http://bugs.winehq.org/show_bug.cgi?id=22732
Summary: unimplemented function msvcr80.dll._wgetenv_s (affects
Windows Live Messenger 2009)
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://download.live.com/messenger
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: canolucas(a)gmail.com
To repeat:
rm -Rf .wine
sh winetricks msxml3 gdiplus
download and install ie8 (there is no winetricks yet), URL:
http://www.microsoft.com/windows/internet-explorer/worldwide-sites.aspx
Download and install live messenger 2009 (URL provided above).
wine "c:\Program Files\Windows Live\Messenger\msnmsgr.exe"
This outputs:
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"UCCAPI"
(2.0.0.0)
fixme:advapi:RegisterTraceGuidsW (0x7031a8fc, 0x70537fb0,
{56cf9745-8639-4fe0-96b2-5a913ee8b3c7}, 1, 0x33fd00, (null), (null),
0x70537fb8,)
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x33fce8, (null), (null),
0x630b1d00,)
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x33fce8, (null), (null),
0x630b1d20,)
wine: Call from 0x7ee00202 to unimplemented function msvcr80.dll._wgetenv_s,
aborting
err:module:attach_process_dlls "wldlog.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Windows Live\\Messenger\\msnmsgr.exe" failed, status 80000100
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http://bugs.winehq.org/show_bug.cgi?id=21697
Summary: Background music (MIDI) doesn't always play in Pikachu
Volleyball 1.2
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
While version 1.0 of this game has working BGM in Wine now, version 1.2 still
has an issue. Sometimes, seemingly at random, the background music doesn't
play. Other times, it works just fine. Strangely, when it doesn't play,
clicking the "framerate" option on the menu bar can make it start playing.
Whether this works or not also seems to be random, but clicking it repeatedly
almost always works eventually.
Wine outputs a lot of of the fixmes seen repeatedly in the terminal output
whether the music plays or not. This particular log is from current git after
starting a match, finding that the music wasn't playing, and then clicking
"framerate" several times until it started playing.
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http://bugs.winehq.org/show_bug.cgi?id=22859
Summary: MS Paint crashes attempting to save a monochrome
bitmap
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28247)
--> (http://bugs.winehq.org/attachment.cgi?id=28247)
Crash log
MS Paint (installed with 'winetricks mspaint') crashes with an unhandled page
fault when attempting to save a file as a monochrome bitmap.
1. File -> save as
2. Choose "monochrome bitmap" in the "files of type" dropdown
3. Click save
4. Click yes
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http://bugs.winehq.org/show_bug.cgi?id=22480
Summary: Letter Chase 5.4 crash when typing
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spcurtis85(a)yahoo.co.uk
Created an attachment (id=27535)
--> (http://bugs.winehq.org/attachment.cgi?id=27535)
Console output (two Letter Chase sessions)
When typing in a test or in practice mode, Letter Chase will randomly
hang/crash and have to be killed.
Problem existed with current Wine 1.1.43 and previous version 1.1.42.
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http://bugs.winehq.org/show_bug.cgi?id=16861
Summary: ntdll/tests: size of array is negative
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wtype-limits -Wpointer-arith -g -O2 -o generated.o
generated.c
generated.c: In function ‘test_pack_CCHAR’:
generated.c:388: error: size of array ‘__C_ASSERT__’ is negative
generated.c: In function ‘test_pack_CHAR’:
generated.c:396: error: size of array ‘__C_ASSERT__’ is negative
make[2]: *** [generated.o] Error 1
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http://bugs.winehq.org/show_bug.cgi?id=16653
Summary: Trials 2 SE normal graphics mode does not work
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.redlynxtrials.com/forum/viewtopic.php?t=700
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trs80(a)ucc.asn.au
Normal graphics mode (the other two options are low and very low) just shows
black (although the UI does appear). Apparently it uses deferred rendering
which wine doesn't support? Cedega uses swiftshader which the developers claim
does work.
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http://bugs.winehq.org/show_bug.cgi?id=23785
Summary: A.I.M Racing: mouse cursor invisible in the menus
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29825)
--> (http://bugs.winehq.org/attachment.cgi?id=29825)
terminal output
A.I.M Racing is a fast-paced, futuristic racing game, published by 1C Company.
The game's own animated mouse cursor is invisible in the menus. However, you
can move the mouse to highlight the different menu options and they're
selectable, but it needs a little practice.
The issue is disturbing only in the menus because during the races there's no
need a mouse pointer.
Sounds similar to bug #23285 but the console output is completely different in
each game.
Workaround: there's an option in the game's config file (/Data/Config/cfg.ini):
'UseSystemCursor'. You need to change its value to '1' in order to get a
standard Windows cursor in the game.
No demo available.
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http://bugs.winehq.org/show_bug.cgi?id=19523
Summary: winmm: Multiple waveOutOpen calls on single device
supported by Windows, not Wine
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ken(a)codeweavers.com
The design of winmm and its interface to its low-level drivers doesn't support
opening an audio device multiple times with waveOutOpen. Windows does support
this, using the device's hardware mixing support if present, or a software
mixer if not.
This limitation also affects DirectSound if the low-level driver does not have
native support for DirectSound. In that case, DirectSound uses emulation
through the wave-out interface.
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http://bugs.winehq.org/show_bug.cgi?id=18681
Summary: Can not accept license for Photoshop CS4
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download, FIXME
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Every time I click on the Accept button for the license agreement, the
following line is printed:
fixme:mshtml:fire_event node type 9 node supported
Note, this is different from Bug 13903 which shows a jscript error.
Native mshtml has its own problems, but installing IE6 helps.
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http://bugs.winehq.org/show_bug.cgi?id=17924
Summary: MIDI music is played instead of WAV music for Touhou
games
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
When running Touhou 6, 7, 8, 9, 10, or 11 in Wine, selecting WAV music in the
options menu (default) will cause MIDI music to play. Selecting the MIDI option
will cause no music to play whatsoever.
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