http://bugs.winehq.org/show_bug.cgi?id=23712
Summary: Rollercoaster tycoon not working
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
CC: remco.siemonsma(a)gmail.com
Rct falls back to menu after trying to choose a park. Wine does not display any
error messages so used strace to find out what wine is actually doing. Added
the log as an attachement.
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http://bugs.winehq.org/show_bug.cgi?id=21047
Summary: cmd does not handle for %%a in ('command')
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
an example in bug 15359 shows that firefox's build script
relies on cmd being able to loop over the output of another
command using the for command:
FOR /F "tokens=2* delims= " %%A IN ('REG QUERY "%MSVC6KEY%" /v
ProductDir') DO SET VC6DIR=%%B
Similar behavior is documented at
http://technet.microsoft.com/en-us/library/bb490909.aspx
but there it uses the /f option usebackq, and uses backquotes
rather than single quotes?
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http://bugs.winehq.org/show_bug.cgi?id=16238
Summary: Star Wars: The Battle of Endor: Crashes while starting.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7864
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17496)
--> (http://bugs.winehq.org/attachment.cgi?id=17496)
Terminal log.
The game gives the error "Game could not be initialized.
Error:430
Description:Class does not support Automation or does not support expected
interface" and crashes after clicking the "Ok" button on the error window.
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http://bugs.winehq.org/show_bug.cgi?id=23331
Summary: Medal of Honor Airborne: Install recognizes it as
"ProductName"
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi,During all install ths game is recognized as "ProductName" , and this is how
it is recognized in WINE uninstaller.
I´m using Ubuntu Lucid Lynx.
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http://bugs.winehq.org/show_bug.cgi?id=20320
Summary: Mouse don't runs in Medal of Honor Airborne
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)muramatsu.com.br
The game runs fine, but the mouse not.
The moviment in game is based on mouse 360º but, moving mouse don't have any
moviment.
I'm using Wine 1.1.31 by mandriva rpm package.
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http://bugs.winehq.org/show_bug.cgi?id=22065
Summary: wine crashes with unhandled page fault when running
HeadOverHeels
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wickeduk(a)hotmail.co.uk
Created an attachment (id=26880)
--> (http://bugs.winehq.org/attachment.cgi?id=26880)
contains crash log
App at: http://retrospec.sgn.net/game/hoh
Crash occurs when starting the application, much earlier versions of wine ran
it with occasional crashes on start up (and ran fine).
Often see 'Error setting graphics mode.' if trying to run it a second time
after the crash.
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http://bugs.winehq.org/show_bug.cgi?id=22662
Summary: Red Alert 3 1.12 fails to start
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=27888)
--> (http://bugs.winehq.org/attachment.cgi?id=27888)
Wine output for Raed Alert 3
The game crashes right after exe file launch displaying only loading splash
screen. Wine output+backtrace (I installed debuginfo but not sure if backtrace
is good or not) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17298
Summary: Strategy Tester 'use date' and slider bar next to
'visual mode' are not working
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.alpari-us.com/en/mt_userguide/getting-
started.html?download=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viper7882(a)yahoo.com
Steps to reproduce:
1. Open up Strategy Tester via View menu->Strategy Tester if you haven't do so.
2. Select any Expert Advisor.
3. Select any symbol.
4. select Model as every tick.
5. Check "Use Date" field.
6. Enter any date date earlier than today - preferably 1 week ago into "From:"
field.
7. Ensure "To:" field is filled with today's date.
8. Hit on Start button in Strategy Tester.
9. Verify that the status bar is showing "Collecting M1...".
10. Verify that the progress bar runs from 0% to 100% quickly.
11. Click on the Journal tab, verify that "no ticks generated" error is shown.
(Problem)
12. Go back to Settings tab.
13. Check "Visual Mode" field.
14. Change the value of the slider bar next to "Visual Mode".
15. Verify that the tooltip is showing the new value of slider (from 1 to 32)
but the slider is not moving in terms of visual. (Problem)
16. Hit on Start button in Strategy Tester.
17. Verify that the visual chart has been created.
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http://bugs.winehq.org/show_bug.cgi?id=19033
Summary: No crosshair in "The godfather 2"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_new(a)arcor.de
How you can see in the title, I player "The godfather 2", but no crosshair
there..
The console only says (some hundred times):
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,4,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
And at the end, one time:
fixme:d3d:IWineD3DQueryImpl_Release Query was created in a different context,
skipping deletion
wine client error:41: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=21097
Summary: Secret of Monkey Island Special Edition: Seems to run
fine, but doesn't show graphics
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkanis(a)gmx.de
I did the following steps to get the game working:
* installed the game via Steam in a fresh WINEPREFIX,
* copied d3dx9_36.dll and XAudio2_4.dll into windows\system32,
* installed vcrun2005, vcrun2008, dotnet35, and xact using winetricks,
* and ran regsvr32 "c:\windows\system32\XAudio2_4.dll"
The game seems to run fine, music plays. When I move the mouse, I can hear the
"clicks" of the items in the main menu. I click on the first one and the game
intro starts. The graphics are missing, the game's text appears (on an
otherwise black screen) and the music is playing.
Wine outputs this every second or so:
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ surface.c / 532
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http://bugs.winehq.org/show_bug.cgi?id=21752
Summary: kRO Ragnarok Online crashes while trying to update
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastminutepanic(a)aol.com
Created an attachment (id=26286)
--> (http://bugs.winehq.org/attachment.cgi?id=26286)
Ragnarok.exe log
RAG_SETUP0923.EXE installs without issue, then Ragnarok.exe executable
complains of needing mfc42.dll. mfc42.dll installed via winetricks vcrun6.
Ragnarok.exe starts to run and then crashes with huge debug log, attached.
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http://bugs.winehq.org/show_bug.cgi?id=21926
Summary: Invalid glCopyTexSubImage2D call
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.cencora(a)gmail.com
During d3d9 visual test(np2_strect_rect_test) wine is calling
glCopyTexSubImage2D for texture level 0, that hasn't been previously defined
with glTexImage2D call (at least that's what mesa is reporting).
Reproducable on r300 dri driver under KMS, and software rasterizer with
disabled extensions: EXT_framebuffer_blit, ARB_framebuffer_object,
ARB_texture_npot.
fixme:d3d_surface:fb_copy_to_texture_hwstretch >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 3309
It's the first glCopyTexSubImage2D function call in the
fb_copy_to_texture_hwstretch.
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http://bugs.winehq.org/show_bug.cgi?id=14164
Summary: Command and Conquer flashing screen and no full-screen
video
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weed_richard(a)hotmail.com
Command and Conquer (the original recently released as a freebie), has major
graphics issues. Screen flashes while you move the mouse around and
full-screen video in cut scenes does not play (you can hear the audio).
This used to work fine...the only setting I had to put in the configuration for
the EXE was for the OS (set to 'Windows 95'). That still is necessary or it
hangs/crashes on startup.
I tried setting the virtual desktop option to get it to run in a window, but it
did not solve the problem.
I am running Fedora 8 (kernel 2.6.25.6-27.fc8) and version 173.14.09 of the
nVidia 64-bit video driver.
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http://bugs.winehq.org/show_bug.cgi?id=15787
Summary: The I of the Dragon: black screen with grafic errors
after start
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
Created an attachment (id=16904)
--> (http://bugs.winehq.org/attachment.cgi?id=16904)
screenshot
After starting the game, i get a just a black sreen with a grafic error and the
it does not react on any key or mouse movement.
There is a screenshot as attachment
the game demo can be downloaded here:
http://www.gamershell.com/download_5386.shtml
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http://bugs.winehq.org/show_bug.cgi?id=16857
Summary: Mouse pointer does not show in "Kalle Kunskap 8"
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
Well, the mouse pointer does not show in the game "Kalle Kunskap 8".
It seems clicking things still work, at least in the screen where the player
enters a name to use, but the pointer is invisible.
Below is the output from running the game without any special logging.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef9c,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d70,0x15b128): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d20,0x15b128): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1d48a8,0),stub!
fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target
that isn't in the default pool
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc2a50,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x21b608,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0xbc3400,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x15e6a0,0x1ddbf0,0),stub!
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x1578c8,0x1f2c28,0),stub!
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http://bugs.winehq.org/show_bug.cgi?id=11306
Summary: software built with Visual C++ software library crashes
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ketil(a)vestby.name
Created an attachment (id=10414)
--> (http://bugs.winehq.org/attachment.cgi?id=10414)
console dump with the errormessages as described
When running the latest wtlib, wine crashes. It tart by complaining about the
spooler - and continues from there. Earlier versions of wtlib install and run
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=20755
Summary: W-buffer not well handled
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikos42(a)gmail.com
There are some minor display problems in Mafia. In particular, at the very
beginning of the demo, when people are sitting around a table, their eyeballs
seem to pop out of their heads. This is probably due to the fact that Mafia
uses a W-buffer, while Wine handles it as a Z-buffer (this can be seen in
dlls/wined3d/state.c).
Moreover, I get this fixme message:
fixme:d3d:state_zenable W buffer is not well handled
Would it be a lot of work to add support for a W-buffer in Wine? (the
WGL_EXT_depth_float OpenGL extension might be used)
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http://bugs.winehq.org/show_bug.cgi?id=21694
Summary: MotorM4X fails to run
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26222)
--> (http://bugs.winehq.org/attachment.cgi?id=26222)
output of wine-1.1.38-131-g6805045
I took over maintainership of this game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=15060) because I
want to get it running on OpenSolaris and it seems it worked at some point on
Linux.
Despite the appdb report I had to install d3dx9 via winetricks to get the game
running at all. I have an NVIDIA graphics card using the proprietary drivers
(glxinfo output attached).
A recent GIT build additionally has the regression that the background image in
the menu screens is not shown (this works in 1.1.26, output attached).
To reproduce the crash simply start the game and start the demo (press return a
couple of times).
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http://bugs.winehq.org/show_bug.cgi?id=12651
Summary: Bad sound quality in Starcraft when running with
hardware acceleration
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanceil(a)gmx.net
When starting Starcraft with any kind of sound DirectSound hardware
acceleration enabled (Basic, Standard, Full (in winecfg)), the ingame sound has
a very bad sound quality, it sounds like it was output by an 8bit sound card.
This is particularly noticeable when you click on any of the buttons in the
starting screen.
Here is an 'lspci -v' of the used soundcard:
---
00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio
Controller (rev 03)
Subsystem: Apple Computer Inc. Unknown device 00a0
Flags: bus master, fast devsel, latency 0, IRQ 20
Memory at db500000 (64-bit, non-prefetchable) [size=16K]
Capabilities: [50] Power Management version 2
Capabilities: [60] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
Enable-
Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00
Capabilities: [100] Virtual Channel <?>
Capabilities: [130] Root Complex Link <?>
Kernel driver in use: HDA Intel
Kernel modules: snd-hda-intel
---
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http://bugs.winehq.org/show_bug.cgi?id=13465
Summary: Overlord: adding native d3dx9_36.dll results in a crash
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13382)
--> (http://bugs.winehq.org/attachment.cgi?id=13382)
backtrace/log "wine Overlord.exe"
Reason for adding native dll: bug 13406
Overlord: adding native d3dx9_36.dll results in a crash
added the backtrace/log
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http://bugs.winehq.org/show_bug.cgi?id=19100
Summary: Age of Wonders Shadow Magic: Game doesn't launch!
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anishmangal2002(a)gmail.com
Created an attachment (id=22053)
--> (http://bugs.winehq.org/attachment.cgi?id=22053)
Error_Log
Age Of Wonders Shadow Magic:
Installing the game worked perfectly. Launching some game configuration
applications worked. Launching the game level editor worked. Launching the game
failed with the attached information. I suspect that this could be something
related to opengl/3d display. In the log, the name of the missing dll file
isn't listed.
My system info is
Ubuntu 9.04, x86_64
intel x3100 graphics display subsystem
intel core 2 duo T7300 @ 2GHz, 4MB L2 cache
2 GB RAM
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http://bugs.winehq.org/show_bug.cgi?id=21226
Summary: MetaEditor has black rows in the editor text.
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sasha.Medvedev(a)gmail.com
Created an attachment (id=25504)
--> (http://bugs.winehq.org/attachment.cgi?id=25504)
Screenshot
MetaEditor is part of metatrader4 platform. Editing of mq4 files is unusable
because of black rows in editing windows. I add screenshot in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=22308
Summary: Downloadable content is unauthorized and disabled when
logged in to Dragon Age: Origins server
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
I have Dragon Age: Origins running under wine, along with two pieces of
downloadable content: Blood Dragon Armor and The Stone Prisoner. The game is
properly registered with the Bioware server[1]. Both DLC packages are properly
registered as well[2]. I have installed dotnet (using winetricks) and the
daupdatersvc service is running when the game starts.
As long as I don't log in to the Dragon Age servers, both DLC packages work
just fine. When I log in to the servers, Blood Dragon Armor continues to work,
but The Stone Prisoner stops working and gets marked as "(Unauthorized)" in the
Installed Content window. I will attach screen shots.
I have re-downloaded and re-installed the content, but it didn't help. I have
followed various recommendations in the Redeemed DLC Unofficial Troubleshooting
FAQ[3], but that didn't help either.
I installed from CD. The problem is present with versions 1.02a and 1.03 of
the game. I have not tried earlier versions.
[1] verified at http://social.bioware.com/user_bw_games_register.php
[2] verified at http://social.bioware.com/user_entitlements.php
[3] http://social.bioware.com/forum/1/topic/58/index/81613/
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http://bugs.winehq.org/show_bug.cgi?id=22696
Summary: RCT2 crashes when changing screen resolution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan(a)jbsoft.nl
Created an attachment (id=27963)
--> (http://bugs.winehq.org/attachment.cgi?id=27963)
RCT2 Crashes with Access Violation error
In Roller Coaster Tycoon 2 when trying to change the screen resolution.
A dialog box is shown (see screenshot) and the application crashes.
This error happens every time when the menu option is clicked.
This function seemed to work in previous versions.
OpenSuse 11.2
ATI Radeon driver 6.12.4 (Mesa 7.8.1) on a ATI X1270
Resolution RCT2 at startup = 1024x768
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http://bugs.winehq.org/show_bug.cgi?id=23837
Summary: The Spirit Engine 2 crashes on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.thespiritengine.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=29919)
--> (http://bugs.winehq.org/attachment.cgi?id=29919)
Runtime error channel
The Spirit Engine 2 v.1.06 crashes after (apparently) installing correctly.
Installation has been performed using
msiexec /i
stderr is available in the attached install.log
The program has been launched using
wine "The Spirit Engine 2.exe" from the installed program directory.
stderr is available in the attached run.log
Program is downloadable from the website http://www.thespiritengine.com
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