http://bugs.winehq.org/show_bug.cgi?id=21269
Summary: Babylon 5 - I've Found Her: crashes when colliding
with objects if using a joystick
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://ifhgame.ru/download/ifh11_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 011001(a)web.de
The game crashes if you're using a joystick and your ship collides with an
object.
Setting the game not to use force feedback makes no difference to the bug but
setting the controls not to use a joystick at all makes it dissapear.
The fastest way to reproduce this i can think of is:
Go to http://www.ifhgame.ru/ and download the “Babylon 5: I’ve Found Her”
prequel campaign “Danger and Opportunity” Full Package for Windows.
Direct link: http://ifhgame.ru/download/ifh11_setup.exe
Install and start the game.
Start a new Campain, not the Training, and fly towards some nearby object till
you collide with it.
You might need to take a look at the control settings to do this.
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http://bugs.winehq.org/show_bug.cgi?id=12228
Summary: No ALSA support for external soundcard since 0.9.57
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uhkeller(a)web.de
Until 0.9.56, Wine allowed me to use an external USB soundcard as well as
built-in Intel HDA sound through ALSA. In Windows applications (e.g.
foobar2000) I could select the internal sound card as dimx:0 and the USB sound
card as dmix:1. Since 0.9.57, however, when the external USB sound card is
plugged in I get two dmix:0 entries, both select the internal sound. I see
these two entries both in foobar2000 and in winecfg under ALSA Driver/Wave Out
Devices. The external soundcard still is accessible through the OSS driver.
I'm using Wine 0.9.58 from the Wine repositories under Ubuntu 7.10. The
external soundcard is an M-Audio USB Transit (with madfu driver).
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http://bugs.winehq.org/show_bug.cgi?id=23867
Summary: Non-English characters don't display
Product: Wine
Version: 1.1.42
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gessos.paul(a)yahoo.gr
Created an attachment (id=29968)
--> (http://bugs.winehq.org/attachment.cgi?id=29968)
screenshot
I don't know if it is my own computer problem (a font problem) but I report it
and if you want, remove it.
See the attached picture.
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http://bugs.winehq.org/show_bug.cgi?id=22767
Summary: Ragnarok and deforming sound
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dreamsoul14(a)gmail.com
Created an attachment (id=28075)
--> (http://bugs.winehq.org/attachment.cgi?id=28075)
log
When I run Ragnarok in wine on Ubuntu 10.04 (and others versions) sound in all
system started distorted. Not help on\off sound in Wine and Ragnarok setups,
and changes Ragnarok setups, slightly reduces the distortion decrease
resolution in RO setup, but play in window 600x400 not convenient. Same help
enable in Wine setup desktop emulation mode, sound deforming, but less. It also
affects the recording microphone.
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http://bugs.winehq.org/show_bug.cgi?id=21989
Summary: Fahrenheit 1.1 Patch Fails (interrupted)
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=26704)
--> (http://bugs.winehq.org/attachment.cgi?id=26704)
Patch Log
Trying to patch Fahrenheit with the 1.1 patch fails without any clear message
from the installer itself.
Patch is an MSP file so it has to be run as:
msiexec /p Fahrenheit-1.1.msp
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http://bugs.winehq.org/show_bug.cgi?id=18947
Summary: AppDB isn't deleting idle maintainers
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The AppDB should remove maintainers that don't do anything (by design), but it
isn't. Admins are removing idle maintainers manually, and there are a lot of
them!
This solution itself isn't ideal, as they just reapply, there is no way to
block this, and many users don't take the hint.
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http://bugs.winehq.org/show_bug.cgi?id=20820
Summary: Magic: the Gathering Online 3.0 Renamer.exe hangs on
startup.
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bss(a)iguanasuicide.net
Created an attachment (id=24938)
--> (http://bugs.winehq.org/attachment.cgi?id=24938)
stderr output of wine process when running Renamer.exe
Looking through some of the existing bugs, I was thinking that MtGO might be
convinced to work with modern wine. I ran into this issue that does not seem
to have a bug already associated with it.
Steps to reproduce:
0. Install wine from Emulators:Wine repository on openSUSE Build Service for
openSUSE 11.2
1. Clean wine directory (if exists). Use (winetricks win2k) to switch to MS
Windows 2000 emulation.
2. Download and install
MtGO.[http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/magiconline/dow…
Download helper works fine. Installer makes a lot of noise in the logs, but
seems to work.
3. Install 'dotnet20' component through winetricks.
* This works around Bug 14067. You may or may not need this if you have a
more recent version of wine.
4. cd "$WINE_PREFIX/drive_c/Program Files/Wizards of the Coast/Magic Online
III"
5. wine 'C:\Program Files\Wizards of the Coast\Magic Online III\Renamer.exe'
6. hang after: err:seh:setup_exception_record nested exception on signal stack
in thread 0021 eip 7bc70bd0 esp 7ffdbc7c stack 0x242000-0x340000
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http://bugs.winehq.org/show_bug.cgi?id=12962
Summary: Diablo 2: left-control ignored after mouse click
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)the-eend.org
While playing Diablo 2 (Ubuntu Hardy + Compiz):
- Hold down mouse button to walk in a direction
- Hold down left-control to start running
- Release mouse button, and re-press
* The character should continue running toward the pointer, but instead returns
to walking until/unless left-control is re-pressed.
The game behaves as expected if the right-control key is used instead.
I suspect this regression is related to the now resolved bug #12343, but this
specific behaviour is still exhibited in 0.9.61.
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http://bugs.winehq.org/show_bug.cgi?id=20852
Summary: Strange memory corruption in
test_FindFirstChangeNotification
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-10-21-19.42/vg-kernel32_change.txt
(and probably for as long as I've been running valgrind) have the warning
Invalid write of size 4
at RtlFreeAnsiString (rtlstr.c:170)
by RemoveDirectoryW (path.c:1350)
by RemoveDirectoryA (path.c:1364)
by test_FindFirstChangeNotification (change.c:182)
by func_change (change.c:883)
by run_test (test.h:535)
by main (test.h:585)
Address 0x7f21eeac is on thread 1's stack
Inserting a function call in RemoveDirectoryW()
(anywhere) sometimes makes the warning go away.
It seems that the first function call after the unix
rmdir() at
http://source.winehq.org/source/dlls/kernel32/path.c#L1349
triggers this warning...
even if the function call is just a print statement.
To reproduce:
install valgrind (after applying the workaround
for the regression that keeps wine from working,
https://bugs.kde.org/show_bug.cgi?id=205541#c1 )
build wine
cd ~/wine-git/dlls/kernel32/tests
~/wine-git/wine winemine &
valgrind --trace-children=yes ~/wine-git/wine kernel32_test.exe.so change.c
It still happens if I comment out all but
test_FindFirstChangeNotification()
at the bottom of change.c.
This could also be a bug in valgrind, I suppose; I filed an issue
there for this a while ago as https://bugs.kde.org/show_bug.cgi?id=211701
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http://bugs.winehq.org/show_bug.cgi?id=22622
Summary: Unigine Heaven 2 benchmark hangs on exit
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://unigine.com/products/heaven/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With wine-1.1.44, it seems Heaven hangs frequently on exit, in
both the d3d9 and gl variants. It even hangs if you quit manually
shortly after starting.
Oddly, the hung process doesn't show up in winedbg's btall.
I'm pretty sure this wasn't happening on git as of a few days ago.
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http://bugs.winehq.org/show_bug.cgi?id=16391
Summary: Text rotation misbehavior
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piernik(a)gmail.com
Created an attachment (id=17719)
--> (http://bugs.winehq.org/attachment.cgi?id=17719)
Problem illustration. Green - good, red - wine
First, a demo: http://kjk.gniew.org/dump/wine-orientation.ogg
Obviously text should always appear in the box. The app is Protel 99 SE.
It can be fixed by applying patch from "ExtTextOut with rotation and
MM_ANISOTROPIC inverted coordinates"
<http://www.winehq.org/pipermail/wine-devel/2007-March/055559.html>
I was playing with CreateFontIndirectW() and indeed plf->lfClipPrecision has
CLIP_LH_ANGLES flag set.
Can anyone take a closer look at the patch above so it could make its way into
wine?
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http://bugs.winehq.org/show_bug.cgi?id=14929
Summary: PhotoStory 3 is not able to open WP3 file once created
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin.linux(a)gmail.com
PhotoStory 3 (after installing MFC42u.DLL and vcrun6) is running fine and it
allows to create a new project: importing images.
However once the project is saved and close it, the project can not be open it
again.
Attached log created with WINEDEBUG=+relay
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http://bugs.winehq.org/show_bug.cgi?id=22175
Summary: When a program uses the internet, it crashes when it
sends a packet.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snd2zac(a)yahoo.com
I can run blockland fine when I turn my network connection off, but it crashes
when it attempts to check for updates.
Wine completely freezes up, and just sits there sucking up resources for I
don't know what.
There must be some kind of error in the networking section.
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http://bugs.winehq.org/show_bug.cgi?id=18940
Summary: Vector Magic window vanishes when loading an image
from file
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://vectormagic.com/desktop
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Basically, this small vectorization program works fine when an image is loaded
into the clipboard and the program STARTED after that. Then you can load the
image from the clipboard.
When you try to load an image file however (browsing still works), then the
program window vanishes. It is still running, but not accessible. No suspicious
console log.
There should be a free shareware version on that site.
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http://bugs.winehq.org/show_bug.cgi?id=15802
Summary: Turok 1.0.1.363: Mouse move does not work.
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://propagandagames.go.com/games/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darion(a)automation.dn.ua
Turok 1.0.1.363: Game play is ok, but only with cursor keys move. Mouse move
does not work. Mouse click is ok.
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http://bugs.winehq.org/show_bug.cgi?id=20895
Summary: Invalid write in DIALOG_CreateIndirect after evil
dialog destroys itself in WM_INITDIALOG
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-05-09.09/vg-user32_dialog.txt
shows
Invalid write of size 4
at DIALOG_CreateIndirect (dialog.c:701)
by DialogBoxParamA (dialog.c:840)
by test_DialogBoxParamA (dialog.c:960)
by func_dialog (dialog.c:1157)
by run_test (test.h:535)
by main (test.h:585)
Address 0x7f040428 is not stack'd, malloc'd or (recently) free'd
Error still there as of last run,
http://kegel.com/wine/valgrind/logs/2009-11-30-19.16/vg-user32_dialog.txt
The test is a gnarly situation:
"a dialog which destroys itself on WM_INITDIALOG"
How bulletproof are we supposed to be in that situation?
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http://bugs.winehq.org/show_bug.cgi?id=19962
Summary: Teamviewer: Text background displayed in black
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.teamvier.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mst(a)collogia.de
Created an attachment (id=23477)
--> (http://bugs.winehq.org/attachment.cgi?id=23477)
Teamviewer Screenshot
Hi,
this is my first bug report. Hopefully I get it right.
When starting Teamviewer 4.1.6597 in Wine 1.1.29 (Ubuntu 9.04 x86-64) I get the
attached rendering error. The text in the lower right is totally black. Usually
you should find some text there saying "Partner List".
Currently I'm using the xorg radeon driver (for my X1600) that normally works
flawlessly without any display corruption. I have no possibility to make a
cross check on other hardware so I guess it is a wine specific bug.
I have never used Wine before so I cannot tell if this may be a regression.
Maybe other users can help me sorting this out.
Best regards
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http://bugs.winehq.org/show_bug.cgi?id=20112
Summary: Cannot install Directx on Fedora 11 with 64-bit wine
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=04ac064b-00d1-474e-b7b1-442d8712d553
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)robwhalley.co.uk
Background:
Using Steam, I'm trying to start "Secret of Monkey Island Special Edition".
Before it can start for the first time, the program tries to install DirectX.
This is not successful so the game cannot be loaded.
Have tried installing the DirectX setup files manually and via winetricks but
with no luck.
Using wine package 1.1.29-3.fc11 @updates-testing
Error returned:
Trying to load PE image for unsupported architecture (AMD-64)
wine: could not load L"C:\\windows\\temp\\DX1a3d.tmp\\infinst.exe": Bad EXE
format for
Investigation details:
The problem seems to be related to wine choosing the correct binary to begin
with, then being unable to run a 64-bit binary which is also part of the
install (i.e. it uses wine32 all of the time, when some of the time it should
be using wine64).
Looking at the behaviour of wine, it correctly identifies that DXSETUP.exe is a
32-bit file and uses wine32 as expected. However, there is an executable file
that is supposed to run as part of the install:
infinst.exe: PE32+ executable for MS Windows (GUI) Mono/.Net assembly
This is a 64-bit file so wine32 chokes on it and the install fails.
Is this restricted to Fedora 11 or is it common to any wine environment where
wine32 and wine64 are present?
The infinst.exe application can be run successfully using wine64 infinst.exe
and simply returns:
fixme:heap:HeapSetInformation 0x7f98ba590000 0 0x7f98bcd4fd10 4
If wine32 infinst.exe is run, it returns:
Trying to load PE image for unsupported architecture (AMD-64)
Trying to load PE image for unsupported architecture (AMD-64)
wine: could not load L"H:\\Download\\Windows\\DX\\infinst.exe": Bad EXE format
for
Additional information:
The temporary folder (shown above) that is created when the files are extracted
disappear too quickly to be looked at in detail. I got a better look at
infinst.exe by extracting all the cab files with:
#!/bin/sh
for file in *.cab
do
cabextract "$file"
done
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http://bugs.winehq.org/show_bug.cgi?id=24198
Summary: Wine iexplore.exe does not render fonts correctly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: babciastefa(a)gmail.com
Wine does not render correctly some fonts.
I attached screenshot, and css part where propably the problem is.
Link to wrong rendered page:
http://fastpc.pl/thread-3329.html
.codeblock {
background: #fff;
border: 1px solid #ccc;
padding: 4px;
}
.codeblock .title {
border-bottom: 1px solid #ccc;
font-weight: bold;
margin: 4px 0;
}
.codeblock code {
overflow: auto;
height: auto;
max-height: 200px;
display: block;
font-family: Monaco, Consolas, Courier, monospace;
font-size: 13px;
}
body {
background-image: url(../../../images/myfedora/tlo1.png);
background-repeat: ;
color: #000;
text-align: center;
line-height: 1.4;
font-family: Verdana, Arial, Sans-Serif;
font-size: 13px;
}
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http://bugs.winehq.org/show_bug.cgi?id=20450
Summary: Dragonica crashes on Patcher
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jurjen(a)stwerff.xs4all.nl
Created an attachment (id=24313)
--> (http://bugs.winehq.org/attachment.cgi?id=24313)
Dump of all data off the start of the Dragonica patcher
Tried the free download of dragonica:
http://www.gamershell.com/downloads/start.html?id=52250&mirror=2&cat=demo&f…
Unzipped the result and installed the executable. No problems here.
Tried running:
jurjen@desktop:~/.wine/drive_c/Program Files/gPotato.eu/Dragonica$ wine
./Patcher.exe
And after pushing OK for the patch process to start got an unhandled exception.
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http://bugs.winehq.org/show_bug.cgi?id=22721
Summary: CDBurnerXP 4.1+ launcher is missing some images
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28012)
--> (http://bugs.winehq.org/attachment.cgi?id=28012)
Terminal output
After starting the program, the launcher screen with several modes to choose
from is supposed to show an image next to each mode, but these images are
(mostly) missing. Only a tiny portion of the images can be seen at the bottom
of each section. The text on this screen is also shifted to the left, appearing
where the images should be instead of next to them.
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http://bugs.winehq.org/show_bug.cgi?id=23983
Summary: nLite: Displays blank pages instead of configuration
options. Possible regression
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nliteos.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)jesshaas.com
Created an attachment (id=30120)
--> (http://bugs.winehq.org/attachment.cgi?id=30120)
Wine terminal output
Instead of displaying options to create a custom windows installation(what this
application is designed for) it simply gives blank pages.
nLite is available for download for free. I used the latest version 1.4.9.1
It requires .NET 2.0 or newer. I tried .NET 2.0 and 3.0 installed with
winetricks and both gave the exact same results. 2.0sp2 doesn't seem to install
at the moment and with mono 2.6 nLite would not even start.
The appdb had this program listed as platinum using wine version 1.1.24 and the
same version of nLite.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14420&iTesting…
I am assuming this is a regression but have not personally confirmed it working
with 1.1.24.
I am using version 1.2 on gentoo linux.
The AppDB first lists someone having a problem with wine 1.1.26 but the first
report detailed enough to sound like the same problem is 1.1.30.
I am attaching the wine terminal output as well as a screenshot of the blank
page that should be full of options.
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http://bugs.winehq.org/show_bug.cgi?id=20164
Summary: Regression : Icons incorrectly rendered in RSTAB
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
CC: thunderbird2k(a)gmail.com
Created an attachment (id=23761)
--> (http://bugs.winehq.org/attachment.cgi?id=23761)
Bad (above) and correct (below) behaviour of icons in RSTAB toolbar
this patch :
http://source.winehq.org/git/wine.git/?a=commit;h=004eabfbd398192c0de92bafe…
caused a regression in RSTAB application, as shown by attached image.
Commenting out XRender code here (in winex11.drv/bitblt.c around line 1440
[code]
if (useSrc)
{
wine_tsx11_lock();
pixmaps[SRC] = XCreatePixmap( gdi_display, root_window, width, height,
physDevDst->depth );
wine_tsx11_unlock();
// if(!X11DRV_XRender_GetSrcAreaStretch( physDevSrc, physDevDst,
pixmaps[SRC], tmpGC,
// widthSrc, heightSrc, widthDst,
heightDst,
// &visRectSrc, &visRectDst))
// {
if (fStretch)
BITBLT_GetSrcAreaStretch( physDevSrc, physDevDst, pixmaps[SRC],
tmpGC,
xSrc, ySrc, widthSrc, heightSrc,
xDst, yDst, widthDst, heightDst,
&visRectSrc, &visRectDst );
else
BITBLT_GetSrcArea( physDevSrc, physDevDst, pixmaps[SRC], tmpGC,
&visRectSrc );
// }
}
[/code]
makes things working again.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=23545
Summary: Epsitec games which need DirectX 3+ don't render
properly in full-screen mode (but do in virtual
desktop mode)
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.ceebot.com/blupi/load-e.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Several games by Epsitec which feature their "Blupi" character don't render
properly in Wine 1.2rc5. The screen does not refresh/redraw, except for the
region where the mouse pointer is. If you move the pointer around, you can
gradually reveal the image. If the screen changes (e.g. when you click the
button to start a game), the previous contents remain until you move the
pointer to cause parts of the screen to be refreshed/redrawn.
The games which have this problem are Blupi at home, Speedy Blupi and Planet
Blupi. Demos of each can be downloaded from
http://www.ceebot.com/blupi/load-e.php
According to the readme files, the games work with DirectX 3 or later.
Strangely, this problem only occurs in full-screen mode. If you enable virtual
desktop mode with winecfg, the games mostly render correctly. (Tested with
Xubuntu 9.10, Nvidia driver 256.35.)
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http://bugs.winehq.org/show_bug.cgi?id=22763
Summary: 2010 USMLE FREDv2 step 3 practice CBT freezes on start
up, and ole error 80004001 shows up on exit
Product: Wine
Version: 1.1.42
Platform: Other
URL: http://www.usmle.org/Orientation/2010/menu.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sweettarts82(a)yahoo.com
The program that is freezing when run with wine is:
2010 USMLE FREDv2 step 3 practice CBT
freezes on start up when running exam,
and ole error 80004001 shows upon hitting esc button, when you close the
program.
the software can be downloaded here
http://www.usmle.org/Orientation/2010/menu.html
Tutorial and Practice Items for Multiple Choice Questions and Primum
Computer-based Case Simulations (CCS) *
i really need help with this, i need this for my licensing exam.
wine was able to run the 2009 version for the most part, but one of the test
functions would stop working mid way.
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http://bugs.winehq.org/show_bug.cgi?id=16509
Summary: Legendary demo fails to install
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.gamershell.com/download_37066.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=17944)
--> (http://bugs.winehq.org/attachment.cgi?id=17944)
Console output
The demo installer runs fine, if slow, for a while before it pops up a message
box saying "Error: -1627 ERROR_FUNCTION_FAILED". All I can do then is click OK
which aborts installation. Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11159
Summary: In Steam some text is not properly rendered
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
In Steam on windows, in "My Games" column headers font ("Games", "Status",...)
is bold. In Wine, it is not bold, and somehow messed up.
Attached screenshot from Wine.
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http://bugs.winehq.org/show_bug.cgi?id=14330
Summary: Textures are invisible in Gex 3D
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.ubi.com/DE/Downloads/Info.aspx?dlId=243
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schmatzler(a)googlemail.com
Created an attachment (id=14621)
--> (http://bugs.winehq.org/attachment.cgi?id=14621)
Console output when playing the game
Some textures in Gex 3D are not shown.
When starting the game, the console is giving an
"err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat" error.
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http://bugs.winehq.org/show_bug.cgi?id=18896
Summary: Rumble Fighter Almost Works D=
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lobitofregoso(a)gmail.com
Created an attachment (id=21738)
--> (http://bugs.winehq.org/attachment.cgi?id=21738)
Text file of the terminal result
I've been using Ubuntu Linux for a long time now and I have just about
transferred to it completely. I still have WinXP ase a dual boot in order to
run many other apps such as Adobe Suite and Microsoft Suite and some games. One
such game is Rumble Fighter. After downloading it from here ->
(http://www.download.com/Rumble-Fighter/3000-7423_4-10720212.html?tag=lst-0-1)
I then updated and installed the newest version of Wine (1.23). I ran it and it
all seemed to work perfectly; it updated fine, it installed fine, almost
flawless. Until I got to the login window. I entered my information (correctly)
and hit the login button, but it wouldn't log me in. So I ran it in the
terminal and recieved some fix me messages. The game works 100% in Windows and
it just about would work (I guess) from the looks of things. It's just the log
in button. I'll try to find an answer through something else, but Wine looks
more promising.
PS: System info
Dell Inspiron 1420
Intel Dual Core 2.2 (or 2.4) Ghz
Intel integrated 935 chipset video graphics
Sigmatel sound card
Intel Pro/Wireless Integrated Internet Card
I'll add more info upon request. Appreciate any help
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http://bugs.winehq.org/show_bug.cgi?id=12539
Summary: Lenovo Thinkpad battery recall program fails
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
There was a recall on Thinkpad batteries last year. Curious to see if my
battery was affected, I downloaded and attempted to run their program,
lenovobatteryprogram.exe, which you can download here:
http://www-307.ibm.com/pc/support/site.wss/document.do?lndocid=BATT-LENOVO
Running this program in wine produces the following output:
~$ wine Desktop/lenovobatteryprogram.exe
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.t
lb" failed with error 2
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck
.exe") not found
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Lenovo\\Lenovo Battery Program\\BatteryCheck.e
xe" failed, status c0000135
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http://bugs.winehq.org/show_bug.cgi?id=19677
Summary: Gates of Andaros won't run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sense(a)qense.nl
Created an attachment (id=22972)
--> (http://bugs.winehq.org/attachment.cgi?id=22972)
Console output of Gates of Andaros
Installing Gates of Andaros is no problem. Running the launcher also works, but
launching the game won't. When you press the connect button the launcher
disappears and a dialogue containing three hexes(###) and an OK-button is
shown.
Pressing OK exits the game.
Please not that in the console output everything before and including the line
"fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented" was generated while launching the program.
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http://bugs.winehq.org/show_bug.cgi?id=20942
Summary: Write buffer overflow in MODULE_LoadModule16() causing
valgrind warnings in all tests??
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Many (all?) of today's tests
http://kegel.com/wine/valgrind/logs/2009-12-07-08.39/
show the valgrind warning
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:90)
by wine_cp_mbstowcs (mbtowc.c:269)
by RtlMultiByteToUnicodeN (rtlstr.c:840)
by RtlAnsiStringToUnicodeString (rtlstr.c:694)
by FILE_name_AtoW (file.c:251)
by LoadLibraryExA (module.c:911)
by LoadLibraryA (module.c:964)
by MODULE_LoadModule16 (ne_module.c:1114)
...
Uninitialised value was created by a stack allocation
at MODULE_LoadModule16 (ne_module.c:1049)
I can't reproduce this on my work machine, so perhaps
the rain has driven my home machine (which posts
the results automatically) bonkers?
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http://bugs.winehq.org/show_bug.cgi?id=18126
Summary: COMPOBJ_DllList_Add couldn't load in-process dll
msxml6.dll
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
A windows 64 bit application depending on MSXML6 when executed after installing
msxml6_64.msi for wine-1.1.19 cis giving the following error:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
fixme:heap:HeapSetInformation 0x2ae1ac400000 0 0x2ae1a47fb220 4
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\System\\msxml6.dll"
err:ole:create_server class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=22751
Summary: Steam crashes after putting up initial dialog if
corefonts not installed
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Steam gets as far as asking if you want to take the hardware
server, and then crashes. +relay shows that right before the seh:
there was an assertion failure and some calls that probably referenced
a font. Sure enough, doing 'sudo apt-get install ttf-mscorefonts-installer'
worked around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=16639
Summary: Severe image corruption in Half-Life 2 with fglrx
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://amphibian.dyndns.org/broken-wine-hl2-fglrx/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
CC: toad(a)amphibian.dyndns.org
See the screenshots on the url above. Radeon X1900, fglrx installed today,
released december, glxinfo says "2.1.8304 Release", catalyst 8.12 probably,
debian etch.
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http://bugs.winehq.org/show_bug.cgi?id=22906
Summary: Audiosurf - can't get past first loading screen
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=28336)
--> (http://bugs.winehq.org/attachment.cgi?id=28336)
Audiosurf loading log
When Audiosurf is launched, a loading screen appears which consists of a
progress bar, a button to proceed and an embedded web browser. Everything seems
to load properly, but when the "OK" button appears, it doesn't react to mouse
clicks or keyboard presses. So it's impossible to get to the main menu and
play.
I attached a log from a console and a screenshot.
Tested on Kubuntu 10.04, Wine 1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=18123
Summary: control pipe error with service_control_dispatcher
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
When tried to run the windows 64 bit application as service using
wine-1.1.19,following error occurs without starting the application:
err:service:service_control_dispatcher failed to create control pipe error =
317
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http://bugs.winehq.org/show_bug.cgi?id=19194
Summary: battlefield 2 fullscreen issues under xfce
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
first off, i just want to say that it is awesome that battlefield 2 is now
(apparently) fully working. however, when using xfce, the fullscreen mode only
gets partially rendered on screen (an 800x600 section for me), which makes it
impossible to play. however, the game works perfectly under gnome, which is
great! but my day-to-day desktop environment is xfce, and i would like to stay
there when i play. thanks for the great work on wine!
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http://bugs.winehq.org/show_bug.cgi?id=20917
Summary: tests crash in init_format_filter_info() under
valgrind
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The wine test suite reliably crashes under valgrind in the
function init_format_filter_info() in the tests
d3d8/device
d3d9/device
ddrawex/surface
See e.g.
http://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-d3d8_device.txthttp://kegel.com/wine/valgrind/logs/2009-12-03-17.17/vg-ddrawex_surface.txt
It looks like a wild pointer bug in the nvidia driver, but it could also
be a problem with valgrind or wine.
If it's a driver bug, we should report it upstream after testing with
the latest driver.
If it's not a valgrind bug, we should evaluate whether we should be calling the
driver more carefully somehow.
I'll attach an nvidia bug report log for completeness.
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http://bugs.winehq.org/show_bug.cgi?id=20303
Summary: Spurious valgrind warning in HEAP_CreateSubHeap?
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running wine's tests under valgrind generates lots of errors like:
Invalid write of size 4
at 0xCC5CE91: HEAP_CreateSubHeap (heap.c:815)
by 0xCC5E643: RtlCreateHeap (heap.c:1265)
by 0xCC95B0D: thread_init (thread.c:328)
by 0xCC67898: __wine_process_init (loader.c:2695)
by 0xC52E91A: wine_init (loader.c:711)
by 0x7BF01274: main (main.c:218)
Address 0x7f00000c is not stack'd, malloc'd or (recently) free'd
Seems like ntdll is missing a valgrind annotation or two...?
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http://bugs.winehq.org/show_bug.cgi?id=20053
Summary: wined3d - TF2 suffers from black menu and missing UI
textures in dx9 mode
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nephyrin(a)nephyrin.net
When starting TF2 in directx9 mode (that is, starting it normally, out of the
box), the menu is black (no background image) and there are no HUD elements in
game. Other than this, it appears to work fine and looks great in Dx9 mode, and
would be platinum status if you could see your UI.
Disabling pixelshaders in winecfg causes the game to load with a visible
background on the main menu, but the game immediately bails telling you your
graphics card is not able to run the game.
-dxlevel 81 forces the game into dx8 mode where everything works, but this is a
major visual quality regression.
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http://bugs.winehq.org/show_bug.cgi?id=15620
Summary: starting games totaly kills the sound on the system
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DoDoEntertainment(a)gmail.com
After starting a game, sound entirely dissapears from the system.
The fix is to invoke:
sudo /etc/init.d/alsa-utils reset Intel
Bug happens on ubuntu 8.04 x64 on "Intel Corporation 82801G (ICH7 Family) High
Definition Audio Controller".
It's a regression from 1.1.5.
I've noticed the disappearing of sound after starting gta:san andreas (which
works relatively fine under 1.1.5). Same happens if I start Heroes of Might and
Magic 4.
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http://bugs.winehq.org/show_bug.cgi?id=20301
Summary: Word Pro looses keyboard
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=24001)
--> (http://bugs.winehq.org/attachment.cgi?id=24001)
Loss of keyboard example
Hi All,
I am using Lotus Word Pro N9.8.0208.1200.
Occasionally when I am wring in a Word Pro document, I loose my keyboard. All
the pounding on my keyboard does nothing. The good news it that this time, I
can reproduce it. Ono the attached document, mouse to the bottom, then press
return a bunch of times to add more lines.
I would appreciate if you would fix this on quickly. It is driving me nuts
(and back to my XP VM!)
Many thanks,
-T
a trace will follow shortly.
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http://bugs.winehq.org/show_bug.cgi?id=17529
Summary: LOTRF BFME2 demo crashes after splash screen on some
systems
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.download.com/Lord-of-the-Rings-Battle-for-
Middle-earth-II-demo/3000-7483_4-10500809.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my desktop, Electronic Arts/The Battle for Middle-earth (tm) II Demo
runs great (except for not resetting video mode on exit).
On my lenovo T61 laptop, it hangs and then crashes right after the splash
screen.
Both are running Ubuntu 8.10 with the latest nvidia (177) driver.
Both have 2GB RAM.
The laptop has Quadro NVS 140M, the desktop has 8200 GT.
No settings were used.
The log is quite large.
I haven't had time to compare logs between the two systems yet,
and I haven't had any luck getting a backtrace in winedbg yet.
I guess the next step is to follow the appdb and try UseGLSL.
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http://bugs.winehq.org/show_bug.cgi?id=18235
Summary: Word Pro tables run past margins
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20743)
--> (http://bugs.winehq.org/attachment.cgi?id=20743)
tables runs past right margin
Hi All,
Tables that stop at the right margin in XP, run past the margin in Wine. See
picture.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21958
Summary: Anarchy Online crash after login on PCBSD
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malicorne(a)chez.com
Created an attachment (id=26661)
--> (http://bugs.winehq.org/attachment.cgi?id=26661)
log from AO crash
Anarchy Online crashes after login and character selection.
PCBSD 8.0 x86, NVIDIA 8600M GT with Nvidia 190.53
Tried with wine 1.1.39 from pbi end wine 1.1.38 from ports, same symptoms
Works fine on Linux (Ubuntu 9.10) with same wine version.
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http://bugs.winehq.org/show_bug.cgi?id=22498
Summary: Stuttering sound - winealsa.drv regression?
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myself(a)rojer.pp.ru
here's a mail i sent more than a year ago to the person who introduced what
seems like a regression to me. i don't remember the details anymore, but the
bug - stuttering when playing HoMM3 - is still there (just verified with
1.1.43).
---
the regression manifests itself as rather annoying audio skipping and
stuttering.
having spent some time tracing and looking at the code, i believe that the
problem
was introduced by this change to dlls/winealsa.drv/waveout.c made on Oct 4:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=717df5b2972b3cb998ca5…
specifically, this line
+ wwo->dwPlayedTotal += lpWaveHdr->reserved - wwo->dwPlayedTotal;
advances the dwPlayedTotal watermark when i believe it shouldn't.
fundamentally, only DSP can report how much has been played, updating this
pointer after reporting
that a sample has been played makes no sense. DSP has reported that it has
played
up to a certain point that covers the sample in question, we are reporting this
back and removing the sample.
we should *not* be changing the value DSP sent us.
i don't know what was the specific issue you were addressing with the patch in
question,
but i'd like you to take one more look at it, because removing this one line
fixes skipping and stuttering for me.
---
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http://bugs.winehq.org/show_bug.cgi?id=12434
Summary: La-Mulana Jukebox crashes
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.myopera.com/White%20Knell/gr3_project/jkb.z
ip
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=11974)
--> (http://bugs.winehq.org/attachment.cgi?id=11974)
Crash log
La-Mulana Jukebox is a freeware program that plays music, specific .MID and
.SGT files, to be precise. However, trying to play music -- or even quitting
-- causes an unhandled page fault. The quickest way to cause it is by typing
Alt-F, Alt-X.
This bug is still present in 0.9.59.
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http://bugs.winehq.org/show_bug.cgi?id=22901
Summary: Copy/Paste doesnt work for some programms
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.zinch(a)gmail.com
1. Run some program under wine. Lets say Notepad.
2. Open some page in Google Chrome (linux version) and try to copy some text.
doesnt work. In console you can see:
"err:clipboard:X11DRV_CLIPBOARD_RenderFormat Failed to cache clipboard data
owned by another process. Format=000d".
3. Do same thing in Mozilla Firefox and everything seems works fine.
I tried this using wine 1.2rc1 and also tested on previous version (1.1.42).
Copy/paste was working for Google Chrome some time ago. OS: Ubunto 10.04.
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