http://bugs.winehq.org/show_bug.cgi?id=19985
Summary: Bizarre video glitch when trying to play Halo: Combat
Evolved.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
((I'm using Ubuntu Jaunty with the latest version of Wine (1.29). I seem to be
having some strange video problems when I try to play Halo under Wine. I have
the same problem that the fellow who post bug 12303. Except the screen is just
black. The only time there is actually picture is when it's play the opening
credits (The videos of all the game companies behind them Bungie, Microsoft,
etc.) Then the main menu is just black, but yet there is still sound. I turned
off Virtual desktop and this is what happened to my entire screen when I tried
it without a virtual dekstop (which I know shouldn't have been done but it
still should've went back to normal) when I closed out in the screenshot
attachment below.
Everything got smushed together.
How do I resolve this issue? Thank you! (Note: I'm more focused on eliminating
the whole "Black screen" issue more than anything.
Video Card info:
(It's a laptop might I add.) 64MB Nvidia GeForceFX 5600 (0x0312)
I hope this info helps! THANK YOU!!! ^_^
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http://bugs.winehq.org/show_bug.cgi?id=16449
Summary: Main Body to wide
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3795
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattmill30(a)hotmail.com
Created an attachment (id=17796)
--> (http://bugs.winehq.org/attachment.cgi?id=17796)
Screenprint of IE6 window when viewing AOE3 in appdb
The main application section of the page renders too wide in Internet Explorer
6. Which causes a horizonal scroll-bar.
It appears that the Application Deatails and Maintainers section is to wide,
thus pushing the Application Test data and Howto section causing a horizontal
scroll bar.
Screen Resolution: 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=21127
Summary: What Colour color picking functionality is not
identical to Windows
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/What_Colour/WhatColou
r.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.35-105-gd4a7a9d, when the color picker in the What Colour program
is selected, moving the mouse outside the What Colour's client area doesn't
result in any color selection changes until the mouse is pressed, causing the
application to finally grab the color under the mouse cursor by presumably
taking a "screenshot" of the desktop area. On Windows XP, this "screenshotting"
behavior happens first, made obvious by a brief, visible change in the screen,
and then moving the color picker over the area outside the What Colour client
area shows active changes in the color selection, which is only halted when the
mouse is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=11114
Summary: System capability detection does not work in WiC
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)3danim.de
Created an attachment (id=10150)
--> (http://bugs.winehq.org/attachment.cgi?id=10150)
World in Conflict startup log (+relay,+snoop)
When starting World in Conflict, the game complains about insufficient system
capabilities (Windows Version (no matter what is set in winecfg), available RAM
and "appropriate" 3D card).
Fortunately the game can be told to start anyway but the graphics options are
then severely restricted. This can be mitigated somewhat by using a native
dxdiagn.dll but SM3.0 water shaders are still not available then. See the
riviera screenshot in the game's AppDb entry and compare it e.g. to
http://uk.media.pc.ign.com/media/821/821566/img_4763025.html on Windows.
Attached is a +relay,+snoop log of the game up to the point when it complains.
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http://bugs.winehq.org/show_bug.cgi?id=20466
Summary: Brothers In Arms Hell's Highway fails to start
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=24346)
--> (http://bugs.winehq.org/attachment.cgi?id=24346)
log
The issue I experienced when attempting to load the game is described here :
http://www.whatwasithinking.co.uk/2008/10/08/brothers-in-arms-hells-highway…
.
In this how-to, they suggest to update/reinstall the graphics drivers and the
PhysX module. My graphics driver is already updated to the latest (nvidia
190.42), and I fetched the latest bundle for the PhysX software. DirectX is
automatically installed by the game, I therefore used winetricks to make sure I
had the latest DX9 bundle. Despite that, I still get the same error message.
I browsed furthermore and have been refered to this :
http://gbxforums.gearboxsoftware.com/showthread.php?p=1379618#post1379618 .
This seems quite unusual to me, therefore before I test this, I would like to
have some feedback on the solution proposed.
I have uploaded my console output, if it can help.
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http://bugs.winehq.org/show_bug.cgi?id=17440
Summary: Fog bug introduced between 1.1.11 and 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://cdn.funcom.com/ao/client/AnarchyOnline_17.9.1-
Small.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
When I upgraded from 1.1.11 to 1.1.13 the fog in-game is messed up. Outside it
is a medium fog and if you go inside somewhere it is a nearly total fog. If you
go into the in-game settings menu and adjust the fog slider you will see it
affected but it is still unplayable indoors in this condition.
Going back to the previous wine version works. I also today installed wine
1.11.15 and the same bug is present still.
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http://bugs.winehq.org/show_bug.cgi?id=15133
Summary: Application blocks waiting for a critical section during
startup. This problem does not occur in Windows.
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.odva.org/Default.aspx?tabid=202
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: exvagabond436824(a)yahoo.com
CC: exvagabond436824(a)yahoo.com
The code in question can be downloaded from:
http://www.odva.org/Default.aspx?tabid=202
This code involves an example application for the EtherNet/IP protocol. When
the example application from the link above is executed in wine the following
error is printed to the screen:
err:ntdll:RtlpWaitForCriticalSection section 0x10037570 "?" wait timed out in
thread 0009, blocked by 0026, retrying (60 sec)
This error will print over and over again, and the application will never load.
In Windows this application loads quickly.
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http://bugs.winehq.org/show_bug.cgi?id=21956
Summary: Empire Earth 1.00 and 1.04 crash with unhanded page
fault
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonard.lawton(a)gmail.com
To reproduce:
-click the scenario editor in the main menu
*OR*
-click the campaign editor, then the scenario editor
*OR*
-start a game single user or network game(does matter who is host). the game
will crash before the loading screen appears.
Oddly enough, the crash when starting the game itself happens 4/5 times. One
lucky time it will start, and the run will run perfect(i played 16 hours once
it loaded, no crashes) until you close it.
The error(and then it just freezes)
wine: Unhandled page fault on read access to 0x3800198b at address 0x198905
(thread 0027), starting debugger...
There are no other errors or warnings on the console(except d3d fixmes)
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http://bugs.winehq.org/show_bug.cgi?id=22016
Summary: R.U.S.E. Public Beta in-game rendering is washed out
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://store.steampowered.com/app/33310/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26758)
--> (http://bugs.winehq.org/attachment.cgi?id=26758)
R.U.S.E. Public Beta terminal output
After installing wmp9 and xact through winetricks, installing the R.U.S.E.
Public Beta through Steam, and then skipping the attempted DirectX redist
install by aborting it during the install attempt, the game can then be
launched. Starting a simple battle (Battles -> click Team 2 placeholder -> AI
Regular (Easy) -> Launch), the game world appears to be massively washed out
with white, compared with the game's rendering on Windows. glxinfo reports:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 3.2.0 NVIDIA 190.53
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
Screenshots from the game on Wine and Windows are attached.
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http://bugs.winehq.org/show_bug.cgi?id=12388
Summary: Commandos 3: read_from_framebuffer_texture error
(glCopyTexSubImage2D)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eidosinteractive.com/downloads/search.html?gm
id=143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=11888)
--> (http://bugs.winehq.org/attachment.cgi?id=11888)
screenshot with problem
In one of game levels (in the demo, you get into it by selecting central europe
campaign in menu) there are bad rendering errors.
The moment you get to that screen, console is filled with message
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 914
Which must be the reason of this problem.
This also happens with PBO extension and P8 texture support reporting disabled
in directx.c.
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http://bugs.winehq.org/show_bug.cgi?id=21576
Summary: Touch screen loses calibration when in full screen
mode - specifically AtomixMP3.exe
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newmaniax(a)gmail.com
When running AtomixMP3, and other WINE apps, in full screen mode the
touchscreen goes way out of calibration, which is important for this program
specifically and how i use it. In un-maximised mode it works fine.
If it helps this program will not operate at all (display to be used anyway) in
full screen mode in VirtualBox, but again fine when in un-maximised mode.
A demo version is available here fore testing:
http://dl.dropbox.com/u/1640537/Link%20to%20Atomixmp3.exe
I have searched various forums and have fond no clue towards a solution. ie, I
have no idea if it's a bug or something that is easily configurable. I have
played with WINE config settings and screen resolutions with no success.
I tried changing my x screen resolution to 800 x 600 (normally 1680 x 1050) and
noted that the calibration is the SAME as the WINE app in full screen mode,
with the pointer very biased towards the left side of the screen.
Please advise, would love touch screen to work properly in full screen mode.
Thanks,
Sincerely,
Guy Newman
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http://bugs.winehq.org/show_bug.cgi?id=19269
Summary: Distant impostors does not work in Lord of the Rings
Online
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.ladner(a)gmail.com
The "distant impostors" setting has no effect. The way it implements distant
impostors, I believe, is substituting a flat 2d texture for 3d objects that are
very far from the camera, giving more detail to the landscape without having to
render 20 million polys for the trees.
See
http://www.codeweavers.com/compatibility/browse/group/?app_parent=4029;foru…
(second post from the top) for screen shots comparing LotRO running on Wine and
Windows and the difference "distant impostors" makes.
I've verified that it doesn't work on 1.1.24 and 1.1.25 (although 1.1.25
crashed a lot for me on LotRO for some reason and I had to revert back to
1.1.24).
I'd be happy to provide any extra debugging info if any would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=10209
Summary: Jericho crashes when entering game menu
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hamsterbacke(a)inbox.lv
Created an attachment (id=8823)
--> (http://bugs.winehq.org/attachment.cgi?id=8823)
wine's crash output
Jericho crashes when entering game menu
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http://bugs.winehq.org/show_bug.cgi?id=17250
Summary: Windows Media Player 10 fails to play DRM wmv files
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
WMP10 does not play drm files.
-Installed WMP10 using winetricks
-Opened a DRM wmv file(I have licence).
-WMP10 fails to play the video.
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http://bugs.winehq.org/show_bug.cgi?id=23232
Summary: Windows Imaging Component redist installer sometimes
crashes in silent mode
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://download.microsoft.com/download/f/f/1/ff178bb1-
da91-48ed-89e5-478a99387d4f/wic_x86_enu.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28921)
--> (http://bugs.winehq.org/attachment.cgi?id=28921)
Windows Imaging Component crash backtrace
In order to have the WIC installer successfully start, the windowscodecs.dll
fake DLL must be removed, and an override should probably be set. With
wine-1.2-rc3-106-gae942d6, when running the installer with the quiet flag:
wine wic_x86_enu.exe /q
sometimes the installer will crash in setupapi during the installation. Turning
on debug flags sometimes masks the problem, and sometimes moves the problem
elsewhere, so I suspect heap corruption.
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http://bugs.winehq.org/show_bug.cgi?id=14247
Summary: One click works like 2x click
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=14540)
--> (http://bugs.winehq.org/attachment.cgi?id=14540)
err's, win and d3d fixme's are new, I don't saw this in older Wines, it can be
because many bugs of video driver in all programs - see only control fixme's
After applying "High Quality" in System menu of Quake III Arena, mouse do 2x
click when I do one click, in console I see fixme's with all dll's of keyboard
and mouse that I know!
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http://bugs.winehq.org/show_bug.cgi?id=10890
Summary: Arcanum installer fails
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://www.fileshack.com/file.x/674/Arcanum+Demo (demo,
installer might be different tho!)
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsaeru(a)gmail.com
Created an attachment (id=9794)
--> (http://bugs.winehq.org/attachment.cgi?id=9794)
All mambojambo that got printed to console..
Arcanum's installer never asks for CD2. It apparently only installs what it
finds from CD1, says it's done, some backtrace gets printed to console and the
game wont launch.
Workarounds include using Windows installation, manually extracting required
files from CD2 or installing with Cedega.
Similar installation issues pointed out in appdb as well.
Not exactly sure what all the backtrace is even about - might not point out to
actual issue, even..
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http://bugs.winehq.org/show_bug.cgi?id=14798
Summary: ETax 2008 cannot verify
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
URL: http://ato.gov.au/etax
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
ETax 2008 verification does not work. Clicking 'Ok' on the popup at the
verification stage causes the next screen to appear blank, and navigation
buttons to be greyed out.
I have attached a log of my output while running this part of ETax 2008.
The first four lines of the log are known configuration issues on my end and
can be ignored.
The 88d969c0-f192-11d4-a65f-0040963251e5 errors appear when 'Yes' is chosen in
the pre-filling section. There is no apparent loss of functionality here.
The 76a64158-cb41-11d1-8b02-00600806d9b6 errors appear when 'Ok' is chosen in
the popup at the verification stage. This is where the program effectively
breaks. This is the subject of this bug report.
This issue has been confirmed in a couple of posts on AppDB and elsewhere. To
reproduce this issue in testing, the TFN 123456782 can be used.
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http://bugs.winehq.org/show_bug.cgi?id=9721
Summary: Support for HKEY_DYN_DATA\Config Manager\Enum registry
tree
Product: Wine
Version: 0.9.45.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
Please populate the HKEY_DYN_DATA\Config Manager\Enum registry tree. This is
needed by some games to detect the hardware on the running system.
For example, EA's Need for Speed III includes a 3dsetup.exe program that
queries HKEY_DYN_DATA\Config Manager\Enum\*\HardWareKey to detect graphics
hardware.
Free demo here: ftp://ftp.ea.com/pub/ea/demos/nfs3/nfsdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=22775
Summary: COD:MW2 crashes upon ALT-ENTER
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Just start COD:MW2, let it put up its initial screen, and press ALT-ENTER.
The screen will switch between fullscreen and windowed as expected,
but the game will then crash, e.g.
trace:d3d9:IDirect3DDevice9Impl_CreateTexture iface 0x198ef8, width 432, height
240, levels 1, usage 0, format 0x16, pool 0x1, texture 0x15e99060,
shared_handle (nil).
trace:d3d:device_context_add Adding context 0x213d4e28.
trace:d3d:context_create Successfully created new context 0x213d4e28
trace:d3d:context_enter Entering context 0x213d4e28, level 1.
trace:d3d:context_set_current Switching away from destroyed context 0x18bc5e60.
warn:d3d:context_validate DC 0x96c belongs to window 0x50160 instead of
0x30160.
trace:d3d:context_update_window Updating context 0x18bc5e60 window from 0x30160
to 0x9ad46d.
trace:d3d:context_destroy_fbo_entry Destroy FBO 3
trace:seh:raise_exception code=c0000005 flags=0 addr=0x132b1c ip=00132b1c
tid=0046
...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00000000).
Backtrace:
=>0 0x00000000
1 context_set_current+0x56(ctx=0x401df3f0) [dlls/wined3d/context.c:932] in
wined3d
2 context_set_current+0x56(ctx=0x4868c720) [dlls/wined3d/context.c:932] in
wined3d
3 context_create+0x62e(swapchain=0x1c6450, target=0x16d8d5a8,
ds_format_desc=0x1bdc20) [dlls/wined3d/context.c:1387] in wined3d
4 swapchain_create_context_for_thread+0x36(iface=0x1c6450)
[dlls/wined3d/swapchain.c:960] in wined3d
5 context_acquire+0xfe(device=0x1c0028, target=0x45d17b38)
[dlls/wined3d/context.c:1785] in wined3d
6 wined3d_event_query_test+0x82(query=0x46bea318, device=0x1c0028)
[dlls/wined3d/query.c:62] in wined3d
7 IWineD3DEventQueryImpl_GetData+0x46(iface=0x46bea2f0, pData=0x1813e200,
dwSize=0x0004, dwGetDataFlags=0x0001) [dlls/wined3d/query.c:398] in wined3d
8 IDirect3DQuery9Impl_GetData+0x63(iface=0x46bea2d8, pData=0x1813e200,
dwSize=0x0004, dwGetDataFlags=0x0001) [dlls/d3d9/query.c:134] in d3d9
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http://bugs.winehq.org/show_bug.cgi?id=22553
Summary: Running Digitech JUpdater GSP1101vC48.exe fails on
MacOS 10.5.8
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtmd30(a)yahoo.com
I'm trying to run Digitech's "JUpdater GSP1101vC48.exe" on MacOS 10.5.8 and
getting the following set of verbiage:
Greg-MBP-wireless:Downloads greg$ wine JUpdater\ GSP1101vC48.exe
fixme:font:SetMapperFlags (0x67c, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x750, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x764, 0x00000000): stub - harmless
Port Name[0 0] DigiTech USB X-Edit
In Name[0] DigiTech GSP1101
Port Name[0 1] USB Audio Device
In Name[0] DigiTech GSP1101
Port Name[0 2] DigiTech GSP1101
In Name[0] DigiTech GSP1101
Found Port
fixme:midi:MIDIOut_LongData MOD_MIDIPORT
The "font" ones seem benign but the last one seems to keep the updater from
running to completion. I get an X-window that looks OK, but when I try to
update the device the software says no device was found.
Let me know if there's additional info I can gather for you.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21605
Summary: MINDApro fails to run (fbguard.exe crashes)
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allsymes(a)gmail.com
Created an attachment (id=26075)
--> (http://bugs.winehq.org/attachment.cgi?id=26075)
Terminal output from running
I have a software package called MINDApro. It installs under Wine, but when I
try to run it I get several error and crash messages. I know from running it on
Windows XP that I need to run the mlp_manager.exe program first, as this runs
the database server Firebird first (http://www.firebirdsql.org/).
I have attached the terminal output. The following is the sequence of error
messages that popup on running mlp_manager:
1. empty error popup.
2. "...mlp_manager.exe has encountered a serious problem and needs to
close...".
3. Title "Application Error", reads:
"Exception EExternalException in module ntdll.dll at 0002E8B8.
External exception C0000025."
4. Titled "Error", reads:
"""
An unexpected error has occurred. Please close MINDA software and restart. If
the error persists please contact MINDA on ...<snip>...
ERROR ISC ERROR CODE 335544721
ISC ERROR MESSAGE:
Unable to complete network request to host "localhost".
Failed to establish a connection.
unknown Win32 error 10061
"""
5. Titled "Error", reads: "Runtime error 217 at 0052B371"
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http://bugs.winehq.org/show_bug.cgi?id=17888
Summary: CATIA V5R19: Documentation fails to install
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20191)
--> (http://bugs.winehq.org/attachment.cgi?id=20191)
error after clicking install
I'm using Wine 1.1.18 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that documentation for CATIA V5R19 on CD doesn't want to
install.
Steps to reproduce:
1) install CATIA V5R19
2) run setup.exe from documentation cd
3) set default install and click install
4) get an error (attachment)
Terminal output:
D:\>copy "D:\INTEL\*.dll" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\INTEL\*.exe" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\install_data\pkgrel.txt" "C:\windows\temp\TempDSUnloadDoc"
D:\>copy "D:\install_data\*.bmp" "C:\windows\temp\TempDSUnloadDoc" /Y
CATCheckVC8Level Check : DI0PANV2.dll
VC8 Level OK
D: is my CD-ROM
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http://bugs.winehq.org/show_bug.cgi?id=17118
Summary: Punch! Home Design AS4000: Open File Dialog does not
show files
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xyem(a)electricjungle.org
The "Open File" dialog does not show any files ( including ones supported by
the program such as *.PRO;*.PHD;*.PSH ) in the main view(?). It does show
directories, however.
Manually entering the file name in the "File name:" entry works without any
issue.
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http://bugs.winehq.org/show_bug.cgi?id=13357
Summary: Arcs do not render properly to printer from Altium DXP
2004 SP4
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
When printing PC board artwork or schematic diagrams from Altium DXP 2004, arcs
are not rendered properly. The start and end points of the arc are in the wrong
places. I think it is related to the bug in gdi32 that I fixed some time ago
(bug ID 7421) because it looks just like that problem, only except it effects
printing instead of the screen. I'm not sure where print rendering is handled
in the API, or I would go after the bug myself.
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