http://bugs.winehq.org/show_bug.cgi?id=23317
Summary: SEC_E_INTERNAL_ERROR (0x80090304) returned by
InitializeSecurityContextW
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mterrisse(a)free.fr
Hello,
I am working on a product called EdT
(http://www.index-education.com/fr/telecharger-edt.php).
Sorry the product is available in French and Italian but not in English.
The product contains an internal mailer that can use TLS when sending e-mails
to a SMTP server. For testing we used smtp.gmail.com.
This works fine on Windows but fails on Wine (Wine 1.2-rc 4, Ubuntu 9.10).
Here is the TLS handshake after the command STARTTLS was sent :
>> 81 bytes
<< 1388 bytes
>> 65536 bytes
<< 273 bytes
>> 182 bytes
<< 7 bytes
-> InitializeSecurityContextW returns SEC_E_INTERNAL_ERROR (0x80090304)
With WINEDEBUG I can have more information:
0009:Call
secur32.InitializeSecurityContextW(015b5448,015b5450,00000000,0000801c,00000000,00000000,0031e104,00000000,00000000,0031e110,0031e160,0031e154)
ret=0050d193
GNUTLS ERROR: A record packet with illegal version was received.
0009:Ret secur32.InitializeSecurityContextW() retval=80090304 ret=0050d193
Note that the TLS handshake is not the same on Windows and Wine, here is what
happens on Windows
>> 113 bytes
<< 1400 bytes
<< 267 bytes
>> 182 bytes
<< 43 bytes
There is not the big 65536 bytes buffer to send. And 65536 is exactlty the size
of the buffer passed to InitializeSecurityContextW, as if cbBuffer of the
destination SecBuffer was not updated (we don't use ISC_REQ_ALLOCATE_MEMORY but
allocate the buffer before invoking InitializeSecurityContextW).
This bug looks similar to
http://bugs.winehq.org/show_bug.cgi?id=16200
but I am not sure it is the same problem.
I hope this helps.
Regards,
Michel
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http://bugs.winehq.org/show_bug.cgi?id=13605
Summary: The Settlers II: 10th Anniversary does not start beyond
movies
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mojedokumenty(a)gmail.com
Conducted on a clean wine install. Installation works fine, had to install a
nocd and a directx dll in windows32 according to the game wiki but the game
still bails out after the intro movies producing a box wih error during the
starting game screen:
shared.fx(400,36): warning X4000: Use of potentially uninitialized variable
(_OUT_position)
shared.fx(401,35): warning X4000: Use of potentially uninitialized variable
(_OUT_normal)
shared.fx(400,36): error X4575: Reading uninitialized value
shared.fx(401,35): error X4575: Reading uninitialized value
skin_color_mesh.fx(222,27): ID3DXEffectCompiler::CompileEffect: There was an
error compiling expression
ID3DXEffectCompiler: Compilation failed
This happens no matter whether the latest patch is used or not.
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http://bugs.winehq.org/show_bug.cgi?id=18278
Summary: EVEMon: Missing Toolbar In Skillplanner Window
Product: Wine
Version: 1.1.20
Platform: All
URL: http://evemon.battleclinic.com/downloads/EVEMon-
binaries-1.2.7.1283.zip
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virgegx(a)gmail.com
Created an attachment (id=20811)
--> (http://bugs.winehq.org/attachment.cgi?id=20811)
Log file, Character Sheet needed to initialize EVEMon, and screenshots of the
toolbar
When being run under Wine, the top toolbar is missing from EVEMon's
skillplanner window. It is somewhat important for the operation of the program,
as it accesses several functions that can not be accessed in any other way.
I do not have any clues as to what is causing the toolbar to go missing.
Notes for reproduction:
1) EVEMon is a .NET 2.0 application and will need the latest runtime installed
in to the prefix via Winetricks.
2) It's necessary to have character data to initialize EVEMon. One of the
included attachments, CharacterSheet.xml, can be used for this purpose.
3) Once installed, you will need to create a new Plan before you may finally
access the skillplanner (AKA the "Plan Queue" tab).
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http://bugs.winehq.org/show_bug.cgi?id=22375
Summary: Logitech GamePanel Fails to install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Masternoob(a)gmx.at
Logitech GamePanel fails to install in Step 2/4!
Tested in Ubuntu 10.04 Beta 2 and Ubuntu 9.10!
The Programm can be downloaded here:
http://logitech-louk.navisite.net/web/ftp/pub/techsupport/keyboards/lgps304…
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http://bugs.winehq.org/show_bug.cgi?id=18491
Summary: Mail.ru agent output message fixme actctx
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://exe.agent.mail.ru/magentsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bagassik(a)gmail.com
wine magentsetup.exe
fixme:reg:RegOpenUserClassesRoot (0x60, 0x0, 0x2000000, 0x33f9e4) semi-stub
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f9b8
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f964
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f2d
mistake to not call, but what do I do next?
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http://bugs.winehq.org/show_bug.cgi?id=20117
Summary: Call to unimplemented function
d3dx9_36.dll.D3DXCreateLine
Product: Wine
Version: 1.1.29
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
I was trying to run DVDFab Platinum 6.0.7.0 Trial and encountered crash after I
selected video source to work with:
Call from 0x7b84247b to unimplemented function d3dx9_36.dll.D3DXCreateLine,
aborting
Use of native d3dx9_36.dll fixes a problem.
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http://bugs.winehq.org/show_bug.cgi?id=20183
Summary: Black & White 2: texture corruption on higher
resolutions
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xamaniqinqu(a)gmail.com
Description: The game 'Black & White 2' suffers from texture corruption when
using higher resolutions. All resolutions above 1024x768 cause texture
corruption including but not limited to: edgy black surfaces, stripes, terrain
rendered in the wrong place. Wine keeps spitting out the following message ad
nauseam:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1489
Operating system: Gentoo GNU/Linux ~amd64
Graphics card: NVIDIA GeForce GTX 280
Graphics card driver version: 190.25
Wine version: 1.1.29
Native DLLs: d3dx9_25.dll, d3dx9_30.dll, d3dx9_36.dll
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http://bugs.winehq.org/show_bug.cgi?id=18109
Summary: Race Driver: GRID Demo - not rendered correctly when
multisampling enabled
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20546)
--> (http://bugs.winehq.org/attachment.cgi?id=20546)
Demo version
I'm using wine-git (1.1.19) downloaded in 18.04.2009 (compiled using gcc
version 4.3.2 20081105 (Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that Race Driver: GRID Demo is too dark and blurry when 2xmsaa
or 4xmsaa enabled (no problem when multisampling set to off) in both menu and
on the track. It doesn't occur in full version of the game. Game uses pixel
shaders 3.
graphic card: GF 9600M GT
drivers: 185.19 (default configuration)
OffscreenRenderingMode: backbuffer (doesn't work with fbo)
Multisampling: enabled
VideoMemorySize: 512
Overrides: d3dx9_36.dll (3.6 MiB), xinput1_3.dll (67.3 KB), openal32.dll (43.0
KB)
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http://bugs.winehq.org/show_bug.cgi?id=12672
Summary: Unimplemented function mshtml.dll.PrintHTML
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://teach2000.memtrain.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teach2000(a)basement.nl
Created an attachment (id=12332)
--> (http://bugs.winehq.org/attachment.cgi?id=12332)
Error log
Download Teach2000 from http://teach2000.memtrain.com
Install the program (language English)
Start Teach2000
Choose in the menu [File][Open]
Browse to C:\Program Files\Teach2000\Examples\
Open the file 'Old Roman numbers.t2k'
Choose in the menu [File][Print][Normal]
Exp: Print options dialog is shown
Act: Nothing happens
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http://bugs.winehq.org/show_bug.cgi?id=20000
Summary: LastChaos (German version) stopped working
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
URL: http://lastchaos.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: jacek(a)codeweavers.com
Created an attachment (id=23537)
--> (http://bugs.winehq.org/attachment.cgi?id=23537)
+mshtml,+shdocvw log
LastChaos (only the German version) doesn't start any more. The English version
runs fine!
You could see the problem on the start screen. The app hangs and doesn't
receive any input. This is a regression.
80f02b82d68902f32578a7bcf6cfbaa715b724ce is first bad commit
commit 80f02b82d68902f32578a7bcf6cfbaa715b724ce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Aug 22 19:40:01 2009 +0200
mshtml: Use URL moniker to load http documents.
:040000 040000 ce13f07c676018ff9e55a887a94f0c8059d6fb43
e2353a8c233d8233e380f8045b6c87c8191c6be3 M dlls
Attached is a +mshtml,+shdocvw log.
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http://bugs.winehq.org/show_bug.cgi?id=22497
Summary: Garant setup file f1setup.exe: crashes when I start it
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viperov(a)mail.ru
Created an attachment (id=27564)
--> (http://bugs.winehq.org/attachment.cgi?id=27564)
output and file f1setup.exe
Wine crashes when I start f1setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=17950
Summary: Okular configuration disappears after choosing other
configuration tab
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://windows.kde.org/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjudin+wine(a)iki.fi
Okular configuration window disappears when I try to go to change other
settings than General. Steps how to reproduce:
1. Install KDE 4.2.1 from http://windows.kde.org/download.php including
kdegraphics package
2. Open Okular: wine ~/.wine/drive_c/Program\ Files/KDE/bin/okular.exe
3. Open settings dialog by choosing from main menu Settings -> Configure Okular
4. Choose for example "Accessibility" section and settings dialog disappears.
5. When trying to open settings dialog again, it won't succeed anymore.
On Windows the settings dialog works correctly. I'm using 2.6.29-1-amd64 Debian
testing with gcc version 4.3.3 (Debian 4.3.3-3)
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http://bugs.winehq.org/show_bug.cgi?id=14076
Summary: UT3 Wine C++ Runtime Library
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Gendeck(a)gmail.com
Critical error when i launch the game. I have last wine version.
The game no works with UT3v1.0 and UT3v1.2 with same error.
Wine is compatible with aticrossfire?.. Because i have 2 ati 3850 :)
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http://bugs.winehq.org/show_bug.cgi?id=16636
Summary: Black & White 2 Graphics Glitches and Crash
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanshow(a)gmail.com
Created an attachment (id=18212)
--> (http://bugs.winehq.org/attachment.cgi?id=18212)
a zipped logfile, made from the command "wine white.exe > bw2err.log 2>&1"
I have the latest wine git as of December 26th 2008. I installed Black and
White 2, with both the version 1.1 and 1.2 patches. I also installed the No-CD
patch for SecuROM reasons.
The game opens just fine. The menus work great. The intro video works great
as well. After the video the game loads and that's where the graphical
glitches begin.
It looks as if there are two seperate rendering schemes going on at the same
time. One of the schemes only renders the game's water, and the other renders
the game's land. I have the game in a 800x600 virtual wine desktop, and the
water rendering portion seems to occupy a 640x480 square in the bottom left
corner of the game. The rest is occupied by the land rendering. Interactive
objects such as the game's "creature" the player hand, and scrolls seem to be
unaffected by this issue. I've also attached a screenshot so that what I'm
saying might be better understood.
The second issue is that the game crashes not long after selecting a creature.
If you skip the tutorial island and go straight to the mainland (by pressing
ESC). The game will progress into an in-game video where you're flying over a
reddish sea to an island. Half-way to that island the game crashes.
The attached log files seem to indicate that I'm running out of memory, but my
computer's memory shouldn't be an issue. I'm running Ubuntu Intrepid 64 bit
with 4 gigs of ram and an nVidia 8600 GTS with 512MB of vram.
Also, for some reason when I attempted to direct the output of stdout and
stderr to the log file, the debug output wasn't fully captured. I've included
the history of my bash prompt so that it shows the debug output of the previous
run as well, which had identical results to the one I captured in the log file.
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http://bugs.winehq.org/show_bug.cgi?id=20865
Summary: Steam login window jumps around the screen when moved
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
When running steam in Wine, at login screen if you move the window around, it
appears to jump across the screen in a jerky manner, especially if the cursor
is moved quickly.
A trace using WINEDEBUG='+tid,+event,+x11drv,+win,+relay' (attached) shows that
sometimes the X11 driver is getting ConfigureNotify messages after the window
has moved but they seem to contain the wrong values for the position on the
window. Sometimes the window is moved by the ConfigureNotify handler back to
where it was originally, just for Steam to move it again.
It is possible to see this if you parse the log with: grep -E
'win:SetWindowPos|x11drv:sync_window_position|event:X11DRV_ConfigureNotify'
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http://bugs.winehq.org/show_bug.cgi?id=22321
Summary: Spotify cant cant be maximized
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
The maximize button in the Spotify title bar does not work.
When I click it, Spotify stays the same size but gets moved to the top-left
corner.
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http://bugs.winehq.org/show_bug.cgi?id=20993
Summary: Spotify window does not maximise
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25169)
--> (http://bugs.winehq.org/attachment.cgi?id=25169)
terminal output when clicking the maximise button
Clicking the maximise button just blinks the window, it does not maximise.
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http://bugs.winehq.org/show_bug.cgi?id=23315
Summary: amp3dj.ocx fails to register
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alerinaldi(a)linuxzogno.org
Created an attachment (id=29060)
--> (http://bugs.winehq.org/attachment.cgi?id=29060)
The OCX file
Hello,
amp3dj.ocx is used in many DJ and radio automation software.
It fails to register in Wine, so those programs cannot be used.
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http://bugs.winehq.org/show_bug.cgi?id=23070
Summary: BitComet: Black background in treeview
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28640)
--> (http://bugs.winehq.org/attachment.cgi?id=28640)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine bitcomet_setup.exe do default installation
4) wine BitComet.exe
Behaviour:
Background under treeview is black
Expected behaviour:
Background should be white (or transparent?)
winetricks cc580 helps
Additional info:
Please be sure that you're running Wine from git repository at least from
07.06.2010 as it should incorporate Nikolay Sivov patch which is named "Fix
index check condition for RB_SHOWBAND"
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http://bugs.winehq.org/show_bug.cgi?id=20257
Summary: Left 4 Dead:Crashes when viewing MOTD while in 'Crash
Course' map.
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
URL: http://ubuntuforums.org/showthread.php?p=8048763#post8
048763
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkandor2003(a)yahoo.com
See URL. My user name is 'blattengel' on there. '8Kuula' is another with the
same problem. Read that thread for lots of details about this bug. I'll
reiterate the details below.
When you join a server in Left 4 Dead, sometimes you see a box named MOTD
(Message Of The Day). A setting on the server toggles the visibility of the
MOTD on start. The client has no control in the MOTD popping up. The game
crashes strait to the desktop (no wine error window) when I join a server that
displays the MOTD on the 'Crash Course' map. It has happened on a few other
occasions (MOTD and a different map), but I didn't keep track of what other
map(s) it was. 8Kulla claimed a couple other maps (see URL). The game does
not crash if the MOTD is not viewed.
Wine Version was 1.1.30 with the crashes. I tried out 1.1.29, and I still got
the MOTD crash. I did not try out 1.1.28, I skipped it and used 1.1.27 when
hearing 8Kuula's suggestion. I don't get the mentioned MOTD crash with 1.1.27.
Regression?
I didn't use a clean .wine directory. 8Kuula stated he used a clean one with a
few modifications. I'm using a wine prefix dedicated to steam, I might have
installed mono in that prefix. Also in that prefix, I installed the fonts, and
some registry changes in regard to graphics:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
Here is the line I use to launch Left 4 Dead (it is inside a script):
DISPLAY=:1.0 WINEDEBUG=-all XMODIFIERS=''
WINEPREFIX="/home/andrew/.PlayOnLinux/wineprefix/Steam" wine steam.exe
-applaunch 500 +mat_hdr_level 0 +mat_queue_mode 2 -w 1280 -h 1024 -dxlevel 81
As an explanation of that line, I used .PlayOnLinux to install steam in a new
prefix. I launch Left 4 Dead using "steam.exe -applaunch 500". Each
sequential argument is sent to Left 4 Dead. The mat_hdr_level, and
mat_queue_mode make the game run faster. w and h set the resolution. dxlevel
set to 81 (8.1) makes the game run faster. In regard to the DISPLAY I'm
running the game in a separate X session (fixes issues with the keyboard not
putting input into the applications and stuff). This stuff shouldn't be
relevant, but I'm putting it there just in case.
You'll see 8Kuula's crash output, as well as a mini dump at the URL. Kinda
nice how Left 4 Dead leaves a mini dump when it crashes.
If you need me to do anything, just ask me, and tell me how to do it. I'd
really like to see this fixed.
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http://bugs.winehq.org/show_bug.cgi?id=24080
Summary: [HL2+Portal] wine client error:34: write: Bad file
descriptor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.monreal+wine(a)gmail.com
Created an attachment (id=30291)
--> (http://bugs.winehq.org/attachment.cgi?id=30291)
Full log
Half-Life 2 (and Portal) starts up find but just exits when I try to start a
game. The menu background "map" is rendered correctly though. On the console,
the only hint is
wine client error:34: write: Bad file descriptor
You will find the full log attached. I tried to produce a debug log but that
was quickly at 1gb before the steam window was even up and running... I tried
"WINEDEBUG=+relay,+seh,+tid" as mentioned in the FAQs. Please tell me what else
I can try to get a usable log.
Some notes:
- wine 1.2.0 from Fedora 13
- SELinux is disabled on this system
- same results with both pulseaudio on and completely off (using alsa)
- GeForce 7950 with 195.36.31 drivers
- other steam games (Torchlight) work great
- reinstalled everything on a clean WINEPREFIX which now only has steam
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http://bugs.winehq.org/show_bug.cgi?id=14586
Summary: Installer fails with "access denied" error.
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.anquet.co.uk/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prlewis(a)letterboxes.org
Please note that this is a different installer from the one described in bug
#14585.
When running the demo installer, downloaded from
http://www.anquet.co.uk/demo.aspx (the file should be called
Anquet_Maps_v06_6.2.2.exe, NOT setup.exe), the installer crashes very early on.
Wine produces the following on the console:
C:\windows\temp\WZSE0.TMP>.\AnquetMapsV06.msi
Access denied
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=24177
Summary: Intro page has overlaping text
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The following is placed in the main body of the page rather than I think in the
navigation.
-------------------------------------
# | Log In
Remember [x]
# | Forgot Password
Login: [x]
* Add Bugzilla to Sidebar (requires a Mozilla browser like Mozilla Firefox)
* Install the Quick Search plugin (requires Firefox 2 or Internet Explorer
7)
--------------------------------------
I have both fields for the username password visible and have tested on
Epiphany 2.30.2 an Firefox 3.6.8 and Firefox 3.6.8 (wine).
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http://bugs.winehq.org/show_bug.cgi?id=12735
Summary: Unimplemented functions in storage.dll
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: NEW
Keywords: BugBuster
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/163966
Powersim under Wine cannot access storage system. Wine crashes with:
wine: Call from 0x7b8403f0 to unimplemented function
storage.dll.IStream16_Stat, aborting
There are likely other functions missing as well.
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http://bugs.winehq.org/show_bug.cgi?id=21610
Summary: Heores V screen is flickering
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: helgast(a)post.cz
Created an attachment (id=26081)
--> (http://bugs.winehq.org/attachment.cgi?id=26081)
Heroes V log
I have successfuly played Heroes V with wine version <= 1.1.37. After
installing wine 1.1.38 game is unplayable, because screen is flickering in
game. I tested game with clean .wine directory but it didn't help. I have ATI
HD4200 card with official 10.1 drivers.
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http://bugs.winehq.org/show_bug.cgi?id=22937
Summary: WBEM / WMI not implemented
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.nawothnig(a)gmail.com
Wine is currently missing an WBEM / WMI implementation.
IWbemLocator::ConnectServer() is stubbed and returns WBEM_E_FAILED.
As part of a host-locking algorithm my application (we all have to pay our
rent) tries to connect to \\.\ROOT\CIMV2, executes the WQL command
"SELECT * FROM Win32_OperatingSystem"
and looks for the "SerialNumber" property there, which is among the information
used to generate a host-key which is later matched against the entered
license-key.
Obviously this fails at the first step, causing my application to refuse to
start.
Although this can be categorized as a copy-protection issue I'm not doing any
dirty tricks here - just using a perfectly normal, documented interface to
query some information about the system (which could be implemented in wine
without problems by simply generating a random SerialNumber during initial
registry setup or something).
So much for the bug-report - I realize this is nothing new but I couldn't find
anything in bugzilla and this might after all affect other applications too
(searching the net you find quite some fixme stubs from
wbem_locator_ConnectServer).
I also realize that implementing WBEM is not an easy task done over the
weekend. :-)
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http://bugs.winehq.org/show_bug.cgi?id=20585
Summary: JPEG lack of support should not be critical, similar
to HTML rendering
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Quick example with the World of Warcraft Launcher.exe:
adys@azura:$ wine Launcher.exe
err:wincodecs:JpegDecoder_CreateInstance Trying to load JPEG picture, but JPEG
supported not compiled in.
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{9456a480-e88b-43ea-9e73-0b2d9b71b1ca}, hres is 0x80004005
err:ole:OleLoadPicture IPersistStream_Load failed
The application will show a dialogue "Launcher could not be executed for some
reason."
A neat enhancement would be to have a "disabled" state, very similar to a
disabled HTML rendering.
Of course, an application which relies on JPEG rendering could not be expected
to work properly. This would however fix the issue for many applications which
just load a jpeg on the side.
Untested with png.
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http://bugs.winehq.org/show_bug.cgi?id=17088
Summary: World of Warcraft new Launcher: Options panel
grey&black, unusable
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=18918)
--> (http://bugs.winehq.org/attachment.cgi?id=18918)
Screenshot of options panel when loaded.
Since patch 3.0.8, World of Warcraft has been provided with a new Launcher.exe
application. The Launcher itself works great, however the Options and Help
panels not so much. They both show an empty, grey area, surrounded by black
large borders on top and bottom.
When minimizing, changing desktops, etc., sometimes a bit of text and controls
come up. They can be interacted with. See attachments.
Those panels can be closed just fine by pressing Escape.
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http://bugs.winehq.org/show_bug.cgi?id=17989
Summary: Mosaic doesn't launch
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: ftp://ftp.ncsa.uiuc.edu/Web/Mosaic/Windows/v3.0/mos30.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: created the configuration directory '/home/austin/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/austin/.wine' has been updated.
err:ntdll:RtlpWaitForCriticalSection section 0x7efec624 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0022, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ef0ba60 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
wine: Critical section 7efec624 wait failed at address 0x7ef8b010 (thread
0023), starting debugger...
Unhandled exception: wait failed on critical section 0x7efec624 loader_section
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7ef8b010
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http://bugs.winehq.org/show_bug.cgi?id=17720
Summary: crashes when the game is minimized
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://www.perfectworld.ms/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 133794m3r(a)gmail.com
When/if i ever minimize the game it crashes on me. Literally will crash or
freeze. This error wasn't encountered in windows so i'm guessing it's something
with WINE. If screen is minimized it'll crash or freeeze everytime. It never
fails.
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http://bugs.winehq.org/show_bug.cgi?id=19198
Summary: EPIM main window restricts to a handful of pixels when
maximizing
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Bug always reproducible, but not with a fixed procedure.
Steps to reproduce it:
- use Ubuntu with two Desks.
- open EPIM on one desk; minimize it and maximize it using the topright buttons
- after some cycles, EPIM won't maximize, but instead a very small rectangle
appears, which is essentially a window resize to the minimum possible size.
- if you try to resize this micro-window, it has the title of Essential PIM,
but nothing inside
- if you now switch workspace, and back, EPIM is now fully restored.
System: Ubuntu Karmic alpha 2; same problem was happening with Jaunty final.
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http://bugs.winehq.org/show_bug.cgi?id=19298
Summary: Can't change the font size for the Opengl application.
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
Very small fonts are using by the OpenGL. And can't change the font size with
winecfg. But in other application font resize working perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=16985
Summary: Live For Speed S2 - Patch Z10: wrong shadows drawing
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://lfs.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lvlopkl3a(a)gmail.com
Created an attachment (id=18774)
--> (http://bugs.winehq.org/attachment.cgi?id=18774)
Wine Log File
Developers of "Live For Speed" are testing new patch. There is an issue with
shadows drawing in game. See wine log file and screenshot for details.
System: Ubuntu 8.10 i386
Graphic card: Nvidia FX5200 (driver version 173.14.12)
Game page: http://lfs.net
Patch Z10 updater: http://dl.getdropbox.com/u/120741/LFS_PATCH_Z_TO_Z10.exe
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http://bugs.winehq.org/show_bug.cgi?id=17381
Summary: CDialog does not display proper window icon when first
executed.
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
http://www.jtagtest.com/download
Get jtagtest, install it.
Run JTAGTest.exe.
Window icon is "generic" (not defined in application)
Choose Help > About.
Close the newly opened dialog box.
Now you can see different icon (a chip) on the main window
It seems that everything was working fine on Wine ver 1.0.1 (version installed
on fresh Ubuntu).
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http://bugs.winehq.org/show_bug.cgi?id=14944
Summary: Mission planning menu in Raven Shield is not drawn
correctly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
Created an attachment (id=15547)
--> (http://bugs.winehq.org/attachment.cgi?id=15547)
Planning menu
When first entered the mission planning menu is not drawn correctly as shown in
the attached image, it's flashing and showing random images from the game. I
can see some hints of the buttons in menu during flashing but no cursor.
If I go back from the game to planning it seems to work.
I have no information if this has been working previously in 2004 when the game
was first imported to appdb.
The single player also suffers from this problem (Custom Mission -> Practice
Misson) and is downloadable from:
http://www.fileshack.com/file.x?fid=2382
I have the Nvidia binary drivers version legacy-96xx and have GeForce 7600GT if
it's related.
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http://bugs.winehq.org/show_bug.cgi?id=18607
Summary: Perfect World can't restore window from minimizing
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snow(a)moonlight-ro.net
When you minimize the game Perfect World and restore it back it gets all
screwed up or doesn't draw at all.
If it does happen to redraw okay, which is extremely rare, the interaction
windows, chat, bags, etc are all shoved into a corner and you can't move them.
There's 3 screenshots and a log file in the attachement.
The minimizing & restoring happens around line 2474 till 2501.
I've used the following reg settings:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="128"
But it happens with the default aswell.
The rest of the game runs pretty much perfectly I think.
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http://bugs.winehq.org/show_bug.cgi?id=23400
Summary: Unhandled page fault when installing mt5setup.exe
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
trying to install metatrader 5 on wine rc5, it fail at end of process with this
error:
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cfdc
fixme:iphlpapi:NotifyAddrChange (Handle 0xa6ee8d8, overlapped 0xa6ee8e0): stub
wine: configuration in '/home/oem/.wine' has been updated.
wine: Unhandled page fault on read access to 0x00445004 at address 0x7ed95e30
(thread 001b), starting debugger...
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
fixme:winhttp:request_query_option unimplemented option 32
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
have tested with both Alpari & Tadawul installer and directly metaquotes too
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http://bugs.winehq.org/show_bug.cgi?id=13297
Summary: unimplemented d3dx9_36.dll.D3DXCreateTextureFromFileA
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost99(a)mail.ru
Created an attachment (id=13156)
--> (http://bugs.winehq.org/attachment.cgi?id=13156)
PatchCon output listing
The game "PatchCon" is halt at start.
After output listing nothing happens. Only empty window is present.
After 3-4 minutes i have no choice and close program by Ctrl-C .
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http://bugs.winehq.org/show_bug.cgi?id=19199
Summary: EPIM showing two windows
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
This bug happens frequently, but I haven't a fixed set of steps to reproduce
it.
To reproduce it, just do some operations involving the opening of popups, like
adding events and so on; possibly, switch workspaces in the meanwhile.
After a while, even if you close a popup, you will see that there is a second
EPIM task in the windows list (taskbar, whatever).
You can also see that the second task corresponds to a micro-window, of the
same type I referred in another EPIM-related bug.
System: Karmic alpha 2; used to happen with Jaunty as well.
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http://bugs.winehq.org/show_bug.cgi?id=24170
Summary: Warhammer Dawn of war : Fails to install
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30424)
--> (http://bugs.winehq.org/attachment.cgi?id=30424)
Log +msi,+advapi
When attempting to run the installer, it crashes with the following limited
output:
fixme:advapi:LookupAccountNameW (null) L"xavier" (nil) 0x33b1d0 (nil) 0x33b1d4
0x33b1c8 - stub
fixme:advapi:LookupAccountNameW (null) L"xavier" 0x139f30 0x33b1d0 0x13ece0
0x33b1d4 0x33b1c8 - stub
fixme:msi:ITERATE_DuplicateFiles We should track these duplicate files as well
Multiple users have been able to install this game in the past, therefore I
suspect that this is a regression. I am unable to do a regression test ATM, but
when I will be able to I will use the latest version reported to work fine with
the game in APPDB and compare.
In the meanwhile, I have uploaded a +msi,+advapi log.
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http://bugs.winehq.org/show_bug.cgi?id=17174
Summary: Morrowind Mudcrab crash: creatures near water hit
animation/location errors
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boyd.mon(a)gmail.com
After 100+ hours of playing Morrowind 1.2.0477, I've seen at least a dozen
crashes involving either Mudcrabs or Slaughterfish near a coastline. When
approaching Vivec from the North I've hit it 2-3 times, 2-3 more times crossing
from Sadrith Mora to the coastline, and others in random places on the map.
I'm reporting it since I annoyingly just hit this bug twice in a row - within a
couple minutes of each other.
The typical sequence of events is three pop-up boxes asking "Continue running
executable? [yes] [no]" after presenting these error messages:
"SetFootPoint finite mudcrab0000011C"
(twice)
"footpoint qnan mudcrab0000011C"
After this third pop-up, the game reports that its "Saving", and once the
progress bar is complete, the final message ends the game when [okay] is
clicked:
"Actor Animation Problem with mudcrab0000011C
This actor has no animation class!"
Fortunately, I can then reload the game save named "Restore", which runs fine
after one message hints that the problem has been cleaned up:
"Invalid Location on REFR 'mudcrab0000011C
Setting to position (4096, 4096, 0)
Continue running executable?"
-----
It might be argued this is a Morrowind bug, but when I played Morrowind on
Windows I can't recall hitting this bug. So at the very least, Wine &
Morrowind interact to make this bug fairly frequent. Since this problem occurs
with Slaughterfish as well - which are only found in the water - I assume the
problem is with creatures near a beach.
The workaround is to keep running the executable until "Saving" appears, then
load the "Restore" save game. I haven't collected debug output, and figure the
lack of this bug being reported means I'm probably playing Morrowind on Wine
more than most users. So I haven't bothered with debug output, since I haven't
seen anyone else hit it.
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http://bugs.winehq.org/show_bug.cgi?id=12805
Summary: Virtualbox refuses to install
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.virtualbox.org/wiki/Downloads
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12481)
--> (http://bugs.winehq.org/attachment.cgi?id=12481)
Terminal output in git
Because of networking complications, I decided to try installing Innotek
Virtualbox (should also be an interesting test case). Anywho, damn thing won't
even install in git. Famous error 1603 :-(.
I'll get a +relay in a bit.
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http://bugs.winehq.org/show_bug.cgi?id=19444
Summary: Netscape 6 slows down considerably after brief usage
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Using Netscape 6.2.2 - the browser installs fine and runs well, but after
browsing a handful of pages, the speed of the browser slows to a crawl. No
abnormal memory or CPU usage is evident (40M memory usage; minimal CPU).
Constant output is being made to the console however - I've attached logs of a
sample of the same output messages repeating again and again constantly,
followed by the output appearing as the browser is shut.
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http://bugs.winehq.org/show_bug.cgi?id=23009
Summary: After an upgrade of Wine some textures are shown dark
from certain angles of view
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.koprivik(a)post.cz
After upgrading to Wine 1.2-rc1 some textures on the track became dark from
some viewing angles.
This was not the case in 1.1.42 and older.
In 1.1.43 and 1.1.44 there was a performance regression (the game was running
about 1 fps), so I didn't noticed if this problem had already been there. Now
in 1.2-rc1 the performance is good again and the game is playable but I noticed
these "new" dark textures.
It seems to me like a problem with lighting, see the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17186
Summary: Final Reality 1.01 Benchmark: Triggering
ID3DDevImpl_7_GetRenderState ERRs
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org
/pub/demos/groups/remedy/fr101.exe&id=2567
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: alexd4(a)inbox.lv
FR 1.01 is an old DX5 (?) benchmark from Remedy.
Select the "Robots" test from the 3D tests and these errors are triggered
numerous times:
err:d3d7:IDirect3DDeviceImpl_7_GetRenderState Unhandled texture mag 0 !
Adding Alexander since he probably knows the most of the ddraw code used.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=17446
Summary: Slideshow with MP3 breaks PowerPoint
Product: Wine
Version: unspecified
Platform: PC
URL: http://media.codeweavers.com/pub/crossover/office/suppor
t/PPView97.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Created an attachment (id=19524)
--> (http://bugs.winehq.org/attachment.cgi?id=19524)
Slideshow to reproduce the crash
The attached slideshow causes PowerPoint viewer 97 (and PowerPoint 2000) to
crash in winemp3.acm:III_dequantize_sample().
I have attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=19772
Summary: EverQuest 2 crashes in third-person when riding the
Ykeshan bear mount.
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)walkingriver.com
When I try to ride my best mount, the Ykeshan bear, EverQuest 2 will crash.
However, if I use one of my older mounts, the game works fine. The magic carpet
mount also works fine. It is only the Ykeshan bear.
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http://bugs.winehq.org/show_bug.cgi?id=23618
Summary: Overloading of CPU when executing EPIM
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Since the release 1.2rc4 or a slightly earlier one, Wine overloads the CPU when
executing EPIM.
This wasn't happening before the aforementioned version(s).
I can reproduce it every time. I don't notice the any noticeable slowdowns in
the execution of the application, although when I look at the CPU stats, I see
wineserver at 50%+ and EssentialPIM.exe at 20%+; I am on a dualcore system.
The O/Ss I tested on are Ubuntu Karmic and Lucid.
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http://bugs.winehq.org/show_bug.cgi?id=17463
Summary: Attempting to compile crosstest without mingw should
issue error
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a big deal, just noticed that when I tried to compile the cross tests, it
failed. Forgetting I had recently reinstalled, I checked and I don't have
mingw.
make[1]: Entering directory `/home/austin/wine-git/dlls'
make[2]: Entering directory `/home/austin/wine-git/dlls/d3dx9_36'
false -k -l libd3dx9.a -d d3dx9_36.def
make[2]: *** [libd3dx9.a] Error 1
make[2]: Leaving directory `/home/austin/wine-git/dlls/d3dx9_36'
make[1]: *** [d3dx9_36/libd3dx9.a] Error 2
make[1]: Leaving directory `/home/austin/wine-git/dlls'
make: *** [dlls/__crosstest__] Error 2
The error message doesn't make it very obvious though...we should be able to
detect that pretty easily and print a better error message.
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http://bugs.winehq.org/show_bug.cgi?id=12530
Summary: Psychonauts does not run due to unimplemented function
d3dx9_36.dll.D3DXFilterTexture
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean(a)mess.org
When running Psychonauts (with 1.0.4 patch), it always fails with the following
error:
fixme:d3d9:IDirect3DDevice9Impl_CreateQuery (0x136ab0) call to
IWineD3DDevice_CreateQuery failed
wine: Call from 0x7b844360 to unimplemented function
d3dx9_36.dll.D3DXFilterTexture, aborting
This is actually a bug in wine-0.9.59 but this cannot be selected in bugzilla.
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