http://bugs.winehq.org/show_bug.cgi?id=17721
Summary: RTG Bills reports dates incorrectly in bills for date
formats (locals) not US
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstuff(a)read.org.nz
This is a bit of a major that I'm unsure whether is a bug with RTG Bills or
WINE... But, here's a workaround/fix for it below.
My local is New Zealand, my default language is LANG="en_NZ.UTF-8" with dates
expressed "days / months / years" (like most of the world).
Setting the dates in RTG Bills to my format results in any dates in the form
"days / months / years" that make sense expressed as "months / days / years"
being expressed as "months / days / years". For instance: 10th March 2009
(10/3/09) is expressed on bills as 3rd October 2009 (3/10/09)!!!
A workaround/fix seems to be to set the environment variable $LANG to
LANG="en_US.UTF-8" and then set the date format in RTG Bills to be expressed as
"days / months / years". RTG Bills provides a "test" facility to check that
date formats are sane for the system local settings, if this facility is used
it will report that the format is "insane" and change it back to the "months /
days / years" format. The answer is not to "test", but simply leave the format
"untested" as "days / months / years" and save the setting. RTG Bills then
seems to report dates correctly in its bills.
So, my command to execute RTG Bills is:
env WINEPREFIX="/home/myhome/.Rtgbills" LANG="en_US.UTF-8" wine
"C:\Program Files\Rtgbills\rtgbills.exe"
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http://bugs.winehq.org/show_bug.cgi?id=17432
Summary: Lan hosting/listening not working in warcraft iii.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
I thought warcraft was one game that ran as fluent as if it was native, or so I
thought then. Today I've found myself experimenting for the second time how
running this masterpiece from wine prevents me from enjoying a nice lan game
with my friends, using both macintosh and windows systems.
I don't know why, but I guess that is the reason for which I encounter myself
writing this, at this precise moment: I think you will help me solve this--I
believe, uncommon--problem.
Please let me know which information do I need to post here, because I know not
with accuracy.
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http://bugs.winehq.org/show_bug.cgi?id=24338
Summary: [Win16]Microsoft Bob fails install & run correctly
(dogfood)
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21360
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Microsoft Bob installation state that it has installed correctly but comes &
run correctly but no program groups or menu items are created.
fixme:shell:Dde_OnRequest 1 0x153de0 L"Progman" L"Progman": stub
DDE_ACK: neither atom nor handle!!!
-----------
When you attempt to run MSBOB you receive the following terminal output.
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
err:ntdll:RtlpWaitForCriticalSection section 0x684a97a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=19765
Summary: Bricscad has slow performance
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
Created an attachment (id=23142)
--> (http://bugs.winehq.org/attachment.cgi?id=23142)
Bricscad Option menu
When doing realtime pan and zoom with large drawings it takes too long to
refresh the screen.
Probably related to WINGDI driver.
In other Intellicad software ZWCAD the realtime pan and zoom works ok.
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http://bugs.winehq.org/show_bug.cgi?id=15320
Summary: GammonEmpire closing playing window.
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zetagi(a)yahoo.com
GammonEmpire software when you close playing window program close whole
program.
Normally you will go to main window
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http://bugs.winehq.org/show_bug.cgi?id=24443
Summary: [IIS 5.1] Fails to install as wine does not have
sysocmgr.exe
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=12093
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
When trying to install IIS 5.1 using [Microsoft Web Platform Installer (Web
PI)] it fails to install as wine does not have sysocmgr.exe
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How to add or remove Windows Components by using Sysocmgr.exe (Microsoft
Support)
http://support.microsoft.com/kb/222444
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http://bugs.winehq.org/show_bug.cgi?id=22587
Summary: rFactor needs virtual desktop emulation enabled
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darius(a)dons.net.au
Created an attachment (id=27716)
--> (http://bugs.winehq.org/attachment.cgi?id=27716)
error log
rFactor doesn't work unless virtual desktop emulation is enabled.
See error log..
This is running on Mac OS X 10.6.3 (Snow Leopard) on a Core i5 MBP. Wine was
built form macports (wine-devel)
I'm happy to try patches, or generate more logging!
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http://bugs.winehq.org/show_bug.cgi?id=21574
Summary: Minitab 15 do not load
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duriem(a)gmail.com
Created an attachment (id=26019)
--> (http://bugs.winehq.org/attachment.cgi?id=26019)
error appeared by minitab when opened
hi I just installed wine in the easy way as appear in youtube.
Everything worked perfect, I tried to install Minitab, run great all the
installation process, but when it opens appear a window saying that " the
program Mtb.exe has encountered a serious problem and needs to close..
have any idea how to solve it?
thank you
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http://bugs.winehq.org/show_bug.cgi?id=18261
Summary: S103 animation problem
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20784)
--> (http://bugs.winehq.org/attachment.cgi?id=20784)
Wine 1.1.20 +loaddll
S103 is an Open University application.
Part of the application plays embedded animations with a voice-over.
Under Windows XP, these play fine. Under Wine, an error message is shown
stating: "Could not create or use window."
Under Windows XP a small window opens title "Profiling Display" the first time
it is run, and then the animation continues.
Under Wine, with +loaddll, this is output:
fixme:mciavi:MCIAVI_mciStatus Unknown command 0000400E !
fixme:mciavi:MCIAVI_mciSet MCI_SET_ON: seek_exactly
fixme:mciavi:MCIAVI_mciRealize (0001, 00020002, 0x13b9a86) : stub
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\iccvid.dll"
: builtin
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\mciavi32.dll" : builtin
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\msvfw32.dll"
: builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "TB50CMP.DLL" : native
Upon clicking on the stop button for the animation, a new window is shown
stating: "The media resource is not open. Try using "mmOpen" before this
command."
The application uses the Toolbook 5.0 Runtime.
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http://bugs.winehq.org/show_bug.cgi?id=24552
Summary: GLSL performance on Intel GM45
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30989)
--> (http://bugs.winehq.org/attachment.cgi?id=30989)
My lspci output
On all games that use GLSL shaders I get a extremely low performance when
loading new data unto the screen.
For example in Everquest 2 with GLSL shaders enabled the initial loading of
elements get slowed to almost a standstill when "Adding Character to Game
World" but when it finally starts displaying my character and the world in it's
background there is no corruption nor any real lag until something new comes
into view. (Me turning around, someone else running infront of me, etc.)
This is the output from a normal WINEDEBUG output in EQ2:
err:d3d_shader:arbfp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glEnable(textype) @ arb_program_shader.c / 6992
That keeps repeating but not spamming my console completely, at least not
quickly.
This effects other small games I have used GLSL shaders in until I disable GLSL
them using regedit.
This could just be a driver issue, I'm not completely certain, I use the latest
packages for Kubuntu 10.4.
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