http://bugs.winehq.org/show_bug.cgi?id=19949
Summary: Battle Realms: Unable to install
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23465)
--> (http://bugs.winehq.org/attachment.cgi?id=23465)
MSI dialogue while installing Battle Realms.
When installing Battle Realms
(<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394>) you're
greeted with a dialogue like in the attached image. The buttons are not
clickable, but you can navigate with TAB and activate them with ENTER. But as
soon as you hit the license agreement screen and try to navigate to the accept
checkbox you'll only manage to highlight the license text and won't be able to
get out of the text field with the license text. At this point you can only
terminate Wine.
A (temporary) workaround is described at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394&iTestingI…>
(short version: use MSI2 as provided by winetricks), but that still has
glitches.
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http://bugs.winehq.org/show_bug.cgi?id=22997
Summary: Huggle fails to draw the window menu strip
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://code.google.com/p/huggle/
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyson(a)thepurplepixel.org
Created an attachment (id=28488)
--> (http://bugs.winehq.org/attachment.cgi?id=28488)
Text of the error message
Upon launching Huggle, the login window is drawn appropriately, and logging in
works. However, once the main window interface launches, an error dialog pops
up (output attached) and the main menu bar in replaced by a red 'X' (image
attached). The menu maintains functionality; if you click on the area where you
think the menu should be, the menu will be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17877
Summary: works good, but there's a problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Hi.
I'm using one program, which doesn't have version under Linux.
http://www.sendspace.com/file/n7t0dx
Program called Xbox soundtrack manager.
This application connects with console Xbox via LAN.
Program runs good, but during connection can't find file with database.
On Windows system there's no problem.
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http://bugs.winehq.org/show_bug.cgi?id=22301
Summary: Fallen Earth MMO : RtlAllocateHeap crash
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
Created an attachment (id=27255)
--> (http://bugs.winehq.org/attachment.cgi?id=27255)
winedbg bt from crash
Fallen Earth, when run in a clean wine prefix using the latest git crashes
after a few minutes of play. The crash produces just one log output:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc3b3ed
I've attached a winedbg backtrace showing that the crash is in RtlAllocateHeap.
Each crash I've captured has a slightly different back trace but the top two
frames are always RtlAllocateHeap and list_remove.
Trace and relay logging is impossible with this application as they slow the
application too much to play long enough to observe the crash. Another clue is
that turning on the warn+heap channel seems to prevent the crash at the expense
of framerate and an extended shut-down time.
Any assistance is greatly appreciated.
Forum post with more detail is here:
http://forum.winehq.org/viewtopic.php?t=8127
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http://bugs.winehq.org/show_bug.cgi?id=20827
Summary: Colin McRae: DiRT fails to start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=24953)
--> (http://bugs.winehq.org/attachment.cgi?id=24953)
Colin McRae: DiRT output
Colin McRae: DiRT does not start. See attached files for output.
System is Debian Sid with GeForce 9600GT NVIDIA 190.42 driver.
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http://bugs.winehq.org/show_bug.cgi?id=20867
Summary: Music Time 2.0 saves files incorrectly
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussaar(a)mbnet.fi
Created an attachment (id=25006)
--> (http://bugs.winehq.org/attachment.cgi?id=25006)
Screenshot of the error dialog box
When saving a score something doesn't get written to the file properly, and
when you try opening the same file later, a windows error dialog box opens with
a message that says the file "could not be loaded in because of DOS error code
#-3".
Wine gives out the following output when saving the file:
fixme:commdlg:GetSaveFileName16 custom hook 0x11e700ba no longer supported
I've also attached the correctly saved original file, the incorrectly saved
file and a screenshot of the error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=11687
Summary: Language MSI Installation fails while installing Corel
Draw X3
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roli8200(a)yahoo.de
Created an attachment (id=10898)
--> (http://bugs.winehq.org/attachment.cgi?id=10898)
Installation console log
When installing Corel Draw X3, the original installer calles an other msi
installer to install the language files. The msiexec brings just a error
message out of this call. Maybe some parameters missing or wrong. Can it be
that the msiexec doesn't support all original options?
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http://bugs.winehq.org/show_bug.cgi?id=17137
Summary: SpongeBob SquarePants Typing crashes on startup
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.imaginengine.com/products/Games/showproduct.a
sp?ID=297
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is an old cheap game my wife picked up; system requirements
direct x 8.1, win98+, 64MB RAM, 16 color monitor, 800x600,
graphics card with four whole megabytes of ram.
Installs ok (the ereg program crashes, but that's ok).
The game itself plays sound for a moment, then crashes.
I'll attach a +relay,+seh,+heap log. The crash is inside a system call:
0021:Call KERNEL32.WaitForSingleObject(000000d4,00000005) ret=21101635
wine: Unhandled page fault on read access to 0x00000024 at address 0x4947c5
(thread 0009), starting debugger...
Valgrind finds four or so instances of this error:
==8670== Invalid free() / delete / delete[]
==8670== at 0x4739F4B: RtlFreeHeap (heap.c:219)
==8670== by 0x77522BD: IWineGDISurfaceImpl_PrivateSetup (surface_gdi.c:523)
==8670== by 0x76C44B4: IWineD3DDeviceImpl_CreateSurface (device.c:742)
==8670== by 0x65EBFA4: IDirectDrawImpl_CreateNewSurface (ddraw.c:2039)
==8670== by 0x65ED628: IDirectDrawImpl_CreateSurface (ddraw.c:2579)
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http://bugs.winehq.org/show_bug.cgi?id=22733
Summary: Gestan installer crashes in winex11.drv when running
within NX session
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ics-informatique.com/html/gestan.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28026)
--> (http://bugs.winehq.org/attachment.cgi?id=28026)
Gestan installer backtrace
While trying to test bug 21978 with wine-1.1.44-170-g69326aa, I noticed that
trying to launch the Gestan installer induces a crash within an xrender helper
in winex11.drv. This only seems to happen when running the installer within an
NX session; running within a local X session doesn't seem to cause a crash. The
relevant backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18833
Summary: Fullscreen behavior constrains virtual desktops to
leftmost Monitor when using Twinview
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Skiri-ki(a)gmx.de
I have a dual-monitor setup using nvidias twinview to combine two monitors with
a resolution of 1280x1024 each summing up to 2560x1024 total resolution. Some
Fullscreen applications only receive the total resolution, try to use it, and
get restricted to one monitor. Therefor only half of the application is
rendered while the rest gets cut of (e.g. Portal). Alternately the application
fails to start entirely (e.g Oblivion).
This isn't a problem if the application also has a list of common
screen-resolutions along with the Twinview-resolution and can also be fixed by
using a Virtual Desktop which works fine save for one tiny detail.
Since Bug 14985 (http://bugs.winehq.org/show_bug.cgi?id=14985) was fixed these
desktops are constrained to the leftmost monitor.
In my case this is my "secondary" monitor, and using it for primary purposes
instead of assisting, secondary purposes causes me to rearange things on my
desk. Yes this is merely an inconvenience for me but might be creating more
trouble for others.
This could be fixed by either using the designated(by twinview) primary
display, the display the application was launched on or through a configurable
option.
If it's a to complex problem to efficiently solve, I wont mind if it's not
implemented though.
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