http://bugs.winehq.org/show_bug.cgi?id=9616
Summary: Pronunciation Patterns 3 doesn't start
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pronunciationpatterns.com/PPS_Demo_3.html
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install the app properly, I think you need to do
winetricks vcrun6
to get mfc42, else an ocx can't register.
The next problem is that it needs Real Player com objects.
Fortunately, installing Real Jukebox 1 (yes, version 1)
seems to satisfy this.
( You can download Real Jukebox 1 from
http://forms.real.com/real/player/blackjack.html )
Before running, make sure Real Jukebox can play an
.mp3 file.
Also install Gecko (winetricks gecko) before starting,
as somehow the gecko autodownload is themed out of its
mind after installing those two apps.
Then try to start the app. It puts up an error dialog "Einvalidop"
fairly early and gives up. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=21359
Summary: Windows 7 Platform SDK can't restart installer
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once the installer has gone a ways and aborted,
starting it again aborts fairly quickly with a dialog
box saying there was a problem. I'll attach the last
zillion lines of a +seh,+relay,+text log; looks like
it has something to do with a service not being available?
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http://bugs.winehq.org/show_bug.cgi?id=17970
Summary: Altium DXP 2004 combo boxes cannot be selected
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
When trying to select an item with the mouse inside any combo boxes in DXP
2004, an error is generated stating that it cannot focus an invisible or
disabled window. Using the arrow keys will allow you to select an item using
the keyboard. Running a regression test with git bisect reveals the following
patch:
5dfcadd7a3af47f61d056441407548ae8aef2004 is first bad commit
commit 5dfcadd7a3af47f61d056441407548ae8aef2004
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Nov 19 13:52:36 2008 +0800
user32: Do not change focus if the window is no longer active.
:040000 040000 337de18b4bf511f2e29e9ba5678ecc3386f13a86
8013d74ba7f22df7f4a77089d20c0ff6ba86f199 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10125
Summary: Installation of OnLine Bible fails with coredump on
MacOSX
Product: Wine
Version: 0.9.47.
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)sprintpcs.com
Created an attachment (id=8694)
--> (http://bugs.winehq.org/attachment.cgi?id=8694)
Error Log in RTF format
While installing OnLine Bible 12, received a core dump log. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11010
Summary: Application based on RPG Maker XP page faults shortly
after select 'new game' from menu.
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barteqpl(a)gmail.com
Created an attachment (id=9993)
--> (http://bugs.winehq.org/attachment.cgi?id=9993)
Backtrace of "Magiczni wojownicy" game
App is in Polish and needs RGSS_RTP_Standard to be work properly.
It's called 'magiczni wojownicy'. Download link -
http://rapidshare.com/files/76230571/Magiczni_Wojownicy.rar
RTP_Standard_102.msi installed with msiexec works fine. Game launches with
minor bgs on console, but after select anything from menu games crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20657
Summary: Out of virtual memory space while generating symbolic
stack dump in chromium unit_tests.exe
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If chromium's unit_tests.exe happens to crash, wine
takes a lot of memory while generating a crash dump.
Under Valgrind, it sometimes runs out of memory, with the error
"Valgrind's memory management: out of memory:
newSuperblock's request for 6295552 bytes failed.
3682476032 bytes have already been allocated.
Valgrind cannot continue. Sorry."
For what it's worth, there are lots of valgrind warnings
during the production of the stack dump. Here's the first one:
[ RUN ] RenderViewTest.OnPrintPageAsBitmap
Backtrace:
Conditional jump or move depends on uninitialised value(s)
at symt_get_info (type.c:470)
by symt_cmp_addr (symbol.c:65)
by msort_with_tmp (msort.c:65)
...
by msort_with_tmp (msort.c:53)
by qsort_r (msort.c:294)
by qsort (msort.c:304)
by resort_symbols (symbol.c:847)
by symt_find_nearest (symbol.c:872)
by codeview_snarf_linetab2 (msc.c:1408)
by pdb_process_internal (msc.c:2549)
Uninitialised value was created by a heap allocation
at notify_alloc (heap.c:214)
by RtlReAllocateHeap (heap.c:1551)
by symt_grow_sorttab (symbol.c:79)
by symt_add_module_ht (symbol.c:101)
by symt_new_function (symbol.c:364)
by codeview_snarf (msc.c:1597)
by pdb_process_internal (msc.c:2540)
by pdb_process_file (msc.c:2594)
by codeview_process_info (msc.c:2765)
by pe_load_debug_directory (msc.c:2821)
by pe_load_msc_debug_info (pe_module.c:173)
by pe_load_debug_info (pe_module.c:287)
by module_get_debug (module.c:319)
by SymFromAddr (symbol.c:1242)
by `anonymous namespace'::SymbolContext::OutputTraceToStream
(debug_util_win.cc:132)
by StackTrace::OutputToStream (debug_util_win.cc:279)
by StackTrace::PrintBacktrace (debug_util_win.cc:265)
by base::`anonymous namespace'::StackDumpExceptionFilter
(process_util_win.cc:38)
by UnhandledExceptionFilter (except.c:450)
by __wine_exception_handler (exception.h:310)
by ??? (signal_i386.c:2329)
by ??? (signal_i386.c:2329)
by call_stack_handlers (signal_i386.c:606)
by raise_exception (signal_i386.c:684)
by NtRaiseException (signal_i386.c:2263)
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http://bugs.winehq.org/show_bug.cgi?id=9900
Summary: Starship titanic crashes at startup
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikolay(a)vladimiroff.com
Created an attachment (id=8393)
--> (http://bugs.winehq.org/attachment.cgi?id=8393)
last 100 lines of +relay debug
Starship Titanic crashes at startup. Install works fine.
Kernel/OS: 2.6.22.9-91.fc7/Fedora 7 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=20545
Summary: memory leak in MMDRV_Init on exit?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On several Chromium tests (having nothing to do
with multimedia?), valgrind is reporting a leak in winmm:
56 bytes in 1 blocks are possibly lost in loss record 464 of 1,033
at notify_alloc (heap.c:214)
by RtlAllocateHeap (heap.c:1421)
by MMDRV_InitPerType (lolvldrv.c:419)
by MMDRV_Install (lolvldrv.c:510)
by MMDRV_Init (lolvldrv.c:561)
by DllMain (winmm.c:184)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in /home/dank/wine-git/dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:982)
by process_attach (loader.c:1071)
by process_attach (loader.c:1063)
by attach_process_dlls (loader.c:2440)
This doesn't happen terribly often, is there something
that occasionally prevents freeing on unload?
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http://bugs.winehq.org/show_bug.cgi?id=23942
Summary: 3 Programs to make Linux LiveCD does not see memory
cards/Flash Drive
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VHSripRTP(a)interia.eu
Good Morning...
I have a problem with the detection of Memory Cards/Flash Drive... but still
will recognize and detect the ISO image without any trouble such as Ubuntu or
FatDog64 I do not want any logs to show it going well but it does not detect
memory card/ USB Flash Drive
System: Ubuntu 10.04 (x86_64) + Wine 1.2
Tested programs: USB Universal Installer v1.77 (very light),UNetbootin USB
v4.71 and LinuxLive Creator 2.5 (has a problem with graphics)
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http://bugs.winehq.org/show_bug.cgi?id=16950
Summary: When playing dvd video using quartz there are vertical
lines appearing on the video.
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
Created an attachment (id=18723)
--> (http://bugs.winehq.org/attachment.cgi?id=18723)
image showing vertical lines on the ingame dvd movies.
When playing dvd video in wing commander 4 dvd edition using quartz there are
vertical lines appearing onscreen. I expect this bug will affect other
applications as well. These lines do not appear when the files are played back
using either mplayer or a windows pc running the game.
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http://bugs.winehq.org/show_bug.cgi?id=10250
Summary: Chart Navigator fails to start
Product: Wine
Version: 0.9.48.
Platform: PC
URL: ftp://ftp.maptech.com/downloads/CHTNAV_ENGLISH.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mar2112(a)pacbell.net
Created an attachment (id=8877)
--> (http://bugs.winehq.org/attachment.cgi?id=8877)
Debug text
Chart Navigator fails to start.
err:ole:marshal_object object doesn't expose interface
{00000126-0000-0000-c000-000000000046}, failing with error 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=15180
Summary: Antialiased font is *sometimes* very fuzzy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anpaza(a)mail.ru
For some unknown reason sometimes the antialiased fonts will render very fuzzy.
I have installed WINE on a clean Fedora 9 system and launched winecfg for the
first time ever; all winecfg dialogs were rendered with a fuzzy font. After
some runs the things suddenly changed (???) and it started to look okay, but
still from time to time in some programs some dialogs (???) will render with
very fuzzy fonts.
I'm attaching the screenshot of regedit. The font settings in winecfg are as
follows:
Active window text - DejaVu Sans 9
Menu text - DejaVu Sans 9
Message window text - DejaVu Sans 9
Hint window text - DejaVu Sans 8
but it does not really depend on this setting.
I have never seen this behaviour in previous versions of wine, so it must be
something recently introduced. By the way, is there a way to change the
settings of the freetype engine within Wine, it does not follow the system-wide
font settings of GNOME?
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http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=23914
Summary: Resident Evil 5: Game fails to run with unknown reason
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I've try to run the game, but it doesn't work.
It shows me an messagebox with an error.
InitRpl Failed.
ErrorCode: 80070507
As I see, the same error can be even for some Windows users, but no one know
why.
I attach a debug output with +relay.
I tried to analyze it, but with no results. Maybe there error with
cryptographic(rsaenh), i don't know.
Please don't close this but, even it is not a wine bug. Just rename it. There
maybe will be other errors with this game.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18311
Summary: Applications menu entries are case sensitive
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/242529
The GNOME integration for Wine's "Start menu" listings
(Applications-->Wine-->Programs) is case sensitive, when in fact it shouldn't
be.
For example, following the installation of an 'addon' package to another
application that I had already installed, I now have both
'Trnsys 16'
and 'TRNSYS 16'
listed in my Applications-->Wine-->Programs menu, when I am fairly sure that
only one of these should be present.
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http://bugs.winehq.org/show_bug.cgi?id=11812
Summary: HattrickPoli. Lists lags and Notebook focus errors.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Created an attachment (id=11074)
--> (http://bugs.winehq.org/attachment.cgi?id=11074)
hattrick data of my account
HattrickPoli is a game tool that i have recently submitted on appDB It works
perfectly and it could be a Platinum but it has some unharmful errors:
This is a program with an interface based intensively on lists and notebook.
- Lists has lags when clicking on it.
- When clicking on notebooks tabs it shows the notebook page but doesnt focus
the notebook tab.
Both are unharmful errors but maybe are related to others.
This tool can be downloaded for free from www.hattrickpoli.com but if you dont
have an account on hattrick.org you will have no data on it, so i am attaching
the .dat file for you to have some data on it. Just unzip it on the
hattrickpoli dir.
This is wine 0.9.55 on ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=9849
Summary: in win16 apps, exit status is lost, and always reported
as 0
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple win16 programs that just terminate with nonzero
status do so properly on winxp, but on wine, wine terminates
with zero status.
This is easy to test with openwatcom and a trivial C program, e.g.
#include <stdlib.h>
#include <unistd.h>
extern void myexit( void );
#pragma aux myexit = \
"mov ax,4c01h" \
"int 21h"
int main()
{
/*exit(1);
_exit(1);
__exit(1);*/
myexit();
return 1;
}
I compiled this with the overly complicated commandline
wine wcc '-i=C:\WATCOM\h\win;C:\WATCOM\h'-zW -e25 -zq -od -d2 -bw-bt=windows
foo.c
wine wlink file foo.obj
To test, do
wine foo.exe
echo $?
It should output 1, but it outputs 0.
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http://bugs.winehq.org/show_bug.cgi?id=13202
Summary: ClientSideWithRender fixes Auran Trainz text, but breaks
window elements in Steam
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
Setting the registry key
HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender in Wine's
regedit fixes the infamous disappearing text problem in some games (such as the
Auran Trainz series), but causes some UI elements in Steam to become invisible.
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http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=22280
Summary: Assassin's Creed: compatibility test app aborts when
KERNEL32.SetThreadPriorityBoost fails
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Assassin's Creed installer runs
Program Files/Ubisoft/Assassin's Creed/Detection/Detection.exe
at the end. This is supposed to pop up a screen showing
whether various components of your system meet minimum spec for the game.
It crashes on wine after calling KERNEL32.SetThreadPriorityBoost.
That function always returns FALSE on wine. Changing it to return TRUE
lets Detection.exe work properly.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=18592
Summary: ICQ 6.x unhandled page fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21264)
--> (http://bugs.winehq.org/attachment.cgi?id=21264)
Wine 1.1.22 +relay +seh +tid
ICQ 6 and 6.5 cause an unhandled page fault on launch and exit immediately.
Looks like something AOL have added:
=>0 0x6c01bb46 in aolsvcmgr (+0x1bb46) (0x0032fcdc)
0009:Ret PE DLL (proc=0x6c03ec09,module=0x6c000000
L"AOLSvcMgr.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
To get this far, "winetricks mfc42 msxml3 dcom98" required.
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http://bugs.winehq.org/show_bug.cgi?id=23593
Summary: Supreme Commander 2 Demo: Rendering artifacts
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29493)
--> (http://bugs.winehq.org/attachment.cgi?id=29493)
Supreme Commander 2 Graphic Bug
As reported on the game's AppDB entry, the game has some rendering artifacts
that require some workarounds to remove.
Attached a screenshot of one of the graphic errors but there is also another
error when scrolling the world view which was hard to get a screenshot of.
To get rid of the artifacts do the following:
- winetricks orm=backbuffer multisamping=enabled
- nvidia-xconfig --no-dynamic-twinview
If you would like to duplicate, the demo is downloadable via steam.
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http://bugs.winehq.org/show_bug.cgi?id=16484
Summary: Dramatica Demo 4.0 file open dialog has the file name
text box cursor in an incorrect position
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.softpedia.com/get/Others/Miscellaneous/Dramat
ica-Pro.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17882)
--> (http://bugs.winehq.org/attachment.cgi?id=17882)
Dramatica Demo 4.0 file open dialog on Windows
While testing bug 16483, I noticed that when opening the file open dialog (File
-> Open), the initial placement of the file name text box cursor seems to be in
the middle of the text box control rather than at the starting left side, as it
is on Windows. If the dialog box is clicked on, the cursor is restored to its
normal location. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=18447
Summary: fr-minus-012 hangs without doing seemingly anything
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=52358
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you run the demo, nothing pops up. No window, no loading bar, no
configuration dialog, nothing. But it's still running. Just sitting there,
waiting for something that never happens I guess.
The only console output is three lines:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32cfa8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=17004
Summary: C&C Red Alert 3: black screen when Shadow Quality > Low
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the Shadow Quality in C&C Red Alert 3 is set to greater than Low, the game
only shows a black screen after loading a map. There is a demo of this game,
I'll download it and see if it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=16503
Summary: Gears of War pagefaults
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=17931)
--> (http://bugs.winehq.org/attachment.cgi?id=17931)
log
Gears of War 1.0 with crack pagefaults. See log. Without crack it cries about
it's mommy...err disk
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http://bugs.winehq.org/show_bug.cgi?id=23988
Summary: Alt + Tab woes on Ubuntu and Debian.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixsandlee(a)gmail.com
Created an attachment (id=30126)
--> (http://bugs.winehq.org/attachment.cgi?id=30126)
wine regression testing result.
I have tested this on both Ubuntu 9.10 and Debian (testing) both running
gnome-shell (one build from git, the other from apt) and I find that once I hit
a version of wine, I can no longer alt - tab back into wine, if I alt + tab
out.
I have tried to do the Regression testing to find the problem, and I believe I
have done it right, and come up with this result. (see attached)
This effects programs rin using wine, and winecfg ect...
Anyway, I hope this helps and that I have done it correctly.
S.
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http://bugs.winehq.org/show_bug.cgi?id=19427
Summary: Generic failure of Radio Manager
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.radionomy.com/rm1319en.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurienu.amenysta(a)gmail.com
Hi,
When I launch RadioManager.exe, an error message said « Generic failure ».
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=17798
Summary: Deus Ex: Invisible War crashed upon loading the main
menu.
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
Basically, I've tried running Deus Ex 2 for some time now in the last few
releases of Wine. The game installs just fine and when I start it up the intro
videos play just fine (including sound) but when the main menu loads, the game
crashes. What is supposed to happen is that the main menu buttons are supposed
to 'swirl' around a central logo. Instead, the buttons will start 'swirling',
but then stop after a brief moment (so they only go partway) and the music will
play the first second, or so, and then repeat the next 2 seconds.
In the console, I get this error output repeatedly:
'fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wraping not yet supported'
I have tried updating the game, using a nocd hack and disabling sound, but
nothing works. I've noticed that if I change the virtual machine from Windows
XP (which is my default) to Windows 98, the game wont even detect the CD being
in the drive.
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http://bugs.winehq.org/show_bug.cgi?id=17083
Summary: background artefacts (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
CC: segnimod(a)ya.ru
Created an attachment (id=18909)
--> (http://bugs.winehq.org/attachment.cgi?id=18909)
white background
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-228-ga44ff54;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
background artefacts (see images in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer
game
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://store.steampowered.com/app/550/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)boyle.name
Created an attachment (id=25524)
--> (http://bugs.winehq.org/attachment.cgi?id=25524)
Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player
games of L4D2 quite happily, but if I try to join a multiplayer game, whether
I've searched for it or created it, I see the "movie poster" screen with the
progress bar, and immediately after the progress bar fills up the process exits
abruptly. I will attach output of this happening and of a single player game
working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a
hang instead of an exit, at the same point (end of progress bar). I will attach
the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe"
-applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01
2009 +0000 with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=20126
Summary: HuluDesktop will not run.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxolasersquad(a)gmail.com
Hulu Desktop 0.9.7 will install but not run.
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http://bugs.winehq.org/show_bug.cgi?id=15841
Summary: Counterstrike:Source crashes when joining game
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncxbox(a)gmail.com
Created an attachment (id=16972)
--> (http://bugs.winehq.org/attachment.cgi?id=16972)
Counterstrike Source Crash Log/Backtrace
Counterstrike crashes whenever I join a game on a server. It causes a fault
when dealing with the sound driver. The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22999
Summary: Regression: Lord of the Rings online strange alt+tab
behavoir
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.vankaam(a)chello.nl
CC: julliard(a)winehq.org
Created an attachment (id=28496)
--> (http://bugs.winehq.org/attachment.cgi?id=28496)
lotro fullscreen after alt+tab
as of patch:
b111025c03e7e2a93bb61a6b3607e4bf8f83561 is the first bad commit
commit ab111025c03e7e2a93bb61a6b3607e4bf8f83561
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 24 16:54:59 2010 +0200
winex11: Don't send minimize/maximize sys commands to windows that are not
supposed to get them.
:040000 040000 3e811b56f3c8c4b8da67ecaeb12d65a2b54ecbb3
bd60e4794f9e98d7a28596891f07e976e505099a M dlls
if you alt+tab or ctlr+Fx to change desktop in LotRo the game will become a
really small image top left of the desktop, I attached a small screenshot of
that. clicking that small image will make the game full screen again but you
will have lost all keyboard and mouse input into the game. alt+tab/ctrl+Fx
will eventually give you keyboard and mouse input in the game again but I have
not figured out the exact sequence to get that always working.
I searched bugzilla on alt+tab, lord of the rings online, and the commit number
but found nothing so should not be a double.
as per instruction on the wine regression page I added the author of the patch.
this is with the KDE4 desktop in case it matters.
Alex
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http://bugs.winehq.org/show_bug.cgi?id=14690
Summary: Winamp Equalizer and playlist keeps alwais on top
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.oldversion.com/program.php?n=winamp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Winamp equilizer and playlist stay alwain on top of all the windows in Ubuntu
8.
04 and wine 1.1.2. Tested with Winamp 2.95.
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http://bugs.winehq.org/show_bug.cgi?id=10202
Summary: Battery visualization not working in WMP9
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8810)
--> (http://bugs.winehq.org/attachment.cgi?id=8810)
Console output
When the 'Battery' visualization type (default) is selected in Windows Media
Player 9, the visualization area is not drawn; other windows leave traces in it
etc. No visualization appears to be occuring.
The relevant errors seems to be
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_SetFormat (0x1a9acb8) : The format of
the surface must be WINED3DFORMAT_UNKNOWN
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http://bugs.winehq.org/show_bug.cgi?id=12326
Summary: SHELL_FindExecutable breaks "mailto:" URL
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
Created an attachment (id=11802)
--> (http://bugs.winehq.org/attachment.cgi?id=11802)
mailto test script
When you try to run attached script (mailtotest.sh) you will get an email with
only 23 lines (not 43 as supposed to be)
But when you comment out line ~560 "if (key) *key = '\0';" in
SHELL_FindExecutable (dlls/shell32/shlexec.c), you will get correct email body.
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http://bugs.winehq.org/show_bug.cgi?id=13950
Summary: Adobe Photoshop CS2 crashes " user name, organization or
serial number is missing or invalid"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maltis(a)gmx.de
Photoshop crashes on startup with the error message: " Your Adobe Photoshop
user name, organization or serial number is missing or invalid. The application
cannot continue and must now exit."
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http://bugs.winehq.org/show_bug.cgi?id=23856
Summary: Steam mouse-over popups create new instance windows in
X11
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
CC: blender3dartist(a)gmail.com
Created an attachment (id=29946)
--> (http://bugs.winehq.org/attachment.cgi?id=29946)
Popup Problem on Mac
When you hold you mouse over a link, image, or anything else in Steam that is
clickable, it creates a new X11 window instance, in which is has it's own
(unclickable) minimize, maximize, and close buttons. This creates a problem
when trying to actually get a setting to save, and when then deciding to click
on whatever your mouse is hovering over.
In the attached screenshot, you can see the problem. (My mouse in for some
reason invisible in the screenshot, but it was hovering over the achievement.
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http://bugs.winehq.org/show_bug.cgi?id=20111
Summary: FlatOut Ultimate Carnage quits silently
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When trying to run the game, Wine outputs the following:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8bc,0x00000000), stub!
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f7ac
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f758
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f0cc
However the game didn't start at all and quits.
To be able to find the problem (i hope), i've attached a debug log with all
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=24090
Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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