http://bugs.winehq.org/show_bug.cgi?id=21485
Summary: Kindle for PC Beta works, but 1.0 doesn'tTh
Product: Wine
Version: 1.0.1
Platform: x86
URL: http://ubuntuforums.org/showthread.php?t=1326044
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pb(a)pietbarber.com
The 12/28/2009 version of Kindle does not work. Ubuntu Forums (link above) has
a big discussion about how it fails. The beta version works (with minor issues
on the front page fonts not showing properly unless the mode is set to Win98).
This issue was seen with both 1.0.1 as well as 1.1.35 in Ubuntu.
piet@Sunny:~/.wine/drive_c/Program Files/Amazon/Kindle For PC$ wine
KindleForPC.exe
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"2.5.29.32"
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"2.5.29.32"
fixme:msimtf:DllCanUnloadNow ()
piet@Sunny:~/.wine/drive_c/Program Files/Amazon/Kindle For PC$
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http://bugs.winehq.org/show_bug.cgi?id=21765
Summary: Age of Mythology fails to create the fonts with
builtin msxml4
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=26312)
--> (http://bugs.winehq.org/attachment.cgi?id=26312)
WINEDEBUG=+msxml wine aom.exe
When I set msxml4 to builtin in winecfg and start up Age of Mythology for the
first time there is a warning before the main game menu which says:
Title: Error Creating Fonts
Message: XML Parsing error in Fonts2.xml. No fonts will be loaded.
And there are really no fonts in the game then.
If I change msxml4 in winecfg from builtin to native (the native dlls get
installed during the game installation) then the fonts are shown correctly
ingame. When I know change msxml4 in winecfg from native to builtin again the
fonts are still shown correctly. This is because a file fonts2.xmb gets created
when I was running Age of Mythology with native dlls and this file now does not
need to be regenerated.
So it is the creation of the fonts2.xmb file which seems to fail with builtin
msxml4.
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http://bugs.winehq.org/show_bug.cgi?id=13939
Summary: Paint Shop Pro 7 hangs when inserting text
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robvdl(a)gmail.com
Created an attachment (id=14085)
--> (http://bugs.winehq.org/attachment.cgi?id=14085)
First error log
In the appdb it actually mentions PSP7 needs a bit of hacking to get going with
custom DLL's, but that is now inaccurate, PSP7 installs and runs no problem
without custom DLL's, except for the following...
When you try to insert text, the insert text window comes up, and as soon as
you start typing, PSP 7 hangs.
I ran the program from the terminal and attached an error log that was dumped
on the screen.
I then killed PSP 7, it returned to the terminal and another error log was
dumped on the screen straight after, I added that as a second attachment.
I am running Wine 1.0 RC5 (1.0 RC4 option was not yet in bugzilla) on Ubuntu
Hardy 64 bit from the winehq repository.
I am filing this under msvcrt, since this line in the error log caught my eye:
wine: Call from 0x7b844c50 to unimplemented function msvcrt.dll._ismbclegal,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=16239
Summary: Cake Poker installer requires native msxml3
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://cakepoker.com/Download/PostDownload.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17499)
--> (http://bugs.winehq.org/attachment.cgi?id=17499)
Cake Poker installer msxml traces
With today's Git (wine-1.1.9-139-g8cdbeac), when starting the installer, during
the install phase, a dialog box appears with the message:
"Failed to copy 'C:\windows\temp\42238\.exe' to 'C:\Program Files\\.exe",
error: File not found (2)"
Using the suggestion from the AppDB entry for the application to install native
msxml3, the installation succeeds. msxml traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=23790
Summary: Cursors in City of Heroes draw incorrectly with ATI
graphics
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark+winebugs(a)carnildo.com
In City of Heroes, some cursors draw with incorrect transparency, creating
colored halos or borders. The easiest cursor to see this on is the ordinary
white arrow pointer, which has a white border on the bottom and right edges.
Other cursors, especially drag-and-drop cursors, are also affected.
This bug appears when using an ATI graphics card, but not an NVidia graphics
card.
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http://bugs.winehq.org/show_bug.cgi?id=18339
Summary: Microsoft Visio 2007 crashes when Drag&Dropping some
elements
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=20884)
--> (http://bugs.winehq.org/attachment.cgi?id=20884)
output of wine-1.1.20
Microsoft Visio 2007 crashes when Drag&Dropping some elements.
Always happens with the same elements.
About my system:
Ubuntu Jaunty amd64
NVIDIA Quadro NVS 140M
NVIDIA 180.44 drivers.
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http://bugs.winehq.org/show_bug.cgi?id=17713
Summary: EVE Online Apocrypha - Audio not supported on FreeBSD
Product: Wine
Version: unspecified
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: milosz(a)sleeplessbeastie.eu
I am playing EVE using wine (FreeBSD).
I installed new client today and got "AUDIO NOT SUPPORTED" message.
Full message is:
"EVE requires CPU SSE support in order to play in-game audio. As your computer
hardware does not support SSE, in-game audio will be disabled"
This is strange because my cpu suports SSE.
I use wine version 1.1.16, I heard sound in introduction movie, but cannot
enable it in game.
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http://bugs.winehq.org/show_bug.cgi?id=21836
Summary: jscript: run tests fail on Ubuntu
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://test.winehq.org/data/240afab36275d72c10f6dc4bcc
52419562ef240f/wine_ae-ub910/jscript:run.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looking at test.winehq.org, these tests fail for me consistently on ubuntu, as
well as a couple other people using ubuntu. Fedora 11/12 (and possibly others)
are unaffected.
May be only 32bit wine on 64-bit OS's, there are a couple people reporting
ubuntu who's test pass (they didn't list the architecture).
run.c:1117: invoke version 0
run.c:382: Test failed: lang.js: L"unexpected obj1.constructor"
run.c:382: Test failed: lang.js: L"unexpected obj2.constructor"
run.c:382: Test failed: lang.js: L"unexpected obj3.constructor"
run.c:382: Test failed: lang.js: L"unexpected tmp.constructor"
run.c:382: Test failed: lang.js: L"unexpected tmp.constructor"
run.c:382: Test failed: regexp.js: L"unexpected m.constructor"
run.c:1121: invoke version 2
run.c:382: Test failed: lang.js: L"unexpected obj1.constructor"
run.c:382: Test failed: lang.js: L"unexpected obj2.constructor"
run.c:382: Test failed: lang.js: L"unexpected obj3.constructor"
run.c:382: Test failed: lang.js: L"unexpected tmp.constructor"
run.c:382: Test failed: lang.js: L"unexpected tmp.constructor"
run.c:382: Test failed: regexp.js: L"unexpected m.constructor"
run: 51112 tests executed (0 marked as todo, 12 failures), 0 skipped.
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http://bugs.winehq.org/show_bug.cgi?id=17965
Summary: Graphical glitches in Orphelins of Baudelaire demo
Product: Wine
Version: 1.1.18
Platform: PC
URL: http:///www.jeuxvideo.fr/telecharger-demo-jouable-1-
19083.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=20317)
--> (http://bugs.winehq.org/attachment.cgi?id=20317)
screenshot
In the demo of Orphelins of Baudelaire, there are graphical glitches.
I attached a screenshot to show the problem.
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http://bugs.winehq.org/show_bug.cgi?id=12925
Summary: D3D8: Visual test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12649)
--> (http://bugs.winehq.org/attachment.cgi?id=12649)
+d3d in .9.61
The console spam that usually follows D3D8: Visual.ok is gone...finally. Thank
you D3D guys, thank you. My eyes and console are rejoicing.
Now it's down to two failures:
visual.c:887: Test failed: SRCALPHA on texture returned color 00800040,
expected bar
visual.c:894: Test failed: DSTALPHA on texture returned color 00808000,
expected foo
This is on my feisty VM.
+d3d attached
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http://bugs.winehq.org/show_bug.cgi?id=24096
Summary: 08/19/2010 Steam client update breaks many games
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: byteframe(a)gmail.com
An update to the steam client (http://store.steampowered.com/news/4228) seems
to have broken many games.
I've posted a description of the problem users face in comments on the steam
appdb page here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444#Comment-…
. Initially, I thought it was fixable by not using the -march=native CFLAG when
compiling wine, which seemed to make the games work.
Not everything was fixed, however. Zombie Panic: Source hangs on level load,
and Left4Dead will hang when you press tab to view the player list.
In either of these two instances, I noticed: "err:wininet:URLCache_FindHash
Error: not right hash table number (1) expected X" repeating endlessly (hanging
the game).
To be safe, I'm still abstaining from -march=native (which resolves to 'core2'
on my system), as I'm not certain if the use of that CFLAG is also affecting
this or was exposing a different problem.
Another user accurately states that you can use Steam's "Offline Mode" and
doing so fixes the problem.
Also, I tried adding a "return TRUE;" statement after the ERR in the
URLCache_FindHash function (thereby ending the loop) and that fixes the problem
with l4d and zps.
I'm not a wine hacker by any means, so I have no idea what's actually going on
in the code, but I think I've narrowed it down well enough. Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=15502
Summary: Crysis Warhead Installer fails with msi errors
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=16443)
--> (http://bugs.winehq.org/attachment.cgi?id=16443)
Console log at televant moment
The Crysis Warhead Installer seems to be extremely buggy. First off, you will
need to compile Wine with Attachment 12843 , then you will need a native
netapi32.dll. At that point, you can navigate the installer, but shortly before
copying files, it fails with the message "ERROR_FUNCTION_FAILED"
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http://bugs.winehq.org/show_bug.cgi?id=23901
Summary: Civilization 4 Beyond the Sword 3.19 no longer starts
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: opensuse(a)beris.nl
Created an attachment (id=30003)
--> (http://bugs.winehq.org/attachment.cgi?id=30003)
Console output when starting Civilization 4 Beyond the Sword 3.19 from the
command line
Civilization 4 Beyond the Sword 3.19 was running on my computer before, using
Wine 1.1.x. I then stopped playing for a while. After upgrading Wine to 1.3.0,
the game fails to run. It does not crash, it will not even start, so it seems.
This has been tested on my updated Wine prefix and on a clean Wine prefix with
only Civilization 4 Beyond the Sword 3.19 installed.
Both tests produce the same output in console as the attachment.
This has been tested on Wine 1.3.0 and on 1.3.0-1.1.
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http://bugs.winehq.org/show_bug.cgi?id=24117
Summary: Osmos main menu cursor is corrupt
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
As far as I know it should just show the normal stock cursor but it shows a
pixellated white triangle shape
terminal output gives
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:process:GetLogicalProcessorInformation ((nil),0x33fb88): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30022 0x00000000
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
* About to connect() to www.hemispheregames.com port 80 (#0)
* Trying 74.220.219.78... * Connected to www.hemispheregames.com
(74.220.219.78) port 80 (#0)
> GET /version/VersionCheck.pl?build=HEMI&version=1.6.0 HTTP/1.1
Host: www.hemispheregames.com
Accept: */*
< HTTP/1.1 200 OK
< Date: Tue, 24 Aug 2010 09:35:55 GMT
< Server: Apache/2.2.16 (CentOS) mod_ssl/2.2.16 0.9.8l DAV/2 mod_fcgid/2.3.5
mod_auth_passthrough/2.1 FrontPage/5.0.2.2635
< Vary: Accept-Encoding
< Transfer-Encoding: chunked
< Content-Type: text/plain
<
* Connection #0 to host www.hemispheregames.com left intact
AL lib: ALc.c:1818: alcCloseDevice(): deleting 2 Buffer(s)
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x30022
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http://bugs.winehq.org/show_bug.cgi?id=24105
Summary: VB6 crashes while trying to start simple sample
program
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
While trying to reproduce bug 5180 / bug 5181, I found that vb6
installs fine with no futzing whatsoever if you run with +relay
(without it, it crashes quickly). I then tried running the Dancing Mouse
example program. Pressing 'Run' used to work, but now crashes with
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x7e955213).
Backtrace:
=>0 OLEFontImpl_put_Name+0x73(iface=0x2a2f398, name=*** invalid address 0x4
***) [wine-git/include/winbase.h:2255] in oleaut32
1 OLEFontImpl_IPersistPropertyBag_Load+0x28b(iface=0x2a2f3a8,
pPropBag=0x111cf7c, pErrorLog=(nil)) [wine-git/dlls/oleaut32/olefont.c:2157] in
oleaut32
2 0x0044c9e2 in vb6
...
0x7e955213 OLEFontImpl_put_Name+0x73 [wine-git/include/winbase.h:2255] in
oleaut32: cmpw $0,0x0(%esi)
2255 while (*s) s++;
winetricks vcrun6 + overriding oleaut32 to native works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=17090
Summary: Elite Force fails to set brightness at all,renders game
dark and hard to play
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
The brightness settings in-game have no effect, and the game remains
frustratingly dark.
Tested with wine-1.1.12-883-ga44ff54 (latest git).
$ wine stvoyHM.exe
fixme:keyboard:RegisterHotKey ((nil),0,0x00000001,9): stub
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.222055, min=0.000998,
avg=0.012921), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.222055, min=0.000998,
avg=0.012921), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.727353, min=0.002426,
avg=0.167084), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.727353, min=0.002453,
avg=0.173271), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.727353, min=0.002374,
avg=0.162069), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=1.328517, min=0.004247,
avg=0.504178), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=1.226586, min=0.004027,
avg=0.459047), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.232014, min=0.001012,
avg=0.013885), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.226966, min=0.000998,
avg=0.013502), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.208077, min=0.000955,
avg=0.011085), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.208077, min=0.000955,
avg=0.011085), rejected
err:xvidmode:ComputeGammaFromRamp ramp not uniform (max=0.208077, min=0.000955,
avg=0.011085), rejected
fixme:keyboard:UnregisterHotKey ((nil),0): stub
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http://bugs.winehq.org/show_bug.cgi?id=11744
Summary: Age of Empires III crashes at startup
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnulinux(a)thomas-beimel.de
Created an attachment (id=10990)
--> (http://bugs.winehq.org/attachment.cgi?id=10990)
Console output
Since Wine version 0.9.53 Age of Empires III (maybe other apps too?) crash at
startup. Placing some native dlls in system32 dir didn't help. This bug was
confirmed already in Wine 0.9.55 and is still present.
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http://bugs.winehq.org/show_bug.cgi?id=20103
Summary: Wrong temp folder created/passed back.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cattynebulart(a)gmail.com
When I try to install the new beyond the sword patch (3.19) I get an error
like;
fixme:msi:MSI_OpenDatabaseW open failed r = 80030003 for
L"\\C:\\windows\\temp\\{086B718C-78A8-4F85-857B-EAFD6658B6E2}\\{32E4F0D2-C135-475E-A841-1D59A0D22989}\\vcredist.msi"
Which makes sense as the folder creates in c:\windows\temp is
'{A6DDB50F-18CA-4500-9968-D7EB5069AD42}' so it wouldn't be able to open the
non-existent temp folder '{086B718C-78A8-4F85-857B-EAFD6658B6E2}'.
I am using Ubuntu 9.04, and using the debs provided by winehq.
The full log in case it helps;
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x321a04) using GetSystemInfo()
fixme:urlmon:DownloadBSC_OnStopBinding No cache file
fixme:msi:MSI_OpenDatabaseW open failed r = 80030003 for
L"\\C:\\windows\\temp\\{086B718C-78A8-4F85-857B-EAFD6658B6E2}\\{32E4F0D2-C135-475E-A841-1D59A0D22989}\\vcredist.msi"
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http://bugs.winehq.org/show_bug.cgi?id=23646
Summary: Far Manager crash by start
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: net_goose(a)mail.ru
Far manager crash by start.
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http://bugs.winehq.org/show_bug.cgi?id=21873
Summary: Wine corrupts sound when using alsa's dmix
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
When dmix is enabled, alsa corrupts the sound output (even for other
applications). When launching Wine, there are 2 lines related to this in the
console log :
ALSA lib pcm_dmix.c:949:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
ALSA lib pcm.c:7236:(snd_pcm_recover) underrun occured
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http://bugs.winehq.org/show_bug.cgi?id=22271
Summary: Grand Theft Auto San Andreas Start Crash error
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: respin(a)abv.bg
Created an attachment (id=27204)
--> (http://bugs.winehq.org/attachment.cgi?id=27204)
These Are my Wine version details and the crash error screen
When I try to enter Grand Theft Auto: San Andreas (.exe) it always crashes me
before I go to the main menu. Details in picture. Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24106
Summary: vb6 installer crashes without +relay
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=30331)
--> (http://bugs.winehq.org/attachment.cgi?id=30331)
Log of crash with +relay in win98 mode
For some reason, the vb6 installer now crashes unless you run with +relay.
The console shows
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00411799).
but because +relay works around the problem, it's hard to give a good log.
Running in win98 mode crashes at about the same time even with +relay,
I'll attach that log.
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http://bugs.winehq.org/show_bug.cgi?id=20825
Summary: Accelrys Materials Studio 4.4 or 5.0 crashes when
trying to use basic functionality
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bprascher(a)yahoo.com
CC: bprascher(a)yahoo.com
Created an attachment (id=24948)
--> (http://bugs.winehq.org/attachment.cgi?id=24948)
The stdout from running the program (MatStudio.exe).
Accelrys Materials Studio 4.4 or 5.0 crashes when trying to use the basic
functions (i.e. building a crystal, surface, molecule, etc.) -- without these
vital components, the program is useless.
**Materials Studio (and other Accelrys software) is commonly used in
industry/academia to model atomic and mesoscale systems and compute their
properties.
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http://bugs.winehq.org/show_bug.cgi?id=18918
Summary: The Bat! v4.0.39.39 - build: 1.283: refuse to start -
because of 'Themida' warning
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.ritlabs.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=21764)
--> (http://bugs.winehq.org/attachment.cgi?id=21764)
Themida false warning
Starting up the 'The Bat!' application causes suddenly an error (it don't let
it start) caused by a library inside 'The Bat!' called 'Themida'. This is to
protect the software against patches, cracking, debugging etc.
See URL: <http://www.oreans.com>.
This failure blocks the application to start.
The company behing 'The Bat!' -RITLabs SRL- is using this componets inside 'The
Bat!' since the v4.0.04.
My simple solutions was do override the 'thebat.exe' with a backup copy. Than
works like before. But in the past this message come again some time later
(weeks).
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http://bugs.winehq.org/show_bug.cgi?id=18487
Summary: Yummygames: crashes during installation
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.yummygames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=21119)
--> (http://bugs.winehq.org/attachment.cgi?id=21119)
Error log of Yummy player
Yummy player crashes during installation in wine 1.1.21. It shows the attached
error log.
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