http://bugs.winehq.org/show_bug.cgi?id=4342
Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #14 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-26 08:59:04 ---
Has this been implemented in current git? (wine-1.3.1-182-g56b8d5d)
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Xavier Vachon <xvachon(a)gmail.com> changed:
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CC| |xvachon(a)gmail.com
--- Comment #3 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-26 08:18:57 ---
Has this been implemented in current git? (wine-1.3.1-182-g56b8d5d)
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Xavier Vachon <xvachon(a)gmail.com> changed:
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--- Comment #9 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-26 08:18:18 ---
Has this been implemented in current git? (wine-1.3.1-182-g56b8d5d)
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Xavier Vachon <xvachon(a)gmail.com> changed:
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--- Comment #38 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-26 08:13:13 ---
Is this still an issue in current git? (wine-1.3.1-182-g56b8d5d)
I remember playing KOTOR1 not very long ago and I don't think it took that long
to install. I can try to install it again soon and see how much time it takes.
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http://bugs.winehq.org/show_bug.cgi?id=15914
Summary: TryWoW.exe WoW trial installer hangs extremely long on
startup
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: https://signup.worldofwarcraft.com/trial/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=17095)
--> (http://bugs.winehq.org/attachment.cgi?id=17095)
WINEDEBUG=+shdocvw
Upon launching the World of Warcraft Trial downloader (1.4.0.171), the
application hangs for over five minutes before anything happens.
The only console output is
fixme:shdocvw:PersistStreamInit_Load (0x12ee78)->(0x33e924)
fixme:shdocvw:OleControl_FreezeEvents (0x12ee78)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x12ee78)->(0)
And a few seconds later:
fixme:shdocvw:WebBrowser_Stop (0x12ee78)
Then, an empty "Alert" window with only an OK button and a red cross image
appears, and under this window the EULA. Only the following output is given:
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x12ee78)
fixme:shdocvw:OleObject_Close (0x12ee78)->(1)
Clicking Disagree on the EULA closes the app and outputs:
err:dialog:EndDialog got invalid window handle ((nil)); buggy app !?
Attached is a log with WINEDEBUG=+shdocvw
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http://bugs.winehq.org/show_bug.cgi?id=24137
Summary: Wine started crashing when trying to run or install
interstate 76 after upgrading the kernel and deleting
the wine dir
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=30376)
--> (http://bugs.winehq.org/attachment.cgi?id=30376)
copy of the log on the interstate 76 setup crash
Clean wine, already installed interstate 76 outside wine dir, with cdemu
mounted cd image, tried to run as it ran before, crashed in smackerw32.dll with
some sound corruption too. Deleted wine dir and starting reinstalling again,
with the export LANG='en_GB.utf8' workaround.
Setup image was corrupted and it crashed on a dll too. Only thing i can think
of that changed was upgraded kernel. cdemu is a kernel module so i uninstalled
and installed again just in case - no difference.
uname -a :
Linux AIVAS 2.6.32-24-generic #41-Ubuntu SMP Thu Aug 19 01:38:40 UTC 2010
x86_64 GNU/Linux
I attach the clean wine setup crash, if you also want the game copy
smacker32w.dll one it is also possible (but i thought it wouldn't interest you
since it's a unusual configuration of the game).
Wine was tried on win98 and win95 compatibility modes before running both exe -
no change.
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HennR <hennr(a)hennr.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hennr(a)hennr.name
--- Comment #36 from HennR <hennr(a)hennr.name> 2010-08-25 11:49:55 ---
Stil existent in 1.3.1
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http://bugs.winehq.org/show_bug.cgi?id=24118
Summary: warcraft3 regression 1.3.1
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kerozoli(a)gmail.com
Created an attachment (id=30355)
--> (http://bugs.winehq.org/attachment.cgi?id=30355)
console log when start war3.exe
Warcraft 3 Frozen Throne won't start under 1.3.1 /maybe a regression because
1.3.0 start it/
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http://bugs.winehq.org/show_bug.cgi?id=24113
Summary: wine 1.3.1 ignores winecfg's "Emulate a virtual
desktop" setting
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sterlingchristensen(a)hotmail.com
To reproduce:
1. Run "wine winecfg"
2. Under the Graphics tab, enable "Emulate a virtual desktop"
3. Close the window and run "wine winecfg" again
Note that the winecfg window is not inside of a virtual desktop.
The reason I use virtual desktops is because so many games on wine seem to
forget to restore my desktop resolution when they exit or crash. It also allows
me to keep my monitor at its native resolution (1920x1080) even while playing
old games that only support the old traditional 4x3 resolutions (640x480,
800x600, 1024x768).
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http://bugs.winehq.org/show_bug.cgi?id=23895
Summary: Football Manager 2010 fails to start on 1.3.0
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixsandlee(a)gmail.com
Hiya,
Football manager fails to start on 1.3.0 (built from git) it worked fine on
1.2.
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karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
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karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
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--- Comment #22 from GyB <gyebro69(a)gmail.com> 2010-08-25 06:00:14 ---
Created an attachment (id=30379)
--> (http://bugs.winehq.org/attachment.cgi?id=30379)
console log (orm=backbuffer) wine-1.3.1-135-g2c127dd
The issue still persists using wine-1.3.1-135-g2c127dd and the game patched to
1.79.
After starting the game it seems to be hanged. Just be patient, after 1-2
minutes of waiting the menu will appear. Clicking on <Play> results the 'whole
screen is black' issue, already mentioned here. To prevent that you have to
disable in-game music in ../data/Settings.txt.
Now you can get to the game's menu but every screen is shown upside-down and
the mouse pointer moves in reversed.
To fix that I changed ORM to 'backbuffer' in the registry.
I was able to start a new game or the tutorial but the whole game suffers from
extreme lagging (e.g. mouse movement). Creating a new game takes a ridiculously
huge amount of time, too. It also crashes fairly often with an <Access
violation...> when clicking on <end turn>.
The console is literally flooded with the following lines:
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
To sum it up it's hardly playable but can be started at least, with
orm=backbuffer and disabled music.
I haven't tried native quartz.dll and others.
Fedora 13
Nvidia 7600 / driver 256.44
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http://bugs.winehq.org/show_bug.cgi?id=22923
Summary: "Cannot read access control list.Error code: 1400"
with Tap'Touche Installer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Hi,
When I try to install this software, I got the "Cannot read access control
list.Error code: 1400" message while installing it.
After clicking ok 2 or 3 times, the setup goes on and ends without any other
error.
Moreover, the software works perfectly in wine so I'm just reporting this bug
(P5) to just see if someone could fix it.
Here is the interesting part of the WINEDEBUG=+relay log
0027:Call shlwapi.wvnsprintfA(0064df5c,00000400,1000241c "Adjusting %s
permissions for %s",0064e368) ret=100010a6
0027:Ret shlwapi.wvnsprintfA() retval=00000046 ret=100010a6
0027:Call user32.SetWindowTextA(00000000,0064df5c "Adjusting directory
permissions for C:\\Program Files\\Tap'Touche 5\\Jeux") ret=100010b9
0027:Ret user32.SetWindowTextA() retval=00000000 ret=100010b9
0027:Call advapi32.GetNamedSecurityInfoA(0064e3bc "C:\\Program
Files\\Tap'Touche
5\\Jeux",00000001,00000004,00000000,00000000,0064e3a4,00000000,00000000)
ret=100013c8
0027:Ret advapi32.GetNamedSecurityInfoA() retval=00000057 ret=100013c8
0027:Call KERNEL32.GetLastError() ret=100013d2
0027:Ret KERNEL32.GetLastError() retval=00000578 ret=100013d2
0027:Call shlwapi.wvnsprintfA(0064df54,00000400,100023e8 "Cannot read access
control list.\r\nError code: %d",0064e36c) ret=100010dc
0027:Ret shlwapi.wvnsprintfA() retval=00000032 ret=100010dc
0027:Call user32.MessageBoxA(00020020,0064df54 "Cannot read access control
list.\r\nError code: 1400",00000000,00040010) ret=100010f6
0009:Call window proc 0x6861ae52
(hwnd=0x20020,msg=WM_CANCELMODE,wp=00000000,lp=00000000)
The last parameter of GetNamedSecurityInfoA is NULL and it fails on most
Windows exactly as wine do.
(see https://testbot.winehq.org/JobDetails.pl?Key=2386
-559038737 is DEADBEEF, I'm quite new with these testing stuff)
However, On my virtual XP, it works (no error).
If anyone has an idea...
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http://bugs.winehq.org/show_bug.cgi?id=24127
Summary: Core Media Player - cannot run, needs qdvd.dll
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.tucows.com/preview/299014
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that bug 18071 is fixed, Core Media Player installs. However, running it,
you get an ambigious crash:
austin@laptop:~/.wine/drive_c/Program Files/CoreCodec/The Core Media Player$
wine CorePlayer.exe
fixme:systray:wine_notify_icon unhandled tray message: 4
err:ole:CoGetClassObject class {fcc152b7-f372-11d0-8e00-00c04fd7c08b} not
registered
err:ole:create_server class {fcc152b7-f372-11d0-8e00-00c04fd7c08b} not
registered
err:ole:CoGetClassObject no class object {fcc152b7-f372-11d0-8e00-00c04fd7c08b}
could be created for context 0x5
wine: Unhandled exception 0x0eedfade at address 0x0000:0x682d59d2 (thread
0036), starting debugger...
that UUID, however, tells all:
http://mikolajapp.appspot.com/uuid/query?q=fcc152b7-f372-11d0-8e00-00c04fd7…
a native qdvd.dll works around it, and it starts up.
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http://bugs.winehq.org/show_bug.cgi?id=23399
Summary: Chrome (game) doesn't detect resolutions above 800x600
in fullscreen mode
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.fileplanet.com/129900/120000/fileinfo/Chrom
e-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29166)
--> (http://bugs.winehq.org/attachment.cgi?id=29166)
console log running the demo
When I run the game: Chrome (an FPS shooter) or its sequel: Chrome-Specforce in
Wine's fullscreen mode, the only available resolution is 800x600. Running it in
virtual desktop mode I have more choices: 800x600, 1024x768 and 1152x864.
After changing the resolution anything above 800x600 and restart the game in
fullscreen mode, Wine crashes with an unhandled page fault.
How to reproduce the issue in the demo:
1. Install the demo, start it: in the Options menu there is only 800x600
available (assuming you're running in fullscreen mode).
2. Exit the game, change to virtual desktop mode, start the game again: now
more resolutions are available. Select 1024x768 (or higher) and exit the game.
3. Switch back to Wine's fullscreen mode and restart the demo: it will crash.
The crash always generates a crash.log file in the game's directory, looking
into the file shows the game doesn't detect resolutions above 800x600 in
fullscreen mode.
Link to the demo added to URL.
Fedora 13 x86
Wine-1.2-rc5
Nvidia 7600 GT / driver 195.36.24
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Bernd Buschinski <b.buschinski(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|amstream: crash in amstream |amstream video demo does
|demo after |not play because of
|IDirectDrawMediaStreamImpl_ |IDirectDrawMediaStreamImpl_
|CreateSample |CreateSample stub
--- Comment #30 from Bernd Buschinski <b.buschinski(a)web.de> 2010-08-24 10:00:22 ---
amstream video demo still does not play, the screen just gets black and thats
it.
last line in konsole output is
fixme:amstream:IDirectDrawMediaStreamImpl_CreateSample
(0x13c090)->((nil),(nil),0,0x40a30c) stub!
with wine-1.3.1
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #19 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-24 07:31:15 ---
Is this still an issue in current git? (1.3.1)
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #28 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-24 07:29:09 ---
Can these be run in current git? (1.3.1)
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http://bugs.winehq.org/show_bug.cgi?id=24109
Summary: wine 1.3.1 - Sound configuration error (alsa related)
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bezana(a)sapo.pt
I compiled the recently released wine 1.3.1, and i'm in a predicament related
to the sound configuration, that never happened in previous wine versions.
Whenever i try to configure sound, using winecfg, wine crashes. Running
applications, just end with the same exact crash, providing i select alsa, with
any other sound driver (or with sound disabled, evidently) it doesn't. Here is
a debug log - http://freetexthost.com/4j0ktn1peb.
I already disabled pulseaudio, so its not related with that.
So i ran a regression test, and this was the result:
6120d7cc14522983fbc38026ab4fcb6e4a68cdf0 is the first bad commit
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
With wine-1.3.0-82-g5aa45d9 it runs without problem, it's from
wine-1.3.0-83-g6120d7c that the crashes happen (guess this last paragrah was
unnecessary, but whatever).
I tried to CC to the address of the patch's autor, but it says it did not match
anything:
" CC: jeff(a)deserettechnology.com did not match anything"
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #20 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-24 01:06:53 ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=24102
Summary: A supposedly trivial d3d demo with a mingw source
fails
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.codeproject.com/KB/directx/mingw3d.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
CC: wine-bugs(a)winehq.org
I tried to find some d3d demo which I could modify and rebuild.
The single d3d demo with a mingw source I found hits an unimplemented function.
wine: Call from 0x7b836af2 to unimplemented function
d3dx9_36.dll.D3DXCreateTextureFromFileExA, aborting
I guess it could be rewritten to not use a file but it is still an issue.
Happens with wine 1.2 and 1.3.
I could install the MS DX9 libraries but I wanted to test some demos the
libraries I normally use which are the Wine ones AFAIK.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2010-08-24 00:43:48 ---
(In reply to comment #14)
> Is this still an issue in current git? (wine-1.3.1-68-g70d8fce)
There's a testfile to download and notepad is builtin to wine. You can test
this yourself in 30 seconds...
Yes, still in today's git.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #30340|0 |1
is obsolete| |
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--- Comment #14 from Dan Kegel <dank(a)kegel.com> 2010-08-23 23:31:02 ---
Created an attachment (id=30345)
--> (http://bugs.winehq.org/attachment.cgi?id=30345)
+d3d7,+ddraw log of patched wine crashing on FIFA_2002_Demo_du_jeu.exe
Doesn't work for me, either. Here's the requested log.
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--- Comment #13 from joaopa <jeremielapuree(a)yahoo.fr> 2010-08-23 22:59:40 ---
For me, demo works very well with my patch. What is your video card + driver?
Attach a backtrace with d3d7+ddraw channels only, please.
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--- Comment #12 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 21:19:18 ---
Created an attachment (id=30344)
--> (http://bugs.winehq.org/attachment.cgi?id=30344)
Log +d3d7,+relay,+tid,+seh (with comment #11 attachment)
(In reply to comment #11)
> Created an attachment (id=30340)
--> (http://bugs.winehq.org/attachment.cgi?id=30340) [details]
> patch fixing the crash
>
> Give a try to this patch, please
With your patch, the setup program complains about DX7 not being installed.
"You will need to install DirectX 7.0a to run the demo."
Uploading a +d3d7,+relay,+tid,+seh log.
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http://bugs.winehq.org/show_bug.cgi?id=8166
Xavier Vachon <xvachon(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #14 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 15:43:05 ---
Is this still an issue in current git? (wine-1.3.1-68-g70d8fce)
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Xavier Vachon <xvachon(a)gmail.com> changed:
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--- Comment #22 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 15:32:37 ---
Has this been implemented in current git? (wine-1.3.1-68-g70d8fce)
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--- Comment #19 from Kristoffer Lundén <kristoffer.lunden(a)gmail.com> 2010-08-23 14:06:25 ---
This now works for me with Crimsonland 1.9.93 and Wine 1.2 in Ubuntu 10.04!
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |24105
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2010-08-23 10:57:50 ---
Blocked now by bug 24105, but with native oleaut32 (gotten via winetricks
vcrun6
plus an override), creates a working .exe now.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Depends on| |24105
Resolution|ABANDONED |
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2010-08-23 10:55:15 ---
Tried reproducing, but it's now blocked by bug 24105.
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Xavier Vachon <xvachon(a)gmail.com> changed:
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--- Comment #9 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 09:12:03 ---
Is this still an issue in current git? (1.3.1)
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--- Comment #5 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 09:11:30 ---
Still an issue in current git (1.3.1)
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http://bugs.winehq.org/show_bug.cgi?id=24092
Summary: Re-Volt Patch 12.07: Unimplemented function mss32.dll
Product: Wine
Version: 1.3.0
Platform: x86-64
URL: http://saver83.gmxhome.de/revolt_patch1207.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=30316)
--> (http://bugs.winehq.org/attachment.cgi?id=30316)
wine: Unimplemented function mss32.dll._AIL_set_redist_directory@4 called at
address 0x7bc4bdb0 (thread 000b), starting debugger...
This is a regression, since patch 12.07's mss32.dll worked even in wine 1.2.
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Summary: Heroes V random crushed
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xammer1985(a)gmail.com
Created an attachment (id=30325)
--> (http://bugs.winehq.org/attachment.cgi?id=30325)
X_CreatePixmap error
All good work, but some times error with X_CreatePixmap
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Summary: Dewpoint version 3 fails to run
Product: Wine
Version: 1.1.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wookey(a)wookware.org
Dewpoint version 3 is building design software to calculate dewpoints in
construction types.
It installs OK, but doesn't run at all:
The error shown in a dialog is: 'Runtime error '53', file not found'
wine ~/.wine/drive_c/Program\ Files/Dewpoint/dew3.exe
fixme:ole:OleLoadPictureEx
(0xc6008c,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa88),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xc6008c,86310,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa28),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x14bff0)->(0x166490, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
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Xavier Vachon <xvachon(a)gmail.com> changed:
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CC| |xvachon(a)gmail.com
--- Comment #7 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 08:07:36 ---
Can someone update the download link? I get a 404 error when I open it.
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Xavier Vachon <xvachon(a)gmail.com> changed:
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--- Comment #14 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 08:05:36 ---
Still an issue in current git (1.3.1)
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--- Comment #6 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 07:53:55 ---
Latest version is 4.3, and is affected by this bug :
http://bugs.winehq.org/show_bug.cgi?id=14928 . Is it still worth it to test
earlier versions of this software?
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--- Comment #20 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-23 07:49:45 ---
This is still an issue in current git (1.3.1).
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--- Comment #51 from Diablero <ek-tunkul(a)newmail.ru> 2010-08-23 06:10:31 ---
(In reply to comment #50)
> I have the same problems in Zombie Panic Source in HL2:Deathmatch the mic at
> all doesn't work.Ubuntu 10.04 lucid+wine 1.2,1.3,1.3.1.
> Athlon 64 3200+,GeForce6600GT,Audigy1
Using ALSA
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Diablero <ek-tunkul(a)newmail.ru> changed:
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--- Comment #50 from Diablero <ek-tunkul(a)newmail.ru> 2010-08-23 06:09:20 ---
I have the same problems in Zombie Panic Source in HL2:Deathmatch the mic at
all doesn't work.Ubuntu 10.04 lucid+wine 1.2,1.3,1.3.1.
Athlon 64 3200+,GeForce6600GT,Audigy1
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byteframe <byteframe(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |byteframe(a)gmail.com
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--- Comment #43 from Wylda <wylda(a)volny.cz> 2010-08-22 16:55:48 ---
Created an attachment (id=30315)
--> (http://bugs.winehq.org/attachment.cgi?id=30315)
console output from wine-1.3.1
Still present in wine-1.3.1.
Now i notice, that most traces attached here are garbage or when it is proper,
it's different from the one provided by wine-1.3.1. So adding current
back-trace.
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