http://bugs.winehq.org/show_bug.cgi?id=21594
Summary: Bottom of windows cut of with KDE4 Dual-Head Setup
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
I am running a KDE4 dual-head setup, i.e. two parallel monitors, on Gentoo.
I have the KDE control bar displayed only on the left screen.
When I start MS Word 2007 via wine 1.1.37 and place it on the right screen
(which does not have the control bar!) I can see a cut off bottom when I
maximize the window via the window manager.
I will attach two screenshots:
- The first shows a window which fits to the screen as if there was also a
control bar on the right screen.
- The second shows a maximized window on the right screen with the bottom cut
off
Note:
I also tried to manually resize the window to the maximum of the screen.
This basically works at first, but when you change between applications, the
bottom of the manually resized window is also cut off.
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http://bugs.winehq.org/show_bug.cgi?id=17094
Summary: Mr. Robot graphics fail to render
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Mr. Robot's main graphics fail to render in horrendous ways - some things
render without textures (e.g. white blocky things), others render completely
transparently without textures.
Wine keeps spitting the following:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1457
Ubuntu 8.10 amd64, wine-1.1.12-884-g666b994
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http://bugs.winehq.org/show_bug.cgi?id=21552
Summary: Pathologic hangs on starting up
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The game Pathologic (from Buka) hangs on starting up. Tried with the digital
distribution version of the game from Gamersgate which contains no
copy-protection.
A demo version can be downloaded here:
http://www.gamershell.com/download_13148.shtml
Symptom: the game changing the gamma of the screen when starting, then hangs
(no error messages). I have to kill the process and restore the gamma through
Nvidia control panel. I've tried both fullscreen and virtual desktop mode, the
same hanging occurs.
Wine-1.1.37 compiled from source, clean wine install without any winetricks
Fedora 12 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Nvidia Geforce 7600 GT with driver 190.53
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http://bugs.winehq.org/show_bug.cgi?id=12949
Summary: assassin's creed to slow to play
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deresh(a)gmail.com
Created an attachment (id=12690)
--> (http://bugs.winehq.org/attachment.cgi?id=12690)
wine console output while running the game
Running this game is to slow to play. I have decent graphics card and i can
play this game on my win xp instalation wthouth issues.
But in wine everything works ok, but when i enter the game its too slow to do
anything ( around 0.5 - 1 fps), and i need couple of minutes to exit game
because game slows down UI. When i'm in the main game menu, speed is ok
i will attach errors that wine spits out.
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http://bugs.winehq.org/show_bug.cgi?id=12500
Summary: jedi knight window is unmanaged, no title or borders
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.59, Ubuntu 7.10
To reproduce, install Jedi Knight: Dark Forces II demo (21MB)
cd ".wine/drive_c/Program Files/LucasArts/Jedi Knight Demo"
wine jkdemo.exe -windowgui
The program then is displayed in the top left hand corner of the screen,
without a title or borders.
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http://bugs.winehq.org/show_bug.cgi?id=21998
Summary: FIFA 2010 crashes on start
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://fifa.easports.com/home.action
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
Created an attachment (id=26725)
--> (http://bugs.winehq.org/attachment.cgi?id=26725)
crashlog (default WINEDEBUG)
FIFA 2010 crashes on start (see log below)
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http://bugs.winehq.org/show_bug.cgi?id=23145
Summary: Opera 10.53 crashes on startup
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.opera.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NowIWillDestroyAbydos(a)gmail.com
Created an attachment (id=28785)
--> (http://bugs.winehq.org/attachment.cgi?id=28785)
Opera 10.53 Crash logs (all 4 of them in a .tar.gz package)
Opera 10.53 crashes when attempt to run it. It installs fine. I've attached
crash logs.
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http://bugs.winehq.org/show_bug.cgi?id=23240
Summary: "Ambient Lighting" sample D3D program crashes
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.applicachia.com/HLSLAmbientLighting.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into http://www.applicachia.com
while looking for direct3d sample code. The simplest HLSL demo crashes with:
Unhandled exception: page fault on write access to 0x00002c10 in 32-bit code
(0x00121b13).
Backtrace:
=>0 0x00121b13
1 IDirect3DDevice9Impl_GetDirect3D+0x90(iface=0x122308, ppD3D9=0x69be14)
[dlls/d3d9/device.c:340]
2 IDirect3DDevice9Impl_GetDirect3D+0x90(iface=0x123ef8, ppD3D9=(nil))
[dlls/d3d9/device.c:340]
3 0x00498a84 in d3dx9_26 (+0x58a83)
'winetricks d3dx9' does not work around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=14129
Summary: Wacraft III Cannot find CD/DVD Drive
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JBCK99(a)optonline.net
After installing Warcraft III: Reign of Chaos, I came across an error that does
not allow me to play the game. When I try to start the game, I get an error
that says: "No CD/DVD-ROM drive found." I have the CD in my drive and OpenSUSE
recognizes and has mounted the CD. I'm using OpenSUSE 11.0 with Wine-1.0
(binary). Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=20286
Summary: minimap problem
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mischenko.mm(a)gmail.com
CC: mischenko.mm(a)gmail.com
when minimap is activeted in the game, main window of game becomes black. Looks
like all game render takes only minimap window. There is no possibility to look
at minimap and gameplay at the same time.
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http://bugs.winehq.org/show_bug.cgi?id=15713
Summary: widl generates incorrect format string for top level
conformance
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See, for example, the type format string for ept_insert()'s 'entries' parameter
in dlls/rpcrt4/epm_c.c . The size of this array is the 'num_ents' parameter,
so the offset in the conformace discription should be 4 not 0 (which is
currently hardcoded). Also the lower nibble of the type byte should be
FC_ULONG rather than 0.
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http://bugs.winehq.org/show_bug.cgi?id=16332
Summary: crash in file dialog if the previous selected folder is
deleted
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To reproduce:
1. mkdir /tmp/foo; touch /tmp/foo/bar.txt
2. run notepad
3. file -> open, navigate to z:\tmp\foo, open bar.txt
4. rm -Rf /tmp/foo
5. file -> open causes a stack overflow due to infinite recursion in
FILEDLG95_LOOKIN_InsertItemAfterParent(), with pidl = NULL.
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http://bugs.winehq.org/show_bug.cgi?id=18326
Summary: Pharaoh/Cleopatra doesn't recognize CD-ROM drive
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
Pharaoh plus Cleopatra expansion pack doesn't recognize the /media/cdrom as the
D: drive, thus it keep asking for the game cd. Maybe it could be a copy
protection problem. The only way to work around is to download a No-CD patch
for it. The following patch works fine for me with the english copy of the
game:
http://m0001.gamecopyworld.com/games/pc_pharaoh.shtml#Kleopatra%20v1.0%20[G…
How to reproduce: Install the Pharaoh, install the Cleopatra expansion, mount
or put the game cd in the CD-Rom drive and try to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=22964
Summary: Launching Deus-Ex game from Steam no longer works
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drewpvogel(a)gmail.com
Created an attachment (id=28441)
--> (http://bugs.winehq.org/attachment.cgi?id=28441)
Paste of errors in terminal window
I used to be able to run the game Deus-Ex from Steam. That was on 1.0.1 (Debian
testing distribution). I upgraded to 1.2-rc2 and now when I launch the game
from Steam I get a series of errors in the terminal window from which I started
Steam (see attached).
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http://bugs.winehq.org/show_bug.cgi?id=16634
Summary: make test fails in IDirect3DQuery9_GetData call on
latest git
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
fixme:d3d9:IDirect3DDevice9Impl_CreateQuery (0x125970) call to
IWineD3DDevice_CreateQuery failed
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
query.c:220: Test failed: IDirect3DQuery9_GetData a 2nd time on a ended query
returned 00000001
make[2]: *** [query.ok] Error 1
T60P
ATI FireGL 5200 with 8.12 Drivers
3 Gigs of memory
Dual Core 2.3 CPU intel
RHEL 5.2
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http://bugs.winehq.org/show_bug.cgi?id=12945
Summary: Conquer Online with latest patch stops loading after
antivirus starts.
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://conqueronline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: logistikdesign(a)gmail.com
Created an attachment (id=12683)
--> (http://bugs.winehq.org/attachment.cgi?id=12683)
The errors given in the console.
Conquer Online patch 5022 simply refuses to start. When I am starting it, he
launches an antivirus. I don't know what but someting stops wine from loading
the game. I want to play co on linux because it's not a resource eating game
but wine can't run it. I want this bug solved if it's possible. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=9527
Summary: Silent Hill 4 Does not start
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
When I try to start Silent Hill 4 this messageappears
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 0\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:process:IsWow64Process (0xffffffff 0x34c504) stub!
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInfo 0x12e0c0 0 0x34c350
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
wine: Call from 0x7ee586c0 to unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceObjectPointer called at
address 0x7ee586c0 (thread 000d), starting debugger...
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
Unhandled exception: unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer called in 32-bit code (0x7ee58749).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee58749 ESP:7ec43418 EBP:7ec4347c EFLAGS:00000212( - 00 - -IA1)
EAX:7ee43e9d EBX:7eec3888 ECX:00000000 EDX:00000004
ESI:7ec434a8 EDI:7ec4343c
Stack dump:
0x7ec43418: 00000000 00000000 80000100 00000001
0x7ec43428: 00000000 7ee586c0 00000002 7ed72780
0x7ec43438: 7ed7483c 00000000 00468220 7ec434c4
0x7ec43448: 7ec43468 7efc3f3b 7ec434dc 7ec434a8
0x7ec43458: 0000001c 7ec4351c 7ec4351c 7ede5110
0x7ec43468: 7ec4348c 004634a6 7ed7c5e4 00461b45
Backtrace:
=>1 0x7ee58749 RaiseException+0x89() in kernel32 (0x7ec4347c)
2 0x7ed72703 in ntoskrnl (+0x12703) (0x7ec434ac)
3 0x7ed6c797 in ntoskrnl (+0xc797) (0x7ec43514)
4 0x00461ab8 in pfsvgae.sys (+0x1ab8) (0x7ec4351c)
5 0x00461c93 in pfsvgae.sys (+0x1c93) (0x7ec43948)
6 0x7ede4819 in winedevice (+0x4819) (0x7ec439c8)
7 0x7edbff33 in advapi32 (+0x1ff33) (0x7ec43a18)
8 0x7efc6cae call_thread_entry_point+0xe() in ntdll (0x7ec43a28)
9 0x7efc7972 in ntdll (+0x57972) (0x7ec43ac8)
10 0x7efc7c21 in ntdll (+0x57c21) (0x7ec443c8)
11 0xb7ea9283 start_thread+0xb3() in libpthread.so.0 (0x7ec444c8)
12 0xb7e38d1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ee58749 RaiseException+0x89 in kernel32: movl 0xfffffff4(%ebp),%ebx
Modules:
Module Address Debug info Name (26 modules)
PE 460000- 46c000 Export pfsvgae.sys
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7eabb000-7ead0000 Deferred hal<elf>
\-PE 7eac0000-7ead0000 \ hal
ELF 7ead0000-7eb35000 Deferred msvcrt<elf>
\-PE 7eae0000-7eb35000 \ msvcrt
ELF 7ed55000-7ed8b000 Export ntoskrnl<elf>
\-PE 7ed60000-7ed8b000 \ ntoskrnl
ELF 7ed8b000-7edd2000 Export advapi32<elf>
\-PE 7eda0000-7edd2000 \ advapi32
ELF 7edd2000-7ede6000 Export winedevice<elf>
\-PE 7ede0000-7ede6000 \ winedevice
ELF 7ede6000-7edf0000 Deferred libnss_files.so.2
ELF 7edf0000-7edfa000 Deferred libnss_nis.so.2
ELF 7edfa000-7ee10000 Deferred libnsl.so.1
ELF 7ee10000-7ee18000 Deferred libnss_compat.so.2
ELF 7ee18000-7ef3c000 Export kernel32<elf>
\-PE 7ee30000-7ef3c000 \ kernel32
ELF 7ef3c000-7ef61000 Deferred libm.so.6
ELF 7ef61000-7f000000 Export ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF b7d77000-b7d7b000 Deferred libdl.so.2
ELF b7d7b000-b7ea4000 Export libc.so.6
ELF b7ea4000-b7eba000 Export libpthread.so.0
ELF b7ecb000-b7fdf000 Deferred libwine.so.1
ELF b7fe0000-b7ffc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a (D) c:\windows\system32\winedevice.exe
0000000d 0 <==
0000000c 0
0000000b 0
00000008
00000009 0
err:advapi:service_get_status service protocol error - failed to read pipe r =
0 count = 0!
It's a copy protection and with a cracked exe it works but i thought i should
post it
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http://bugs.winehq.org/show_bug.cgi?id=21516
Summary: Diablo 2 hangs if becomes inactive
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Diablo 2 in windowed mode (-w command line parameter) stops responding to input
or updating window contents if the window becomes inactive or minimized. Wine
gives no additional output to stdout. If some logs are required, please tell me
how to get them.
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http://bugs.winehq.org/show_bug.cgi?id=21973
Summary: Fallout 3: err:d3d:resource_init Out of memory!
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
err:d3d:resource_init Out of memory!
This results in hangs/lockups usually when changing areas and/or loading new
maps. Attached is the normal debug output/glxinfo/fo3rendererinfo.txt.
Let me know if you need more info.
System Information
Linux 2.6.33/Ubuntu 9.10
Phenom II X3 720 / 2 Gig Ram / 2 Gig Swap
Geforce GT220 1024 MB DDR3
Fallout 3 Game of the Year Edition Ultra/High Settings
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
"VideoPciDeviceID"=dword:00000a20
"VideoPciVendorID"=dword:000010de
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http://bugs.winehq.org/show_bug.cgi?id=15527
Summary: Lineage2: only black screenshots.
IWineD3DSurfaceImpl_LoadTexture: Operation not supported
for scratch textures
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=16483)
--> (http://bugs.winehq.org/attachment.cgi?id=16483)
Lineage2 log
Hello,
the screenshots made by Lineage2 are only black.
Everytime the PRINT key is pressed to make a screenshot
wine produces this output:
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glCopyTexSubImage2D @ surface.c / 2858
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0xb3c9af8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=20221
Summary: Pressing "Details..." button causes nothing in
Nullsoft Install System
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
When installer starts copying files, "Details..." button appears. Pressing this
button shows a read-only edit box that displays current progress on processing
files. It works on Windows, but not on Wine. I've tested it with VLC's and Qt's
installers.
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http://bugs.winehq.org/show_bug.cgi?id=23852
Summary: Gothic 3: Intro plays only with native quartz
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29941)
--> (http://bugs.winehq.org/attachment.cgi?id=29941)
Terminal output on Wine-1.3.0
Steps to reproduce:
1) remove ~/.wine
2) install Gothic3.exe (default installation with DirectX)
3) wine Gothic3.exe
4) New Game
5) Wait until loading screen finishes
Behaviour:
Loading screen stays on display and mouse pointer appears. No intro film is
displayed.
Expected behaviour:
After loading screen an intro should be played.
Workaround:
Set quartz.dll to native,built-in
Additional informations:
WINEDEBUG=+quartz doesn't give any line with quartz in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=16453
Summary: Chrome outer installer can't download inner installer
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried Chrome today by going to chrome.google.com in firefox under wine and
downloading what they offered.
The small (750KB) outer installer starts, but fails because
WinHttpCrackUrl is too picky about its arguments. I
removed the extra checks (see attached patch) and it got
a fair bit further; the failure seems to be associated with the log message
err:winhttp:netconn_secure_connect SSL_connect failed: error:140770FC:SSL
routines:SSL23_GET_SERVER_HELLO:unknown protocol
(which might mean all sorts of things, including we tried
to connect to an http server with https...)
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http://bugs.winehq.org/show_bug.cgi?id=20671
Summary: google chrome can't log in to gmail
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Google Chrome works pretty well -- heck, I'm using it under Wine to
post this bug report -- but it can't log in to gmail.
Ditto for chromium built from sources.
See also bug 20340 and bug 20622.
(Installing Chrome requires "winetricks msxml3",
and running it requires --no-sandbox;
running debug builds also requires a stub for GdiInitializeLanguagePack, see
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/renderer/render_proc…)
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http://bugs.winehq.org/show_bug.cgi?id=18868
Summary: Volvo - The Game: extremely slow install
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16710
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
Created an attachment (id=21688)
--> (http://bugs.winehq.org/attachment.cgi?id=21688)
log with 1.23 version of wine
i used clean installation of wine 1.1.23. all what was changed in default .wine
was, that i set with winecfg audiodriver to alsa and virtual screen to 1024x768
when game installation is launched it starts normally for first ~25%, then it
takes several minutes to reach about half of the installation, only then it
continues in normal speed again. installation itself works, its only very
sluggish
attached log is ordinary because i didn't knew what exactly will be needed. if
you want some additional information let me know (or try application yourself,
its free to download and try)
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