game.
You can download it from
http://www.download.com/3000-20-10155222.html?part=undefined&subj=dl&tag=bu…
or http://lf2.net/dn_f2.html .
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http://bugs.winehq.org/show_bug.cgi?id=23140
Summary: [steam] Can not create 'new folder' when backing up a
game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesnikos+wine(a)gmail.com
This happened with wine1.2-rc3
I tried to back up my game files, to move them to another computer.
I selected the game, then backup local game files, choose ~/Desktop as folder,
and i pressed the "Make a new folder button"
the dialog came up alright, but the box didn't want to accept any keystroke
(neither number or letter).
After that, I manually made a new folder from the gnome desktop, and I was able
to choose the folder. In the next step i could type size (number) in MB my game
files i wanted to split too.
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http://bugs.winehq.org/show_bug.cgi?id=23413
Summary: Steam Reports Inaccurate Transfer Speeds
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=29194)
--> (http://bugs.winehq.org/attachment.cgi?id=29194)
Screenshot of Steam Download Window
My connection speed is 25/25Mbps. The most I can transfer in a second is around
3.2MB when uploading or downloading. Even so, Steam is reporting a (very)
inaccurate transfer rate of around 6.9MB/s. This is an incredibly trivial,
unimportant bug in this case, but it may affect applications that monitor
connection speed. Even so, I think it may be worth reporting this, as it's
probably a simple fix, and it is, in fact, a bug.
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http://bugs.winehq.org/show_bug.cgi?id=24006
Summary: Shadow Vault freezes at startup
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=30155)
--> (http://bugs.winehq.org/attachment.cgi?id=30155)
Console log for Shadow Vault
Shadow Vault freezes during the initial log screen. Under Windows, this load
screen would be followed by the intro video. Occasionally, the program will
skip the intro video and display the main menu (slightly corrupted and without
a mouse cursor), but the game then hangs when you try to start a new game (at
the point the new game intro video would play). I've attached a console log,
but the game reacts differently when run with alternate WINEDEBUG settings.
+relay causes a crash instead of a freeze and +all allows the game to run
normally, but too slow to play.
This testing was done compiled from the git version as of commit
a6203f8b5325ea32a92d3f30dfa89a8dfae6c198
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http://bugs.winehq.org/show_bug.cgi?id=14394
Summary: tf2 crashes and locks at random
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnmichael.fischer(a)gmail.com
Created an attachment (id=14708)
--> (http://bugs.winehq.org/attachment.cgi?id=14708)
tf2-dump
After fighting with this issue since Wine .9.59 I finally was able to run TF2
in a terminal and get the output. Issue has occured across all NVIDIA-drivers
since then and has also occured across all wine versions since then. Previous
to this TF2 ran smoothly at high detail rates.
Gefore 8600 GTS.
Note: I have the chattr -R +S enabled for
steamapps/myusername(a)myemailaddress.com as it is required to get into the game.
Disabling it as soon as the game loads has no effect.
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http://bugs.winehq.org/show_bug.cgi?id=23964
Summary: Mafia 2 demo crashes in wined3d
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=30095)
--> (http://bugs.winehq.org/attachment.cgi?id=30095)
+d3d,+seh log
I downloaded Mafia 2 demo on Steam and tried it. It crashes after it's logo
screen. The crash is inside wined3d after it tries to do EnumResources.
As ZeXx86 mentioned in Mafia 2's appdb page, if you comment out "ret =
pCallback((IWineD3DResource *) resource, pData);" line in dlls/wined3d/device.c
file, it starts and allows us to see menu and some videos.
If once game started and save & config files created, the game won't crash
anymore, even if we uncomment that previously mentioned line.
If you start new game it crashes again. (It looks like clean exit, but it
manages the crash silently)
Look at +d3d,+seh log.
Demo is freely available from Steam.
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http://bugs.winehq.org/show_bug.cgi?id=19968
Summary: Half-Life 2: crashes when launching
Product: Wine
Version: 1.1.29
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nescalona(a)firehousemail.com
Created an attachment (id=23484)
--> (http://bugs.winehq.org/attachment.cgi?id=23484)
terminal output
Wine crashes when I click on the Launch button with Half-Life 2 selected
in the My Games tab in Steam.
I am running Arch Linux (dual-booted with Leopard on a Macbook
(13-inch)), and I downloaded Wine from Arch's package manager.
(http://www.archlinux.org/packages/extra/i686/wine/)
After first encountering the crashing behavior, I removed ~/.wine and
reinstalled everything pertaining to wine. I then installed Steam,
following the instructions on the AppDB page for Steam. I then installed
Half-Life 2 using Steam. When I click on the Launch button, Wine
crashes.
The attached file "log" is a copy of the terminal output when I start
Wine with the command [code]wine "C:\Program
Files\Steam\steam.exe"[/code]. The last four lines (not counting the $
prompt) appear once I click on the Launch button. The previous lines up
to and including "fake device notification handle" appeared as Steam was
loading.
The attached file "report_file" was created using the command
[code]WINEDEBUG=+relay wine "C:\Program Files\Steam\steam.exe" 2>&1 |
tee relay.out;tail -n 100 relay.out > report_file[/code].
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http://bugs.winehq.org/show_bug.cgi?id=23359
Summary: Key input crashes newer source engine games
Product: Wine
Version: 20050930
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajbader(a)umich.edu
Both CS:S and Team Fortress 2 both seem to run fine, but any keyboard input at
any time will cause the .exe to crash. Nothing else appears wrong. I can join
games and play as long as no movement with keyboard is made.
CS:S before the engine update worked fine, but now it's running on something
similar to the TF2 engine, and it does the same thing.
I can't grab a log of the crash, and the terminal doesn't report anything.
------------------
Arch Linux x86_64
3GB RAM
9800 GTX+
WINE package: bin32-wine-suse
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http://bugs.winehq.org/show_bug.cgi?id=13869
Summary: Splinter Cell Demo (2): Shadow polygon offset errors
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.gamershell.com/download_1320.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=13939)
--> (http://bugs.winehq.org/attachment.cgi?id=13939)
splinter cell demo #2: shadow error in projector mode
Hi there,
I'm currently trying to get Splinter Cell running on my system. After
experiencing some massive problems with the full version I switched down to the
demo versions (there are two AFAIK), and I'm now trying to get the demo #2 to
perform correctly.
I've disabled GLSL and set the OffscreenRenderingMode to fbo.
I also tweaked the Splinter Cell ini a bit, so it uses "shadow projector mode"
instead of "shadow buffers", by changing the line
ForceShadowMode=0
in the D3DDrv.D3DRenderDevice section.
Still I get some visual errors with the shadows. Seems like some sort of
polygon/decal offset problem, see the screenshots for more details.
Also I have the already mentioned "light source bug", which makes some
lightsources shine through massive geometry, I'm also attaching these screens.
The console is still flooded with various error messages about invalid GL
instructions, and so on, also going to attach some logs.
The shifted screen bug (that I reported in this bug:
http://bugs.winehq.org/show_bug.cgi?id=9609 - screenshots already there) also
happens with the demo. If I'm running the demo with 640x480 resolution it
doesn't appear though.
Greets,
Tobias Jakobi
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http://bugs.winehq.org/show_bug.cgi?id=21536
Summary: Windows Virtual Memory must be enabled to play some
games
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
In current git (1.1.37), when I attempt to load Star Wars : The Force
Unleashed, I get a message telling me that "Windows Virtual Memory must be
enabled to play this game". My console output looks like this :
xavier@xavier-pc /wine/swtfu/drive_c/jeu $ wine "SWTFU.exe"
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
The current workaround is to add the contents of this file :
http://www.tghost.co.uk/tmp/virtualmemory.reg to the registry.
According to the test report, Guitar Hero 3 has this bug too.
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http://bugs.winehq.org/show_bug.cgi?id=12768
Summary: gdi32: metafile.ok fails in a virtual desktop
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12425)
--> (http://bugs.winehq.org/attachment.cgi?id=12425)
+gdi trace in git
Not sure if it's a gdi/winex11drv bug, but when running make -k test in a
virtual desktop, the only (noticeable) difference is that gdi32: metafile.ok
fails:
metafile.c:1626: Test failed: SetWinMetaFileBits (MM_ISOTROPIC): Reference
bounds are not isotropic
metafile.c:1692: Test failed: SetWinMetaFileBits (MM_ISOTROPIC): rclBounds is
not isotropic
(user32/msg.ok fails in a different way, but that's pretty finicky anyway, so
I'll ignore that until we can get it to behave better.)
I'll attach +gdi log as well as a +x11drv,+win trace.
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http://bugs.winehq.org/show_bug.cgi?id=14730
Summary: winecfg: adjusted drive mapping lost
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I have tried to assign a different path to the drive letters "E:" and "Z:". I
committed the desired changes with the button "OK" from the configuration
dialogue. The previous default values were displayed when I returned to the
corresponding tab after the restart for the application "winecfg".
How should it be achieved to keep adjusted settings for the drive mapping
permanently?
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http://bugs.winehq.org/show_bug.cgi?id=22492
Summary: Money 2003 - Tools menu not displayed
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=2573
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debrabantphilippe(a)neuf.fr
The Tool menu not displayed when I click on it. Other menus open fine.
I've try Wine 1.2, the bug is always here.
I use the french version, so for me it's the menu "Outils".
I am available to perform all necessary tests.
Best reagards
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http://bugs.winehq.org/show_bug.cgi?id=23658
Summary: Acclaim Re-Volt: All transparent objects not displayed
correctly (black/blinky regression?)
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Re-Volt.shtm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=29606)
--> (http://bugs.winehq.org/attachment.cgi?id=29606)
log of demo revolt.exe running
Sadly, I cannot do a regression test. (Running on 26kbps dial-up here)
But I can confirm a regression occurred since at least 1.2-rc3 resulting in
blinky black rectangles around all transparent objects in the game. Makes it
difficult on certain tracks in the game, especially botanical garden where all
the leaves are flat black...
Affects the demo as well as all retail versions of the game.
Free demo link added.
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http://bugs.winehq.org/show_bug.cgi?id=17594
Summary: user32/dde crashes if run with +heap under OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-heap/user32:dde.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19757)
--> (http://bugs.winehq.org/attachment.cgi?id=19757)
+relay,+seh,+tid,+ddeml,warn+heap
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
err:ddeml:WDML_ServerConvProc mismatch between C/S windows and conversation
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
warn:heap:GlobalLock (c052): Page fault occurred ! Caused by bug ?
wine: Unhandled page fault on read access to 0x7fc90000 at address 7fb907cb
(thread 0009), starting debugger...
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
+relay,+seh,+tid,+ddeml,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=14348
Summary: Unhandled Exception code c0000005
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sdlyr8(a)gmail.com
I have wine working on my ubuntu distro (8.04) and I have no problems opening
most exe files. But when I try to open the install.exe file for Diablo 2, I get
the error
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xb7d3225b
I have searched for days and i can't find a solution and a few times people
have said it is a bug in Wine. Is there an older version I can fall back to?
Ubuntu 8.04
nVidia GeForce 6600 Dual Monitors
wine 1.0
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http://bugs.winehq.org/show_bug.cgi?id=20673
Summary: wine client error 9
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=24683)
--> (http://bugs.winehq.org/attachment.cgi?id=24683)
wine client error 9
This has happened to me a few times, which caused me to downgrade to wine
version 1.1.29 in hopes that since it was the most stable version, that it
won't happen. The problem is such that sometimes I get a clothing patch error
in World of Warcraft, such as robenorthrend read error, or this time, can't
read Kalimdor_33_21.adt
I've attached the whole report I got from running WoW via konsole. This is
preventing me from playing my characters online. You guys know of any
solutions? No matter what version I go to, I get some kind of a read error.
Just in case, I'm using:
openSuSE 11.1 kde 4.3.1
64 bit system, wine version 1.1.29
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http://bugs.winehq.org/show_bug.cgi?id=14180
Summary: StarCraft: keyboard shortcut doesn't work with french
keyboard (azerty)
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Starcraft allows setting groups of units and assigning them to a number using
CTRL+# (# : 0..9) and recalling them using the number.
In StarCraft game, see Help -> Keystroke Help:
Ctrl-# - Save Group #
# - Recall Group #
Under MS Windows, keystroke works well even with a french keyboard, but under
wine it doesn't work.
On french keyboard (azerty), number are enabled with the shift key, but trying
to use CTRL+SHIFT+# doesn't work either.
If I switch my keyboard to US using command such as
"setxkbmap -model pc105 -layout us", those keystrokes work as expected.
This problem related to keyboard mapping may not affect only StarCraft, but
some others games / softwares as well.
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http://bugs.winehq.org/show_bug.cgi?id=23449
Summary: Daemon Tools Lite 4.35.6: Fails to install giving
error message "Internal setup error. Error code 256.
Contact support."
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.daemon-tools.cc/eng/home
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
The Installer starts fine but clicking 'next' will give "Internal setup error.
Error code 256. Contact support."
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http://bugs.winehq.org/show_bug.cgi?id=15051
Summary: Asterix et Obelix XXL2 Mission Las Vegum demo crashes
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.jeuxvideopc.com/demo/9072-asterix-et-obelix-
xxl-2-mission-las-vegum.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
The install of Asterix et Obelix XXL2 demo works fine. one can watch a movie.
But the game crashes just there. The console output is quite small:
wine XXL2DEMO.exe
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/david/.wine' has been updated.
[david@Thakur Astérix & Obélix XXL2 Demo]$ fixme:win:EnumDisplayDevicesW
((null),0,0x33efd8,0x00000000), stub!
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject no class object {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4}
could be created for context 0x3
wine: Unhandled page fault on read access to 0x00000000 at address 0x5bf87c
(thread 0021), starting debugger...
fixme:winmm:MMDRV_Exit Closing while ll-driver open
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=17254
Summary: Yourself!Fitness crashes with a backtrace.
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James_Ward(a)Yahoo.COM
Created an attachment (id=19235)
--> (http://bugs.winehq.org/attachment.cgi?id=19235)
backtrace text
Yourself!Fitness crashes with a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17302
Summary: Windows Media Encoder: Crash at application startup
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=5691ba02-e496-465a-bba9-b2f1182cdf24&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perrym3(a)gmail.com
I'm using the 32bit version of the application. When running the program, the
splash screen appears and then I get a window that says that the program has
encountered an error and must close. I experience the same problem with today's
git build. Terminal output follows:
mperry@ubuntu-desktop:~/wine-git$ ./wine /home/mperry/.wine/drive_c/Program\
Files/Windows\ Media\ Components/Encoder/wmenc.exe
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Windows Media Encoder"): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x7e2bc80c,0x7e2bc3c4):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000004a,0x134b48,0x7e2bc3c4):
stub
err:eventlog:ReportEventW L"wmenc.exe"
err:eventlog:ReportEventW L"9.0.0.2980"
err:eventlog:ReportEventW L""
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"00000000"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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http://bugs.winehq.org/show_bug.cgi?id=23456
Summary: When start the app. Appears a message: LMU.EXE can run
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://usa.autodesk.com/adsk/servlet/pc/index?id=12602
821&siteID=123112
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gronocl(a)ovi.com
LMU.EXE has encountered a serious error and must close it.
Report to bugs.wine.org etc etc
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http://bugs.winehq.org/show_bug.cgi?id=19328
Summary: Shortcuts designed to go to All Users\Start
Menu\Programs are instead going to User\Start
Menu\Programs (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not immediately noticeable, since the shortcuts end up in the user's
gnome/kde/$DM program menu/desktop, but I've noticed it while making sure
shortcuts were indeed installed. Every time that shortcuts are (in windows)
installed to All Users, on Wine, they're installed to the local user's folder.
Apps affected, Photoshop, Microsoft Office Viewers, probably everything?
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http://bugs.winehq.org/show_bug.cgi?id=22677
Summary: Avalon: Sound is wobbly then stops during gameplay
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewdied(a)gmail.com
Created an attachment (id=27929)
--> (http://bugs.winehq.org/attachment.cgi?id=27929)
console output from wine for Avalon
While running Siege of Avalon (chapter 1) the sound / background music will
start playing, but within a few minutes in the game the sound "wobbles" and
then shuts off entirely. I don't know enough about the sound system in wine to
determine which of these is an appropriate sound related entry, so I'll attach
all of the console output for a 5 minute play.
The sounds go badly quickly when opening a gate, such as on the southern side
of the courtyard.
I have tried launching the game through DTMain1.exe and DTLoader.exe. Both
sometimes hang after a few seconds of the intro.
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