http://bugs.winehq.org/show_bug.cgi?id=23194
Summary: Mathematica notebook background black when Desktop
Integration is used
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=28859)
--> (http://bugs.winehq.org/attachment.cgi?id=28859)
Black background
I have tried Royale and Luna themes, applying them via winecfg, and in both
cases Mathematica notebook background gets black as in the screenshot. When no
theme is used, it's ok.
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http://bugs.winehq.org/show_bug.cgi?id=15500
Summary: Can't select options in the menus
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://ifcmarkets.com/download/IFCMTerminalSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
If you try to select any option inside a menu in IFC Trade Terminal, the menu
won't detect that the mouse is over the option. You have to choose the option
with the keyboard.
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http://bugs.winehq.org/show_bug.cgi?id=21627
Summary: Black surfaces on sims 3 characters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristjan.ugrin(a)gmail.com
Created an attachment (id=26106)
--> (http://bugs.winehq.org/attachment.cgi?id=26106)
screenshot
Sims 3 characters have black areas on their bodies.
After bisecting, seems like commit bef792f5ff2cd87db98b58acb182123ef76be6e6 is
the problem.
More in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=15145
Summary: Regression, graphics corruption, caused by
eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52
Product: Wine
Version: 1.1.4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)mysteryvortex.com
Commit eb4ee4f4ada6d02aeb26b0e12964b208ecc68b52 patches
dlls/wined3d/surface_base.c
This causes a regression exhibited in the game "Prince of Persia 3D" as well as
the demo.
During the game, icons are displayed at the bottom of the screen indicating
health/weapon/etc. After the commit, the icons are surrounded by squares.
In virtual desktop mode only (not full screen mode), this commit does fix the
menus which flash/strobe what appears to be the previous contents of the
screen.
To recreate:
Download the demo, prince_of_persia_demo.zip, from one of the following URLs:
(the original site, pop3d.com, is gone. (now a link farm))
http://www.digit.pl/ftp/gry_297/Prince.of.Persia.3D..htmlhttp://www.idg.pl/ftp/gry_297/Prince.of.Persia.3D..html
Unzip, run the .exe and install.
Run c:/Program Files/Red Orb/Prince of Persia 3D De
mo/PoP3DDemo.exe
Choose "New Game"
Look at the vial icons in the lower left or the sword icon in the lower right.
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http://bugs.winehq.org/show_bug.cgi?id=21204
Summary: Warcraft 3 disproportionately slow in d3d mode unless
RenderTargetLockMode=disabled
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
Under default settings, Warcraft 3 runs very slowly on my system, whose
hardware is more than capable of of running it without framerate issues. When
run in OpenGL mode, the game runs smoothly without exception (60fps), but there
are probems with the rendering. In Direct3D mode, it renders correctly, but the
framerate is very low, under 15 fps. In the search for a playable
configuration, I discovered that setting
HKEY_CURRENT_USER\Software\Wine\Direct3D:RenderTargetLockMode to disabled
results in much better framerates, around 30 fps. This isn't as good as the
OpenGL mode, but is still playable, and I didn't notice any rendering problems.
I tried some of the other possibilities (textex, readtex, texread, I think),
and the performance was just as slow.
I also discovered just now that Warcraft 3 has a registry setting,
HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\Video:lockfb,
which acts similarly (defaults to on, and when set to 0, performance becomes
acceptable). If neither of those two values are disabled, then performance is
disproportionately slow on this hardware.
I can grab debug output on request.
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http://bugs.winehq.org/show_bug.cgi?id=12970
Summary: Unreal media service crashes upon accepting connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.umediaserver.net/umediaserver/download.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with unreal media server in
http://winehq.org/pipermail/wine-users/2008-May/033521.html
The service installs ok, and starts up when you run any windows app
(you can see via netstat -tlp that it's listening on port 5119),
but crashes when a client connects. You can reproduce the crash
either with a real access, e.g.
mplayer mms://localhost:5119/mediaroot/test.avi
as suggested by http://www.umediaserver.net/umediaserver/faq.html
or with
telnet localhost 5119
+relay,+seh on the service an seh event very soon after accept,
but there's a crash handler, so you can't see a backtrace.
I don't know how to use winedbg on a service -- the obvious
approach of using winedbg on the random command that starts
the service didn't seem to give a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16020
Summary: type mismatch
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: velvetrivolver(a)gmail.com
First sorry for my englsh, i'm from Uruguay
Well i have ubuntu 8.04 and the wine version is 1.1.7
The software is avaliable to download from:
http://www.clap.ops-oms.org/web_2005/SIP2007/programas/setup.exe
This is the terminal output, is:
fixme:ole:OleLoadPictureEx
(0xf63b1c,7366,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,45811,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa88),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,46584,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fab8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12c7e0)->(0x149518, 0, (nil)), hacked
stub.
And after i close the application clicking 'Accept' in the alert box, this
appear in the terminal:
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
This is the output of the cmd.exe:
Unhandled page fault on read access to 0x80000044 at address 0x7bc421bb (thread
001f), starting debugger...
Unhandled exception: page fault on read access to 0x80000044 in 32-bit code
(0x7bc421bb).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23980
Summary: Sudden Strike 2 crashes after mission briefing
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Sudden Strike 2 crashes after displaying the mission briefing, and before
anything of the actual mission can be seen.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=16959
Summary: Export to pdf doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xuser86(a)o2.pl
Created an attachment (id=18734)
--> (http://bugs.winehq.org/attachment.cgi?id=18734)
Some fixme.
When I trayed export guitar pro file to PDF. Program shows Messagebox with
"Debordement inferieur flattant" in Frensh and wine shows some fixme.
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http://bugs.winehq.org/show_bug.cgi?id=22742
Summary: System cursor doesn't disappear when game starts
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=28038)
--> (http://bugs.winehq.org/attachment.cgi?id=28038)
Image showing the problem
The problem is showed in attachment. System cursor stays in the centre of the
screen and oscillates while game cursor makes real move. Problem is that system
cursor shouldn't be visible as it is in Wine 1.1.43. Regression test did give
git bisect bad
git bisect bad
git bisect good
git bisect good
git bisect gad
git bisect good
git bisect good
Wine compiled but game failed to start with following in terminal
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4e0008a
Serial number of failed request: 8
Current serial number in output stream: 14
So i made
git bisect skip
Wine compiled but game failed to start with following in terminal
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x5400026
Serial number of failed request: 8
Current serial number in output stream: 14
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4e0008a
Serial number of failed request: 8
Current serial number in output stream: 14
So i made
git bisect skip
Wine compiled but game failed to start with following in terminal
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x5400026
Serial number of failed request: 8
Current serial number in output stream: 14
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4e0008a
Serial number of failed request: 8
Current serial number in output stream: 14
At the end the problem still stayed so I made
git bisect bad
The result is
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
3044d734b1cd84746cc57ace8b79a156ea9391b1
776527f38f2ff89f354e49aa8df795440677376a
cd28e2be7c79644e02babb509247a453e0153390
eed9c63ac7650293523da5c8d067c74258568ba8
We cannot bisect more!
After first git bisect skip I get
[cd28e2be7c79644e02babb509247a453e0153390] server: Return the current cursor
when queuing a hardware message.
After second git bisect skip I get
[776527f38f2ff89f354e49aa8df795440677376a] winex11: Move creation of an empty
cursor to a separate helper function.
After third git bisect skip I get
[eed9c63ac7650293523da5c8d067c74258568ba8] winex11: Update the cursor from the
thread input status instead of caching it per-thread in x11drv.
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http://bugs.winehq.org/show_bug.cgi?id=22463
Summary: mouse cursor display broken
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimportal(a)gmail.com
CC: julliard(a)winehq.org
In current git (after wine-1.1.43) the mouse cursor is not shown correctly
while playing Prey. Prior to the regression, while the game was loading the
cursor was changed to an hour glass. When the menu screen came up, the cursor
was changed to a game specific cursor. While playing the game the mouse cursor
was hidden hidden altogether.
With the regression in place, the mouse cursor does not change to an hour glass
while loading (it retains the one that matches my KDE theme). At the menu
screen, two mouse cursors are shown. One is the game provided cursor which
moves around the screen as you'd expect and the other is the one from KDE which
moves slightly but snaps back to the center when you move the mouse. When
playing the game, the same cursor remains on the screen and is not hidden.
A git bisect leaves us with:
776527f38f2ff89f354e49aa8df795440677376a is the first bad commit
commit 776527f38f2ff89f354e49aa8df795440677376a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 20 21:23:00 2010 +0200
winex11: Move creation of an empty cursor to a separate helper function.
:040000 040000 fdea68ef055bcd049a0865d0a3d77a177ad08162
3694c600bca7911d3713cfe9913c04cf421a279f M dlls
I note that some compiles near the above commit lead to the game crashing. I
answered with 'git bisect bad' in those cases.
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http://bugs.winehq.org/show_bug.cgi?id=21972
Summary: The Bat! v4.2.35.0 (beta) shows some icons in menu in
black
Product: Wine
Version: 1.1.31
Platform: x86
URL: http://www.ritlabs.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=26676)
--> (http://bugs.winehq.org/attachment.cgi?id=26676)
'The Bat!' menu-icons of darkness...
This is a regression in the wine v1.1.31 (in v1.1.30 was ok): some (!) icons
inside the menu are showed dark close to black.
This is a regression. Unfortunately I cannot do a regression test. (I know how
to do it, because I did it for The Bat! more than twice in the past). wine
crash after compilation and I didn't reach the section of the bisection with
the wrong patch. So I installed wine v1.1.30 from archive, whre The Bat! was
working and than wine v1.1.31, where The Bat! show this behaviour. (And yes: I
use always an new ~/.wine).
Sorry for this late report: this bug is shown since the version v1.1.31 up to
now (v1.1.40).
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http://bugs.winehq.org/show_bug.cgi?id=20022
Summary: Font in Tales of Monkey Island not readable
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Der_L(a)web.de
Created an attachment (id=23557)
--> (http://bugs.winehq.org/attachment.cgi?id=23557)
Screenshot Tales of Monkey Island menu, font unreadable.
Since Version 1.1.27 I cannot read the font in Tales of Monkey Island (Chapter
1: Launch of the Screaming Narwhal and Chapter 2: The Siege of Spinner Cay).
See attachement.
It works with 1.1.26 (though I didn't do a regression test, because I have some
problems in building wine. I'll try it later).
I'm using a Ati video card (Radeon HD 4650) with Catalyst 9.8, Xserver 1.6.3,
Arch Linux (same problem in Ubuntu 9.04).
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http://bugs.winehq.org/show_bug.cgi?id=13139
Summary: Office 2003 install aborts in RC1
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=12942)
--> (http://bugs.winehq.org/attachment.cgi?id=12942)
Console log for the aborted install of Office 2003 in RC1
I tried to install Office 2003 in RC1, OpenSUSE 10.3, with a clean wineprefix,
and it failed early on with the message "Installation ended prematurely because
of an error." My console log is attached.
I believe this is related to bug 12928, which has been closed as fixed. I ran a
regression test and it pointed to the same patch reported for that bug:
bfe07d1d07c9469a398858d0f077e26c26695b5d is first bad commit
commit bfe07d1d07c9469a398858d0f077e26c26695b5d
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Wed Apr 30 04:22:46 2008 -0500
msi: Add initial implementation of MsiPublishAssemblies.
:040000 040000 350f1cb80411637d01a5f8cec26eac85ac2b0927
1c170117cac90dc0eb252354044aeca42c713875 M dlls
:040000 040000 4ee11e992be061a73a8dfd3a8671e971a935e343
396ca958695023082e31cfc78d804e528b9c8b2b M include
(I also added this information to bug 12928.)
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http://bugs.winehq.org/show_bug.cgi?id=14439
Summary: Office 2003 Pro install aborts in 1.1.1 with MS error
code 1627
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=14762)
--> (http://bugs.winehq.org/attachment.cgi?id=14762)
Last 100k lines of +relay
This is on openSUSE 10.3, Wine 1.1.1. My version of Office 2003 Pro is provided
by my employer under their academic volume license; it does not require
entering a registration key as part of the install. I do not believe this is
the same bug as 13960, as the error message is different and it occurs at a
different point in the install process.
In 1.1.1, the installer now exits after choosing the type of install (Typical,
Custom), but before copying any files, with a popup message box that says
"Installation ended prematurely because of an error." The console output and
the error log created by the installer both mention error code 1627.
A regression test shows the patch responsible as:
dimesio@linux-95tw:~/wine-git> git bisect bad
26ae65898685a67f7be29cb94e679e4eb80fc6f5 is first bad commit
commit 26ae65898685a67f7be29cb94e679e4eb80fc6f5
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Tue Jul 8 00:07:31 2008 -0500
msi: Only use the long filename when resolving the source path.
:040000 040000 5a54d39edada8067877aed388b3095ce3bcf021e
328733f898eef732d791358d22d4baf2b806f477 M dlls
I am also uploading the last 100000 lines of +relay.
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http://bugs.winehq.org/show_bug.cgi?id=15696
Summary: Dragon NaturallySpeaking 10 will not install -- says
needs IE5 or later
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=16763)
--> (http://bugs.winehq.org/attachment.cgi?id=16763)
installation log
Dragon NaturallySpeaking 10 stopped installing today, 20 Oct. 2008. A pop-up
window right at the beginning of the installation identified the problem as not
finding IE5 or later.
Adding sh winetricks fakeie6 does not allow the program to install. The same
error message comes up.
??It installed correctly yesterday.
I have been asked to run a regression test, which I will do using the following
parameters.
good wine-1.1.6-314-g36d0140
bad wine-1.1.6-379-g07badc7
I hope to do that tomorrow, and post the results.
I have also been asked to check a patch:
http://winehq.org/pipermail/wine-patches/2008-October/063450.html
First instance says the patch does not solve the problem. Logs coming shortly.
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http://bugs.winehq.org/show_bug.cgi?id=15816
Summary: [bisected][msi]c261030d21eb7b9c3ae0e6e188321a0cfcffd0ff
broke Office XP installer
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexis.deruelle(a)laposte.net
The following commit breaks Office XP installer in an interesting way :
c261030d21eb7b9c3ae0e6e188321a0cfcffd0ff
msi: Convert command line property names to uppercase.
Before this commit, the installer nearly completes (albeit with some error
after components registration).
After this commit, the installer window now displays the license key, add a
step with EUCLA agreement window and later on, it aborts early in the
installation phase with the following error :
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
This is a French version of Office XP with integrated multi-license key.
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http://bugs.winehq.org/show_bug.cgi?id=18811
Summary: Lexware: wine crashes during .Net 2.0 SP1 Installation
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=21615)
--> (http://bugs.winehq.org/attachment.cgi?id=21615)
Output of wine
I am trying to install "Lexware business office pro 2009"
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=15277).
When the Lexware-Installer wants to update the .Net Framework 2.0, wine
crashes.
Appending log.
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http://bugs.winehq.org/show_bug.cgi?id=22339
Summary: QuickTime installs a few files to the wrong location
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.apple.com/quicktime/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: truiken(a)gmail.com
Created an attachment (id=27331)
--> (http://bugs.winehq.org/attachment.cgi?id=27331)
Terminal output
The QuickTime installer places two files - QTPlugin.ocx and QTTask.exe - in C:\
instead of the selected installation directory. I found that it works as
expected in 0.9.49 and older, so I did a regression test:
474fca1eec2fc60d049361ec5d19417284ee208e is first bad commit
commit 474fca1eec2fc60d049361ec5d19417284ee208e
Author: James Hawkins <truiken(a)gmail.com>
Date: Tue Nov 13 00:57:49 2007 -0600
msi: Fix the condition for checking a drive.
:040000 040000 0bfd94d1ed1ccf0a39c1114ba4fd60e584c73c99
0b991e8a7e1db03184db4dac36cbf2433642e05a M dlls
Reverting this patch fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22746
Summary: CDBurnerXP 3.0.x uses a wrong/invisible cursor on its
mode selection screen
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: julliard(a)winehq.org
Created an attachment (id=28041)
--> (http://bugs.winehq.org/attachment.cgi?id=28041)
Full terminal output
On the initial mode selection screen, the cursor sometimes disappears when
hovering over one of the options; at other times, it shows the default arrow
cursor. By moving the cursor up and down through different modes, you can see
it alternate between default/invisible at random. Neither behavior matches
Windows; it uses a 'pointer' cursor when hovering over a mode. This used to
work correctly, so I tried to do a regression test, but I ended up with:
There are only 'skip'ped commit left to test.
The first bad commit could be any of:
3044d734b1cd84746cc57ace8b79a156ea9391b1
776527f38f2ff89f354e49aa8df795440677376a
cd28e2be7c79644e02babb509247a453e0153390
eed9c63ac7650293523da5c8d067c74258568ba8
We cannot bisect more!
Any of these builds resulted in the program terminating with an X error. This
cursor problem still happens in git, so I guess it's different from bug 22463
(marked fixed).
It might be worth noting that although none of these commits changed it, using
native oleaut32 works around the problem. Maybe this output that appears when
hovering over one of the mode options is relevant:
fixme:ole:OleIconToCursor (0x400000,0x100b0), partially implemented.
I'll leave component set to unknown for now.
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http://bugs.winehq.org/show_bug.cgi?id=23242
Summary: Windows Platform SDK 2003 installer crashes
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer works here with 1.1.36, but fails with 1.1.39 and 1.2rc3.
The symptoms vary, but one is a crash with an invalid write to 0xfdfdfd09
while extracting "PSDK-PSDK-common.0[0]..cab".
When it works, it creates a windows.h somewhere; when it crashes,
there is no windows.h (nor a lot of other stuff).
Running with +heap,+relay is probably too slow to be practical.
Better to run a bisect, but I don't have time this morning.
I was about to use it, too, so this is a dogfood bug.
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http://bugs.winehq.org/show_bug.cgi?id=10463
Summary: Steam install MSI fails to finish
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
Steam's MSI installer fails to finish, with a dialog box saying so.
Terminal output attached
Regression tested to:
a97d6556a42ed3119aaf3f312a6a436a59db9fa0 is first bad commit
commit a97d6556a42ed3119aaf3f312a6a436a59db9fa0
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 11:31:17 2007 +0100
wine.inf: Register inetcomm.dll.
:040000 040000 16f74bb7a532b8a12dcaf5d99b4ab495feb2ad25
3bacb4140a6d3c88691b28282f68181fd38e2d0d M tools
I'm fairly certain this is the one.
While regression testing, I did encounter an anomaly that showed neither the
"good" outcome, nor the failed message, so I marked that bisect as "good"
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http://bugs.winehq.org/show_bug.cgi?id=11044
Summary: Catan refuses to install
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.download.com/3001-7562_4-
10396066.html?spi=857b9fbd1d43b4f05aca8d8aa284f5aa
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10047)
--> (http://bugs.winehq.org/attachment.cgi?id=10047)
+msi log
Catan bombs out on install. Terminal output is below. +msi log is attached.
AppDB says this used to install under wine 0.9.46, so I'm tagging this as a
regression. I'll start running the test...
fixme:exec:SHELL_execute flags ignored: 0x00000580
fixme:advapi:CheckTokenMembership ((nil) 0x143380 0x34ec98) stub!
fixme:advapi:LookupAccountNameW (null) L"austin" (nil) 0x34db4c (nil) 0x34db44
0x34db48 - stub
fixme:advapi:LookupAccountNameW (null) L"austin" 0x146938 0x34db4c 0x144b88
0x34db44 0x34db48 - stub
fixme:msi:msi_unimplemented_action_stub RemoveShortcuts -> 1 ignored
L"Shortcut" table values
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
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http://bugs.winehq.org/show_bug.cgi?id=17198
Summary: World Editor: Tree Component of Unit Editor doesn't
(re)draw corretly
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
Created an attachment (id=19101)
--> (http://bugs.winehq.org/attachment.cgi?id=19101)
Two Tree items are out of order in the tree component on the left side.
The Warcraft 3 World Editor has a module called Unit Editor.
This Editor displays a explorer like tree on the left side.
Sometimes it happens that it got drawn wrongly.
Forcing a redraw helps.
For example the wrongly drawn tree gets overdrawn correctly, if you move the
window out of the screen and back. Resizing the window helps too.
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http://bugs.winehq.org/show_bug.cgi?id=15188
Summary: Warcraft 3 World Editor: Panels for resize are to huge.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
Created an attachment (id=15938)
--> (http://bugs.winehq.org/attachment.cgi?id=15938)
Screenshot of the trigger editor.
Between two components of the different Warcraft 3 Modules is a component which
can be used to resize the former components. These splitter components are much
to huge in the Warcraft World editor. They get drawn behind the other
components but catch clicks.
The author of bug 11718 mentioned this bug as well, but as the other bug report
is mainly about another problem I filled in this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=11301
Summary: documentElement.ownerDocument.createElement fails
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.5.tahtu(a)spamgourmet.com
I'm a Delphi 7.0 developer, trying to get my application to run unter Wine.
var
FXMLDocument: IXMLDOMDocument;
begin
FXMLDocument := CreateComObject(CLASS_DOMDocument30) as IXMLDOMDocument2;
MessageBoxW(0, '1', 'GetXML', MB_OK);
FXMLDocument.appendChild(FXMLDocument.createProcessingInstruction('xml',
'version="1.0" encoding="utf-8"'));
MessageBoxW(0, '2', 'GetXML', MB_OK);
FXMLDocument.appendChild(FXMLDocument.createElement('desktop'));
MessageBoxW(0, '3', 'GetXML', MB_OK);
FXMLDocument.createElement('Hallo');
MessageBoxW(0, '4', 'GetXML', MB_OK);
FXMLDocument.documentElement.ownerDocument.createElement('Hallo2');
MessageBoxW(0, '5', 'GetXML', MB_OK);
After running this code under Wine 9.0.53 on Ubuntu 7.10 I see popup message
boxes with "1", "2", "3" and "4" - but I never see the message "5".
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http://bugs.winehq.org/show_bug.cgi?id=14430
Summary: Ares: Internet browsing scrollbars do not work
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://aresgalaxy.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
The scrollbars appearing when selecting Internet browser do not work. Other
scrollbars do, though.
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http://bugs.winehq.org/show_bug.cgi?id=18185
Summary: Operation Flashpoint(Game of the Year) doesn't work
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feldmann_markus(a)gmx.de
I installed this Game, which includes 3 CD's, by changing the CD'c:
wine eject d:
and then mount the next CD.
So the installation went right. But when i want to start,
there doesn't appear anything.
How can i get more debug Info's ?
Regards Markus
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http://bugs.winehq.org/show_bug.cgi?id=23640
Summary: Naviextras Toolbox
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jguedes04(a)gmail.com
Good evening,
The program "Naviextras Toolbox" to connect a GPS MAPPY don't work in Ubuntu
10.4 LTS.
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http://bugs.winehq.org/show_bug.cgi?id=22151
Summary: Gecko don´t Install at the last git version
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
Created an attachment (id=27018)
--> (http://bugs.winehq.org/attachment.cgi?id=27018)
backtrace
Gecko don´t Install at the last git version
Sometimes wineboot crash.
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http://bugs.winehq.org/show_bug.cgi?id=19530
Summary: installation succeeds, running fails -- "the program
USJP has encountered a serious problem and needs to
close" (PWN Polish Dictionary)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluedzins(a)wp.pl
I try to run PWN Polish Dictionary (v.3.0) using wine. Using virtualbox
everything fine, but using wine only installation works OK. When executing
installed program I get windows program error:
the program X has encountered a serious problem and needs to close
with wine explanation below (the same dialog).
USJP -- is the name of the exe file (PWN Polish Dictionary)
The log is here:
http://bugs.winehq.org/attachment.cgi?id=22707
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http://bugs.winehq.org/show_bug.cgi?id=18209
Summary: Bad path of "My documents"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
There's one very annoying (yet trivial) bug in WINE:
When using clean WINEPREFIX, every standard directory is mapped to good
directory in Linux (eg. "My Videos" is mapped to "~/Video"). Only "My
Documents" directory is mapped to "~" instead of "~/Documents".
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http://bugs.winehq.org/show_bug.cgi?id=20767
Summary: Wine doesn't load any program since update
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descent1(a)gmx.net
Since I've upgraded from 1.1.32 to 1.1.33, wine doesn't start any program
(except winecfg, notepad, regedit) for the following reason:
err:wineboot:ProcessRunKeys Error running cmd L"spoolvs.exe" (2)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
(Only these two lines appear)
All my programs worked before (Steam, TrackMania, ...). A Downgrade doesn't
help.
I'm using openSUSE Linux 11.2 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=24140
Summary: WoW: Segfault on login (Maverick)
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Since upgrading to Maverick (Ubuntu 10.04), WoW crashes on login. This is off a
clean wineprefix.
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
wine: Unhandled page fault on read access to 0x34aa7821 at address 0x3ccbcd1f
(thread 0022), starting debugger...
Can't attach process 001f: error 5
Segmentation fault
Or alternatively:
wine: Unhandled page fault on read access to 0x34aa7821 at address 0x3ccbcd1f
(thread 0009), starting debugger...
Can't attach process 0008: error 5
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf75ab196
wine client error:9: write: Bad file descriptor
I didn't manage to get any sort of backtrace or relevant terminal output. Any
idea?
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http://bugs.winehq.org/show_bug.cgi?id=17771
Summary: Morrowind: trying to configure controls results in
freeze (reboot necessary)
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Steps to reproduce:
* launch Morrowind (wine Morrowind.exe)
* select Options
* select Controls
* left-click any of the controls to change it
* a message appears instructing to 'press any key or button' to associate to
this action
* now press any key or mouse button
* the application freezes.
After the freeze it is impossible to switch to another workspace (ALT+F2,
ALT+F3,.. does not work anymore), and no other key has any effect (not even
CTRL+ALT+BACKSPACE, nothing at all). The mouse pointer is also frozen.
The same problem also appears ingame while attacking (left-click), and walking
at the same time, especially backwards ('S' key). After some time the player is
"stuck" walking backwards, and again no input is processed anymore. Eventually
the application freezes and a reboot again is necessary.
Tried the following with no improvement:
tried using native dinput.dll and/or dinput8.dll, quarz.dll (any combination).
tried enabling/disabling DXGrab.
tried emulating a virtual desktop 800x600
tried enabling/disabling window manager decorations/windows control
tried editing Morrowind.ini to disable the DXGrab (Background Keyboard = 1)
Configuration:
PC-x86 Pentium 4, nvidia GeForce 6600, Linux 2.6.27.19, X Server 1.4.0.90,
wine git 3d35a630c4ae65fb4ab3aaf408a09051d5067b4f.
no library overrides,
Direct3D\OffscreenRenderingMode=fbo
Direct3D\VideoMemorySize=256
If you need a WINEDEBUG log, please tell me which channels/grep patterns you
need. Tried a +relay and got an incredibly huge file (even reducing to the last
5 seconds before the freeze yields a huge file).
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http://bugs.winehq.org/show_bug.cgi?id=23019
Summary: Cinema 4D R11 isn't able to start
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sayyad1n(a)yahoo.de
Created an attachment (id=28535)
--> (http://bugs.winehq.org/attachment.cgi?id=28535)
error output of wine
The installation of Cinema 4D R11 is working without a problem.
But wine isn't able to start the application and quits with a program error.
I have the same problem with Net Render which is included in Cinema 4D.
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http://bugs.winehq.org/show_bug.cgi?id=18600
Summary: Character walking animation doesn't play in Goblins4
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://ftp4.igromania.ru/igromania/2009/5/5/Demos/Gobl
ins4_Demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliotropion2006(a)yandex.ru
The game needs dlls: WMASF.DLL and WMVCORE.DLL. With them it starts and works
good. But the characters move by screen like static images. Walking animation
doesn't play.
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http://bugs.winehq.org/show_bug.cgi?id=20707
Summary: Keyboard character entry not working (Tab, Del,
Backspace are Ok)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://brodtec.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.brod(a)gmail.com
CC: huw(a)codeweavers.com
This problem is better explained by the following screenshots:
http://www.brod.com.br/files/images/Captura_de_tela.png
Here keyboard input works fine (although one needs to use Alt+Key combination
instead of mouse clicks in the internal application Windows).
http://www.brod.com.br/files/images/Captura_de_tela_Zeta.png
Here the keyboard char input stops working, although TAB, Shift+Tab, Backspace,
Del, keeps working. Also notice the chars appears as vertical bars.
Here is the output of the regression testing:
brod-laptop wine-git # git bisect good
e93d3481092f7abe72cdbab066947717f5e568a0 is first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
:040000 040000 e5cb0a2165897c3ef827a49749bad19982abd0fa
28cba50e7c63699487e6e9d9d3135e825d52756f M dlls
1.1.15-51-g9d9880b is the working version before the bug
1.1.15-52-ge93d348 is the one that introduced the bug (it is still there in the
latest devel version)
I got into this bug trying to see if I could solve the "mouse clicks" problem
on internal windows (where I am forced to use the Alt+key combination instead)
Thanks for any help!
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http://bugs.winehq.org/show_bug.cgi?id=22772
Summary: Microsoft Office FileFormatConverter.exe hangs
(regression)
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
CC: gerald(a)pfeifer.com
Microsoft Office FileFormatConverter.exe in wine-1.1.37 installs, and opens
.pptx files by clicking in nautilus (not within Powerpoint).
DLL override required for PPCNVCON.EXE (in 'Microsoft Office/Office12/') =
RICHED20.dll set to native,builtin
in wine-1.1.44 it is no longer functional
Git Bisect shows:
1e3aba6e7c3207ac5e9d73ddddbde25f5d3d2994 is the first bad commit
commit 1e3aba6e7c3207ac5e9d73ddddbde25f5d3d2994
Author: Gerald Pfeifer <gerald(a)pfeifer.com>
Date: Sat Apr 24 14:11:58 2010 +0200
ole32: Remove variable res which is not really used from
CompositeMonikerImpl_Reduce.
:040000 040000 b800cea75a365fcbb2e5922477c7b051b98e2726
6de4941f3b93f585793547a0c23aaa400033500a M
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http://bugs.winehq.org/show_bug.cgi?id=11167
Summary: Wrong usage of GL_GENERATE_MIPMAP_HINT_SGIS
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
fixme:d3d_texture:IWineD3DBaseTextureImpl_SetAutoGenFilterType
>>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @
../../../dlls/wined3d/basetexture.c / 193
The SGIS_generate_mipmap specification says:
Accepted by the <target> parameter of Hint, and by the <pname> parameter of
GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
GENERATE_MIPMAP_HINT_SGIS 0x8192
So the function call should be glHint(GENERATE_MIPMAP_HINT_SGIS, GL_NICEST).
Note however that this is a global state, not per-texture.
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http://bugs.winehq.org/show_bug.cgi?id=24024
Summary: Candy World III : Heart of Heaven Demo's setup is not
displayed properly
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://games.on.net/file/36253/Candy_World_III__Heart_
of_Heaven_Demo_v1.01
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I haven't got a Windows desktop to tell what the setup display should look
like.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4c4,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15a0a0,0x15a010): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f484,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:ddraw:ddraw7_WaitForVerticalBlank (0x12c000)->(1,(nil)): Stub
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
The above is repeated nearly forever unless you close the setup and then the
below is displayed.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): UnLoad is not supported
on X11 surfaces!
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Most likely the parent
library did something wrong.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Please report to
wine-devel
fixme:d3d:IWineD3DDeviceImpl_Release (0x134b80) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:IWineD3DDeviceImpl_Release Leftover resource 0x130708 with type
WINED3DRTYPE_SURFACE (0x1).
I shortened parts of the above log as some repeats.
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http://bugs.winehq.org/show_bug.cgi?id=19971
Summary: NFS: Undercover crashes upon launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiruken(a)gmail.com
First bug post. Please let me know if you need anything else.
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http://bugs.winehq.org/show_bug.cgi?id=10112
Summary: BitBlt between 8 bit color index DIBs wrong
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd14(a)hushmail.com
Created an attachment (id=8678)
--> (http://bugs.winehq.org/attachment.cgi?id=8678)
test case
BitBlt from one 8 bit DIB to another 8 bit DIB produces wrong results. I'll
attach a simple test case that illustrates the problem. What it does: creates
two 8 bit, color index dib sections with a color table where color index 1 =
red, 2 = blue, 3 = green. Then it fills first DIB with 1 (red) and second with
2 (blue). It then does a BitBlt with SRCPAINT (OR) ROP from first DIB to
second. Finally, this DIB is drawn in a window, and a hex value of the first
pixel is drawn over it for convenience.
In such BitBlt Windows, apparently, operates on DIB pixels as color index
values w/o palette lookup; 1 OR 2 == 3, so it fills destination DIB pixels with
3, and, consequently, it is displayed as a green rectangle.
In Wine, this operation works like actual RGB values (red and blue) from
palettes are getting combined, and it's displayed as a magenta rectangle.
Probably, because wine seems to convert it to truecolor pixmaps internally.
Pixels as stored in memory become zeros.
Real app affected by it: igonwin.exe in bug #201
(http://bugs.winehq.org/show_bug.cgi?id=201). I don't have other apps that use
color index dibs to test, but I think any apps that use such DIBs AND "fancy"
ROPs (XOR, AND, OR etc) may be affected.
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http://bugs.winehq.org/show_bug.cgi?id=22683
Summary: Jedi Knight: Dark Forces II weapon is missing
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When working on on bug 22356, i found out, that there are actually two
regressions, but this one latter was hidden because of the first one. The
problem is, that the weapon is completely missing. This happens to me in
windowed mode and game's 3d acceleration not checked.
2. I did a regression test between 1.1.42 and 1.1.43:
commit e7a71e15b56d709c4623a472b0dc44ae6b336e08
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 22:20:42 2010 +0200
wined3d: Turn blit_shader color_fixup_supported into blit_supported.
:040000 040000 b1fb4a4423a6cf63f4ccf7acba0874bd73f4e33a
4f6f3e5fd4b21873bd12b9808cd14662582d1c83 M dlls
3. There is another bug report suffering from this commit, see bug 22575.
4. Revert of this patch after git checkout makes that problem go away. (Unable
to revert on top of 1.1.43)
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=12894
Summary: kernel32: thread test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12600)
--> (http://bugs.winehq.org/attachment.cgi?id=12600)
+thread in git
thread.c:285: Test failed: CreateRemoteThread failed, err=5
thread.c:287: Test failed: waiting for thread failed, ret=4294967295
thread.c:294: Test failed: CreateRemoteThread failed, err=5
thread.c:302: Test failed: GetExitCodeThread failed, err=87
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http://bugs.winehq.org/show_bug.cgi?id=16822
Summary: Mass Effect: Mouse input does not work (almost
completely)
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cuchac(a)email.cz
Running Mass Effect the mouse is not working properly. In menu, there are no
"onMouseOver" or "onMouseClick" actions - keyboard navigation works well.
During gameplay the mouse clicking works well, but the mouse movement does not.
It is not a problem of mouse warping, the game does not react to mouse
movements at all.
I have tried combination of turning on/off full-screen, virtual desktop, "allow
mouse leaving" and "MouseWarpOverride". Nothing works.
It looks like the mouse action (clicks) specific to some location are not
working (button clicking), but mouse actions not related to some screen area
works - mouse wheel zooming in map screen, select sentence during dialogs....
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http://bugs.winehq.org/show_bug.cgi?id=23911
Summary: Mathcad 14: unimplemented function
msvcr80.dll._getptd, aborting
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sserge1563(a)gmail.com
Created an attachment (id=30021)
--> (http://bugs.winehq.org/attachment.cgi?id=30021)
Console output for the Mathcad bug
Mathcad won't load. Software enters an infinite loop on splash screen.
Attaching console output. Used winetricks to install mdac27, mdac28, vcrun2005
and vcrun2008. Overriding the mscvr80.dll with one from a Windows installation
does NOT solve the issue.
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http://bugs.winehq.org/show_bug.cgi?id=17206
Summary: alt.binz 0.24.6: Minimize to systray, icon flickers,
right click on systray icon, icon menu won't disappear
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ih8junkmai1(a)hotmail.com
Bug encountered on:
-------------------------------------------------------------------------------------
Ubuntu 8.10 amd64
Wine 1.1.14 (wine_1.1.14~winehq0~ubuntu~8.10-0ubuntu1_amd64.deb)
Application: Alt.binz 0.24.6
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5214
Steps to Reproduce
-------------------------------------------------------------------------------------
1. launch alt.binz with wine.
.. wine /pathtoaltbinz/altbinz.exe
2. Minimize alt.binz window
.. (alt.binz is minimized to systray, alt.binz icon flickers)
3. Right click on alt.binz icon in systray
.. (alt.binz menu appears)
4. Click anywhere on desktop.
.. (alt.binz menu will not disappear)
5. Double click on alt.binz icon in systray
.. (alt.binz icon in systray will disappear. menu remains.
The only way to get the menu to disappear is to close alt.binz.
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http://bugs.winehq.org/show_bug.cgi?id=19370
Summary: Secret of Monkey Island audio functioning is dependent
on Wine's sample rate
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
The Secret of Monkey Island: Special Edition's audio only works when Wine's
"Default Sample Rate" is set to 44100. Other sample rates allow the game to
load, but the game is completely silent. This occurs when using the alsa
driver, I'm unsure whether OSS has the same issue since MI:SE will not load
when the oss driver is selected.
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