http://bugs.winehq.org/show_bug.cgi?id=13782
Summary: Autocad 2004 trial: Cannot deselect components to skip
for install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.brothersoft.com/autocad-78351.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Ho, this affects at least autocad2004/2005 and 2006. After doing winetricks
dotnet20, the installer goes fine into the configuration window.
I then want to do custom install, and deselect "VBA".
That seems to go fine, but in the end of the installation process, it still
tries to install VBA, and makes the installer crash.
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http://bugs.winehq.org/show_bug.cgi?id=21834
Summary: Inspiration 8.0b does not work under Wine 1.2 beta
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbryanharris(a)wbryanharris.com
Inspiration 8.0b did work under Wine 1.0. Under 1.2 it loads, but as soon as
you try to start a new diagram, you get a wine error message that says to fill
out a bug report.
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http://bugs.winehq.org/show_bug.cgi?id=17916
Summary: Windows 64 bit exe Service unable to recognize internal
process created
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When windows 64 bit exe is started as service as follows:
wine myappl.exe \Service
(The above application will internally create a process, a java executable
running a class),am geetting the following error:
0014: KERNEL32.CreateProcessA(00000000,2b1efe0d4e50 "jre\\bin\\java.exe
com.aa.em.ssi.server.MyWebServer") ret=140003b0e
Trying to load PE image for unsupported architecture (I386)
0014:Ret KERNEL32.CreateProcessA() retval=00000000 ret=140003be0
0014:Call KERNEL32.GetLastError() ret=140003b1f
Thanks,
Yugandhar
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http://bugs.winehq.org/show_bug.cgi?id=11658
Summary: Setup routine of BSSBWin software crashes when searching
for previous installations
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias_stegmann(a)gmx.net
CC: tobias_stegmann(a)gmx.net
Created an attachment (id=10860)
--> (http://bugs.winehq.org/attachment.cgi?id=10860)
debug message for bssbwin
Used Wine version: wine-0.9.55
Used Linux distribution: Ubuntu 7.10 x86_64
Used software version: BSSBWin 4.3.14
Software download: http://www.bssb.de/downloads/2kb/downloads/SetupV.EXE
Software description: German management software for sport clubs written in
Visual Basic 6.0, depends on Windows XP SP 2 or Win2k SP 4
Bug description:
Setup routine crashes when trying to search for previous installations - see
attachment for error message.
Using i686 architecture setup freezes at the same point using 100% cpu - no
error message.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=17092
Summary: NFS Underground: The game crashes after loading drag
race
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=18929)
--> (http://bugs.winehq.org/attachment.cgi?id=18929)
log after running the game
My OS is Fedora 10 i385. I'm using nvidia driver 180.22. I do following
1)install the game (full option) and patch it to 1.4
2)run the game
3) select -> quick race -> drag -> select car and track and start the race
The game is loading and crashes immediately after loading or shows cars (ca. 2
sec) and then crashes. I'm playing in 1024x768 with maxed out settings.
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http://bugs.winehq.org/show_bug.cgi?id=18225
Summary: HL2: Intro movie garbled with medium resolutions
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
The HL2 intro sequence (showing the Valve guy and the copyright info) is
garbled when the ingame resolution is set to a value of 800x600 or lower.
The intro looks fine with a resolution of 1024x768, so there is probably some
problem with downsampling.
Tested on a nvidia Geforce FX 5900.
Drivers: nvidia-drivers-173.14.18
Going to attach so screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=10781
Summary: Fibotrader: program crashes when starting and creating
*.mdb database
Product: Wine
Version: 0.9.39.
Platform: PC
URL: http://fibotrader.com/sw_downloads.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emmek(a)o2.pl
Created an attachment (id=9636)
--> (http://bugs.winehq.org/attachment.cgi?id=9636)
Console output after starting program and crash
After starting the program is trying to run "databank assistant" at first.
Then it tries to create or open a *.mdb file. At this step it fails.
A pop-up window suggests to check MDAC and Jet installation. I'm almost sure I
have MDAC & Jet installed properly as many other applications run at my Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18821
Summary: World of Goo - Heavy flicker
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=21623)
--> (http://bugs.winehq.org/attachment.cgi?id=21623)
log
Playing World of Goo gives me heavy whole-screen flicker, making the game
unplayable. Looks like some double buffering issue.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=24184
Summary: Ground Control II fails to start
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.gamershell.com/download_6011.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30443)
--> (http://bugs.winehq.org/attachment.cgi?id=30443)
terminal output
Ground Control II: Operation Exodus shows only a messagebox on starting then
quits, without a crash dialog or generated backtrace. The messagebox says:
'Boooom! Access violation reading from 0x00000114 at 0x005789c8'.
The attached log shows only a couple of lines of fixmes (clean Wine install, no
native dlls).
You can check the issue with the demo, link added to URL.
The game never worked before in Wine, always produced the same error on
startup.
Fedora 13
Nvidia 7600 / driver 256.44
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http://bugs.winehq.org/show_bug.cgi?id=24067
Summary: Overlord 2 Demo shows incorrect shadows and
transparent persons
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.filefront.com/13887123/Overlord-2-Playable-
Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
Created an attachment (id=30260)
--> (http://bugs.winehq.org/attachment.cgi?id=30260)
chars are semi transparent (wrong) - background shadows also
After fixing bug 21154, game runs, but some characters are semi-transparent and
shadows do not lay on the ground, but over my character etc. Attachments show
that better.
I guess it doesn't make sense to run bisect, because Overlord2 was kept broken
for too long (since 1.1.35 till 1.3.0-276-g0b24db5). Henry i added you to CC,
just for case, that fix in bug 21154 needs just a little tuning ;) If not, feel
free to remove yourself from CC.
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http://bugs.winehq.org/show_bug.cgi?id=18136
Summary: Installation of MSXML6 for 64bit wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When msxml6 component is installed for 64bit wine, application is unable to
create an instance of DOMDocument60
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http://bugs.winehq.org/show_bug.cgi?id=20182
Summary: Power Basic 5.0 won't run under WINE
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rvkbob(a)juno.com
I pasted a working copy of PBCC (all files and folders) from Windows XP into
Linux Ubuntu 9.04 and executed the PBCC.exe file using the Wine Program Loader
(from the Nautilus). I get the following message on the screen. "The program
windvdm.exe has encountered a serious problem and needs to close."
PBCC appears to start up and asks for the authorization number for the program.
Then this wine error occurs immediately after I enter the correct number.
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http://bugs.winehq.org/show_bug.cgi?id=21018
Summary: Wheel of Time for pc brings up error
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertselby(a)gmail.com
When trying to run the autoplay.exe for my wheel of time game, I get an error
message stating that an error occured and it must close. Complete novice here,
so I tried to get the game running from the termal and i will upload the error
received as an attachment.
Thanks for any help you guru's can offer!
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http://bugs.winehq.org/show_bug.cgi?id=20618
Summary: CALD Error
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niyasc(a)ymail.com
I can not run Cambridge Advanced Learners Dictioanary after successfull
installation in Ubuntu 9.04 using wine.
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http://bugs.winehq.org/show_bug.cgi?id=22730
Summary: Dungeon Keeper 2: 1 fps at menu screen
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://digiex.net/downloads/download-center-2-0/games-
downloads/159-dungeon-keeper-2-full-version-1-7-a.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
It's terribly hard to navigate around the menus in Dungeon Keeper 2 because the
game is running at around 1 or 2 fps. In-game the fps is much higher so this
issue is only with the menus when not in-game.
Running current git (1.1.44) on Arch Linux x32 with Radeon HD4890 and catalyst
10.3 driver.
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http://bugs.winehq.org/show_bug.cgi?id=22898
Summary: setup lexmark 1200 series fail
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: campesu(a)hotmail.com
setup32.exe present a problem in installatation of lexmark 1200 series
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http://bugs.winehq.org/show_bug.cgi?id=19716
Summary: SWAT 4 does not save data properly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmaster(a)geekstreak.com
SWAT 4 does not save game data properly in several areas:
Your officer name is not saved, leaving a blank space in the drop-down box
where the list of saved officer careers should be.
Progress in career mode is not saved from game to game.
Occasionally, the game will not advance the player to the next level, even if
they've passed the level, leaving the player to retry the same level until the
game lets the player advance.
Weapon loadout is not saved properly, and acts strange: sometimes the first
loadout you select is saved from game to game, sometimes your weapon loadout is
loaded for all of your squad members (most of the time, the game has a
different loadout for different members in different missions). Sometimes your
weapon loadout is never saved between games and only the default is loaded.
Weapon loadout custom names are not saved.
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http://bugs.winehq.org/show_bug.cgi?id=11394
Summary: Gametap player
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quest2013(a)emailengine.org
GameTap 3.5.1.2911
The GameTap player does not appear to run.
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http://bugs.winehq.org/show_bug.cgi?id=13439
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
It was and still is not possible to enter Eudora in paid mode. I have paid for
my Eudora Pro (for over 10 years, more than 1 copy, also for many colleagues),
but since I moved from Windows XP to Ubuntu, I'm working in sponsor mode. Which
has a pesky irritating window reminding me about working in sponsor mode...
The pesky window just says "Eudora" in the window body. The window has no
title. The window can be moved around in the main Eudora window, but it is
always "on top", so also over any opened mailbox or email message, or over the
list of filters.
The pesky window forces Eudora to move its main window. That means, all other
windows with mailboxes and email messages are repositioned, and horizontal and
vertical scroll bars appear in the Eudora main window. It is irritating.
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http://bugs.winehq.org/show_bug.cgi?id=12846
Summary: Command & Conquer: Generals works when run with winedbg
but not with wine
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djones9960(a)gmail.com
Well, the summary says it all really.
The game hangs after the splash screen when run with the wine executable (I
found I couldn't even ctrl-c out in the terminal window) but when run with
winedbg I found I could just wait for the wine-dbg prompt to appear and type
'quit' and the game would run normally (except for the cursor)
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http://bugs.winehq.org/show_bug.cgi?id=22061
Summary: IT CANT RUN
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelvin_benson2002(a)yahoo.com
I AM USING UBUNTU 9.04.I INSTALLED THE WINE USING THE TERMINAL AND THEN
INSTALLED IT.I LATER DOWNLOADED ACTIVE SYNC 4.5 AND ALSO MY MOBILER SOFTWARE
AND RUN IT ON THE UBUNTU SO AS I CAN SYNCHRONIZE MY WINDOWS BASED PHONE BUT IT
DOES NOT SEEM TO WORK.HOW CAN I CONFIGURE THE WINE SO THAT IT WORKS PROPERLY
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http://bugs.winehq.org/show_bug.cgi?id=24181
Summary: Bioshock v1.1 crashes when run, but remains playable
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Bioshock v1.1 crashes when run, but remains playable. This happens only when
patch 1.1 is applied. The trace log is same in 1.1.31 and 1.3.1 so adding
actual version.
Another interesting thing, limiting to just one core (schedtool -a 0x1 -e wine)
doesn't make the problem go away :c(
1. I did a regression test between 1.1.30 and 1.1.31:
commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Tue Sep 29 09:17:30 2009 -0700
server: Use kernel support for thread affinity when available.
:100755 100755 ceb6e205078fc890e211ee9d2fbd7939135cb5ff
d05447a9edce4b7826498ee87062591e6e76d45a M configure
:100644 100644 d489f007d41cbc2ccfb4b12417db324f2fcc7540
27ae652560eea4893e4d5944ef1fbe44c29263cc M configure.ac
:040000 040000 1e0f37ea233c8ba15132512313dbdf2bb3e77654
ad140066e30159cd5854e06c82f6fec682060600 M include
:040000 040000 52e94800e61abf27e898a7450887a1403d1687c1
2f44cf433e78754b96cd498d7c2c958ade307d06 M server
2. There are another bug reports where this commit helps, even though Juan had
some doubts: http://bugs.winehq.org/show_bug.cgi?id=20602#c7
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=20355
Summary: vls_verb_module: won't start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinszani(a)tlen.pl
Application Error
Exception EExternalException in module ntdll.dll at 0002C5F8.
External exceptio C0000025.
OS Ubuntu 9.04 64bit
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http://bugs.winehq.org/show_bug.cgi?id=17477
Summary: Game software
Product: Wine
Version: unspecified
Platform: PC
URL: http://innovation.com.mk
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spase.ivanovski(a)innovation.com.mk
On Ubuntu 8.10 I install first Edubuntu (because that is what they use at the
school project) then I install WINE (no problems) then I install the
game(available here bulgarian
version:http://rapidshare.com/files/200271355/Comlogo-Toolkid.zip.html) the
error that it gives me on the Macedonian version says: “can’t read from the
database”, and then if I want to uninstall the game it wouldn’t let me and
it gives no error. Thanks again for your help and let me know if I can provide
you with something else.
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http://bugs.winehq.org/show_bug.cgi?id=19164
Summary: Mathcad 14.0 setup.exe fails to detect MDAC 2.6
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Mathcad 14.0 setup.exe fails to detect MDAC 2.6.
Or MDAC 2.6 install fails itself?
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http://bugs.winehq.org/show_bug.cgi?id=19972
Summary: Di Gi Charat Fantasy: installer crashes in the very
beggining of the installation process.
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathlela(a)gmail.com
When launching the installer of Di Gi Charat Fantasy, a alert dialog box occurs
whith the following message : "Error installing iKernel.exe (0x10000)"
Clicking "Ok" stops the installation process.
The progress bar of the installarer does show up, but it never increases since
it's freezed by the dialog box.
Wihtout any flags, wine keeps quiet when this happens (no output from the
terminal). However, I made an output with the following debug flag :
WINEDEBUG="+ole,+typelib,+olerelay,+seh,+relay,+file". This output is given in
attachment.
This is bug follows a previous bug in Di Gi Charat Fantasy :
http://bugs.winehq.org/show_bug.cgi?id=5303
Earlier versions (≃0.9.14) initially didn't have this bug. But now, as I use
git to switch between versions, I can't prevent this bug to happen in these
versions either.
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http://bugs.winehq.org/show_bug.cgi?id=16899
Summary: Move media player kills firefox
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
Installed move media player on firefox and when I try to play videos which use
this player, firefox crashes. I am using firefox 3.0.5
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http://bugs.winehq.org/show_bug.cgi?id=23363
Summary: When installing VMware vSphere with wine I received
the following error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: catohornet(a)gmail.com
The program msiexec.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=13404
Summary: Reparented windows not getting WM_MOUSEDOWN
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshudson(a)gmail.com
Created an attachment (id=13312)
--> (http://bugs.winehq.org/attachment.cgi?id=13312)
Demo source code and compiled executable
My best guess is the bug is in user32, but I'm not quite sure.
It seems that with reparented windows, child windows within them are getting
WM_MOUSEUP but not WM_MOUSEDOWN.
Here is a demo app. Yes it is in VB .NET, but it outright calls the SetParent
API call so the fact that it is .NET shouldn't matter.
Behavior on WinXP:
Press down on the button, display changes to MouseDown
Release the button, display changes to MouseUp and a message box comes up.
Bheavior on Wine 1.0rc2:
Press down on the button, nothing happens.
Release the button, display changes to MouseUp.
Wine version to emulate is set to 2000 as that is the only one for which .NET
works.
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http://bugs.winehq.org/show_bug.cgi?id=23841
Summary: Steam windows (wine) appear tiled in many copies on
screen
Product: Wine
Version: 1.2
Platform: x86
URL: http://store.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
Created an attachment (id=29927)
--> (http://bugs.winehq.org/attachment.cgi?id=29927)
Multiples copies
The "new" Steam UI running under Wine has a weird effect when run along with a
compositing window manager. Instead of one copy of the window, multiple copies
appear tiled to the right and down. Only the top-left copy is "solid" in the
sense that it's the only one that receives events. Clicking on a copy sends the
events to the window below (another application or the desktop). All copies
reproduce the changes in the main copy.
I've reproduced this with Gnome-Shell, plain Mutter, and Metacity in
compositing mode. Metacity with compositing mode disabled doesn't exhibit this
problem.
I'm attaching a screeshot made with Gnome Shell. Metacity shows a different
effect: instead of the extra copies, it shows filled black.
Curiously in the "expose" mode of Gnome Shell (i.e. when the desktop is zoomed
out) the window appears correctly. I haven't tried similar features of the
other window managers.
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http://bugs.winehq.org/show_bug.cgi?id=12061
Summary: Gametap cannot connect to server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I'm filing regressings in gametap under separate bugs:
Gametap cannot connect to server. In wine-0.9.30 this seems to work fine
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http://bugs.winehq.org/show_bug.cgi?id=10622
Summary: Visual C++ 5 IDE hangs on exit
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I installed Visual C++ 5 (part of Visual Studio 97).
It starts fine and seems to work, but hangs on exit.
One sees
err:ntdll:RtlpWaitForCriticalSection section 0x7efec644 "loader.c:
loader_section" wait timed out in thread 0017, blocked by 0015, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ea3b720 "compobj.c:
csRegisteredClassList" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
and then it tries to start the debugger but can't, since there is no process
anymore. I'll attach the last 100K lines of a +ole,+module,+relay log.
And no, Lei's patch from today doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=15273
Summary: Civilization 4 installer fails with error -5009
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bas(a)debian.org
The installation of Civilization IV fails (right at the beginning. during the
initialization of InstallShield, with the error "An error (-5009 : 0x80040154)
has occurred while running the setup".
It works fine with wine 1.0.0.
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http://bugs.winehq.org/show_bug.cgi?id=13422
Summary: Age of Conan patcher doesn't draw anything
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
The patch program for Age of Conan does not draw anything in it's main window;
it's just an empty Window frame containing a part of your desktop/running apps.
The following message is repeated over and over
fixme:xrender:X11DRV_AlphaBlend not a dibsection
In the beginning there is also a mention of an UpdateLayeredWindow stub.
I'll try to gather some more info.
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http://bugs.winehq.org/show_bug.cgi?id=15376
Summary: Lexware: Fehler bei Selbstregistrierung
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16225)
--> (http://bugs.winehq.org/attachment.cgi?id=16225)
screenshot of error-message
At the end of the installation an error-dialog comes up, saying "Die folgenden
Dateien wurden nicht selbstregistriert bzw. ihre Registrierung wurde nicht
aufgehoben"
("The following files were not self-registered resp. their registration was not
dismissed").
Then a list of the files follows and after each file "Modul nicht gefunden"
("Module not found").
List of files:
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxBhPage.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxDefPage.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxReisePage.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxUsrMgrDlg.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\BHKtoUI10.dll
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\LXBStaetteDlg.dll
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\lxframe.dll
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\LxMper10.dll
And more files
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http://bugs.winehq.org/show_bug.cgi?id=20332
Summary: Photoshop Elements 7.0 hangs and do nothing.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l-e.englund(a)bredband.net
Hello!
I'm updated wine 1.1.30 -> 1.1.31. In the version 1.1.30 it was possible to run
Photoshop elements 7.0, but not with version 1.1.31. The splash screen is OK.
The problem is when you choose Edit, and starts the editor. Here Photoshop
hangs, and will not run, even if you wait for a while.
Regards
Lars-Erik Englund
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http://bugs.winehq.org/show_bug.cgi?id=20211
Summary: AutoCAD 2009: Fails to install
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23834)
--> (http://bugs.winehq.org/attachment.cgi?id=23834)
Failed installation window
I'm using Wine-1.1.30 on Fedora 11 32 bit
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks vb6 dotnet30 msxml6 gecko
all this components are installed by AutoCAD 2009
3) start AutoCAD 2009 installation
When it gets to the window with progress bar it finishes installing one
component and stops with error "Call not implemented"
In AutoCAD 2009 Setup.log there is
2009/9/29:17:50:41 WINEUSER nslw === Setup started on nslw by WINEUSER
===
2009/9/29:17:51:14 WINEUSER nslw Install DirectX 9.0 Runtime
Succeeded
2009/9/29:17:51:14 WINEUSER nslw Install AutoCAD 2009 Failed
Installation aborted, Result=120
2009/9/29:17:51:29 WINEUSER nslw === Setup ended ===
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http://bugs.winehq.org/show_bug.cgi?id=20680
Summary: winecfg: no Wave Out Devices under ALSA Drivers
(M-Audio Delta)
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marko.srebre(a)gmail.com
Winecfg shows no "Wave Out Devices" under "ALSA Drivers" section. I only get
"MIDI In Devices", "MIDI Out Device" and "Mixer Device" under the "ALSA
Drivers". Of course, sound doesn't work then in wine or in test.
Wine is compiled with alsa support, version is 1.1-32, but happens just the
same with older versions. I suspect the problem is specific to my M-Audio Delta
66 sound card. I use no sound servers or anything that may be restricting the
device. This card otherwise works flawlessly with every other application I am
using. Older version of wine would usually report something about missing
Master control, so I guess somethere there may be a problem, but not really
sure how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=12744
Summary: Steam tray icon doesn't appear if panel hidden in
autohide mode
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmuncrief(a)comcast.net
This bug may be related to the now closed bug 12362, but I've been asked to
file a new bug report for it. I am running Ubuntu Gutsy AMD64.
I've found that the Steam system tray icon doesn't appear correctly if the
bottom panel is in autohide mode and hidden.
If the panel is completely hidden (by using gconf-editor and setting
/apps/panel/default_setup/toplevels/bottom_panel/auto_hide_size to 0) A space
is created for it in the system tray, but right or left clicking over it does
nothing.
If the normal autohide setting of 6 is used then the leftmost icon in the
system tray will be duplicated, but it will function as the Steam system tray
icon. For example, my leftmost icon is Basket, so when I start Steam the Basket
icon is duplicated, but it fully functions as the Steam icon would.
However, if you hold your cursor over the panel so it's visible when Steam
starts then the tray icon appears and functions correctly. And of course if the
panel isn't in autohide mode the tray icon also appears correctly. So it
simply appears that if the panel is not fully visible when Steam starts, the
Steam system tray icon is not loaded correctly.
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http://bugs.winehq.org/show_bug.cgi?id=18755
Summary: Street Wars: Constructor Underground - Game sound lags
lots and freezes up
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21510)
--> (http://bugs.winehq.org/attachment.cgi?id=21510)
All the log.
I have attached a the game play.
The game's sound lags alot, and the game will start to freeze and lock up, it's
not a memory leak (from what I can see).
Do you think the Component d3d is causing both the issues? It could also be
dplay.
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http://bugs.winehq.org/show_bug.cgi?id=19006
Summary: World of Warcraft: takes 2 minutes to log out because
of err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.trywarcraft.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xxjorisxx+wine(a)gmail.com
In a very reproducible manner ever since World of Warcarft was updated to patch
3.0+ have I been having trouble to log out normally - after 2 minutes it simply
times out and shows "You have been disconnected from the server" which
coincides the following messages:
err:ntdll:RtlpWaitForCriticalSection section 0x4eafa34 "?" wait timed out in
thread 0037, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4eafa34 "?" wait timed out in
thread 0037, blocked by 0009, retrying (60 sec)
>> here it's back in the login screen showing that I have been disconnected
fixme:win:EnumDisplayDevicesW ((null),0,0x39deb4,0x00000000), stub!
Please note that for the rest World of Warcraft is working more or less
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=11486
Summary: Anarchy Online does not patch
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevor_garrick(a)shaw.ca
When trying the patching in Anarchy Online, the AnarchyPatcher.exe produces an
error window which states: "An unsupported operation was attempted." The Patch
window then flashes on for a brief second then terminates.
This occurred since Anarchy patch 17.5.2, when the patcher was updated by the
patch engine.
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http://bugs.winehq.org/show_bug.cgi?id=15851
Summary: The german version of Far Cry 2 does not pass the
Securom test
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://farcry.de.ubi.com/experience/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=16986)
--> (http://bugs.winehq.org/attachment.cgi?id=16986)
Far Cry 2 Securom Test
When I install Far Cry 2 like it's described here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14254
the game comes to the SecuROM check window and stops by 30%.
I have not installed PunkBuster.
My video card is a GeForce Go 6150/PCI/SSE2/3DNOW!
drive version 2.1.2 NVIDIA 177.80.
Tested with wine 1.1.6 and 1.1.7.
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http://bugs.winehq.org/show_bug.cgi?id=15674
Summary: Sacred 2 - Fallen Angel startup problem
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fausap(a)unina.it
Created an attachment (id=16735)
--> (http://bugs.winehq.org/attachment.cgi?id=16735)
debug output of run session
Sacred 2 - Fallen Angel doesn't work.
The game register and activate itself in the right way, but it seems there's a
problem with DirectX.
I didn't find a way to use opengl instead, maybe there isn't.
Attached the output, running wine sacred2.exe
Thanks,
Fausto
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http://bugs.winehq.org/show_bug.cgi?id=15729
Summary: No videos ,UI in Command and Conquer 3:Tiberium Wars
v1.09
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vsen123(a)gmail.com
On launching CandC3,the screen remains blank,while audio plays on.The cursor
then appears but the screen remains blank,audio is normal.
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http://bugs.winehq.org/show_bug.cgi?id=19491
Summary: WSASend() fails when lpNumberOfBytesSent is NULL
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arzwine(a)yahoo.com
WSASend() returns an error when lpNumberOfBytesSent (which is an output
parameter) is NULL. There is a condition in WSASendTo() in ws2_32/socket.c
which returns an EFAULT when lpNumberOfBytesSent is a NULL pointer.
While this makes sense, setting this argument to NULL is explicitly allowed by
the MSDN documentation, if the lpOverlapped parameter is present.
Not immediately clear how to fix this, since it involves checking how
overlapped i/o and i/o completion play out.
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http://bugs.winehq.org/show_bug.cgi?id=20327
Summary: Regression in Supreme Commander
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sichemist(a)hotmail.com
After upgrading to 1.1.30, Supreme Commander shows a black screen instead of
video intro and menu screen. Other 3D games appear to work fine. Reverting to
1.1.29 fixes problem.
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http://bugs.winehq.org/show_bug.cgi?id=17260
Summary: Counter-Strike: Source - V-Sync does't work
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordm.s(a)gmail.com
Setting V-Sync via the in-game menu doesn't have any effect
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http://bugs.winehq.org/show_bug.cgi?id=23833
Summary: Black Buccaneer: cannot find DVD
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=29917)
--> (http://bugs.winehq.org/attachment.cgi?id=29917)
WINEDEBUG=+mountmgr
Black Buccaneer is a Prince-of-Persia-styled action game.
Installation runs fine but starting the game raises a popup complaining about
not finding the DVD. I'm not quite sure whether this is related to a copy
protection or not. Attaching log.
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http://bugs.winehq.org/show_bug.cgi?id=16010
Summary: IBP Internet Business Promoter OLE error 80070057
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.ibusinesspromoter.com/download/index.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gianluca.sordi(a)gmail.com
CC: gianluca.sordi(a)gmail.com
Created an attachment (id=17217)
--> (http://bugs.winehq.org/attachment.cgi?id=17217)
The ibp terminal log session
On launch and accessing program' features
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http://bugs.winehq.org/show_bug.cgi?id=11057
Summary: Blood 2:The Chosen (Version 2.1) - rendering range
problem
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I just installed the old DirectX 6 (???) game Blood 2: The Chosen. I did apply
the 2.0 patch and after that the 2.1 patch (like it should be done according to
the patching guides on the net).
I can start Blood2, but I have both visual errors and performance problem. This
game is really old, so performance should NOT be a problem. I have a nVidia
Geforce FX 5900, a rather old card but comparing this to the GFX-card I
originally used to play Blood 2 (a Matrix G200) the nVidia is a performance
beast.
Going to attach the wine output when running the application. Installation and
patching was all done through wine, and I had no error messages or warnings
there.
Now coming to the visual problems. Also going to attach some screenshots from
the first level of the game. It looks like some sort of rendering range
problem, maybe z-buffer related or probably something with mipmaps (because
only textures further away from the player are affected). I've already seen
such kind of artifacts, but not on this system but with my integrated intel
i915 chipset (where mipmap support was broken in mesa GIT).
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=18455
Summary: Winscp: path selection not automatically selected
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://winscp.net/download/winscp421.exe
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21070)
--> (http://bugs.winehq.org/attachment.cgi?id=21070)
autohotkey script
A bit hard to explain, but easy to reproduce...
I'm working on my SoC project, and one of the first programs I tested was
WinSCP. I've got a script written that downloads WinSCP, runs it, downloads a
file from ftp.winehq.org and verifies the sha1sum. Tested on Win2k, runs fine.
Under wine, however, it fails. Looking at the log, easy to see the problem. The
script runs winscp, selects 'welcome.msg', sends 'F5' to download. Here, under
Windows, the path "C:\users\austin", is automatically selected/highlighted.
Under Wine, it's not.
While it's an easy workaround to send CTRL+A before typing the new path, we
should fix this bug as well.
Attached is the autohotkey script. Run with 'wine autohotkey.exe winscp.ahk'.
If it passes, the bug (should be) fixed. (Autohotkey is available from
'winetricks ahk').
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http://bugs.winehq.org/show_bug.cgi?id=23361
Summary: Runaway - A Twist Of Fate: Game freezes at loading
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=29117)
--> (http://bugs.winehq.org/attachment.cgi?id=29117)
WINEDEBUG=+d3d
I had to use a no-cd patch. There is a main screen where players can create
game users. First of all, mouse pointer is garbaged to a black square. Text box
where a player should enter username and password shows no text when typing.
When starting the game a black screen is shown (sometimes with a loading gadget
at its center) and the game freezes after a while. However, music keeps on
playing.
Attaching log.
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http://bugs.winehq.org/show_bug.cgi?id=18927
Summary: Unable to install Need For Speed Undercover, msiexec
crash
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smkururu(a)rocketmail.com
Created an attachment (id=21773)
--> (http://bugs.winehq.org/attachment.cgi?id=21773)
crash log
Hi, I'm trying to install Need For Speed Undercover. When I run AutoRun.exe it
says that msiexec has encountered serious problem blah blah blah, it crashed.
I've tried to run msiexec directly (with wine of course) to check if it runs
and it does.
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http://bugs.winehq.org/show_bug.cgi?id=17535
Summary: visio2007sp1 update fails
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elias.tamas(a)vagyok.eu
Created an attachment (id=19668)
--> (http://bugs.winehq.org/attachment.cgi?id=19668)
Visio2007 sp1 faillog
Hi.
On an Ubuntu 8.10, x86_64 system, using latest wine 1.1.15, I could
successfully install Office Visio 2007.
But as soon as I open a VSD file, it closes (crash). I thaught installing visio
2007 sp1 would solve the probelm.
I've dled the service pack from
http://www.microsoft.com/downloads/details.aspx?FamilyID=496BC7C1-ABD7-4BC7…
and sarted it. Unfortunately the installer fails in the middle of the
isntalation.
I've used winetricks before, to enchance my wine, using these options:
"riched20 vb6run wininet vcrun2005sp1 vcrun2008 winxp volnum fakeie6 allfonts
ie6 vcrun6 gdiplus directx9 wsh56 msxml6 mdac28 vcrun2005 urlmon msxml4 msxml6
mfc40 hosts fontfix dotnet20"
I've attached the trace.
Any ideas? Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=10755
Summary: Anarchy Online forcibly keeps focus in fullscreen mode
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
When I run Anarchy Online in fullscreen mode and try to switch away from it
with either Alt-Tab or by changing to another workspace, the AO window
immediately pops back on top again. This prevents me from doing anything else
while playing AO, like reading guides from the web. I'm using Sawfish as my
window manager. Neither the game's own windowed mode nor Wine's desktop window
exhibit this behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=23098
Summary: Strong lines in some parts of Shareaza and SQLYog
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28694)
--> (http://bugs.winehq.org/attachment.cgi?id=28694)
Screenshot showing the problem in SQLYog
Some line in SQLYog and Shareaza looks more intense than they have to be. I
have made a regression test and found this commit as the guilty:
c29cf0591976f96c3adb30c3c3b6db59f4983251 is the first bad commit
commit c29cf0591976f96c3adb30c3c3b6db59f4983251
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 19:07:25 2010 +0200
winex11: Add support for 32-bit DDBs.
:040000 040000 73b8486e86ccd609ea2f0c8cf0c920b6ec3783dd
04bcf74196ee257fa4b8391041c627b89e6cbffe M dlls
I'm attaching some screenshots to show the issue.
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http://bugs.winehq.org/show_bug.cgi?id=22282
Summary: Dragon Age: Origins mouse control glitches
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
When you hold right mouse button and rotate mouse to observe it starts
normally, but when you change direction it accelerates in the wrong direction.
It is impossible to look around using mouse or walk by pressing right and left
mouse buttons at the same time
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http://bugs.winehq.org/show_bug.cgi?id=11994
Summary: Soldat: crashes and banned for cheatin
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.soldat.pl/links/mirrors.php?catid=5
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flieslikeabrick(a)gmail.com
CC: elephanthunter(a)gmail.com
Created an attachment (id=11321)
--> (http://bugs.winehq.org/attachment.cgi?id=11321)
Screenshot of the error
Soldat's anticheat engine, BattlEye, crashes after a short amount of online
gameplay in a BE-enabled server. It crashes with the error "External Exception
80000004" and Soldat must be killed from the command line. Clicking OK in the
error message just causes it to come up again.
This does not happen in single-player (offline play) or in servers without BE
enabled.
More information from other players can be found in this thread:
http://www.soldatforums.com/index.php?topic=8.msg236228#msg236228
A screenshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=20298
Summary: Operation Flashpoint: Dragon Rising does not work
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.flashpointgame.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=23999)
--> (http://bugs.winehq.org/attachment.cgi?id=23999)
Backtrace with wine-1.1.31
It installs fine, but crashes when loading. Nothing is displayed at all in
the window that is drawn, it remains black.
Attached is the backtrace.
Video card is an 8800GTX, using NVIDIA's drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=22161
Summary: Braid demo crashes on unimplemented functions in
d3dx9_36.dll
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://braid-game.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that we have a stub for D3DXCreateEffect, the next thing Braid
seems to need is D3DXLoadVolumeFromMemory.
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http://bugs.winehq.org/show_bug.cgi?id=22250
Summary: Condemned: Criminal Origins shows black screen when
using built-in d3dx9_36.dll
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.gamershell.com/download_13138.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=27171)
--> (http://bugs.winehq.org/attachment.cgi?id=27171)
terminal output using built-in d3dx9_36.dll
Since Wine-1.1.42 Condemned: Criminal Origins now starts up with Wine's
built-in d3dx9_36.dll, but shows only black screen, although the game is
running (you can hear the music of the main menu etc.) Both the demo and the
retail game shows the same behaviour.
Workaround: use native d3dx9_36.dll
Link to the demo added to url.
Note: the demo will automatically install DirectX for you, so test it using a
clean wineprefix without directx dll overrides.
Fedora 12 x86
Wine-1.1.42 from source
Nvidia card with driver 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=23366
Summary: EA Download Manager (used for EA Store): fails to run
(EACoreCLI.exe)
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://eastore.ea.com/store/ea/html/pbPage.welcome
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
http://akamai.cdn.ea.com/eamaster/u/f/eaonline/eadm/eadm-installer.exe
6b3d1a328af2d44033c24b84444992f56107b27f eadm-installer.exe
Installs fine in wine-1.2-rc4-147-geaa227c. It complains about missing
icacls.exe (and also uses the dummy cacls that is already in wine), which may
be related to the bug, since the few fixme's that do show up are related to
advapi32 and the EA error message is about permissions.
Once you've installed, try to run EACoreCLI.exe. You'l get an error dialog:
The application failed to initialize properly. Please ensure you are not
attempting to run the application on multiple Windows accounts simultaneously.
If the problem persists, please reinstall the application.
Terminal shows:
fixme:advapi:SaferCreateLevel (2, 40000, 1, 0x30ddd0, (nil)) stub
fixme:advapi:SaferCreateLevel (2, 40000, 1, 0x30dda8, (nil)) stub
none of winetricks ie6 dcom98 msmxl3 helped (not that I expected them to, but
I'm grasping at straws here).
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http://bugs.winehq.org/show_bug.cgi?id=21052
Summary: When installing, wine says "debugger detected"
Product: Wine
Version: 1.1.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabrielbyrnei(a)gmail.com
Well, i was trying to install Simcity 4 using wine 1.1.34 after a fresh install
last day. When launching the installation wizard, Wine claims it detected a
debugger and needs to close. This didnt happen on 1.1.33.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=14590
Summary: The car shadows appear red and blocky.
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://flatout2.sierra.com/us/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fruitiex(a)gmail.com
It seems that the map is split into a grid, and the squares of the grid that
are affected by shadows are rendered with a red shade. When the shadow moves
forward so much that it would touch the next square, that square gets filled
with red immediately, so the squares sort of "jump" forward.
This is a screenshot from the AppDB:
http://appdb.winehq.org/appimage.php?iId=18818
And a demo version can be found here:
http://www.gamershell.com/download_16702.shtml
This is the only, and so far most severe bug I've found in the game running in
Wine, it's quite annoying! It would be good enough if there was a way to
disable the shadows!
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http://bugs.winehq.org/show_bug.cgi?id=23178
Summary: Alpha protocol offline activation fails
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
When no internet connection is available, the game allows you to do an offline
activation by generating a text file which can be uploaded to the
authentication web site.
When you enter your cd-key and attempt to generate this file, The game returns
an error code and fails to generate the file. Generating the file using windows
and attempting to use the activation text file obtained did not work. It
appears that part of your system description is used to generate the file so
the windows file would be incompatible.
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http://bugs.winehq.org/show_bug.cgi?id=16527
Summary: Strange function
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.kapucini.cz/SetupFP.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bonaventura(a)kapucini.cz
Created an attachment (id=17982)
--> (http://bugs.winehq.org/attachment.cgi?id=17982)
Screen picture
This program is made by Zoner Context Designer - as many programs (electronic
books) in Czech Republic. All of them have a problem you can see on the
attached picture. The program work, but there are 2 windows - one above
another. I can take the first one by mouse and give aside - this is the
situation on the picture - but when I release it, I can see only the blank
window. This malfunctioning is from version 1. Before it worked well.
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http://bugs.winehq.org/show_bug.cgi?id=17011
Summary: The game James Bond 007 Quantum of Solace don't run.
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuel_jose_silva(a)hotmail.com
I have the original dvd, but apperar this message: "Please insert the correct
DVD-ROM, select OK and restart application". I also tried with a no dvd crack,
but the game don't run.
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http://bugs.winehq.org/show_bug.cgi?id=19473
Summary: Simpelfact does not install in Wine
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.simpelfact.nl/index.php?menu_id=1&contentme
nu_id=1&plaats_top=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eljo.morpurgo(a)gmail.com
I have to use Simpelfact to bill my clients but wine does not extract and
install the Simpelfact.exe under wine. This program runs under a part of the
filemaker engine.
direct download http://www.simpelfact.nl/download/SimpelFact250.exe
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http://bugs.winehq.org/show_bug.cgi?id=22655
Summary: Dark Athena: Cursor stuck in top left corner
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saziel(a)gmail.com
Created an attachment (id=27877)
--> (http://bugs.winehq.org/attachment.cgi?id=27877)
+dinput,+x11settings trace
The mouse cursor is permanently stuck in the top left corner. Mouse wheel and
mouse clicks work properly, as does everything else in the game.
Tried all MouseWarpOverride settings including the force_edge patch to no
avail.
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http://bugs.winehq.org/show_bug.cgi?id=23919
Summary: Twinity crashes on startup because of missing effects
implementation?
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.twinity.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Twinity installs ok, and starts the app for you, but at about 90%
of the app startup progress bar, it crashes and sends a fault report.
The console shows
...
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x8a6d2e8)->(custom3): stub
fixme:d3dx:ID3DXEffectImpl_SetStateManager (0x8a6d2e8)->(0x4539d88): stub
fixme:d3dx:ID3DXEffectImpl_GetDesc (0x8a6d2e8)->(0x3aee31c): stub
fixme:d3dx:ID3DXEffectImpl_GetParameter (0x8a6d2e8)->((nil), 0): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterDesc (0x8a6d2e8)->((nil), 0x3aee32c):
stub
...
trace:seh:raise_exception code=c0000005 flags=0 addr=0x781444dc ip=781444dc
tid=001f
and winetricks d3dx9_36 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=23170
Summary: Men of War Demo crashes on startup, needs
D3DXFilterTexture
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.bigdownload.com/games/men-of-war/pc/men-of-
war-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Happened to try this game:
1f5071f09be6ca64ff7de0d7773710be4c398e1d Men-of-War-Demo.zip
With a clean .wine, it aborts quickly on startup with dialog
"No pixel shader 'PS' in effect 'shadow/sm' (erendershader.cpp, 339)"
and log
fixme:d3dx:D3DXCreateEffectEx (0x196ed0, 0x3f2be48, 4532, 0x1fbf330, 0xda8c30,
(nil), 0, (nil), 0x1fbf21c, 0x1fbf218): semi-stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x1d2c70)->((nil), PS): stub
winetricks d3dx9_36 seems to work around this and let me play the game.
Interestingly, this game seems to compile shaders on first startup
and cache them in ~/my games/men\ of\ war\ demo/shader_cache
so if you remove all DLL overrides and rerun, it fails later with
wine: Call from 0x7edd7053 to unimplemented function
d3dx9_36.dll.D3DXFilterTexture, aborting
It looks like Owen is working on that function,
http://www.winehq.org/pipermail/wine-patches/2010-May/088732.html
Not sure what the status is.
Let's make this bug about the latter problem, since that's probably solvable
first.
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http://bugs.winehq.org/show_bug.cgi?id=21458
Summary: Unable to start Anno 1503
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Created an attachment (id=25840)
--> (http://bugs.winehq.org/attachment.cgi?id=25840)
Messages logged when installing and starting Anno 1503
There are some messages when installing the program (see attachment), but
the install seem to work. Sarting the program doesn't work although the
original disc is inserted (see attachment).
Greetings Thomas
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http://bugs.winehq.org/show_bug.cgi?id=19934
Summary: City Life 2008 Edition don't work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=23423)
--> (http://bugs.winehq.org/attachment.cgi?id=23423)
wine debugger log
after I install CityLife 2008, i try to run the game. Because copy protection
didn't work i use a crack. then i start game. I`ve seen logo, and intro movie,
but it was wery slow.
My videocard is ATI Mobility X2300, i use opensource ati driver.
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http://bugs.winehq.org/show_bug.cgi?id=10682
Summary: English Grammar in Use: Wine doesn't recognize the
original CD
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)ikiru.ch
Created an attachment (id=9516)
--> (http://bugs.winehq.org/attachment.cgi?id=9516)
Wine log
The original CD is not recognized when launching EGU.
I switched the "windows version" (on Wine config) from windows xp to windows 98
(otherwise I get the error message "unimplemented function
ntoskrnl.exe.IoGetDeviceProperty"), but I cannot bypass this error :
"Wrong disk inserted. Please insert the original disk into your CD/DVD drive"
It is displayed by wine, on a message box.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=21594
Summary: Bottom of windows cut of with KDE4 Dual-Head Setup
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
I am running a KDE4 dual-head setup, i.e. two parallel monitors, on Gentoo.
I have the KDE control bar displayed only on the left screen.
When I start MS Word 2007 via wine 1.1.37 and place it on the right screen
(which does not have the control bar!) I can see a cut off bottom when I
maximize the window via the window manager.
I will attach two screenshots:
- The first shows a window which fits to the screen as if there was also a
control bar on the right screen.
- The second shows a maximized window on the right screen with the bottom cut
off
Note:
I also tried to manually resize the window to the maximum of the screen.
This basically works at first, but when you change between applications, the
bottom of the manually resized window is also cut off.
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http://bugs.winehq.org/show_bug.cgi?id=17094
Summary: Mr. Robot graphics fail to render
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Mr. Robot's main graphics fail to render in horrendous ways - some things
render without textures (e.g. white blocky things), others render completely
transparently without textures.
Wine keeps spitting the following:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1457
Ubuntu 8.10 amd64, wine-1.1.12-884-g666b994
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http://bugs.winehq.org/show_bug.cgi?id=21552
Summary: Pathologic hangs on starting up
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The game Pathologic (from Buka) hangs on starting up. Tried with the digital
distribution version of the game from Gamersgate which contains no
copy-protection.
A demo version can be downloaded here:
http://www.gamershell.com/download_13148.shtml
Symptom: the game changing the gamma of the screen when starting, then hangs
(no error messages). I have to kill the process and restore the gamma through
Nvidia control panel. I've tried both fullscreen and virtual desktop mode, the
same hanging occurs.
Wine-1.1.37 compiled from source, clean wine install without any winetricks
Fedora 12 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Nvidia Geforce 7600 GT with driver 190.53
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http://bugs.winehq.org/show_bug.cgi?id=12949
Summary: assassin's creed to slow to play
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deresh(a)gmail.com
Created an attachment (id=12690)
--> (http://bugs.winehq.org/attachment.cgi?id=12690)
wine console output while running the game
Running this game is to slow to play. I have decent graphics card and i can
play this game on my win xp instalation wthouth issues.
But in wine everything works ok, but when i enter the game its too slow to do
anything ( around 0.5 - 1 fps), and i need couple of minutes to exit game
because game slows down UI. When i'm in the main game menu, speed is ok
i will attach errors that wine spits out.
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http://bugs.winehq.org/show_bug.cgi?id=12500
Summary: jedi knight window is unmanaged, no title or borders
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.59, Ubuntu 7.10
To reproduce, install Jedi Knight: Dark Forces II demo (21MB)
cd ".wine/drive_c/Program Files/LucasArts/Jedi Knight Demo"
wine jkdemo.exe -windowgui
The program then is displayed in the top left hand corner of the screen,
without a title or borders.
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http://bugs.winehq.org/show_bug.cgi?id=21998
Summary: FIFA 2010 crashes on start
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://fifa.easports.com/home.action
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
Created an attachment (id=26725)
--> (http://bugs.winehq.org/attachment.cgi?id=26725)
crashlog (default WINEDEBUG)
FIFA 2010 crashes on start (see log below)
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http://bugs.winehq.org/show_bug.cgi?id=23145
Summary: Opera 10.53 crashes on startup
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.opera.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NowIWillDestroyAbydos(a)gmail.com
Created an attachment (id=28785)
--> (http://bugs.winehq.org/attachment.cgi?id=28785)
Opera 10.53 Crash logs (all 4 of them in a .tar.gz package)
Opera 10.53 crashes when attempt to run it. It installs fine. I've attached
crash logs.
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http://bugs.winehq.org/show_bug.cgi?id=23240
Summary: "Ambient Lighting" sample D3D program crashes
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.applicachia.com/HLSLAmbientLighting.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into http://www.applicachia.com
while looking for direct3d sample code. The simplest HLSL demo crashes with:
Unhandled exception: page fault on write access to 0x00002c10 in 32-bit code
(0x00121b13).
Backtrace:
=>0 0x00121b13
1 IDirect3DDevice9Impl_GetDirect3D+0x90(iface=0x122308, ppD3D9=0x69be14)
[dlls/d3d9/device.c:340]
2 IDirect3DDevice9Impl_GetDirect3D+0x90(iface=0x123ef8, ppD3D9=(nil))
[dlls/d3d9/device.c:340]
3 0x00498a84 in d3dx9_26 (+0x58a83)
'winetricks d3dx9' does not work around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=14129
Summary: Wacraft III Cannot find CD/DVD Drive
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JBCK99(a)optonline.net
After installing Warcraft III: Reign of Chaos, I came across an error that does
not allow me to play the game. When I try to start the game, I get an error
that says: "No CD/DVD-ROM drive found." I have the CD in my drive and OpenSUSE
recognizes and has mounted the CD. I'm using OpenSUSE 11.0 with Wine-1.0
(binary). Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=20286
Summary: minimap problem
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mischenko.mm(a)gmail.com
CC: mischenko.mm(a)gmail.com
when minimap is activeted in the game, main window of game becomes black. Looks
like all game render takes only minimap window. There is no possibility to look
at minimap and gameplay at the same time.
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http://bugs.winehq.org/show_bug.cgi?id=15713
Summary: widl generates incorrect format string for top level
conformance
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See, for example, the type format string for ept_insert()'s 'entries' parameter
in dlls/rpcrt4/epm_c.c . The size of this array is the 'num_ents' parameter,
so the offset in the conformace discription should be 4 not 0 (which is
currently hardcoded). Also the lower nibble of the type byte should be
FC_ULONG rather than 0.
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http://bugs.winehq.org/show_bug.cgi?id=16332
Summary: crash in file dialog if the previous selected folder is
deleted
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To reproduce:
1. mkdir /tmp/foo; touch /tmp/foo/bar.txt
2. run notepad
3. file -> open, navigate to z:\tmp\foo, open bar.txt
4. rm -Rf /tmp/foo
5. file -> open causes a stack overflow due to infinite recursion in
FILEDLG95_LOOKIN_InsertItemAfterParent(), with pidl = NULL.
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http://bugs.winehq.org/show_bug.cgi?id=18326
Summary: Pharaoh/Cleopatra doesn't recognize CD-ROM drive
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
Pharaoh plus Cleopatra expansion pack doesn't recognize the /media/cdrom as the
D: drive, thus it keep asking for the game cd. Maybe it could be a copy
protection problem. The only way to work around is to download a No-CD patch
for it. The following patch works fine for me with the english copy of the
game:
http://m0001.gamecopyworld.com/games/pc_pharaoh.shtml#Kleopatra%20v1.0%20[G…
How to reproduce: Install the Pharaoh, install the Cleopatra expansion, mount
or put the game cd in the CD-Rom drive and try to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=22964
Summary: Launching Deus-Ex game from Steam no longer works
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drewpvogel(a)gmail.com
Created an attachment (id=28441)
--> (http://bugs.winehq.org/attachment.cgi?id=28441)
Paste of errors in terminal window
I used to be able to run the game Deus-Ex from Steam. That was on 1.0.1 (Debian
testing distribution). I upgraded to 1.2-rc2 and now when I launch the game
from Steam I get a series of errors in the terminal window from which I started
Steam (see attached).
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http://bugs.winehq.org/show_bug.cgi?id=16634
Summary: make test fails in IDirect3DQuery9_GetData call on
latest git
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
fixme:d3d9:IDirect3DDevice9Impl_CreateQuery (0x125970) call to
IWineD3DDevice_CreateQuery failed
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
query.c:220: Test failed: IDirect3DQuery9_GetData a 2nd time on a ended query
returned 00000001
make[2]: *** [query.ok] Error 1
T60P
ATI FireGL 5200 with 8.12 Drivers
3 Gigs of memory
Dual Core 2.3 CPU intel
RHEL 5.2
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http://bugs.winehq.org/show_bug.cgi?id=12945
Summary: Conquer Online with latest patch stops loading after
antivirus starts.
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://conqueronline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: logistikdesign(a)gmail.com
Created an attachment (id=12683)
--> (http://bugs.winehq.org/attachment.cgi?id=12683)
The errors given in the console.
Conquer Online patch 5022 simply refuses to start. When I am starting it, he
launches an antivirus. I don't know what but someting stops wine from loading
the game. I want to play co on linux because it's not a resource eating game
but wine can't run it. I want this bug solved if it's possible. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=9527
Summary: Silent Hill 4 Does not start
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
When I try to start Silent Hill 4 this messageappears
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 0\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:process:IsWow64Process (0xffffffff 0x34c504) stub!
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInfo 0x12e0c0 0 0x34c350
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
wine: Call from 0x7ee586c0 to unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceObjectPointer called at
address 0x7ee586c0 (thread 000d), starting debugger...
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
Unhandled exception: unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer called in 32-bit code (0x7ee58749).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee58749 ESP:7ec43418 EBP:7ec4347c EFLAGS:00000212( - 00 - -IA1)
EAX:7ee43e9d EBX:7eec3888 ECX:00000000 EDX:00000004
ESI:7ec434a8 EDI:7ec4343c
Stack dump:
0x7ec43418: 00000000 00000000 80000100 00000001
0x7ec43428: 00000000 7ee586c0 00000002 7ed72780
0x7ec43438: 7ed7483c 00000000 00468220 7ec434c4
0x7ec43448: 7ec43468 7efc3f3b 7ec434dc 7ec434a8
0x7ec43458: 0000001c 7ec4351c 7ec4351c 7ede5110
0x7ec43468: 7ec4348c 004634a6 7ed7c5e4 00461b45
Backtrace:
=>1 0x7ee58749 RaiseException+0x89() in kernel32 (0x7ec4347c)
2 0x7ed72703 in ntoskrnl (+0x12703) (0x7ec434ac)
3 0x7ed6c797 in ntoskrnl (+0xc797) (0x7ec43514)
4 0x00461ab8 in pfsvgae.sys (+0x1ab8) (0x7ec4351c)
5 0x00461c93 in pfsvgae.sys (+0x1c93) (0x7ec43948)
6 0x7ede4819 in winedevice (+0x4819) (0x7ec439c8)
7 0x7edbff33 in advapi32 (+0x1ff33) (0x7ec43a18)
8 0x7efc6cae call_thread_entry_point+0xe() in ntdll (0x7ec43a28)
9 0x7efc7972 in ntdll (+0x57972) (0x7ec43ac8)
10 0x7efc7c21 in ntdll (+0x57c21) (0x7ec443c8)
11 0xb7ea9283 start_thread+0xb3() in libpthread.so.0 (0x7ec444c8)
12 0xb7e38d1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ee58749 RaiseException+0x89 in kernel32: movl 0xfffffff4(%ebp),%ebx
Modules:
Module Address Debug info Name (26 modules)
PE 460000- 46c000 Export pfsvgae.sys
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7eabb000-7ead0000 Deferred hal<elf>
\-PE 7eac0000-7ead0000 \ hal
ELF 7ead0000-7eb35000 Deferred msvcrt<elf>
\-PE 7eae0000-7eb35000 \ msvcrt
ELF 7ed55000-7ed8b000 Export ntoskrnl<elf>
\-PE 7ed60000-7ed8b000 \ ntoskrnl
ELF 7ed8b000-7edd2000 Export advapi32<elf>
\-PE 7eda0000-7edd2000 \ advapi32
ELF 7edd2000-7ede6000 Export winedevice<elf>
\-PE 7ede0000-7ede6000 \ winedevice
ELF 7ede6000-7edf0000 Deferred libnss_files.so.2
ELF 7edf0000-7edfa000 Deferred libnss_nis.so.2
ELF 7edfa000-7ee10000 Deferred libnsl.so.1
ELF 7ee10000-7ee18000 Deferred libnss_compat.so.2
ELF 7ee18000-7ef3c000 Export kernel32<elf>
\-PE 7ee30000-7ef3c000 \ kernel32
ELF 7ef3c000-7ef61000 Deferred libm.so.6
ELF 7ef61000-7f000000 Export ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF b7d77000-b7d7b000 Deferred libdl.so.2
ELF b7d7b000-b7ea4000 Export libc.so.6
ELF b7ea4000-b7eba000 Export libpthread.so.0
ELF b7ecb000-b7fdf000 Deferred libwine.so.1
ELF b7fe0000-b7ffc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a (D) c:\windows\system32\winedevice.exe
0000000d 0 <==
0000000c 0
0000000b 0
00000008
00000009 0
err:advapi:service_get_status service protocol error - failed to read pipe r =
0 count = 0!
It's a copy protection and with a cracked exe it works but i thought i should
post it
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http://bugs.winehq.org/show_bug.cgi?id=21516
Summary: Diablo 2 hangs if becomes inactive
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Diablo 2 in windowed mode (-w command line parameter) stops responding to input
or updating window contents if the window becomes inactive or minimized. Wine
gives no additional output to stdout. If some logs are required, please tell me
how to get them.
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http://bugs.winehq.org/show_bug.cgi?id=21973
Summary: Fallout 3: err:d3d:resource_init Out of memory!
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
err:d3d:resource_init Out of memory!
This results in hangs/lockups usually when changing areas and/or loading new
maps. Attached is the normal debug output/glxinfo/fo3rendererinfo.txt.
Let me know if you need more info.
System Information
Linux 2.6.33/Ubuntu 9.10
Phenom II X3 720 / 2 Gig Ram / 2 Gig Swap
Geforce GT220 1024 MB DDR3
Fallout 3 Game of the Year Edition Ultra/High Settings
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
"VideoPciDeviceID"=dword:00000a20
"VideoPciVendorID"=dword:000010de
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http://bugs.winehq.org/show_bug.cgi?id=15527
Summary: Lineage2: only black screenshots.
IWineD3DSurfaceImpl_LoadTexture: Operation not supported
for scratch textures
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=16483)
--> (http://bugs.winehq.org/attachment.cgi?id=16483)
Lineage2 log
Hello,
the screenshots made by Lineage2 are only black.
Everytime the PRINT key is pressed to make a screenshot
wine produces this output:
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glCopyTexSubImage2D @ surface.c / 2858
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0xb3c9af8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=20221
Summary: Pressing "Details..." button causes nothing in
Nullsoft Install System
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
When installer starts copying files, "Details..." button appears. Pressing this
button shows a read-only edit box that displays current progress on processing
files. It works on Windows, but not on Wine. I've tested it with VLC's and Qt's
installers.
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http://bugs.winehq.org/show_bug.cgi?id=23852
Summary: Gothic 3: Intro plays only with native quartz
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29941)
--> (http://bugs.winehq.org/attachment.cgi?id=29941)
Terminal output on Wine-1.3.0
Steps to reproduce:
1) remove ~/.wine
2) install Gothic3.exe (default installation with DirectX)
3) wine Gothic3.exe
4) New Game
5) Wait until loading screen finishes
Behaviour:
Loading screen stays on display and mouse pointer appears. No intro film is
displayed.
Expected behaviour:
After loading screen an intro should be played.
Workaround:
Set quartz.dll to native,built-in
Additional informations:
WINEDEBUG=+quartz doesn't give any line with quartz in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=16453
Summary: Chrome outer installer can't download inner installer
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried Chrome today by going to chrome.google.com in firefox under wine and
downloading what they offered.
The small (750KB) outer installer starts, but fails because
WinHttpCrackUrl is too picky about its arguments. I
removed the extra checks (see attached patch) and it got
a fair bit further; the failure seems to be associated with the log message
err:winhttp:netconn_secure_connect SSL_connect failed: error:140770FC:SSL
routines:SSL23_GET_SERVER_HELLO:unknown protocol
(which might mean all sorts of things, including we tried
to connect to an http server with https...)
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http://bugs.winehq.org/show_bug.cgi?id=20671
Summary: google chrome can't log in to gmail
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Google Chrome works pretty well -- heck, I'm using it under Wine to
post this bug report -- but it can't log in to gmail.
Ditto for chromium built from sources.
See also bug 20340 and bug 20622.
(Installing Chrome requires "winetricks msxml3",
and running it requires --no-sandbox;
running debug builds also requires a stub for GdiInitializeLanguagePack, see
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/renderer/render_proc…)
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http://bugs.winehq.org/show_bug.cgi?id=18868
Summary: Volvo - The Game: extremely slow install
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16710
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
Created an attachment (id=21688)
--> (http://bugs.winehq.org/attachment.cgi?id=21688)
log with 1.23 version of wine
i used clean installation of wine 1.1.23. all what was changed in default .wine
was, that i set with winecfg audiodriver to alsa and virtual screen to 1024x768
when game installation is launched it starts normally for first ~25%, then it
takes several minutes to reach about half of the installation, only then it
continues in normal speed again. installation itself works, its only very
sluggish
attached log is ordinary because i didn't knew what exactly will be needed. if
you want some additional information let me know (or try application yourself,
its free to download and try)
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http://bugs.winehq.org/show_bug.cgi?id=15190
Summary: Google Chrome status bar renders improperly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15939)
--> (http://bugs.winehq.org/attachment.cgi?id=15939)
Status bar improperly rendered in lower left
Chrome uses a status bar that to display when actions, such as loading a site,
are taking place. When an action begins the status bar should appear light
blue in the lower left corner of the screen with text describing the action,
and when the action is complete the status bar should disappear.
When running Chrome in Wine the status bar does does not correctly appear and
disappear. Problems include: the status bar is present without any status text
when chrome starts, loading pages almost never triggers updating the status bar
with a status message, the status bar occasionally shows through windows placed
in front of the chrome window, rarely the status bar does change but it then
returns to being stuck in the new state.
The stuck status bar is blue, but attempts to capture the status bar with a
screen shot result in the status bar simply being incorrectly rendered. A
screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18588
Summary: VRTool works too slow in Wine
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_s_y(a)sama.ru
Hello.
VRTool ( http://www.tecepe.com.br/nav/vrtool/ ) works too slow in Wine. And
VRTool works normally on the same computer in VirtualBox/Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=17319
Summary: ImageList_DrawIndirect ILS_ALPHA needed
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Dibanet.exe (application to desing bathrooms) does not show the bathroom type
selected because of unimplemented ImageList_DrawIndirect ILS_ALPHA.
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http://bugs.winehq.org/show_bug.cgi?id=14758
Summary: drakensang can not create render surface
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
game crashes after intro movie when entering 3d mode.
there is a demo for the game - but note, that i have not tried the demo and the
error occurs with the full version:
http://www.drakensang.de/oe_uploads/downloads/drakensang_demo.zip
installed game, applied no-cd-patch, installed dx9 from cd. winecfg is: winxp
with the following overrides:
"d3d8"="builtin"
"d3d9"="builtin"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dx9_24"="native"
"d3dx9_25"="native"
"d3dx9_26"="native"
"d3dx9_27"="native"
"d3dx9_28"="native"
"d3dx9_29"="native"
"d3dx9_30"="native"
"d3dx9_31"="native"
"d3dx9_32"="native"
"d3dx9_33"="native"
"d3dx9_34"="native"
"d3dx9_35"="native"
"d3dx9_36"="native"
"d3dx9_37"="native"
"d3dx9_38"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="builtin"
"dinput8"="builtin"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dmusic32"="native"
"dnsapi"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpnlobby"="native"
"dsound"="builtin"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"msdmo"="native"
"qcap"="native"
"quartz"="native"
"streamci"="native"
machine is ubuntu hardy 64; wine is from winehq by apt-get; gfx-card is nivida
with 169.12 drivers
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http://bugs.winehq.org/show_bug.cgi?id=15178
Summary: Google Chrome shows some youtube videos rotated
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.vodomerov(a)gmail.com
Created an attachment (id=15923)
--> (http://bugs.winehq.org/attachment.cgi?id=15923)
Screenshot of Google Chrome with flipped YouTube video
Google Chrome renders some (not all) YouTube videos as rotated.
A good example to reproduce is http://www.youtube.com/projectreport - it is
always rendered rotated.
Usual YouTube videos (when someone send you link like
www.youtube.com/watch?v=...) works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17489
Summary: JigsawADay.com puzzle applications do not display a
window
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://jigsawaday.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With today's Git (wine-1.1.15-221-g79cc416), launching any puzzle application
download from the JigsawADay.com site yields no window and the following
output:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x153bf0:12; TargetFrameName
0x153c00:12)
fixme:msvideo:DrawDibBegin wFlags == 0x00001004 not handled
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http://bugs.winehq.org/show_bug.cgi?id=12084
Summary: Project Nomads: game can't grab mouse
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Allow mouse grab for directx apps is enabled, but game can't grab cursor - so
mouselook is completely unusable.
No clues appear in log, at least with default debug level.
Same problem encountered in another small game: Dead Boys -- but that one uses
DX5, hope it will help you to find problem.
This game can be found here: http://loyso.m6.net/deadboys/download.html
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http://bugs.winehq.org/show_bug.cgi?id=14864
Summary: Google Lively installer requires native msxml3
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See bug 14381 for the overall bug; this is just the msxml3 part.
Roy's recipe in bug 14381#14 (http://bugs.winehq.org/show_bug.cgi?id=14381#c14)
for installing lively includes copying msxml3 and msxml3r from windows xp.
We shouldn't need to do that.
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http://bugs.winehq.org/show_bug.cgi?id=24074
Summary: configure: printf: Argument list too long
Product: Wine
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I only see this on FreeBSD (PC-BSD 7.1)
Running with sh -x configure, I found a bit more info:
+ printf %s\n ALL_MAKEFILE_DEPENDS='# Makefile dependencies
Make.rules: Make.rules.in config.status
Maketest.rules: Maketest.rules.in Make.rules config.status
dlls/Makedll.rules: dlls/Makedll.rules.in Make.rules config.status
dlls/Makeimplib.rules: dlls/Makeimplib.rules.in Make.rules config.status
programs/Makeprog.rules: programs/Makeprog.rules.in Make.rules config.status
Makefile: Makefile.in Make.rules config.status
...
...
tools/wmc/Makefile tools/wmc/__depend__: tools/wmc/Makefile.in config.status
Make.rules $(MAKEDEP)
@./config.status --file tools/wmc/Makefile && cd tools/wmc && $(MAKE)
depend
tools/wrc/__clean__ tools/wrc/__install__ tools/wrc/__install-dev__
tools/wrc/__install-lib__ tools/wrc/__uninstall__ tools/wrc: tools/wrc/Makefile
tools/wrc/Makefile tools/wrc/__depend__: tools/wrc/Makefile.in config.status
Make.rules $(MAKEDEP)
@./config.status --file tools/wrc/Makefile && cd tools/wrc && $(MAKE)
depend'
configure: printf: Argument list too long
seems printf doesn't like that big list, may need to break it up.
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http://bugs.winehq.org/show_bug.cgi?id=19058
Summary: foobar2000 regressions
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legato777(a)gmail.com
CC: damjan.jov(a)gmail.com
this bug is a foobar2000 (latest version) regression. when i upgraded from
1.1.24 from 1.1.23 foobar2000 no longer worked (an apparant display issue where
everything inside the window was messed up: displays a copy of the windows
below it), you'll notice the bug right after launching the program
this was my first attempt at regression testing and i could have done it wrong!
(the last several bisects were "git bisect bad" which formed a suspicious
pattern)
in other words, this might be the wrong section of code, but i am sure this is
a regression that occured with the latest update
:~/wine-git$ git bisect bad
36685b076188d1e38b30bf9608778dda9fcd4e21 is first bad commit
commit 36685b076188d1e38b30bf9608778dda9fcd4e21
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Sun Jun 14 12:25:48 2009 +0200
winex11.drv: Fix file drops on KDE4 and XFCE.
:040000 040000 f54402a5ddb27e75fba87ed1821acb4639a84131
423352eb87ac90825172aaf9be957173c09eddcc M dlls
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http://bugs.winehq.org/show_bug.cgi?id=18142
Summary: Rainmeter skins do not display, presented information:
fixme:ole:OLEPictureImpl_SaveAsFile,
fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miketrml(a)gmail.com
Created an attachment (id=20603)
--> (http://bugs.winehq.org/attachment.cgi?id=20603)
Rainmeter displaying no skin on the desktop.
Firstly, I've attempted to see if similar bug postings were available for these
two outputs, but my limited knowledge on the subject isn't exactly aiding the
process. I *think* posting a new bug regarding this is correct as I am somewhat
undecided on what bugs may affect the usability of Rainmeter in relation. If I
am incorrect in my synopsis, I'll gladly move this bug information elsewhere
per reasonable request.
Rainmeter is a program which displays various GUI elements within Windows,
featuring system information neatly displayed in a varying array of skinned
elements, whether they be text, abstract graphic, anime, or otherwise.
The program itself installs and loads with no issue presented, however on
loading a skin, the problem becomes very evident. A screenshot and command
prompt log are attached to this report for show. If other things are requested,
I will attach them as well.
FYI: The stability of the program seems to be reasonable, but the failed
loading of any skin I've tried (default and non-default) makes this program
virtually useless.
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http://bugs.winehq.org/show_bug.cgi?id=15106
Summary: Google Chrome installed but with interface and
connection issues.
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardwyrd(a)gmail.com
CC: hardwyrd(a)gmail.com
Created an attachment (id=15792)
--> (http://bugs.winehq.org/attachment.cgi?id=15792)
Runtime log of Google Chrome running on top of Wine 1.1.3 with interface and
connectivity issues.
Google Chrome was installed in Wine 1.1.3 using the offline installer
(http://gpdl.google.com/chrome/install/149.27/chrome_installer.exe) .
At runtime, Address bar is all black,other buttons in the options dialog are
also quirked.
Google Chrome doesn't seem to connect to the internet.
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http://bugs.winehq.org/show_bug.cgi?id=23917
Summary: Dragon NaturallySpeaking 11 Standard does not install
Product: Wine
Version: unspecified
Platform: x86
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Hangs up right near the end.
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http://bugs.winehq.org/show_bug.cgi?id=20002
Summary: Garmin Training Center 3.45 Installer button
disappear
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)bobbio.it
If you run installer , the self extraction work fine and after execution run
the program installer. Program installer show end-user licence agreement but
don't show the button to proceed with installation.
Same mistake appear also with another Garmin application named
Webupdaterforwindows 2.42
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http://bugs.winehq.org/show_bug.cgi?id=20801
Summary: 2gis city module cannot install
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://ekaterinburg.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Install 2gis shell http://download.2gis.ru/arhives/2GISShell-3.0.5.4.msi
Now try to install 2Gis city module:
http://download.2gis.ru/arhives/2GISData_Ekaterinburg-47.msi - it will fail
saying that 2gis core is not found:
"Error:
An allowed version of [2gis] shell wasn't found on this computer. You need to
update [2gis] shell/core to version 3.0.5 or newer one. Continuation is not
possible."
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http://bugs.winehq.org/show_bug.cgi?id=19137
Summary: Missing or malfunctions textures LineageII C5
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hozzan(a)gmail.com
After upgrade to Wine 1.1.24 is LineageII C5 unplayable. Some textures are
missing or broken or have invertion colors. In Wine 1.1.23 (with disabled HW
T&L) is all OK.
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http://bugs.winehq.org/show_bug.cgi?id=20854
Summary: wine cmd lacks 'ping'
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I tried testing a couple batch scripts I use at work on wine. Since batch
doesn't have a 'sleep command', the common workaround is to use ping several
times instead, which works fine on windows. Wine, however, lacks ping, so it
fails miserably.
Implementing our own ping.exe shouldn't be too terribly hard. There are several
open source versions floating around to base the work off of. Hell, here's the
original public domain source:
http://www.ping127001.com/pingpage/ping.text
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http://bugs.winehq.org/show_bug.cgi?id=18616
Summary: Direct3d crash
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=6533
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raffaelecarillo(a)hotmail.it
The duels crashes in the chargement time, the main menu is OK but the options
submenu crash.
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http://bugs.winehq.org/show_bug.cgi?id=23679
Summary: Microsoft Word Viewer doesn't install
Product: Wine
Version: 1.2
Platform: x86
URL: http://support.microsoft.com/kb/891090
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcoo(a)free.fr
Created an attachment (id=29642)
--> (http://bugs.winehq.org/attachment.cgi?id=29642)
Crash report
Since recent versions of Wine (1.1.45 say), including 1.2, the well-known Word
Viewer crashes at install.
When starting 'wine wordview_fr-fr.exe', I get :
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0009), starting debugger...
So the program is unusable.
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http://bugs.winehq.org/show_bug.cgi?id=15453
Summary: Holding spacebar to use hand tool in Photoshop CS2
causes significant lag
Product: Wine
Version: 20050930
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DeathKnight5(a)comcast.net
When running Photoshop CS2, holding the 'spacebar' key to temporarily switch to
the hand tool and trying to use it to pan around an image while having a
different tool selected will cause Photoshop CS2 to lag significantly. Using
the hand tool regularly by selecting it from the toolbar will work properly,
though.
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http://bugs.winehq.org/show_bug.cgi?id=21194
Summary: Cannot run legal version of Command & Conguer 3 -
Tiberian Wars 1.09
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miroslav.kokrda(a)seznam.cz
Every time, when I run this command, splash screen CNC3 is coming, my DVDROM is
working and after some seconds new window reporting:
DirectX error
Please make sure you have DirectX 9.0 or higher installe. Also verify that your
videocard meets the minimum requirements, and that you do not have hardware
acceleration disabled in the Display control panel.
Mandriva 2010
wine-1.1.35-1mdv2010.0.i586.rpm
from http://sourceforge.net/projects/wine/files/Mandriva Packages/
no windows using
HW:
Vendor: nVidia Corporation
Description: G72M [Quadro NVS 110M/GeForce Go 7300]
Module: Card:NVIDIA GeForce 6100 and later
cat /proc/modules | grep nvi
nvidia 9587816 30 - Live 0xf90e1000 (P)
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http://bugs.winehq.org/show_bug.cgi?id=21193
Summary: cannot run update to level 1.09 of CNC3, which is
selfunpacking zipfile
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miroslav.kokrda(a)seznam.cz
Created an attachment (id=25448)
--> (http://bugs.winehq.org/attachment.cgi?id=25448)
report file created by Wine User Guide
cannot run update to level 1.09 of CNC3, which is selfunpacking zipfile
wine "C:\Program Files\Electronic Arts\Command & Conquer
3\patch_dir\CNC3_patch109_czech.exe"
every time, when I run this command, files are unzipped (probably,
moving bar with filenames is in window) but at the end of unzipping, new window
is reporting:
"Internal error, patch not available"
Mandriva 2010
wine-1.1.35-1mdv2010.0.i586.rpm
from http://sourceforge.net/projects/wine/files/Mandriva Packages/
no windows using
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http://bugs.winehq.org/show_bug.cgi?id=17637
Summary: Gothic III: Flickering black/textured polygones at some
places
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenbrauch(a)googlemail.com
At some places in the world of Gothic III, especially at towns (places with
many objects), there are polygones in the air which are either black or
textured. They are not "steady", changing the camera view and moving the hero
makes them flicker, move or change. Textured polygones are more steady and more
solid than black ones.
Looking at these polygones decreases performance of the game, the more of them
is visible, the lower the performance.
I *think* (im not sure) the appearing of these polygones is related to this
error message:
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3584
which obviously doesn't say much (... or does it do?).
The polygones appear with both fbo and backbuffer offscreen rendering method.
With fbo, performance decrease is, as far as i can see, worse.
The problems are acceptable in the desert, in the ice part of the world, and
generally outside towns; towns in myrtana are kind of unplayable, full of these
things. Here's a screenshot:
http://img10.imageshack.us/img10/3087/30122310.png
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http://bugs.winehq.org/show_bug.cgi?id=18550
Summary: Wine doesn't build with binutils-gold
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gold is a new replacement for ld which is much faster
(doesn't matter too much for wine, but it helps some
apps a lot).
Installing gold as the system linker, e.g. by installing binutils-gold
in Ubuntu Koala, and then building wine, fails with
/usr/bin/ld: -init: unknown option
Presumably this is gold's fault, but it'd be nice to have confirmation.
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http://bugs.winehq.org/show_bug.cgi?id=22425
Summary: IL-2 Sturmovik Forgotten battles crashes at startup
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=27466)
--> (http://bugs.winehq.org/attachment.cgi?id=27466)
IL-2 Sturmovik Forgotten Battles crash log
Crashes when launching it.
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http://bugs.winehq.org/show_bug.cgi?id=10633
Summary: Per Pixel Lightning is drawn wrong
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://neuron.tuke.sk/~mizanin/eng/dx/020_Stencil_Shadow
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
In this program the light on the wall is not drawn correctly if Per Pixel
Lightning is on. If it is off, all is shown like in windows.
My system: Fedora7, Geforce 8800GTS, Driver 100.14.23.
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http://bugs.winehq.org/show_bug.cgi?id=16731
Summary: Missing 'msvcirt' from Component list
Product: WineHQ Bugzilla
Version: 3.0.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dasnyderx(a)yahoo.com
I filed the bug, #16572, in regards to a missing component in the
'msvcirt.dll'. However, while looking over the bug, I noticed that the
'Component' selected is incorrect. Currently, the component indicated as being
at fault with the bug is 'msvcrt.dll'. The component at fault -- and not
selectable in the 'Component' dropdown -- is 'msvcirt'. As this is the correct
component at fault for the bug I reported and a DLL of the same name is shipped
with Wine, I would suggest this DLL name, msvcirt, be added to the components
selectable on the 'Components' dropdown.
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http://bugs.winehq.org/show_bug.cgi?id=22597
Summary: Game crashes at startup when resolution is set higher
than 640x480
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: granamachine-wa(a)yahoo.com.ar
This bugs affects at least 12 different versions from at least five games from
Winning Eleven series.
To get the game running, you must:
1- Activate "Emulate virtual desktop" in Wine settings
2- Disable audio in Wine settings (as there is another bug associated with
this)
3- Run settings.exe and set resolution at 640x480, either windowed or
fullscreen
If you set resolution higher than 640x480, then the bug happens.
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http://bugs.winehq.org/show_bug.cgi?id=22501
Summary: Bioshock won't run without native msvcp80.dll
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Workaround is winetricks vcrun2005
This is not easy to fix, but we should have a bug for it nonetheless,
even if we mark it WONTFIX.
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http://bugs.winehq.org/show_bug.cgi?id=20275
Summary: Quicken 2008 Deluxe help won't display help topics
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=23949)
--> (http://bugs.winehq.org/attachment.cgi?id=23949)
screenshot of non-functional Quicken 2008 Deluxe help window
In Quicken 2008 Deluxe, choosing Help > Quicken Help brings up a Quicken
Personal Finances Help window with a Contents navigation pane (good!), but it
has several problems.
1. Most serious, no matter what you click, no help appears.
2. I'm pretty sure under Windows XP Quicken Help also had the usual extra Index
and Search tabs in the navigation pane, under Wine "Contents" is the only tab.
3. All the help window icons appear as a printer icon. This sounds like bug
17021.
4, The menu items are Show Back Options Print and Jump1. I'm pretty sure Jump1
is the wrong name.
5. One of the help contents titles had & in it. I'm pretty sure that HTML
entity does not appear under Windows.
I'll upload a screenshot that shows 1-4.
After clicking help items a few times to reproduce the main, I got a series of
Crash "Com Error" dialogs, then a "Quicken has encountered an unexpected error.
Error Code: 7185", but that may be unrelated -- qw.exe is now crashing with
this every time I start it.
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http://bugs.winehq.org/show_bug.cgi?id=20276
Summary: Quicken 2008 help crash (uncaught exception)
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=23950)
--> (http://bugs.winehq.org/attachment.cgi?id=23950)
console output from running Quicken 2008 and clicking in its help
I set the Windows Version for qw.exe to Windows 98 in winecfg to see if my help
problems (bug 20275) would go away.
When I chose Help > Quicken Help, a small rectangle of the initial help
contents appeared, but when I clicked on a help topic, the process crashed.
I'm attaching the output in terminal. The last three lines of console output
are
0[20ec070]: file (null), line 0: uncaught exception: [Exception... "Component
returned failure code: 0x8000ffff (NS_ERROR_UNEXPECTED)
[nsIDOMLocation.replace]" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)"
location: "JS frame ::
wine:mk:@MSITStore:C:/users/Public/Application%20Data/Intuit/Quicken/Help/QUICKEN.CHM::/_updated.js
:: <TOP_LEVEL> :: line 102" data: no]
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed: 80004005
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc46094
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http://bugs.winehq.org/show_bug.cgi?id=20639
Summary: dsound:IDirectSoundBufferImpl_AcquireResources must
return DS_OK for some games
Product: Wine
Version: unspecified
Platform: PC
URL: http://jkansoft.mine.nu/cgi-bin/jkansoft.cgi?page=7&o=
7
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkxx2(a)yahoo.com
The url above is a link on how to patch Wine to make two games (Rail Simulator,
RailWorks) playable.
The issue is that both games call IDirectSoundBufferImpl_AcquireResources and
then crash unless the return value is DS_OK. Neither game actually calls any
related functions or requires the functionality of the real dsound function.
Upon returning DS_OK, sound works correctly in both games.
Returning DS_OK is definitely not the solution to the problem since the
function is still unimplemented but it fixes the above and maybe some other
games.
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http://bugs.winehq.org/show_bug.cgi?id=24138
Summary: OpenGL Layered Windows Demo crashes on unimplemented
function msvcr100.dll._swprintf
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/GLLayeredWindow.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=30377)
--> (http://bugs.winehq.org/attachment.cgi?id=30377)
Log for the crash of OpenGL Layered Windows Demo
Few second into the demo, it crashes with.
unimplemented function msvcr100.dll._swprint,
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http://bugs.winehq.org/show_bug.cgi?id=16915
Summary: Sven Coop 4 beta install fails due to: Unhandled page
fault on write access
Product: Wine
Version: 1.1.12
Platform: All
URL: http://www.svencoop.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
Created an attachment (id=18667)
--> (http://bugs.winehq.org/attachment.cgi?id=18667)
Page fault write access details
It uses Mindvision VISE for the installer, the URL is
http://www.mindvision.com/
I have included the URL link to the file, it is somewhat large ~400M.
See attached logfile or the error logs.
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http://bugs.winehq.org/show_bug.cgi?id=12724
Summary: 3D Studio MAX 7.0 cannot render 3D windows in program
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=5659302
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=12376)
--> (http://bugs.winehq.org/attachment.cgi?id=12376)
Output from terminal (I broke it down to show what I saw, when I saw it
happen).
After using ProcessExplorer to figure out what it used, I used a few DLL
overrides and got the program to load it's window. After that, it locks up and
simply can't load the 3D panels in the program for some reason. I've tried all
I know so I figure it would be a good idea to tell about the bug on here (I
also submitted my test data recently, and at this current moment is yet to be
accepted).
My WINE version is 0.9.59
This is the list of DLL overrides I had to use. You will likely have to tweak
them to try getting DirectX rendering to work.
avifil32 (native)
comctl32 (native)
comdlg32 (native)
dcap32 (native)
dciman32 (native)
ddrawex (native)
imagehlp (native)
kernel32 (native)
lz32 (native)
msacm32 (native)
msvfw32 (native)
msxml3 (native)
ole32 (native)
oleacc (native)
oleaut32 (native)
oledlg (native)
opengl32 (native, built-in)
regapi (native)
riched20 (native)
riched32 (native)
shdocvw (native)
shell32 (native)
shfolder (native)
shlwapi (native)
You can remove the opengl32 override from the list if you want to try DirectX
rendering. I also observed that unlike trying it in OpenGL mode, the only time
that the window loads properly under DirectX rendering mode is after first
selecting that mode, but trying to run the program again, it renders garbage
for the window.
There may be some dll's in there that are unecessary, but I grabbed the ones
that processexplorer said 3D Studio MAX was using during the time, and a few
that I thought might also be necessary for the DLL's listed to work properly.
Also, Software rendering failed, too. :(
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http://bugs.winehq.org/show_bug.cgi?id=17525
Summary: make test fails on wininet:http
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The test fails for me every time.
http.c:354: Test succeeded inside todo block: expected status 10
(INTERNET_STATUS_RESOLVING_NAME) 1 times, received 1 times
http.c:355: Test succeeded inside todo block: expected status 11
(INTERNET_STATUS_NAME_RESOLVED) 1 times, received 1 times
http.c:757: Test failed: expected status 50
(INTERNET_STATUS_CLOSING_CONNECTION) 0 times, received 1 times
http.c:758: Test failed: expected status 51 (INTERNET_STATUS_CONNECTION_CLOSED)
0 times, received 1 times
I've noticed that all the people who have this succeed for them it says
"received 2 times" for the first two at the end.
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http://bugs.winehq.org/show_bug.cgi?id=20832
Summary: Psychonauts: Crackling sound
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Through out the game the sound will occasionally crackle, it seems to happen
more often with voice samples.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=11709
Summary: The regression of Titan Quest game
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barafu.albino.cheetah(a)gmail.com
People in AppDB claim that they have managed to run Titan Quest game nearly
flawless. However, with Wine 0.5.56 it fails after changing the resolution,
saying that
wine: Call from 0x7b843ad0 to unimplemented function
d3dx9_36.dll.D3DXAssembleShaderFromFileA, aborting
though the app was told to use OpenGL instead.
I guess it is a bug in DirectX implementation.
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http://bugs.winehq.org/show_bug.cgi?id=21523
Summary: iexplore doesn't follow redirects
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Visiting an url that redirects via 302 or 307 response code doesn't work
wine iexplore http://elfe.mine.nu/302.php
wine iexplore http://elfe.mine.nu/307.php
expected would be to open the winehq webpage but a white page is shown
php source would be
<?php header('Location: http://www.winehq.org/',TRUE,307); ?>
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http://bugs.winehq.org/show_bug.cgi?id=21111
Summary: Creative Centrale fails to install
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
Created an attachment (id=25358)
--> (http://bugs.winehq.org/attachment.cgi?id=25358)
Log from the centrale crashing
Creative Centrale needed by Zen-MX player to transcode movie files fails to
install. It reports that Windows Media Format 11 Runtime is needed and will be
downloaded. Then it just waits. No crash, no error messages.
If I copy the installed application over from XP, without changing anything, I
get an "unexpected error" window. (crash log attached just in case it's
relevant)
Installing wmfdist11 seems to still fail (already known bug#10219)
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http://bugs.winehq.org/show_bug.cgi?id=23643
Summary: America's Army 3.0 goes black after about ten minutes
of play
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I installed Steam with
rm -rf ~/.wine
sh winetricks sandbox gecko corefonts steam
After disabling in-game notifications and chat in the Steam settings as usual,
I downloaded AA3 with Steam successfully.
Running crashed immediately because it needed msvcp80.dll;
winetricks vcrun2005
worked around that.
It then crashed quickly anyway (bug 19885);
running it outside Steam with
cd ~"/.wine/drive_c/Program Files/Steam/steamapps/common/america's army
3/Binaries"
wine AA3Game.exe
worked around that.
It then started, but screen went black right after game prompted for username.
Setting a virtual desktop in winecfg worked around that.
It then ran fine for ten minutes, and then seemed to hang.
There were still sounds, so it wasn't completely hung.
This happened both times I tried it.
There was nothing suspicious on the console.
(The game suffers from The Mouse Bug, so you have to scrub the mouse around
to compensate. I haven't tried any patches or settings for this yet.
Tips for newbies: in the third part of the initial obstacle course,
you can't turn, you have to sidestep and backstep to get through the maze.
In the weapons training, use Space to pick up the weapon.)
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http://bugs.winehq.org/show_bug.cgi?id=20831
Summary: Psychonauts: Flickering textures
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24962)
--> (http://bugs.winehq.org/attachment.cgi?id=24962)
Example of texture flickering
Quite a lot of textures throughout the game flicker during the game. See
screenshot or demo for example.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=23167
Summary: Hitman: Blood Money crashes when performing resolution
setting change in options
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.gamershell.com/download_13964.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28823)
--> (http://bugs.winehq.org/attachment.cgi?id=28823)
Hitman: Blood Money demo backtrace
With both the demo and retail version of Hitman: Blood Money, trying to apply a
modification to the game resolution setting in the option menu causes the game
to crash after the game successfully changes display mode. I am using a GeForce
9800 GT, and glxinfo reports:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 3.2.0 NVIDIA 195.36.15
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
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http://bugs.winehq.org/show_bug.cgi?id=23405
Summary: KP3 Editor crashes when selecting file
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilzogoiby(a)gmail.com
Created an attachment (id=29172)
--> (http://bugs.winehq.org/attachment.cgi?id=29172)
Backtrace
Using a particular software (KP3 Editor), wine crashes when I try to select a
fill by double clicking on it (from a normal "open file" dialog).
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http://bugs.winehq.org/show_bug.cgi?id=17804
Summary: Sim City 3000 +NoCD fails to load
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20037)
--> (http://bugs.winehq.org/attachment.cgi?id=20037)
Wine 1.1.17 +loaddll +tid +seh
NoCD required to work around Bug 219 (Safedisc).
Sim City 3000 fails to load with the following error in the console
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73 (X_GetImage)
Serial number of failed request: 519
Current serial number in output stream: 519
The game is started in a virtual desktop but resizes it and exits.
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http://bugs.winehq.org/show_bug.cgi?id=20042
Summary: Wine does not build on amd64 when linking to 32-bit
libmpg123
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm not 100% sure this isn't a distribution issue, however I couldn't think of
anything else to do so I'm reporting it here in case there's something obvious
in Wine I've missed.
Essentially, I've added libmpg123-dev to the build depends in the latest Wine
package, and it seems to build fine on i386:
http://launchpadlibrarian.net/31760091/buildlog_ubuntu-karmic-i386.wine1.2_…
However, doing the same thing on amd64 generates a build failure, even after
I've added a 32 bit version of libmpg123-0 to the ia32-libs package (and thus I
have /usr/lib32/libmpg123.so, /usr/lib32/libmpg123.so.0, and
/usr/lib32/libmpg123.so.0.14.3)
Configure detects /usr/include/mpg123.h as usable, however build later fails
with: mpegl3.o: In function `MPEG3_Reset':
/build/buildd/wine1.2-1.1.29/dlls/winemp3.acm/mpegl3.c:401: undefined reference
to `mpg123_feedseek'
You can see the build log here (compare with the first one above) -- search for
mpg123 to get to the relevant stuff:
http://launchpadlibrarian.net/31759796/buildlog_ubuntu-karmic-amd64.wine1.2…
If it's relevant, the libmpg123 version is 1.7.2
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http://bugs.winehq.org/show_bug.cgi?id=19616
Summary: showing notes for a list of versions broken after
editing (duplicated entries)
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
the following commit breaks notes display:
--- snip ---
Module: appdb
Branch: master
Commit: 68b9a2b69e9341086f37407fe6775b838b446c8f
URL:
http://source.winehq.org/git/appdb.git/?a=commit;h=68b9a2b69e9341086f37407f…
Author: Alexander Nicolaysen Sørnes <alexander <at> linux-xqqm.(none)>
Date: Thu Aug 6 02:02:36 2009 +0200
note: Allow showing notes for a list of versions
--- snip ---
Entries are now getting duplicated after edit (only one version checked).
Attention: if you try to delete one duplicate, both entries disappear *argh*
Example: http://appdb.winehq.org/objectManager.php?sClass=version&iId=9828
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19676
Summary: Settings window of Gates of Andaros is blank
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22969)
--> (http://bugs.winehq.org/attachment.cgi?id=22969)
Gates of Andaros console output
When loading the settings window of the MMORPG Gates of Andaros it takes a long
time to load, during which the application is unresponsive. When it's loaded
it's mostly white space and only the check-boxes and the'System Settings' and
quit buttons are shown.
Attached are a screenshot that shows the problem, and the console output.
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http://bugs.winehq.org/show_bug.cgi?id=19424
Summary: Xlib: Maximum number of clients reached for ANY
application
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxygen1(a)gmail.com
Recently I upgraded from stable to latest development.
I did compile by hand, config being:
./configure --with-x --x-libraries=/usr/X11R6/lib/
--x-includes=/usr/X11R6/include/
I'm using Mac OS X 10.4.11 + XQuartz-1.4.2-apple44 (also compiled by hand)
any other applications (except wine) cooperate with Xorg nicely, opengl
working, everything's fine.
However if I try to run any application, even notepad, I get hundreds of
messages:
Xlib: connection to ":0.0" refused by server
Xlib: Maximum number of clients reached
I included part of output as attachment.
Also, sometimes after closing wine & wineserver I'm not able to run any other
application in Xorg anymore, I must restart Xorg. But that's not always the
case.
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http://bugs.winehq.org/show_bug.cgi?id=19197
Summary: EPIM trolls my Desks on Ubuntu
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Always reproducible bug; though there isn't an exact way to reproduce it, it
always shows withing minutes of usage.
I have a Ubuntu Desktop with 2 Desks, left and right.
I launch EPIM on the right desk (because of a bug I'm going to report
separately), wait until it opens, and keep it maximized.
After a few minutes of working with other programs, and/or switching desks,
and/or working with EPIM (involving opening of popup windows, but always
keeping the app in the right Desk), EPIM autonomously moves to the left
desktop.
System: Ubuntu Karmic alpha 2 (but was happening on Jaunty as well)
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http://bugs.winehq.org/show_bug.cgi?id=11712
Summary: BSSBWin crashes when closing windows
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias_stegmann(a)gmx.net
Created an attachment (id=10935)
--> (http://bugs.winehq.org/attachment.cgi?id=10935)
debug message for bssbwin
Used Wine version: wine-0.9.55
Used Linux distribution: Ubuntu 7.10 x86_64
Used software version: BSSBWin 4.3.14
Software download: http://www.bssb.de/downloads/2kb/downloads/SetupV.EXE
Software description: German management software for sport clubs written in
Visual Basic 6.0, depends on Windows XP SP 2 or Win2k SP
Bug-Description:
After Getting the application installed and starting ( as described in
http://bugs.winehq.org/show_bug.cgi?id=11658#c11 ) when closing windows which
were opened by submenu-buttons - see debugger message for details.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=15989
Summary: Level-R menu is just black
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://levelr.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=17182)
--> (http://bugs.winehq.org/attachment.cgi?id=17182)
screenshot of the menu
Updating works, even the intro video is displayed. After that I can only see a
black screen.
Dozens of this lines in the console:
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=19638
Summary: Anno1503 intromission: bird drags traces
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gorgonz(a)web.de
this is a dividing of bug #19632 into different errors
AMD 9750 Quad, ATI HD 4850, OpenSUSE 11.1, KDE4.3
Game is Anno 1503, not yet a patch
- Installation of game ok
- winecfg:mount cd, set audio:alsa ok
- start game ok
- select intro mission ok
Now are several problems
- A bird drags traces, while flying over the sea
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http://bugs.winehq.org/show_bug.cgi?id=23894
Summary: Lotus Notes 7.0.2 : no mails can be moved to different
folder
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
If I try it, the mouse cursor becomes a circle with a diagonal line (forbidden)
- and the document cannot be moved from one folder to another.
Downgrading to 1.2 helped - noting to see in stdout or stderr.
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http://bugs.winehq.org/show_bug.cgi?id=12372
Summary: BreakQuest crashes on startup; "file not found"
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nurium.com/getdemo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
Created an attachment (id=11868)
--> (http://bugs.winehq.org/attachment.cgi?id=11868)
log file. note, that the "scenes" folder doesn't exist on the FS.
The game starts up, changes the resolution and then crashes.
Slowing down the execution (for example by using strace or WINEDEBUG=all)
reveals, that a small window with three buttons on the bottom, one of which
being "Start Game", appears for a very brief moment before it closes again and
the game switches to fullscreen mode. The content of the window is not visible.
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http://bugs.winehq.org/show_bug.cgi?id=20982
Summary: shell32 appbar test fails in wow64 wine
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://test.winehq.org/data/1d0e02b63e3680ff38393e1e2a
f0c40ce8ff6d84/wine_vpovirk-ub910-wow64/shell32:appbar
.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The shell32 appbar test fails in a wine configured with --with-wine64. (An
existing 64-bit process may need to also be running.)
This is probably because shell32.dll is 32-bit and explorer.exe is 64-bit,
meaning the structures they use to communicate differ in size.
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http://bugs.winehq.org/show_bug.cgi?id=20509
Summary: gdb proxy mode: random reply to Offsets query?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pebolle(a)tiscali.nl
0) In gdb proxy mode the replies to "query packets" are constructed in
programs/winedbg/gdbproxy.c:packet_query(). The reply to qOffsets is based on
gdbctx->wine_segs (that reply has the form: Text=[...];Data=[...];Bss=[...]).
1) As far as I can see gdbctx->wine_segs is never properly set, so the reply
seems to be (basically) random.
2) If the above is correct, the code needs a patch. I have no idea to what
value(s) gdbctx->wine_segs should be set, so I can't draft that patch.
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http://bugs.winehq.org/show_bug.cgi?id=23684
Summary: Mass Effect 2 demo: decals on walls and floor flicker
Product: Wine
Version: 1.2
Platform: x86
URL: http://masseffect.bioware.com/cdn/A/ME2_DEMO/MassEffec
t2DemoEN.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Might also affect retail version, haven't checked.)
Wait through the lengthy intro movies.
Go save the pilot.
Die and get reborn.
Wake up, get your gun, get the ammo clip, take cover, go to the doorway.
In the vestibule, there are big textures on the floor and walls that
should be solid, but flicker in and out as you move.
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http://bugs.winehq.org/show_bug.cgi?id=17143
Summary: Micrografx Designer freezes at start
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dieter.jurzitza(a)t-online.de
Created an attachment (id=19003)
--> (http://bugs.winehq.org/attachment.cgi?id=19003)
Debuglog when starting designer 3.1
When trying to start Designer 3.1, the initial screen pops up, but nothing
happens afterwards. The screen just freezes.
Please find the corresponding debug-log attached.
Thank you very much for looking into this,
take care
Dieter Jurzitza
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http://bugs.winehq.org/show_bug.cgi?id=12958
Summary: winrar extract slow with msstyles.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oc.tico(a)gmx.de
winrar extract slow with all msstyles I tested
I prefer PlastikXP as msstyles
sorry may english is not well but I'm only 15 years old
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http://bugs.winehq.org/show_bug.cgi?id=16095
Summary: Charset translation in standard output
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
There is no charset translation for windows applications that output to
standard output (console). This may be tested with country specific (Polish)
RAR.EXE executables found in WinRar. Instead of native characters I see
garbage.
If it is not possible to detect charset for non-gui output, there could be a
registry key for default charset. Windows has option to select default charset
for non-unicode programs in Regional Settings, so I think this can be used.
(btw. with wineconsole everything is fine)
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http://bugs.winehq.org/show_bug.cgi?id=21830
Summary: Kurso3 crashes when using the microphone
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://kurso.com.br/kurso.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=26426)
--> (http://bugs.winehq.org/attachment.cgi?id=26426)
log with ALSA backend
Steps to reproduce:
1) Install the application (beware the bug 21829)
2) Run it, select Leciono 1
3) Select tab 9
4) Press "Play" sign button
Application crashes with ALSA and OSS used as audio backends.
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http://bugs.winehq.org/show_bug.cgi?id=22761
Summary: Qtracker 4.71 crashes on exit
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.qtracker.com/downloads/Qtracker471.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28070)
--> (http://bugs.winehq.org/attachment.cgi?id=28070)
Qtracker backtrace
Following up on bug 13278, launching Qtracker 4.71 and then exiting yields a
crash in oleaut32:
Backtrace:
=>0 0x68165a97 (0x0032d624)
1 0x68a91ce1 VariantCopy+0x290(pvargDest=0x223f680, pvargSrc=0x8455355)
[/home/anhdao/wine.git/dlls/oleaut32/variant.c:782] in oleaut32 (0x0032d694)
...
7 0x72a1b675 domdoc_createProcessingInstruction+0x143(iface=0x2dafc08,
target="xml", data="version="1.0" encoding="UTF-8"", pi=0x32d930)
[/home/arethusa/wine.git/dlls/msxml3/domdoc.c:1225] in msxml3 (0x0032d938)
8 0x00596e3c in qtracker (+0x196e3b) (0x0223eb98)
9 0x00730072 in qtracker (+0x330071) (0x00650076)
10 0x8b64244c (0x8b5c2444)
Trying to use native msxml3 just makes the application crash earlier in user32,
so heap corruption might be involved in the crash.
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http://bugs.winehq.org/show_bug.cgi?id=24120
Summary: Mp3tag: Runtime Error if "Extended Tags" window is
opened
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.mp3tag.de/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.reis(a)gmail.com
Created an attachment (id=30358)
--> (http://bugs.winehq.org/attachment.cgi?id=30358)
Mp3tag error logs
Mp3tag 2.46a throws a Runtime Error ( http://imgur.com/uDGQa.png ) if one opens
the "Extended Tags…" window of any file (selectable via right click on one).
Wine then prints the same three error messages on the console as it does when
opening the program.
The error does not appear to have any negative impact; Mp3tag works properly
otherwise.
The bug was first observed in 1.3.0 (I think) and persists in 1.3.1.
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http://bugs.winehq.org/show_bug.cgi?id=16815
Summary: Cyborg shows splash screen and hangs
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=18514)
--> (http://bugs.winehq.org/attachment.cgi?id=18514)
the program
Cyborg program which I wrote back in 1996 shows splash screen and hangs.
The program is in the attached file.
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http://bugs.winehq.org/show_bug.cgi?id=23789
Summary: DAP : cannot find import; DLL may be missing,corrupt
or wrong version. File "MSVCP60.dll",error 126
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: useurheadnihaal(a)yahoo.in
The application download accelerator plus (DAP) does not start and shows the
error message described in "summary" field.
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http://bugs.winehq.org/show_bug.cgi?id=20983
Summary: shell32 systray test fails in wow64 wine
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://test.winehq.org/data/1d0e02b63e3680ff38393e1e2a
f0c40ce8ff6d84/wine_vpovirk-ub910-wow64/shell32:systra
y.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The shell32 systray test fails in a wine configured with --with-wine64. (An
existing 64-bit process may need to also be running.)
This is probably because shell32.dll is 32-bit and explorer.exe is 64-bit,
meaning the structures they use to communicate differ in size.
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http://bugs.winehq.org/show_bug.cgi?id=18823
Summary: The Typing of the Dead freezes during intro
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://downloads.gamezone.com/demos/d2037.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manwesulimo2004(a)yahoo.co.uk
Created an attachment (id=21626)
--> (http://bugs.winehq.org/attachment.cgi?id=21626)
Terminal output
It's not possible to play The Typing of the Dead with wine-1.1.23 because it
freezes either during the intro video or upon the attempt to skip it.
This bug has something to do with the sound. Switching off all sound drivers in
winecfg acts as a workaround. It's definitely related to Bug 2361 but it's not
a duplicate because the symptoms are different.
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http://bugs.winehq.org/show_bug.cgi?id=19493
Summary: socket option IP_PKTINFO is not implemented
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannes.gajdosik(a)gmx.at
The socket option IP_PKTINFO is not implemented:
the source code
setsockopt(fd,IPPROTO_IP,IP_PKTINFO,(const char*)(&yes),sizeof(int));
gives the error
fixme:winsock:WS_setsockopt Unknown IPPROTO_IP optname 0x00000013
This prevents a multicast client from distinguishing the incoming multicast
packets by their multicast group.
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http://bugs.winehq.org/show_bug.cgi?id=21268
Summary: TheFilmMachine
Product: Wine
Version: unspecified
Platform: x86
URL: http://members.home.nl/thefilmmachine/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JornHermans369(a)hotmail.com
When i open The FilmMachine it giving mee a wierd error can you fix it please
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http://bugs.winehq.org/show_bug.cgi?id=19152
Summary: SimCity 3000 Unlimited Black Main Menu
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)timothyb89.org
When trying to run SimCity 3000 Unlimited, the main menu shows nothing more
than a black screen (after playing a short intro video), although the
background music plays fine.
The terminal output has many (thousands of) lines with:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_A8R8G8B8 to WINED3DFMT_X8R8G8B8
My best guess is that this problem is somehow preventing anything from being
drawn.
I get the same errors when running in windowed mode (virtual desktop), and
fullscreen.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=21893
Summary: ie7 setup fails to install with Cryptographic Service
error
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epssyis(a)gmail.com
Running `sh winetricks ie7` results in an error after cabextract stating "Setup
could not verify the integrity of the files needed for installation. Make sure
the Cryptograp" (continues: 'hic service is running on this computer').
A bisect between 1.1.34 and 1.1.39 results in the isolation of the following
patch.
428fc17934017dfda2ceff0c1143c8379c10be00 is first bad commit
commit 428fc17934017dfda2ceff0c1143c8379c10be00
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Wed Jan 27 14:20:26 2010 -0800
wintrust: Return error directly from WINTRUST_CreateChainForSigner.
:040000 040000 efcc8e880dabb7455877697f675988dfc353b351
362ad6dc90caf4311e3de2b4ef9bc2b22955582c M dlls
Previous to this patch ie7 installer GUI spawns and continues without error.
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http://bugs.winehq.org/show_bug.cgi?id=15134
Summary: 1.1.3 causes looping sound with any Ubuntu app (on
Yamaha OPL3-SA23)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
After upgrading wine from 1.1.2 to 1.1.3 on Ubuntu 8.04.1 latest updates, every
sound-producing application I tried produced a "looping sound".
That is, a short period at the beginning of the sound, probably first sound
buffer or the whole of the sound, is repeated over and over again.
The System Monitor does not start (to kill the app) and the sound continues
even after Ctrl-Alt-BkSp (forced logout). Reboot needed.
Sound driver is either ALSA or OSS on Yamaha OPL3-SA23.
1.1.3 was tried in order to finally see this fixed :
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/202456
Feel free to e-mail me for any details, glad to cooperate. André.
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http://bugs.winehq.org/show_bug.cgi?id=20127
Summary: Empty note in .Net 3.5 entry
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10166
OS/Version: Linux
Status: NEW
Keywords: source
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
In the AppDB page for the MS .Net 3.5 entry, there is an apparently empty note.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10166
Clicking on EDIT gives the following error:
Fatal error: Call to a member function AddTextCell() on a non-object in
/home/winehq/opt/appdb/include/objectManager.php on line 1654
Could this be an orphaned note?
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http://bugs.winehq.org/show_bug.cgi?id=22593
Summary: Unable to delete note
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=note&
sAction=edit&iId=2931
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
When I click on delete on the following note, it returns an error.
http://appdb.winehq.org/objectManager.php?sClass=note&sAction=edit&iId=2931
"Fatal error: Call to undefined method noteLink::objectGetId() in
/home/winehq/opt/appdb/include/objectManager.php on line 747"
I have saved the note for future reference so it can be removed from the page
for now, but it is impossible, always throwing up the same error message.
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http://bugs.winehq.org/show_bug.cgi?id=17347
Summary: Evil Islands - game crashed with enabled sound.
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bourelom(a)mail.ru
After work with enabled sound in Evil Islands v. 1.03 (russian) game crashed
with error
err:seh:setup_exception_record nested exception on signal stack in thread 001a
eip 7bc6e500 esp 7ffdbc7c stack 0x2420
If sound disabled game working normal.
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http://bugs.winehq.org/show_bug.cgi?id=23957
Summary: Timed out login screen has a typo on it
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30078)
--> (http://bugs.winehq.org/attachment.cgi?id=30078)
The timed out login page with typo
On the screen that appears when your login times out, this is spelled wrong-
it's written as thise .
See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=22496
Summary: WINE crashes immediately after running Baldurs Gate I
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rozjazd(a)gmail.com
Created an attachment (id=27562)
--> (http://bugs.winehq.org/attachment.cgi?id=27562)
crash log
WINE crashes when I am trying to run Baldurs Gate (latest patched version). It
always crashes instantly after button "PLAY" is clicked (the one in the startup
'splash' menu).
There is also an error popup window window which states:
"The program BGMain2.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience."
Everything seemed to work under wine 1.0.1 and this problem is not present
under Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=19960
Summary: NtQuerySystemInformation(
SystemProcessorPerformanceInformation returns stale
and incorrect values
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
CC: ray(a)pobox.co.uk
NtQuerySystemInformation( SystemProcessorPerformanceInformation, ...) has the
following issues:
1) DpcTime, IntTime, IntCount not zeroed, they need to be rather then returning
random values.
2) KernelTime should include IdleTime. This is the case on Windows as the per
CPU Idle threads run in Kernel mode.
3) the numbers returned should be 100ns ticks, not clock ticks as this is what
Windows returns.
I have worked round all 3 of these issues in my SIV (http://rh-software.com/)
program (4.01 and later). If they get fixed then please tell what will be
returned by the fixed version.
Both the __APPLE__ and the default sections need fixing starting from around
line 982 in dlls\ntdll\nt.c. The first 2 fixes are trivial and I can't imagine
the last one being too dificult. The current code seems also very strange in
that loads values into heap space when it would be much simpler and faster to
write them directly back to the user buffer.
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http://bugs.winehq.org/show_bug.cgi?id=22116
Summary: Itunes error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnny_borg(a)yahoo.com.au
Hi, I am about as useless at Linux as possible.
Basically, tried to install i TUnes today, everything worked and seemed to be
going normally.
The program suddenly quit and said that there were errors in the loading.
I cannot run/burn CDs and the whole thing shuts down.
Any ideas of what I can run to fix the error??
Try to really dumb the answer down too, I wont be offended.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=14343
Summary: Bigfishgames "Play My Games" Crashes With "Unhandled
page fault"
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.bigfishgames.com/download-games/3355/airport-
mania-first-flight/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vik(a)catalyst.net.nz
Created an attachment (id=14640)
--> (http://bugs.winehq.org/attachment.cgi?id=14640)
Debug dump of bigfishgames crash.
After installing the game installer from above, attempts to run the "Play My
Games" application link on the desktop or from the command line result in a
crash. The command line command is:
vik@kereru:~/.wine/dosdevices/c:/Program Files/bfgclient$ env
WINEPREFIX="/home/vik/.wine" wine "C:\Program Files\bfgclient\bfgclient.exe"
Immediate results are:
wine: Unhandled page fault on read access to 0x003a0043 at address 0x40d5d3
(thread 0009), starting debugger...
Full version attached.
vik@kereru:~$ wine --version
wine-1.0
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http://bugs.winehq.org/show_bug.cgi?id=23509
Summary: SetThreadAffinityMask() regression in Wine 1.2-rc6
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bstriker(a)ya.ru
SetThreadAffinityMask() regression spotted in Wine 1.2-rc6. The bug 19982 was
fixed one day, but it returned back in RC6.
Test utility can be downloaded here: http://rh-software.com/downloads/siv.zip
Normally the command:
$ wine siv -save=[processors]=stdout -nodriver 2> /dev/null | egrep "(CPU-|IC
G)"
returns output:
MPS MCP HTT APIC G N Affinity Speed
Processors |P| CPU-0 0 0 0 0000 0 0 0x00000001 3.17GHz
|C| CPU-1 0 1 0 0001 0 1 0x00000002 3.17GHz
but sometimes it returns:
MPS MCP HTT APIC G N Affinity Speed
Processors |P| CPU-0 0 0 0 0000 0 0 0x00000001 3.17GHz
|P| CPU-1 0 0 0 0000 0 1 0x00000002 3.17GHz
which is incorrect.
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http://bugs.winehq.org/show_bug.cgi?id=20998
Summary: Anarchy Online starting up slowly and KDE panel shown
fullscreen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=25178)
--> (http://bugs.winehq.org/attachment.cgi?id=25178)
Anarchy Online Logs
I am trying to run "Anarchy Online" from Funcom using Wine 1.1.33 on Mandriva
2010.0 Linux. Patching works fine and when I am starting up the game the KDE
panel is still shown when going fullscreen.
The screen remains black for a long time, after that the startup logo is shown
and music can be heard (I have Pulseaudio off). As it takes a while to load up
I always become disconnected. Switching back to the original screen resolution
works fine though. I have attached my logs and hope they can be of help.
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=23830
Summary: KKBOX 4.2.0.158 crashes
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=29910)
--> (http://bugs.winehq.org/attachment.cgi?id=29910)
plain backtrace
KKBOX 4.2.0.158 crashes right after exe file launch displaying only loading
splash
screen. The program requires IE7, WMP10.
Version: 4.2.0158
Release Date: 2010/05/25
Size: 5.35MB
Wine output+backtraces are attached for reference. Application information will
be available at
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11871
Any hint for fixing the issue would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=24134
Summary: Demos on dhpoware website won't run without native
msvcp100.dll
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/demos/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
err:module:import_dll Library MSVCP100.dll (which is needed by L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe" failed, status
c0000135
Putting MSVCP100 in the working directory makes the demo start.
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http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
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http://bugs.winehq.org/show_bug.cgi?id=12178
Summary: wine 0.9.58 quicktime regression
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weltall2(a)gmail.com
Created an attachment (id=11575)
--> (http://bugs.winehq.org/attachment.cgi?id=11575)
console output
I've just updated today to 0.9.58 from wine 0.9.57 using the official ubuntu
repositories reported in the main page and i've found a regression regarding
quicktime (7.4).
At a first look the application seems to load fine but when i do file=>open
file... and choose a quicktime movie (it was exported from keynote in mp4 and
has points where the animation locks automatically waiting for the user to
interact: that's why i can't use linux applications to see these... they don't
support this) the quicktime window goes to the top left and after some seconds
it closes itself.
Running wine from command line reported an unhandled exception which wasn't
there till last version. and the application seems to quit before the crash
backtrace.
As a side note the only way to make quicktime even launch (and work almost
correcly till 0.9.57 except some gui glitches which are of little importance)
is loading a native gdiplus.dll.
attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=17935
Summary: an error occurred during the move data process 119
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurosara(a)yahoo.com
Hi guys,
Im trying to install Delat Translatior 3.0 in ubuntu 8.10/wine i having an
error while installing the app
the error message is : an error occurred during the move data process 119
can any body give a thought?
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http://bugs.winehq.org/show_bug.cgi?id=21771
Summary: Taxman 2010 CBE doesn't install
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.lexware.de/shop/productDetails?orderNo=A088
32
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=26327)
--> (http://bugs.winehq.org/attachment.cgi?id=26327)
Console output when trying to run Taxman 2010 CBE (Computerbild Edition)
I am trying to install a German tax declaration program and can't get into the
installer. The version I am trying to install is from a computer magazine DVD
(Computerbild 5/2010)
The error is linked to the "Visual C++ Runtime Library" and says that "the
application has requested the Runtime to terminate in an unusual way"
I have attached a log. Hope that helps.
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http://bugs.winehq.org/show_bug.cgi?id=18245
Summary: Polygon Love 2 - model shows up but doesn't have any
animation
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=20756)
--> (http://bugs.winehq.org/attachment.cgi?id=20756)
A screenshot of the model standing with her arms wide
First off, launching Polygon Love 2 from the command line is impossible, it
crashes with the following output:
knight666@Katja:~$ wine "/media/disk/Program Files/Purple Heart/Polygon Love
2/PL2.exe"
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f830,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
It is possible to launch the game by double clicking the exe. Once loaded,
everything works as it's supposed to, but once you go in the dressing room,
your character doesn't display any animation, and just stands there with her
arms wide.
I've attached a screenshot demonstrating the effect.
Computer specs:
- Wine 1.1.20 (latest version at time of writing)
- Ubuntu 8.10
- 2.2 GHz AMD Athlon(tm) 64 X2 Dual Core Processor 4200+
- 1 GB RAM
- 128 MB (I think) nVidia Corporation GeForce 8600 GT
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http://bugs.winehq.org/show_bug.cgi?id=18292
Summary: Make 8.3 names for LFNs more "Windows-like"
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://source.winehq.org/source/dlls/kernel32/path.c
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
When Windows creates 8.3 names for long file names, it does so in the form
Progra~1 and increments the number by one with each new creation of a similar
filename.
So,
Program Files --> Progra~1
Programmers --> Progra~2
Program Blah blah --> Progra~3
and so on.
Under Wine, the 8.3 filenames seem somewhat random (PROG~HAE for example).
Is it possible to implement this behaviour?
It would make it easier to guess short path names, which makes it easier to add
paths to the registry (when needed for workarounds, for example).
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http://bugs.winehq.org/show_bug.cgi?id=22059
Summary: when /dev/input/event* device is accessible, wine
fails to consider calibration and correction factors
of the linux joydev driver
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: corvus-wine(a)cybertrench.com
Created an attachment (id=26862)
--> (http://bugs.winehq.org/attachment.cgi?id=26862)
joydev log with event file accessible
Linux provides the possibility to correct joystick raw values automatically
when accessing /dev/input/js* devices, both autodetected/scaled and
"hand-calibrated" with tools like "jscal"
if wine uses /dev/input/js* for joystick access, it also takes the correction
factors into account, so a joystick that has been calibrated under linux, will
be calibrated correctly under wine.
However if the /dev/input/event* file corresponding to the joystick device is
accessible (at least for reading) wine seems to bypass the joydev driver and
accesses the device on a lower (event) level, thus unaware of the calibration
data and correction factors - whether manually set and autodetected!
As a result programs run under wine that use a joystick but offer no inbuilt
calibration option (which is most, since under native win32 joysticks are
calibrated system wide in the input device area of the control center) will
behave strangely as joysticks are potentially off-centered - mis-scaled - axis
flipped - or even unable to cross the zero position at all.
Depending on the actual joystick hardware and the required corrections.
the attached log1.txt shows the output of a joystick using program (il2fb
flightsim) started with dinput WINEDEBIUG output grep'd for "joydev" when the
event device is accessible (and the joystick is unusable due to miscalibration
> WINEDEBUG=+dinput wine il2fb.exe 2>&1 |grep joydev
log2.txt shows the same output with /dev/input/event5 (the joystick event
device) chmodded to 000
in this case the axis and buttons are mapped completely different, but centered
and scaled correctly (given that the jopystick had been calibrated under linux
using jscal)
for obvious reasons this bug is only visible if the axis values reported by the
event device, especially min and max:
...
> cur=97, min=0, max=255, fuzz=0, flat=15
...
are not equal to the actually reachable minimum and maximum values.
newer joysticks often autoscale in hard/firmware and actually reach those
min/max values with little need for calibration, while some, especially older
models, are in dire need of correction values since the actual range (as in
this case) is more like 30 to 120
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http://bugs.winehq.org/show_bug.cgi?id=22212
Summary: Random Crashes in Sacred 2
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JakobRau(a)web.de
When playing sacred 2. from time to time wine crashes (sometimes in game
(singleplayer and LAN), sometimes in the menu). It does not happen too often,
but it is still annoying.
I am using Wine 1.1.41. on Ubuntu Lucid.
I am starting the game like this:
WINEPREFIX=~/.wine/sacred2 wine sacred2.exe
WINEDEBUG=+relay wouldn't work, but I hope you can get some stuff out of the
logfile anyway. If you can help me getting it to start with +relay, I will be
happy to post the log.
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http://bugs.winehq.org/show_bug.cgi?id=20552
Summary: Memory leak in alloc_thread_tls?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium tests shows the leak
514 bytes in 2 blocks are definitely lost in loss record 796 of 971
by RtlAllocateHeap (heap.c:1421)
by alloc_thread_tls (loader.c:889)
by MODULE_DllThreadAttach (loader.c:1184)
by start_thread (thread.c:464)
on e.g. the following tests:
ipc_tests: IPCChannelTest
media_unittests: PipelineImplTest VideoRendererBaseTest WinAudioTest
net_unittests: DirectoryListerTest ListenSocketTest ProxyScriptFetcherTest
SingleThreadedProxyResolverTest TCPPingerTest TelnetServerTest
URLRequestTestFTP URLRequestTestHTTP URLRequestTest
To reproduce:
mkdir demo
cd demo
wget -c http://kegel.com/wine/chromium/chromium-tests.tar.bz2
tar -xjvf chromium-tests.tar.bz2
valgrind --trace-children=yes --leak-check=full wine
src/chrome/Debug/net_unittests.exe --gtest_filter=TCPPingerTest.Ping
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http://bugs.winehq.org/show_bug.cgi?id=16703
Summary: Wineconsole: Fallback from curses to window based
backend
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)martin.st
Created an attachment (id=18362)
--> (http://bugs.winehq.org/attachment.cgi?id=18362)
Patch for fixing the curses->user backend fallback
Wineconsole currently falls back to a curses based terminal if the user has
specified the other one and it is unable to create windows. However, the
converse fallback doesn't work in all cases. If the curses backend fails by
being unable to load the curses library, wineconsole doesn't try the window
based backend.
The attached patch solves this issue.
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http://bugs.winehq.org/show_bug.cgi?id=12808
Summary: indexed bitmaps support is broken
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: misha-cn-ua(a)ya.ru
This bug occurs in every application, written using AlphaControls from
http://www.alphaskins.com
The problem: skins in that controls usually consist of indexed 8-bit bitmaps,
which at runtime are converted to 24-bit, splitted into parts and used to draw
controls. Under Wine such conversion results to messed up display, the
program's interface is very poor.
A workaround is to manually convert skin bitmaps to 24-bit, then program work
almost normally, however there some other glitches (track bars).
The easiest way to show the bug is to run AlphaControls demo application under
Wine. That demo can be freely downloaded from this page:
http://www.alphaskins.com/ademos.php
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http://bugs.winehq.org/show_bug.cgi?id=16704
Summary: wineconsole: Allow specifying the console backend to use
when wineconsole is launched implicitly
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)martin.st
Created an attachment (id=18363)
--> (http://bugs.winehq.org/attachment.cgi?id=18363)
Proposed patch for fixing the issue
When wineconsole is launched implicitly, when an application in wine opens a
console, it currently defaults to using the user backend of wineconsole,
without any possibility of changing which backend to use.
The console application to launch can be changed using the WINECONSOLE
environment variable, and wine appends --use-event=xx to that command line when
launching the console program. Setting WINECONSOLE to "wineconsole
--backend=curses" is ignored, since wineconsole chooses the user backend as
soon as the --use-event argument is parsed. This isn't necessary, since the
user backend is the default one. By removing the explicit setting of the user
backend when parsing the --use-event argument, choosing another backend through
the WINECONSOLE environment variable works as expected.
The attached patch implements this proposed change.
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http://bugs.winehq.org/show_bug.cgi?id=18829
Summary: K-Meleon 1.5.x : Crash sometimes during browsing
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jujuland.46(a)wanadoo.fr
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K-Meleon Version : 1.52
K-Meleon profile : in program folder (set during setup)
K-Meleon Extensions : none
K-Meleon kplugins : standard
Netscape plugins : none
Wine version : 1.1.23
Ubuntu : 8.10
kernel : 2.6.27-14-generic
Program Launch : ./K-M_152.sh
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shell (K-M_152.sh) used with a console to launch K-Meleon and to keep log
cd "/opt/Program Files/K-Meleon152"
./k-meleon.exe
--------------------------------------------------------------------------------
Crash sometimes during browsing:
---------------------------------------------------------------------------------------------
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