http://bugs.winehq.org/show_bug.cgi?id=23023
Summary: StarCraft II does not start after installing Patch 14
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=28538)
--> (http://bugs.winehq.org/attachment.cgi?id=28538)
Output of the Blizzard Crash Reporter (early crash before window is opened)
Patch 14 (version 0.16.0.15580)
Changelog:
http://starcraft.incgamers.com/blog/comments/starcraft-ii-patch-14-notes/
Sc2 does not even open a window. It crashes before the login screen. It ran
very fine until patch #14.
Sometimes i get the planet in the background rendered, and it crashes bevore
the login screen.
The blizzard crash reporter reason for the crash is:
ACCESS_VIOLATION (0xC0000005)
occurred at 0023:04EEE0FA. The memory at '0x00000000' could not be written.
$ uname -a
Linux bstation 2.6.34-ARCH #1 SMP PREEMPT Mon May 17 09:29:00 CEST 2010 x86_64
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.2-rc2
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http://bugs.winehq.org/show_bug.cgi?id=23874
Summary: Games lose soung
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Starcraft 2 randomly loses sound. To get it back I need to open 'Options' menu
in Starcraft 2. Sometimes (very rarely) sound gets back without such
intervention.
In PulseAudio logs there is only information that connection was closed. There
is nothing significant in wine logs.
I also experienced similar sound-off in Half-Life 2 (and ep1,2).
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http://bugs.winehq.org/show_bug.cgi?id=23155
Summary: Blitz 1941 crashes at start
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Created an attachment (id=28801)
--> (http://bugs.winehq.org/attachment.cgi?id=28801)
wine output
Blitz 1941 crashes at start
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http://bugs.winehq.org/show_bug.cgi?id=22103
Summary: Starcraft II: crashes after "loading" screen with
ACCESS_VIOLATION error - wrong video memory size
detection
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: globtroter(a)gmail.com
Issue:
- starcraft beta installs correctly
- game updates correctly
- game loads
-- you can see loading screen
-- as soon as loading finishes, game crashes with ACCESS_VIOLATION exception
and opens Blizzard Error Reporter
There's a lot of messages like these while running in console:
fixme:d3d_texture:texture_init Failed to create surface 0x8616658, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1764d4) CreateSurface failed, returning
0x8876017c
Potential problem:
Wine wrongly detects amount of video card memory
Tested system:
Ubuntu 9.10 "Karmic" 64bit
Wine 1.1.39, 1.1.40, 1.1.41
Nvidia Quadro NVS 140M 512MB
Workaround:
Override detection of memory by setting in registry this key:
HKEY_CURRENT_USER/Software/Wine/Direct3D/VideoMemorySize
to memory amount (eg. 512)
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http://bugs.winehq.org/show_bug.cgi?id=25467
Summary: Starcraft 2 starts underneath gnome-panel when
changing resolution
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sveint+wine(a)gmail.com
How to produce:
Launch Starcraft 2 with another ingame resolution set than Gnome desktop
resolution. The resolution changes, Starcraft 2 launches, but it appears behind
the panels (gnome-panel). There is seemingly no way to bring it to front. When
exiting the game the resolution is still unchanged and has to be changed
manually. Also the mouse clicks about 2cm above where the pointer actually is.
So to exit I put the mouse 2cm below the exit button.
Expected behavior:
Resolution changes, Starcraft 2 launches and covers whole screen. When ending
the game the desktop resolution should be restored.
How to circumvent the bug:
Start Starcraft 2. Exit the game. Start game once again. It now appears as it
should.
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http://bugs.winehq.org/show_bug.cgi?id=19301
Summary: Applications crashes when on starting
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.jacksms.it/JackSMS-4.0.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frem82(a)hotmail.it
Created an attachment (id=22348)
--> (http://bugs.winehq.org/attachment.cgi?id=22348)
Debug
When I try to Start the application,I received an error message,and the
application doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=24036
Summary: Nany of StarCraft2 effects are not shown with
UseGLSL=enabled on ATI cards
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=30203)
--> (http://bugs.winehq.org/attachment.cgi?id=30203)
Missing SCV-moving and crystal glow effect (dispite of "reflections" setting)
With "UseGLSL=enabled" I have no:
1) reflections
2) Fireflames
3) Glowing on crystals, when they are mined
4) Rocket engine expulsions
5) Many other similar affects, like protoss canon firing, Archont (and any
other protoss unit, when it's hit) shields, many other protoss effects...
ATI HD4570, fglrx-10.7, kernel-2.6.35, wine-1.2/1.3.0
xorg.conf settings and messing with amdcccle doesn't helps.
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http://bugs.winehq.org/show_bug.cgi?id=25763
Summary: Starcraft 2 crashes while playing SotIS (custom map)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
This has just started happening with Starcraft 2 patch 1.2.0, though I'm fairly
sure it's a new (buggy) codepath being exercised in Wine and not simply a bug
in SC2, as nobody else online appears to be experiencing the issue.
Basically, when trying to use the store in Storm of the Imperial Sanctum (a
custom map), SC2 crashes. Full steps to reproduce:
1. Launch SC2, log in to Battle.net.
2. Click the multiplayer tab.
3. In the "Custom Games" box, select "Create a Game".
4. Search for "Imperial".
5. Create a game with the map, "Storm of the Imperial Sanctum".
6. From the game lobby, start the game.
7. After the map loads, select any hero (it doesn't matter which).
8. Click the warp prism near the top left of the pool of water your hero is now
standing in.
9. Select the second "tab" in the dialog that opens up.
10. Select "Vernal Inhibitor", the leftmost item in the top row.
11. Wait a few seconds.
12. Observe crash.
There's probably timing or other non-obvious factors involved in this bug,
because it's not 100% deterministic, though I've been able to quite reliably
reproduce the crash with the above steps. During normal play of the map,
similar steps would be taken at least a dozen times (if not more), although
from experience, the crash only occurs a fraction of those times. Needless to
say, a crash is virtually guaranteed in every normal play of the map.
Unfortunately, Wine does not appear to produce a backtrace when this crash
occurs, and the default debug output looks very mundane. On the other hand, the
Blizzard crash handler does normally show up, and I've sent in several crash
reports to them with it, but I'm not optimistic that they'll do anything useful
with them.
The Wine version in question here is today's git (wine-1.3.11-151-geb11dee),
although I also verified that the problem is identical in both wine-1.3.11 and
wine-1.3.4 as well.
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http://bugs.winehq.org/show_bug.cgi?id=17469
Summary: fontsmoothing only works for the first programm started
with wine
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)gmlutz.de
fontsmoothing really makes a difference for many fonts. I have added it in
user.def under [Control Panel\\Desktop]
"FontSmoothing"="2"
"FontSmoothingGamma"=dword:00000578
"FontSmoothingOrientation"=dword:00000001
"FontSmoothingType"=dword:00000002
But it seems to work for the first wine program only ...
See attachments for it.
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