http://bugs.winehq.org/show_bug.cgi?id=23959
Summary: Sid Meier's Civilization IV Steam (Beyond the Sword)
will not launch
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keepitsimpleengineer(a)gmail.com
After starting the steam.exe, and launching Sid Meier's Civilization IV Steam
(Beyond the Sword), it stops without and message, and never appears on process
lists (atop, system monitor, &c.)
Sid Meier's Civilization IV Steam (Beyond the Sword) ran fine on 1.2
Wine 1.3.0 was upgraded using Synaptic package monitor.
Commit Log for Sat Aug 7 13:04:44 2010
Removed the following packages:
wine1.2
Commit Log for Sat Aug 7 13:08:55 2010
Removed the following packages:
ttf-tahoma-replacement
Installed the following packages:
gnome-exe-thumbnailer (0.4-0ubuntu1~lucidppa2)
wine1.3 (1.3.0-0ubuntu3)
wisotool (0.0+20100731)
Commit Log for Mon Aug 9 07:12:18 2010
Upgraded the following packages:
ttf-symbol-replacement (1.2-0ubuntu1~karmicppa1) to 1.2-0ubuntu1~lucidppa1
winetricks (0.0+20100618-0ubuntu1~karmicppa1) to 0.0+20100731-0ubuntu1
Disabling gameux using winecfg and a fix described in
http://bugs.winehq.org/show_bug.cgi?id=23951 does not work for this problem.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #55 from Austin English <austinenglish(a)gmail.com> 2010-08-22 11:35:19 ---
Still in 1.3.1, and affects the free trial. Terminal shows:
fixme:d3d:query_init Unhandled query type 0x4.
fixme:d3d:debug_d3dformat Unrecognized 0x36314c41 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized (0x36314c41) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x36315220 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized (0x36315220) in the
format lookup table
http://www.everquest.com/everquest.vm
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http://bugs.winehq.org/show_bug.cgi?id=24075
Summary: Homeschool Tracker Plus
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sonja.crocker(a)gmail.com
CC: sonja.crocker(a)gmail.com
I installed the Homeschool Tracker Plus using Wine. It installed fine. I then
tried to run it using the Wine GUI. The HST would start and then close. So, I
used Terminal to run the HST program. I followed your FAQ to the letter. Now,
Terminal tells me to install the Windows version of mono to run .NET
executables. Please see log.txt that is attached.
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Fernando <fernandocarvalho1987(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fernandocarvalho1987@hotmai
| |l.com
--- Comment #64 from Fernando <fernandocarvalho1987(a)hotmail.com> 2010-08-21 17:26:34 ---
It is also happening on Wine 1.3.0 on Need for Speed 2
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #8 from Anastasius Focht <focht(a)gmx.net> 2010-08-21 17:14:17 ---
Hello,
this 16-bit garbage is nasty to look at .. do we really need this? ;-)
It seems the corruption happens much earlier. The files under
"c:\CBLIGHT\MESSAGES\[locale]\" are key-value like (message) text files.
Even the german "c:\CBLIGHT\MESSAGES\DEUTSCH\texts.msg" which is unpacked
earlier is corrupted (you can tell by looking at the end).
Interestingly it's not detected as CRC failure unlike the english one.
The files are stored as embedded "resources" in the 16 bit .exe file.
Seek to resource "header" offset:
--- snip ---
001c:Call KERNEL32.CreateFileW(0094d318
L"z:\\home\\focht\\down~ntg\\cblight.exe",80000000,00000001,00000000,00000003,00000000,00000000)
ret=68554575
...
001c:Ret KERNEL32.CreateFileW() retval=00000090 ret=68554575
...
001c:Call KERNEL32.SetFilePointer(00000090,00233d7a,00000000,00000000)
ret=68558499
001c:Ret KERNEL32.SetFilePointer() retval=00233d7a ret=68558499
...
--- snip ---
The compressed resources come with a block header:
--- snip ---
Offset 0 1 2 3 4 5 6 7 8 9 A B C D E F Ascii
00233D70 42 4C 43 4B 00 02 BLCK.
00233D80 47 00 21 00 00 00 20 0B 00 00 1A 6D 65 73 73 61 G.!......messa
00233D90 67 65 73 5C 65 6E 67 6C 69 73 68 5C 74 65 78 74 ges\english\text
00233DA0 73 2E 6D 73 67 52 1F 00 00 20 0B 00 00 20 00 00 s.msgR........
00233DB0 00 54 57 3D 24 00 00 00 00 00 00 00 00 9A 5B F3 .TW=$........š[ó
--- snip ---
being read in:
--- snip ---
001c:Call KERNEL32.ReadFile(00000090,004028fc,00000010,0094da40,00000000)
ret=685586dc
001c:Ret KERNEL32.ReadFile() retval=00000001 ret=685586dc
...
001c:Call KERNEL32.ReadFile(00000090,0040256f,00000001,0094da40,00000000)
ret=685586dc
001c:Ret KERNEL32.ReadFile() retval=00000001 ret=685586dc
...
001c:Call KERNEL32.ReadFile(00000090,0040290c,0000001a,0094da40,00000000)
ret=685586dc
001c:Ret KERNEL32.ReadFile() retval=00000001 ret=685586dc
...
001c:Call KERNEL32.ReadFile(00000090,00402a0c,0000001c,0094da40,00000000)
ret=685586dc
001c:Ret KERNEL32.ReadFile() retval=00000001 ret=685586dc
...
001c:Call USER.92: SETDLGITEMTEXT(005c,0064,126f:18c6 "Processing...")
ret=1257:1595 ds=126f
...
001c:Call USER.92: SETDLGITEMTEXT(005c,0082,126f:d964
"c:\\cblight\\messages\\english\\texts.msg") ret=1257:161d ds=126f
...
--- snip ---
The output is created empty:
--- snip ---
001c:Call KERNEL32.CreateFileW(0094d318
L"c:\\cblight\\messages\\english\\texts.msg",c0000000,00000003,00000000,00000002,00000000,00000000)
ret=68554575
...
001c:Ret KERNEL32.CreateFileW() retval=00000094 ret=68554575
...
001c:Call USER.92: SETDLGITEMTEXT(005c,0064,126f:18c6 "Extracting...")
ret=1257:1595 ds=126f
...
--- snip ----
compressed chunk read (0xb20 bytes taken from header info):
--- snip ---
001c:Call KERNEL32.ReadFile(00000090,009fd2e0,00000b20,0094da40,00000000)
ret=685586dc
001c:Ret KERNEL32.ReadFile() retval=00000001 ret=685586dc
...
--- snip ---
In between message (gui) processing there are notable exceptions:
--- snip ---
001c:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3f4f ip=00003f4f
tid=001c
001c:trace:seh:raise_exception info[0]=00000000
001c:trace:seh:raise_exception info[1]=ffffffff
001c:trace:seh:raise_exception eax=00000000 ebx=00710000 ecx=00000b20
edx=00001317 esi=00000b20 edi=0000d6e2
001c:trace:seh:raise_exception ebp=0000d6be esp=0000d6ba cs=1257 ds=126f
es=126f fs=0063 gs=006b flags=00010246
...
001c:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3f58 ip=00003f58
tid=001c
...
001c:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3f96 ip=00003f96
tid=001c
...
001c:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3f9b ip=00003f9b
tid=001c
...
001c:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3fa5 ip=00003fa5
tid=001c
...
001c:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3faa ip=00003faa
tid=001c
...
--- snip ---
They are caused by privileged "cli" and "sti" instructions. Disassembling
around that place it looks like the 16 bit code switches stacks before and
after leaving some kind of unpacking routine (even within unpacking there are
stack switches).
--- snip ---
seg16:3F4B mov alt_bp_save_word_13FFA, bp
seg16:3F4F cli
seg16:3F50 mov alt_ss_save_word_13FFC, ss
seg16:3F54 mov alt_sp_save_word_13FFE, sp
seg16:3F58 sti
--- snip ---
New stack: some reserved space in data segment
--- snip ---
seg16:3F86 mov ax, ds
seg16:3F88 xor dx, dx
seg16:3F8A add dx, 1D58h
seg16:3F8E add dx, 200h
seg16:3F92 mov bx, ss
seg16:3F94 mov cx, sp
seg16:3F96 cli
seg16:3F97 mov ss, ax
seg16:3F99 mov sp, dx
seg16:3F9B sti
...
<unpack routine> (also stack switches in between)
...
<switch stack back>
--- snip ---
Now the uncompressed chunk (8018 bytes) as is written:
(this is also described in xxxxxxxx.TMP/setup.stx file)
--- snip ---
messages\english\texts.msg="texts.msg" 8018 A 0 C A
--- snip ---
--- snip ---
001c:Call KERNEL.102: DOS3CALL() ret=1257:6c8c ds=1317
AX=4052 BX=0007 CX=1f52 DX=0000 SI=0b20 DI=0000 ES=1317 EFL=00000246
001c:Call KERNEL32._hwrite(00000094,009ff2f0,00001f52) ret=685585fc
001c:Ret KERNEL32._hwrite() retval=00001f52 ret=685585fc
001c:Ret KERNEL.102: DOS3CALL() retval=none ret=1257:6c8c ds=1317
AX=1f52 BX=0007 CX=1f52 DX=0000 SI=0b20 DI=0000 ES=1317 EFL=00000246
001c:Call USER.92: SETDLGITEMTEXT(005c,0064,126f:18c6 "Processing...")
ret=1257:1595 ds=126f
...
--- snip ---
The corruption is detected:
--- snip ---
...
001c:Call KERNEL32.CloseHandle(00000094) ret=685472ef
001c:Ret KERNEL32.CloseHandle() retval=00000001 ret=685472ef
...
001c:Call KERNEL32.DeleteFileW(0094d838
L"c:\\cblight\\messages\\english\\texts.msg") ret=68558556
...
001c:Ret KERNEL32.DeleteFileW() retval=00000001 ret=68558556
...
001c:Call user32.MessageBoxA(0004005c,004027cc "Unable to copy file
\"messages\\english\\texts.msg\".\n\nIncorrect file checksum.",00407498
"ChessBase Light",00000030) ret=448565f2
--- snip ---
I placed a breakpoint in _hwrite() and dumped the buffer - it seems the plain
text is already corrupted at this point.
So it seems to happen while unpacking the memory chunk... unfortunately there
aren't any visible 16/32-bit Windows API calls at this place.
That 16 bit unpacking code works on internal storage so neither +heap nor
valgrind can detect internal memory overwrites, if any.
The stack switching shouldn't be a problem - as long as no other 16 bit code
from other threads accesses areas where the unpacker switched its stack on
(same ds segment).
There is only one other thread present which pulls in when this thread triggers
message processing:
--- snip ---
001c:Call USER.109: PEEKMESSAGE(126f:d530,0000,0000,0000,0001) ret=1257:7de0
ds=126f
001c:Call user32.PeekMessageA(0094dd30,00000000,00000000,00000000,00000001)
ret=448482eb
...
001c:Call krnl386.exe16.ReleaseThunkLock(0094db9c) ret=4484387e
001c:Ret krnl386.exe16.ReleaseThunkLock() retval=00000000 ret=4484387e
0019:Ret krnl386.exe16.RestoreThunkLock() retval=685a8838 ret=448438b6
001c:Call krnl386.exe16.RestoreThunkLock(00000003) ret=448438b6
0019:Ret user32.PeekMessageA() retval=00000000 ret=448482eb
...
0019:Ret USER.109: PEEKMESSAGE() retval=00000000 ret=11e7:1d1a ds=11f7
...
0019:Call USER.109: PEEKMESSAGE(11f7:b178,0000,0000,0000,0001) ret=11e7:1d1a
ds=11f7
0019:Call user32.PeekMessageA(0080e430,00000000,00000000,00000000,00000001)
ret=448482eb
...
0019:Call krnl386.exe16.ReleaseThunkLock(0080e29c) ret=4484387e
0019:Ret krnl386.exe16.ReleaseThunkLock() retval=00000000 ret=4484387e
001c:Ret krnl386.exe16.RestoreThunkLock() retval=685a8838 ret=448438b6
001c:Ret user32.PeekMessageA() retval=00000000 ret=448482eb
0019:Call krnl386.exe16.RestoreThunkLock(00000002) ret=448438b6
001c:Ret USER.109: PEEKMESSAGE() retval=00000000 ret=1257:7de0 ds=126f
001c:Call USER.124: UPDATEWINDOW(005c) ret=1257:1655 ds=126f
001c:Call user32.RedrawWindow(0004005c,00000000,00000000,00000180) ret=44853ec2
001c:Ret user32.RedrawWindow() retval=00000001 ret=44853ec2
001c:Ret USER.124: UPDATEWINDOW() retval=00000001 ret=1257:1655 ds=126f
...
--- snip ---
It might be worthwile to check if the internal memory buffer gets corrupted in
between leaving the unpacking code and _hwrite() call.
Continued ...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=17699
Summary: World In Conflict 1.010: New launcher crashes preventing
application usage
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://massgate.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dfagan1(a)pride.hofstra.edu
Created an attachment (id=19898)
--> (http://bugs.winehq.org/attachment.cgi?id=19898)
Terminal output from Wic
The latest version of world in conflict now includes a launcher that wraps both
versions of the game, preventing directly loading in. The launcher starts, and
runs for at most a few seconds before silently crashing.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
URL|http://appdb.winehq.org/app |http://www.stmuc.com/moray/
|view.php?versionId=3450 |download/pub/moray/moraywin
| |.exe
CC| |focht(a)gmx.net
Version|unspecified |20050310
Resolution| |FIXED
--- Comment #15 from Anastasius Focht <focht(a)gmx.net> 2010-08-21 14:02:05 ---
Hello,
Moray 3.5 works fine here, no crash.
http://www.stmuc.com/moray/download/pub/moray/moraywin.exe
--- snip ---
$ sha1sum moraywin.exe
0b964a778e80e9ba357a0d9225e3473672441f19 moraywin.exe
--- snip ---
--- snip ---
$ wine --version
wine-1.3.1
--- snip ---
Reopen if you still have problems.
Make sure you use a _recent_ Wine version.
Regards
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2010-08-21 11:06:09 ---
The testcases in comment #19 and comment #22 work fine for me in
wine-1.3.0-336-gb2e8372, so marking fixed.
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http://bugs.winehq.org/show_bug.cgi?id=22526
Summary: Winsock stub functionality
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krivoshey(a)mksbalashihi.ru
Out of winsock stub:
Found with MetaQuotes MetaTrader 5.x software.
Networking functionality has failed with message:
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER
{25a207b9-ddf3-4660-8ee9-76e58c74063e}: stub
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http://bugs.winehq.org/show_bug.cgi?id=24069
Summary: iTunes 8.0.0.35 never loads iTunes Store
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.oldapps.com/itunes.php?old_itunes=34?downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30262)
--> (http://bugs.winehq.org/attachment.cgi?id=30262)
wine1.3.1: wine C:\\Program\ Files\\iTunes\\iTunes.exe >>log.txt 2&>1
Compiled newest dev wine from source (1.3.1), performed iTunes install with
defaults accepted except:
+ Unclicked "Use iTunes as the default player for audio files"
+ Unclicked "Automatically update iTunes and other Apple software"
+"AutoRun is turned off. iTunes won't be able to recognize when a CD is
inserted or ejected until your computer's AutoRun setting is turned on. Do you
want iTunes to turn on AutoRun for you?" No
Upon seemingly successful install, ran for first time:
+ Unclicked "Add MP3 and AAC files"
+ Choose "Yes, keep my iTunes Media Folder organized"
+ Dialog box noting, "Warning! iTunes was not properly installed. If you wish
to import or burn CDs, you need to reinstall iTunes."
The GUI was responsive (little sluggish but at least I could click things!!!)
After a couple of minutes, got dialog box noting "DistNoted.exe" has crashed
(please see firstrun attachment).
The GUI was still seemingly functional though so I immediately tried to go to
the iTunes Store and after 15 minutes of the iTunes Store loading seemed like
it was not going to get there.
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http://bugs.winehq.org/show_bug.cgi?id=24066
Summary: iTunes 9.2.1.5 GUI bricks after install
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.oldapps.com/itunes.php?old_itunes=61?downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30258)
--> (http://bugs.winehq.org/attachment.cgi?id=30258)
wine1.3.1: wine C:\\Program\ Files\\iTunes\\iTunes.exe >>log.txt 2&>1
Compiled newest dev wine from source (1.3.1), performed iTunes install with
defaults accepted except:
+ Unclicked "Use iTunes as the default player for audio files"
+ Unclicked "Automatically update iTunes and other Apple software"
+"AutoRun is turned off. iTunes won't be able to recognize when a CD is
inserted or ejected until your computer's AutoRun setting is turned on. Do you
want iTunes to turn on AutoRun for you?" No
Upon seemingly successful install, ran for first time:
+ Unclicked "Add MP3 and AAC files"
+ Choose "Yes, keep my iTunes Media Folder organized"
and GUI is unresponsive. Nothing I click on it responds.
lsb_release -rd
Description: Ubuntu 10.04.1 LTS
Release: 10.04
apt-cache policy wine
wine:
Installed: 1.3.1-1
Candidate: 1.3.1-1
Version table:
*** 1.3.1-1 0
100 /var/lib/dpkg/status
1.2-0ubuntu1~lucidppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ lucid/main
Packages
1.1.42-0ubuntu4 0
500 http://us.archive.ubuntu.com/ubuntu/ lucid/universe Packages
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http://bugs.winehq.org/show_bug.cgi?id=24070
Summary: iTunes 7.6.2.9 Distnoted.exe crashes
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.oldapps.com/itunes.php?old_itunes=31?downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30263)
--> (http://bugs.winehq.org/attachment.cgi?id=30263)
wine1.3.1: wine C:\\Program\ Files\\iTunes\\iTunes.exe >>log.txt 2&>1
Compiled newest dev wine from source (1.3.1), performed iTunes install with
defaults accepted except:
+ Unclicked "Use iTunes as the default player for audio files"
+ Unclicked "Automatically update iTunes and other Apple software"
+"AutoRun is turned off. iTunes won't be able to recognize when a CD is
inserted or ejected until your computer's AutoRun setting is turned on. Do you
want iTunes to turn on AutoRun for you?" No
Upon seemingly successful install, ran for first time:
+ Unclicked "Add MP3 and AAC files"
+ Choose "Yes, keep my iTunes Media Folder organized"
+ Dialog box noting, "Warning! iTunes was not properly installed. If you wish
to import or burn CDs, you need to reinstall iTunes."
The GUI was responsive but slightly sluggish with minor graphical distortions,
small black blotches would be found all throughout the screen. As well, I could
navigate around the iTunes Store.
However, once I tried to subscribe to a free podcast, iTunes Store started
going in and out of grey, with dialog box "Distnoted.exe" crashing appearing
every 20-30 seconds. As well, iTunes noted it had an error communicating with
iTunes (uh huh, my internet connection is just fine, hehe). Distnoted.exe
crashing and GUI unresponsiveness are highly correlated.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #35 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-08-21 04:46:43 ---
Any chance for an updated patchset?
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http://bugs.winehq.org/show_bug.cgi?id=13641
Summary: Sipru Beta 1.2.9 Doesn't Start
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11884
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kemal.yaylali(a)gmail.com
Created an attachment (id=13622)
--> (http://bugs.winehq.org/attachment.cgi?id=13622)
Sipru Log.
When I try to run Sipru.exe I got several "saxxmlreader_QueryInterface" errors.
Splash screen & system tray icon appears but with a warning window: "Couldn't
eastablish a connection with our servers, Try again".
When I try the update component of Sipru (Updater.exe) I got
"fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot"
over & over again...
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http://bugs.winehq.org/show_bug.cgi?id=24060
Summary: StarCraft II portraits and achievement pictures are
not shown in the menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=30240)
--> (http://bugs.winehq.org/attachment.cgi?id=30240)
Achievement and Portraits are not shown on profiles and in the user information
The portrait and achievement pictures do not load in the menu. This is new,
since it worked once.
The rewards submenu is also not accesible, it just shows the profile screen.
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http://bugs.winehq.org/show_bug.cgi?id=24054
Summary: Several games fail to start in git
Product: Wine
Version: unspecified
Platform: x86
URL: http://download.cnet.com/Original-Unreal-Tournament-de
mo/3000-7441_4-10032628.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
I found this regression using the git version of Wine: several of the tested
games (they're older ones, using DX 7/8) fail to start. Some of the games have
known issues in Wine and I occasionally re-test them to verify the issue is
fixed or not. All of them worked (at least they started) fine in Wine-1.3.0.
The result of regression testing:
368e5eb87ae983e4ea2f66b3ca2f4154b36bbcda is the first bad commit
commit 368e5eb87ae983e4ea2f66b3ca2f4154b36bbcda
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 16 20:00:27 2010 +0200
wined3d: Avoid IWineD3DSurface_GetContainer().
:040000 040000 e3d5cb441067b2b4f259acdbdeb62d7ab2803fae
ebebfe741f963495edabc7c2c29d5e1ed46bc82b M dlls
Reverting the patch on top of wine-1.3.0-449-g703ab02 was successful and fixed
the issue in each game.
I added the link of Unreal Tournament demo to URL. Other games I tested and
also affected: Syberia, Imperium Galactica 2, Unreal, Harbinger, Evil Islands.
I couldn't add the author of the patch to CC.
Fedora 13
Nvidia 7600 GT card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=24047
Summary: Chessmaster Grandmaster Edition: Crashes in 1.3.0,
runs in 1.2 (regression)
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multitude(a)internode.on.net
Chessmaster Grandmaster Edition crashes in Wine 1.3.0 with Mesa DRI. It runs
without crashing in Wine 1.2.
The attached log was produced with the command:
WINEDEBUG=+wgl wine game.exe
Some details:
* OS is Debian Lenny 5.0.5 with Mesa 7.0.3-7 (relatively old) using the r300
DRI Mesa driver.
* Crashes in both direct and indirect rendering modes.
* Crashes for both built-in and native DirectX 9.0c DLLs (native installed with
winetricks 20100811).
* Does *not* crash for software rendering mode (AIGLX disabled).
* Crashes regardless of 'Vertex Shader Support' and 'Allow Pixel Shader (if
supported by hardware)' settings in winecfg -> Graphics -> Direct3D.
Of note:
* Disabled audio so 'dsound' errors do not litter the log.
* Debugging aborted as thread(s) would not release.
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http://bugs.winehq.org/show_bug.cgi?id=23908
Summary: regedit fails to process some registry files
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, testcase
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=30015)
--> (http://bugs.winehq.org/attachment.cgi?id=30015)
registry file
Regression (I'm reasonably certain it's caused by
8851a4eb1f51fa56e5ac55d4a1d4a762abb21e3b). I noticed when trying to do
'winetricks mingw'. Winetricks attempts to set the path, using the registry,
and now, crashes:
+ WINEDLLOVERRIDES=mshtml= wine regedit c:\winetrickstmp\path.reg
Warning! unrecognized line:
"
wine: Unhandled page fault on read access to 0x0000003d at address 0x68068af3
(thread 0024), starting debugger...
Unhandled exception: page fault on read access to 0x0000003d in 32-bit code
(0x68068af3).
...
Backtrace:
=>0 0x68068af3 HEAP_MakeInUseBlockFree+0x123(subheap=0x110014, pArena=0x111908)
[/home/austin/wine-git/dlls/ntdll/heap.c:640] in ntdll (0x0032f348)
1 0x68068ca9 RtlFreeHeap+0x78(heap=0x110000, flags=0x0002, ptr=0x111910)
[/home/austin/wine-git/dlls/ntdll/heap.c:1756] in ntdll (0x0032f3e8)
2 0x6829de68 processRegEntry+0x1c7(stdInput=<is not available>, isUnicode=<is
not available>) [/home/austin/wine-git/programs/regedit/regproc.c:551] in
regedit (0x0032f468)
3 0x6829e9ca import_registry_file+0x219(reg_file=0x1116c8)
[/home/austin/wine-git/programs/regedit/regproc.c:748] in regedit (0x0032fce8)
4 0x6829ce0d PerformRegAction+0x1fc(action=<is not available>, s="")
[/home/austin/wine-git/programs/regedit/regedit.c:170] in regedit (0x0032fdc8)
5 0x6829c525 WinMain+0x24(hInstance=0x68290000, hPrevInstance=(nil),
lpCmdLine="c:\winetrickstmp\path.reg", nCmdShow=0x0001)
[/home/austin/wine-git/programs/regedit/main.c:179] in regedit (0x0032fe48)
6 0x682a2954 main+0xa3(argc=<couldn't compute location>, argv=<couldn't
compute location>) [/home/austin/wine-git/dlls/winecrt0/exe_main.c:48] in
regedit (0x0032fe90)
7 0x682a289c __wine_spec_exe_entry+0x7b(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in regedit (0x0032fea8)
8 0x681637bc call_process_entry+0xb() in kernel32 (0x0032fee8)
9 0x68165aab start_process+0x5a(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/kernel32/process.c:996] in kernel32 (0x0032fef8)
10 0x68091170 call_thread_func+0xb() in ntdll (0x0032ffc8)
11 0x68091340 call_thread_entry_point+0x6f(entry=0x68165a50, arg=0x7ffdf000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2473] in ntdll (0x0032ffe8)
12 0x6806c8da start_process+0x29(kernel_start=0x68165a50)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x00000000)
0x68068af3 HEAP_MakeInUseBlockFree+0x123
[/home/austin/wine-git/dlls/ntdll/heap.c:640] in ntdll: movl 0x0(%edi),%edx
640 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
I'll attach the full terminal output and the corresponding registry file.
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http://bugs.winehq.org/show_bug.cgi?id=23904
Summary: Starcraft II game screens are rendered upside-down in
1.3.0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=30009)
--> (http://bugs.winehq.org/attachment.cgi?id=30009)
Regression test result
Version 1.3.0 introduces a bug with Starcraft 2, where the actual game screens
are rendered mostly upside down. Version 1.2-rc7 (and presumably 1.2 itself)
doesn't have this problem.
I'm currently using an ATI 4870 card with the proprietary drivers, on an x86_64
machine running Debian Sid.
Relevant-looking registry settings are:
"OffScreenRenderingMode"="backbuffer"
"DirectDrawRenderer"="opengl"
This bug (as well as another problem with setting the in-game shader settings
above 'low') does not appear when "OffScreenRenderingMode" is set to "fbo". In
"fbo" mode, however, the majority of screen real-estate is too garbled to be
usable.
Since this is a regression I performed a regression test and the results are
attached. I'll also try to upload a screenshot of the bug.
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http://bugs.winehq.org/show_bug.cgi?id=23879
Summary: Mopsos app does not work with current Jaunty Wine 1.2
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: massoth(a)googlemail.com
Application does not even start. Wine reports "fixme:advapi:SetSecurityInfo
stub" and application terminates silently.
Mopsos-link in app-db:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20981
Issue occured in current version of Wine 1.2 package for Ubuntu Jaunty
(wine_1.2-0ubuntu1~jauntyppa1_i386.deb); before it worked nearly flawless.
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http://bugs.winehq.org/show_bug.cgi?id=23848
Summary: wine 1.3.0 breaks build when attempting to build a
shared WoW 64 build
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sh(a)lutzhaase.com
Created an attachment (id=29935)
--> (http://bugs.winehq.org/attachment.cgi?id=29935)
Excerpt of the failing build log
In wine 1.2, building a shared WoW64 build worked nicely using the method
described on the wiki (http://wiki.winehq.org/Wine64). In wine 1.3.0,
--enable-win64 causes trouble:
winebuild: winebuild: Unable to create output file
'dlls/activeds/libactiveds.def'
git bisect brought forward commit b0e48e1e2bb285fe9dd31c6c77505f0b51819178 as
the culprit.
This is appears to be a regression. I'm attaching a patch to revert the
regression and an excerpt of the build log of where it fails.
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http://bugs.winehq.org/show_bug.cgi?id=23834
Summary: Black Buccaneer: game freezes at start
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=29918)
--> (http://bugs.winehq.org/attachment.cgi?id=29918)
WINEDEBUG=+relay,+d3d
Using a no-CD patch, starting the game renders a black square/window and then
it gets freezed.
Attaching log.
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http://bugs.winehq.org/show_bug.cgi?id=23818
Summary: Adobe FrameMaker 8: crashes on exit - fix inside,
please apply
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven-ola(a)gmx.de
Created an attachment (id=29885)
--> (http://bugs.winehq.org/attachment.cgi?id=29885)
Fix for FrameMaker 8 exit crash
FrameMaker8 runs fine with wine (provided that the Arial font is avail, e.g.
from apt-get install msttcorefonts). But while exiting the program, the console
shows 'BUG: holding USER lock' while Frame tries to open the "Internal Program
Error" dialog box. For this reason, all changed settings never made it to the
maker.ini file (such as display options or last window position). Root cause:
the following func does never return (SEGV)
Call user32.GetClassInfoExW(00400000,00a175e0 L"DockWnd32",00000000)
This looks like a Frame bug that is never triggered with MSWindows. I presume,
that the MSWindows API is more tolerant here. I'll attach a small patch to fix
this. Fix applies to my ubuntu 1.2-1.1.42 version but should do on current GIT
also.
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http://bugs.winehq.org/show_bug.cgi?id=23801
Summary: Need for Speed: Shift Demo has partly transparant pit
crew
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
This seems to have appeared just after 1.2? First time I saw it was
with July 23rd's git.
The pit crew is partly transparant in Wine; one guy has only
a head, there's a clipboard floating in midair, etc.
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http://bugs.winehq.org/show_bug.cgi?id=23754
Summary: Kintecus: missing ipconfig.exe
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.kintecus.com/download.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: came(a)kiku.dk
Created an attachment (id=29769)
--> (http://bugs.winehq.org/attachment.cgi?id=29769)
kintecus missing ipconfig.exe output when trying to generate ID
Kintecus creates a 'unique computer ID' which you need for the program to run.
this is created when the program starts for the first time. at this point it
crashes in wine with the following output:
wine: cannot find L"C:\\windows\\system32\\ipconfig.exe"
File not found
(see the attachment for the complete output)
essentially, it is not missing 'ipconfig.exe' but it's output, i.e. it doesn't
use 'ipconfig.exe' to make changes but only to gather information about your
machine.
a solution was provided here:
http://forum.winehq.org/viewtopic.php?p=46634#46634
essentially, a fake but executable 'ipconfig.exe' is set up, that echoes the
normal output of the real ipconfig.exe.
other information: wine version 1.2rc7, mac OS X 1.6, kintecus 3.96
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