http://bugs.winehq.org/show_bug.cgi?id=19562
Summary: Guitar Hero World Tour crashes after dinput
GetProperty
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://worldtour.guitarhero.com/uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
After I set a fake paging file in regedit, game will crash after this line:
warn:dinput:IDirectInputDevice2AImpl_GetProperty Unknown property <guid-0x0018>
The problem is, we return DI_OK instead of an error code.
It can be fixed with this:
diff --git a/dlls/dinput/device.c b/dlls/dinput/device.c
index 941206c..cb66b03 100644
--- a/dlls/dinput/device.c
+++ b/dlls/dinput/device.c
@@ -888,6 +896,7 @@ HRESULT WINAPI IDirectInputDevice2AImpl_GetProperty(
}
default:
WARN("Unknown property %s\n", debugstr_guid(rguid));
+ return DIERR_INVALIDPARAM;
break;
}
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http://bugs.winehq.org/show_bug.cgi?id=18858
Summary: D3DADAPTER_IDENTIFIER9.Description retrieved from
IDirect3D9::GetAdapterIdentifier is empty for Mesa DRI
Intel(R) 852GM/855GM card/driver
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
After calling IDirect3D9::GetAdapterIdentifier(), the 'Description' field for
this configuration is empty while VendorId and DeviceId are correctly set for a
82852/855GM Integrated Graphics Device. See:
Driver:'Display' Description:'' DeviceName:'\\.\DISPLAY1' DriverVersion:'0006
000e 0007 0000' VendorId:'8086' DeviceId:'3582' SubSysId:'00000000'
Revision:'0000' DeviceIdentifier:'{AEB2CDD4-6E41-43EA-941C-8361CC760781}'
WHQLLevel:'1'
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http://bugs.winehq.org/show_bug.cgi?id=17447
Summary: Another slideshow with MP3 breaks PowerPoint
Product: Wine
Version: unspecified
Platform: PC
URL: http://media.codeweavers.com/pub/crossover/office/suppor
t/PPView97.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
As in bug 17446, this slideshow causes PowerPoint viewer 97 (and PowerPoint
2000) to crash. However this time there is no backtrace and it does not look
like the problem happens in the same place, which is why I'm reporting it
separately. But the following traces show that this is related to the mp3
decoding.
fixme:mpeg3:III_dequantize_sample mpg123: Can't rewind stream by 13 bits!
trace:mpeg3:mp3_horse before 0 put 750 during 528 after 240
trace:mpeg3:MPEG3_DriverProc (00000001 0x161b68 604f 006d047c 0016b038);
fixme:mpeg3:decode_header Layer 1 not supported!
fixme:mpeg3:decode_header Layer 1 not supported!
fixme:mpeg3:decode_header Layer 1 not supported!
fixme:mpeg3:III_get_side_info_2 big_values(303) too large!
The traces end there.
I am not attaching the slideshow because it's quite big (2.8MB). But it can be
downloaded from:
http://fgouget.free.fr/tmp/winehq_chutes.pps
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http://bugs.winehq.org/show_bug.cgi?id=19443
Summary: Wine itself segfaults when running Geneforge
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wanderer(a)fastmail.fm
Past versions of Wine (1.0.1 and earlier, and I think some later but I haven't
confirmed that) were able to run the demo of Spiderweb Software's "Geneforge"
with only cosmetic problems. I have now purchased the full version (which
should be binary identical to the demo except for being registered), and
updated Wine to the current latest git version. The install went fine, but now
when I try to run the actual game, Wine itself dies with a segmentation fault
no later (and sometimes earlier) than the moment of loading the actual game
world.
I've been trying to get useful debugging information, but nothing I've done so
far has been at all fruitful. The instructions on using the Wine debugger don't
help in this case, as it doesn't seem to be the Windows program which is
crashing, but rather the wine executable itself; my normal course in this type
of situation is to fall back on gdb, but 'gdb wine Geneforge.exe' produces
esoteric errors and (when those seem to be dealt with) complains that
Geneforge.exe is not an ELF binary, which naturally it isn't.
What can I do to get useful debugging information to figure out why Wine is
crashing?
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http://bugs.winehq.org/show_bug.cgi?id=18545
Summary: Condor: graphic errors
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsierkkis(a)gmail.com
In flight more in cockpit view graphical errors are seen. PDA screen is
invisible after few seconds of flight and looking into right side of cockpit
shows a vertical shape. These have not been observed with previously tested
wine versions. Broken PDA makes the game in practice unplayable in any serious
manner.
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http://bugs.winehq.org/show_bug.cgi?id=21079
Summary: Manga Studio 4.0 EX does not display icons or toolbar
correctly.
Product: Wine
Version: 20050930
Platform: x86
URL: http://www.corp5.com/sell/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scottf(a)q.com
When I load Manga Studio 4.0 EX under Wine, everything works right. Except
that everything is not visible. So I could potentially use the application as
normal, given that I had memorized where everything that is not visible was
located at. So I'm having a hard time getting this fixed given the fact that I
can't solve the problem with font changes or what have you.
So I'd like it if you could download a demo copy of Manga Studio 4.0 debut or
EX from the mysmithmicro.com site and check it out to see if the problem is on
my end or is a real bug in wine.
Again, There was only a general error message, so I don't think it's a dll
problem.
thanks,
Scott M. Forbes
scottf(a)q.com
http://www.corp5.com/
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http://bugs.winehq.org/show_bug.cgi?id=19545
Summary: GraFit 5 unhandled page fault on read access when
saving file
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlinsky(a)gmail.com
Created an attachment (id=22764)
--> (http://bugs.winehq.org/attachment.cgi?id=22764)
Log/backtrace for page fault
Steps to reproduce:
Open GraFit 5
Add data table
Add X-Y scatter plot
Save file
Close GraFit
Open GraFit
Open file
make a small change and save the file
Program should crash with the messages attached
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http://bugs.winehq.org/show_bug.cgi?id=17356
Summary: Starcraft Crashes while attempting to access Battle.net
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurisukun(a)gmail.com
Created an attachment (id=19401)
--> (http://bugs.winehq.org/attachment.cgi?id=19401)
Crash log from Terminal (1.0.1)
System Setup:
I'm running off a bootable USB drive, with the latest version of Starcraft
Broodwar installed in wine. It is installed in a drive mapped to the 2 gig
section of the USB alloted for Ubuntu to store files.. (not the install
partition, but 2 gigs of extra storage space)
(tested in both 1.0.1 and 1.1.14)
Problem:
Starcraft installed and patched with no problems. Single player functions as
it should. However, when selecting Multiplayer, and going into Battle.net, a
problem occurs.
Everything checks out okay. There are minor graphical glitches, where the
loading screen (checking versions, connecting to server, etc.) Does not
display correctly. It then goes to the battle.net Login screen. It, also does
not display correctly, missing most, if not all, of the graphics. A cursor
appears, assumed to be in the username box.
At this point, the program exits.
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http://bugs.winehq.org/show_bug.cgi?id=23137
Summary: dbghelp doesn't support DW_LNE_set_discriminator (gcc
4.6)
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I've noticed lately that my backtraces get filled with:
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
fixme:dbghelp_dwarf:dwarf2_parse_line_numbers Unsupported extended opcode 4
looking around a bit more, seems that is DW_LNE_set_discriminator. I looked
into it a bit more, and tried:
diff --git a/dlls/dbghelp/dwarf.c b/dlls/dbghelp/dwarf.c
index 6daf7d7..89a9dfb 100644
--- a/dlls/dbghelp/dwarf.c
+++ b/dlls/dbghelp/dwarf.c
@@ -2075,6 +2075,9 @@ static BOOL dwarf2_parse_line_numbers(const
dwarf2_section_t* sections,
dwarf2_leb128_as_unsigned(&traverse);
dwarf2_leb128_as_unsigned(&traverse);
break;
+ case DW_LNE_set_discriminator:
+ FIXME("not yet supported...\n");
+ break;
default:
FIXME("Unsupported extended opcode %x\n", extopcode);
break;
diff --git a/dlls/dbghelp/dwarf.h b/dlls/dbghelp/dwarf.h
index 4ecb816..1ea17c0 100644
--- a/dlls/dbghelp/dwarf.h
+++ b/dlls/dbghelp/dwarf.h
@@ -421,6 +421,7 @@ enum dwarf_calling_convention
#define DW_LNE_end_sequence 0x01
#define DW_LNE_set_address 0x02
#define DW_LNE_define_file 0x03
+#define DW_LNE_set_discriminator 0x04
#define DW_CIE_ID ~(0x0)
but that obviously doesn't do much, and makes the backtraces worse than
before...
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http://bugs.winehq.org/show_bug.cgi?id=12648
Summary: With 16 bit display, Qtracker crashes just after it puts
up GUI
Product: Wine
Version: 0.9.59.
Platform: Other
URL: http://qtracker.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Bug 5671 was about a similar crash in 32 (24) bit mode
which is now fixed.
The app runs fine on Wine on 32 bit graphics screens,
and on Windows XP in both 16 and 32 bit graphics screens,
but it crashes with a divide by zero error on wine with
16 bit graphics screens.
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http://bugs.winehq.org/show_bug.cgi?id=12051
Summary: Max Payne 2 - rendering bug, looks like wrong shadow
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Created an attachment (id=11410)
--> (http://bugs.winehq.org/attachment.cgi?id=11410)
screenshot with bug visible
When playing Max Payne 2, a strange visual artifact often appears. It isn't
visible all the time and doesn't interfere much with gameplay, but clearly this
is something wrong. It's like a shadow is being drawn of some object or a frame
of something, see screenshot (narrow L shaped shadow in front of character).
When it does appear it rotates/moves quickly then disappears as the character
moves forward.
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http://bugs.winehq.org/show_bug.cgi?id=18128
Summary: Sniper Elite: Player falls through floor
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stonej4(a)mcmaster.ca
Created an attachment (id=20582)
--> (http://bugs.winehq.org/attachment.cgi?id=20582)
Debug output from Sniper Elite
When playing Sniper Elite, there is a clipping issue in certain consistent
parts of the map where the floor allows the player as well as AI opponents to
fall through and keep falling infintely below the map seeing nothing but the
skybox of the map. Because oppenents fall through the floor and are not killed
this makes the game unplayabe beyond the first level. Debug output attached.
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http://bugs.winehq.org/show_bug.cgi?id=13965
Summary: Can't change resolution in RTHDRIBL
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
URL: http://www.daionet.gr.jp/~masa/rthdribl/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
CC: thunderbird2k(a)gmx.net
Between Wine 0.9.60 and 0.9.61, it became no longer possible to open the
"Config Display" dialog in RTHDRIBL, the application simply hangs indefinitely.
A bisect reveals:
628e4eece3b9bc724f8873aa3c078f545da887cc is first bad commit
commit 628e4eece3b9bc724f8873aa3c078f545da887cc
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Mon Apr 28 21:44:21 2008 +0000
wined3d: Add multisampling support.
:040000 040000 7864ad7f4c0aeaa2235255e8d9065edb796f70d2
0b014ba64337d75aba8298596be87e6c9d3066b3 M dlls
:040000 040000 d5eaaeeaa515f68aa03ecf10c3be9f2fbfa6c182
5e8b0f59abb7bec2c8af2c010b673bfb4b1b9801 M include
This is still an issue in 1.0-rc5 and current git.
To reproduce, hit F2 after the application starts.
Curiously enough, multisampling appears to work (with an expected drop in
performance and loss of jagginess), and can be toggled without invoking the
problematic dialog.
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http://bugs.winehq.org/show_bug.cgi?id=17374
Summary: Adobe Framemaker 9 crashes on startup, can't find
ATL80.DLL?
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.adobe.com/go/tryframemaker_win
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get it to install, you have to do 'sh winetricks msxml3' to
get past bug 17372, and apply the patch in comment 5 of bug 14930.
But the app crashes early in startup.
'sh winetricks vcrun6 vcrun2005' gets rid of some warnings,
but even then, startup terminates very early with
$ wine FrameMaker.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.ATL"
err:module:import_dll Library ATL80.DLL (which is needed by L"C:\\Program
Files\\Adobe\\FrameMaker9\\CSH_API.dll") not found
err:module:import_dll Library CSH_API.dll (which is needed by L"C:\\Program
Files\\Adobe\\FrameMaker9\\FrameMaker.exe") not found
...
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http://bugs.winehq.org/show_bug.cgi?id=16617
Summary: klsoft.de Mathematik crashes on clicking selected text
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.klsoft.de/download/klasse5.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The author of bug 14120 wrote:
"2. Richtext ... clicking on a picture or formular crashes the emulator"
Clicking on selected text does it, too. To reproduce:
unzip http://www.klsoft.de/download/klasse5.exe
cd "KLSoft - Mathematik"
wine "Klasse 5 Demoversion.exe"
Click on the lower right button "Bedienungsanleitung"
A help window will pop up.
Select a word, then click on the selected word. Boom!
Crashes with
wine: Unhandled page fault on read access to 0x25206583
Backtrace:
=>0 OLEDD_DragTrackerWindowProc+0x24c(hwnd=0x10080, uMsg=275, wParam=1,
lParam=0) [ole32/ole2.c:2109]
...
2109 hr = IDropSource_GiveFeedback(trackerInfo->dropSource,
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http://bugs.winehq.org/show_bug.cgi?id=14054
Summary: JAZZ Hired Guns demo: characters' models aren't redered
properly
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.gfi.su/files/demo/JAZZ_DEMO.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=14266)
--> (http://bugs.winehq.org/attachment.cgi?id=14266)
Wine's stderr
There are problems with rendering characters' models. Screenshots will be
attached in a moment.
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http://bugs.winehq.org/show_bug.cgi?id=13781
Summary: Lego Indiana Jones won't start
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igamads(a)gmail.com
Created an attachment (id=13817)
--> (http://bugs.winehq.org/attachment.cgi?id=13817)
Console dump - Wine 1.0 RC4 - Lego Indiana Jones - Ubuntu 8.04
The game installs ok, but it won't start.
It requires XINPUT1_3.dll, but after adding the dll, it still wont work.
Im attaching the WINEDEBUG=+relay and normal dump from the console.
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http://bugs.winehq.org/show_bug.cgi?id=17659
Summary: Greyed out toolbars in Cuneiform OCR
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sb56637(a)gmail.com
Created an attachment (id=19847)
--> (http://bugs.winehq.org/attachment.cgi?id=19847)
Face.exe with mdvcrt snf gdiplus as native
Hi,
This is the best open source OCR program available. It won't have a full
featured native version for Linux for quite awhile. Please try the Windows
version here: http://www.cuneiform.ru/downloads/setup_openocr_cuneiform_eng.exe
The tools for marking and dividing sections of the document under the Edit menu
are all greyed out. To get this to run I had to use native msvcrt and gdiplus
DLLs. Please see the attached log of me opening and image in the program.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=17847
Summary: MySQL-Front 5.1: crashes when you close application
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.mysqlfront.de/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxpayne1986(a)yandex.ru
Start mysql-front like
wine ~/.wine/drive_c/Program \Files/MySQL-Front/MySQL-Front.exe
Then, enter connect info (I entered only "localhost" and "utf8" for hostname
and encoding).
Connect to database.
Close Mysql-Front, and it crashes.
Looks like wine has problems with saving mysql-front config in XML format,
probably trouble in msxml3.dll and/or ole32.dll, because of errors presented in
console while app is running. Mysql-front should save server info in xml format
in user dir (...../windows/profiles/..../Application
Data/MySQL-Front/Sessions/...)
Application download link:
http://www.mysqlfront.de/download.html
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http://bugs.winehq.org/show_bug.cgi?id=24059
Summary: StarCraft II patcher crashes
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=30238)
--> (http://bugs.winehq.org/attachment.cgi?id=30238)
Log output of the BlizzardDownloader crash
The Blizzard Downloader crashes with a wine crash reporter when trying to
install Patch 1.0.3. It continues to run, but does not do anything at some
point.
$ wine --version
wine-1.3.0-449-g703ab02
$ uname -a
Linux bstation 2.6.35-ARCH #2 SMP PREEMPT Sat Aug 14 21:58:00 CEST 2010 x86_64
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz GenuineIntel GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19026
Summary: Can't run Myst III:Exile in Direct3D mode
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21942)
--> (http://bugs.winehq.org/attachment.cgi?id=21942)
Debug Trace log
If you select to run the game in Direct3D mode the game say that your computer
can't support Direct3D acceleration in the resolution or colour depth required.
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http://bugs.winehq.org/show_bug.cgi?id=18207
Summary: Installation of the Children of the Nile demo 3 crashes
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.immortalcities.com/cotn/downloads/demo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=20701)
--> (http://bugs.winehq.org/attachment.cgi?id=20701)
console output
Installing the demo 3 of Children of the nile crashes at the end.
This does not prevent to play the demo though.
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http://bugs.winehq.org/show_bug.cgi?id=23564
Summary: Excel 2007, Word 2007 cannot save to csv on a network
mounted share.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio.becker(a)gmail.com
scenario: MS Office 2007 installed under wine 1.1.42 on Ubuntu 10.04 32bits.
The only changes in winecfg were usp10 and riched20 marked as native.
problem: Saving a csv file on a local folder works as expected but when the
same file is saved on a mounted network shared folder the file is saved with
zero content. The resulting file is blank. Other file types are saved without
problem.
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http://bugs.winehq.org/show_bug.cgi?id=10731
Summary: Memory usage much higher than in Wndows
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Hearts of Iron 2 (Armageddon, Doomsday, Mod33) when running under Wine uses
much more memory then when running under Windows (on my system it uses 117MB
under Windows XP and about 3GB under Wine)
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