http://bugs.winehq.org/show_bug.cgi?id=20014
Summary: program crashes possibly related to XML
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that I have been using for years with Wine on Ubuntu starts to crash
lately. Wine has been automatically updated along the way. The causes of the
crashes seem to be related to various XML data files provided by the program.
The reason I say this is that at time of the crash if I remove/empty some xml
files then the program runs OK. These XML files have been updated by the
program lately. I don't know what they were like before, but a current one
that seems to cause the crash is attached here. Also a debug message of the
crash is attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23602
Summary: Steam interface gradually gets slower on RC7
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nrg753(a)gmail.com
Steam gradually gets slower on Wine RC7. I have regenerated the issue a few
times by dragging/resizing windows, clicking on tabs and logging into friends
etc.
This may be related to the dragging problems that steam had before, where it
would jump twice as far as you intended it to move. It also doesn't seem to any
longer have the hover/window focus problems so far.
There is nothing obvious in the console log, I do see a lot of "Corrupt JPEG
data", but nothing is happening repeatedly.
Would prefer if Valve just released their native version!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20326
Summary: Crash caused by Call of Duty 4 installer (Exception
EExternalException in module ntdll.dll)
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24037)
--> (http://bugs.winehq.org/attachment.cgi?id=24037)
Install log of Call of Duty 4: Modern warfare
Hi, Call of Duty 4: Modern Warfare's installer crashes at the very end. It
means i go through steps:
* Entering key code
* Accepting the agreement
* Install punkbuster -> No
* Choose install type -> Typical
* Create shortcut on desktop -> No
* Registration -> No
* Install DirectX9 -> No
* Setup has finished, click Finish
and when i click Finish attached crash happens. CoD4 is installed in clean wine
environment and 100% reproducible. Following windows message box is displayed:
"Exception EExternalException in module ntdll.dll at 0002c358. External
exception C0000025."
Wine .31, .30, .29, .28, .26 have same problem (.27 not tested). Wine .25 and
older have other issues and end up with another error a bit sooner.
Even the crash, the game is installed OK, hence low severity/priority.
Unfortunately CoD4 demo does not crash and installs fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19795
Summary: Well of Souls gameplay is slow to draw on screen.
Menus are unaffected.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://murderslastcrow.deviantart.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murderslastcrow(a)gmail.com
CC: murderslastcrow(a)gmail.com
With dlls provided in the Well of Souls directory (srnet.dll, mfc42.dll), Well
of Souls starts normally as in Windows. The only issues occur after the
presence of the menus, in the main game window. The framerate is about 1/3 the
original framerate in Windows, if not 1/4 at times. This prevents the player
from having an enjoyable experience.
It may be a ddraw issue, or a gdi32 issue, uncertain.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19144
Summary: QueryContextAttributesW returns wrong return value
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
If a .net application wants to connect to an mssql server, it will fail because
of wine's secur32.dll (schan) return value. It should return 0 (SEC_E_OK), but
it returns -2146893048.
I got a successful connection with native secur32.
I have done some further investigation:
If I manually return 1 at scannel.c:872 (return SEC_E_OK;), I got error 1 in
error dialog. But if I pass 0, I got -2146893048.
MSSQL Management Studio's error in detail:
TITLE: Connect to Server
------------------------------
Cannot connect to <ip addr>.
------------------------------
ADDITIONAL INFORMATION:
A connection was successfully established with the server, but then an error
occurred during the pre-login handshake. (provider: SSL Provider, error: 0 -
SSL Provider: ) (Microsoft SQL Server, Error: -2146893048)
For help, click:
http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&EvtSrc=MSSQLSe…
------------------------------
BUTTONS:
OK
------------------------------
I tested with a private .net application, and MSSQL Management Studio 2005
Express.
I have .net Framework 3.5 installed under wine. (with Louis Lenders' lsa and
wbemprox patch)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21717
Summary: C4 demo fails on startup due to missing XAudio2?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.terathon.com/c4engine/download.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried downloading the C4 demo,
190214c5cb8b7952583932860147ff287357ce46 C4Demo1.5.9.zip
and running C4. It dies fairly quickly with
err:ole:CoGetClassObject class {03219e78-5bc3-44d1-b92e-f63d89cc6526} not
registered
and a dialog box saying no audio could be found.
A quick search shows that UUID is associated with XAudio2.
"sh winetricks directx9-beta" worked around that.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16516
Summary: Space Giraffe: Unhandled page fault on read access to
0x00000000
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=17955)
--> (http://bugs.winehq.org/attachment.cgi?id=17955)
Backtrace
I'm trying to run Jeff Minter's Space Giraffe demo (which is available at
http://www.llamasoft.co.uk/downloads/SpaceGiraffe.exe at time of writing)
The install seemed to go OK. I had to add d3dx9_38.dll to my system32
directory, and an override for opengl in winecfg in order to get the
game to start at all. After selecting my language, I get an error
dialog (from the game, not Wine, I think) saying:
Some unsupported/different feature been detected
This may lead to some incompatibility and/or performance penalty
or worse not to work at all.
Then I get another dialog:
Can't initialise XACT engine !
and then the game crashes with an unhandled page fault error. Whether
Wine is at fault, or just buggy error handling code in the game is
another matter, of course. Either way, the game isn't playable under
Wine :-(
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24687
Summary: Miranda 0.10 alpha windows corner no resize
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sh.yaron(a)gmail.com
I can resize the window but I cannot resize it diagnoally using the window's
corner, I used clist_mw (the default one)
Kind regards,
Yaron shahrabani
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16752
Summary: winhlp32/hlp_file.c: comparison is always false due to
limited range of data type
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o hlpfile.o hlpfile.c
hlpfile.c: In function ‘HLPFILE_RtfAddText’:
hlpfile.c:646: warning: comparison is always false due to limited range of data
type
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20045
Summary: Lego Star Wars: unable to switch resolution
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23591)
--> (http://bugs.winehq.org/attachment.cgi?id=23591)
excerpt of console messages about GL errors and crash
When started in a 1024x768 desktop window, the app starts fine. However, any
attempt to switch to a lower or higher resolution crashes after displaying a
hundred GL errors (see attachment).
It seems Robin Marlow mentioned similar (if not opposite) behaviour on Linux in
his App DB test results of 2008-12-30: "Was not happy unless run in a window -
then could alter resolution without crashes."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12828&iTesting…
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.