http://bugs.winehq.org/show_bug.cgi?id=23787
Summary: A.I.M Racing: some UI elements are missing in the
menus
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29826)
--> (http://bugs.winehq.org/attachment.cgi?id=29826)
screenshot #1 from the menu
The menu of A.I.M Racing misses some of its elements.
If you look at the first attached screenshot you can see five blank boxes in
the upper row: they'd show the selectable vehicles. On the left side, under the
text 'Armadillo' , there'd be shown a 3D animated image of the selected vehicle
etc.
In the second attached screenshot the checkboxes next to the game options are
missing. You can change them by the invisible mouse cursor, but you can't see
which one is checked/unchecked.
No demo available.
Fedora 13
Nvidia 7600 card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=21156
Summary: Add torrents in webUI 0.362 with µTorrent >= 2.0
doesn't work
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://forum.utorrent.com/viewtopic.php?pid=442816#p44
2816
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)simonbcn.net
webUI 0.362/0.361 / µTorrent 2.0 build 17668
Ubuntu Linux 9.10 32 bits / Wine v1.1.35 / Firefox 3.5.6 and Chromium 4.0.280.0
I try to add one torrent from webUI and it does nothing.
The Wine error:
fixme:file:ReplaceFileW Ignoring flags 2
Explanation:
This error is shown in the console every time I try to add a .torrent file via
WebUI while running µTorrent 2.0, but never when I'm running µTorrent 1.8.5.
What that means is that µTorrent 2.0 is using a Windows API (ReplaceFile with
the REPLACEFILE_IGNORE_MERGE_ERRORS flag), which Wine hasn't yet fully
implemented. As such, the right course of action is to file a bug report with
Wine and get them to fix the issue.
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http://bugs.winehq.org/show_bug.cgi?id=23511
Summary: Tron 2.0 mouse trying to revert every user movement
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
There is some strange problem with Tron 2.0 mouse look:
Symptoms: Every time you are moving camera for some degree to one side, it jump
back for a bit fewer degree to opposite side, resulting in hardly usable mouse
look.
There is some things I found about this bug:
1) Joystick interface has no such bug. I.e. it affects only _pointer_ devices.
2) If I'm running game in virtual desktop and mouse pointer initially was not
in game resolution space, it will stay visible and will reflect any movement,
including revert moves. I.e. game definitely trying to keep pointer stay still.
Maybe some hack like MouseWrapOverride=force, but on game side. (tested with
any possible mwo setting: disabled,enabled,force)
3) Setting pointer exactly in screen center or game-space center makes no
difference. (Pointer operations via xwrappointer program)
4) Xi2 patch making things even worse, but this issue still exists - Xi2 will
not help here.
In my opinion, game trying to reset pointer on it's pre-move position. Maybe
there is some special flag or whatever in native directx, so game later may
differ user-initiated mouse-move from itself-initiated one. And it seems that
wine not setting thig flag or whatever. Cons of such theory - game not trying
to revert own-initiated jump, so it seems to differ it anyway and revert
movement in depends on sensibility settings and may be much lesser than
original movement in some situations.
Also, there is appdb record about some 'DVD' version, which may have no such
problems. I'm trying to test specified versions, if this is some kind of
regression.
Currently known affected versions:
1.1.44, 1.2_rc5
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http://bugs.winehq.org/show_bug.cgi?id=23477
Summary: WoW Cataclysm Beta KERNEL32.dll.SetFileValidData
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guillaume.kerscaven(a)gmail.com
Created an attachment (id=29300)
--> (http://bugs.winehq.org/attachment.cgi?id=29300)
Logs
When I try to install WOW Cataclysm Beta, problem with
KERNEL32.dll.SetFileValidData
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http://bugs.winehq.org/show_bug.cgi?id=23085
Summary: Printing in notepad displays "Page &p" instead of
actual page number.
Product: Wine
Version: 1.2-rc2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danimothonline(a)gmail.com
If you print something on notepad, by default it displays the page number on
each page. In wine, however, instead of "Page 1", "Page 2" etc you get "Page
&p" on all pages.
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http://bugs.winehq.org/show_bug.cgi?id=23578
Summary: Team Fortress 2: Significant "lag" spikes disrupt
gameplay...
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: immanuel.ortego(a)gmail.com
Valve, as of yesterday, has introduced a major update that has broken the
application. When playing in an active game server --at sporadic times-- the
game will become unplayable with the framerate being under 10 FPS and the ping
climbing past 200ms. This is not due to hardware or network issues but the
application and WINE itself. The game continues to work normally for native
Windows users. A couple of other WINE users have reported this issue in TF2's
WINE AppDB comment section.
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http://bugs.winehq.org/show_bug.cgi?id=23953
Summary: qemu.exe exhausts file descriptors (regression)
Product: Wine
Version: unspecified
Platform: x86
URL: http://download.savannah.gnu.org/releases/qemu/qemu-0.
12.5.tar.gz
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstefani(a)redhat.com
There is a regression in Wine triggered by qemu.exe:
wine client error:31: pipe: Too many open files
Good: wine-1.1.38
Bad: wine-1.3.0-166-g277040d
Steps to reproduce (courtesy of Kevin Wolf):
- Get the qemu source either from git or a release tar-ball; qemu-0.12.5.tar.gz
will do.
- Install the mingw cross compiling environment (on Fedora: yum install
mingw32-gcc mingw32-SDL mingw32-zlib)
- Unpack and cd to the qemu dir.
- ./configure --target-list=i386-softmmu
--cross-prefix=/usr/bin/i686-pc-mingw32- (this is for Fedora)
- Link the SDL.dll and zlink.dll to the qemu.exe dir so Wine can find them. On
Fedora:
ln -s /usr/i686-pc-mingw32/sys-root/mingw/bin/zlib1.dll i386-softmmu/
ln -s /usr/i686-pc-mingw32/sys-root/mingw/bin/SDL.dll i386-softmmu/
- Run qemu:
wine i386-softmmu/qemu.exe -L pc-bios -hda $DISKIMAGE
- After a few seconds something like:
"wine client error:3f: pipe: Too many open files" will show up and qemu will
hang.
I'm running a regression test at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=23762
Summary: wineboot aborts if "Terminate Process" is clicked
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
To reproduce:
1. Open notepad and enter some text.
2. Open another instance of notepad and enter text there.
3. Run "wineboot --end-session --kill".
4. When asked whether to save, wait for the timeout dialog instead of making
any selection.
5. When the timeout dialog appears, click "Terminate Process".
Expected result:
Wineboot closes the first instance of notepad, and the other instance of
notepad asks whether to save.
Actual result:
Wineboot closes the first instance of notepad and exits unsuccessfully.
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http://bugs.winehq.org/show_bug.cgi?id=19070
Summary: hh.exe should exit immediately if not given a file to
open (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On windows, running hh.exe with no argument will have it open and close
immediately. On wine, hh.exe hangs indefinitely.
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http://bugs.winehq.org/show_bug.cgi?id=16047
Summary: Wine and WSASendTo GARENA crash access violation
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://garena.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maldersoft(a)mail.ru
WINE 1.1.8
Garena client is crash war3.exe in function WSASendTo in war3hook.dll (Garena
hook)
Don't check if parameter is NULL.
Winedbg trace in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=23453
Summary: Worms Armageddon cannot send text in WormNET
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
After logging in to WormNET and joining a channel, one should be able to send a
message to the channel by typing some text and pressing enter. Pressing enter
has no effect.
This used to work.
Regression test to follow.
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http://bugs.winehq.org/show_bug.cgi?id=23936
Summary: pressing enter in passpack's search box has no effect
Product: Wine
Version: 1.1.29
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=4863
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
CC: khodych(a)gmail.com
Steps to reproduce:
1. Download passpack.exe from the link in appdb, and start it.
2. Follow the instructions to add some entries.
3. Click on "Find" in the menu.
4. Type something in the box, and press enter.
Expected behavior:
The search box closes, and an appropriate entry is selected.
Actual behavior:
Nothing happens when enter is pressed.
This is a regression, and here are the bisect results:
f1f1c5053160777d0db89b1891706b0b960d3d48 is first bad commit
commit f1f1c5053160777d0db89b1891706b0b960d3d48
Author: Sergey Khodych <khodych(a)gmail.com>
Date: Tue Aug 25 17:19:24 2009 +0300
user32: Use IDOK as default identifier in a template.
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http://bugs.winehq.org/show_bug.cgi?id=19560
Summary: Street Fighter IV : launcher crashes
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=22794)
--> (http://bugs.winehq.org/attachment.cgi?id=22794)
SF4Launcher.exe crash log
The original launcher doesn't work (securom). When I try to run the nodvd
launcher (http://www.gameburnworld.com/gp/gamefixes/streetfighter4.shtml), it
segfaults instantly.
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http://bugs.winehq.org/show_bug.cgi?id=24180
Summary: crash in dnsbench.exe
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.grc.com/dev/r-and-d/1.1.3891.0.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Created an attachment (id=30436)
--> (http://bugs.winehq.org/attachment.cgi?id=30436)
terminal.txt
DNSBench.exe which benchmarks and checks DNS is currently under development.
The latest release crashes on exit. Might be related to these messages
occurring just before the crash:
dnsapi:dns_map_options option DNS_QUERY_BYPASS_CACHE not implemented
followed by:
err:ntdll:RtlpWaitForCriticalSection 0x2016a940 "query.c: resolver_cs" wait
timed out
wine-1.3.1-135-g2c127dd
How to repeat:
To see this error download the latest version in the URL, run it, wait until
the spinning G stops spinning as it checks internet connectivity and a few
things and then closes. Seems to happen regularly except if user does not wait
for the spinning 'G' to stop.
The developer commented:
The dump says that the crash is occurring inside the DnsQuery
call of the DnsAPI. DNSB began using that DLL library for the
DNS rebinding attack protection detection.
FWIW
DnsQuery Function:
http://msdn.microsoft.com/en-us/library/ms682016%28VS.85%29.aspx
DNS Query Options:
http://msdn.microsoft.com/en-us/library/cc982162%28v=VS.85%29.aspx
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http://bugs.winehq.org/show_bug.cgi?id=13344
Summary: DPP 3.4.1.1 - Images with "Fit to window" corrupted
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlpiers(a)yahoo.co.uk
Canon DPP 3.4.1.1 - When an image is opened in an Edit window with "Fit to
window" the image is shifted up by about 20%, and the lower display region is
black. Sometimes almost the entire image display is corrupted. This occurs for
all image types:- cr2 (raw files), jpeg, and tiffs. (But note: the 50%,100% and
200% views all function correctly)
This bug also affects the before/after comparison when viewed with
fit-to-window (in both up/down & left/right modes, and in split single
image/single window modes).
If the fit-to-window issue can be resolved DPP would be much easier to use
(since this is a raw image converter and an image manipulation tool - seeing
the whole image is important). This issue appears to be a constant through each
release of DPP and also of wine (see the wine appdb test reports).
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http://bugs.winehq.org/show_bug.cgi?id=23678
Summary: Crystal Cubes: fonts not drawn correctly
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=29641)
--> (http://bugs.winehq.org/attachment.cgi?id=29641)
screenshot showing the wrong fonts
Crystal Cubes is a freeware tetris clone in 3D. During gameplay, text in the
upper row ('Score Rows Level') is not displayed correctly. As if they were only
partially drawn.
The text displayed correctly in Wine-1.0, and got messed up since 1.1.0.
Result of regression testing:
8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85 is the first bad commit
commit 8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:21 2008 +0900
gdi32: Font scaling transform is performed separately.
:040000 040000 7cc89af320d454940bad8e8f73712eccf92a3919
7e4c02c7f5cb4715c20194183dafaacd61654202 M dlls
The patch can only be reverted cleanly on 1.1.2 and that fixed the issue.
Also, after 'git checkout 8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85' the fonts
are messed.
and 'git revert 8a6628aea59f6f7ba0eb85d6a72297bbb72e7b85' brings back the
original state.
Author of the patch added to CC.
Note: the game needs native msxml3 and d3dx9_36.dll to start properly.
Fedora 13
Wine-1.2
Nvidia 7600 series card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=23907
Summary: Winecfg should not allow resolutions lower than X
amount
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
I write this because one of my students of Ubuntu just happen to do something
that i did not think of. He open winecfg and change the resolution to 10x800.
Winecfg allowed him to change to that resolution which created a problem when
opening winecfg or any other window without the resolution parameter.
My bug is about limiting the smallest resolution on winecfg. It should be
something around 640x480 since that is the lowest VGA. So resolutions lower
than 640x480 or maybe something smaller should not be allowed to make it a bit
more friendlier to new ubuntu and wine users.
My solucion was to edit the .wine/user.reg file, find the line that points to
the 10x800 resolution and change it there but this does not help in making it
easier to newcomers. Hope this gets somebody to help with this.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=23707
Summary: stack overflow when destroying a window whose owner is
itself
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=29697)
--> (http://bugs.winehq.org/attachment.cgi?id=29697)
testcase (C source)
File this one under "crazy situations created by the mono test suite".
If you create a window, change its parent to itself (using SetWindowLong[Ptr]
with GWL[P]_HWNDPARENT), and then destroy the window, DestroyWindow recurses
infinitely and causes a stack overflow.
Test case attached.
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http://bugs.winehq.org/show_bug.cgi?id=15546
Summary: Knight Online Usko v1534 . crashed when i click to
"connect to server "
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://knightonlineworld.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazin.cz(a)gmail.com
CC: bazin.cz(a)gmail.com
Created an attachment (id=16526)
--> (http://bugs.winehq.org/attachment.cgi?id=16526)
back traces
New update of USKO Knight Online delete xtrap (anticheat) and included new .
Now its possible run KO , log in and see server list. After login i wana chose
server and play , but i cant when i clicked to connect ,KO crashed .
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http://bugs.winehq.org/show_bug.cgi?id=24084
Summary: Stars! fails to start with "Unhandled exception:
denormal float operand in 32-bit code"
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nisselarsson(a)home.se
Created an attachment (id=30297)
--> (http://bugs.winehq.org/attachment.cgi?id=30297)
Wine stdout log.
Stars! fails to start with "Unhandled exception: denormal float operand in
32-bit code"
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http://bugs.winehq.org/show_bug.cgi?id=23500
Summary: Steam windows won't close sometimes
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
Windows in the current ("new ui") Steam sometimes refuse to close. They start
to fade out as if they're going to, but then pop back up.
I can consistently reproduce this via..
1) Right click the system tray icon for steam, and click "Library".
2) Right click the system tray icon for steam again, and click "Friends".
3) Try to click the close button on the steam Friends window. It will not work.
Note #1: The order seems semi-important. I don't know why, but it apparently
doesn't work AS consistently switching 1 & 2.
Note #2: http://bugs.winehq.org/show_bug.cgi?id=23353 this same bug marked as
solved is not solved. I replied, but it was not re-opened and I see nowhere
else to request it to be re-opened manually, so I'm assuming I needed to post a
new report. Many apologies if this was not the case.
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http://bugs.winehq.org/show_bug.cgi?id=23353
Summary: Steam "Settings" window doesn't close after major
update
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ogheard(a)googlemail.com
After the recent overhaul of the Steam user interface the "Settings", window
will not close. Clicking "Cancel", or the upper X seem to close and immediately
reopen the window.
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http://bugs.winehq.org/show_bug.cgi?id=17176
Summary: msvcrt _set_error and _get_error missing from exports
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
nm.exe msvcrt.lib | grep errno
00000000 T ___doserrno
00000000 T __errno
00000000 T __get_doserrno
00000000 T __get_errno
00000000 T __set_doserrno
00000000 T __set_errno
so these are missing, unfortunately from wine's msvcrt imp lib and
also mingwrt
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http://bugs.winehq.org/show_bug.cgi?id=23248
Summary: MMO client 7million crashes on startup
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://7million.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game allocates all your video ram, one megabyte at a time,
then thinks for a few seconds and crashes. Happens with
either
http://content.deepsilver.com/kochmedia/downloads/7million/de-uk/7Million_0…
or
http://content.deepsilver.com/kochmedia/downloads/7million/de-uk/7Million_0…
(The beta was said to work well in wine, so perhaps they've
added hackshield or something that wine doesn't support?)
Here's the (20 line) log:
C:\users\dank\Local Settings\Application Data\7Million>7million
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
Error writing 19 bytes to log\7million.txt, windows error code 0x57. Disk
full?
fixme:win:EnumDisplayDevicesW ((null),0,0x33b32c,0x00000000), stub!
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1394bc) CreateSurface failed, returning
0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x1c7320, hr 0x8876017c
fixme:win:EnumDisplayDevicesW ((null),0,0x33de94,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000005 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33d970,0x00000000), stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil),
puiNumDevices=0x33e3d4, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=0x33e370,
puiNumDevices=0x33e3d4, cbSize=8) stub!
fixme:system:SystemParametersInfoW Unimplemented action: 94
(SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoW Unimplemented action: 93
(SPI_SETMOUSETRAILS)
fixme:imm:ImmGetOpenStatus (0x138a68): semi-stub
fixme:imm:ImmReleaseContext (0x5005e, 0x138a68): stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window
0x5005e, but another style (96080000, 00000000) is already stored.
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
!xra
400
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x25e98b4
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http://bugs.winehq.org/show_bug.cgi?id=13181
Summary: Version syntax and output are inconsistent between wine
and wineserver
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanprior(a)gmail.com
Sample output:
ryan@ryan-laptop:~$ wineserver --version
wineserver: unknown option '--version'
ryan@ryan-laptop:~$ wineserver -v
Wine 1.0-rc1
ryan@ryan-laptop:~$ wine -v
wine: could not load L"C:\\windows\\system32\\-v.exe": Module not found
ryan@ryan-laptop:~$ wine --version
wine-1.0-rc1
There are two problems:
* wineserver expects -v, whereas wine expects --version
* wineserver outputs "Wine 0.1-rc1", whereas wine outputs "wine-1.0-rc1"
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