http://bugs.winehq.org/show_bug.cgi?id=19298
Summary: Can't change the font size for the Opengl application.
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
Very small fonts are using by the OpenGL. And can't change the font size with
winecfg. But in other application font resize working perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=16985
Summary: Live For Speed S2 - Patch Z10: wrong shadows drawing
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://lfs.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lvlopkl3a(a)gmail.com
Created an attachment (id=18774)
--> (http://bugs.winehq.org/attachment.cgi?id=18774)
Wine Log File
Developers of "Live For Speed" are testing new patch. There is an issue with
shadows drawing in game. See wine log file and screenshot for details.
System: Ubuntu 8.10 i386
Graphic card: Nvidia FX5200 (driver version 173.14.12)
Game page: http://lfs.net
Patch Z10 updater: http://dl.getdropbox.com/u/120741/LFS_PATCH_Z_TO_Z10.exe
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http://bugs.winehq.org/show_bug.cgi?id=17381
Summary: CDialog does not display proper window icon when first
executed.
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.jtagtest.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
http://www.jtagtest.com/download
Get jtagtest, install it.
Run JTAGTest.exe.
Window icon is "generic" (not defined in application)
Choose Help > About.
Close the newly opened dialog box.
Now you can see different icon (a chip) on the main window
It seems that everything was working fine on Wine ver 1.0.1 (version installed
on fresh Ubuntu).
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http://bugs.winehq.org/show_bug.cgi?id=14944
Summary: Mission planning menu in Raven Shield is not drawn
correctly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
Created an attachment (id=15547)
--> (http://bugs.winehq.org/attachment.cgi?id=15547)
Planning menu
When first entered the mission planning menu is not drawn correctly as shown in
the attached image, it's flashing and showing random images from the game. I
can see some hints of the buttons in menu during flashing but no cursor.
If I go back from the game to planning it seems to work.
I have no information if this has been working previously in 2004 when the game
was first imported to appdb.
The single player also suffers from this problem (Custom Mission -> Practice
Misson) and is downloadable from:
http://www.fileshack.com/file.x?fid=2382
I have the Nvidia binary drivers version legacy-96xx and have GeForce 7600GT if
it's related.
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http://bugs.winehq.org/show_bug.cgi?id=18607
Summary: Perfect World can't restore window from minimizing
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snow(a)moonlight-ro.net
When you minimize the game Perfect World and restore it back it gets all
screwed up or doesn't draw at all.
If it does happen to redraw okay, which is extremely rare, the interaction
windows, chat, bags, etc are all shoved into a corner and you can't move them.
There's 3 screenshots and a log file in the attachement.
The minimizing & restoring happens around line 2474 till 2501.
I've used the following reg settings:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="textex"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="128"
But it happens with the default aswell.
The rest of the game runs pretty much perfectly I think.
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http://bugs.winehq.org/show_bug.cgi?id=23400
Summary: Unhandled page fault when installing mt5setup.exe
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
trying to install metatrader 5 on wine rc5, it fail at end of process with this
error:
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cfdc
fixme:iphlpapi:NotifyAddrChange (Handle 0xa6ee8d8, overlapped 0xa6ee8e0): stub
wine: configuration in '/home/oem/.wine' has been updated.
wine: Unhandled page fault on read access to 0x00445004 at address 0x7ed95e30
(thread 001b), starting debugger...
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
fixme:winhttp:request_query_option unimplemented option 32
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
have tested with both Alpari & Tadawul installer and directly metaquotes too
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http://bugs.winehq.org/show_bug.cgi?id=13297
Summary: unimplemented d3dx9_36.dll.D3DXCreateTextureFromFileA
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost99(a)mail.ru
Created an attachment (id=13156)
--> (http://bugs.winehq.org/attachment.cgi?id=13156)
PatchCon output listing
The game "PatchCon" is halt at start.
After output listing nothing happens. Only empty window is present.
After 3-4 minutes i have no choice and close program by Ctrl-C .
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http://bugs.winehq.org/show_bug.cgi?id=19199
Summary: EPIM showing two windows
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
This bug happens frequently, but I haven't a fixed set of steps to reproduce
it.
To reproduce it, just do some operations involving the opening of popups, like
adding events and so on; possibly, switch workspaces in the meanwhile.
After a while, even if you close a popup, you will see that there is a second
EPIM task in the windows list (taskbar, whatever).
You can also see that the second task corresponds to a micro-window, of the
same type I referred in another EPIM-related bug.
System: Karmic alpha 2; used to happen with Jaunty as well.
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http://bugs.winehq.org/show_bug.cgi?id=24270
Summary: kernel32/time.c tests fail under clang, but not gcc
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There are some other failures, but they are mostly timeouts or otherwise hard
to diagnose. This one is pretty interesting though...:
time.c:592: Test failed: Test SystemTimeToTzSpecificLocalTime #399. Got
2020-03-02 02:00. Expect hour = 03
time.c:592: Test failed: Test SystemTimeToTzSpecificLocalTime #403. Got
2020-03-02 02:00. Expect hour = 01
time.c:592: Test failed: Test SystemTimeToTzSpecificLocalTime #404. Got
2020-03-02 02:00. Expect hour = 01
time.c:592: Test failed: Test SystemTimeToTzSpecificLocalTime #405. Got
2020-03-02 02:00. Expect hour = 03
time.c:592: Test failed: Test SystemTimeToTzSpecificLocalTime #406. Got
2020-03-02 02:00. Expect hour = 01
time.c:592: Test failed: Test SystemTimeToTzSpecificLocalTime #407. Got
2020-03-02 02:00. Expect hour = 01
...
seems clang doesn't like that code. Doesn't give any compiler warnings/errors
though:
clang -m32 -c -I. -I. -I../../../include -I../../../include
-DWINE_STRICT_PROTOTYPES -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wstrict-prototypes -Wtype-limits -Wwrite-strings
-Wpointer-arith -std=gnu89 -o time.o time.c
../../../tools/winegcc/winegcc -m32 -B../../../tools/winebuild
--sysroot=../../.. -fasynchronous-unwind-tables actctx.o alloc.o atom.o
change.o codepage.o comm.o console.o debugger.o directory.o drive.o environ.o
fiber.o file.o format_msg.o generated.o heap.o loader.o locale.o mailslot.o
module.o path.o pipe.o process.o profile.o resource.o sync.o thread.o time.o
timer.o toolhelp.o version.o virtual.o volume.o resource.res testlist.o -o
kernel32_test.exe.so ../../../libs/port/libwine_port.a -luser32 -ladvapi32
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http://bugs.winehq.org/show_bug.cgi?id=24170
Summary: Warhammer Dawn of war : Fails to install
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30424)
--> (http://bugs.winehq.org/attachment.cgi?id=30424)
Log +msi,+advapi
When attempting to run the installer, it crashes with the following limited
output:
fixme:advapi:LookupAccountNameW (null) L"xavier" (nil) 0x33b1d0 (nil) 0x33b1d4
0x33b1c8 - stub
fixme:advapi:LookupAccountNameW (null) L"xavier" 0x139f30 0x33b1d0 0x13ece0
0x33b1d4 0x33b1c8 - stub
fixme:msi:ITERATE_DuplicateFiles We should track these duplicate files as well
Multiple users have been able to install this game in the past, therefore I
suspect that this is a regression. I am unable to do a regression test ATM, but
when I will be able to I will use the latest version reported to work fine with
the game in APPDB and compare.
In the meanwhile, I have uploaded a +msi,+advapi log.
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