http://bugs.winehq.org/show_bug.cgi?id=10571
Summary: scsi controller IDs mapped to wrong ASPI IDs
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbreyha(a)gmx.net
Hi!
The builtin wnaspi32.dll seems to number SCSI Port IDs 0,1,2,4,8,0x10,....
(like the native linux controller IDs), instead of 0,1,2,3,4,5..... (as
required by ASPI as far as I was told). So every device connected to a SCSI
Port ID larger then 2 is not visible to applications.
At least on my machine I see this numbering in the
HKLM/Hardware/DEVICEMAP/Scsi/
tree. "Scsi Port x" where x=0,1,2,4,8,.....
I tried to run "Easy CD-CA Extractor" and my DVD-Drive is connected to
controller id 4 (which should be 3 in ASPI aspects). Copying the whole tree
from "Scsi Target 4" to "Scsi Target 3" worked.
The developer of "Easy CD-DA Extractor" told me that ASPI requires a
0,1,2,3,4,5,... numbering.
Regards, Wolfgang Breyha
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http://bugs.winehq.org/show_bug.cgi?id=10003
Summary: Illustrator CS2 installer can't show image
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/illustrator/win/cs2/Illust
rator_CS2_ue_TryOut.exe
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Illustrator CS2 installer is probably missing
a bitmap (though I haven't seen it in action on
Windows, so I can't say), as one sees the following scroll by:
fixme:ole:OLEPictureImpl_Load Unknown stream header magic: 00905a4d
fixme:ole:OLEPictureImpl_Load Unknown stream header magic: 00000004
fixme:ole:OLEPictureImpl_Load Could only read 65520 of 65535 bytes out of
stream?
fixme:ole:OLEPictureImpl_Load Unknown magic 00b8, 65520 read bytes:
b8 00 00 00 00 00 00 00 b8 00
00 00 00 00 00 00 40 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 f0 00 00 00 0e 1f ba 0e
00 b4 09 cd 21 b8 01 4c cd 21
54 68 69 73 20 70 72 6f 67 72
61 6d 20 63 61 6e 6e 6f 74 20
...
err:msi:msi_load_picture failed to get bitmap size
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary1"
when the installer is on its third or so screen.
Native dcom98 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=15561
Summary: Palm Desktop crashes in address export
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Created an attachment (id=16557)
--> (http://bugs.winehq.org/attachment.cgi?id=16557)
Detailed output from the shell window where wine was invoked
Palm Desktop crashes in address export
Version 1.0 (which I usually use) and version 3.0.x crash basically in the same
fashion at an address in mfc30 (version 1.0, Windows 3.x) or mfc42 (32-bit
version)
wine: Unhandled page fault on read access to 0x04455369 at address 0x7fb73a55
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x04455369 in 32-bit code
(0x7fb73a55).
err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "opt_mfc30.DBG"
("\\\xf23")
Detailed output from the shell window where wine was invoked are attached.
I have added the output of both the Windows 3.x version and the 32-bit version.
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http://bugs.winehq.org/show_bug.cgi?id=9645
Summary: icons etc vanish, except behind mouse
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arthur.butler(a)smartemail.co.uk
Hi,
First bug report for Wine-hope I tell you enough. First, thanks for all the
work.
I'm trying to run a demo version of an interesting program called Universal
Mechanism. It's developed by a university and is able to solve and simulate
physical systems quite accurately. It's used by companies and researchers, and
is reasonably affordable:
http://umlab.ru/index.htm
The program works, but large parts of the display vanish except when the mouse
pointer is moved over them. Could be used, but tedious. I'd guess it might be
an interesting program for some users, quite a rare type of program, and
useful. Since it runs OK, except UI I wondered if you might be able to
investigate? I don't know which part of wine might be responsible, but I'd
guess one of the accelerated graphics libraries. I'm using Debian Etch, with
your package: 0.9.44~winehq0~debian~4.0-1
I have an nvidia graphics card, and opengl works fine for other apps, via
nvidia driver, again debian package.
If you need more info please ask,
Thanks in advance,
Arthur
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http://bugs.winehq.org/show_bug.cgi?id=20530
Summary: SolidWorks Explorer 2010: Fails to start
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.solidworks.com/sw/support/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24467)
--> (http://bugs.winehq.org/attachment.cgi?id=24467)
Image of two warning windows
I'm using Wine wine-1.1.32-260-gf222a16 compiled on gcc (GCC) 4.4.1 20090725
(Red Hat 4.4.1-2) on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) install SolidWorks Explorer 2010 (swexplorer.exe) downloaded from URL given
in
heading
3) winetricks vcrun2005
4) launch "~/.wine/drive_c/Program Files/SolidWorks/SolidWorks Explorer
2010/solidworksexplorer.exe"
5) two warning windows appear and at the end graphical crash dialog
Result:
Application doesn't start
Expectation:
Application starts
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http://bugs.winehq.org/show_bug.cgi?id=20039
Summary: COM-port CTS/DSR lines stay low
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.n1mm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
CC: rx9tx(a)qrz.ru
Program installation http://www.pi4dec.nl/n1mm/N1MM-FullInstaller.exe
Latest update http://www.pi4dec.nl/n1mm/N1MM-newexeV9.9.3.exe
Program communicates with the radio through an interface based on USB->COM
converter on FTDI chip. After the com port initialisation the CTS/DSR lines
stay low, problem is that radio can not read the data if they are low.
When running the program under Windows, COM-port initialisation sets the
CTS/DSR lines in the high state.
Is there any way to set them high?
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http://bugs.winehq.org/show_bug.cgi?id=20628
Summary: chromium's ipc_tests.exe's IPCChannelTest.ChannelTest
fails occasionally
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, but not on Windows, the command
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
fails about 5% of the time. (You may need to run it several hundred
times to see the first failures.)
Sadly, with +relay it never fails.
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_tests.cchttp://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_channel_win.cc
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ while true
do
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
> log 2>&1
grep FAILED log && break
done
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http://bugs.winehq.org/show_bug.cgi?id=11667
Summary: Window contents not updated properly after being moved
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
I believe this bug relates to DirectDraw. (Apologies for my lack of detailed
knowledge about Windows.)
In some cases, moving a window whose contents are updated by DirectX calls
causes trash/garbage to appear when the window is drawn in its new position,
My theory is that WINE remembers the window contents at the moment the user
begins dragging the title bar, and simply copies that to the new window
position. If the program continues to update the DirectX buffer while the user
is moving the window frame, WINE puts the old/stale buffer contents in the
moved window. This happens in both normal and virtual desktop modes.
For applications like video players, this effect may not be very noticeable if
the player redraws the whole window every frame. But for applications which
don't do that, the effect can be quite ugly.
One program I have found which shows this problem is WinUAE. To reproduce:
- Download and install WinUAE from http://www.winuae.net/
- Download an example disk image for testing, e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE and select the rsi1.adf.gz file for emulated drive DF0:, and
start the emulation.
- Once the demo graphics appear, repeatedly move the main WinUAE window and
notice the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16328
Summary: GTA4 does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zapolnov(a)gmail.com
Created an attachment (id=17631)
--> (http://bugs.winehq.org/attachment.cgi?id=17631)
Wine Log
When running GTA4 it calls some unimplemented function in advapi32.dll and
crashes. Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13656
Summary: Testout navigator does not dispaly menus or vodeo
correctly
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Testout navigator Starts but grey pane where the course video would play and
the menu bar is empty.
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http://bugs.winehq.org/show_bug.cgi?id=17638
Summary: NOLF GotY: Sluggish mouse reaction when in zoom mode
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Mouse input in NOLF is generally a bit "inprecise", but one thing is broken for
sure.
Some weapons feature a zoom mode, but when this zoom mode is switched on it's
almost impossible to accurately use it since the mouse input becomes very
sluggish then. Turn zoom off again and mouse input stabilizes again.
I suppose that's a dinput problem, but I'm not sure about that.
The wine-0.9.46 testresult here
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=305&iTestingId…)
mentions a "weird mouse problem", but I'm not sure if that's what I'm
encountering.
Haven't tried any native DLLs though.
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http://bugs.winehq.org/show_bug.cgi?id=15396
Summary: program doesn't draw text to dialog box properly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=16248)
--> (http://bugs.winehq.org/attachment.cgi?id=16248)
Dialog box being drawn the wrong way
When I try to save or load a game in The Journeyman Project 3 - Legacy of Time,
the snapshoot is shown behind the dialog box, along with any text written on
the dialog box. The same happens with any other dialog box in the game that
shows text. It's like the function the game uses to draw, draws on the wrong
layer.
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http://bugs.winehq.org/show_bug.cgi?id=11999
Summary: Endless Online game window appears as white texture
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://files.endless-online.com/EOsetup028.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11336)
--> (http://bugs.winehq.org/attachment.cgi?id=11336)
Terminal output with d3d traces.
Using Wine version wine-0.9.57-84-g9ab07d5, launching the application simply
results in a white screen without any UI elements shown. Attached are d3d
traces and additional terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=9583
Summary: CompareStringW gives incorrect result for some wide
strings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
It seems like CompareStringW does not work correctly, when using wide/unicode
strings. I first discovered this when I saw that listbox controls sorted
swedish characters (say, LATIN SMALL LETTER A WITH RING ABOVE) side by side
with the base character (LATIN SMALL LETTER A). An example is
http://www.cendio.se/~astrand/wine/40-listbox-sort/list.exe.
The cause seems to be that CompareStringW gives the wrong result. I've created
the small test example
http://www.cendio.se/~astrand/wine/40-listbox-sort/comparestring.exe, with
source available in the same directory. On Windows, the result is that the
string "äpple" is greater than "orange", which is correct. With the latest
Wine CVS version, the result is that "äpple" is lesser than "orange", which is
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=19418
Summary: SA Dictionary 2008 Beta 4: Automatic Clipboard
Translation is not working outside the program
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: extigyro(a)gmail.com
When you copy some word inside SA Dictionary, it is automatically translated.
But if you copy some text from Firefox 3 (for example), nothing happens and the
word does not automatically appear in the translation dialog. Instead you have
to paste it manually each time.
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http://bugs.winehq.org/show_bug.cgi?id=23324
Summary: Need for Speed: Shift installer thinks we don't have
Visual C++ runtimes installed
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29071)
--> (http://bugs.winehq.org/attachment.cgi?id=29071)
+relay log showing registry queries and CreateProcess(vcredist_x86_en.exe)
We have perfectly good msvcr* and friends, so the app shouldn't detect
that we don't. The registry key it's looking at seems to be
0024:Call advapi32.RegOpenKeyW(80000002,0033ee22
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\b25099274a207264182f8181add555d0",0033f0c8)
ret=7ed4784c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ed4784c
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http://bugs.winehq.org/show_bug.cgi?id=23153
Summary: OS X cannot redirect steam:// URL to Steam.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
Created an attachment (id=28798)
--> (http://bugs.winehq.org/attachment.cgi?id=28798)
Dialog box
I am running the PC version of Steam within OS X. I have installed Half-Life.
Now I would like to install the high-definition pack. The way to do this is to
visit the link:
steam://installaddon/halflifehd
However, clicking on this link does not automatically send the click to Steam
(so whatever API is used by Steam to register steam:// to redirect to Steam.exe
is having no effect).
When I click on the above link, I get a dialog box within OS X (attached). From
within this dialog, I can select any OS X application (*.app) to receive the
steam:// click. However, if I navigate my drive_c directory, all Windows
executables, including Steam.exe, are gray and cannot be selected. Therefore, I
cannot redirect it to the PC version of Steam. (It's worth noting that one
could redirect it to the Mac version of Steam).
This is obviously a problem with Wine fitting into the OS X design paradigm.
But the program doesn't work as it's supposed to, so it's a bug.
Richard
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http://bugs.winehq.org/show_bug.cgi?id=9901
Summary: GetMonitorInfo returns wrong work area
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
GetMontorInfo always returns rcWork equal to rcMonitor, but it must take panels
and taskbars into account.
The only solution I can see is to use SystemParametersInfo(SPI_SETWORKAREA)
during initialization time, but I do not know how to deal with different
monitors.
P.S. It is needed to properly implement maximum dimensions of console window.
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http://bugs.winehq.org/show_bug.cgi?id=14797
Summary: Setting up SSL Email access
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msetzerii(a)gmail.com
Pegasus Mail is a critical program that I use on my only windows 98, and am
looking to move to complete linux. The regular email via port 25 and 110 seem
to work fine, but with accounts like gmail, one must use secure ports 995 and
465. Attempts to do this result in no trace file. I'm not clear if and how
these ports need to be activated in wine, or if some dll needs to be added.
There isn't any error message, it just fails with no trace information
available.
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http://bugs.winehq.org/show_bug.cgi?id=14072
Summary: Wine Crashes with a Stack dump
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Wine crashes when running EverQuest2.exe :
First chance exception: page fault on read access to 0x016c6580 in 32-bit code
(0x00a33e9f).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00a33e9f ESP:7eb619a4 EBP:7eb619e8 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:7bc86ae0 ECX:0000000a EDX:00000001
ESI:016c6548 EDI:00000000
Stack dump:
0x7eb619a4: 016c6550 016c6548 7bc86ae0 016eece0
0x7eb619b4: 016eece0 016eedec 00000001 7eb619e8
0x7eb619c4: 6021a9c9 7bc86ae0 ffffffff 7eb61a28
0x7eb619d4: 00817520 00a33daf 7eb61a18 00d05a44
0x7eb619e4: 00000000 7eb61a28 0081bba3 00ba7a29
0x7eb619f4: 015907a0 00ba7a95 016c6548 00ba7a29
Backtrace:
=>1 0x00a33e9f in everquest2 (+0x633e9f) (0x7eb619e8)
2 0x0081bba3 in everquest2 (+0x41bba3) (0x7eb61a28)
3 0x7bc687ee call_thread_entry_point+0xe() in ntdll (0x7eb61a38)
4 0x7bc68e82 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/work/Downloads/wine-1.0/dlls/ntdll/thread.c:386] in ntdll (0x7eb61ad8)
5 0x7bc69093 in ntdll (+0x59093) (0x7eb623c8)
6 0x6013b45b (0x7eb624b8)
0x00a33e9f: cmpb $0x0,0x38(%esi)
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http://bugs.winehq.org/show_bug.cgi?id=15505
Summary: STM_SETIMAGE does not handle bitmaps with alpha
correctly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In XP, STM_SETIMAGE makes a copy of bitmaps with alpha, which allows
applications to delete the bitmaps they passed in. Many programmers expect this
as the default behavior, since they don't test on older Windows platforms.
Our STM_SETIMAGE implementation still follows the pre-XP behavior, which may
cause rendering problems for apps that use STM_SETIMAGE extensively.
I don't have a minimal test case just yet...
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http://bugs.winehq.org/show_bug.cgi?id=11558
Summary: Problem setting resolution in Neverwinter Nights 2
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torbm(a)yahoo.com
When starting Neverwinter Nights 2 in fullscreen in-game settings for
resolution is ignored and always defaults to 1400x1050 (witch is not a valid
resolution in x-org.conf but happens anyway). There is no in-game way of
changing this resolution either.
I have found that I can change the games resolution by alt-tab out of the game
and set the desired resolution in nvidia x server configuration tool and then
alt-tab back into the game. I use Kubuntu (Kde) and this way of fixing the
problem has been reported by another user not to work with his gnome desktop.
We are both at version 7.10 of (K)Ubuntu.
Neverwinter Nights 2 w/Mask of the Betrayer expansion, patched to version
1.11.1152
Bug has been evident since I strated fiddling with this in version .52 of wine
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http://bugs.winehq.org/show_bug.cgi?id=21253
Summary: Armed Assault 2 does not render graphics correctly.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor(a)bespin.net.ru
Created an attachment (id=25549)
--> (http://bugs.winehq.org/attachment.cgi?id=25549)
armed assault 2 log
Armed Assault 2 does not render graphics correct. Many graphical bugs and
artifacts appear on screen. Textures does not render at all.
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