http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=21143
Summary: Missing GUI elements in Shaiya
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bloodywing(a)neocomy.net
Created an attachment (id=25386)
--> (http://bugs.winehq.org/attachment.cgi?id=25386)
missing GUI in shaiya
Some of Shaiyas GUI elements are missed in new Wine version. Last working
version was 1.1.30.
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http://bugs.winehq.org/show_bug.cgi?id=20590
Summary: Cities XL 1.0.3.392 crashes
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinner(a)psitronic.de
Created an attachment (id=24567)
--> (http://bugs.winehq.org/attachment.cgi?id=24567)
Wine output while running
Here is a logfile from a segfault crash from "Cities XL". The game ran great
until an update that occured this week.
AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10537
I already informed the Monte Christo game support, but maybe their answer will
be "wine is not supported". So I decided to post it here to, maybe its a wine
bug.
The game crashes when leaving the starter and loading the game. An Splashscreen
image is displayed, and then the segfault box appears.
If I can provide any other information, please let me know.
02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 GT]
(rev a1)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9600 GT/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.42
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http://bugs.winehq.org/show_bug.cgi?id=17385
Summary: Zeus Master of Olympus does not render (black screen)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.leconte27(a)orange.fr
Created an attachment (id=19438)
--> (http://bugs.winehq.org/attachment.cgi?id=19438)
WINEDEBUG=+ddraw trace file
Zeus Master of Olympus does not render (black screen), but the introduction
movie before main screen is displayed works properly.
I use the following command to kick off the game in windowed mode:
wine explorer /desktop=Jeux,1280x1024 Zeus.exe
This is with the commercial version (1.x), and I don't know whether this bug
applies to the either the demo or the Atlantis extension.
This bug first started with version 1.1.3, and existed on every version I could
test up to 1.1.15 (pretty much all of them).
I have attached a WINEDEBUG=+ddraw to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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http://bugs.winehq.org/show_bug.cgi?id=24034
Summary: StarCraft2 zerg bloodstains and overlords slime
dropping effect are too big
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Screenshot attached shows a bloodstains of zerg (and only zergs, terrans are
unaffected) that are covering full screen. Size of bug-affected effects depends
on camera position. While moving camera it may cover all screen, as on
screenshot or disappear completely, with few in-middle variants.
Done on ATI HD4570, kernel 2.6.35, fglrx-10.7. wine-1.2 and 1.3.0 tested.
UseGLSL=disabled - without this bloodstains are not rendered at all.
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http://bugs.winehq.org/show_bug.cgi?id=21304
Summary: commandos : setup_exception_record nested exception
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richlv(a)nakts.net
game commandos hangs every now and them with : setup_exception_record nested
exception
possibly related to :
bug 15195
bug 20380
bug 19025
bug 9454
bug 20820
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http://bugs.winehq.org/show_bug.cgi?id=18682
Summary: d3d9/visual: tests fail with glsl disabled
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-noglsl/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21391)
--> (http://bugs.winehq.org/attachment.cgi?id=21391)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=15669
Summary: Lego Loco hangs on startup attempting to play back intro
video
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=16729)
--> (http://bugs.winehq.org/attachment.cgi?id=16729)
Lego Loco thread backtraces
With today's Git (wine-1.1.6-314-g36d0140), when attempting to start the Lego
Loco application, the application simply hangs on a black screen. A bit of
tracing shows the hang to be due to the mciavi asynchronous playback thread
being blocked in a ShowWindow call:
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
which seems to suggest that the problem lies in user32. Thread backtraces and
trace logs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=23623
Summary: Dockable tool pallet icons don't render after resizing
tool pallet.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
Using MathCAD 2000 Pro under wine-1.2-rc7 the dockable tool pallets icons don't
render. I have to manually resize the tool pallets and run the mouse pointer
over the empty tool pallet to get the icons to show up. After that everything
is fine so long as the tool pallet isn't resized. By the way this has never
worked in any release of wine that I've tried over the years.
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http://bugs.winehq.org/show_bug.cgi?id=18315
Summary: Mortyr 2 - For Ever: graphical bugs
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=20858)
--> (http://bugs.winehq.org/attachment.cgi?id=20858)
Mortyr 2 game log
- NPC bots do not show.
- Player weapons / hands do not show.
- Game speed drops unplayable when antialiasing option is selected.
- Selected weapon indicator does not change.
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http://bugs.winehq.org/show_bug.cgi?id=12223
Summary: MSN Messenger Winks doesn't apear
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Steps to reproduce:
- Set wine to Win2K
- Set riched20 to native with winetriks riched20 (if you don't do this you
can't open a new conversation window)
- Install flash player from
http://fpdownload.macromedia.com/get/flashplayer/current/licensing/win/inst…
- Sign in and open a conversation window, and try to send a wink. You won't see
the winks.
After do winetricks msxml3 the winks will work.
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http://bugs.winehq.org/show_bug.cgi?id=20187
Summary: MSN Messenger 7.0 crash while changing the tabs
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloadS/details.aspx?displa
ylang=en&FamilyID=cf49c56c-8b3e-4eae-9904-9505f47bed45
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23790)
--> (http://bugs.winehq.org/attachment.cgi?id=23790)
Conseole output
I was changing quickly the tabs at the right side of msn messenger when the
crash appear. I'm attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16807
Summary: MSN Messenger 7.0 Audio Conference doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you try to make a conference using the microphone you will get a message
saying that You can execute the audio and video assistant in that moment.
Looking in the console it shows:
err:ole:CoGetClassObject class {7a42ea29-a2b7-40c4-b091-f6f024aa89be} not
registered
err:ole:CoGetClassObject no class object {7a42ea29-a2b7-40c4-b091-f6f024aa89be}
could be created for context 0x1
And this is related to the RTC Client that is not implemented on Wine.
http://msdn.microsoft.com/en-us/library/ms775464(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=21367
Summary: DATALINE Office Demo: install fails - sometimes
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Created an attachment (id=25727)
--> (http://bugs.winehq.org/attachment.cgi?id=25727)
console output of a crash during install
When testing the install of DATALINE Office Demo on 1.1.36, I noticed that it
crashes Wine. Since it used to work with 1.1.24 (according to my test report
over at AppDB
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15365), I went off
to run a regression test.
When I was finished, I reverted the patch in HEAD and ran the installer again.
It went through as it did witch 1.1.24.
To make absolutely sure, I ran the installer again, with clean HEAD (and 1.1.36
from the Ubuntu PPA to make sure). And it didn't crash! But then, on second run
(starting from scratch witch a clean .wine) it crashed as before, that is, at
the same point according to the installer's progress bar).
I tried several times, and sometimes the install works, sometimes not. The
number of failed installs is greater though).
So I fear my regression test was useless, since I didn't test the install at
the different points more than once. I could re-run the regression test doing
so, but I might still miss a "bad" one simply by not trying often enough.
I don't know how to test this further, but I attach the console output of a
crash on 1.1.36 for a start.
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http://bugs.winehq.org/show_bug.cgi?id=22046
Summary: When using two monitors, starcraft causes primary one
to shut down
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://appdb.winehq.org/appview.php?appId=72
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
I have two monitors. When I run starcraft, it automatically picks the smaller
and secondary monitor and turns off my primary one. When I exit the game, I
have to go into the Display settings and turn the primary monitor
back on.
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http://bugs.winehq.org/show_bug.cgi?id=21746
Summary: Format Factory not working
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
FF is a free tool you can download here: http://format-factory.en.softonic.com/
I'm able to install it and choose configuration options, but when I start a
conversion my console fills up with ten of thousands of these lines:
fixme:quartz:TransformFilter_QueryInterface No interface for
{ebe1fb08-3957-47ca-af13-5827e5442e56}!
err:quartz:DSoundRender_create Cannot create Direct Sound object (88780078)
fixme:ole:CoCreateInstance no instance created for interface
{56a86895-0ad4-11ce-b03a-0020af0ba770} of class
{79376820-07d0-11cf-a24d-0020afd79767}, hres is 0x88780078
and after some minutes the app seems to crash (at least the computing partm the
interface still responds) and this error appears:
err:seh:setup_exception_record stack overflow 920 bytes in thread 0021 eip
7bc6f630 esp 01710f98 stack 0x1710000-0x1711000-0x1910000
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http://bugs.winehq.org/show_bug.cgi?id=13221
Summary: Reason 4,0 display bugs and "out of memory errors"
whilst playing music
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidcatofdoom(a)gmail.com
Reason 4.0 by Propellerhead Software installs and works well on Linux, however
it seems to have limited access to memory on my box (Ubuntu 8.04 x64, newest
kernel, newest version of WINE, OSSv4 for sound) - after opening around two
files (one after another, not at the same time) and playing them, the program's
GUI stops painting sections of the screen when they update.
The program then begins to throw infinite "Out of Memory" error windows which
prevents the user from being able to close the program (even ctrl+c in console
won't close the program, have to kill manually via another terminal). Program
completely locks up after a while, with none of the GUI being painted. However,
the music playing thread is unaffected and will continue to play the music
without any stuttering or slowdowns or issues playing back samples.
Shortly before I start receiving error messages, these two messages are printed
repeatedly in the console (included here instead of an in attachment as it's
only two lines):
"err:imagelist:ImageList_Create Error creating mask bitmap!"
"err:region:CombineRgn Invalid rgn=(nil)"
The program reports no other error messages.
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http://bugs.winehq.org/show_bug.cgi?id=17387
Summary: Energy XT 2.5.1 crashes when recording audio
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mestelan(a)gmail.com
Created an attachment (id=19442)
--> (http://bugs.winehq.org/attachment.cgi?id=19442)
energy XT crash log
Energy XT 2.5.1 crashes after a few seconds of recording audio.
This happens whether the selected audio backend is Direct Sound or WineASIO.
This has happened with Wine 1.13, 1.14 and 1.15.
Actually, the problem has started arising with version 2.5.0 of Energy XT;
older versions of Energy XT2 can record flawlessly with any version of Wine
that I have tried.
Some other Energy XT users have reported to be using the program without any
problems, but on my system, the bug happens consistently (though not
systematically).
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http://bugs.winehq.org/show_bug.cgi?id=23084
Summary: Gecko install error, installer can not find
wine_gecko-1.0.0-x86.cab
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
Install wine with PREFIX defined, other than default '/usr'.
Then first time run wine, it will auto lauch the installation of gecko. I've
placed wine_gecko-1.0.0-x86.cab under $PREFIX/share/wine/gecko, but installer
seems cannot find it, then report not find error.
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http://bugs.winehq.org/show_bug.cgi?id=21999
Summary: Igor Engraver loses underlines in the menu bar
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.m.johansson(a)spray.se
After some work on a document Igor Engraver loses all the underlines in the
menu bar except for the menu Windows. This way you can't access the menus by
pressing Alt+underlined letter though you can access them with F10.
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http://bugs.winehq.org/show_bug.cgi?id=22488
Summary: Pharaon+Cleopatra in-game crash
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=27550)
--> (http://bugs.winehq.org/attachment.cgi?id=27550)
Running log
1. I execute the Pharaon+Cleopatra.
2. It crash after end of entry movie.
3. I execute it again.
4. It crash some time later.
On Windows XP game works fine.
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