http://bugs.winehq.org/show_bug.cgi?id=19879
Summary: Disney's snowwhite does not detect 16 or 32 bit color
mode
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
The game does not detect 16 or 32 bit color mode.
Logging of Wine (consistent with this message):
fixme:win:EnumDisplayDevicesW ((null),0,0x32e848,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
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http://bugs.winehq.org/show_bug.cgi?id=21094
Summary: Rayman Forever (ancient DOS game) throws int33 error
and doesn't start
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Created an attachment (id=25307)
--> (http://bugs.winehq.org/attachment.cgi?id=25307)
terminal output when running wine start Start.bat
Issuing the command wine start Start.bat fails.
This game has a text-mode and sort-of-a-gui-mode... not really a GUI as no
mouse etc. but it does use sophisticated graphics for a DOS-game and certainly
no longer operates in DOS text-mode when it's loaded.
The text-mode phase (which takes like 0,1 second) works fine but when the game
tries to make the modeswitch to this sort-of-gui-mode it crashes with an int33
error.
If there's anything I can do to help fix this, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=16919
Summary: Gecko crash in CityEngine help viewer
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.procedural.com/purchase/trial.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CityEngine (based on Eclipse) aborts when you do Help and
then click on the Quick Start choice in the help browser.
The abort is triggered by an unexpected return value somewhere;
the log shows
0034:Call ntdll.strlen(39eb9db8 "Component returned failure code: 0x8000ffff
(NS_ERROR_UNEXPECTED)") ret=3e627da4
shortly after gecko is initialized.
To reproduce you have to do "winetricks gdiplus" to work around
bug 14196 and apply a small patch to fix bug 14015
before starting.
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http://bugs.winehq.org/show_bug.cgi?id=23890
Summary: Star wars Galactic Battleground Game CD not detected
Product: Wine
Version: 1.1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann.eeckhoudt(a)laposte.net
Created an attachment (id=29993)
--> (http://bugs.winehq.org/attachment.cgi?id=29993)
screenshot (in french)
When I try to play with Star Wars Galactic Battleground, the application ask
for the game CD to be inside the drive. The game CD is already in the drive but
does not seem to be detected.
My version of Wine is 1.1.42
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http://bugs.winehq.org/show_bug.cgi?id=22738
Summary: Trans communicator problem, Assertion Failed.
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qoolbio(a)gmail.com
CC: qoolbio(a)gmail.com
Created an attachment (id=28034)
--> (http://bugs.winehq.org/attachment.cgi?id=28034)
log file of the trans communicator problem
I've managed to install my app from trans_setup_3_3.exe file and everything
looked fine, even when i launch the app no bugz appear, the problem starts when
i log into the program. after doing this it brings me this msg window:
"Assertion failed: succeeded (hr) newsy.cpp line 1367",
Im a real newbie in linux distros, right now im using opensuse 11.1 and my wine
ver is 1.1.44
I attached the bug log file as well. Please help me guys because i can't work
without this app running sweet.
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http://bugs.winehq.org/show_bug.cgi?id=22254
Summary: The Elder Scrolls III: Morrowind won't start
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.bethsoft.com/eng/games/games_morrowind.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: helgast(a)post.cz
Created an attachment (id=27177)
--> (http://bugs.winehq.org/attachment.cgi?id=27177)
Morrowind crash
I have installed Morrowind (v1.2.0722) and after I click Play game crashes on
unhadled page fault. I have opensuse 11.2 x64 with wine 1.1.42 installed.
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http://bugs.winehq.org/show_bug.cgi?id=17219
Summary: Rapget memory usage rises until program crashes.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mclaud2000(a)tutopia.com
Rapget memory usage steadily rises wile downloading a list of files until
there's no more system memory left and crashes. After all files in the list has
been downloaded the memory usage returns to normal.
Rapget can be downloaded for free at http://www.rapget.com/en/download.html
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http://bugs.winehq.org/show_bug.cgi?id=14325
Summary: Typewell v4 gets text attributes wrong when loading
Product: Wine
Version: 0.9
Platform: Other
URL: http://typewell.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Typewell is, among other things, a simple word processor that
can create, save, and load .rtf files. However,
if you create text in various styles (e.g. underlined,
italic), save it to a .rtf file, restart the app and load
the same file, the styles are wrong;
whatever the last style you selected when
you saved, e.g. underlined, is applied to the
entire document. (Or something like that. It's hard to pin down.)
winetricks riched20 makes things a lot better.
Sadly, the bold attribute is ignored with or without riched20.
This is roughly where this app has been for several years;
marking as an 0.9 bug. I don't think it's ever worked properly,
so this is not a regression.
If somebody wants to tackle this, I can get them a copy.
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http://bugs.winehq.org/show_bug.cgi?id=25148
Summary: Regression: GOM Player gets stuck at the start of a
stream
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
Since the following commit the GOM Player gets stuck in a infinite short audio
loop when it tries to show a stream from GomTV. Note that at the point this bug
was introduced there is no visual output due to bug 25147. It was earlier
possible that the audio/video got stuck (bug 25146) now pausing doesn't help
anymore.
95897b6819ca7d0f2a7d687746990e186640b4e7 is the first bad commit
commit 95897b6819ca7d0f2a7d687746990e186640b4e7
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Tue Nov 9 23:42:49 2010 +0100
strmbase: Add support for rendering algorithms to quality control.
:040000 040000 8efe76e82c494d901007a6f5eb3298bbe715cf45
f843b4586cce0e7f92609a8eede5ba7296bd0a57 M dlls
:040000 040000 9d1926952c9ae6ffd96088ac262261293fea14e7
8d2e46216b6ac5f8150cc7000664590bae815b1b M include
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http://bugs.winehq.org/show_bug.cgi?id=24657
Summary: crash in playing
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibertaccini(a)libero.it
Created an attachment (id=31172)
--> (http://bugs.winehq.org/attachment.cgi?id=31172)
my desktop after chash
playing at Bridge Base Online the program after ten minutes crash
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http://bugs.winehq.org/show_bug.cgi?id=20366
Summary: SolidWorks 2007: Installation of service pack 2.2
fails
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1)install SolidWorks 2007 (dotnet20, ie6, mfc42)
2)wine Solidworks.2007.SP2.2.win32(sw2007-0.0-2.2-i).exe
3)click unzip
4)select "Upgrade an individual installation of SolidWorks" and click next
5)get "Service pack error 1605" and click finish
Service pack isn't installed and there is no output from terminal.
After unziping there is sw2007-0.0-2.2-i.msp. Trying to install this gives
fixme:advapi:LookupAccountNameW (null) L"WINEUSER" (nil) 0x32f72c (nil)
0x32f730 0x32f724 - stub
fixme:advapi:LookupAccountNameW (null) L"WINEUSER" 0x14e700 0x32f72c 0x14e470
0x32f730 0x32f724 - stub
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http://bugs.winehq.org/show_bug.cgi?id=23321
Summary: ShellExecuteEx can fail for paths with spaces in them
Product: Wine
Version: 1.2-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: basinilya(a)gmail.com
CC: wylda(a)volny.cz
+++ This bug was initially created as a clone of Bug #7900 +++
If you pass an lpFile with space(s) in its name, and if there exists another
file or directory whose path matches the lpFile truncated at any of its spaces,
then ShellExecuteEx attempts to open/execute that other file instead.
Passing an lpFile with embedded quotes surrounding the path DOES help.
tests:
1) this test case is still marked for todo_wine
http://source.winehq.org/source/dlls/shell32/tests/shlexec.c?v=wine-1.2-rc4…
2) similar testcase by me
http://source.winehq.org/source/dlls/shell32/tests/shlexec.c?v=wine-1.2-rc4…
Patch exists, but not applied yet, because it removes possibly important block
of code.
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http://bugs.winehq.org/show_bug.cgi?id=22403
Summary: "Cannot Connect to Database" on program startup.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard.mackie70(a)gmail.com
Created an attachment (id=27424)
--> (http://bugs.winehq.org/attachment.cgi?id=27424)
picture of error window that comes up
Get an error in an X11 window with title "Cannot Connect to Database"
the error says "The allocation of the environment handle failed" (as per
attached pic). Program fails.
I am trying to run a program called POSH - it's property management software
from Australia.
Have tried using same version of WINE installed in Ubuntu Linux too - same
result.
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http://bugs.winehq.org/show_bug.cgi?id=11293
Summary: Imageready 7 update squirrly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the Photoshop 7 trial, start Imageready 7, and try updating
(click the orange jellyfish at the top of the tool palette,
then click "Updates" on the "Adobe Online" dialog,
check the box next to "Adobe SVG Viewer 3.0",
then click "Download").
The first problem is that the first try simply finishes
silently without downloading anything, at least for me.
So try again; this time, to see the SVG Viewer offered
in the list of updates, you have to select "Old updates" from the
pulldown on the right (reasonable, since you've already
been notified about it, but unreasonable since the update failed).
This time a "Transfer Status" dialog is displayed and the
SVG Viewer installer downloads and runs.
When it runs the SVG Viewer 3.0 setup, all
goes well... until it's done. The "Finished, OK"
dialog shows up for a second, then disappears
(or did for me). The update dialog stays there,
partially drawn, with the "stop" button drawn.
Hitting alt-tab doesn't find the missing "OK" dialog.
Waiting about twenty seconds seems to do the trick, though;
the update dialog goes away, and if you've checked the
"show history when finished" checkbox, the history window
shows up.
So it all kind of works but leaves one scratching his head
wondering if it did. I presume it works better on Windows,
but haven't verified this.
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http://bugs.winehq.org/show_bug.cgi?id=23390
Summary: Aion online crashes after extended play
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xzarr(a)lavabit.com
Created an attachment (id=29151)
--> (http://bugs.winehq.org/attachment.cgi?id=29151)
debug output
After playing Aion Online for some period of the time the gameplay becomes
sluggish and unplayable.
Using
gcc version 4.4.4 (Gentoo 4.4.4-r1 p1.0, pie-0.4.5)
wine-1.2-rc3 (With mouse hack on appdb page)
wine explorer /desktop=Aion,1680x1050 bin32/aion.bin -noauthgg
-ip:206.127.147.28 -port:2106 -cc:2 -lang:enu -noweb
winetricks'd d3dx9 vcrun2005sp1 ie6
mmdevapi disabled
Attached is the last 500 lines of debug output.
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http://bugs.winehq.org/show_bug.cgi?id=23854
Summary: Trackmania Forever sometimes freeze all wine apps on
alt-tab from fullscreen
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
When alt-tabbing away from Trackmania United Forever running in fullscreen
mode, Trackmania will sometimes freeze (goes black, doesn't respond). Usually
when this happens all other applications running in wine will also slow down to
an almost freeze, responding very, very slowly if at all (eg tens of seconds to
click something in Spotify, though music keeps playing). The only way to fix
things when this happens is to kill Trackmania with ctrl+alt+esc. After killing
Trackmania, other wine apps unfreeze and resume working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=24303
Summary: well, the apophysis series of programs doesn't seem to
permit keyboard function
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nateblasted32(a)hotmail.com
well in wine 1.2, in apophysis (installs fine and runs fine... mostly) I can't
plug in any figures due to the fact that the keyboard is not supported at all,
and it is a regular non - usb keyboard. anyways, thank you for reading and
hopefully working on this, and have a good day ^^
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http://bugs.winehq.org/show_bug.cgi?id=23133
Summary: VirtualBreadboard installer fails to run
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.virtualbreadboard.net/Portals/0/downloads/V
BB%203.6.4.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Tested with 1.2-rc3, pops up an OK dialog titled Error with a message saying
success.
The only terminal output is:
fixme:file:read_directory_getdents not enough room 1024/1 for fake . and ..
entries
The website says the executable is packed with Xenocode and that .NET 2.0 and
MS Visual J# runtimes are required, tested both before installing these and
after, the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=19059
Summary: VectorNTI crashes when saving files
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michaelhust(a)gmx.de
I installed the new Version 1.1.24 of wine (Opensuse 11.1, KDE 4.2.4) last
weekend.
Problem: VectorNTI crashes when Vector Files will be saved into the Database.
Afterwards, I installed Wine 1.1.20 and everything is fine. I can't say if
VectorNTI would work with any version between 1.1.20 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=24692
Summary: 2001 Spiderman demo ignores input
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Activision's 2001 demo of Spiderman,
http://www.activision.com/ROOT/media/brands/Spiderman/Spider-Man/demos/Demo…
sha1sum c629626cb55812e4597f37e99b983b2b3ac1d681
installs and runs fine here, except that when the movies are over and
gameplay starts, you can't control the game, it seems to ignore keyboard and
mouse.
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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http://bugs.winehq.org/show_bug.cgi?id=25583
Summary: Starcraft II fails to start
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spectre-nvnews(a)yopmail.com
CC: marcus(a)jet.franken.de
Created an attachment (id=32571)
--> (http://bugs.winehq.org/attachment.cgi?id=32571)
Terminal Output
After upgrading from wine-1.3.7 to wine-1.3.8 Starcraft II does no longer
start.
Git bisecting says:
da8c179d61f0ccc679b68b1ecca9f10b4334ae99 is the first bad commit
ntdll: Fixed file view mapping in regards to no-exec.
Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25580
Summary: [regression] pcad2002 (pcb.exe) fail to start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jopka(a)kvidex.ru
Hi! I probably found regression:
After this patch and up to bleeding edge, pcad2002's pcb.exe fail to start:
2f877b0a79c5bd7a1b26d7de519f344630ad5e2b is the first bad commit
commit 2f877b0a79c5bd7a1b26d7de519f344630ad5e2b
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Thu Jul 22 21:36:33 2010 +0200
ntdll: Convert even Unix paths outside Wine's drive mappings to DOS paths.
:040000 040000 e543f71d23039254a15be138a7b4fca5a84739f3
c667330d1b7ed38813f866d591402480611921f3 M dlls
To ensure it, i remove this patch manually in bleeding edge tree, it's helpful.
(tested on wine-1.3.9-210-g8bcc61f)
But instead of fully reverting patch, i can remove only one line in
dlls/ntdll/path.c to turn wine to work again:
1074: // ntdll_umbstowcs( 0, path, lenA, nt->Buffer +
sizeof(unix_prefixW)/sizeof(WCHAR), lenW );
(It's simple blind try-and-error test; i don't know what does entire patch or
this particularly line, sorry)
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25567
Summary: Civilization V requires d3dx9_36
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game fails on this call :
wine: Call from 0x7ed860d2 to unimplemented function
d3dx9_36.dll.D3DXFloat16To32Array, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXFloat16To32Array called at
address 0x7ed860d2 (thread 0009), starting debugger...
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=25545
Summary: 64-bit wine loader broken (in win64 mode)
Product: Wine
Version: 1.3.9
Platform: x86-64
URL: http://source.winehq.org/git/wine.git/?a=commitdiff;h=
5af634fd3b7ff7e4d6f8af34f6139315fdbbc8c4
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Not sure about wow64 mode, but with a pure 64-bit build, running anything
fails:
austin@midna:~/64-wine-git$ ./wine notepad
no program header
This is a regression, caused by 5af634fd3b7ff7e4d6f8af34f6139315fdbbc8c4.
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