http://bugs.winehq.org/show_bug.cgi?id=19745
Summary: Direct download (no Google Updater) install of Google
Earth 5 fails
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://dl.google.com/earth/client/current/GoogleEarthW
in.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since the normal Google Earth download at http://earth.google.com
uses Google Updater, which still doesn't work (see bug 5713 and bug 16183),
I tried the direct, no Updater installer,
http://dl.google.com/earth/client/current/GoogleEarthWin.exe
This installer seems to get further; it puts up a dialog saying
"Connecting to the Internet", but then fails.
The log has lots of
fixme:msxml:domdoc_createNode nodes with namespaces currently not supported.
in it, so I tried winetricks msxml3.
That fixed it; the installer was able to download and install Earth
successfully. The app even ran (if slowly).
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http://bugs.winehq.org/show_bug.cgi?id=23882
Summary: AvP hangs/crashes with GLSL out of memory.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While playing the level Research Station in the Marine campaign Wine does a
large load of SRGB texture copies, causing d3d to run out of memory. This
eventually causes the error "fixme:d3d_shader:shader_glsl_validate_link Program
611 link status invalid. " and then Wine proceeds to dump the current GLSL info
to console (among other things).
To note, graphics hardware is a GTX 460 (768).
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http://bugs.winehq.org/show_bug.cgi?id=16510
Summary: Sony ICRecorder version 3.1.02 doesn't install
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=17945)
--> (http://bugs.winehq.org/attachment.cgi?id=17945)
Debug information for ICRecorder
Unable to install Sony ICRecorder, a digital voice editor with ICD-P Series
Support. Version 3.1.02.
I put in the disk and copy all of the CD files to a directory called disk on my
desktop. I then used the terminal to navigate to its directory and found a
autorun.inf file. I opened that and it said to run SetupLauncher.exe. Next, I
naturally used the following command:
wine SetupLauncher.exe
Nothing opened the debug information following that command is attached.
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http://bugs.winehq.org/show_bug.cgi?id=20135
Summary: Future Pinball: Process still alive after exiting
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://members.iinet.net.au/~cleathley/downloads/Futur
ePinballSetup_v1.9.20081225.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: o.oudin(a)free.fr
Future Pinball 1.9 installed on a fresh .wine, along vbs56men.exe and
DCOM98.exe.
The game works well.
But the future pinball process is still alive after exiting the game.
Tell me which trace/log you need and I'll add them.
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http://bugs.winehq.org/show_bug.cgi?id=15710
Summary: sound regression in 1.1.6+
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wkresse.de
CC: m.b.lankhorst(a)gmail.com
When starting the application Arindal
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5586 (no login
required, just starting is enough), the volume of the PCM output is set to zero
(I am using xfce4-mixer-plugin). When logged it, the volume keeps resetting to
zero very often, probably related to when sounds are played or stop playing.
wine 1.1.6 introduced this problem, the current git version is still affected.
Checking the changes from 1.1.5 to 1.1.6 affecting dsound, I found commit
a4a9d50dd9651a8026044613ee537f020bd1aee6. Removing that from the code tree
solved the issue, so this commit introduced the problem.
commit a4a9d50dd9651a8026044613ee537f020bd1aee6
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Sun Sep 28 20:47:28 2008 +0200
dsound: Fix volume and panning for primary buffer.
Fixes failing dsound tests in wine.
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http://bugs.winehq.org/show_bug.cgi?id=13371
Summary: SlingPlayer 1.5 fails to install due to DLL function
crash
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://downloads.slingmedia.com/get/sp-win-us.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13266)
--> (http://bugs.winehq.org/attachment.cgi?id=13266)
SlingPlayer installer logs
With Git version wine-1.0-rc1-182-g9f76085, starting the installer works, but
during installation, a message box complains of an unhandled exception with
error number 0x80040707, with description "DLL function call crashed:
SBSH.SBSH_CheckGraphA". This causes the installation to fail. Logs with qcap,
quartz, and devenum traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=14154
Summary: Cyrillic chars in chm help displayed incorrectly.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=14415)
--> (http://bugs.winehq.org/attachment.cgi?id=14415)
Screenshot 1 : incorerectly displayed chars.
Unicode codes instead of cyrillic chars displayed in the left part of the help
window (see screenshot 1). When triing to close the window, an error reported
(see screenshot 2).
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http://bugs.winehq.org/show_bug.cgi?id=21043
Summary: Sluggishness in cursor moves
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meho_r(a)yahoo.com
Created an attachment (id=25239)
--> (http://bugs.winehq.org/attachment.cgi?id=25239)
Output of terminal when running ArtRage 2.5
There is a noticeable regression in performance of ArtRage 2.5 with wine
1.1.3.4 comparing to that of wine 1.0.1.
Cursor moves are laggy even if one isn't drawing but just moving the mouse
through the artwork area.
This sluggishness was/is not present when using wine 1.0.1.
Also, ArtRage 3 Studio Pro suffers from the same, just in a larger extent.
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http://bugs.winehq.org/show_bug.cgi?id=19824
Summary: Vim welcome text does not appear on start [dogfood]
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.heckel(a)gmx.net
When starting gVim a grey area is displayed instead of white text input field
with vim "welcome text". Also the title of the window is "VIM" instead of "[No
Name] - GVIM". After pressing key "i" to enter vim's input mode, the text input
field goes white and the "welcome text" appears.
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http://bugs.winehq.org/show_bug.cgi?id=21303
Summary: Game Maker 8: Freezes at "Please wait while page is
loading"...
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.yoyogames.com/gamemaker/try
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25638)
--> (http://bugs.winehq.org/attachment.cgi?id=25638)
Numerous FixMes..
It installs fine but then freezes at an apparent html page. log attached, also
it's a free download.
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http://bugs.winehq.org/show_bug.cgi?id=23228
Summary: Mavis Beacon Teaches Typing 5: Random pagefault during
Rhythm typing game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28908)
--> (http://bugs.winehq.org/attachment.cgi?id=28908)
wine: Unhandled division by zero at address 0x7dd59096 (thread 000c), starting
debugger... Unhandled exception: divide by zero in 32-bit code (0x7dd59096).
This bug occurs at random times during the Rhythm game in Mavis Beacon Teaches
typing 5.
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http://bugs.winehq.org/show_bug.cgi?id=22027
Summary: Symantec LiveUpdate 3.5 will not load
Product: Wine
Version: 1.1.40
Platform: x86
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26784)
--> (http://bugs.winehq.org/attachment.cgi?id=26784)
Wine 1.1.40 console output
Symantec LiveUpdate 3.5 (luall.exe) loads into memory and starts the
lucomserver but nothing happens and no GUI is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=22672
Summary: A-10 Cuba! crash in introduction screen forbiding to
play the game
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.5star-shareware.com/Windows/Games/Flight/a1
0-cuba.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=27913)
--> (http://bugs.winehq.org/attachment.cgi?id=27913)
console output
The crash is caused by unhandled page (see attachment) fault, and seems not to
be present in older Wine versions.
I was trying to do regression testing, but I failed. When I was testing on
prebuild .deb packages from archives, it appears, that the problem raised
between wine-1.1.28 (working) and wine-1.1.29 (not working). I started with
regression testing on GIT sources, but it crashes in all versions I tried
compiling from sources (even if it works in same prebuild versions) - I tried
version 1.1.28 and also version 1.1.16 (reported as working in appdb).
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http://bugs.winehq.org/show_bug.cgi?id=21279
Summary: EastWest Symphonic Orchestra Silver Edition: Install
Fails with pagefault at VST Plugins lookup
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.amazon.com/EastWest-Symphonic-Orchestra-Sil
ver-Edition/dp/B0002E3FZQ
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25592)
--> (http://bugs.winehq.org/attachment.cgi?id=25592)
wine: Unhandled page fault on read access to 0x0000711e at address 0x10013f57
(thread 00da), starting debugger...
This bug occurs when the installer looks for a "Vstplugins" folder. You can
tell it to "don't search for VST plugins, just create C:\Program
Files\Vstplguins" and it will proceed without pagefault, but I figured it's
worth posting as a wine bug.
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=9462
Summary: Mouse cursor appears only when clickling left mouse
button (Star Wars: KOTOR)
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.dis.org.nz
Created an attachment (id=7799)
--> (http://bugs.winehq.org/attachment.cgi?id=7799)
basic output dump when running program and getting to main menu
Application: Star Wars(R): Knights of the Old Republic(TM) v1.03
I've recently managed to install KOTOR off the Best of PC DVD set, and noticed
that the standard mouse cursor won't display unless the left mouse button is
held down. Other custom context-based cursors, however, will display when no
buttons are held down (e.g. the hand icon when the mouse is over the
footlocker, or the arrow when hovering over doors).
I am not able to display the cursor in a screenshot, and am not sure currently
of other ways to give examples.
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http://bugs.winehq.org/show_bug.cgi?id=18812
Summary: Quick Launch directory is unimplemented
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but many installers (by default or optionally) put a shortcut
in:
%SYSTEMDRIVE%:\Documents and Settings\%USERNAME%\Application
Data\Microsoft\Internet Explorer\Quick Launch
which wine doesn't have by default. Actually using these shortcuts would be a
lot more difficult (and would need a new freedesktop.org spec), but we should
at least provide an empty folder for the apps to dump a shortcut in.
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http://bugs.winehq.org/show_bug.cgi?id=24087
Summary: Cosmic Rift: menu has flickering
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/casualProduct.vm?Id=038
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
It's a free download from Sony online (see url). Installs mostly fine (minor
graphics bugs).
Once you run it, at the start menu, you type in your alias. Here, the window
flickers pretty bad.
Terminal shows:
wine CosmicRift.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32dcdc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32e58c,0x00000000), stub!
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_B5G6R5_UNORM
fixme:win:EnumDisplayDevicesW ((null),0,0x32e588,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=22854
Summary: World of Warcraft 3.3.3 Crashes on World Load
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh.loomis(a)gmail.com
Wine launches World of Warcraft with no errors. User is able to log in - login
screen displays animation, plays music, etc. Characters render on selection
screen, no issues. World loads (progress bar, etc). Once world finishes
loading and UI is loaded, game crashes. Error listed in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=19090
Summary: wine puts spaces unnecessary spaces into a date
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.trimble.com/planningsoftware_ts.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
steps to reproduce:
1. install trimble planning software (download from
http://trl.trimble.com/dscgi/ds.py/Get/File-421084/SetupPlanning%20(2-8).exe)
2. run planning.exe via wine (Program\ Files/Common\ Files/Trimble/Planning/)
3. optionally download and import almanac from
ftp://ftp.trimble.com/pub/eph/almanac.alm (menu Almanac - Import) and display
any of the graphs (Graphs - whatever)
4. go to File - Station and click 'Today'. the start day will change to today's
date, time will reset to 00:00. click apply. as you see the date is now set to
27. 12. 1999. same effect if you hit OK after clicking 'Today' button (check
the date below the displayed graphs)
workaround:
is easy.. remove the spaces from the date (26. 6. 2009 becomes 26.6.2009) and
there you are. i wonder what's up anyway. Internal error pop-up when you click
calendar - [..] button next to Start time could be related too
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http://bugs.winehq.org/show_bug.cgi?id=22932
Summary: World of Warcraft gets disconnected from the server
when going through a router
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samaelszafran(a)kretyn.com
Created an attachment (id=28383)
--> (http://bugs.winehq.org/attachment.cgi?id=28383)
a log, when I just launched the game, given my login/pass, seen that I'm
disconnected and quit the game.
Running WoW 3.3.3 on FreeBSD 8.0 on wine 1.2-rc1 (and 1.30, 1.40) I noticed,
that I get disconnected from the server as soon as I type my login/password. No
matter what would I type, or what server am I trying to connect to, it simply
gives me a message "You were disconnected from the server". It's not related
with DNS, or with being banned from the server.
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http://bugs.winehq.org/show_bug.cgi?id=19634
Summary: Civilization 4 crashes because of "Unhandled page
fault on read access"
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gentoo09(a)arcor.de
Created an attachment (id=22909)
--> (http://bugs.winehq.org/attachment.cgi?id=22909)
error log
Civilization 4 installation and patch (1.74) works fine, but when it load it
crashes with an "Unhandled page fault on read access" error.
Problem in i915_dri.so?
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http://bugs.winehq.org/show_bug.cgi?id=23984
Summary: Spotify crash when trying to play a song
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)r22621.ovh.net
Created an attachment (id=30122)
--> (http://bugs.winehq.org/attachment.cgi?id=30122)
Log + Backtrace when trying to play a song
Hi.
Few minutes ago, I have wine1.1 and Spotify works perfectly.
I have updated to 1.2, and Spotify crash when I try to play any sound.
I have attached the logs I got.
Bye.
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http://bugs.winehq.org/show_bug.cgi?id=16326
Summary: super-uninstall wanted
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nazgand(a)gmail.com
I think it would be nice to have some sort of 'sandbox install' where you can
run a command somewhat like 'wine -install installer.exe', and it will make
note of all files it creates, all registry keys it creates, and pays attention
to all registry keys the installed executable create so that when you wish to
remove the program without a trace, you can.
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http://bugs.winehq.org/show_bug.cgi?id=9840
Summary: Font file (ttf) causes fatal Fortress Forever crash
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tsukasa1105(a)gmail.com
The files Crosshairs.ttf, HUDfont.ttf, and HUDfont_caps.ttf in Fortress Forever
cause the game to crash upon launching. Removal of these files fixes the
problem, but in turn causes the in-game GUI to become invisible. Attached is
the log of the crash with the font files in use.
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http://bugs.winehq.org/show_bug.cgi?id=13394
Summary: gtk-dev-2.12.9-win32-2.exe crashes on installation
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qelthanos(a)yahoo.com
Created an attachment (id=13303)
--> (http://bugs.winehq.org/attachment.cgi?id=13303)
Trace Log
gtk+ installer crashes on wine with shell error. Fails 1/4 through file
copying. See the the attached file for log/traceback.
Used defaults for everything with no options to wine nor user modifications to
wine/registery.
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http://bugs.winehq.org/show_bug.cgi?id=20098
Summary: Wine fails to run my Kernel Mode Driver in Kernel Mode
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When I run my Kernel mode driver under Wine it gets run in User Mode, rather
then kernel mode. This causes the RDMSR instructions if uses to fail. I have
tried to get roung this by using type 202 msr devices, but there is no easy way
to call mknod to create them. I raised
http://bugs.winehq.org/show_bug.cgi?id=20081 asking for a wine_mknod() to be
added, but this has been dismissed on the grounds that mknod() is not a windows
function and therefore should not be in Wine. Applications running a Kernel
Mode driver is a standard windows function used by many windows application so
should work with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14611
Summary: Diablo 1.0x crashes on a read exception when entering
main menu on x86_64
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohen.d(a)gmail.com
Created an attachment (id=15004)
--> (http://bugs.winehq.org/attachment.cgi?id=15004)
Diablo 1 console log when it crashes.
Hello,
I'm using a fully up-to-date (at the time of writing these lines) Fedora 9
installation on my AMD Athlon 64 CPU.
Since all tests on the AppDB in this and later versions is silver and up, I
believe that either my graphics card or my CPU bit mode is to blame.
Graphics card - nVidia Corporation GeForce 8600 GT rev 161, Nvidia binary
drivers.
Clean wine dir, fresh install from 1.00 CD, tested with 1.09 patch as well as
the 1.00 ver of the game (patched ddraw dll).
Crashes after splash (or mouse or keyboard click).
Attached console log.
I'm a programmer so if you think I should try to comment things out, change
code, etcetera, to test possible solutions, I can.
Thanks in advance,
David.
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http://bugs.winehq.org/show_bug.cgi?id=23670
Summary: Ballistic Paddle game - displayed incorrectly.
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
This is a tricky one to describe. If you download, unzip and run paddle in
Wine version 1.2-rc7, you will find the "paddle" (that is the thing you control
in the game with your mouse) is almost invisible. To see what it should look
like, view the screenshot in download URL.
When tested in Wine version 1.1.42 the "paddle" looked normal. Possible
regression after Wine version 1.1.42?
Many 16-bit Windows games have problems running in Wine. It's worth trying old
16-bit Windows games in Wine as these are the ones Wine has trouble running.
If anyone could improve the title of this bug, please do.
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http://bugs.winehq.org/show_bug.cgi?id=23752
Summary: Dora's Carnival 2: Boardwalk Adventure: can't run
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nickjr.com/games/p-doras-carnival-2-adventu
re.jhtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23749
Created an attachment (id=29766)
--> (http://bugs.winehq.org/attachment.cgi?id=29766)
terminal output
Install the game, then workaround bug 23749 by installing winetricks ie6. Now,
click 'Play Free Trial'. Instead of seeing Dora and her boardwalk adventure,
you get a few error boxes:
Box1:
Title - Directory Player Error
Message - This projector file is corrupt! Unable to continue.
Box2:
Title - Directory Player Error
Message - This projector is stopping.
Box3:
Title - Application Error
Message - This application cannot run.
tried installing flash/shockwave, just in case, but that didn't help. You can
get this easily with 'wisotool dc2ba'.
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http://bugs.winehq.org/show_bug.cgi?id=16138
Summary: winetest should check all available versions of comctl32
and gdiplus
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows Vista contains 5 different versions of comctl32.dll, and 4 versions of
gdiplus.dll. Applications can select one using manifests.
Winetest currently tests only one version of each dll. It should run the test
suite against all available versions. Applications might expect Wine's dll's to
behave like any particular version, depending on which one they select. We
probably do not need do behave differently based on which version is selected,
but we do need to gather this information.
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http://bugs.winehq.org/show_bug.cgi?id=20769
Summary: crash when exiting Microsoft Flight Simulator
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Created an attachment (id=24859)
--> (http://bugs.winehq.org/attachment.cgi?id=24859)
log until crash with wine 1.1.31
The application crashes when exiting the game with the usual "quit" menu entry.
Note that the default usage of the game works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=13662
Summary: dogfood: xchat-2.6.2 is very slow, while updating the
window
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12199
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Depends on: 421
xchat-2.6.2 ( http://prdownload.berlios.de/xchat-win32/xchat-2.6.2.exe ) is
very slow, while updating the window. (do not try to scroll fast...)
The console give a hint:
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
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http://bugs.winehq.org/show_bug.cgi?id=16325
Summary: incorrect font rendering for CJK programs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xrfang(a)gmail.com
CC: xrfang(a)gmail.com
Created an attachment (id=17630)
--> (http://bugs.winehq.org/attachment.cgi?id=17630)
patches, in a tar.bz archive
If a CJK program uses "ANSI_CHARSET" to create font instance, text is not
correctly rendered, the result is that
some text in the affected programs are not correctly displayed. This is not a
"critical" problem but I consider
it a "blocker" for most Chinese Wine users as it happens massively.
This problem is reported and fixed here:
http://bugs.winehq.org/show_bug.cgi?id=4065
However, the fix only dealt with a particular program (picasa) and is not a
universal fix. A hack specifically designed for
Chinese user (codepage 936) is proposed, but not accepted because it is not
"universal". This patch is based on the
cp936 hack proposed in bug #4065.
The patch has two flavor, the first one uses GetACP() to obtain correct
codepage to use, which is preferred. The second
will use environment variable WINE_DEFAULT_CODEPAGE, if not defined, will NOT
affect original code flow. The 2nd
method added a little bit inconvenience for CJK users, but maintains maximum
compatibility, because as discussed
on the Ubuntu Chinese forum, there are better solutions, which is out of my
ability to change:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=169647 (Chinese)
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http://bugs.winehq.org/show_bug.cgi?id=22291
Summary: Multiple apps: hanged after quitting
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grip2die(a)yahoo.com
After closing DC++ v0.761 the app executable remains memory rsident toghether
with:
services.exe
explorer.exe
wineserver
etc
Not only the DC++ doesn't terminate normally and remains in memory, but also
the zombie process (or the processes associated with it) use 10-20% CPU.
Similar behav for other apps (they don't terminate after closing them).
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http://bugs.winehq.org/show_bug.cgi?id=21827
Summary: Photoshop 7, Slider disapear
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-hq(a)kamiza.de
Created an attachment (id=26422)
--> (http://bugs.winehq.org/attachment.cgi?id=26422)
Screenshot shows the UI Detail, an unvisible Slider *smile
All UI Slider such as Opacity or Fill Slider at the Layer Window.
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http://bugs.winehq.org/show_bug.cgi?id=18930
Summary: Failing to allocate an enormous image
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
I'm trying to run IDA Pro. However, Wine exits prematurely due to a BadAlloc
error during a call to X_CreatePixmap. Debugging showed that the image it was
trying to allocate was 39327 x 74239 x 32 -- nearly 3 gigapixels. I expect the
error arises from trying to draw the code view or call graph.
I'm not sure what debugging information would be useful here so please advise
what would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=14318
Summary: Michisoft Reader Studio v1.5a fails to produce LIT file
from HTML
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truxxon(a)gmail.com
I tried to use the Michisoft Reader Studio v1.5a, available at
http://www.michisoft.com/programs/readerstudio/rsdownload.htm , and verified
that under wine it does not finish the conversion of HTML to LIT.
Instead, it shows the following message in a dialog error box log:
"
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Title>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Creator>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Identifier>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Language>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'en' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text 'en' as
child in its content model.
LITGen error (1207): DTD(Ver 1.0): Unique identifier not found. There should
be a 'unique-identifier' attribute on the <package> tag and at least one
<dc:Identifier> tag whose ID matches that attribute.
Error 0x%x processing package file %S.
"
and the corresponding wine stderr is:
"
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
Error 0x80004005 processing package file
Z:\home\xxxx\local\bin\litgen-wine\temp\temp.opf.
Terminating for error 0x80004005.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OleLoadPictureEx
(0xa7535c,774,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,3318,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_SaveAsFile (0x11c1c8)->(0x11c298, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
"
The problem seems to come down to wine not implementing yet these two MSXML
interfaces, and therefore being unable to support the microsoft litgen dll:
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
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http://bugs.winehq.org/show_bug.cgi?id=21103
Summary: Presentation 14.2 (Neurobehavioral Systems): crashes
when displaying video output
Product: Wine
Version: 1.0.1
Platform: x86
URL: http://www.neurobs.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.o.tettamanti(a)tiscali.it
Created an attachment (id=25328)
--> (http://bugs.winehq.org/attachment.cgi?id=25328)
Bug report
Core package installs and opens. Code activation works. Editor works without
problems. Audio test under Settings Tab works fine.
Video test under Settings Tab does not work: as a consequence, running of demo
and experiments does not work.
The crash occurs when I hit the Test button under Settings: Video, or when I
try to run any scenario from the editor (see the attached console error).
After crashing, the program hangs with the error message: 'Floating point
division by zero'
My Linux distro:
$ uname -a
Linux bll4 2.6.30-2-686 #1 SMP Fri Dec 4 00:53:20 UTC 2009 i686 GNU/Linux
My lspci:
see attachment
Thanks,
Marco
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http://bugs.winehq.org/show_bug.cgi?id=13314
Summary: Winevdm displays parasitic window
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13186)
--> (http://bugs.winehq.org/attachment.cgi?id=13186)
A screenshot to illustrate the bug.
When running Civilization I for Windows there appears a parasitic black window
with "winevdm" caption. If to close this window, the game exits. In earlier
versions of Wine (0.9.61) the window did not appear.
The attached screenshot shows the bug.
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http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=23945
Summary: Textures are not properly rendered in game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp12(a)gmail.com
In menu and in game console spams:
"fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported".
The game runs very slow, unplayable.
I've also noticed short moments, when everything is upside-down - just when
moving the mouse.
It makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=16784
Summary: Babylon 7: Trail mode expires after installation
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.babylon.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Babylon 7 trail mode expires after installation,
native msxml3 4 or 6 do not seem to do the trick.
See bug 16614 for more information.
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http://bugs.winehq.org/show_bug.cgi?id=20771
Summary: the menu bar doesn't work in M. Flight Simulator 98
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Either in window mode or in full screen I can't select a menu entry. The menu
bar is shown but the menus don't pop up.
This is a regression between 1.1.31 and 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=23504
Summary: Font rendering wrong in Samo-Touragent application
starting with 1.2rc2
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=29340)
--> (http://bugs.winehq.org/attachment.cgi?id=29340)
screenshot from 1.2rc1
Before 1.2rc2 font rendering for dates and numbers in the attached screenshot
was correct, but after 1.2rc2 , including 1.2rc6 font rendering is wrong
Tests were performed with clean ~/.wine
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http://bugs.winehq.org/show_bug.cgi?id=23687
Summary: err:seh:setup_exception_record stack overflow when
start Proteus7 Ares
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alllg(a)yandex.ru
Start the application from the package Ares.exe Proteus 7.7
WINEPREFIX=~/.wine_proteus wine '~/.wine_proteus/drive_c/Program
Files/Labcenter Electronics/Proteus 7/BIN/Ares.exe'
I eceive an error message.
err:seh:setup_exception_record stack overflow 1672 bytes in thread 0009 eip
7ef870bf esp 00610ca8 stack 0x610000-0x611000-0x810000
When used version wine-1.1.40 error did not appear
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http://bugs.winehq.org/show_bug.cgi?id=18548
Summary: catlitter crashes winedevice
Product: Wine
Version: 1.1.21
Platform: All
URL: http://psxemulator.gazaxian.com/catlitter.rar
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
catlitter is a program that controls playstation 1 'caetla' acessory.
It uses WinRing0 to access parallel port from any windows version.
WinRing0 can be downloaded from here: http://openlibsys.org/
The source for catlitter can be downloaded from:
http://psxemulator.gazaxian.com/catlitter_src.rar
When it's executed, winedevice crashes because WRITE_PORT_UCHAR is not
implemented in hal.dll
This api would be very simple to implement at least for parallel port, because
everything that is needed for it is already done in winedos.
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http://bugs.winehq.org/show_bug.cgi?id=21838
Summary: Geheimakte 2: Freezes at start
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: stefan(a)codeweavers.com
[forked off bug #19913]
With i915 Intel graphics on Ubuntu Intrepid, past wine-1.1.24
commit e211a0b4a432013b76c1398fc99985951f98dc92
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jun 18 18:27:04 2009 +0200
wined3d: Enable Shader Model 2.0 in ARB.
If the needed constants are available, we can support all vs_2_0 and ps_2_0
requirements with the plain ARB extensions. We cannot however, run SM 2.0a
or SM 2.0b.
causes Geheimakte2 Puritas Cordis to freeze screen and mouse
immediately after the intro sequence (or when loading a scene), while
audio finishes playing normally. The work-around (still valid for
1.1.39) is to disable the pixel shader in winecfg.
UseGLSL=disabled changes nothing (in 1.1.39).
This app used to work fine in wine-1.0.1 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=21495
Summary: App Crashs
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://pluto.brain-killer.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 131337(a)qip.ru
Hi Guys.
I've tried to start Pluto.exe from http://pluto.brain-killer.org/
Install is working without problems.
When i try to start the App, i see the Window for 1 Second, then crash.
I debugged it -> see attachment for logfile.
What to do?
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http://bugs.winehq.org/show_bug.cgi?id=22983
Summary: Battlefield Bad Company 2: game only shows black
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression caused by:
481aca47ad649297e5435d0f4c7466fd70aa702f is the first bad commit
commit 481aca47ad649297e5435d0f4c7466fd70aa702f
Author: Stefan Dösinger <stefan(a)e195-194.eduroam.tuwien.ac.at>
Date: Wed May 5 13:02:07 2010 +0200
wined3d: Don't use GL_ARB_map_buffer_range for now.
There are numerous problems with this extension, and there are no
visible upsides. In the best case dynamic VBOs are just as fast as no
VBO at all.
:040000 040000 cca8ec087bc506feda3595448c85c39ebe496bf6
d395ecea38a8be62103acb6279b99c0cb452d2e5 M dlls
if this patch is reverted, the game shows, although with messed up textures.
See bug 22617 for details on that.
Bug shows up in Steam and DVD versions.
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http://bugs.winehq.org/show_bug.cgi?id=22617
Summary: Texture Problems in Battlefield Bad Company 2
Product: Wine
Version: 1.1.43
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xwillex(a)gmail.com
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
Battlefield Bad Company 2 is completely unplayable because of texture problems.
I've included wine's output while playing the game.
There are some unimplemented d3d features.
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http://bugs.winehq.org/show_bug.cgi?id=20625
Summary: chromium's ImporterTest.IEImporter test fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium's IEImporter test tries to create bookmarks etc. using
COM, then read them back. It fails with
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
fixme:seh:RtlCaptureStackBackTrace (3, 31, 0x32fce0, (nil)) stub!
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
...
[ RUN ] ImporterTest.IEImporter
fixme:shdocvw:UrlHistoryStg_AddUrl
(L"http://A79029D6-753E-4e27-B807-3D46AB1545DF.com:8080/path?key=value"
L"Unittest GUID" 00000000)
.\browser\importer\importer_unittest.cc(383): error: Value of: res == S_OK
Actual: false
Expected: true
[ FAILED ] ImporterTest.IEImporter (205 ms)
...
$
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Google Home Page.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\SubFolder\Title.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\WithPortAndQuery.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\a\??.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\SubFolderOfLinks\SubLink.url
(Seems strange that bookmarks would trigger menu item creation?)
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/browser/importer/imp…
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
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http://bugs.winehq.org/show_bug.cgi?id=22520
Summary: World of Warcraft (WotLK installer) cant accept EULA
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azureuspt(a)gmail.com
I want to make a fresh install of World of Warcraft. To do so, I downloaded
from Battle.net the new Wrath of the Lich King installer and ran it with wine.
The installer lets you choose which game/expansion you want to download, then
it downloads a small installer that starts the installation of the
game/expansion.
The GUI is the same as using the CD/DVD of Wrath of the Lich King expansion.
You click on install and then choose the languaje packs you want to include.
Next step is accepting the EULA, but it wont show. You get the empty window
with no scrollbar and the buttons bellow "accept"/"reject". Accept button is
unusable, as other WoW instalations I suppose you need to get to the end of the
EULA to be able to activate it.
So... You cant install World of Warcraft this way...
Any hints of any possible patch to be able to pass through the EULA?
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http://bugs.winehq.org/show_bug.cgi?id=13321
Summary: WoW EULA fails to activate "Agree" button during
installation (gecko wrapper)
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
The latest version of the World of Warcraft installer (83xx) seems to have
changed. Under the gecko wrapper, the EULA can be read but seems to fail to
report scrolling position. This blocks the user from installing WoW without
either forcing rendering with IE engine or using an older installer to install
the game.
I'm afraid I cannot provide an URL.
Log: http://pastebin.com/f25664af1
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http://bugs.winehq.org/show_bug.cgi?id=21186
Summary: Windows Live Messenger: No text in the chat window
from version 8 and up
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.oldapps.com/msn_messenger.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
This bug is quite annoying since make Windows Live Messenger unusable.When you
send or receive a message from another user the chat window will stay in blank
as no one has started a conversation. This bug is present in Windows Live
Messenger 8 or higher, the MSN Messenger version is not affected.
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http://bugs.winehq.org/show_bug.cgi?id=15330
Summary: wine crashes in xdraw
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smp(a)putre.net
Using FIlemaker Pro application with Wine. When click on checkbox in
application, wine crashes. See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18056
Summary: Yukon: doesnt work with wine
Product: Wine
Version: 1.1.19
Platform: Other
URL: https://devel.neopsis.com/projects/yukon/wiki
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Wine was supposed to be patched in 0.9.43 to be compatibile with yukon project
(https://devel.neopsis.com/projects/yukon/wiki/Compatibility) but as i've tried
to run it with latest wine it doesn't seem to work.
I'm not sure is that related as regression test or was intended change in how
wine works and won't be fixed so i will save myself couple hours of making
regressions tests in case its wontfix case.
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http://bugs.winehq.org/show_bug.cgi?id=20685
Summary: IGOR Pro 6 graphing software - data browser has update
problems
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ffrindiau(a)gmail.com
I have tried to run this graphing software on OpenSuse and PcLinuxOS and
generally it works well (it has a silver rating). For both systems there are a
few small usability issues. This is part of a forum posting that I posted
today. Please see http://www.igorexchange.com/node/1098#comment-1334 for more
details.
System I use right now.
--PcLinuxOS2009
-- Gnome , motherboard inbuilt graphics card
--WINE 1.132
--IGOR 6.12
I will start with my worst problem ;-)
Summary of problem:
--data browser sometimes has update problems, with especially the red arrow
being a problem in practical use. For instance if I add a folder under root
then any new waves I add sometimes do not dissapear or appear when they are
created or deleted. The red arrow which marks which folder is active sometimes
appears to be pointing in the wrong place as a consequence.
Note to bugfixer. You can download a demo of IGOR Pro for free. See the app
winepage http://appdb.winehq.org/objectManager.php?sClass=version&iId=17472.
The way the data browser works is given in the IGOR Pro manual Pg.198 (or
Chapter II-124).
Part of the problem seems to me to be that as you add more and more stuff into
the data browser the arrow underestimates how long the list has become and
thinks the folder is slightly higher up than what we see on screen. To see the
effect just add more folders and watch as the arrow doesn't go down far enough
to catch up with the increase in list length. I created a test experiment for
you as an attachement "bugfix.pxp". I think the Data browser also has an
refresh problem but I can't be sure about that.
Anyway thanks. If you fix this would you like to fix the other ones I mention
in the Forum posting or shall I create a new bug report?
Yours sincerely
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http://bugs.winehq.org/show_bug.cgi?id=15161
Summary: Flatout 1 installer fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glenn(a)webmind.be
Created an attachment (id=15894)
--> (http://bugs.winehq.org/attachment.cgi?id=15894)
Flatout install failure wine output
After selecting where to install flatout, the copy process starts and abruptly
ends with a message saying that the installer was interrupted before
completion.
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http://bugs.winehq.org/show_bug.cgi?id=23916
Summary: In a on-line game, open the chat block the game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giacomololo(a)gmail.com
In a LAN o Internet game, pressing "pag down" button to show the chat, block
your turn. When "Pag Up" is pressed, the game restart.
Also with the chat opened, the game should go on.
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http://bugs.winehq.org/show_bug.cgi?id=22565
Summary: Delphi 7 doesn't find Project directory / Update
doesn't install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)knirz.de
Created an attachment (id=27684)
--> (http://bugs.winehq.org/attachment.cgi?id=27684)
Wine output when crashing on Delphi7 Update (d7_ent_upd1_1.exe)
I installed Delphi7 on a fresh Installation of Ubuntu 10.4 with wine 1.1.42
(the default). I accepted all default, exec opting out InterBase. The
installation
didn't report errors. When starting from the menu, it stops with an error
dialog, that reports that "C:\Programme\Borland\Delphi7\Projects" isn't found.
And indeed, ...\Delphi7 is present, Delphi7\Projects isnt.
Starting 'wine delphi32.exe' from the command line brings up the GUI. I didn't
try loading any project.
Next I tried to start the update d7_de_pro_upd1_1.exe . It stops with a
message, that the update was interrupted prematurely and the installation
wasn't changed.
The output is attached.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2325&iTestingI…
seem to have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=22510
Summary: Fullscreen crash bug introduced since 1.1.40 and
windowed mode remains black
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
These problems do _not_ occur in 1.1.40 (I'll test 1.1.41 later).
Wine crashes when trying to run in full screen (my screen res is 1024x600 if
that matters). This is an introduced bug since 1.1.40.
In windowed mode the game runs fine although the window remains black (You can
hear the game sounds and other people doing stuff and can log back out using
the ctrl-f10 logout game-key combo). This is an introduced bug since 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=21630
Summary: Geogrid viewer broken due to regression in wine-1.1.25
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
CC: julliard(a)winehq.org
One of my favorite applications I use with wine got broken between wine-1.1.24
and wine-1.1.25. It is a application to display topographical maps. Since
wine-1.1.25 the map area no longer displays the map but is just black (please
see the attached screen shots).
I did a git bisect to track down which commit breaks it:
user@host:~/make/wine-git$ git bisect good
09712593c8496be5e952b7316099f9eed5043203 is first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
If I checkout
commit c68594a9417c98b2a3a8056b9ef8512822673cdb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 12:11:14 2009 +0200
ntdll: Don't try to decommit a heap past its initial commit size
and do a make, the map is painted correct. If I checkout
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
and do a make, the map is painted black.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=19284
Summary: can't identify nvidia vendor string
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreu.blanc013(a)gmail.com
Created an attachment (id=22321)
--> (http://bugs.winehq.org/attachment.cgi?id=22321)
nvidia detection fix
Running wined3d on Windows XP, with an nvidia GeForce 4 MX, results in this
error:
"Invalid nVidia version string: 1.5.2"
It seems that the win32 ICD doesn't report vendor string the same way. I'm
attaching a fix to make the check more tollerant.
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http://bugs.winehq.org/show_bug.cgi?id=23087
Summary: Starcraft/Broodwar crashes when getting back to main
menu after playing UDP multiplayer game
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpark2_1999(a)yahoo.com
I get error:
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:seh:setup_exception_record stack overflow 2216 bytes in thread 0030 eip
7bc3ef28 esp 03780a88 stack 0x3780000-0x3781000-0x3880000
If I use Battlenet for Multi player, it exits just fine.
This happens AFTER you enter UDP multiplayer mode, then try to exit to main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=18398
Summary: ZubuReader crashes on opening a magazine to read
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maniksmailbox(a)yahoo.com
Created an attachment (id=20977)
--> (http://bugs.winehq.org/attachment.cgi?id=20977)
this is the console output when zubu reader is run and subsequently crashes
ZubuReader worked flawlessly uptil 1.1.15. 1.1.17 onwards, the main library
showing the magazines available open correctly. Only when i try opening a
magazine to read, it crashes and wine shows me the error dialog.
ZubuReader was installed to a clean wineprefix so there is no contamination
whatsoever from other apps. winetricks has also not been used.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=17820
Summary: Chromium test_shell_tests fail on Wine
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To run Chromium's test_shell_tests.exe, copy
net/data, skia/data, webkit/data, third_party/py*, and third_party/tlslite
from the source tree. (This is quite a bit of data, so I hesitate
to post a tarball.) Then do
$ wine chrome/Debug/test_shell_tests.exe
The following tests fail on wine but not windows for me:
[ FAILED ] UniscribeTest.TooBig
[ FAILED ] VectorCanvasTest.BasicDrawing
[ FAILED ] VectorCanvasTest.Circles
[ FAILED ] VectorCanvasTest.DiagonalLines
[ FAILED ] VectorCanvasTest.PathEffects
[ FAILED ] VectorCanvasTest.Bitmaps
[ FAILED ] VectorCanvasTest.Matrix
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http://bugs.winehq.org/show_bug.cgi?id=23499
Summary: Opti Drive Control (cdspeed2000) crashes at startup
after "No Drive Found" error message
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.optidrivecontrol.com/files/OptiDriveControl
_setup_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It starts with
"fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014"
then it immediately crashes.
and even though wine shows this message afterwards:
"wine: Unhandled page fault on write access to 0x00000004 at address 0x7ef8fa2b
(thread 0009), starting debugger..."
debugger never actually starts.
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http://bugs.winehq.org/show_bug.cgi?id=18355
Summary: Evochron Legends doesn't start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nomax(a)arcadebelgium.be
Created an attachment (id=20909)
--> (http://bugs.winehq.org/attachment.cgi?id=20909)
Error messages
Launching Evochron Legends shows a black screen, game custom mouse cursor can
be seen briefly. At this point, escape key is the only way to exit the game.
Some OpenGL, Direct3D and DirectDraw error messages are shown (see attachment).
I'm using an ATI X1600 XT with the Mesa DRI R300 20060815 TCL driver so this
may be the problem. Someone with another graphic card/proprietary divers should
test it (the time limited demo is freely available:
http://www.starwraith.com/evochron_legends.exe).
Game includes a sort of "safe-mode" for low-end graphic cards (create an empty
file named "legacytextures.txt" in game directory to activate). But result is
the same.
According to official website, this game requires DirectX 9.0c to run.
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http://bugs.winehq.org/show_bug.cgi?id=19149
Summary: game hangs up after some time in wine-1.1.1.24
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gta2 hangs up after some time in wine 1.1.1.24
Results of regression test:
89b08bc6e2ced8f26913bfb587e7bd0a576cbaee is first bad commit
commit 89b08bc6e2ced8f26913bfb587e7bd0a576cbaee
Author: Robert Key <hpestilence(a)gmail.com>
Date: Thu Jun 18 15:46:02 2009 -0400
wined3d: Add missing HD 3400 renderer string.
040000 040000 b8bcfcd899589def0b08f3f1aba3b6f3be97f621 c0e9effd5eb7e932f3d
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http://bugs.winehq.org/show_bug.cgi?id=21238
Summary: Stranded II: Bitmap loading errors
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10876
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Some bitmaps in Stranded II are messed up with WINE, but work fine in windows.
For example, the mouse-cursor and title in main-menu are wrapped wrong. The
left part is cut off and added on the right side. Here's an image:
http://appdb.winehq.org/appimage.php?iId=17662
I tried around a bit and found something about that. The mousecursor and title
bitmaps (in mods/s2/sys/gfx/) are messed up ingame and both non-power-of-two
textures. The "shoot"-cursor is 64x64 and looks ok. I resized them to make
their width a power-of-two one. The title looks okay and the menu-cursor did
too.
Then I made the shoot-cursor 63x63 and tested again. It was messed up then.
I will attach the bitmaps I used. You can download the game for free here:
http://stranded.unrealsoftware.de/s2_download.php (I suggest zip-download on
the bottom of the page)
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http://bugs.winehq.org/show_bug.cgi?id=19938
Summary: GuitarPro: Prints empty tabs
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ntrrgc(a)gmail.com
GuitarPro: Prints empty tabs
Steps to reproduce
==================
Install GuitarPro5 and try to print the example Demo v5.gp5. Only header es
printed.
Note: If trying to reproduce it you have a problem with gdiplus.dll see this:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3782&iTestingI…
==================
Exporting to PDF works "fine".
No special fixme's were print in the console. My printer is a HP Deskjet 3745.
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http://bugs.winehq.org/show_bug.cgi?id=18259
Summary: MPLAB fails to recognize the PICKIT3 Debugger
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://microchip.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon_waid(a)gmx.net
The PICKIT3 is a Debugging-Hardware for MPLAB. It appears as a HIB-USB-Device
to the system. If you attach it to USB-port it is recognized by the kernel (you
can see it under eg. /dev/hidraw0). However MPLAB does not recognize it.
How to reproduce:
-Plug your PICKIT3 into a USB-Slot
-(Check, wheather it got recognized by the kernel: A new /dev/hidrawX should
appear)
-Start MPLAB
-Click on Debug->Select Tool->PicKit3
-Inside the Output-Window the message "No PICkit 3 Connected" appears
Other:
MPLAB-Version 8.3
Output from Wine:
fixme:win:RegisterDeviceNotificationA (hwnd=0x200bc,
filter=0x32f694,flags=0x00000000),
returns a fake device notification handle!
Best regards,
Simon
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http://bugs.winehq.org/show_bug.cgi?id=18327
Summary: Minor voice glitches in Call of Cthulhu DCOTE
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
While playing the game, some voices are glitched, as if the game were having
buffer problems. Don't know if this is due to a regression, or some new bug.
How to reproduce: Use GNU/Linux Ubuntu Hardy 8.04, install the game, play the
game and watch as many cutscenes as you can.
Also, configure wine to use ALSA drivers.
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http://bugs.winehq.org/show_bug.cgi?id=18206
Summary: S180 Life In The Oceans CD exits silently
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20700)
--> (http://bugs.winehq.org/attachment.cgi?id=20700)
Wine 1.1.20 +relay +seh +tid (6.1MB)
S180 Life In The Oceans is part of a university course material.
The setup window loads, but on clicking OK the app exits silently, nothing in
the console.
System requirements claim to need Flash and IE5.5. Tried "winetricks ie6
flash" but this made no difference.
Sorry, I don't know what I'm looking at in +relay logs.
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http://bugs.winehq.org/show_bug.cgi?id=18294
Summary: Getting stuck on slopes/elevators in Garrys Mod
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)watersideway.plus.com
Created an attachment (id=20823)
--> (http://bugs.winehq.org/attachment.cgi?id=20823)
Contents of terminal
When you walk over a slope or onto an elevator in Garry's Mod. You get stuck,
cannot move at all. I have attached the contents of the servers terminal.
I notice a lot of people with this problem have been marked as a duplicate of
another thread, looking at that other thread, the two are completely different
problems.
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http://bugs.winehq.org/show_bug.cgi?id=17776
Summary: Installing on Fat32 partitions seems to be impossible
nowadays
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
recently (for about 20 or so versions), I haven't been able to install programs
on FAT32 partitions anymore. I still use these on quite a few occasions and
dislike having to install them onto my /home partition or whatever.
Installation starts fine, but bugs out with an error about not being permitted
to write there.
games include but are not limited to: anno 1503, civ4, titan quest
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http://bugs.winehq.org/show_bug.cgi?id=23971
Summary: Sega Bass Fishing crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.amazon.com/Sega-Bass-Fishing-PC/dp/B000058C
CU/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sega Bass Fishing (released in 2001) installs ok, but crashes on startup.
The log has the lines
fixme:quartz:AVISplitter_thread_reader Thread 0 terminated with hr 80040209!
...
trace:seh:raise_exception code=c0000094 flags=0 addr=0x7e9be60d ip=7e9be60d
tid=002d
and then goes downhill.
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http://bugs.winehq.org/show_bug.cgi?id=17839
Summary: Implement bookmarks in the file dialog
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkyral(a)email.cz
In the file dialog is not possible to store the directory for later (bookmark
it). I'm using it a lot in KDE and miss it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=21890
Summary: running vc2005: compiler is out of heap space
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.ghostscript.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
with VC2005 express (installed with winestricks), following the build
instruction for ghostscript ("nmake -f psi/msvc32.mak"), VC2005 aborts after
compiling about 50 files with:
c1 : fatal error C1060: compiler is out of heap space
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
8\VC\bin\cl.EXE"' : return code '0x2'
Stop.
typing "nmake -f psi/msvc32.mak" again compiles another file and then again the
same message.
Using VC2008 (win7 sdk) under wine goes a lot further until encounting bug
21394
(which I filed a bit earlier but can be worked around); Obviously vc2005 works
under real windows to build ghostscript, because this is actually what the dev
team uses (VC2008 is not).
So this looks to be a bad interaction between VC2005 and wine.
I ain't going to look much further since building ghostscript with VC2008
works, but I hope somebody looks into the heap problem with building with
VC2005 and maybe it would benefit wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=21774
Summary: Perfect World International: sometimes audio is
missing
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://pwi.perfectworld.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pq(a)iki.fi
Created an attachment (id=26330)
--> (http://bugs.winehq.org/attachment.cgi?id=26330)
debug output when sound fails
Perfect World International client.
The game is started by running the launcher. A window is shown, where the game
checks the client version and updates it if needed. Then click "start", at
which point I always hear the clicking sound just fine. The actual game loads
and presents a dialog of game information. Click "Confirm" and you should hear
another clicking sound. Sometimes I hear nothing, and the whole game will be
completely silent.
It seems fairly random, if I get sound or not. If sound is missing, it is
unlikely that restarting the game fixes it. A reboot seems to have a better
chance to get it working. I am guessing this a race between the patcher and the
game, and disk caches affect it. Dropping disk caches improves the probability
to get sound.
I've attached a debug log of a case where sound is missing: pwi-debug.txt. The
command was:
LC_ALL="C"
WINEDEBUG="+alsa,+dsalsa,+ds,+dsa,+dsound,+sound,+dsound3d,+dswave,+exec,+winmm"
wine 'C:\pelit\pwi\launcher\Launcher.exe' &> pwi-debug.txt
The relevant part seems to be:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
warn:dsalsa:IDsDriverImpl_Open --> 80004005
warn:dsound:DirectSoundDevice_Initialize DSOUND_ReopenDevice failed: 80004005
When that happens, there will be no sound in the game. Note, that the launcher
(patcher?) always succeeds in playing the click sound just fine. I have no
other audio applications running. I have not used winetricks.
More of my PWI experiences are in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9923 written by
Pekka Paalanen.
This bug has been present from at least 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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http://bugs.winehq.org/show_bug.cgi?id=23896
Summary: SQLyog ignores checkboxes.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)scotthinton.com
When using SQLyog, checkboxes do not work correctly. For instance, when
exporting data as a sql dump, the user is presented with a checkbox list of all
tables/views/procedures/etc. It makes no difference whether you select 1,10 or
all. All tables are exported.
This problem is the same for any action that uses checkboxes in this program.
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http://bugs.winehq.org/show_bug.cgi?id=17588
Summary: Strong Bad's Cool Game only shows black screen
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
The first problem is this: when running the game, NO graphics show, I only see
a completely black screen. Wine continuously prints out messages like this in
the terminal:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 276
To prove that the game DOES actually run: I'm hearing sound and music.
I use an integrated Intel chipset (Eee PC) and run XUbuntu Intrepid.
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http://bugs.winehq.org/show_bug.cgi?id=12174
Summary: Medieval II: Total War crashes on run
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11566)
--> (http://bugs.winehq.org/attachment.cgi?id=11566)
Log of console output before installing d3dx9_36.dll
When trying to run Medieval 2: Total War, the screen goes black, I get a
garbled cursor for a split-second, and then a message:
"Medieval 2: Total War has encountered an unspecified error and will now
close".
When I first ran this, I got a load of stuff on the command-line which amongst
other things complained about a lack of d3dx9_36.dll. After adding this into
the system32/ directory, I get similar set of complaints on the command-line
(minus a complaint about d3dx9_36.dll), but the game still comes up with the
same error. This game has worked *relatively* recently on Wine (I'm thinking
maybe 0.9.51 or earlier) but I'm uncertain when.
Attached are the logs for both pre-d3dx9_36.dll installation (medieval-1), and
after (medieval-2).
Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=23981
Summary: Sudden Strike 2 crashes when exiting main menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=30113)
--> (http://bugs.winehq.org/attachment.cgi?id=30113)
Console log
I started Sudden Strike 2 v2.2 and then exited it again, which resulted in a
crash.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
Sudden Strike 2 v2.2
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=20591
Summary: FIFA 08: crashes when starting a match
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://largedownloads.ea.com/pub/demos/Fifa/08/FIFA08_
PC_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
CC: stefandoesinger(a)gmx.at
FIFA 08 (also demo version, link in URL) crashes when starting a match (you see
some frames, and when the game is going to show players, it crashes) in Wine
1.1.31 and later (also in current git). This was introduced in this commit:
wined3d: Don't reserve clipping constants needlessly.
author Stefan Dösinger <stefan(a)codeweavers.com>
Tue, 6 Oct 2009 18:59:44 +0000 (20:59 +0200)
commit 8a68f418dbea0967003818e5bbac10e5ffc22512
I added the following code right before the new if..else clause in
dlls/wined3d/arb_program_shader.c in current git:
FIXME("clip_limit: gl_info->limits.clipplanes = %u\n",
gl_info->limits.clipplanes);
FIXME("clip_limit: ctx->target_version = %u (ARB = %d)\n", ctx->target_version,
ARB);
FIXME("clip_limit: use_nv_clip(gl_info) = %d, ctx->target_version >= NV2 =
%d\n", use_nv_clip(gl_info), ctx->target_version >= NV2);
unsigned int __mask = ctx->cur_vs_args->boolclip.clipplane_mask;
FIXME("clip_limit: mask = %u\n", __mask);
FIXME("clip_limit: count_bits(mask) = %u\n", count_bits(__mask));
And got those messages right before the crash:
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
gl_info->limits.clipplanes = 6
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
ctx->target_version = 0 (ARB = 0)
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
use_nv_clip(gl_info) = 0, ctx->target_version >= NV2 = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: mask = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: count_bits(mask)
= 0
And by the way I've also tried adding the following code in place of this
if..else clause in the current git:
clip_limit = gl_info->limits.clipplanes;
if(ctx->target_version == ARB) clip_limit = min(clip_limit, 4);
And FIFA doesn't crash then, but I guess it's not the proper way to fix the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=23632
Summary: Starcraft II quits
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armageddon_96(a)mail.ru
Starcraft II sometimes quits without crash window on map loading.
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http://bugs.winehq.org/show_bug.cgi?id=22026
Summary: Symantec LiveUpdate 3.1 refuses to install in NT mode
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26783)
--> (http://bugs.winehq.org/attachment.cgi?id=26783)
Wine 1.1.40 console output
Symantec LiveUpdate 3.1 refuses to install in NT mode reporting "User is
missing adequate access rights to the Window's registry."
Works fine in Win98 mode.
This specific version does not appear to be available for download but the
license does allow distribution, so I can upload it if needed. May affect
other versions but I haven't got that far yet.
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http://bugs.winehq.org/show_bug.cgi?id=21761
Summary: Braid demo installer fails to launch Explorer on the
start menu directory it created
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When you install the demo version of Braid
( http://www.braid-game.com/ points to
http://www.playgreenhouse.com/game/NNONE-000001-01/
which has a free download link,
http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=NNONE-0…
The sha1sum is
7ea08ddbf5f2fb2f38057d930389b5af7d737e2c braid_windows_r3.exe )
the installer works, but at the end, pops up an error
dialog saying that ShellExecuteEx failed. On Windows, at that point,
Explorer opens to the Start Menu directory holding the shortcuts for
the game.
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http://bugs.winehq.org/show_bug.cgi?id=19268
Summary: using Radmin: wine stalls if movements/animations in
remote screen
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noragen(a)gmx.net
using Radmin: wine stalls if movements/animations in remote screen
wine stalls, if there are any animations like movie or gif-animations or sth.
like that on remote screen in full screen control mode.
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http://bugs.winehq.org/show_bug.cgi?id=23391
Summary: Restore after minimize button does not work
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.talken(a)telia.com
If I use the "minimize button" the application disappears from screen and task
bar. I can see it with Alt-Tab, but get back to it.
If I reintroduce the patch
http://bugs.winehq.org/attachment.cgi?id=28259
It works again. However, I have to click twice on the task bar twice to see the
application. Otherwise the buttons up to the right (minimize, adjust, maximize)
seems to work OK.
When I double click on the task bar the application does not come back to the
previous maximal size, but to a reduced, but still usable, size.
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http://bugs.winehq.org/show_bug.cgi?id=20175
Summary: ICSD NIST database demo crashes with multiple oleaut32
errors
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fiz-karlsruhe.de/icsd_products.html?&L=pzzx
fsodpt
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
Created an attachment (id=23781)
--> (http://bugs.winehq.org/attachment.cgi?id=23781)
Terminal output
ICSD NIST database demo (ftp://ftp.fiz-karlsruhe.de/pub/csd/demo/icsd_demo.zip)
installs fine, but crashes with unhandled page fault, when it tries to display
the splash screen. Replacing WINE oleaut32.dll with the one from the program
distribution (file date 26-Jul-2002) solves those problems.
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http://bugs.winehq.org/show_bug.cgi?id=22079
Summary: Right click menu doesn't appear in one section of
ImgBurn's disc layout editor
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.imgburn.com/index.php?act=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26907)
--> (http://bugs.winehq.org/attachment.cgi?id=26907)
Terminal output
In ImgBurn's disc layout editor window, right-clicking an item should bring up
a menu with rename, properties, and other options. However, nothing happens
when doing this in the main disc layout view, on the bottom-right (at least
until you try to move the cursor - then you'll run into another bug).
Using winetricks comctl32 makes the menu appear as it should. My log is from
ImgBurn 2.5.0.0, but 2.5.1.0 behaves the same way.
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http://bugs.winehq.org/show_bug.cgi?id=21975
Summary: QuarkXPress Passport 7.0r0 - Regression: didn't show
any content
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.quark.com (Version 8)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=26683)
--> (http://bugs.winehq.org/attachment.cgi?id=26683)
Testdatafile QuarkXPress Passport 7.0r0
Regression since wine-v1.1.38 up to now (v1.1.40) - in wine-v1.1.37 was
working:
result of my regression test:
---
aa6c4d4e92cdb944e53a0c36819621a6875f1e61 is the first bad commit
commit aa6c4d4e92cdb944e53a0c36819621a6875f1e61
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Jan 23 14:15:43 2010 +0100
configure: Add specific creation macros for the various types of makefiles.
:100644 100644 ce3941e561ec8f3cde50ca78bf170eb1babb05e6
b30e41e0b5c3af75186553099a0053025ca95f9a M aclocal.m4
:100644 100644 01cf3a78f71cf0d4762dae97e30efa57d9068ea0
7d5a29a821c2d5a4d9855274718df77ed12085f1 M configure.ac
:040000 040000 d1bd1e023c24afddd345582dd59cb421b57397da
795ce110d7a0c2500740bb09508ee2f5c4f0fb02 M tools
---
(I don't trust realy in this result - so I include some screenshots and some
testdatas.)
Check attachment: this file was working with all features of Quark in v1.1.37.
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http://bugs.winehq.org/show_bug.cgi?id=17571
Summary: Williams Pinball Classic crashes on launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
I've finally figured out how to shoehorn Williams Pinball Classics into Wine,
getting by an annoying Ikernel.exe install issue. Now that it's installed and
I have acquired the only patch (a replacement executable) available for the
game (which fixes it's demand for a 1280x1024x8 video mode which this laptop
can't use), it consistently crashes upon launch.
I've attached the basic output from the crash, if further information is
needed, just lemme know. I'm willing to follow whatever steps are necessary to
get this excellent pinball simulator working with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=23450
Summary: LTSPICE/SWCAD3 Regression: Input boxes don't take any
input
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bon(a)elektron.ikp.physik.tu-darmstadt.de
Install the program, start it,
File->New Schematic
Add Resistor, place it in the schematic.
Right click on part, set value in the input box, close input box
Right click on part again, try to set different value, the value doesn't
change, and the input box doesn't have focus (color change on window fram)
Change to window outside wine, the change back to the input box, now input box
gets focus and value can be changes again
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http://bugs.winehq.org/show_bug.cgi?id=19917
Summary: ABBYY Lingvo x3 English Edition: crash when installing
the application
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ihar.hrachyshka(a)gmail.com
Created an attachment (id=23384)
--> (http://bugs.winehq.org/attachment.cgi?id=23384)
General wine console output with no WINEDEBUG specified
Installation crashes right after installer shows 'Installing new services'.
Then the window with the following message is shown:
The program msiexec.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
When I click "Close" button in the message window then hanged installer window
is closed, and I'm returned to general welcome screen of ABBYY installation
interface.
You can download 15-day demo version of the program from:
http://www.abbyy.com/DLCenter/downloadcentermanager.aspx?file=/lingvox3/ABB…
My Wine is build with Gentoo wine-1.1.28 ebuild copied to wine-1.1.29.ebuild
location, with the following USE flags: X alsa gecko jpeg ncurses opengl png
ssl -cups (-dbus) -esd (-gnutls) (-hal) -jack -lcms (-ldap) (-nas) -oss -samba
(-scanner) -test -win64 -xcomposite -xinerama -xml
I don't use any Windows files for Wine.
My system is: Gentoo Linux 2008.0, Linux 2.6.30 (gentoo-sources), amd64 (stable
branch).
booxter@localhost ~ $ wine --version
wine-1.1.29
booxter@localhost ~ $ gcc -v
Using built-in specs.
Target: x86_64-pc-linux-gnu
Configured with:
/var/tmp/portage/sys-devel/gcc-4.3.2-r3/work/gcc-4.3.2/configure --prefix=/usr
--bindir=/usr/x86_64-pc-linux-gnu/gcc-bin/4.3.2
--includedir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include
--datadir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2
--mandir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2/man
--infodir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.3.2/info
--with-gxx-include-dir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include/g++-v4
--host=x86_64-pc-linux-gnu --build=x86_64-pc-linux-gnu --disable-altivec
--disable-fixed-point --enable-nls --without-included-gettext
--with-system-zlib --disable-checking --disable-werror --enable-secureplt
--enable-multilib --enable-libmudflap --disable-libssp --enable-libgomp
--disable-libgcj --enable-languages=c,c++,treelang,fortran --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--with-bugurl=http://bugs.gentoo.org/ --with-pkgversion='Gentoo 4.3.2-r3 p1.6,
pie-10.1.5'
Thread model: posix
gcc version 4.3.2 (Gentoo 4.3.2-r3 p1.6, pie-10.1.5)
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http://bugs.winehq.org/show_bug.cgi?id=12090
Summary: A good gnutella client based on limewire and
acquisitionx
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
URL: http://sourceforge.jp/projects/cabos/files/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rao.murlidhar(a)yahoo.com
Created an attachment (id=11468)
--> (http://bugs.winehq.org/attachment.cgi?id=11468)
error log.
When the application is started , an error comes up saying that java cannot be
loaded.
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http://bugs.winehq.org/show_bug.cgi?id=23521
Summary: 4D Server 6.5.4 crash :
err:service:service_control_dispatcher
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien.ramage(a)gmail.com
4D server 6.5.4 just crash after few seconds saying:
err:service:service_control_dispatcher failed to create control pipe error =
676
4D Server can be download here for test :
http://www.janin-tools.com/download/wine/4d_server_6.5.4.tar.gz
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http://bugs.winehq.org/show_bug.cgi?id=19872
Summary: Dragon NaturallySpeaking 10 Standard - Dictation Box
causes program freeze
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
This is probably a bug similar to bug 15534, which has been fixed.
So I suspect a GDI handle leak or some type of virtual memory problem. (Thanks
Alexander.)
To reproduce:
I use Dragon NaturallySpeaking heavily, opening the DictationBox, dictating
text, pasting into Notepad.
All is well for quite a while.
Suddenly the program slows down. When I try to paste text from DictationBox
using the "transfer" command, the text grays out to show it is being selected,
but the text does not drop and DictationBox does not close, as it should.
I can paste the text using CTL-V, but the DictationBox stays open with the text
in it, and the program has frozen.
Problem -- since the program does not actually crash, does anyone have any
suggestions on a winedbg command?
Will try first:
WINEDEBUG=warn+gdi+relay
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http://bugs.winehq.org/show_bug.cgi?id=21371
Summary: No text can be entered in HTML-Kit's visual mode
(Prototype Pad)
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25734)
--> (http://bugs.winehq.org/attachment.cgi?id=25734)
Terminal output
HTML-Kit build 292 includes a simple WYSIWYG editor, called graphical/visual
mode or Prototype Pad. This consists of a toolbar with various text tools, and
a text area for typing. In Wine, this mode *looks* normal, but no text can be
entered in the text field.
Component may be mshtml. The about button in the editing window says "the
Prototype Pad is a tool based on the MSHTML component found on your
computer"...
winetricks ie6 fixes the issue.
Terminal output is from starting the program and entering graphical/visual
mode. (Winetricks was used to install wine-gecko.)
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http://bugs.winehq.org/show_bug.cgi?id=21524
Summary: Mouse cursor is visible when Geiss goes fullscreen,
but should be invisible
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://www.geisswerks.com/geiss/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
1. Install foobar2000: http://www.foobar2000.org/
2. Install Geiss, a visualisation plugin for Winamp:
http://www.geisswerks.com/geiss/
3. Install Shpeck, a plugin for foobar2000 which allows it to use with Winamp's
visualisation plugins: http://www.foobar2000.org/components/view/foo_vis_shpeck
I'm using:
foobar2000 1.0
Geiss 4.29
Shpeck 0.3.7
In foobar2000, Preferences / General / Keyboard Shortcuts, I set up
Ctrl-Shift-K with the action: View / Visualizations / Shpeck - Start 'Geiss for
Winamp / Geiss for Winamp'. Next, I start an mp3 file, move the mouse cursor to
the top-left corner of the screen and press Ctrl-Shift-K. The Geiss plugin
starts successfully. The problem is that the mouse cursor remains visible, even
though Geiss is trying to draw on the whole screen. Moving the mouse has no
effect on the cursor at this point, it remains in the same position. The mouse
cursor should become invisible when the plugin is started.
Details: My normal screen resolution is X/Y. I set Geiss to use a lower screen
resolution, (X/2)/(Y/2). If I start Geiss when the mouse cursor is outside the
top-left quarter of the screen, the mouse cursor does not show up in Geiss.
The same happens when starting Geiss from Winamp.
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http://bugs.winehq.org/show_bug.cgi?id=22571
Summary: Softimage XSI Mod Tool fails to install
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://dw.com.com/redir?edId=3&siteId=4&oId=3001-18541
_4-10343972&ontId=18541_4&spi=9237653991b059b82dfac9db
128753d7&lop=txt&tag=idl2&pid=10357185&mfgId=6254383&m
erId=6254383&pguid=SkY19goPjAUAAEblLPEAAABZ&destUrl=ht
tp%3A%2F%2Fsoftware-files-l.cnet.com%2Fs%2Fsoftware%2F
10%2F35%2F71%2F85%2Fsetup_xsidemo_4.2_mswin32.exe%3Fe%
3D1272943778%26h%3D92e1c4470120d2dc710902f568cd5599%26
lop%3Dlink%26ptype%3D1901%26ontid%3D18541%26siteId%3D4
%26edId%3D3%26spi%3D9237653991b059b82dfac9db128753d7%2
6pid%3D10357185%26psid%3D10343972%26fileName%3Dsetup_x
sidemo_4.2_mswin32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27695)
--> (http://bugs.winehq.org/attachment.cgi?id=27695)
Terminal log from install
Large download (~200MB)
Installer fails, fresh wineprefix etc.
Terminal log attached
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http://bugs.winehq.org/show_bug.cgi?id=20491
Summary: VarDateFromStr() can`t parse "26.10.2009 09:31"
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sk_news(a)mail.ru
Created an attachment (id=24393)
--> (http://bugs.winehq.org/attachment.cgi?id=24393)
Demo application (+ src, Delphi 2010)
Wine: VAR_TYPEMISMATCH == VarDateFromStr("26.10.2009 09:31",
VAR_LOCALE_USER_DEFAULT, 0, Result)
Wine+WineTricks/DCOM98: VAR_OK == VarDateFromStr("26.10.2009 09:31",
VAR_LOCALE_USER_DEFAULT, 0, Result)
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http://bugs.winehq.org/show_bug.cgi?id=13903
Summary: Realplayer 11: Can't accept license terms
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://germany.real.com/player/win/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nowic(a)wenner.ch
When installing Realplayer 11 I can't accept the license terms. Neither by
clicking, tabbing+enter or pressing the hotkey.
The output consists of the following line over and over again:
fixme:shdocvw:InPlaceActiveObject_TranslateAccelerator (0x132788)->(0x33fe00)
Wine version: 1.0-rc5 (was not yet available in bugzilla)
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http://bugs.winehq.org/show_bug.cgi?id=23268
Summary: Cabelas Big Game Hunter 3 Installer - graphics
corruption
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=28988)
--> (http://bugs.winehq.org/attachment.cgi?id=28988)
graphics corruption
Sometime between version 1.0 and 1.2-rc4 Cabelas Big Game Hunter III installer
has developed graphics corruption with the text duplicated.
I will need to do a regression test to determine where this manifested itself.
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http://bugs.winehq.org/show_bug.cgi?id=20031
Summary: XARA XTREME 5 PRO crashs when selecting the <TEXT
TOOL>
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.xara.com/us/downloads/xtreme/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cooksail(a)gmail.com
Application concerned: XARA EXTREM 5 PRO,
crash of the application when selecting the <TEXT TOOL>
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http://bugs.winehq.org/show_bug.cgi?id=23963
Summary: Nullsoft Install System v2.37 renders byte order mark
in EULA screen
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Created an attachment (id=30091)
--> (http://bugs.winehq.org/attachment.cgi?id=30091)
Screenshot from wine
NSIS v2.37, which is used in re-pack of Artificial Girl 3, which can be
downloaded from http://www.hongfire.com/forum/showthread.php?t=86353 (AppDB
info) renders BOM in EULA screen.
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http://bugs.winehq.org/show_bug.cgi?id=23629
Summary: FIFA Online 3 Beta: Stuttering framerate during normal
gameplay
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Initially I thought the game was rendering properly when playing through the
tutorial and in comparing it to performance in Windows; however, after playing
through a full single-player match, redrawing of the screen seems very choppy.
When a player is running down the field very quickly, the redraw rate does not
seem to be adequate.
This is an open beta which you can play using your free EA Online account. The
game is downloadable from:
http://fifa-online.easports.com/web/beta/welcome
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http://bugs.winehq.org/show_bug.cgi?id=16668
Summary: Commandos 3: sniper scope incorrectly rendered
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://games.softpedia.com/get/Games-Demo/Commandos-
Destination-Berlin-final-demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.nadolski(a)gmail.com
Created an attachment (id=18292)
--> (http://bugs.winehq.org/attachment.cgi?id=18292)
screenshot of sniper scope issues
Sniper scope in Commandos 3 is incorrectly rendered (see attached screenshot).
This can be reproduced on all versions of wine, both in full version of the
game and the demo (training mission).
Example of correct rendering:
http://www.gamershell.com/static/screenshots/2760/43392_full.jpg
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http://bugs.winehq.org/show_bug.cgi?id=23046
Summary: Quicken 2009 help / support page garbled
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgc0424(a)shaw.ca
Created an attachment (id=28594)
--> (http://bugs.winehq.org/attachment.cgi?id=28594)
Quicken help / support pop-up page with garbled info
Running Ubuntu v10.04, Wine 1.2-rc2, Quicken 2009 r2.
When running Quicken 2009 and clicking on Help-Product and Customer
Support, the pop-up window is all garbled.
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http://bugs.winehq.org/show_bug.cgi?id=20409
Summary: WOW updater crashes
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aparkes(a)gmail.com
Created an attachment (id=24219)
--> (http://bugs.winehq.org/attachment.cgi?id=24219)
This is the error that I get
I run the WOW updater and it crashes, I have read through the bugs listed and
no one as listed a way to fix it that I have found. Please someone help.
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http://bugs.winehq.org/show_bug.cgi?id=19288
Summary: Albumplayer errors on manual search for albums on All
Music guide
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.albumplayer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
Created an attachment (id=22331)
--> (http://bugs.winehq.org/attachment.cgi?id=22331)
Error on manual search album on AMG site
When you edit an album (right click on an album for submenu, edit album..)
one can choose to manual search the All Music site.
If you find and apply the database will be filled with cover and additional
info like genres etc.
But an error message comes up with "invalid floating point", if you try again
an "acces violation in module js3250.dll"
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http://bugs.winehq.org/show_bug.cgi?id=14736
Summary: Medmont automated perimeter test software crashes
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
Created an attachment (id=15228)
--> (http://bugs.winehq.org/attachment.cgi?id=15228)
Backtrace of crash on loading
I have some old software which drives a simple glaucoma tester which is driven
by the serial port. The software isn't really supported any more, but the
people who make it still operate: http://www.medmont.com.au/
I cannot even get the software to load. There is an unhandled page fault on
loading.
Attached is the backtrace, but it seems mighty unhelpful.
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http://bugs.winehq.org/show_bug.cgi?id=15715
Summary: Kult Heretic Kingdoms returns unhandled page fault
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xtreme984(a)gmail.com
Created an attachment (id=16800)
--> (http://bugs.winehq.org/attachment.cgi?id=16800)
error log from trying to run Kult.exe
I've installed Kult Heretic Kingdoms on Wine and applied an upgrade patch, it
won't work with or without the patch. Before this it said mfc42.dll was
missing, so I added it from a windows install and went right ahead trying to
run the game, each and every time I get an unhandled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=23470
Summary: Spectrum Lab problem on mouse button release when win.
version is set to win xp
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.qsl.net/dl4yhf/spectra1.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)lipkowski.org
Spectrum Lab (free download from
http://dl4yhf.ssl7.com/speclab/install_speclab.zip) has a problem with
(probably) not getting mouse button up events. How to reproduce: set wine to
windows xp mode, run the program, press left mouse button with cursor on the
frequency scale: the "four sided arrow cursor" turns into a "two sided arrow",
release the mouse button: the cursor is still a "two sided arrow" (like it is
when the button is pressed, this mode is used to drag the frequency scale). Now
change the windows version in winecfg to windows ME, upon releasing the mouse
button the cursor properly reverts to the "four sided arrow" cursor mode.
It looks like the app doesn't get the "mouse button released" in this
particular case, but only in this case (menus work etc).
This issue is present in all versions of spectrum lab i've tried (this time
confirmed on the latest: v2.75b09). The kernel is 2.6.33.2 (used many different
kernels), the system is Debian lenny x86_64. Now i have wine 1.1.42 installed,
but the bug was present in other 1.1.x versions tried (x=40-42, and a few
versions around 20-30), and in the distribution package 1.0.1
I think that this issue is absent on wine 1.0.1 compiled from source on
slackware 11.0 (intel 32bit distribution), but i can't check this right now.
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http://bugs.winehq.org/show_bug.cgi?id=20574
Summary: serial port communication problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starlincx(a)gmail.com
I want to use a software throw serial port to control my device, but when I run
the software it displays:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:comm:set_queue_size insize 2048 outsize 1024 unimplemented stub
and then, the software can not communicate with my device, how can I fix this
problem?
Thanks~~~
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http://bugs.winehq.org/show_bug.cgi?id=20453
Summary: Some keys don't map correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ian(a)infogroep.be
This happens only when you're ingame. The §/6 (azerty/qwerty) key maps to a
diffrent key, and the -/= (azerty/qwerty) also maps to a diffrent key.
I haven't found any other.
Ian
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http://bugs.winehq.org/show_bug.cgi?id=11004
Summary: Firefox 2 doesn't bold text, makes gmail unusable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gmail relies on bold working to show which
conversations are unread. In Firefox 2.0.3,
this doesn't work at all unless you install
corefonts.
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http://bugs.winehq.org/show_bug.cgi?id=10061
Summary: Unhandled exception: unimplemented function
ntdll.dll.RtlPushFrame
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8620)
--> (http://bugs.winehq.org/attachment.cgi?id=8620)
backtrace log
Attempting to load one of those cellphone unlocker proggies for Windows makes
Wine crash after several attempts at loading OpenGL. Some kind of weird
looping, which doesn't normally happen. The crash happens after several
messages related with ntdll.dll.RtlPushFrame.
Worth fixing? Very likely if it also happens in bigger programs like AutoCAD
and Photoshop. If not, I guess don't bother for now.
Backtrace available as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=23796
Summary: cant' install hwsoliii.exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjie1(a)cox.net
Created an attachment (id=29838)
--> (http://bugs.winehq.org/attachment.cgi?id=29838)
The program hwsoliii.exe has encountered a serious problem and needs to close.
Using Wine 1.2 and unable to install hwsoliii.exe for Hardwood Solitaire. Error
message is attached as screenshot and appears every time I try to install the
.exe.
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http://bugs.winehq.org/show_bug.cgi?id=18001
Summary: Mass Effect Xlib: unexpected async reply
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ylai(a)users.sourceforge.net
Created an attachment (id=20378)
--> (http://bugs.winehq.org/attachment.cgi?id=20378)
Patch for missing OpenGL locks in dlls/wined3d/context.c
When running Mass Effect 1.0 with Wine 1.1.18 on RHEL 5 and Core 2 Duo T7500,
it frequently crashes with "Xlib: unexpected async reply", caused by multiple
threads to access the same GLX surface. Enabling tracing for d3d shows that
this happens at least in the vincinity of context_bind_fbo, and
context_apply_attachment_filter_states (dlls/wined3d/context.c). These
functions lack OpenGL locking via ENTER_GL()/LEAVE_GL().
Applying the attached patch apparently fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=17388
Summary: Chessmaster 10th edition crashes after game analyze
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19445)
--> (http://bugs.winehq.org/attachment.cgi?id=19445)
Crash log
After playign a game i wanted to test analyze function, after finishing it
chessmaster crashed. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=19836
Summary: Hardwar: The screen often goes black in Direct3D mode.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filefront.com/3777156/Hardwar-Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoonsworld(a)yahoo.co.uk
I'm running the Hardwar demo patched to version UIM.06(the patch upgrades the
demo to retail status).
The screen will go completely black in cockpit view depending on which way
you point your craft.
It occurs most often during the games night phase(the game simulates day and
night).
I've found that adding and setting the registry string value:
'RenderTargetLockMode' to 'textex'
in: HKEY_CURRENT_USER/Software/Wine/Direct3D/
will stop the screen going completely black.
Instead it will darken slightly.
I'm running the game with a GeForce 2 mx graphics card and have tried various
graphical settings in the game without any luck.
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http://bugs.winehq.org/show_bug.cgi?id=21148
Summary: No$Zoomer crashes when it is started
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://forums.ngemu.com/attachments/no-gba-discussion/
202887d1238487417-no-zoomer-versatile-addon-fixes-some
-games-but-_only_-no-gba-2-6a-no-zoomer-2.3.0.1-eng-.7
z
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Majora700(a)gmail.com
Created an attachment (id=25389)
--> (http://bugs.winehq.org/attachment.cgi?id=25389)
debugger output, backtrace, et cetera
When No$Zoomer is executed (assuming a location for No$GBA
[http://nocash.emubase.de/no$gba-w.zip] has been defined), a program error
(from Wine) window appears (and the debugger is started). Despite the fact that
No$Zoomer crashes, it manages to launch No$GBA. For debugger output, backtrace,
et cetera, please look at the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13013
Summary: ProntoEdit NG 2.1.8 tree control shows all labels as ZZZ
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.remotecentral.com/cgi-
bin/files/rcfiles.cgi?area=prontong&db=other&br=programs
&dv=philipsprontong&md=philipsprontoproeditng&kw=&st=&ar
=&dt=&so=&pg=1&file=prontong/programs/ProntoProEditNG_v2
.1.8.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://winehq.org/pipermail/wine-users/2008-May/033707.html
a user noted that he had to use winetricks to update common controls
before ProntoEdit NG's tree control would work.
The app needs mfc42, and refuses to even start unless you do
sh winetricks vcrun6
To see the tree problem, do File / New Configuration and click OK.
The labels on the tree control to the left will be all ZZZZZZ.
After
sh winetricks cc580
they appear correct.
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http://bugs.winehq.org/show_bug.cgi?id=17383
Summary: Chessmaster 10th edition fails to install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19435)
--> (http://bugs.winehq.org/attachment.cgi?id=19435)
Wine log when i tried to run setup.exe
When trying to install chessmaster 10th edition, it fails around 1/3rd of
installation with an error.
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http://bugs.winehq.org/show_bug.cgi?id=17739
Summary: Cannot start IMatch again after exiting for a while
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
Created an attachment (id=19955)
--> (http://bugs.winehq.org/attachment.cgi?id=19955)
Message - Another Copy of IMatch is currently running
When I've been running IMatch (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for more)
and then exited it by the menu command "Database -> Exit", I cannot start
IMatch again for about 100 seconds. Instead of starting it displays the
attached error message.
Running IMatch in a VirtualBox with Windows 2000 Professional in it, the start
is possible immediately after exiting.
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http://bugs.winehq.org/show_bug.cgi?id=15804
Summary: .NET 2.0 application "Culture name 'ga-ie' is not
supported."
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slach(a)74mail.ru
Created an attachment (id=16930)
--> (http://bugs.winehq.org/attachment.cgi?id=16930)
ListCulture.cs listing all available culture lists
in ticket #10467
http://bugs.winehq.org/show_bug.cgi?id=10467#c66
i have .NET 2.0 exception for 'esperanto' CultureInfo retrieving
atfer some discussion in abbdb with Anastasius Focht
and see patch
http://www.winehq.org/pipermail/wine-cvs/2008-June/044429.html
i upgdate my wine to 1.1.5
but have same Exception with another culture name 'ga-ie' (Irish)
Unhandled Exception: System.ArgumentException: Culture name 'ga-ie' is not
supported.
at System.Globalization.CultureTableRecord.GetCultureTableRecord(String
name, Boolean useUserOverride)
see backtrace and testing .NET 2.0 application ListingCulture.cs in attachments
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http://bugs.winehq.org/show_bug.cgi?id=18252
Summary: Error writing file in UnReal World installer
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonni(a)lehtiranta.net
Installation of urw-3.11c.exe (available at
http://www.jmp.fi/~smaarane/urw.html) fails with "Error opening file for
writing".
Installer starts through wine. I click through info screens, destination folder
selection, start menu folder, and press install button. I get:
http://imagebin.ca/view/4JN0rxi.html . There's one line of output:
"fixme:shell:SHAutoComplete SHAutoComplete stub". Nothing is written under
~/.wine/
arethusa on #winehq confirmed this happens for him too. He also gave the
following
0019:Call KERNEL32.CreateFileA(004093b0 "C:\\Program
Files\\UnRealWorld\\urw.exe",40000000,00000001,00000000,00000002,00000000,00000000)
ret=004055ec
0019:trace:file:CreateFileW L"C:\\Program Files\\UnRealWorld\\urw.exe"
GENERIC_WRITE FILE_SHARE_READ creation 2 attributes 0x0
and a note: "it looks to me like it doesn't pass anything for
dwFlagsAndAttributes".
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http://bugs.winehq.org/show_bug.cgi?id=23565
Summary: FXCM : MOVEFILE_WRITE_THROUGH unimplemented and
WIN32_FIND_DATA is not yet filled
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.fxcm.co.uk/forex-software-download.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yleny(a)laposte.net
Created an attachment (id=29448)
--> (http://bugs.winehq.org/attachment.cgi?id=29448)
FXCM FX Trading Station install log
I have downloaded the FXCM FX Trading Station (Forex client) at
http://download.fxcorporate.com/FXCM/FXTS2InstallFra.EXE
and when I launch the FXCM FX Trading Station installer,
the installer does not work.
I add install log as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=20060
Summary: PDFPrint Pro fails to install
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fineprint.com/release/pdf351pro.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Noticed a user write in
http://talkback.zdnet.com/5208-12554-0.html?forumID=1&threadID=69179&messag…
that "I don't have access to some software anymore. Most notably PDF Factory
pro (in my opinion one of the best pieces of software ever written) and tax
software. So I maintain a dual boot XP for when I need to do some heavy lifting
PDF-ing, or tax filing."
So I downloaded PDFFactory Pro and tried installing it.
pdf351pro.exe, sha1sum e9baefc05c5242347291ae7ad2627904d151eb57,
is freely downloadable from the vendor. When you run it,
it complains
fixme:localspl:validate_envW unsupported Environment: L"Windows IA64"
...
001c:Call user32.MessageBoxA(00020048,0033f104 "This version of pdfFactory Pro
is for Windows NT4/2000/XP/2003/Vista.\n\nYou can download other versions of
pdfFactory Pro at www.pdffactory.com.",0033f074 "pdfFactory Pro",00010010)
ret=2800cfe7
You can unpack the installer with rar. It contains a Readme.txt
that mentions that the 32 and 64 bit installers were combined
into a single downloadable just four days ago, so maybe there are
some bugs left. It also contains setup.exe and setup-x64.exe.
Running setup.exe reproduces the problem with a shorter log.
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http://bugs.winehq.org/show_bug.cgi?id=17393
Summary: MansionPoker: Closing an open poker table makes the
application crash with a runtime error
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emilio.moretti(a)gmail.com
Created an attachment (id=19456)
--> (http://bugs.winehq.org/attachment.cgi?id=19456)
Console output after crash
Exiting the program or closing a poker table closes the whole program with a
runtime error.
See attachment for details
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http://bugs.winehq.org/show_bug.cgi?id=18746
Summary: Starting Everquest 2 in any resolution other than
1024x768 causes a crash
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai(a)stg24.at
Created an attachment (id=21495)
--> (http://bugs.winehq.org/attachment.cgi?id=21495)
console output of wine with backtrace
whenever i try to change the resolution in everquest 2 to anything different
than 1024x768 wine crashes on game launch. if i run in windowed mode and try
resizing the window the game hangs or crashes too.
error message mentions a page fault on read access.
will add the output of wine with backtrace
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http://bugs.winehq.org/show_bug.cgi?id=19379
Summary: Running Protools LE on Ubuntu linux, some minor
things.
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.wmclan.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: E3pO(a)wmclan.net
CC: E3pO(a)wmclan.net
Created an attachment (id=22460)
--> (http://bugs.winehq.org/attachment.cgi?id=22460)
Log of Terminal "wine program.exe"
Hello,
When running Protools LE installer, everything worked great up to the point it
was trying to install under a non-administrator account?
http://screenshots.rd.to/sn/07be7b9af247cf8d34ba0acb7ace47da/5zxk1pq61ybc7s…
Every time that dialog popped up, in console i saw the following:
fixme:advapi:LookupAccountNameW L"" L"Pro Tools Users" (nil) 0x3154ac 0x13b62e0
0x3154b0 0x3154b4 - stub
Is there anyway to change that?
Also, is there anyway to make hardware "via usb or firewire" to install using
wine? OR is there a way to make protools think that the hardware is connected
but actually use my normal sound card? "make protools think that my soundcard
is an output with the digidesign digital signature or however that works"
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=19120
Summary: RichEdit draws wrong background on some cases
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Bug summary isn't quite clear but I don't know how to say it in other words.
Screenshots may help to imagine it better.
Bug is reproducible with Micro-Cap 7.1.0.0. Unfortunately there are no more
legal ways to obtain demo version of 7th release so I've tested it a bit in my
university. Demo of the latest version is only available but I can't reproduce
the bug with MC9.
Screenshots description:
1. Micro-Cap is running on wine. There're no DLL overrides here.
2. Micro-Cap is running on wine. There's override of comctl32.dll.
3. Micro-Cap is running on Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=17003
Summary: fseek with whence=SEEK_END after fread is ignored
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Created an attachment (id=18793)
--> (http://bugs.winehq.org/attachment.cgi?id=18793)
test lseek SEEK_END being ignored after fread
best expressed in python:
filelen = 200
f = open("tst", "wb")
for i in range(filelen):
f.write(chr(i%256))
f.close()
f = open("tst", "rb")
f.seek(filelen-22)
x = f.read(20)
f.seek(-98, 2)
print (filelen-98), f.tell()
but c version is attached.
from what i can best tell, the lseek(-9, SEEK_END) is just simply... being
ignored! :)
if you comment out the fread, the lseek is successful.
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http://bugs.winehq.org/show_bug.cgi?id=21933
Summary: Unhandled page fault on read access to 0x00000000
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: natron(a)gmx.ch
Created an attachment (id=26623)
--> (http://bugs.winehq.org/attachment.cgi?id=26623)
log of the exception output
During startup, the application crashes with the error attached.
System ist an Ubuntu 9.10 64bit
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http://bugs.winehq.org/show_bug.cgi?id=19903
Summary: Wow.exe crashes at startup
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to.wingie(a)gmail.com
Created an attachment (id=23364)
--> (http://bugs.winehq.org/attachment.cgi?id=23364)
backtraces
while starting it crashes with long crashdump and backtraces
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http://bugs.winehq.org/show_bug.cgi?id=17422
Summary: PC_met's Toptherm does not work
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15669
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
PC_met's glider pilots part ("TopTherm") does not work. The app heavily uses
ole32. Everything else I checked so far worked perfectly.
Here's the shortlog: http://pastebin.com/f570e3356 (After the MessageBox() it
hangs, then crashes)
If you need one, I will create another, bigger log for you.
I checked with dcom98 too, same crash.
Sorry, but the demo does not allow you to check these products afaik.
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http://bugs.winehq.org/show_bug.cgi?id=19103
Summary: Don`t install Kompas v8
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patsev.anton(a)gmail.com
Don`t install Kompas v8
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http://bugs.winehq.org/show_bug.cgi?id=10701
Summary: Renegade 64 RAM viewer fonts are too small.
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9535)
--> (http://bugs.winehq.org/attachment.cgi?id=9535)
Renegade 64's RAM viewer.
Renegade 64 has this nice RAM viewer that views the RAM of whatever emulator
R64 happens to be attached to.
Thing is, that the font used to render the addresses and their data are a tad
too small. The application seems to be programmed with one font size in mind,
and has no tolerance for fonts being a size their not supposed to.
Since the separators separating the RAM addresses are fixed, the characters
display over the separators rendering them useless. This also makes it display
too much information before a line break. I've included a picture with the
problem.
There is one fixme that also seems somewhat important:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
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http://bugs.winehq.org/show_bug.cgi?id=15342
Summary: Black & White does not exit well - crashes
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=16165)
--> (http://bugs.winehq.org/attachment.cgi?id=16165)
Crash log eine 1.1.5, exiting b&w
Crash log of exiting Black & White 1.3 on Wine 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=19701
Summary: English Vocabulary In Use bug won't start
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tylkogry(a)hotmail.com
I'm sorry but I'm a noob with Linux and actually I'm not sure what details I
should give you.
There is a problem runing CD with English Vocabulary In Use on Ubuntu Hardy.
Please have a look at this two links:
This is a log before the error:
http://all4you.site88.net/nopaste/?ZmVhZG
And this one is after:
http://all4you.site88.net/nopaste/?M2QxZm
Regards
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http://bugs.winehq.org/show_bug.cgi?id=22087
Summary: Roller Coaster Tycoon - RTC.exe
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
To make the game work you need to copy the file /American/RCT.exe from CD into
the file directory of Roller Coaster Tycoon in Wine.
This shouldn't happen, as it doesn't occur in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=9397
Summary: focus problems in list view with editors
Product: Wine
Version: 0.9.43.
Platform: Other
URL: ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
If I have a list view with editors, clicking on other items in the list view
doesn't remove the editing windows. Meaning, I have a richedit editing an
item, and I click on another list view item, the first richedit doesn't go
away.
Using keys to navigate instead works fine.
I'm seeing this problem in Personal Ancestral File 5.2.
I commented out the SetFocus() done in LISTVIEW_LButtonDown(), and the problem
went away. Though I'm not sure that's the right fix.
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http://bugs.winehq.org/show_bug.cgi?id=14096
Summary: Trackmania Nations Forever: Motion Blur does not work
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=14316)
--> (http://bugs.winehq.org/attachment.cgi?id=14316)
wine TmForeverLauncher.exe &> motionblurlog
I dont know what causes this or what kind of d3d features it needs, i only know
i enable "Force Motion Blur" and nothing changes.
I've attached a log just in case...
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http://bugs.winehq.org/show_bug.cgi?id=16657
Summary: VeZA Route planner 2005: Crashes after a while of use
with assertation failed
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
Created an attachment (id=18271)
--> (http://bugs.winehq.org/attachment.cgi?id=18271)
Normal crash log. Program becomes unresponsive before crashing
After a bit of use, VeZA route planner 2005 crashes with an assertation failed
error.
I'm unable to give a reliable method of reproducing the crash.
Wine: 1.1.10
OS: Gentoo x86 - kernel 2.6.25
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http://bugs.winehq.org/show_bug.cgi?id=20884
Summary: Write buffer overrun in LsaLookupNames2?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
First posted in
http://www.winehq.org/pipermail/wine-devel/2009-November/079920.html
I don't think anyone's posted a fix...
Still present today, see
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-advapi32_lsa.txt
Invalid write of size 1
at memmove (mc_replace_strmem.c:613)
by RtlCopySid (sec.c:376)
by CopySid (security.c:905)
by lookup_local_wellknown_name (security.c:2800)
by lookup_name (lsa.c:308)
by LsaLookupNames2 (lsa.c:411)
by test_LsaLookupNames2 (lsa.c:336)
by func_lsa (lsa.c:362)
Address 0x7f03c550 is 6 bytes after a block of size 26 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by LsaLookupNames2 (lsa.c:402)
by test_LsaLookupNames2 (lsa.c:336)
by func_lsa (lsa.c:362)
Looks like LsaLookupNames2() is at fault, the allocation
at line 402 should be the size promised at line 411?
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http://bugs.winehq.org/show_bug.cgi?id=20562
Summary: Outlook 2007 - Authentication fails
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: codemonkey(a)untweaked.com
Created an attachment (id=24524)
--> (http://bugs.winehq.org/attachment.cgi?id=24524)
Log of Outlook trying to authenticate
In our org, we set up outlook by typing our email address, and it then searches
for the associated mail server. The connection to the server is encrypted. It
works the same way when we do it externally from our homes.
using Ubuntu 9.10 and Wine 1.1.32 Outlook appears to find the server but the
authentication fails, I believe. This is just a guess, based on the following
log excerpt:
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winhttp:request_set_option 0 (null) (null)
fixme:crypt:SystemFunction041 (0x467ccc, 100, 0): stub [RtlDecryptMemory]
fixme:crypt:SystemFunction040 (0x467ccc, 100, 0): stub [RtlEncryptMemory]
fixme:winhttp:receive_response authentication not supported
fixme:winhttp:set_credentials unimplemented authentication scheme 10
A longer log is attached. My only override is for riched20. I expect to be able
to connect using rpc over http.
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http://bugs.winehq.org/show_bug.cgi?id=9786
Summary: gpuViewer fails to start, trying to change HDC
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.gpuviewer.com/index.php/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
gpuViewer Tech Preview does not start. Wine displays errors about the app
doing an invalid operation on the root window, then one about changing the
device context which OpenGL does not allow. An X error follows.
fixme:win:EnumDisplayDevicesW ((null),0,0x34bde0,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x135c18) : stub,
simulating 64MB for now, returning 64MB left
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext HDC=0x320 is already set to iPixelFormat=1 and OpenGL
doesn't allow changes!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 473
Current serial number in output stream: 473
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http://bugs.winehq.org/show_bug.cgi?id=16632
Summary: Lula: The Sexy Empire: Crash to desktop on start
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: etni3s(a)gmail.com
Created an attachment (id=18196)
--> (http://bugs.winehq.org/attachment.cgi?id=18196)
Debugger dump
When I try to start Lula: The Sexy Empire version 1.69 F it crashes to desktop
with the error message:
"Couldn't get Back Surface_1!
Unknown Errorcode!!:0
End Program??
[OK] [Cancel]"
Ok exits the application. Cancel makes it crash to desktop.
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http://bugs.winehq.org/show_bug.cgi?id=12044
Summary: Garry's mod crashes upon player death caused by prop.
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksash(a)badako.nl
Created an attachment (id=11395)
--> (http://bugs.winehq.org/attachment.cgi?id=11395)
Crashlog from garry's mod
In the game garry's mod (available for $10 on Steam), the game crashes when the
player is killed by crushing or ramming with any kind of prop. Any collision
that would normally kill a player will crash the game with an unhandled
exception.
Death by guns or falling works normally, as do things like killing a player
inside a pod.
Attached is a +trace log made by running steam and calling Gmod as it's startup
app.
The lines:
1970: fixme:d3d:handleStreams Tweening is only valid with vertex shaders
1971: fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid
with vertex shaders
Are caused by me spawning a car to test the crushing crash (I held it over my
head and let it go.)
The lines:
2121: fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const
value srgb_cmp (a)
And similar are displayed at the exact moment the crash occurs.
Since, upon death, the FOV is supposed to turn red, and this doesn't happen,
perhaps there is some rendering bug causing the game to crash because it cannot
change the colour?
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http://bugs.winehq.org/show_bug.cgi?id=19043
Summary: Prototype crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How the title says, prototype crashes on startup.
At first there ist an error of Prototype itselfs, you can find a screenshot
attached (PrototypeError.png) and then the wine window with "a serious error
occured" and so one can be seen.
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http://bugs.winehq.org/show_bug.cgi?id=19754
Summary: TerraExplorer program crashed
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
1- I tried to install TerraExplorer http://www.skylinesoft.com software but
installation stops with a message (no directx).
2- Before I try to install the TerraExplorer, I installed Directx9, vbrun6 and
mono22 with winetricks
3- After I clicked on (no Directx) message the installation stopped but the
software files was copied to wine program files/Skyline folder.
4- So I tried to load the the file: TerraExplorer.exe
5- The program loaded.
6- After the program load went to File/open menu and tried to open this file:
http://www.informationmadness.com/cms/downloads/category/5-other.html?downl…
7- Program crashed.
Obs: Terminal log when program crashed uploaded here.
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http://bugs.winehq.org/show_bug.cgi?id=20014
Summary: program crashes possibly related to XML
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that I have been using for years with Wine on Ubuntu starts to crash
lately. Wine has been automatically updated along the way. The causes of the
crashes seem to be related to various XML data files provided by the program.
The reason I say this is that at time of the crash if I remove/empty some xml
files then the program runs OK. These XML files have been updated by the
program lately. I don't know what they were like before, but a current one
that seems to cause the crash is attached here. Also a debug message of the
crash is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23602
Summary: Steam interface gradually gets slower on RC7
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nrg753(a)gmail.com
Steam gradually gets slower on Wine RC7. I have regenerated the issue a few
times by dragging/resizing windows, clicking on tabs and logging into friends
etc.
This may be related to the dragging problems that steam had before, where it
would jump twice as far as you intended it to move. It also doesn't seem to any
longer have the hover/window focus problems so far.
There is nothing obvious in the console log, I do see a lot of "Corrupt JPEG
data", but nothing is happening repeatedly.
Would prefer if Valve just released their native version!
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http://bugs.winehq.org/show_bug.cgi?id=20326
Summary: Crash caused by Call of Duty 4 installer (Exception
EExternalException in module ntdll.dll)
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24037)
--> (http://bugs.winehq.org/attachment.cgi?id=24037)
Install log of Call of Duty 4: Modern warfare
Hi, Call of Duty 4: Modern Warfare's installer crashes at the very end. It
means i go through steps:
* Entering key code
* Accepting the agreement
* Install punkbuster -> No
* Choose install type -> Typical
* Create shortcut on desktop -> No
* Registration -> No
* Install DirectX9 -> No
* Setup has finished, click Finish
and when i click Finish attached crash happens. CoD4 is installed in clean wine
environment and 100% reproducible. Following windows message box is displayed:
"Exception EExternalException in module ntdll.dll at 0002c358. External
exception C0000025."
Wine .31, .30, .29, .28, .26 have same problem (.27 not tested). Wine .25 and
older have other issues and end up with another error a bit sooner.
Even the crash, the game is installed OK, hence low severity/priority.
Unfortunately CoD4 demo does not crash and installs fine.
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http://bugs.winehq.org/show_bug.cgi?id=19795
Summary: Well of Souls gameplay is slow to draw on screen.
Menus are unaffected.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://murderslastcrow.deviantart.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murderslastcrow(a)gmail.com
CC: murderslastcrow(a)gmail.com
With dlls provided in the Well of Souls directory (srnet.dll, mfc42.dll), Well
of Souls starts normally as in Windows. The only issues occur after the
presence of the menus, in the main game window. The framerate is about 1/3 the
original framerate in Windows, if not 1/4 at times. This prevents the player
from having an enjoyable experience.
It may be a ddraw issue, or a gdi32 issue, uncertain.
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http://bugs.winehq.org/show_bug.cgi?id=19144
Summary: QueryContextAttributesW returns wrong return value
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
If a .net application wants to connect to an mssql server, it will fail because
of wine's secur32.dll (schan) return value. It should return 0 (SEC_E_OK), but
it returns -2146893048.
I got a successful connection with native secur32.
I have done some further investigation:
If I manually return 1 at scannel.c:872 (return SEC_E_OK;), I got error 1 in
error dialog. But if I pass 0, I got -2146893048.
MSSQL Management Studio's error in detail:
TITLE: Connect to Server
------------------------------
Cannot connect to <ip addr>.
------------------------------
ADDITIONAL INFORMATION:
A connection was successfully established with the server, but then an error
occurred during the pre-login handshake. (provider: SSL Provider, error: 0 -
SSL Provider: ) (Microsoft SQL Server, Error: -2146893048)
For help, click:
http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&EvtSrc=MSSQLSe…
------------------------------
BUTTONS:
OK
------------------------------
I tested with a private .net application, and MSSQL Management Studio 2005
Express.
I have .net Framework 3.5 installed under wine. (with Louis Lenders' lsa and
wbemprox patch)
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http://bugs.winehq.org/show_bug.cgi?id=21717
Summary: C4 demo fails on startup due to missing XAudio2?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.terathon.com/c4engine/download.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried downloading the C4 demo,
190214c5cb8b7952583932860147ff287357ce46 C4Demo1.5.9.zip
and running C4. It dies fairly quickly with
err:ole:CoGetClassObject class {03219e78-5bc3-44d1-b92e-f63d89cc6526} not
registered
and a dialog box saying no audio could be found.
A quick search shows that UUID is associated with XAudio2.
"sh winetricks directx9-beta" worked around that.
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http://bugs.winehq.org/show_bug.cgi?id=16516
Summary: Space Giraffe: Unhandled page fault on read access to
0x00000000
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=17955)
--> (http://bugs.winehq.org/attachment.cgi?id=17955)
Backtrace
I'm trying to run Jeff Minter's Space Giraffe demo (which is available at
http://www.llamasoft.co.uk/downloads/SpaceGiraffe.exe at time of writing)
The install seemed to go OK. I had to add d3dx9_38.dll to my system32
directory, and an override for opengl in winecfg in order to get the
game to start at all. After selecting my language, I get an error
dialog (from the game, not Wine, I think) saying:
Some unsupported/different feature been detected
This may lead to some incompatibility and/or performance penalty
or worse not to work at all.
Then I get another dialog:
Can't initialise XACT engine !
and then the game crashes with an unhandled page fault error. Whether
Wine is at fault, or just buggy error handling code in the game is
another matter, of course. Either way, the game isn't playable under
Wine :-(
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http://bugs.winehq.org/show_bug.cgi?id=16752
Summary: winhlp32/hlp_file.c: comparison is always false due to
limited range of data type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o hlpfile.o hlpfile.c
hlpfile.c: In function ‘HLPFILE_RtfAddText’:
hlpfile.c:646: warning: comparison is always false due to limited range of data
type
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http://bugs.winehq.org/show_bug.cgi?id=20045
Summary: Lego Star Wars: unable to switch resolution
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23591)
--> (http://bugs.winehq.org/attachment.cgi?id=23591)
excerpt of console messages about GL errors and crash
When started in a 1024x768 desktop window, the app starts fine. However, any
attempt to switch to a lower or higher resolution crashes after displaying a
hundred GL errors (see attachment).
It seems Robin Marlow mentioned similar (if not opposite) behaviour on Linux in
his App DB test results of 2008-12-30: "Was not happy unless run in a window -
then could alter resolution without crashes."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12828&iTesting…
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.
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http://bugs.winehq.org/show_bug.cgi?id=12518
Summary: StarAlliance TravelDesk - GUI acts 'frozen'
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://st.flightlookup.com/StarDownload/pc.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12073)
--> (http://bugs.winehq.org/attachment.cgi?id=12073)
+relay in git, tail -n 100000, bzip2'ed
http://forum.winehq.org/viewtopic.php?t=518
"The StarAlliance airline network used to have a Windows 3.x-ish timetable
program that worked very well under Wine. Now they replaced it by something
more fancy and Wine (0.9.59) cannot handle it. The application installs fine,
starts up, but then it's frozen. You cannot enter any text in the search boxes
and you cannot move the scrollbars."
Someone got it going a bit, with a crapton of native DLLs:
"hi , i gave this thing a try and the search buttom worked for me using various
windows dllls. I copied the following dlls over from my xp partition:
shdocvw.dll
shlwapi.dll
urlmon.dll
mshtml.dll
mshtmled.dll
mshtml.tlb
jscript.dll
MSLS31.DLL
mlang.dll
Set shlwapi,mshtml,shdocvw,urlmon,mlang to native.
Do 'regsvr32 mshtmled.dll'
I was able to search for flights from one place to another, but i guess a lot
needs to be investigated more."
I'll attach a +relay trace. Not sure what component to file this under,
considering how many DLLs are affected, though it may only need one or two of
them. Setting to shdocvw for now.
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http://bugs.winehq.org/show_bug.cgi?id=17657
Summary: Dialogue in Ever17 will not appear unless the desktop is
in 16 bpp mode.
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
In 24 bpp, the default X server color depth, dialogue will not appear.
Pictures attached.
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http://bugs.winehq.org/show_bug.cgi?id=16520
Summary: EssentialPIM: Showing anti-debug message that never
appears in windows
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bug found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
Some times when launching the main executable, (BUG) a message "essentialpim
won't run in debug mode for security reasons" appears and EPIM exits.
This message never appears in windows, and has an occurrence of about 1/15
on wine.
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http://bugs.winehq.org/show_bug.cgi?id=16749
Summary: kernel32/tests: wrong char type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o codepage.o codepage.c
codepage.c: In function ‘test_string_conversion’:
codepage.c:228: warning: comparison is always false due to limited range of
data type
codepage.c:244: warning: comparison is always false due to limited range of
data type
changing mbc to be a signed char rather than char seems the obvious solution,
but that breaks things further:
codepage.c:226: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:233: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:242: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:251: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:262: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
codepage.c:328: warning: pointer targets in passing argument 5 of
‘WideCharToMultiByte’ differ in signedness
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http://bugs.winehq.org/show_bug.cgi?id=23397
Summary: LEGO Harry Potter [Years 1-4] sound stutter with alsa
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29163)
--> (http://bugs.winehq.org/attachment.cgi?id=29163)
rzipped dsound log
Game sound stutters when using alsa. Doing winetricks sound=oss fixes the
problem. Game is downloadable from
http://www.fileshack.com/file.x/19710/LEGO+Harry+Potter:+Years+1-4+Demo
SHA1SUM: bb0a30ad9a7cc51c80e1bb1f3eec22e6ccc1a706
Attached a dsound log
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http://bugs.winehq.org/show_bug.cgi?id=13362
Summary: Vim display error dialog on exit [dogfood]
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13256)
--> (http://bugs.winehq.org/attachment.cgi?id=13256)
Error dialog
When closing vim, it display an error complaining about an unknown font (fixed
sys something or other). See attached screenshot. Running 'winetricks
corefonts' doesn't affect it.
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http://bugs.winehq.org/show_bug.cgi?id=15893
Summary: Football Manager 2009 demo installer shows a blank
screen
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.newsoftheworld.co.uk/entertainment/games/5776
4/GET-A-FREE-DOWNLOAD-OF-FOOTBALL-MANAGER-2009-
Exclusive-first-demo-of-new-computer-game.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17053)
--> (http://bugs.winehq.org/attachment.cgi?id=17053)
Football Manager 2009 demo installer traces
With today's Git (wine-1.1.7-169-g4707548), when starting the Football Manager
2009 demo, the installer performs extraction, but when it shows what should be
the installation window, a blank window is displayed instead. Traces and
screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=15990
Summary: Rhapsody 4 crashes when trying to play a local .mp3 file
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://service.real.com/rhapsody/download/version4/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user in
http://real.lithium.com/real/board/message?board.id=InstallingRhapsody&mess…
asked about Rhapsody, so I did a little QA on it.
The installer/upgrade crash in bug 15981 doesn't seem
to keep the app from working. It can scan your music
directories just fine. But when I tried using it to
play an .mp3, it failed. Here's one crash error I saw
with the latest git and warn+heap (since I saw some heap
errors in wine from a few days ago):
fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (0x100ca 1c 0 0)
fixme:shdocvw:navigate_bsc Navigation canceled
Unhandled exception: page fault on read access to 0x2d28a631 in 32-bit code
Backtrace:
=>1 DocHost_Release+0x22(This=0x51691e4) [dlls/shdocvw/dochost.c:534] in
shdocvw
2 WebBrowser_Release+0x5c(iface=<?>) [dlls/shdocvw/webbrowser.c:155] in
shdocvw
3 HlinkFrame_Release+0x15(iface=0x5169174) [dlls/shdocvw/navigate.c:803] in
shdocvw
4 nsChannel_AsyncOpen+0x481(iface=0x5178658, aListener=0x52922e8,
aContext=(nil)) [dlls/mshtml/nsio.c:154] in mshtml
...
12 in docshell (+0x241f)
13 in xpcom_core (+0x30812)
DocHost_Release+0x22 [dlls/shdocvw/dochost.c:534] in shdocvw: call
*0x8(%eax)
534 IDispatch_Release(This->client_disp);
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http://bugs.winehq.org/show_bug.cgi?id=22329
Summary: Supreme Commander 2: Does not start with built in d3dx
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Enrico_m(a)gmx.de
Created an attachment (id=27314)
--> (http://bugs.winehq.org/attachment.cgi?id=27314)
+d3dxof,+d3d9
Supreme Commander 2 does not start with built in d3dx.
Workaround:
./winetricks d3dx9
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http://bugs.winehq.org/show_bug.cgi?id=12449
Summary: Adobe Photoshop CS2: window parts hidden when opening
multiple images
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descentspb(a)ya.ru
Created an attachment (id=11990)
--> (http://bugs.winehq.org/attachment.cgi?id=11990)
Screenshot of the bug
When opening a large amount of images in Adobe Photoshop CS2, from some point
all the images opened are not fully visible, and you cannot do anything to it.
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http://bugs.winehq.org/show_bug.cgi?id=12706
Summary: winealsa.drv: "No master control found" on usb
microphone devices
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
"fixme:mixer:ALSA_MixerInit No master control found on AK5370, disabling mixer"
Is produced on wine startup, disabling my usb microphone. In
dlls/winealsa.drv/mixer.c it disables mixers that have no 'Master' control,
making controllers like this that have only the one "Microphone" capture
control unusable.
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http://bugs.winehq.org/show_bug.cgi?id=17234
Summary: mcm2: graphical glitches and extreme lag while in menu
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Both the demo and the retail version of Motocross Madness 2 suffer from an
extreme lag in mouse movement while in the application's menu. The screen
reacts as if there were only one refresh every two seconds. The mouse is
jerky. OTOH, during game play, FPS and responsiveness seem normal (from what I
can tell from just a little testing).
The menu graphics are mostly correct, with these anomalities:
- There is no refresh, i.e. if anoyther window shadows part of it, the region
becomes black. More precisely, when the mouse if moved over those black areas,
a tiny rectangle the size of the mouse pointer is restored. Clickable icons
are restored in full as the mouse hovers over them.
- Each time the mouse passes over one of the buttons in the main menu (with the
chains), the whole background screen darkens. I don't know whether this is
normal for lack of comparison with MS-Windows. However, the mouse moving over
the background restores it to the original, lighter tune.
- More precisely, mouse movement is fine in the menu until it passes over one
clickable area. Then it stops for a second. After that, the button and tooltip
appear highlighted / refreshed.
Switching from one menu to another causes like a 5 second lag until the mouse
moves again, even though the new screen is displayed somewhat earlier.
- In Ubuntu Hardy, unlike Intrepid, there are major graphical glitches in the
display (see screenshot): More and more black horizontal lines cover the
display each time the mouse moves over one of these buttons. (With wine-1.0.1
colored vertical lines are randomly displayed instead).
In Ubuntu Intrepid, this does not happen.
Hmm, might be gone since 1.1.14, I just saw only a single erroneous line today.
- The application manages to limit the mouse to its window even though my
setting in winecfg ought to disable this behaviour.
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(112,27)
is the logline accompanying this behaviour (which some other applications also
exhibit). Using Alt-Tab *and* wild mouse movements it typically can escape.
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http://bugs.winehq.org/show_bug.cgi?id=12599
Summary: Photoshop CS2 image windows don't paint fully on multi-
monitor setups
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)undefinedfire.com
On a multi-monitor setup with different resolutions Photoshop CS2 image windows
do not paint anything below the height of the smallest resolution monitor (May
be related to another bug where CS2 panels refuse to be moved below the same
height).
This bug is repeatable on .59 from source on Arch Linux but it did not occur in
the .59 (K)Ubuntu binary package. Both were on the same machine with mostly
identical software installed: KDE 3.5, KWin, nVidia graphics (Latest driver in
Arch, whatever version is default in Ubuntu) using TwinView. Both setups had
identical display configurations.
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http://bugs.winehq.org/show_bug.cgi?id=17812
Summary: Enemy Territory: Quake Wars EditWorld: Freezes on
startup
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.splashdamage.com/node/229
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weblionx(a)gmail.com
Created an attachment (id=20057)
--> (http://bugs.winehq.org/attachment.cgi?id=20057)
Console log
Open the SDK Launcher (wine sdklauncher.exe)
Set paths to appropriate directories
Choose mod for development
Select "editWorld" from the tools list
Click on "Launch SDK"
editWorld launches, the splash screen show, the individual windows open behind
it, then the program freezes. It repeats "
err:ntdll:RtlpWaitForCriticalSection section 0xa03444 "?" wait timed out in
thread 001f, blocked by 002c, retrying (60 sec)
" until it is terminated.
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http://bugs.winehq.org/show_bug.cgi?id=12294
Summary: Warhammer 40K: dark crusade - Lag when not playing
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
In the game, whenever there is a non-playing scene, the graphics lag terribly,
while the sound is ok. This can be seen almost everywhere, for example:
1) the intro
2) the intro to the single player campaign (which is done using the game
engine)
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http://bugs.winehq.org/show_bug.cgi?id=19242
Summary: Red Alert 3: Crash when loading new campaign
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Created an attachment (id=22262)
--> (http://bugs.winehq.org/attachment.cgi?id=22262)
Results of regression test
Steps to reproduce: Install Red Alert 3 (I used Wine version 1.1.8 due to
unrelated issues). Load the application and do not apply any patches. Create
a new Soviet campaign and click through until the campaign loads. The program
will display the loading splash screen, the loading bar will fill to 97%, then
the application will crash before the user sees the map. Regression test
output is attached. I also note that some people have gotten it to work on
versions subsequent to 1.1.23, so there may be something system-specific.
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http://bugs.winehq.org/show_bug.cgi?id=15991
Summary: Road Wage demo crashes when starting a mission
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.download.com/Road-Wage-2000-demo/3000-7519_4-
10243518.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17190)
--> (http://bugs.winehq.org/attachment.cgi?id=17190)
Road Wage backtrace
After starting the game and selecting the various requested game choices, when
trying to start a mission, the game ends up crashing. I possess:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.2 NVIDIA 177.80
for my particular configuration.
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http://bugs.winehq.org/show_bug.cgi?id=23510
Summary: Google Talk error dialog when opening
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://dl.google.com/googletalk/googletalk-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Created an attachment (id=29351)
--> (http://bugs.winehq.org/attachment.cgi?id=29351)
Console output from opening google talk
When google talk is started after it is installed, a regression causes a dialog
box to be shown with the following message:
"Google Talk encountered an internal error, and must now close. Ok to report
this error to Google?"
Closing the dialog causes the application to exit.
I did a regression test and found the following commit caused the regression.
Reverting the commit fixes the issue.
8c06ed96aeb737e5596e190efe785a2c2c97237e is the first bad commit
commit 8c06ed96aeb737e5596e190efe785a2c2c97237e
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Dec 7 14:54:33 2009 +0100
mshtml: Improved OleDocumentView_UIActivate implementation.
Google talk should at least open without an error, although bug 3254 prevents
it from keeping a stable connection after logging in, and bug 5162 prevents a
lot of text from being shown.
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http://bugs.winehq.org/show_bug.cgi?id=16629
Summary: Win32 console doesnt display graphic chars properly
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)gknw.de
Win32 console apps dont display graphic chars properly;
here are some screenshots to show what I mean:
app on Win32:
http://www.gknw.net/test/wine/rdb_grafic_win32.png
app on Wine:
http://www.gknw.net/test/wine/rdb_grafic_wine.png
Another Win32 console app which shows up same font issue is rconip;
for testing self you can download it from here:
http://rconip.sourceforge.net/
if you launch it with 'wine rconip.exe' the first screen already shows this
same issue ...
I checked also wine registry settings and found there some probably strange
things which at least dont comply with Wine docu; f.e.:
localhost\HKEY_CURRENT_USER\Console\FontSize is set to 0x00f008 although docu
at:
http://www.winehq.org/docs/winedev-guide/x3500 - Table 8-5. Console registry
settings
says its default is 0x0c08; also from this docu the FaceName should have no
default while my registry has it set to 'Fixedsys'.
Manually changing FaceName or FontSize doesnt make any difference, and afer
wine or wineconsole has run the original values are automatically restored.
It somehow seems to me that perhaps signed chars (7-bit) are used instead of
unsigned chars (8-bit) which kills all graphic chars ...??
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http://bugs.winehq.org/show_bug.cgi?id=12286
Summary: regression: sound: first fragmented, now the ends are
chopped off
Product: Wine
Version: 0.9.41.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wkresse.de
CC: m.b.lankhorst(a)gmail.com
Since 0.9.40 I am having problems with sound playback. The application is the
Arindal MMORPG-Client (http://www.arindal.com/), but it uses standard QuickTime
to play sound (installed QuickTime 7.2.0.240).
The first regression was introduced in 0.9.40. Before that, sound was playing
fine. With 0.9.40, sound would no longer be played continuously, but all the
sounds (in my case the sound effects of the game) were played fragmented and
choppy.
A git bisect shows that this is the problematic commit:
a7d6ed8ea65260f62f1762b05c496bee0944e6a1 is first bad commit
commit a7d6ed8ea65260f62f1762b05c496bee0944e6a1
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Jun 13 17:05:49 2007 +0200
dsound: Simplify mixing by removing remixing support, and fix its waveout
breakage.
Based on a patch by Peter Dons Tychsen.
:040000 040000 736eca236d0ebae24b5688d44afdce594884fc8a
86bc67d2716bb82bb35154daa77411f4240d3705 M dlls
The second regression (or partial fix of the first regression?) was introduced
in 0.9.41. Since then, sounds will play continuously again, but very often (not
always) the ends of the sound are chopped off (the last 0.2 seconds or
something like that), so that very short sounds are no longer played at all,
especially if many or multiple sounds are played in short succession. In
addition, sometimes fragments of the "missing" sound bits are played at a later
point, for example, when another sound starts playing.
Git bisect where this occured:
976f56d6c0f7bb6c2248412a3b66935d87924e60 is first bad commit
commit 976f56d6c0f7bb6c2248412a3b66935d87924e60
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Sun Jul 8 16:36:46 2007 +0200
dsound: Simplify IDirectSoundBufferImpl_GetCurrentPosition.
:040000 040000 b01d7c5c953beee04fe3761828a380f96b4e0b8a
4d7ea3068c00fed65cffcaed24aa95e980ae5dd8 M dlls
Unfortunately, I cannot test whether this has been fixed after 0.9.50, since
Arindal will no longer run in current wine versions due to bug #11989.
If you want to test this with Arindal, you can get a free demo account here:
http://www.arindal.com/cms/content/view/69/121/lang,de/
Ubuntu 7.10 on AMD Athlon(tm) XP 1600+
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http://bugs.winehq.org/show_bug.cgi?id=19640
Summary: Anno1503 intro mission: can't move the ship, though
selected
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
this is a dividing of bug #19632 into different errors
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several problems
- while mouse movements towards the screen border will move the view,
it was not possible to move the ship, though being selected
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http://bugs.winehq.org/show_bug.cgi?id=15920
Summary: Switching to an interlaced video mode (in some games)
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandburg(a)netcourrier.com
I'm (still) using a CRT screen.
The only one resolution set in my config file (/etc/X11/xorg.conf) is 1024x768
85Hz non interlaced - 24 bits color
In some games (list below), I set the resolution to the one of my settings
(1027x768) and I obtain this resolution BUT interlaced. (And I don't want that)
I guess to obtain a non-interlaced refresh, but in place of that... it is
interlaced.
This appends in 2 games :
Wakfu
World of Goo
What really surprises me, is that I know the source code of Wakfu (I am
developper by Ankama) and I know the resolution asked to the interface tier is
not interlaced.
So I think it comes from Wine...
Extract of xorg.conf :
Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 24
Option "TwinView" "0"
Option "metamodes" "1024x768 +0+0; nvidia-auto-select +0+0"
EndSection
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http://bugs.winehq.org/show_bug.cgi?id=15867
Summary: Warhammer D3D Screen Flip.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zirous(a)gmail.com
In Warhammer Online the frame will flip upside down for about a second, and
goes back to normal. This bug happens every x frames, or around once a minute.
Cloud Warhammer Online # uname -a
Linux Cloud 2.6.25-gentoo-r7 #1 SMP Tue Sep 9 12:56:42 Local time zone must be
set--see zic m x86_64 Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz GenuineIntel
GNU/Linux
Graphics Card: 280 GTX, 177.80 DV.
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http://bugs.winehq.org/show_bug.cgi?id=19641
Summary: Anno1503: quitting the game does not reset to the
graphical conditions of my system
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
this is an addition for bug #19632
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several graphical problems and i wanted to end the game again. It was
possible to find the exit icon and push it.
As a result from this i see many patternes, that interfere with each other.
Being a little lucky in that chaos i made it to logout successfully :-).
Logging in again has changed the positions of my desktop plasmoids - more to
the upper left corner. Guess that is due to a different resolution of anno from
my system (1900x1200) - not being resetted.
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http://bugs.winehq.org/show_bug.cgi?id=15929
Summary: Warhammer Online flicker.
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: modemmisuser(a)gmail.com
All screens, from the login screen, through the publisher/developer logs, to
character select, have major flicker. Sometimes, the screen will actually go
black for 2-20 seconds, then come back. Other times it's just slow flicker,
especially when moving the mouse to interact.
Wine 1.1.7 with the "model fix" patch. Ubuntu 8.10. Video card is an HD4870X2
with proprietary ATI drivers.
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http://bugs.winehq.org/show_bug.cgi?id=19632
Summary: Anno1503: ship is mirrored, animals drag traces
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
There are different errors. I will try to report them:
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several problems
- the ship is mirrored (top is done) - very funny
- A bird drags traces, while flying over the sea
- click into the outline map and then you suddenly see a lot of animals
moving around (in the sea)
- from the traces you will see, that their origin is in islands (green, brown)
- while mouse movements towards the screen border will move the view,
it was not possible to move the ship
All together: the game can't be played
Hope, this helps ;-)
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