http://bugs.winehq.org/show_bug.cgi?id=14148
Summary: La-Mulana crashes during specific boss attack
Product: Wine
Version: 1.0.0
Platform: Macintosh
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=4511
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pyrop(a)livejournal.com
Created an attachment (id=14408)
--> (http://bugs.winehq.org/attachment.cgi?id=14408)
Console error log.
La-Mulana crashes during the boss fight with the boss Tiamat, when she uses her
hair attack (pictured in this video: http://www.youtube.com/watch?v=aTevN1yVk6U
, around 0:45.) It does not occur every time; it seems to happen when her hair
runs into an enemy or the player. The game also becomes slow and slow to
respond during the hair attack. (And the winner for weirdest bug description
goes to...)
The error messages indicate the crash is occuring in the ddraw DLL. A sprite
collision problem, maybe?
I am using some DLL overrides; La-Mulana crashes at startup unless I do so. The
DLLs overridden are dsound,dmime,dmusic,dmloader,dmsynth,dmband,dmfile, and
dmstyle (though La-Mulana does not use all these).
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http://bugs.winehq.org/show_bug.cgi?id=17287
Summary: Water Surface Effect does not work
Product: Wine
Version: unspecified
Platform: All
URL: http://gamedaily.newaol.com/pub/Shaiya_Xfire_Bundle.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcpowers(a)comcast.net
In the game shaiya, if you go under graphical options and turn Water Surface
Effect two things happen:
*The water itself dissappears, so it just looks like grass.
*Some bushes and plants can be seen through other objects, for example, if I
stand behind a wall, I can still see the grass on the other side.
As long as this effect isn't on, those two bugs are no longer present.
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http://bugs.winehq.org/show_bug.cgi?id=22834
Summary: Call of Juarez Black Screen
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Black Screen when i launch the game.
I tried differents options in "Wine regedit"and older wine versions
I installed d3dx9 with winetricks and added 2 .dll in System32 folder :
xapofx1_1.dll
X3DAudio1_4.dll
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http://bugs.winehq.org/show_bug.cgi?id=16026
Summary: Midi music does not play in Perfect Cherry Blossom demo
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)mail.widener.edu
Created an attachment (id=17242)
--> (http://bugs.winehq.org/attachment.cgi?id=17242)
Messages from the console when running the game.
The Perfect Cherry Blossom demo seems to have a limited soundtrack compared
with the full version- just sounds and MIDI versions of the first 3 levels.
Under Windows XP, music comes on instantly when you switch from WAV to MIDI
under BGM options. On Linux, there is no music from the demo. You can get the
music to play by having a copy of the full soundtrack, and placing that file in
the game directory.
I'm running Kubuntu 8.04.1.
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http://bugs.winehq.org/show_bug.cgi?id=19285
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack
doesn't work
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22322)
--> (http://bugs.winehq.org/attachment.cgi?id=22322)
Results of regression tests for bug 1
This is regression.
1) Game crashes when I click the "New game" menu.
2) Game crashes directly after starting new game.
3) Fonts render incorrectly (quad boxes after end of sentences).
There are regression test results in attachments for every bug.
Reverting the patch 1 helps.
I can't revert patch 2.
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http://bugs.winehq.org/show_bug.cgi?id=23262
Summary: Beer Tycoon crashes on exit
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
The game Beer Tycoon crashes on exit, when the user clicks to quit the game.
I installed Beer Tycoon from the original CD-ROM. Running the installed
Beer_Tycoon.exe in Wine 1.2rc3 shows an error, the same as mentioned in bug
23033. I suspect that error is copy-protection-related, so I downloaded a
no-CD-patched executable from
http://m0002.gamecopyworld.com/games/pc_beer_tycoon.shtml
Using that, the game crashes on exit. Run Beer_Tycoon.exe. Click Play when the
window appears. Wait for the logo screens and at the title screen click the
rightmost glass of beer to quit. Wine shows a Program Error dialog box.
Console output prior to clicking the glass is
$ wine Bier_Tycoon.exe
fixme:ntoskrnl:KeInitializeTimerEx stub: 0x110fc8 0
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4f4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:wininet:InternetAttemptConnect Stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
;;;;;;fixme:d3d:buffer_PreLoad Too many full buffer conversions, stopping
converting
On clicking to quit, the console output starts with
wine: Unhandled page fault on read access to 0x00000001 at address 0x1 (thread
0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000001, invalid program
stack in 32-bit code (0x00000001).
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http://bugs.winehq.org/show_bug.cgi?id=22895
Summary: program encountered a serious problem and needs to
close
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yairsaumeth(a)yahoo.com
CC: yairsaumeth(a)yahoo.com
the application Saint, administrative software, could not finish the
installation and the program, SAINTDeltmp.exe could not run resulting its
termination. it says this can be caused by a problem in the program or a
deficiency in Wine. thank you for your help. very greatfull. can be downloaded
from here http://68.168.137.42/~saintnet/download/InstallAdmonEntVzla.exe.
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http://bugs.winehq.org/show_bug.cgi?id=18657
Summary: Motocross Madness 2 Demo: picture quality in menus
changes as mouse moves
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.microsoft.com/games/motocross2/default.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aric(a)codeweavers.com
I know that Aric Stewart's commit prior to wine-1.1.3:
eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52 is first bad commit
commit eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Jul 30 10:01:08 2008 -0500
wined3d: Rework surface Blt a bit to only lock the part of the destination
surface being drawn to.
was already associated with several regressions, e.g. bug #15056, some of which
have been fixed since, e.g. bug #12766. Here's a new one, with a possibility
that this commit just puts the nail on something that was broken long
before[*].
Since Aric's commit, Motocross Madness Demo 2 shows:
a) the scene pictures as if downsampled to 8 bits instead of 16/32
in both the terrain selection view as well as
the motorcycle selection view in the garage.
b) and an extra horizontal garbage line near the bottom of the screen.
What's been fixed again since Aric's commit, as of wine-1.1.22:
c) the mini-TV pop up animation to select stunt/motocross etc. mode in the
initial menu.
Please compare the AppDB screenshot
http://appdb.winehq.org/appimage.php?iId=14073 with my own in bug #17234,
comment 6 at http://bugs.winehq.org/attachment.cgi?id=21343 to see a) and b)
These defaults are visible in wine-1.1.21 both with an Intel Xorg driver in
Ubuntu as well as with an NVidia 9400 chip in MacOS X.
[*] The color artifacts may be explained as follows, considering the earlier
build d4d133f032389f54a45e6c8397a932f0ac47b432
Go to the "single player race event" menu. The scene seems well drawn in 16 or
32 bit depth. However, as the mouse moves to the top 3 tabs, the scene view
darkens and looses colours. It looks very much like it was turned into an 8bit
picture. and exactly like after Aric's patch. Moving the mouse over it restores
the original variety of colours underneath, a "mouse lighting" effect I
described in bug #17234.
So an 8/16 bit depth mismatch could explain the observed change of colours.
Hence it is not the case that the later commit from Aric broke everything. It
just made the situation degrade, by displaying an 8bit-lookalike picture right
from the beginning.
Let's focus on a) and b) here and on the (supposedly) distinct mouse lag issue
in bug #17234. Both the trial and the retail version of MCM2 are affected, but
the demo is downloadable (40MB).
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http://bugs.winehq.org/show_bug.cgi?id=22472
Summary: Avinaptic Emulation don't start
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toniboni88(a)gmail.com
I've received this error (image in attachment) when try start emulation on
Avinaptic for Windows.
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http://bugs.winehq.org/show_bug.cgi?id=19891
Summary: d3dim, rasdlg, resutils: warning: import library
doesn't export anything
Product: Wine
Version: 1.1.28
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found this while compiling on ppc. Strangely though, no warning on x86_64 (at
least, that I've noticed).
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http://bugs.winehq.org/show_bug.cgi?id=15871
Summary: Morrowind: Vertex pipeline replacement breaks rendering
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefan(a)codeweavers.com
Morrowind version 1.2.0722 used.
Ingame scene rendering is complelty broken, it just shows a black screen.
Non-ingame menu is partially broken (going to attach screenshots).
Opening the main menu ingame works (it shows), also the character menu. Also
going to do some shots for these.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=19004
Summary: Windows Live Messenger 8.5 installer fail to start
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=7a1aae73-48cc-4f7a-b445-0487bd5e84ef
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=21895)
--> (http://bugs.winehq.org/attachment.cgi?id=21895)
Console output
After doing wine WLinstaller.exe the installer just fail silently without
showing any error.
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http://bugs.winehq.org/show_bug.cgi?id=23323
Summary: World of Warcraft crashes upon login after 3.3.5
patch.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
Today's 3.3.5 patch from blizzard seems to have KO'd WoW on all my systems. As
this is a required patch, this effectively reduces WoW to garbage status
(assuming its not just me).
Immediately after entering login information, a illegal instruction error
occurs. This may be related to the introduction of Blizzard's "RealID" system,
which uses a 'Battle.net.dll' that is known from Starcraft 2 Beta to have
anti-debugging measures in it. The patch that was created for SC2 to work
around this does not work in my case.
I ran a +relay trace and generated a 4G (!!) log file, the last 5000 lines of
which are here:
http://www.infernalsoul.net/Junk/Dump/5000.log
The illegal instruction occurs at line 2492. I could be mistaken, but it looks
like it is indeed attempting anti-debugging nonsense immediately before the
error. I am recompiling wine on an older GCC version (using Arch linux/AUR
packaging scripts which are basically just ./configure && make) to rule out
those issues, but this could take a while.
Let me know what else I can do to be of assistance
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http://bugs.winehq.org/show_bug.cgi?id=19852
Summary: AsyncHttpEndRequestProc was called twice
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leeight(a)gmail.com
AsyncHttpEndRequestProc -> HTTP_HttpEndRequestW -> HTTP_GetResponseHeaders
was called twice, which cause my application crashed.
the attachment is my debug log, and the temporary solution is
change AsyncHttpEndRequestProc like this
static void AsyncHttpEndRequestProc(WORKREQUEST *work)
{
struct WORKREQ_HTTPENDREQUESTW const *req = &work->u.HttpEndRequestW;
http_request_t *lpwhr = (http_request_t*)work->hdr;
TRACE("%p\n", lpwhr);
if(lpwhr->lpszRawHeaders == NULL){ // add this line
FIXME("[%p]call HTTP_GetResponseHeaders", (lpwhr));
HTTP_HttpEndRequestW(lpwhr, req->dwFlags, req->dwContext);
} // add this line
}
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http://bugs.winehq.org/show_bug.cgi?id=20324
Summary: Update Wine Wiki to new website theme
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://wiki.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.scott.johns+winebug(a)googlemail.com
CC: jnewman(a)codeweavers.com
The Wine Wiki looks badly out-of-place compared to the rest of winehq.org.
Wiki source: http://wine.cvs.sourceforge.net/viewvc/wine/wiki/
While we're at it, maybe we should move the Wiki source to
http://source.winehq.org/git/ as well.
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http://bugs.winehq.org/show_bug.cgi?id=20447
Summary: Pro evolution soccer 2010: crashes and hangs randomly
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vertigo.rus(a)gmail.com
Created an attachment (id=24296)
--> (http://bugs.winehq.org/attachment.cgi?id=24296)
thats the only output I get when the game crash, same when it just "hangs" and
wine error pops out
Pro evolution soccer 2010 crashes and hangs randomly
It happens sometimes when choosing stuff in menu (in all menus randomly)
sometimes during gameplay, sometimes when starting match and sometimes when
ending match and going to main menu.
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http://bugs.winehq.org/show_bug.cgi?id=16649
Summary: configure isn't recognizing OpenSSL on OpenBSD
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Got bored over winter break, and someone asked on wine-users if wine works on
OpenBSD. Seems it needs quite a bit of work. I've sent a patch for the first
issue:
http://www.winehq.org/pipermail/wine-patches/2008-December/066746.html
Next up, configure isn't picking up OpenSSL. Checking google, seems OpenBSD
splits openssl into two parts:
http://archives.neohapsis.com/archives/openbsd/2003-05/1983.html
The below hack lets configure detect it, but I'm not sure how to incorporate
this properly into configure.ac. Doesn't seem to help the build either...
diff --git a/configure b/configure
index 6381aed..0a9a407 100755
--- a/configure
+++ b/configure
@@ -15767,7 +15766,7 @@ if test "${ac_cv_lib_soname_ssl+set}" = set; then
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_soname_save_LIBS=$LIBS
-LIBS="-lssl $LIBS"
+LIBS="-lssl -lcrypto $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF
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http://bugs.winehq.org/show_bug.cgi?id=23673
Summary: El Matador's demo requires
d3dx9_36.dll.D3DXSHEvalHemisphereLight
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x7b836852 to unimplemented function
d3dx9_36.dll.D3DXSHEvalHemisphereLight, aborting
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http://bugs.winehq.org/show_bug.cgi?id=19317
Summary: Enemy Nations: "Error 2 loading the game"
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.windwardreports.com/enemy_nations2.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joeljkparker(a)gmail.com
Enemy Nations is a 1997 real-time strategy game made for Windows 95. It
installs fine, but when the game starts, the black "Loading Enemy Nations..."
screen appears, followed by an error message: "Error 2 loading the game". No
console messages are printed using default logging.
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http://bugs.winehq.org/show_bug.cgi?id=13844
Summary: pywin32 cannot be installed
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
Pywin32-211 cannot be installed - it just eat 100% cpu and never finishes.
Wine ver: c959867510703a100106f292cd26cb8f489236bb (post 1.0-rc4)
Here are the steps how to reproduce it:
$ export WINEPREFIX=`pwd`/bug.pywin32
$ wget -c http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
$ wget -c http://downloads.sourceforge.net/pywin32/pywin32-211.win32-py2.5.exe
$ wineboot -i
$ msiexec /i python-2.5.2.msi /qb
This initilizes wine instance and installs python into it.
Let's try to install pywin32:
$ wine pywin32-211.win32-py2.5.exe
Oops, it eats 100% cpu and spawns new and new processes (pid of pywin32.exe
changes) and never completes.
On Windows XP pywin32-211.win32-py2.5.exe installs fine.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=13567
Summary: Tecplot 360 : Program can not start
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.tecplot.com/products/360/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: biglittle(a)gmail.com
It shows "Configuration file is missing. Using factory defaults."
I click OK, then a error message say "Cannot find font input file"
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http://bugs.winehq.org/show_bug.cgi?id=12848
Summary: write protection
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12535)
--> (http://bugs.winehq.org/attachment.cgi?id=12535)
read-only error
if i want to open a project-file in microstation v8 2004, it returnes the
error, that the file is already in use.
but no user has opened it - see screenshot for error-message
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http://bugs.winehq.org/show_bug.cgi?id=23751
Summary: SpongeBob SquarePants: Diner Dash 2 - some icons are
garbled
Product: Wine
Version: 1.2
Platform: x86
URL: http://arcade.nick.com/nick/gameinfo.jsp?s=SpongeBobDi
nerDash2
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23750
Created an attachment (id=29764)
--> (http://bugs.winehq.org/attachment.cgi?id=29764)
terminal output
I'll attach a screenshot/terminal output. Game has a free demo, it's pretty
easy to see.
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http://bugs.winehq.org/show_bug.cgi?id=23082
Summary: SlingPlayer 2.x fails when connecting
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=28665)
--> (http://bugs.winehq.org/attachment.cgi?id=28665)
Wine 1.2-rc2 console output
SlingPlayer 2.x gives a non-specific error when attempting to connect to the
Slingbox.
A new line has appeared in the console output:
wine client error:42: pipe: Too many open files
SlingPlayer's error dialog offers a URL, but clicking on it repeats lines
similar to the above.
This is a recent regression.
3e5f7f49fe12e87d7ecd30f0969e99814dfb0e15 is first bad commit
commit 3e5f7f49fe12e87d7ecd30f0969e99814dfb0e15
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri May 21 21:31:26 2010 +0200
winmm: Wake up timer after the timer list is empty.
:040000 040000 5e950b23106cf4b7163609f8095732f263265b9f
fc7a9a21686153efdb3a5afbe8e1ba97b6d85810 M dlls
http://source.winehq.org/git/wine.git/?a=commitdiff;h=3e5f7f49fe12e87d7ecd3…
Reverting this commit fixes the problem.
To get this far "winetricks -q dotnet20 wme9 gdiplus" required and native
quartz.
Using a native winmm causes a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=18341
Summary: Quicktime 7.02.38 fails to install
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quicktime 7.02.38 gets so far through installation and fails with a "-1627
ERROR_FUNCTION_FAILED" message.
Attached +msi logs but I don't know if they are any use.
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http://bugs.winehq.org/show_bug.cgi?id=20966
Summary: Everquest 1 crashes on startup
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cf(a)sheab.net
Everquest crashes when loading the gamefiles directly following server
selection.
I had to stop the program through the system monitor since the button in the
crash window wine puts up was unresponsive.
After I downgraded wine to version 1.1.31 I could start and run Everquest
without issues.
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http://bugs.winehq.org/show_bug.cgi?id=19595
Summary: Sony Ericsson PC Suite 5's installer does not draw
unless run in a virtual desktop
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/357/877/124
1789074/Sony_Ericsson_PC_Suite_5.009.00_Web_EN.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22848)
--> (http://bugs.winehq.org/attachment.cgi?id=22848)
With virtual desktop
The installer for the Sony Ericsson PC Suite is fully transparent, and has to
be run in a virtual desktop.
This is the entire console output:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x33288c) using GetSystemInfo()
err:rebar:REBAR_NotifyFormat wrong response to WM_NOTIFYFORMAT (0), assuming
ANSI
Screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=19593
Summary: Sony Ericsson Update Service exits after selecting
phone model
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/110/61/1241
528352/Update_Service_Setup-2.9.5.16.exe
OS/Version: Linux
Status: NEW
Keywords: download, hardware
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18047
The new version (2.9.7.22) of Sony Ericsson's Update Service exits silently
after selecting the phone model.
This is printed in the console output at this time:
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x40034,
filter=0x1989e92c,flags=0x00000000),
returns a fake device notification handle!
fixme:setupapi:CM_Locate_DevNodeW 0x1968e038 (null) 0x00000000: stub
The application is used to update firmware on mobile phones via the USB.
I can't find a direct link for this version, but any 2.9 version download
auto-updates.
"J2D_D3D=false wine Update\ Service.exe" required to run.
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http://bugs.winehq.org/show_bug.cgi?id=23143
Summary: SlingPlayer 2 unable to remember password
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P3
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: bunglehead(a)gmail.com
Depends on: 23082
Created an attachment (id=28779)
--> (http://bugs.winehq.org/attachment.cgi?id=28779)
Wine ~1.1.38 +msxml (working)
SlingPlayer 2 can read a password that has been saved using a previous version
of Wine, but is unable to save a new password.
Result of bisect:
f414d3cf60081d47edc88783fc71ddd933c31cf7 is the first bad commit
commit f414d3cf60081d47edc88783fc71ddd933c31cf7
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Fri Feb 12 22:34:50 2010 +0300
msxml3: Reimplement IXMLDOMDocument::createAttribute() on top of
::createNode().
:040000 040000 2e1929ed92ed14c98175f7567bc78f5afdaddb2c
80e7d1759d6fb08f66920f858e4dfd2cb0ba85f7 M dlls
http://source.winehq.org/git/wine.git/?a=commitdiff;h=f414d3cf60081d47edc88…
Native msxml3 works.
I have attached two +msxml traces: one from before the commit and one from
after the commit.
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http://bugs.winehq.org/show_bug.cgi?id=21434
Summary: append file example works on Vista but not in wine.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=25810)
--> (http://bugs.winehq.org/attachment.cgi?id=25810)
zip file with source code, input file, and a cross-compiled binary.
While trying to fix bug 21394 ("+" in cmd copy's syntax to join two files), I
tried to an example of appending files in MSDN (
http://msdn.microsoft.com/en-us/library/aa363778%28VS.85%29.aspx ) and when I
am testing my patch, it did not work, and so I tested the example itself, and
it doesn't work either. Then I reboot to Vista and the example does work there,
so obviously there is a bug with
wine's File operations themselves.
The example, is supposed to just append the content of file "one.txt" to file
"two.txt" every time it is run. When the binary is run on Vista, "two.txt"
increases in size every time "append.exe" is run as it should; but this does
not work under wine cmd.
The binary "append.exe" is created with cross-gcc in linux, simply by
"i686-pc-mingw32-gcc file.c" ; feel free to rebuild from source, which is also
attached in the zip file.
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http://bugs.winehq.org/show_bug.cgi?id=21394
Summary: nul: nul and + doesn't not work for copy.
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.ghostscript.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
am running nmake with win 7 sdk (vc 9 express) to build ghostscript . most of
the build procedure ork as is, but a script used for copying files from one
directory to another (gs/base/cp.bat)
-----------------------
@rem $Id$
@echo off
if "%2"=="." goto ne
if exist _.tmp erase _.tmp
rem Both of the following lines are necessary:
rem the first one works on MS DOS and Windows 95/98 but not Windows NT,
rem the second works on Windows NT but not the other MS OSs.
rem > _.tmp
copy nul: _.tmp > nul:
copy /B %1+_.tmp %2
erase _.tmp
goto x
:ne
copy /B %1 %2
:x
------------------------
does not work - using it as it result in a few "Path not found" about the use
of nul: and also joining files ("+"). Granted nmake -f psi/msvc32.make works on
windows.
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http://bugs.winehq.org/show_bug.cgi?id=14438
Summary: Moving cursor in RA2 freezes game
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
When mocing the cursor in Red Alert 2 the game freezes. In the menu's it
totally freezes, ingame it stutters. This makes the game unplayable.
No relevant console output is given, although wine not being able to change the
screen to 16bpp (fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change
screen BPP from 32 to 16)
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http://bugs.winehq.org/show_bug.cgi?id=23100
Summary: BURRACO: startup error and then closing connection
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=19927
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mac_man2005(a)hotmail.it
Hi to all.
I have tried to report the problem here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19927
I have followed the instructions reported at the beginning of that page.
You can find a short description of the problem and the complete report of the
error detail. Same error on two Ubuntu machines. One of them is surely 64 bit.
The other one may be 32 bit.
BURRACO version 4.53.0.82
Any suggestion please?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=17680
Summary: nhOneClick: Authorization required message on some HTML
pages
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)ics.de
Created an attachment (id=19876)
--> (http://bugs.winehq.org/attachment.cgi?id=19876)
screenshot
This is an error that appears in nhOneClick.exe after successfully logging into
the server, only for some pages. Other pages display succesfully.
This error only happens in nhOneClick under wine, not under windows connecting
to the same server.
The error message is misleading in that the credentials are 100%ly correct,
otherwise one would not have gotten so far
-----
The application is a graphical front end to a NetworkManagement Suite. I have
uploaded a copy for limited time to:
http://ftp.ics.de/outgoing/ehealth/nhOneClick.exe
I am using yesterdays build wine-1.1.16-292-g1b9a6fb on ubunto 8.04
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http://bugs.winehq.org/show_bug.cgi?id=14421
Summary: Wing Commander 3 Kilrathi saga edition. Sound Stutters
on movie playback
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
as in the bug description. Sound stutters when playing movies in the game. The
Movies are a MAJOR part of the game has (mark hamill, john rhys davies, malcolm
mcdowell, tom wilson) all in it. There's no commandline output to indicate an
issue that I'm aware of but I'll look into it further. If someone who knows
dsound more can help diagnose/test it that'd be great.
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http://bugs.winehq.org/show_bug.cgi?id=12832
Summary: Propellerheads reason 4 works a lot slower than on WinXP
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creeco(a)gmail.com
CC: creeco(a)gmail.com
Propellerheads reason 4 works a lot slower than it does on windows. Tested on
ubuntu 8.04 wit the alsa sound driver and default settings in wine.
A demo of the app you can use for testing is avaiable here:
http://www2.propellerheads.se/download/files/ReasonDemo_win.zip
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http://bugs.winehq.org/show_bug.cgi?id=22793
Summary: JumpGate: The Reconstruction Initiative glitches
badly.
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.jossh.com/terminal_civilian.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
When starting JumpGate: The Reconstruction Initiative (Downloadable from
http://www.jossh.com/terminal_civilian.html ), the NetDevil logo shows
properly. The intro movie shows properly. But then once the program reaches the
docking bay, there's a constant glitching of the screen. The program also locks
up every few seconds for a second or two, and the mouse cursor is almost
impossible to navigate around the menus.
The above happened using Wine 1.1.44 on gentoo linux running openbox, using a
Zotac GeForce 9800 GT videocard.
It is only a minor improvement over my earlier submitted bug (Bug number 14214
to be precise), which had the game crash after the two movies were done. This
bug was recently abandoned and closed. Considering it does not happen on my
system anymore, this bug should not be seen as a duplicate of that bug.
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http://bugs.winehq.org/show_bug.cgi?id=21655
Summary: MacOS: broken mixing in dsound8 tests + assertion
failure
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Must set WINETEST_INTERACTIVE or use runtest -i to get this.
Ouch, my ears. OTOH, the interactive winmm/wave tests sound fine.
More precisely, all primary buffers of the form Nx24x1|2 or Nx32x1|2 produce
various forms of hissing or plain noise.
../../../tools/runtest -i -P wine -M dsound.dll -T ../../.. -p
dsound_test.exe.so dsound8.c
dsound8.c:624: Testing a primary buffer at 96000x32x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
Assertion failed: (ptr1 < buflen), function DSOUND_BufPtrDiff, file mixer.c,
line 305.
wine: Assertion failed at address 0x0007:0x91c09f95 (thread 0009), starting
debugger...
Abort trap
The wave tests report that 32bit width is unsupported. They also contain
comment that 24bit width is not tested because ALSA has trouble with it. Yet
dsound tests it?
First I suspected this to be another instance of the broken
DSOUND_PrimarySetFormat known from bug #20056 or bug #19124. OTOH, what
happens here is different: WaveOpen fails initially, then the MAPPER+ACM kicks
in and accepts to convert 24 or 32bit PCM to 16 => WaveOpen succeeds.
On Linux, the sound is far from correct too, but there's no crash.
With 24 or 32 bit tests outcomment in dsound8.c the only failure is:
dsound8.c:624: Testing a primary buffer at 8000x16x2 with a secondary buffer
at 11025x16x2
ds3d8.c:332: Playing 1 second 440Hz tone at 11025x16x2
ds3d8.c:517: Test failed: The sound played for 875 ms instead of 1000 ms
(and 8kHz indeed sounds strange, while the other frequencies are much better).
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http://bugs.winehq.org/show_bug.cgi?id=11342
Summary: NFS3 demo version does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
NFS3 demo version reports error when trying to uninstall. Possibly related to
bug http://bugs.winehq.org/show_bug.cgi?id=11266.
Download NFS3 demo version: http://www.gamershell.com/download_4364.shtml
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http://bugs.winehq.org/show_bug.cgi?id=13194
Summary: Gordian Knot unable to open codec settings dialog
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://sourceforge.net/projects/gordianknot
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
Created an attachment (id=13019)
--> (http://bugs.winehq.org/attachment.cgi?id=13019)
testcase source and exe
Install Codec Pack (for XviD), and rippack for GK. Run, go to options tab,
click "First Pass" under XviD default codec settings. Nothing. Same with
other codecs and "Codec settings" when trying a compressibility test.
GK is open source, but in pascal. So I created a small testcase in VC++ 6.0
using the same technique. Testcase relies on XviD as opposed to other codecs.
I'm not 100% sure that XviD (and other codecs) are properly registered so that
the technique ought to work. But I think the problem is not codec
registration. Also, I guessed at the component.
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http://bugs.winehq.org/show_bug.cgi?id=16975
Summary: [StrongDC++] switching between tabs show background
windows
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://strongdc.sourceforge.net/download.php?lang=eng
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazara.net(a)inbox.ru
If you open several tabs (windows) inside strongdc like hubs and click on a tab
to switch to another hub you should see how all other opened background windows
redraws until it show the one you clicked. If you have many opened hubs like 30
it will take several seconds to do that.
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http://bugs.winehq.org/show_bug.cgi?id=16263
Summary: Priority: Survive game window flickers
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://solarimpact.servegame.com/files/ps-1.0.3.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17537)
--> (http://bugs.winehq.org/attachment.cgi?id=17537)
Priority: Survive traces
With today's Git (wine-1.1.9-183-gbbaa72d), when running the Priority: Survive,
flickering can be noted ingame. irrespective of whether the virtual desktop is
enabled. I was unable to test whether different display modes changed the
flicking behavior since the game does not offer such an option. Traces are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=14140
Summary: Entropia Universe installer hangs
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.project-entropia.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current installer,
94aaad630331ce64c219f45e31175f913e9ba402 entropia_installer.exe
goes into a loop forever, scanning backwards from the end
of the commandline, but not hitting its expected termination condition.
You can watch this with
WINEDEBUG=+relay ~/wine-git/wine entropia_installer.exe
grep Call.*strcmp log
Interestingly, it compares each char to both / and \.
And if you pass /, it gets happy and compares against u.
Passing /u makes it really happy, and it shows a ui briefly.
It seems to install a few files, then exits.
It should have launched the real downloader,
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/ClientLoader.exe
Running that by hand downloads a bunch of stuff, then exits.
I think it's supposed to run
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/Entropia.exe
When you do this by hand, wine complains
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\MindArk\\Entropia Universe\\Entropia.exe") not found
and exits. Doing winetricks directx9 wmp10 gets around this.
Entropia then puts up a window very briefly, then quits.
If you then do winetricks vcrun2005sp1, you get bug 14137
(i.e. the app loads msvcp80 wrong and exits).
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http://bugs.winehq.org/show_bug.cgi?id=20637
Summary: 3DMark 2000, 2001SE - no result of last test
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24616)
--> (http://bugs.winehq.org/attachment.cgi?id=24616)
3DMark2000- windowsXP
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
GeForce 9600 GT PCI Express 190.42 512Mb
In 3DMark 2000 and 2001 the last tests seems to work but theare are no results
of this tests.
I also checked Wine 1.0.1.
Somebody can corfirm that?.
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http://bugs.winehq.org/show_bug.cgi?id=9548
Summary: pxtone: Can't save new project files (*.ptcop), or
*.pttune
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://hp.vector.co.jp/authors/VA022293/pxtone.html
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Using pxtone (v 0.8.3.3), everything seems to work perfectly, *except* for
saving a new .ptcop project file (also some d3d warnings in the terminal, but
those seem harmless). Exporting to .pttune also doesn't work. Attempting to
save either of these results in a dialog box titled "error" containing the text
"open file". Interestingly, exporting to new .wav files works fine. (Wild
shot in the dark, but could this be related to the filename extension of both
.ptcop and .pttune being more than 3 chars?) Ran with freshly generated
~/.wine, and changing the emulated Windows version has no effect.
Loading existing .ptcop files work fine. Saving to existing .ptcop files also
work fine. Thus, the problem is only saving to new .ptcop files (and .pttune
files) that doesn't already exist in the file system. (This also works fine in
real Windows.)
Using pxtone v 0.8.3.3, available from this page:
<http://hp.vector.co.jp/authors/VA022293/pxtone.html>
Steps to reproduce (works every time):
1. Download pxtone: <http://homepage2.nifty.com/rochet/storage/pxtone_0833.zip>
2. Delete japanese.ico to enable english mode
3. Run the program, go to File->Save project or File->Save project as
4. Enter a new filename, click save
5. Watch error dialog pop up
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http://bugs.winehq.org/show_bug.cgi?id=24142
Summary: winebuild fails on sparc
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, patch, source
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30381)
--> (http://bugs.winehq.org/attachment.cgi?id=30381)
winebuild for sparc
distcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wstrict-prototypes
-Wwrite-strings -Wpointer-arith -g -O2 -o handle.o handle.c
acledit.qJspDs.s: Assembler messages:
acledit.qJspDs.s:160: Error: operation combines symbols in different segments
acledit.qJspDs.s:161: Error: operation combines symbols in different segments
winebuild: /usr/bin/as failed with status 1
winegcc: ../../tools/winebuild/winebuild failed
make[1]: *** [acledit.dll.so] Error 2
make[1]: Leaving directory `/home/user/wine-git/dlls/acledit'
make: *** [dlls/acledit] Error 2
I've found an old patch and rediff'ed it that seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=15019
Summary: Solaris binary link wrong
Product: WineHQ.org
Version: unspecified
Platform: Sun
URL: http://www.winehq.org/site/download
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsparapa(a)mcw.edu
The old link to the Solaris binary is 404. There is a new link that should be
used instead http://ocean1.ee.duth.gr/SolarisX/ And, if you have a News
section, I would mention that Wine v. 1.1.3 actually works on Solaris 10.
Earlier versions, although compiling and installing, seemed to work on
OpenSolaris variants only and Solaris 10 was out-of-luck. Three or more recent
fixes in 1.1.3 get Wine working on Solaris 10 as well as OpenSolaris :o)
Thanks for a great web site and great software!
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http://bugs.winehq.org/show_bug.cgi?id=17048
Summary: MS Excel 2003 crashes on wine 1.0-1
Product: WineHQ Apps Database
Version: unspecified
Platform: Sun
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hrc_varun(a)yahoo.co.in
CC: hrc_varun(a)yahoo.co.in
Created an attachment (id=18849)
--> (http://bugs.winehq.org/attachment.cgi?id=18849)
This file contains the log and back trace for the commands wine excel and wine
excel /s. In either of cases, excel doesnt open.
Hi,
I recently installed Office 2003 SP3 (slip streamed) on wine 1.0-1.el4.i386
(reported as stable).
After wine installation and office installation, I configured wine thru winecfg
and added the necessary overrides. (gdiplus, rpcrt4, riched20, riched32, ole32,
oleaut) in the defaults and in excel (also added imm32).
I also installed msxml3, now win word starts perfectly, but excel doesnt starts
at all. Not even in safe mode, wine excel /s.
I could not find any support for this on net. Even after a clean install.
Enclosed is the log and back trace for the same.
Perhaps it is a bug, please let me know if I could be doing something wrong and
this issue (reported as bug) can be closed or set to invalid ??
The dll's mentioned in the log are present but cannot be loaded for a reason
unknown to me.
Regards,
- Varun
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http://bugs.winehq.org/show_bug.cgi?id=14185
Summary: Wine 1.0 networking issues - /proc/net/route doesn't
exit on Solaris hosts.
Product: Wine
Version: 1.0.0
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmihai(a)boreas.ro
Applications running in Wine 1.0 on Solaris hosts don't have any networking
support. Wine attempts to use /proc/net/route to count route entries. There is
no such thing on Solaris hosts.
Instead, it should use something like netstat -rn.
Behaviour:
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
To test this, I have created a /route file with a similar syntax to Linux
/proc/net/route:
cthulhu% cat /route
Iface Destination Gateway Flags RefCnt Use Metric Mask
MTU Window IRTT
iwk00 00000000 0001A8C1 0003 0 0 0
00000000 0 0 0
And have modified wine sources by replacing /proc/net/route with /route in
dlls/iphlpapi/ipstats.c
After recompiling wine, I was able to run applications like EVE and connect to
the Internet.
Anyway, atm this is just a poor hackjob. It should not use /proc/net on
non-Linux hosts at all.
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http://bugs.winehq.org/show_bug.cgi?id=14816
Summary: Build breaks on "Solaris Express Community Edition"
(SX:CE) (Solaris 11) at git + many warnings
Product: Wine
Version: 1.1.2
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rob1weld(a)aol.com
My Operating System is "Solaris Express Community Edition".
bash-3.2$ uname -a
SunOS unknown 5.11 snv_93 i86pc i386 i86pc
I am using the default (vendor supplied) gcc.
bash-3.2$ gcc -v
Reading specs from /usr/sfw/lib/gcc/i386-pc-solaris2.11/3.4.3/specs
Configured with: /builds2/sfwnv-gate/usr/src/cmd/gcc/gcc-3.4.3/configure
--prefix=/usr/sfw --with-as=/usr/sfw/bin/gas --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld --enable-languages=c,c++,f77,objc
--enable-shared
Thread model: posix
gcc version 3.4.3 (csl-sol210-3_4-20050802)
You will notice that when the Programmers at Sun compiled gcc for their
Operating System that they used the configure options
"--with-as=/usr/sfw/bin/gas --with-gnu-as --with-ld=/usr/ccs/bin/ld
--without-gnu-ld". This is in accordance with Sun's recommended practice (use
Sun's "ld" and not another).
When I configured Wine in keeping with the accepted practice on this platform
and to identify X11's correct location I edited "tools/wineinstall". That file
says such a change is permitted. Here is the small portion I edited:
#--- defaults (change these if you are a packager)
#CONFARGS="" # configure args, e.g. --prefix=/usr
CONFARGS="--prefix=/opt/gnu/wine --with-x --x-includes=/usr/include/X11
--x-libraries=/usr/X11/lib --with-as=/opt/gnu/bin/as --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld"
Issue 1.): (Not a "bug", a problem)
There are way too many warnings of this nature:
warning: visibility attribute not supported in this configuration; ignored
My build log was created by running the builder/installer with this command:
bash-3.2$ ./tools/wineinstall 2>&1 | tee gmade_wine_1a_log.txt
bash-3.2$ ggrep visibility\ attribute\ not\ supported gmade_wine_1a_log.txt |
wc -l
13820
My build log would be 13820 lines shorter if I did not get those warnings.
Issue 2.): (A "bug")
The build breaks here:
../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole
generated.o misc.o protocol.o stream.o url.o testlist.o -o
urlmon_test.exe.so ../../../libs/port/libwine_port.a -lurlmon -lole32 -luser32
-ladvapi32 -lkernel32 -lsocket -lnsl
cp ../../dlls/mshtml/tests/mshtml_test.exe.so mshtml_test.exe && strip
mshtml_test.exe
cp ../../dlls/msxml3/tests/msxml3_test.exe.so msxml3_test.exe && strip
msxml3_test.exe
cp ../../dlls/shdocvw/tests/shdocvw_test.exe.so shdocvw_test.exe && strip
shdocvw_test.exe
cp ../../dlls/urlmon/tests/urlmon_test.exe.so urlmon_test.exe && strip
urlmon_test.exe
../../tools/wrc/wrc --nostdinc -I. -I. -I../../include -I../../include
-DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD 2>/dev/null`\"
-fowinetest.res winetest.rc
*** Error code 137
make: Fatal error: Command failed for target `winetest.res'
Current working directory /aux0/wine-1.1.2/programs/winetest
*** Error code 1
The following command caused the error:
cd winetest && make
make: Fatal error: Command failed for target `winetest'
Current working directory /aux0/wine-1.1.2/programs
*** Error code 1
The following command caused the error:
cd programs && make
make: Fatal error: Command failed for target `programs'
Compilation failed, aborting install.
bash-3.2$
If I type the exact same command by hand I do not get an error:
bash-3.2$ cd /aux0/wine-1.1.2/programs/winetest
bash-3.2$ ../../tools/wrc/wrc --nostdinc -I. -I. -I../../include
-I../../include -DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD
2>/dev/null`\" -fowinetest.res winetest.rc
bash-3.2$ cd /aux0/wine-1.1.2
bash-3.2$
Perhaps if you used "ksh93 -c ..." or "bash -c ..." to execute that line you
would have success.
Issue 3.): (A "bug")
The first time I compiled and installed Wine I got this error when I tried to
run Wine:
start_wineboot failed to start wineboot, err 1359
I tried to search your bug list and the Internet to discover what error 1359
was with very little luck, see here
http://www.google.ca/search?q=start+wineboot+"err+1359" . Another reporter has
made this entry (with a different error number):
[Bug 11158] Wineboot and virtual desktop
http://www.winehq.org/pipermail/wine-bugs/2008-February/093660.html
The Wine executable resulting from my first build attempt had no debugging info
so second time I compiled Wine I first set two environment variables:
bash-3.2$ set | grep FLAGS
CFLAGS=-g
CXXFLAGS=-g
I should be able to use gdb to trace what the error is. Sometimes Wine simply
terminates with the above message and on other occasions the OS mentions an
"Illegal Instruction".
Issue 4.): (A "bug")
My config.log says this (edited):
...
configure:7340: checking ldap.h usability
configure:7357: gcc -c -g conftest.c >&5
configure:7363: $? = 0
configure:7377: result: yes
configure:7381: checking ldap.h presence
configure:7396: gcc -E conftest.c
configure:7402: $? = 0
configure:7416: result: yes
configure:7449: checking for ldap.h
configure:7457: result: yes
...
configure:9811: result: yes
configure:9763: checking for X11/extensions/Xrandr.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:110:35: X11/extensions/Xrandr.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XINERAMA_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/Xrandr.h>
configure:9811: result: no
configure:9763: checking for X11/extensions/Xrender.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
configure:9795: $? = 0
configure:9811: result: yes
configure:9763: checking for X11/extensions/xf86vmode.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:111:38: X11/extensions/xf86vmode.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XRENDER_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/xf86vmode.h>
configure:9811: result: no
...
configure:10681: checking for -lXinerama
configure:10716: gcc -o conftest -g -I/usr/include/X11 conftest.c -lXinerama
-L/usr/X11/lib -R/usr/X11/lib -lXext -lX11 -lsocket -lnsl >&5
configure:10722: $? = 0
configure:10749: result: libXinerama.so.1
...
configure:14597: checking for esd-config
configure:14615: found /usr/bin/esd-config
configure:14627: result: /usr/bin/esd-config
configure:14647: checking for esd_open_sound in -lesd
configure:14682: gcc -o conftest -g conftest.c -lesd -L/usr/lib -lesd
-laudiofile -lm >&5
configure:14688: $? = 0
configure:14706: result: yes
...
configure:17730: checking for LDAPSortKey
configure:17761: gcc -c -g conftest.c >&5
conftest.c:226: error: syntax error before "ac__type_new_"
conftest.c:226: warning: data definition has no type or storage class
conftest.c: In function `main':
conftest.c:230: error: syntax error before ')' token
...
| /* end confdefs.h. */
| #include <ldap.h>
|
| typedef LDAPSortKey ac__type_new_;
| int
| main ()
| {
| if ((ac__type_new_ *) 0)
| return 0;
| if (sizeof (ac__type_new_))
| return 0;
| ;
| return 0;
| }
configure:17782: result: no
configure:17942: checking for ldap_count_references
configure:17998: gcc -o conftest -g conftest.c -lsocket -lnsl -lpthread >&5
Undefined first referenced
symbol in file
ldap_count_references /var/tmp//ccI1aqbB.o
ld: fatal: Symbol referencing errors. No output written to conftest
collect2: ld returned 1 exit status
The result of those tests not being written in a manner that is compatible with
Solaris and thus failing (when given a chance they could work) is this message:
config.status:1665: executing include/wine commands
configure:24483: libXxf86vm development files not found, XFree86 Vidmode won't
be supported.
configure:24483: libxrandr development files not found, XRandr won't be
supported.
configure:24483: libcapi20 development files not found, ISDN won't be
supported.
configure:24483: libldap (OpenLDAP) development files not found, LDAP won't be
supported.
configure:24491: WARNING: No sound system was found. Windows applications will
be silent.
I do have Xrandr.h and xf86vmode.h (note how "xinerama.h" in the same directory
is found). You are using "gcc -I/usr/include/X11 ..." and in the conftest
program you have "#include <X11/extensions/Xrandr.h>".
That would mean that "Xrandr.h" would have to be in the
"/usr/include/X11/X11/extensions/Xrandr.h" file, instead of the
"/usr/include/X11/extensions/Xrandr.h" file.
# ls -l /usr/X11/include/X11/extensions/
...
-r--r--r-- 1 root bin 11583 Jun 20 16:04 Xrandr.h
...
-r--r--r-- 1 root bin 8569 Jun 20 15:14 xf86vmode.h
...
-r--r--r-- 1 root bin 1999 Jun 5 13:37 xinerama.h
I do have libldap and if you used "-lldap" in your test it would work better:
# ls -l /usr/lib/libldap.so
lrwxrwxrwx 1 root root 12 Jul 18 15:28 /usr/lib/libldap.so ->
libldap.so.5
There are a few things that need fixing to support Solaris (and in some of the
above cases the other OSes also).
Want a free copy of Solaris 11 (with ZFS) ?
Solaris Express Community Edition DVD - Build 95
http://opensolaris.org/os/downloads/sol_ex_dvd/
Thanks for the free software. I had Wine working quite well on GNU/Linux
(Debian) so hopefully it will be working on Solaris sometime soon.
BTW: The link to the 'binary' at Blastwave is 404.
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http://bugs.winehq.org/show_bug.cgi?id=13187
Summary: Apps hang on startup in X11DRV_CritSection
Product: Wine
Version: 1.0-rc1
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurent(a)elanor.org
Created an attachment (id=13005)
--> (http://bugs.winehq.org/attachment.cgi?id=13005)
Wine console output
Hello,
Since a few versions ago, Adobe Reader installers do not start anymore,
blocking on thread errors. They used to work on version 0.9.54. I built Wine
each time using the same ./configure options.
The wine processes are stuck, but they do not die, they stay in memory, not
showing.
My system is Sun Solaris 10 U3, with patches. The compiler is Solaris' GCC
3.4.3.
Attached is the console output and the list of processes
I used the following to configure:
export PATH=/usr/bin:/usr/ccs/bin:/usr/sfw/bin:/opt/csw/bin:/opt/fontforge/bin
SHELL=/bin/bash \
CPPFLAGS='-I/usr/sfw/include -I/usr/X11/include -I/opt/csw/include' \
LDFLAGS='-lm -L/usr/sfw/lib -L/usr/X11/lib -L/opt/csw/lib -R/usr/sfw/lib
-R/usr/X11/lib -R/opt/csw/lib' \
./configure --prefix=/opt/wine-1.0-rc1 \
--without-alsa \
--without-audioio \
--without-capi \
--without-cms \
--without-coreaudio \
--without-esd \
--without-gphoto \
--without-hal \
--without-jack \
--without-ldap \
--without-nas \
--without-opengl \
--without-oss \
--without-sane
gmake depend
gmake
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http://bugs.winehq.org/show_bug.cgi?id=13227
Summary: 100% CPU Usage with notepad - with dtrace output
Product: Wine
Version: 0.9.61.
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mritun(a)gmail.com
Created an attachment (id=13061)
--> (http://bugs.winehq.org/attachment.cgi?id=13061)
DTrace stacktrace of most often executed functions
wineserver is consuming 100% of CPU while running any application. I have
created a test-case with notepad provided with wine. This bug is reproducible
every time.
The system is openSolaris build 84 (nevada SXCE build 84).
Specifics are as following:
$ WINEDEBUG=-all wine notepad
$ wine --version
wine-0.9.61
$ uname -a
SunOS spot 5.11 snv_84 i86pc i386 i86pc
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
RAM: 2 GB DDR2 (single channel 2 GB x 1)
The dtrace script I used to create the backtrace log of where the "wineserver"
process is spending most of its time is as following:
# cat wine.d
#!/usr/sbin/dtrace -s
pid14618:wineserver::
{
@[ustack()] = count();
}
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http://bugs.winehq.org/show_bug.cgi?id=16916
Summary: CoH Updater causes Segmentation Fault
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
The following is returned in the terminal (I don't know how to make bugreports
with wine on command line and no-one seems to want to help me to restore wine
to it's GUI glory in Kubuntu 8.04 after something went wrong that removed Wine
from my KMenu.
<==>
Connected
Patching project: Coh Install Dir: C:\Program Files\City of Heroes
checksumLoad returned 1
Verifying checksum
Checksum Verify succeeded, requesting patch
fixme:mshtml:HlinkTarget_SetBrowseContext (0x147e80)->((nil))
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
Handling full manifest
Fixing files: piggs/geom.pigg6G 794579:00:53 Remaining
Error calling setsockopt, ending socket buffer size is not what we told it!
(16384!=32768)
Error calling setsockopt, ending socket buffer size is not what we told it!
(32768!=65536)
Error calling setsockopt, ending socket buffer size is not what we told it!
(65536!=131072)
Segmentation fault
<==>
Please note that the 'piggs/geom.pigg6G' error came after the updater crashed
once. So since it tries to uncorrupt one of the files, I'm not really sure what
happens.
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http://bugs.winehq.org/show_bug.cgi?id=10795
Summary: UI-view32.exe does not show maps on screen
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.ui-view.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jpgrohn(a)gmail.com
Created an attachment (id=9654)
--> (http://bugs.winehq.org/attachment.cgi?id=9654)
Console texts
When starting UI-view32.exe, program starts ok, but map view is black. Map can
see very short time and then view goes black.
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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http://bugs.winehq.org/show_bug.cgi?id=10303
Summary: WMA playing
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Created an attachment (id=8952)
--> (http://bugs.winehq.org/attachment.cgi?id=8952)
wma log from test-drive 6
It seems to be impossible to load WMA files with wine. All game using these
won't get music and/or sound effect.
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http://bugs.winehq.org/show_bug.cgi?id=15675
Summary: WM_MOVING desn't work
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=16740)
--> (http://bugs.winehq.org/attachment.cgi?id=16740)
Test code. Should print dots when moving window.
I've a small project to school about WinAPI. And the tutorial on school webpage
suggest using WM_MOVING signal to react at window movement. But it doesn't work
in Wine.
In attachement is part of the tutorial using WM_MOVING. Use "winegcc -mwindows
wmmoving.c" to build it. I tested it on virtualized Win XP using MinGW, and
WM_MOVING works there.
I also tested using WM_MOVE instead, and it works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=15589
Summary: SSE (Steuer-Spar-Erklärung) 2008 font rendering problem
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://https://www.steuertipps.de
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported at
http://www.tuxlog.de/keinwindowsmehr/2008/steuererklarung-unter-gentoo-linu…
This may be a dim echo of bug 9107/10505/10995.
To reproduce, start the app, choose Ansicht / Kurzberechnung (Shift F8).
In the upper right corner of the window will be a black blob that
is probably large fat letters all on top of each other.
I'll attach a screen shot.
I have a copy of the app, you can buy it only for $25 or so.
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http://bugs.winehq.org/show_bug.cgi?id=19827
Summary: Xenocode webapps keep buffering for ever
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://xenocode.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I've tried to run a few of the webapps from www.xenocode.com, but they don't
run.
Steps to reproduce:
1. wintricks firefox dotnet20
(the dotnet because if you don't install it, a messagebox pops up, to point to
the root install of .Net)
2. Launch firefox, and browse to www.xenocode.com. Now install the Spoon
plugin, as suggested in the window.
3. After suggested restarting of firefox, try run one of the apps from the
webpage, like ie8, or Google Chrome. In wine, you'll notice that (after some
time) the app keeps buffering over and over again, and never runs to
completion.
I tried fiddling around a bit with some native dlls like wininet etc, but that
didn't help, which makes me think it might be a winsock bug. I'm attaching a
+winsock log hereafter; hopefully some winsock guru can discover a bug?
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http://bugs.winehq.org/show_bug.cgi?id=19880
Summary: Game Last Chaos is not started.
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverick2608(a)yandex.ru
Check of updatings is started and works. But by button pressing to play there
is a black window with an inscription about an error nksp.exe. The driver
radeonhd.
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http://bugs.winehq.org/show_bug.cgi?id=18863
Summary: Conflict between utorrent (running on wine)
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kylebonnici(a)hotmail.com
My system has kde 4.2.2 and wine 1.1.22. When compiz is running and utorrent is
also running and i minimize it remove the windows decoration of compiz. this
same error was produced on kde 3.5 thus the problem might be software in compiz
or utorrent when simulated by wine.
10x for you sapport and wonderful work amazing :D:D
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http://bugs.winehq.org/show_bug.cgi?id=23709
Summary: Can't uninstall
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjbladera(a)yahoo.com
Wine can't seem to uninstall Macromedia Dreamweaver. The uninstaller runs but
when i check it. The files are still there, untouched and undeleted. I
restarted my system and checked if it's deleted. It's still there.
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http://bugs.winehq.org/show_bug.cgi?id=17724
Summary: KDE freezes when opening a dialog with paths and
(probably) file open control
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
This behaviour was found in IMatch (http://www.photools.com), see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for
additional information.
What happened:
KDE freezes when opening a dialog with paths and (probably) file open control.
The dialog is built to relocate the path references in the image database to
another destination. The old path (used during MS Windows usage) points to
"E:\Bilddaten". E: was mapped in WINE to "/media/cdrom0" which was empty (no
disc inside). Deleting this drive in the WINE configuration didn't help, the
same behaviour occured.
It seems that the X session is affected, because a switch to another terminal
(Ctrl-Alt-F2) and reboot the system is possible.
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http://bugs.winehq.org/show_bug.cgi?id=19584
Summary: Can't use BMC Remedy client with WINE
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aloishammer(a)casearmour.net
I'm filing this under ole simply because that's the reported component; if it's
really ole32 or the like, it's not obvious from the errors.
BMC Remedy installs correctly, but goes out to lunch after connecting to the
ARS server and authenticating correctly. This appears to be the relevant error
set:
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"Z:\\root\\.wine\\drive_c\\Program
Files\\BMC Software\\ARSystem\\user\\aruser.exe" failed with error 0
fixme:shdocvw:PersistStreamInit_InitNew (0x1b9178)
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
If this is a known bug, I could use some advice on overriding ole[32,aut32]
with relevant WinXP DLLs, because it would be really helpful if I could get
this working soon.
TIA
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http://bugs.winehq.org/show_bug.cgi?id=23409
Summary: Problem drawing circles
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)nctdev.nl
Created an attachment (id=29184)
--> (http://bugs.winehq.org/attachment.cgi?id=29184)
Effect in Wine (left) and how it should be (right)
I've found a weird effect when using a piece of software called Orcad Layout.
This program draws circles to make rounded line endings and for so called
'pads'.
I've attached 2 pictures. One which shows the effect in Wine and one that shows
how it should be.
I've tried to use the DIB driver patch and the patch from Bug 17887. Both
without any effect. The standard trace level doesn't show any suspicious
activity.
I nobody is familiar with this bug then I'd like to know how I can trace this
problem to the origin.
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http://bugs.winehq.org/show_bug.cgi?id=22945
Summary: VisualBasic app, arrows for dropdown lists are not
shown
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyruspy(a)gmail.com
Created an attachment (id=28397)
--> (http://bugs.winehq.org/attachment.cgi?id=28397)
Output from wine
Hi, I'm testing a commercial visualbasic (apparently) CRM application and found
that the arrows from the drop down lists are not shown, anybody has seen this?.
The application wont even start without winetricks:
Clean wine + application + mdac28 + mfc42 + oleaut32(native).
First tested with 1.2rc1, later updated to 1.2r2, same issue.
Screenshots:
http://img193.imageshack.us/img193/9386/arrowswindows.pnghttp://img14.imageshack.us/img14/7771/arrowswine.png
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http://bugs.winehq.org/show_bug.cgi?id=19294
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Fonts rendered incorrectly
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22338)
--> (http://bugs.winehq.org/attachment.cgi?id=22338)
Output of wine-1.1.25
There are "<" sign after end of sentences. There are quad boxes in wine-1.1.25
after end of sentences.
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http://bugs.winehq.org/show_bug.cgi?id=15501
Summary: KeyHoleTV client listview enters drawing loop, loses
responsiveness
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.v2p.jp/video/Viewer/SetupKHTV3.09.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16436)
--> (http://bugs.winehq.org/attachment.cgi?id=16436)
KeyholeTV standard error output
With current Git (wine-1.1.5-399-g82f77cc), when starting the KeyholeTV client,
the program listview goes into a loop, bringing CPU utilization to 100%, and
eventually causing the UI to be unresponsive. Emitted output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15797
Summary: Install exe not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asudak_tantill(a)hotmail.com
After successfully downloading a game and it's installer through wine I then
have a problem using the install.exe. If I double click, right click open with
wine, or open it through Ubuntu's terminal all that happens is a bit of a
pause, the blank wine desktop pops up and then quickly fades away. Their isn't
any error message or anything similar that pops up just the virtual desktop
comes up blank, then goes away in less then a couple seconds.
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http://bugs.winehq.org/show_bug.cgi?id=22227
Summary: Wrong grayed picture for disabled vb6 controls
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
The vb6 command button, option and radio controls have a "graphical mode" in
which
they can display also a picture.
When the state of the control is disabled a wrong grayed picture is displayed
(I think the problem may be in oleaut32).
In the attached example two disabled command buttons have an icon and a bitmap
picture respectively and the problem seems the same.
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http://bugs.winehq.org/show_bug.cgi?id=22551
Summary: unsupported TIFF with an alpha channel.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jibanes(a)gmail.com
Folks,
I am trying to run Phase One's Capture One under wine 1.1.43 on x86-64, but
TIFF with an alpha channel is currently unsupported in the windowscodecs
component; as shown below:
$ wine CaptureOne.exe
fixme:wincodecs:tiff_get_decode_info unhandled RGB sample count 4
Thank you,
Jerome
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http://bugs.winehq.org/show_bug.cgi?id=21856
Summary: VB6 modal form appears BEHIND parent (borderless) form
when focus is on certain controls, making parent form
unusable.
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: razorwings18(a)hotmail.com
Created an attachment (id=26460)
--> (http://bugs.winehq.org/attachment.cgi?id=26460)
VB6 project + binary to reproduce bug -- requires Microsoft Windows Common
Controls 6.0 to run and compile
In Visual Basic 6, calling FORMNAME.show 1 (open modal form) from a borderless
form, will make the new MODAL form pop UNDER the parent form when the SHOW
method is called while focus is on certain controls, but will correctly pop
OVER the parent form when focus is on other controls.
I.E.: In my BORDERLESS parent form (FORM1), I have a ListView and a
CommandButton. If I give focus to the ListView and call FORM2.SHOW 1, FORM2
pops up OVER FORM1, which is correct.
If I give focus to the CommandButton and call FORM2.SHOW 1, FORM2 pops UNDER
FORM1. This will make FORM1 unusable until you move/minimize FORM1 to find
FORM2 and close it.
This problem is particularly annoying when FORM1 is an MDI Child, since FORM2
will not show in the task bar, and it will be difficult to find FORM2 to close
it.
My findings:
- Seems to be related to Microsoft Windows Common Controls, or maybe even the
presence of ListViews on the form in particular.
- Setting FORM2's StartUpPosition property to something other than 0 (Manual)
seems to fix it (need more testing though).
- Forms with borders seem to work fine (did not test it enough)
- Which focused control will trigger the bug and which won't varies. I've had
the bug appear when focused over textboxes, commandbuttons, listviews,
checkboxes, etc.
See attached VB6 project (binary and instructions to reproduce bug included -
requires Microsoft Windows Common Controls 6.0 to run and compile).
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http://bugs.winehq.org/show_bug.cgi?id=19678
Summary: Lingoes does not start
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: durammx(a)gmail.com
Created an attachment (id=22974)
--> (http://bugs.winehq.org/attachment.cgi?id=22974)
log from test
Lingoes problem
Needed to add MFC42u.dll but the aplication does not start
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http://bugs.winehq.org/show_bug.cgi?id=18819
Summary: LOK Soul Reaver program error
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: irnbld(a)gmail.com
The program kain2.exe has encountered a serious problem and needs to close,
blah-blah-blah.
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http://bugs.winehq.org/show_bug.cgi?id=23986
Summary: datetime control SetRange() has no effect, enter big
year will cause CTime assert failed
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drangon.mail(a)gmail.com
When use datetime control, call SetRange() to limit time, then modified the
year value to out of range, the modification can success, so SetRange() has no
effect.
In Windows, the same application, the same SetRange() call, then modified the
year value to out of range, the datetime control will refuse the modification,
and return to old value.
I think there should be some check in DATETIME_Char() function in file
"dlls/comctl32/datetime.c" , after change the datetime, call something like
MONTHCAL_IsDateInValidRange() to validate the value.
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http://bugs.winehq.org/show_bug.cgi?id=19504
Summary: Moedan: Crashes after showing developer's logo.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aereshaa(a)gmail.com
Created an attachment (id=22687)
--> (http://bugs.winehq.org/attachment.cgi?id=22687)
command line output when trying to run moedan.
Wine crashes when running DAnmaku shooter game Moedan, after it shows the
developer's logo. Moedan (the trial, which has the same bug) can be downloaded
at: http://moedan.dna-softwares.com/d_files/moedan_trial_c66.exe
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http://bugs.winehq.org/show_bug.cgi?id=21283
Summary: sPlan 7.0: Non properly text rotation
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selim013(a)gmail.com
Overview:
When trying to rotate text - letters in the text field correctly displace their
position but rotating themselfs in the opposite direction. Also text field
becomes cutted, mostly when it is vertically rotated. In this case it becomes
mostly invisible.
Steps to Reproduce:
Place a text field and rotate it.
Actual Results:
Text rotated non properly.
Expected Results:
Text should rotate and be completely visible.
Software version:
wine-1.1.35
Ubuntu Linux 9.10 Karmic
sPlan 7.0 Demo
---
Forgive me for my poor english and description.
Here are self explaining screenshots with a problem:
1) Made in windows. This is what text fields should look like:
http://img145.imageshack.us/img145/2348/splan7demowindows.png
2) Made in wine:
http://img85.imageshack.us/img85/2821/splan7demowine.png
Demo version of Splan 7.0:
http://www.abacom-online.de/demos/splan70(demo).exe
In attachment there is what wine says to me, when i start it.
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http://bugs.winehq.org/show_bug.cgi?id=17130
Summary: felix2: The screenmate flashes and doesn't move
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eduardosmuov38(a)hotmail.com
The screenmate is always flashing and not moving.
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http://bugs.winehq.org/show_bug.cgi?id=20544
Summary: shell32 imagelist memory leak on unload?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium test suite shows this warning in a lot of tests:
8 bytes in 1 blocks are possibly lost in loss record 46 of 805
at malloc (vg_replace_malloc.c:195)
by XInitExtension (InitExt.c:54)
by XextAddDisplay (extutil.c:112)
by find_display (XShm.c:82)
by XShmQueryVersion (XShm.c:181)
by X11DRV_CreateDIBSection (dib.c:4767)
by CreateDIBSection (dib.c:1353)
by ImageList_CreateImage (imagelist.c:2872)
by ImageList_Create (imagelist.c:642)
by SIC_Initialize (iconcache.c:410)
by DllMain (shell32_main.c:1169)
by __wine_spec_dll_entry (dll_entry.c:40)
This is odd... the DLL tries to free that stuff on unload.
Not sure why it's not happening.
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http://bugs.winehq.org/show_bug.cgi?id=14785
Summary: Cyberstorm 2 hangs on intro movie
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=15329)
--> (http://bugs.winehq.org/attachment.cgi?id=15329)
bzipped +mciavi,+relay log
Cyberstorm 2 hangs on start up while trying to play a movie. If I remove the
.avi files from the Avi directory, then the game starts up fine.
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http://bugs.winehq.org/show_bug.cgi?id=19034
Summary: Starship Titanic freezes during introduction sequence.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21949)
--> (http://bugs.winehq.org/attachment.cgi?id=21949)
Debug Trace log
After you insert the CD into the PC (in the game) the Starship Titanic crashes
into your house and a robot gets out and stands in front of you, then the game
freezes.
Ubuntu 9.04, wine 1.1.24 and Geforce 8200 nVidia driver 180.44.
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http://bugs.winehq.org/show_bug.cgi?id=16685
Summary: redraw problem in AIM_675
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James(a)superbug.demon.co.uk
App has no installer, just unzip into folder.
App fails to redraw graphics properly.
Minimise app, maximise app, graphics display.
Select menu, when the menu disappears, graphics display.
App can be sourced from:
http://www.w5big.com/AIM_675A.zip
Also listed in appdb under title "AIM_675A.zip"
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http://bugs.winehq.org/show_bug.cgi?id=12908
Summary: Battle Zone I does not start.
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=12620)
--> (http://bugs.winehq.org/attachment.cgi?id=12620)
The console output for "software" mode
The game displays a question, in which mode to start: software or hardware. Any
answer results in a black screen.
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http://bugs.winehq.org/show_bug.cgi?id=18079
Summary: AutoCorect: does not properly display custom checkboxes
made by Alcinoe
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://softset.ro/download/ccount/click.php?id=8
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amariei_catalin(a)yahoo.com
I am using Slackware 12.2.
The program (AutoCorect) uses a custom checkbox (TALCheckBox) made by Alcinoe
(http://sourceforge.net/projects/alcinoe) instead of default checkbox from
Delphi.
It is displayed as a black rectangle. You can see some of them on the left
panel. Many are in configuration dialog: "Instrumente >> Configurare" menu.
If you want I will make a short demo reproducing the error...
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http://bugs.winehq.org/show_bug.cgi?id=17762
Summary: Citavi: Application is very slow
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
The Application can be installed now with the proper dlls (winetricks vcrun2005
dotnet20 corefonts jet40 mdac28 riched30).
But then it's incredible slow. It's almost not usable.
I'm running OpenSUSE 11.1 (x86_64)
CPU: Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz
AppDB: http://appdb.winehq.org/objectManager.php?sClass=version&iId=15989
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http://bugs.winehq.org/show_bug.cgi?id=24089
Summary: EverQuest: Escape to Norrath: login screen is blank
without native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://escapetonorrath.station.sony.com/download.vm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30309)
--> (http://bugs.winehq.org/attachment.cgi?id=30309)
bad screenshot
Screenshots/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=20294
Summary: sigma photo pro crashes in X11DRV_DIB_DeleteDIBSection
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yamt(a)mwd.biglobe.ne.jp
Created an attachment (id=23987)
--> (http://bugs.winehq.org/attachment.cgi?id=23987)
log including backtrace
sigma photo pro 3.5.2 crashes in X11DRV_DIB_DeleteDIBSection.
recipe:
1. install sigma photo pro. (http://www.sigma-dp.com/DP2/spp/setup.exe)
2. prepare a directory with a lot of X3F files. (300 or so is enough for me)
3. launch sigma photo pro (SIGMA PhotoPro3.exe) and select the directory.
4. push "Save Images As..." button.
5. push "OK" button and wait.
i can provide some sample X3F files if requested.
this might be a regression because i haven't seen
this particular crash with wine 1.1.28.
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http://bugs.winehq.org/show_bug.cgi?id=17380
Summary: CListCtrl problem
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
Created an attachment (id=19429)
--> (http://bugs.winehq.org/attachment.cgi?id=19429)
Linux screenshot
Have a look at
1) the attached image
2) http://www.jtagtest.com/jtagtest-screenshots
3) http://www.jtagtest.com/docs - JTAGTest manual
You can clearly see that JTAGTest running on Linux has overlapping icons in
"CListCtrl" MFC object.
Also font is not correct (screenshot is taken from Ubuntu installation, fresh
wine install from ubuntu repositories did not have this problem, when I
compiled the latest version from sources, this showed up :) - so maybe it's my
fault. Any hint?)
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http://bugs.winehq.org/show_bug.cgi?id=17763
Summary: Citavi: mouse doesn't catch links
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.citavi.org/de/materialien/CitaviSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sase.de
On some windows the mouse doesn't "get" the links. You have to move the
mousecursor some millimeters above, to use the link. It then transforms from
the normal mousecursor to a hand.
The menus are working. But the links within the windows (example screenshot
will be added) have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=21119
Summary: realMYST v1.1.1 [ENGLISH] No-CD/Vista Fixed EXE: Page
fault and debug err
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25373)
--> (http://bugs.winehq.org/attachment.cgi?id=25373)
Page fault + debug failure
I finally got the program to run using this NoCD, it boots to the MYST book and
crashes as soon as you click onto it with this page fault. Nice intro tho. :)
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http://bugs.winehq.org/show_bug.cgi?id=23414
Summary: Text is italicized in Mozilla Firefox
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
Text appears to be being italicized in Mozilla Firefox on both Google's
homepage and in the SunSpider benchmark results. This does not happen in
Mozilla Firefox on either native Windows or native Linux.
Here is a URL that demonstrates the problem:
http://www.google.com/firefox
The little Message of the Day text that appears below the search box is what is
being italicized. Also, the bar at the top of the screen with links for other
google services is also italicized. Not all of the text that Firefox renders is
italicized and I am not sure what the distinction is that is being made.
I use Gentoo Linux. Here is the information its package manager provides about
the installed package:
app-emulation/wine-1.2_rc5 was built with the following:
USE="X alsa cups dbus fontconfig gecko jpeg lcms ldap mp3 (multilib) ncurses
opengl oss perl png ssl threads truetype xcomposite xml (-capi) -custom-cflags
(-esd) -gnutls (-gphoto2) -gsm (-hal) -jack -nas -openal -pulseaudio -samba
(-scanner) -test -win64 -xinerama"
CFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
CXXFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
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http://bugs.winehq.org/show_bug.cgi?id=22812
Summary: mt under wine corrupts executables
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
I have modified the makefiles slightly so that setupgs.exe and uninstgs.exe are
saved to setupgs.exe.bak and uninstgs.exe.bak before running mt. So the two
*.bak files can be found in:
http://ghostscript.com/~hintak/wine-debug/vista-bins.zip
and the manifests in:
http://ghostscript.com/~hintak/wine-debug/dw_manifests.zip
and one can compare running mt against them with the vista executables, also in
that zip file.
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http://bugs.winehq.org/show_bug.cgi?id=19796
Summary: Galactic Civilizations II: Crash after menu screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mokurensama(a)alice.it
Created an attachment (id=23189)
--> (http://bugs.winehq.org/attachment.cgi?id=23189)
Crash log
The game starts and runs fine until the menu screen. Contrarily to what is
written in the Ubuntu APPDB entry the screen does not go blank when the cursor
goes over a button, but it crashes when clicking on one.
OffScreenRendering in regedit was set to fbo, but setting it to backbuffer
doesn't seem to change anything
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http://bugs.winehq.org/show_bug.cgi?id=19773
Summary: Largo Winch: mostly black screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23165)
--> (http://bugs.winehq.org/attachment.cgi?id=23165)
Last 100000 lines of +all,-some log prior to ^C, mostly d3d8
After starting the game from the main menu, as soon as the introductory video
sequence ends and the player gets control, the screen turns black, except for
the 4 keyboard indicators in the top right and the dialog text at the bottom of
the screen.
Pressing Esc leads to a working menu (the palmtop display). Also, the main
menu is correctly displayed.
The graphics are actually present because sometimes, when refreshing the
desktop window after putting another one in front, the scene becomes visible
for a few milliseconds, then turns black again!
The black screen is present:
- with Intel i915 graphics on Ubuntu Intrepid;
- with NVidia 9400M graphics on MacOS;
- AppDB mentions it with wine-1.1.1.
I tried various settings of HKCU\Software\Wine\Direct3D\RenderTargetLockMode,
OffscreenRenderingMode, UseGLSL, DirectDrawRenderer to no avail. Same with
Massimo's DIB engine with wine-1.1.22.
This does not seem related to the "QuickTime" bug #1347:
- the patch from bug #1347, comment #58 does not help;
- compiz is not running;
- black in virtual desktop and fullscreen modes;
- pbuffer no improvement on NVidia.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17990
Summary: Battleships forever video is offset
Product: Wine
Version: 1.1.18
Platform: Other
URL: http://www.wyrdysm.com/games.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
The Battleships Forever game (see URL) has its video offset, the top is above
where the window is painted and there's just a fair amount of black underneith.
Lines like "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(1024,768)/(0,0)-(1024,768)" look suspicious, so assigned to directx-d3d.
As a side note, running it in a virtual desktop greatly reduces the effect and
makes it more playable.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=21143
Summary: Missing GUI elements in Shaiya
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodywing(a)neocomy.net
Created an attachment (id=25386)
--> (http://bugs.winehq.org/attachment.cgi?id=25386)
missing GUI in shaiya
Some of Shaiyas GUI elements are missed in new Wine version. Last working
version was 1.1.30.
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http://bugs.winehq.org/show_bug.cgi?id=20590
Summary: Cities XL 1.0.3.392 crashes
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinner(a)psitronic.de
Created an attachment (id=24567)
--> (http://bugs.winehq.org/attachment.cgi?id=24567)
Wine output while running
Here is a logfile from a segfault crash from "Cities XL". The game ran great
until an update that occured this week.
AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10537
I already informed the Monte Christo game support, but maybe their answer will
be "wine is not supported". So I decided to post it here to, maybe its a wine
bug.
The game crashes when leaving the starter and loading the game. An Splashscreen
image is displayed, and then the segfault box appears.
If I can provide any other information, please let me know.
02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9600 GT/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.42
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http://bugs.winehq.org/show_bug.cgi?id=17385
Summary: Zeus Master of Olympus does not render (black screen)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.leconte27(a)orange.fr
Created an attachment (id=19438)
--> (http://bugs.winehq.org/attachment.cgi?id=19438)
WINEDEBUG=+ddraw trace file
Zeus Master of Olympus does not render (black screen), but the introduction
movie before main screen is displayed works properly.
I use the following command to kick off the game in windowed mode:
wine explorer /desktop=Jeux,1280x1024 Zeus.exe
This is with the commercial version (1.x), and I don't know whether this bug
applies to the either the demo or the Atlantis extension.
This bug first started with version 1.1.3, and existed on every version I could
test up to 1.1.15 (pretty much all of them).
I have attached a WINEDEBUG=+ddraw to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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http://bugs.winehq.org/show_bug.cgi?id=24034
Summary: StarCraft2 zerg bloodstains and overlords slime
dropping effect are too big
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Screenshot attached shows a bloodstains of zerg (and only zergs, terrans are
unaffected) that are covering full screen. Size of bug-affected effects depends
on camera position. While moving camera it may cover all screen, as on
screenshot or disappear completely, with few in-middle variants.
Done on ATI HD4570, kernel 2.6.35, fglrx-10.7. wine-1.2 and 1.3.0 tested.
UseGLSL=disabled - without this bloodstains are not rendered at all.
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http://bugs.winehq.org/show_bug.cgi?id=21304
Summary: commandos : setup_exception_record nested exception
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richlv(a)nakts.net
game commandos hangs every now and them with : setup_exception_record nested
exception
possibly related to :
bug 15195
bug 20380
bug 19025
bug 9454
bug 20820
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http://bugs.winehq.org/show_bug.cgi?id=18682
Summary: d3d9/visual: tests fail with glsl disabled
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-noglsl/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21391)
--> (http://bugs.winehq.org/attachment.cgi?id=21391)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=15669
Summary: Lego Loco hangs on startup attempting to play back intro
video
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=16729)
--> (http://bugs.winehq.org/attachment.cgi?id=16729)
Lego Loco thread backtraces
With today's Git (wine-1.1.6-314-g36d0140), when attempting to start the Lego
Loco application, the application simply hangs on a black screen. A bit of
tracing shows the hang to be due to the mciavi asynchronous playback thread
being blocked in a ShowWindow call:
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
which seems to suggest that the problem lies in user32. Thread backtraces and
trace logs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=23623
Summary: Dockable tool pallet icons don't render after resizing
tool pallet.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
Using MathCAD 2000 Pro under wine-1.2-rc7 the dockable tool pallets icons don't
render. I have to manually resize the tool pallets and run the mouse pointer
over the empty tool pallet to get the icons to show up. After that everything
is fine so long as the tool pallet isn't resized. By the way this has never
worked in any release of wine that I've tried over the years.
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http://bugs.winehq.org/show_bug.cgi?id=18315
Summary: Mortyr 2 - For Ever: graphical bugs
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=20858)
--> (http://bugs.winehq.org/attachment.cgi?id=20858)
Mortyr 2 game log
- NPC bots do not show.
- Player weapons / hands do not show.
- Game speed drops unplayable when antialiasing option is selected.
- Selected weapon indicator does not change.
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http://bugs.winehq.org/show_bug.cgi?id=12223
Summary: MSN Messenger Winks doesn't apear
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Steps to reproduce:
- Set wine to Win2K
- Set riched20 to native with winetriks riched20 (if you don't do this you
can't open a new conversation window)
- Install flash player from
http://fpdownload.macromedia.com/get/flashplayer/current/licensing/win/inst…
- Sign in and open a conversation window, and try to send a wink. You won't see
the winks.
After do winetricks msxml3 the winks will work.
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http://bugs.winehq.org/show_bug.cgi?id=20187
Summary: MSN Messenger 7.0 crash while changing the tabs
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloadS/details.aspx?displa
ylang=en&FamilyID=cf49c56c-8b3e-4eae-9904-9505f47bed45
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23790)
--> (http://bugs.winehq.org/attachment.cgi?id=23790)
Conseole output
I was changing quickly the tabs at the right side of msn messenger when the
crash appear. I'm attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16807
Summary: MSN Messenger 7.0 Audio Conference doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you try to make a conference using the microphone you will get a message
saying that You can execute the audio and video assistant in that moment.
Looking in the console it shows:
err:ole:CoGetClassObject class {7a42ea29-a2b7-40c4-b091-f6f024aa89be} not
registered
err:ole:CoGetClassObject no class object {7a42ea29-a2b7-40c4-b091-f6f024aa89be}
could be created for context 0x1
And this is related to the RTC Client that is not implemented on Wine.
http://msdn.microsoft.com/en-us/library/ms775464(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=21367
Summary: DATALINE Office Demo: install fails - sometimes
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Created an attachment (id=25727)
--> (http://bugs.winehq.org/attachment.cgi?id=25727)
console output of a crash during install
When testing the install of DATALINE Office Demo on 1.1.36, I noticed that it
crashes Wine. Since it used to work with 1.1.24 (according to my test report
over at AppDB
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15365), I went off
to run a regression test.
When I was finished, I reverted the patch in HEAD and ran the installer again.
It went through as it did witch 1.1.24.
To make absolutely sure, I ran the installer again, with clean HEAD (and 1.1.36
from the Ubuntu PPA to make sure). And it didn't crash! But then, on second run
(starting from scratch witch a clean .wine) it crashed as before, that is, at
the same point according to the installer's progress bar).
I tried several times, and sometimes the install works, sometimes not. The
number of failed installs is greater though).
So I fear my regression test was useless, since I didn't test the install at
the different points more than once. I could re-run the regression test doing
so, but I might still miss a "bad" one simply by not trying often enough.
I don't know how to test this further, but I attach the console output of a
crash on 1.1.36 for a start.
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http://bugs.winehq.org/show_bug.cgi?id=22046
Summary: When using two monitors, starcraft causes primary one
to shut down
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://appdb.winehq.org/appview.php?appId=72
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
I have two monitors. When I run starcraft, it automatically picks the smaller
and secondary monitor and turns off my primary one. When I exit the game, I
have to go into the Display settings and turn the primary monitor
back on.
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http://bugs.winehq.org/show_bug.cgi?id=21746
Summary: Format Factory not working
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
FF is a free tool you can download here: http://format-factory.en.softonic.com/
I'm able to install it and choose configuration options, but when I start a
conversion my console fills up with ten of thousands of these lines:
fixme:quartz:TransformFilter_QueryInterface No interface for
{ebe1fb08-3957-47ca-af13-5827e5442e56}!
err:quartz:DSoundRender_create Cannot create Direct Sound object (88780078)
fixme:ole:CoCreateInstance no instance created for interface
{56a86895-0ad4-11ce-b03a-0020af0ba770} of class
{79376820-07d0-11cf-a24d-0020afd79767}, hres is 0x88780078
and after some minutes the app seems to crash (at least the computing partm the
interface still responds) and this error appears:
err:seh:setup_exception_record stack overflow 920 bytes in thread 0021 eip
7bc6f630 esp 01710f98 stack 0x1710000-0x1711000-0x1910000
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http://bugs.winehq.org/show_bug.cgi?id=13221
Summary: Reason 4,0 display bugs and "out of memory errors"
whilst playing music
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidcatofdoom(a)gmail.com
Reason 4.0 by Propellerhead Software installs and works well on Linux, however
it seems to have limited access to memory on my box (Ubuntu 8.04 x64, newest
kernel, newest version of WINE, OSSv4 for sound) - after opening around two
files (one after another, not at the same time) and playing them, the program's
GUI stops painting sections of the screen when they update.
The program then begins to throw infinite "Out of Memory" error windows which
prevents the user from being able to close the program (even ctrl+c in console
won't close the program, have to kill manually via another terminal). Program
completely locks up after a while, with none of the GUI being painted. However,
the music playing thread is unaffected and will continue to play the music
without any stuttering or slowdowns or issues playing back samples.
Shortly before I start receiving error messages, these two messages are printed
repeatedly in the console (included here instead of an in attachment as it's
only two lines):
"err:imagelist:ImageList_Create Error creating mask bitmap!"
"err:region:CombineRgn Invalid rgn=(nil)"
The program reports no other error messages.
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http://bugs.winehq.org/show_bug.cgi?id=17387
Summary: Energy XT 2.5.1 crashes when recording audio
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mestelan(a)gmail.com
Created an attachment (id=19442)
--> (http://bugs.winehq.org/attachment.cgi?id=19442)
energy XT crash log
Energy XT 2.5.1 crashes after a few seconds of recording audio.
This happens whether the selected audio backend is Direct Sound or WineASIO.
This has happened with Wine 1.13, 1.14 and 1.15.
Actually, the problem has started arising with version 2.5.0 of Energy XT;
older versions of Energy XT2 can record flawlessly with any version of Wine
that I have tried.
Some other Energy XT users have reported to be using the program without any
problems, but on my system, the bug happens consistently (though not
systematically).
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http://bugs.winehq.org/show_bug.cgi?id=23084
Summary: Gecko install error, installer can not find
wine_gecko-1.0.0-x86.cab
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
Install wine with PREFIX defined, other than default '/usr'.
Then first time run wine, it will auto lauch the installation of gecko. I've
placed wine_gecko-1.0.0-x86.cab under $PREFIX/share/wine/gecko, but installer
seems cannot find it, then report not find error.
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http://bugs.winehq.org/show_bug.cgi?id=21999
Summary: Igor Engraver loses underlines in the menu bar
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.m.johansson(a)spray.se
After some work on a document Igor Engraver loses all the underlines in the
menu bar except for the menu Windows. This way you can't access the menus by
pressing Alt+underlined letter though you can access them with F10.
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http://bugs.winehq.org/show_bug.cgi?id=22488
Summary: Pharaon+Cleopatra in-game crash
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=27550)
--> (http://bugs.winehq.org/attachment.cgi?id=27550)
Running log
1. I execute the Pharaon+Cleopatra.
2. It crash after end of entry movie.
3. I execute it again.
4. It crash some time later.
On Windows XP game works fine.
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http://bugs.winehq.org/show_bug.cgi?id=22008
Summary: Visual Basic 6: OLE trouble, lots of them
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: judebpereira(a)gmail.com
Installed Visual Basic 6 Enterprise Edition, runs absolutely fine, I can view
code, create and do a whole lot of stuff, but when it comes to viewing the
object, it crashes, giving a whole lot of ole errors.
This I no doubt believe that are wine errors... as Visual Basic runs fine, but
its the ole's that stops it from running correctly...
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http://bugs.winehq.org/show_bug.cgi?id=14115
Summary: Tina Pro: Creates a status bar that covers the entire
screen
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://focus.ti.com/docs/toolsw/folders/print/tina-
ti.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: endolith(a)gmail.com
Created an attachment (id=14334)
--> (http://bugs.winehq.org/attachment.cgi?id=14334)
A gray box that fills up the screen
TINA creates a status bar at the bottom of the screen outside of the normal
window. In Wine, this is created as a gray box that fills up the entire
screen.
A workaround for this is to run the program in a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=22476
Summary: No sound in application
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Al.Niessner(a)gmx.net
Application: Dragon Age
Audio: OSS
OS: Ubuntu 9.10
With Wine 1.1.42, the sound works fine but no the video. So, I updated to Wine
1.1.43 to try and fix the video and found that sound does not work (neither
does video but that will be another bug). The output from Wine 1.1.43 differs
by one line:
AL lib: alsa.c:675: set access failed: Invalid argument
Hopefully that makes sense to all of you. It seems pretty clean that I can
switch from 1.1.42 to 1.1.43 and reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=21950
Summary: Reaper 3.x: random crashes at startup
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.cockos.com/reaper/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Created an attachment (id=26647)
--> (http://bugs.winehq.org/attachment.cgi?id=26647)
Reaper crash
Sometimes Reaper (3.x) crashes with console output - see attachment. It seems
to be an X error. After a couple of tries it begins to run perfectly.
System details: xubuntu 9.04, nvidia card, jackaudio + wineasio
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http://bugs.winehq.org/show_bug.cgi?id=19892
Summary: Autodesk Inventor 2009 and 2010 fail to install
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zonena(a)cs.rpi.edu
Created an attachment (id=23342)
--> (http://bugs.winehq.org/attachment.cgi?id=23342)
Console log (Inventor 2009)
Autodesk Inventor 2009 (Student license) crashes during setup. The same issue
occurs during installation of 2010.
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http://bugs.winehq.org/show_bug.cgi?id=16810
Summary: MT4(MetaTrader) two bugs
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruan580(a)yahoo.com.cn
CC: ruan580(a)yahoo.com.cn
1.It couldn't be modified the custom inditator parameters in wine.
2.The using of ftp is unnormal(options-publisher), it can't release
information.
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http://bugs.winehq.org/show_bug.cgi?id=16474
Summary: MSN Messenger 7.0: Tabs content not loading
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you sign in into you msn messenger account you can see some tabs at the
left of the contact list. If you click on this tabs they will load some flash
content and other kind of web pages. But using wine 1.1.10 the tabs doesn't
show the flash animations.
You can workaround the bug using winetricks ie6 in the wineprefix that has
installed msn messenger.
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http://bugs.winehq.org/show_bug.cgi?id=14775
Summary: Visere fails to run
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.dmmd.net/
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15306)
--> (http://bugs.winehq.org/attachment.cgi?id=15306)
+relay,+seh,+tid,+heap
While testing bug 10903, seems the new version of visere fails to run, get a
heap error:
austin@ubuntu:~/.wine/drive_c/Program Files/DMMD/Visere$ wine Visere.exe
fixme:heap:HeapSetInformation 0x110000 0 0x33fe30 4
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x1380a0 next
block has PREV_FREE flag
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9dd0a
+relay,+seh,+tid,+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=21370
Summary: TeamViewer: Minor drawing error: background offset by
1 pixel
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Created an attachment (id=25733)
--> (http://bugs.winehq.org/attachment.cgi?id=25733)
rendering error in control window
The middle part of the control window background in TeamViewer is rendered
incorrectly. A black line shows up (left border), that should be transparent.
the whole thing seems to be blitted 1px to the right.
Attached is a screenshot that shows the issue.
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http://bugs.winehq.org/show_bug.cgi?id=16371
Summary: Evernote treeview icons black
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.evernote.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Evernote installs and starts fine. However, the treeview on
the left of the main screen has black icons instead of the
expected + and - signs.
Tried a few native DLLs (cc580, gdiplus) but that didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=21440
Summary: Teamviewer: crashes before starting remote connection
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannespfeiffer(a)netnexus.de
Created an attachment (id=25817)
--> (http://bugs.winehq.org/attachment.cgi?id=25817)
console output
Used Teamviewer 5.0.7687 downloaded from there:
http://www.teamviewer.com/de/download/index.aspx
wine TeamViewer_Setup.exe
Choose "start" instead of "install" and click next (doing an install crashes
the app after it is installed and started too)
check the license box and click next
the app crashes
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http://bugs.winehq.org/show_bug.cgi?id=20699
Summary: Something wrong with WH_GETMESSAGE hook (TeamViewer)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
TeamViewer 3 with OS=NT4.0 to workaround bug 12067
All seems to work (except for the unrelated bug 11727) but the chat the other
windows seems to loop (when a connection is active) when many input messages
are sent on this windows (for example when you press 2 or more keys on the
chat). Obviously in windows there aren't problems.
To workaround this in then dlls/user32/message.c
...
break;
case MSG_HARDWARE:
if (size >= sizeof(msg_data->hardware))
{
...
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg,
TRUE );
return TRUE;
}
...
I add this check (or you can remove the whole call...)
...
if (flags & PM_REMOVE) <-
HOOK_CallHooks( WH_GETMESSAGE, HC_ACTION, flags & PM_REMOVE, (LPARAM)msg, TRUE
...
and now there aren't problems and it works very well.
I know the patch isn't right, since the WH_GETMESSAGE should return also the
not removed peeked messages but I think there is something wrong with the
hooking system!
Note:
To understand what Teamviewer do I have followed the source code VNCHooks.dll
'cause it's very similar (also with the name and meanings of the registerd
messages).
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http://bugs.winehq.org/show_bug.cgi?id=15672
Summary: getpagesize() is deprecated, sysconf(_SC_PAGE_SIZE)
should be used instead
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: NEW
Keywords: patch, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16732)
--> (http://bugs.winehq.org/attachment.cgi?id=16732)
Patch replacing getpagesize() with sysconf(_SC_PAGE_SIZE)
Tried compiling Wine with the Linux Standard Base SDK (Beta 4), which works
fine, using the following script:
#!/bin/sh
set -ex
PATH=/opt/lsb/bin:$PATH
CC=lsbcc
CXX=lsbc++
LSBCC_SHAREDLIBS=wine
export CC
export CXX
export LSBCC_SHAREDLIBS
./configure
make clean
make depend
make
Though you may need to use the following to work around another bug, according
to an old report (didn't verify):
make depend LDFLAGS=-ldl
make LDFLAGS=-ldl CFLAGS="-g -O2 \"-DRTLD_DEFAULT=((void *)0)\" -DMAP_FILE=0"
Once you've done that, try compiling. You'll get a few warnings :-P. First one:
lsbcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-DWINE_UNICODE_API="" -D_REENTRANT -fPIC -Wall -pipe -fno-strength-reduce
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -Werror -o loader.o loader.c
cc1: warnings being treated as errors
loader.c: In function ‘map_dll’:
loader.c:333: warning: ‘getpagesize’ is deprecated (declared at
/opt/lsb/include/unistd.h:420)
make[2]: *** [loader.o] Error 1
make[2]: Leaving directory `/home/austin/wine-git/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/home/austin/wine-git/libs'
make: *** [libs] Error 2
I've patched most of them, but didn't touch the configure stuff, wasn't sure
how to handle it. Seems like Alexandre's area of expertise...
These are the areas that I didn't look at:
include/wine/port.h:#ifndef HAVE_GETPAGESIZE
include/wine/port.h:size_t getpagesize(void);
include/wine/port.h:#endif /* HAVE_GETPAGESIZE */
include/wine/port.h:#define getpagesize ___WINE_NOT_PORTABLE(getpagesize)
libs/port/getpagesize.c: * getpagesize function
libs/port/getpagesize.c:#ifndef HAVE_GETPAGESIZE
libs/port/getpagesize.c:size_t getpagesize(void)
libs/port/getpagesize.c:#endif /* HAVE_GETPAGESIZE */
server/mapping.c:# ifdef HAVE_GETPAGESIZE
server/mapping.c: page_size = getpagesize();
Though should give someone who wants to fix it somewhere to start.
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http://bugs.winehq.org/show_bug.cgi?id=23568
Summary: Foobar2000: Cannot play audio files
Product: Wine
Version: 1.2-rc6
Platform: x86-64
URL: http://www.foobar2000.org/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=29453)
--> (http://bugs.winehq.org/attachment.cgi?id=29453)
console output when starting Foobar2000 and trying to play an mp3
Play any mp3 file, notice a dialog window with the title "Playback error" and
the content "Unrecoverable playback error: Unknown error code (0x80070057)"
appears.
Foobar2000 v1.0
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http://bugs.winehq.org/show_bug.cgi?id=18738
Summary: Fallout 3: Configuration combobox empty
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21487)
--> (http://bugs.winehq.org/attachment.cgi?id=21487)
Empty combobox
I'm using Wine 1.1.22 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that configuration combobox is empty when trying to configure
Fallout 3. Attachment speaks for itself. The problem is solved using native
comctl32.dll There is nothing specific in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=21332
Summary: Grand theft auto San andreas keyboard stop working on
1.1.136
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kickasskilla(a)gmail.com
As summary after having installed version 1.1.36 I can't get the keyboard
working.
If I have nautilus underneath it i can see the quicksearch box with the keys i
type
I'll provide further infos asap
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http://bugs.winehq.org/show_bug.cgi?id=23872
Summary: Steam: All windows will reopen after being closed
Product: Wine
Version: 1.2
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twunknown(a)gmail.com
When a steam window is closed it will instantly reopen itself
This happens on the main window and all other windows including the friends
browser and chat windows.
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http://bugs.winehq.org/show_bug.cgi?id=23112
Summary: flash player install crashes
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://fpdownload.macromedia.com/get/flashplayer/curre
nt/install_flash_player_ax.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28726)
--> (http://bugs.winehq.org/attachment.cgi?id=28726)
terminal output
Running winetrickstest today, I noticed that the flash sha1sum changed. Updated
to the latest, but it crashes on launch.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=9765
Summary: iTunes 7.4.2 can't connect to the iTunes music store
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://apple.com/itunes/download/
OS/Version: All
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=8197)
--> (http://bugs.winehq.org/attachment.cgi?id=8197)
Error dialog
Install iTunes 7.4.2. Ignore the error during installation, and run 'wine
c:\\Program\ Files\\iTunes\\iTunes.exe". When the dialog comes up warning that
system components that iTunes needs are missing and corrupted, press Continue.
Finally the main iTunes window appears, but complains that it can't connect to
the iTunes music store, showing the attached dialog.
The suspicious entry in the console is:
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 4
4 is CERT_CHAIN_POLICY_SSL in wincrypt.h.
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http://bugs.winehq.org/show_bug.cgi?id=19429
Summary: WideCharToMultiByte: Incorrect conversion of "default
character"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dee(a)bowfive.oag.co.jp
Created an attachment (id=22553)
--> (http://bugs.winehq.org/attachment.cgi?id=22553)
The C program which can reproduce the problem
I found that WideCharToMultiByte() converts "default character" incorrectly in
932 (Japanese SHIFT-JIS) code page.
Attached C program can reproduce the problem (The binary attached is compiled
using Borland C++ Compiler 5.5.1).
On Windows XP Professional(32bit,SP3,Japanese), it produces following output
(and is what I expect):
Y:\dbcstest>test
0123?456789
On Wine 1.1.26 running on Ubuntu Jaunty(9.04) x86_64, it produces:
$ wine test.exe
0123$$456789
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http://bugs.winehq.org/show_bug.cgi?id=18386
Summary: fr-019_poemtoahorse: Resolution isn't returned to normal
after demo closes
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=5569
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
As the title says. After it closes the resolution is left at what the demo was
running at instead of returning to the user's selected desktop resolution.
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http://bugs.winehq.org/show_bug.cgi?id=17006
Summary: setlocale to "en_us.UTF8" succeeds under wine, fails
with native, causes knock-on failures
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
here's a python program which, when run under wine, succeeds
when using native msvcrt, and fails using native, but for very
odd reasons (attached).
note the setting of locale (equivalent in c to setlocale(LC_TYPE,
"en_US.UTF-8")?
well, with native msvcrt.dll, that fails - the locale doesn't exist.
so, the test is skipped.
but under wine, it proceeds... and then wine fails to do the right things!
in other words, it _does_ identify 0xa0 as a space (true), it _does_
identify 0xc0 as alpha, and a number, and upper.
the next tests, which depend on 0xa0 being _not_ identified as space,
then obviously fail as well.
so the question is: strictly speaking, setlocale("en_US.UTF-8") shouldn't
be going ahead in the first place, but if it does, should these tests
work as expected?
wossgoinon? :)
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http://bugs.winehq.org/show_bug.cgi?id=22856
Summary: Runes of Magic 3.0.x: crashes at startup
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianmattner(a)online.de
Wine crashes when I open the Client.exe
Wine says that the ClientUpdater.exe has been crashed.
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http://bugs.winehq.org/show_bug.cgi?id=19465
Summary: _mktime64 does not work with time/dates after 2038
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spencercw(a)googlemail.com
Created an attachment (id=22617)
--> (http://bugs.winehq.org/attachment.cgi?id=22617)
Sample program showing the bug
A simple example program is attached. Any attempt to use _mktime64 with a date
after ~2038 (i.e., any date that would require a 64-bit timestamp) returns -1
in Wine, but works ok in Windows (the example program shows 29348006400, tested
WinXP 32 and Win7 64, cross compiled mingw32 4.4.0).
Since there doesn't appear to be any way to force UNIX mktime to return a
64-bit value, I suspect the only work-around for this would be to re-implement
mktime in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=17031
Summary: popen not connecting to stdin / stdout correctly
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
same command run as wine c:/mingw/bin/windres.exe _does_ work, but when run
from /bin/sh.exe in msys, it fails.
$ windres.exe --input python_dll.rc --output python_dll.res
--output-format=coff
c:\mingw\bin\windres.exe: can't popen `c:\mingw\bin\gcc -E -xc -DRC_INVOKED
python_dll.rc': Bad file descriptor
this is related to http://bugs.winehq.org/show_bug.cgi?id=16968
which is a slightly more complex test but still involving popen
(ultimately).
on 1.0.1, there was no question that this was an out-and-out failure:
however, under 1.1.13, #16968 seemed to succeed.
so it would appear that things have simply got... a little bit faster,
in 1.1.13, so it "seems" that the problem has "gone away", but
it hasn't.
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http://bugs.winehq.org/show_bug.cgi?id=19921
Summary: NetObjects Fusion, fatal error
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunrise.xxl(a)web.de
CC: sunrise.xxl(a)web.de
Hello,
I was able to install NetObjects Fusion 7.5 (for creating a website). It runs
under WinXP with no problems, alas not under wine...
I tried looking for an existing bug, but I really haven't a clue what terms to
search for. Sorry if this is a duplicate and sorry, my English not the best...
NOF can be started, but when I want to create a new site or open an existing
site created under Windows (site_name.nod), I got a "fatal error", the program
freezes.
Before doing this all I copied all the necessary files from Windows into .wine
tail -f /var/log/messages shows no results.
By starting in a terminal I got the attached results (see the pdf).
My OP is Ubuntu 8.04 LTS.
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http://bugs.winehq.org/show_bug.cgi?id=14898
Summary: Delphi 6 Personal Edition will not install.
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mentalnotes314(a)gmail.com
Created an attachment (id=15469)
--> (http://bugs.winehq.org/attachment.cgi?id=15469)
Error messages on console
Delphi 6 Personal Edition will not install. Upon entering a valid license key
it shows the following Message Box: "The serial number or authorization key is
invalid. Please check these values and enter them exactly as printed on the
label of the CD jacket." Testing results are here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=813&iTestingId…
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http://bugs.winehq.org/show_bug.cgi?id=15817
Summary: King's Bounty : The Legend crashes/freezes when loading
fight sequences
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ergo14(a)gmail.com
The game crashes/freezes randomly when unit approaches to enemy army and fight
sequence loading screen is present, sometimes the fight loads sometimes the app
crashes.
these two bug reports also state the problem is present
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13954http://appdb.winehq.org/objectManager.php?sClass=version&iId=11999
without that "small" problem the game would be gold/platinum
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http://bugs.winehq.org/show_bug.cgi?id=22489
Summary: Stonegiant demo doesn't run, needs d3d11
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
There was some splash recently about a new game engine's benchmark,
http://www.examiner.com/x-3707-DLC-Examiner~y2010m4d24-Stone-Giant-DirectX-…http://www.bitsquid.se/downloads/download.htmlhttp://www.bitsquid.se/news_press%20releases.html
so I installed it to see how it would break under Wine. Here's the startup
log:
err:module:import_dll Library d3d11.dll (which is needed by L"C:\\Program
Files\\Stone Giant\\exe\\stone_giant.exe") not found
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program
Files\\Stone Giant\\exe\\nvtt.dll") not found
err:module:import_dll Library nvtt.dll (which is needed by L"C:\\Program
Files\\Stone Giant\\exe\\stone_giant.exe") not found
Had to select Vista in winecfg to get it to install, too.
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http://bugs.winehq.org/show_bug.cgi?id=10138
Summary: exec* function family expands * and ?
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pclouds(a)gmail.com
This is the output from running "you.exe" in XP:
0001: I
0002: call
0003: me.exe
0004: you.exe
FYI the directory contains only you.exe and me.exe
Here is the output from wine-0.9.42-278-gf40bdba
0001: I
0002: call
0003: *
Sources of you.exe and me.exe follow
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http://bugs.winehq.org/show_bug.cgi?id=19566
Summary: RPG Maker XP RTP/Player: Failed To Load Archive
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
After installing RPG Maker XP RTP 1.02e, starting an RPG Maker XP Game results
in "Failed to load archive."
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http://bugs.winehq.org/show_bug.cgi?id=21321
Summary: Machines: crash when starting any scenario
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://sloik.ezwebtogo.com/downloads/Machines/machines
demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyorokpeter(a)freemail.hu
Created an attachment (id=25659)
--> (http://bugs.winehq.org/attachment.cgi?id=25659)
Log of Machines Demo crashing
Machines (both the demo and the full version) crash when trying to launch a new
scenario. The demo can be downloaded from the provided URL.
OS: Ubuntu 9.10
Graphics card: GeForce 8400M
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http://bugs.winehq.org/show_bug.cgi?id=11340
Summary: Regression: Warcraft 3 displays the start splashscreen
forever and doesn't continue with the game start.
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
CC: julliard(a)winehq.org
Warcraft 3 displays the start splashscreen forever and doesn't continue with
the game start.
I noticed a new log line:
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
which appears now as last log line.
2921f5c156b368b4ce6e615eb61dad5c5f423bf8 is first bad commit
commit 2921f5c156b368b4ce6e615eb61dad5c5f423bf8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jan 22 20:06:35 2008 +0100
server: Invalidate the correct region when custom valid rects are
specified.
:040000 040000 1385d5899b5b6affd5da84328e1bc15985406976
5c8756013a67c0402f3bb5fb9f3ee7b4a50e124a M server
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http://bugs.winehq.org/show_bug.cgi?id=14893
Summary: WoW Crashes without any error but wine has console
output...
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=15463)
--> (http://bugs.winehq.org/attachment.cgi?id=15463)
console error output
This crash seems to be a random one, i could not locate where it's happening.
WoW Client crashes without any error and in wine Console i get the attached
error output. Looks not very helpful eh?
Does anyone else have this error?
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http://bugs.winehq.org/show_bug.cgi?id=9612
Summary: Silent Hunter III: Crashes on loading a savegame at sea
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
On loading a career-mode savegame at sea that has worked in earlier wine
versions, I get a Unhandled exception: page fault on write access to 0x00000000
in 32-bit code (0x601d3e77).
The traceback refers to memset
IDirectSoundBufferImpl_Duplicate
DirectSoundDevice_DuplicateSoundBuffer
IDirectSound8_IDirectSound8_DuplicateSoundBuffer
Will attach a +dsound trace. Changing from alsa to oss and playing around with
sound settings in winecfg doesn't cure the crash.
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http://bugs.winehq.org/show_bug.cgi?id=11073
Summary: crash in kernel32 with lib.exe (VC++6.0)
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: picca(a)synchrotron-soleil.fr
Created an attachment (id=10092)
--> (http://bugs.winehq.org/attachment.cgi?id=10092)
crash in lib.exe
Hello
I am using scons with VC6++ to compile a library and with the upgrade 0.9.50->
0.9.52 it now crash.
I attached the dump of the crash
hope it can help.
Frederic
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http://bugs.winehq.org/show_bug.cgi?id=20561
Summary: GRLEVEL2: Radar is offset in the upward direction
making sampling incorrect.
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.grlevelx.com/downloads/grlevel2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fitguy42802(a)yahoo.com
Created an attachment (id=24523)
--> (http://bugs.winehq.org/attachment.cgi?id=24523)
Program display screenshot
under the latest version of wine, this program is fully functional EXCEPT that
the radar picture is shifted up in the viewing window. This leaves the lower
third of the window black. The major problem with this is that when trying to
sample the radar, it is reading data as if the radar image were centered. On
the attached screen cap you can see the radar offset. you can see the data
problem by looking at the "status" bar at the bottom of the program window.
note that the pointer is on the radar site KFFC thus the bering and distance
data on the status bar should read 0.00nm as opposed to 50.92. if i point the
mouse further south it approaches 0. if this is not a detailed enough
discussion please let me know. thanks.
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http://bugs.winehq.org/show_bug.cgi?id=19668
Summary: cmd /c doesn't wait for result before exiting?
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The cygwin shell script,
http://kegel.com/wine/vc2005x.sh.txt
runs properly on Windows Vista and Windows 7, but
fails on Wine because the script continues on to
the "rm -rf" immediately rather than waiting for
Ixpvc.exe to finish, as it does on Windows.
I suspect this is a bug in wine's cmd. Removing
the cmd /c prefix from the commandline, to let
cygwin's shell run Ixpvc itself, behaves properly,
and the following lines aren't run until Ixpvc finishes.
(The only reason the cmd is in the script at all
is because it was the only way I could get Ixpvc to
run at all on Windows; without it, Windows would
report "permission denied", presumably because it
thought some bad script was trying to install something.)
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http://bugs.winehq.org/show_bug.cgi?id=16761
Summary: Supreme Commander: No audio at default sample rate/with
full audio hardware acceleration
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)continuity.cjb.net
Created an attachment (id=18430)
--> (http://bugs.winehq.org/attachment.cgi?id=18430)
+dsound,+dsa,+dsalsa,+dsound3d,+dswave,+ds,+sound logs for audio acc full/emu
in Supreme Commander
Using "full" audio hardware acceleration settings, I get no audio in Supreme
Commander. dsound logs look ok apart from "warn:dsalsa:SetFormat Could not set
sound rate to 48000, but instead to 44100". Seems my sound card (Intel
HDA/SB7xx Azalia; audio was broken with my old ES1370 card, too, though) does
not support 48kHz sample rate or something. In AppDB setting default sample
rate to 48k is recommended (no sound otherwise?- Don't know.) so perhaps this
is related.
The game works flawlessly in Windows. Sound works in Wine with audio hardware
acceleration: "emulation" setting here, too.
Logs for emulation/full acceleration are attached.
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http://bugs.winehq.org/show_bug.cgi?id=21747
Summary: Pausing Pikachu Volleyball and opening menus disrupts
fade-in/fade-out effects
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26272)
--> (http://bugs.winehq.org/attachment.cgi?id=26272)
Terminal output
If Pikachu Volleyball is paused while the picture is fading-in or fading-out,
opening and closing menus can cause unexpected changes to the picture. Opening
and closing any menu in the game, including the "game" menu where the pause
option is located, causes the area behind that menu to become brighter or
darker.
If the game was paused while the picture was fading in, the area becomes
brighter; if the picture was fading out, the area becomes darker. If a menu is
repeatedly opened and closed, the problem grows progressively worse until the
area is at full brightness (for fade-in) or completely black (for fade-out).
These fade-in and fade-out effects occur at the start of each match and
whenever either player scores a point.
Graphics hardware: Intel GMA 950
Driver version: 2.9.0
Window manager: KWin with all desktop effects/compositing disabled
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http://bugs.winehq.org/show_bug.cgi?id=13828
Summary: Direct3D only shows garbage when rendering to a child
window on intel
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=13878)
--> (http://bugs.winehq.org/attachment.cgi?id=13878)
Example of corruption, this should be a white square in a black square.
If you have a program that creates a child window and then tries to render
something to it, you will only see garbage, instead of the expected image.
This doesn't seem to happen with the nvidia drivers, so it could be an intel
bug only.
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http://bugs.winehq.org/show_bug.cgi?id=24020
Summary: League of Legends / Pando downloader can't use its
bundled MSVCP90
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/ProdSource.06_29_
2010/LeagueofLegends.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you have slogged through
bug 22152 - workaround: export GC_DONT_GC=1
bug 24017 - workaround: apply patch that implements reg query)
bug 24019 - workaround: apply patch that implements
FormatMessage(WSAECONNREFUSED)
the next problem is that
C:/Program Files/Pando Networks/Media Booster/PMB.exe
explodes because it needs lots of imports from msvcp90.dll, and for some
reason Wine doesn't find
c:/Program Files/Pando Networks/Media Booster/Microsoft.VC90.CRT/msvcp90.dll.
That last bit sounds like bug 14980, but I'm not quite sure it's a duplicate
yet.
winetricks vcrun2008 works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16513
Summary: locomotive like noise effects with Syberia 2
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.4players.de/4players.php/download_start/PC-
CDROM/Download/6172.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: dmitry(a)codeweavers.com
To close bug #12255 for 1.1.6, Dmitry Timoshkov wrote a patch to winmm/mmio.c
that stopped a loud locomotive-like noise that plagued Syberia2 (retail & demo)
between versions 1.1.0 and 1.1.5.
1.1.6 worked perfectly.
Alas, Dmitry's post-1.1.6 patch to the same file
commit d40e003303d4ae2a2239ddfd5ef8b0be61959ac4
winmm: MMIO_ALLOCBUF is ignored if mmioOpen gets a valid buffer
reintroduced the noise.
Vitaliy Margolen asked that I create a new bug item for this issue, i.e. the
old one be kept closed.
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http://bugs.winehq.org/show_bug.cgi?id=16976
Summary: Level-R Intro Video is only white if fbo is selected
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://levelr.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Using fbo as offscreenrendering method causes the intro video of the game to be
just a white screen. With backbuffer its working.
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6595
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6595
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http://bugs.winehq.org/show_bug.cgi?id=19650
Summary: Can't Start Olympus Master Software
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.olympusamerica.com/cpg_section/oima_softwar
emaster.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=22935)
--> (http://bugs.winehq.org/attachment.cgi?id=22935)
Olympus Master Installation Log
Olympus Master is a program created by Olympus, a camera manufacturer. Olympus
master can be used to transfer and edit digital photos, and it is required to
update the firmware on Olympus Cameras. When trying to start the program, it
complains about "vcmop.dll". I looked up this dll file, and it appears to be a
"Microsoft® C/C++ OpenMP Runtime DLL", which is part of Visual Studio 2005. For
some reason the installer for the Olympus Master doesn't provide this required
file, however, after extracting the files from the Installation exe file, I
noticed it includes copies of Microsoft Visual C++ 2005 Redistributable, in
both x86 and x64 format. This lead me to assume that something is wrong with
how Wine handles the installation process, as Visual C++ 2005 should've been
installed if it was included in the Installation File. I then proceeded to
remove all the files related to Olympus Master from my wine drive_c, using the
remove option in the Uninstall Wine Software menu, however this didn't work, as
everytime I tried, I got an error message saying that msiexec.exe has
encountered a serious problem and needs to close, so I simply deleted the
Olympus Folders from Program Files. After that, I reinstalled Olympus Master
through terminal to get debugging information. The log files are attached.
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http://bugs.winehq.org/show_bug.cgi?id=20818
Summary: Heroes 3 WOG 3.58f frequent crashes and slow drawing
(regression since 1.0.1)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksenni(a)gmail.com
Heroes Wake of the Gods 3.58f frequent freezes/crashes on any map during
gameplay (leave town, battle, etc...) and slow drawing in main screen
(all regression since 1.0.1)
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http://bugs.winehq.org/show_bug.cgi?id=23880
Summary: d3dx9/asm tests fail in a real windows vista box
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
CC: wine-bugs(a)winehq.org
Everything is said in the title: here is the failure
asm.c:1522: Test failed: wrong parent_data value
asm.c:1707: Test failed: D3DXAssembleShaderFromFile path search test failed
with error 0x88760b59 - 2905
asm.c:1709: D3DXAssembleShaderFromFile path search messages:
incl4.vsh(1,2): error: "wrong include"
incl4.vsh(1,23): error X2001: shader version expected
asm.c:1724: D3DXAssembleShader messages:
C:\Users\David\AppData\Local\Temp\wctEBB7.tmp\memory(1,1): error X2001: shader
version expected
asm.c:1734: this is the last test seen before the exception
asm: unhandled exception c0000005 at 77628312
test failed: crash
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http://bugs.winehq.org/show_bug.cgi?id=17264
Summary: The SunSpider JavaScript benchmarks does not show the
Results
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www2.webkit.org/perf/sunspider-0.9/sunspider-
driver.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=19253)
--> (http://bugs.winehq.org/attachment.cgi?id=19253)
+ole,+shdocvw,+tid,+loaddll,+process
wine iexplore.exe
"http://www2.webkit.org/perf/sunspider-0.9/sunspider-driver.html"
Might be related to one of this missing features:
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 67 0 0x32e968 0x32e958)
0033:warn:shdocvw:InternetExplorer_QueryInterface
(0x131488)->({79eac9c5-baf9-11ce-8c82-00aa004ba90b} 0x32e97c) interface not
supported
0033:fixme:shdocvw:ClOleCommandTarget_Exec
(0x131494)->({000214d1-0000-0000-c000-000000000046} 84 0 (nil) 0x32fbc0)
Full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23712
Summary: Rollercoaster tycoon not working
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
CC: remco.siemonsma(a)gmail.com
Rct falls back to menu after trying to choose a park. Wine does not display any
error messages so used strace to find out what wine is actually doing. Added
the log as an attachement.
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http://bugs.winehq.org/show_bug.cgi?id=21047
Summary: cmd does not handle for %%a in ('command')
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
an example in bug 15359 shows that firefox's build script
relies on cmd being able to loop over the output of another
command using the for command:
FOR /F "tokens=2* delims= " %%A IN ('REG QUERY "%MSVC6KEY%" /v
ProductDir') DO SET VC6DIR=%%B
Similar behavior is documented at
http://technet.microsoft.com/en-us/library/bb490909.aspx
but there it uses the /f option usebackq, and uses backquotes
rather than single quotes?
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http://bugs.winehq.org/show_bug.cgi?id=16238
Summary: Star Wars: The Battle of Endor: Crashes while starting.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7864
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17496)
--> (http://bugs.winehq.org/attachment.cgi?id=17496)
Terminal log.
The game gives the error "Game could not be initialized.
Error:430
Description:Class does not support Automation or does not support expected
interface" and crashes after clicking the "Ok" button on the error window.
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http://bugs.winehq.org/show_bug.cgi?id=23331
Summary: Medal of Honor Airborne: Install recognizes it as
"ProductName"
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi,During all install ths game is recognized as "ProductName" , and this is how
it is recognized in WINE uninstaller.
I´m using Ubuntu Lucid Lynx.
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http://bugs.winehq.org/show_bug.cgi?id=20320
Summary: Mouse don't runs in Medal of Honor Airborne
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)muramatsu.com.br
The game runs fine, but the mouse not.
The moviment in game is based on mouse 360º but, moving mouse don't have any
moviment.
I'm using Wine 1.1.31 by mandriva rpm package.
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http://bugs.winehq.org/show_bug.cgi?id=22065
Summary: wine crashes with unhandled page fault when running
HeadOverHeels
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wickeduk(a)hotmail.co.uk
Created an attachment (id=26880)
--> (http://bugs.winehq.org/attachment.cgi?id=26880)
contains crash log
App at: http://retrospec.sgn.net/game/hoh
Crash occurs when starting the application, much earlier versions of wine ran
it with occasional crashes on start up (and ran fine).
Often see 'Error setting graphics mode.' if trying to run it a second time
after the crash.
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http://bugs.winehq.org/show_bug.cgi?id=22662
Summary: Red Alert 3 1.12 fails to start
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=27888)
--> (http://bugs.winehq.org/attachment.cgi?id=27888)
Wine output for Raed Alert 3
The game crashes right after exe file launch displaying only loading splash
screen. Wine output+backtrace (I installed debuginfo but not sure if backtrace
is good or not) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17298
Summary: Strategy Tester 'use date' and slider bar next to
'visual mode' are not working
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.alpari-us.com/en/mt_userguide/getting-
started.html?download=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viper7882(a)yahoo.com
Steps to reproduce:
1. Open up Strategy Tester via View menu->Strategy Tester if you haven't do so.
2. Select any Expert Advisor.
3. Select any symbol.
4. select Model as every tick.
5. Check "Use Date" field.
6. Enter any date date earlier than today - preferably 1 week ago into "From:"
field.
7. Ensure "To:" field is filled with today's date.
8. Hit on Start button in Strategy Tester.
9. Verify that the status bar is showing "Collecting M1...".
10. Verify that the progress bar runs from 0% to 100% quickly.
11. Click on the Journal tab, verify that "no ticks generated" error is shown.
(Problem)
12. Go back to Settings tab.
13. Check "Visual Mode" field.
14. Change the value of the slider bar next to "Visual Mode".
15. Verify that the tooltip is showing the new value of slider (from 1 to 32)
but the slider is not moving in terms of visual. (Problem)
16. Hit on Start button in Strategy Tester.
17. Verify that the visual chart has been created.
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http://bugs.winehq.org/show_bug.cgi?id=19033
Summary: No crosshair in "The godfather 2"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How you can see in the title, I player "The godfather 2", but no crosshair
there..
The console only says (some hundred times):
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,4,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
And at the end, one time:
fixme:d3d:IWineD3DQueryImpl_Release Query was created in a different context,
skipping deletion
wine client error:41: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=21097
Summary: Secret of Monkey Island Special Edition: Seems to run
fine, but doesn't show graphics
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkanis(a)gmx.de
I did the following steps to get the game working:
* installed the game via Steam in a fresh WINEPREFIX,
* copied d3dx9_36.dll and XAudio2_4.dll into windows\system32,
* installed vcrun2005, vcrun2008, dotnet35, and xact using winetricks,
* and ran regsvr32 "c:\windows\system32\XAudio2_4.dll"
The game seems to run fine, music plays. When I move the mouse, I can hear the
"clicks" of the items in the main menu. I click on the first one and the game
intro starts. The graphics are missing, the game's text appears (on an
otherwise black screen) and the music is playing.
Wine outputs this every second or so:
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ surface.c / 532
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http://bugs.winehq.org/show_bug.cgi?id=21752
Summary: kRO Ragnarok Online crashes while trying to update
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastminutepanic(a)aol.com
Created an attachment (id=26286)
--> (http://bugs.winehq.org/attachment.cgi?id=26286)
Ragnarok.exe log
RAG_SETUP0923.EXE installs without issue, then Ragnarok.exe executable
complains of needing mfc42.dll. mfc42.dll installed via winetricks vcrun6.
Ragnarok.exe starts to run and then crashes with huge debug log, attached.
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http://bugs.winehq.org/show_bug.cgi?id=21926
Summary: Invalid glCopyTexSubImage2D call
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.cencora(a)gmail.com
During d3d9 visual test(np2_strect_rect_test) wine is calling
glCopyTexSubImage2D for texture level 0, that hasn't been previously defined
with glTexImage2D call (at least that's what mesa is reporting).
Reproducable on r300 dri driver under KMS, and software rasterizer with
disabled extensions: EXT_framebuffer_blit, ARB_framebuffer_object,
ARB_texture_npot.
fixme:d3d_surface:fb_copy_to_texture_hwstretch >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 3309
It's the first glCopyTexSubImage2D function call in the
fb_copy_to_texture_hwstretch.
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http://bugs.winehq.org/show_bug.cgi?id=14164
Summary: Command and Conquer flashing screen and no full-screen
video
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weed_richard(a)hotmail.com
Command and Conquer (the original recently released as a freebie), has major
graphics issues. Screen flashes while you move the mouse around and
full-screen video in cut scenes does not play (you can hear the audio).
This used to work fine...the only setting I had to put in the configuration for
the EXE was for the OS (set to 'Windows 95'). That still is necessary or it
hangs/crashes on startup.
I tried setting the virtual desktop option to get it to run in a window, but it
did not solve the problem.
I am running Fedora 8 (kernel 2.6.25.6-27.fc8) and version 173.14.09 of the
nVidia 64-bit video driver.
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http://bugs.winehq.org/show_bug.cgi?id=15787
Summary: The I of the Dragon: black screen with grafic errors
after start
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
Created an attachment (id=16904)
--> (http://bugs.winehq.org/attachment.cgi?id=16904)
screenshot
After starting the game, i get a just a black sreen with a grafic error and the
it does not react on any key or mouse movement.
There is a screenshot as attachment
the game demo can be downloaded here:
http://www.gamershell.com/download_5386.shtml
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http://bugs.winehq.org/show_bug.cgi?id=16857
Summary: Mouse pointer does not show in "Kalle Kunskap 8"
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
Well, the mouse pointer does not show in the game "Kalle Kunskap 8".
It seems clicking things still work, at least in the screen where the player
enters a name to use, but the pointer is invisible.
Below is the output from running the game without any special logging.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef9c,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d70,0x15b128): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d20,0x15b128): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1d48a8,0),stub!
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc2a50,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x21b608,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc3400,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0x1f2c28,0),stub!
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http://bugs.winehq.org/show_bug.cgi?id=11306
Summary: software built with Visual C++ software library crashes
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ketil(a)vestby.name
Created an attachment (id=10414)
--> (http://bugs.winehq.org/attachment.cgi?id=10414)
console dump with the errormessages as described
When running the latest wtlib, wine crashes. It tart by complaining about the
spooler - and continues from there. Earlier versions of wtlib install and run
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=20755
Summary: W-buffer not well handled
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikos42(a)gmail.com
There are some minor display problems in Mafia. In particular, at the very
beginning of the demo, when people are sitting around a table, their eyeballs
seem to pop out of their heads. This is probably due to the fact that Mafia
uses a W-buffer, while Wine handles it as a Z-buffer (this can be seen in
dlls/wined3d/state.c).
Moreover, I get this fixme message:
fixme:d3d:state_zenable W buffer is not well handled
Would it be a lot of work to add support for a W-buffer in Wine? (the
WGL_EXT_depth_float OpenGL extension might be used)
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http://bugs.winehq.org/show_bug.cgi?id=21694
Summary: MotorM4X fails to run
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26222)
--> (http://bugs.winehq.org/attachment.cgi?id=26222)
output of wine-1.1.38-131-g6805045
I took over maintainership of this game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=15060) because I
want to get it running on OpenSolaris and it seems it worked at some point on
Linux.
Despite the appdb report I had to install d3dx9 via winetricks to get the game
running at all. I have an NVIDIA graphics card using the proprietary drivers
(glxinfo output attached).
A recent GIT build additionally has the regression that the background image in
the menu screens is not shown (this works in 1.1.26, output attached).
To reproduce the crash simply start the game and start the demo (press return a
couple of times).
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http://bugs.winehq.org/show_bug.cgi?id=12651
Summary: Bad sound quality in Starcraft when running with
hardware acceleration
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanceil(a)gmx.net
When starting Starcraft with any kind of sound DirectSound hardware
acceleration enabled (Basic, Standard, Full (in winecfg)), the ingame sound has
a very bad sound quality, it sounds like it was output by an 8bit sound card.
This is particularly noticeable when you click on any of the buttons in the
starting screen.
Here is an 'lspci -v' of the used soundcard:
---
00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio
Controller (rev 03)
Subsystem: Apple Computer Inc. Unknown device 00a0
Flags: bus master, fast devsel, latency 0, IRQ 20
Memory at db500000 (64-bit, non-prefetchable) [size=16K]
Capabilities: [50] Power Management version 2
Capabilities: [60] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
Enable-
Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00
Capabilities: [100] Virtual Channel <?>
Capabilities: [130] Root Complex Link <?>
Kernel driver in use: HDA Intel
Kernel modules: snd-hda-intel
---
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http://bugs.winehq.org/show_bug.cgi?id=13465
Summary: Overlord: adding native d3dx9_36.dll results in a crash
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13382)
--> (http://bugs.winehq.org/attachment.cgi?id=13382)
backtrace/log "wine Overlord.exe"
Reason for adding native dll: bug 13406
Overlord: adding native d3dx9_36.dll results in a crash
added the backtrace/log
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http://bugs.winehq.org/show_bug.cgi?id=19100
Summary: Age of Wonders Shadow Magic: Game doesn't launch!
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anishmangal2002(a)gmail.com
Created an attachment (id=22053)
--> (http://bugs.winehq.org/attachment.cgi?id=22053)
Error_Log
Age Of Wonders Shadow Magic:
Installing the game worked perfectly. Launching some game configuration
applications worked. Launching the game level editor worked. Launching the game
failed with the attached information. I suspect that this could be something
related to opengl/3d display. In the log, the name of the missing dll file
isn't listed.
My system info is
Ubuntu 9.04, x86_64
intel x3100 graphics display subsystem
intel core 2 duo T7300 @ 2GHz, 4MB L2 cache
2 GB RAM
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http://bugs.winehq.org/show_bug.cgi?id=21226
Summary: MetaEditor has black rows in the editor text.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sasha.Medvedev(a)gmail.com
Created an attachment (id=25504)
--> (http://bugs.winehq.org/attachment.cgi?id=25504)
Screenshot
MetaEditor is part of metatrader4 platform. Editing of mq4 files is unusable
because of black rows in editing windows. I add screenshot in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=22308
Summary: Downloadable content is unauthorized and disabled when
logged in to Dragon Age: Origins server
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
I have Dragon Age: Origins running under wine, along with two pieces of
downloadable content: Blood Dragon Armor and The Stone Prisoner. The game is
properly registered with the Bioware server[1]. Both DLC packages are properly
registered as well[2]. I have installed dotnet (using winetricks) and the
daupdatersvc service is running when the game starts.
As long as I don't log in to the Dragon Age servers, both DLC packages work
just fine. When I log in to the servers, Blood Dragon Armor continues to work,
but The Stone Prisoner stops working and gets marked as "(Unauthorized)" in the
Installed Content window. I will attach screen shots.
I have re-downloaded and re-installed the content, but it didn't help. I have
followed various recommendations in the Redeemed DLC Unofficial Troubleshooting
FAQ[3], but that didn't help either.
I installed from CD. The problem is present with versions 1.02a and 1.03 of
the game. I have not tried earlier versions.
[1] verified at http://social.bioware.com/user_bw_games_register.php
[2] verified at http://social.bioware.com/user_entitlements.php
[3] http://social.bioware.com/forum/1/topic/58/index/81613/
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http://bugs.winehq.org/show_bug.cgi?id=22696
Summary: RCT2 crashes when changing screen resolution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan(a)jbsoft.nl
Created an attachment (id=27963)
--> (http://bugs.winehq.org/attachment.cgi?id=27963)
RCT2 Crashes with Access Violation error
In Roller Coaster Tycoon 2 when trying to change the screen resolution.
A dialog box is shown (see screenshot) and the application crashes.
This error happens every time when the menu option is clicked.
This function seemed to work in previous versions.
OpenSuse 11.2
ATI Radeon driver 6.12.4 (Mesa 7.8.1) on a ATI X1270
Resolution RCT2 at startup = 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=23837
Summary: The Spirit Engine 2 crashes on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.thespiritengine.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=29919)
--> (http://bugs.winehq.org/attachment.cgi?id=29919)
Runtime error channel
The Spirit Engine 2 v.1.06 crashes after (apparently) installing correctly.
Installation has been performed using
msiexec /i
stderr is available in the attached install.log
The program has been launched using
wine "The Spirit Engine 2.exe" from the installed program directory.
stderr is available in the attached run.log
Program is downloadable from the website http://www.thespiritengine.com
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