http://bugs.winehq.org/show_bug.cgi?id=25620
Summary: winememubuilder keeps adding the same associations for
Nautilus
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
I am testing with installing applications on an Ubuntu machine.
To remove the application, I remove the ~/.wine directory.
However, re-installing for example the office suite, duplicates all file
association entries in Nautilus each time.
Thus, in the Nautilus "open with" menu I now have 10 times the same excel
application.
Can winemenubuilder check if an entry is already present, and not add the next,
same, entry ?
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http://bugs.winehq.org/show_bug.cgi?id=25150
Summary: Some effects are rendered upside down in source engine
games
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuart(a)tyro.homelinux.com
Created an attachment (id=31899)
--> (http://bugs.winehq.org/attachment.cgi?id=31899)
Screenshot of tf2 demonstrating the scope redering upside down
In Team Fortress 2 (tf2) and Left 4 Dead 2 (l4d2). Certain effects are being
rendered upside down. I've noticed it on the sniper rifle scopes in both games,
and when under water or affected by jarate in tf2.
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http://bugs.winehq.org/show_bug.cgi?id=12705
Summary: Openal 1.1 installer license not shown
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.openal.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Openal 1.1 installation does not show the license instead there is an empty
white box.
Scrolling makes the license appear but the scrolling can only show the
beginning or the end of the text and can't be used for a median position.
Note: The openal SDK use another kind of installer and doesn't have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=14988
Summary: Strange rendering in Colin McRae 2005
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Created an attachment (id=15599)
--> (http://bugs.winehq.org/attachment.cgi?id=15599)
Complete log (WINDEBUG=warn+all)
This bug is the only withstanding item for this title to get "Platinum" rating.
There are 3 issues:
1. At 640x480 cars in the menu show up as grey objects.
--- Please see http://bugs.winehq.org/show_bug.cgi?id=14971 for a screenshot
2. During gameplay, the car as well as extra objects (grass, bushes etc..) are
rendered only on the right half of the screen
--- Please see http://bugs.winehq.org/show_bug.cgi?id=14971 for a screenshot
3. After game has quit, a message keeps appearing on the console (perhaps
wineserver related)
--- See attached log
I am also attaching a WINEDEBUG=warn+all during which i will launch the game,
start a challenge, play a few seconds, take some screenshots, and quit properly
through the menu.
Game is played in Virtual Desktop 1024x768, Default Graphics settings.
The log is bzipped because it is too big to upload.
(How the hell do you upload more than 1 file at a time?)
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http://bugs.winehq.org/show_bug.cgi?id=21212
Summary: Notepad fonts do not display correctly after
re-opening program
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Registry settings that affect font display in Notepad are ineffective after
Notepad has been closed and re-opened.
To Reproduce.
winetricks fontfix and fontsmooth-gray (So fonts display nicely.)
open notepad, change font to FreeSerif 14.
Open Dragon NaturallySpeaking.
Dictate some text. Fonts display properly.
Save text and close Notepad.
Re-open Notepad.
Fonts display poorly, as if the registry settings were not being used.
This also affects font display in e.g. notepad2, geany.
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http://bugs.winehq.org/show_bug.cgi?id=16616
Summary: Wine's D3DXOF rises an out of memory
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=18175)
--> (http://bugs.winehq.org/attachment.cgi?id=18175)
+d3d only fixme
Hi,
i've an application 'soldner gold edition' using d3dxof. When i use the native
dll, the game loads, but with wines d3dxof, it ends up in an out of memory.
I have attached logfiles, one with standard output, one with WINEDEBUG=+d3dxof
and another one with WINEDEBUG=+d3d (only the lines with 'fixme' otherwise it
would be too big).
The WINEDEBUG=+d3d logfile is not complete, i aborted because the debug
messages are iterating in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=13364
Summary: Firefox 3 rc1 displays ROS Explorer FAQ poorly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sky.franken.de/explorer/index.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The todo list in the ROS Explorer FAQ
is displayed in some odd symbol font.
"View source" shows it's very normal
text, with two css styles: indent list.
http://www.sky.franken.de/explorer/explorer.css
shows that those two styles are
.indent {text-indent: -18.0pt; margin-left: 18.0pt}
.list {font-family: MS Sans Serif; font-size: 80%}
Something makes Firefox pick a very wrong font
in that case.
This is on Gutsy without native msttcorefonts
nor wine corefonts installed.
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http://bugs.winehq.org/show_bug.cgi?id=24840
Summary: PDF Xchange Viewer 2.0.54 Showing a Critical Error
When Saving the PDF file
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suman(a)theunspokenwords.net
Whenever I modify the file inside PDF Xchange Viewer and try to save it, or
print the doc, it is giving an error and closed down the application. The error
referring that a critical error occur.
Previously I am using Wine 1.2.x So I tried to update it to 1.3.4 still getting
the same error.
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http://bugs.winehq.org/show_bug.cgi?id=25575
Summary: Microsoft Flight Simulator X: Deluxe Edition, doesn't
like builtin msxml4
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On first run, you get an error about msxml4 missing. Terminal only shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.MSXML2" (4.20.9818.0)
installing msxml4 from the msi bundled with the dvd works around it. After
that, setting msxml4 to builtin in winecfg works fine, presumably it only wants
to see the sxs assembly, which we don't provide.
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http://bugs.winehq.org/show_bug.cgi?id=21271
Summary: python's test_socket test hangs
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.python.org
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=25575)
--> (http://bugs.winehq.org/attachment.cgi?id=25575)
test output
Install python and run:
wine 'c:\Python31\python.exe' -m test.test_socket
the test will hang. On Windows XP, passes fine. No terminal output. Python's
output is:
testFamily (__main__.NetworkConnectionAttributesTest) ...
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http://bugs.winehq.org/show_bug.cgi?id=25444
Summary: ArcaniA - Gothic 4 requires vcrun2008
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=32385)
--> (http://bugs.winehq.org/attachment.cgi?id=32385)
mscodescan log
Attached is the huge list of functions the game requires.
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http://bugs.winehq.org/show_bug.cgi?id=17487
Summary: Stage Studio displays a black screen
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.smashboards.com/showthread.php?t=217759
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k04jg02(a)gmail.com
The community made level editor for Smash Brother's Brawl, Stage Studio, only
shows a black screen, and prints this to the console over and over:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
I know it's labeled as a fixme, so someone is aware support is missing, but if
you were waiting for an app as a use case, here you've got one. The app is
free, just follow the URL and download it.
Let me know if any particular traces or logs would be useful.
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http://bugs.winehq.org/show_bug.cgi?id=12917
Summary: Finale 2008 (& Notepad) curly braces and ties not drawn
correctly
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Created an attachment (id=12642)
--> (http://bugs.winehq.org/attachment.cgi?id=12642)
Finale 2008 comparative screenshots
Software affected: Finale 2008 family of musical notation products
(http://www.finalemusic.com). The bug has been confirmed with Finale 2008, the
2008a update, and Notepad 2008. This bug most likely affects Printmusic 2008
as well.
Free version: Notepad 2008 can be downloaded for free from
http://www.finalemusic.com/notepad/
Bug report: Curly braces and ties are not properly drawn when running under
Wine. The glitch is also rendered when printing. See the attached
screenshots:
finale2008-wine.png - This is how it renders in Wine
finale2008-winxp.png - This is how it should look
Resolution attempts: I have tried both Windows XP and Vista modes in Wine, and
I have tried running it in "virtual desktop" mode, none of which made any
difference. I also deleted the .wine folder in my home directory, which didn't
help either.
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http://bugs.winehq.org/show_bug.cgi?id=25613
Summary: Grass rendering glitch in Stalker: Shadow of Chernobyl
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=32612)
--> (http://bugs.winehq.org/attachment.cgi?id=32612)
Grass glitch on wine 1.3.10, for Stalker: SoC
This is almost certainly the same bug as bug 23089, reported fixed by the
original submitter, and most of the discussion there likely applies here too;
When in 'Static lighting' mode, grass is intermittently rendered with a red
colour - moving the camera at all will cause a different, and apparently
random, set of grass objects to be rendered red.
Currently I'm still getting this bug with Stalker 1.0005, on Debian Linux, with
a Phenom II 4-core x64 processor, with a Radeon HD 4870 and the 1.10.9 drivers,
though it seems to not be a graphics driver glitch, as evidenced by the Nvidia
users who had the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=18158
Summary: Approach thinks Samba Read Only databases are in a
foreign language
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20623)
--> (http://bugs.winehq.org/attachment.cgi?id=20623)
trace on foreign language pop up
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number four: the open dialog box thinks Samba read only (0544) databases
are in an unsupported language. Samba maps the Windows read only bit to owners
"write" bit. 0544 would be seen in Windows as Read Only=on, Archive=on,
Hidden=off, System=off
An smb.conf example (in the share section):
; map archive owner execute bit must include 0100
; map system group execute bit must include 0010
; map hidden world execute bit must include 0001
; Note: after doing all the above map stuff, it is a good idea to do
; a mass chmod to 2766 (Read Only=off, Archive=on, Hidden=off).
; And, you definately want hidden to be turned off!!!
force create mode = 0000
create mode = 0777
force directory mode = 0000
directory mode = 0777
map archive = yes
map system = yes
map hidden = yes
Bug number four:
To reproduce:
1) mark all the of files associates with your test database to 0544 (chmod 0544
*)
2) open Approach with the native msvcrt
3) open the database you just tagged with 0544
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=24856
Summary: Magic & Mayhem: Crashing on any menu item.
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=31450)
--> (http://bugs.winehq.org/attachment.cgi?id=31450)
wine 1.3.5
Run game. Showing main menu.
Click any menu(New game, Setting, Exit) item.
Game crached.
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http://bugs.winehq.org/show_bug.cgi?id=19709
Summary: FeedDemon cannot sync feeds
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filehippo.com/download_feed_demon/4159/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=23015)
--> (http://bugs.winehq.org/attachment.cgi?id=23015)
FD log on first run
Version wine-1.1.27-63-g862bd3c
Priority set to normal because of total loss of functionality: a feed reader
that can't sync feeds is useless.
Steps to reproduce:
1- clean wine prefix, download app from URL, install it
2- on first run, skip account check to work around bug 19693
3- make it import default feeds
As soon as the wizard ends and FeedDemon tries to sync the feeds, it crashes.
After closing the error messagebox, it reappears suddenly, probably because of
second attempt. But that's the last and after this, it doesn't crash anymore.
The error messagebox doesn't seem to report anything useful.
Attached is the log created following the steps.
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http://bugs.winehq.org/show_bug.cgi?id=25522
Summary: League of Legends - Typing in game chat causes freeze
(1.0.0.107)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Since update to 1.0.0.107 (Dec 13 2010) typing anything into the in game chat
results in the client freezing. There are no errors messages displayed on the
console. This worked in the previous LoL build.
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http://bugs.winehq.org/show_bug.cgi?id=18353
Summary: Twelve Sky 2 page faults on start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=20906)
--> (http://bugs.winehq.org/attachment.cgi?id=20906)
Stderr log
As the description says. Hitting "Game Start" on the launcher results in a page
fault. Stderr log attached.
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http://bugs.winehq.org/show_bug.cgi?id=23429
Summary: Airport Tycoon 2: graphical corruption in roads and
others
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Airport Tycoon 2 is an airport management simulation game which requires
DirectX 8.1. A demo can be downloaded from
http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Playing with winetricks could probably get it to work, but the demo
shows the problem so it's not necessary.]
Roads and some other graphics are not rendered correctly. Parts are missing,
exactly which varies depends on the view angle. (This is with Xubuntu 9.10,
Nvidia driver 195.36.15.)
After installing, start the demo. Click New Game. Click Asia on the map
(highlights as you mouse over it). Click Tokyo/Japan under Location on the
right. Click Accept. On the next screen, you have to click and drag a rectangle
indicating an area of land to buy. Notice the corruption in the yellow and blue
areas as you do that.
After choosing an area, click the checkmark to proceed. In the 3D view, you can
use the mouse wheel to zoom in and out, hold right button and drag to rotate
the view, hold left button and drag to move. You should notice that the road is
corrupted as you move the view. To show this more clearly you can add more
roads by clicking the Build menu icon (hammer and saw), then the Transportation
icon (yellow car), then the road picture. Left-click and drag on the map to
draw roads. Press Esc when done, then use the mouse to change the view.
I will attach some screenshots of the game under Wine and Windows.
The only console output (which all appears before you click New Game) is:
fixme:keyboard:RegisterHotKey (0x10056,100,0x00000001,9): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1318f8,0x1317f8): stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f284,0x00000000), stub!
fixme:d3d:state_patchsegments (WINED3DRS_PATCHSEGMENTS,0.000000) not yet
implemented
And on quitting the program:
fixme:keyboard:UnregisterHotKey (0x10056,100): stub
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http://bugs.winehq.org/show_bug.cgi?id=25839
Summary: winedbg complains fixme:dbghelp_msc:codeview_snarf
Unsupported symbol id 1113
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran a closed source app that happens to crash under wine,
and winedbg did produce a good looking backtrace, but with
some complaints like
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1113
...
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1112
It'd be nice to handle those cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=24450
Summary: Touhou 6, 7, 8 and 9 do not render text correctly.
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Some text doesn't render correctly, I suspect it is because of this error since
in other Touhous without this error it doesn't appears:
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
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http://bugs.winehq.org/show_bug.cgi?id=24869
Summary: Worms Armageddon: Dismissing post-mission frontend
dialogues after sound has finished playing causes a
freeze
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thecybershadow(a)gmail.com
Created an attachment (id=31476)
--> (http://bugs.winehq.org/attachment.cgi?id=31476)
Patch
Worms Armageddon will display a dialog before beginning a training mission
(describing the tasks to be performed), or after a mission or training mission
(displaying the player's results). This dialog is accompanied with a sound,
which is streamed from a .wav file using DirectShow.
If the dialog is dismissed after the sound has stopped playing, the game
freezes.
The reason for the freeze appears to be as follows:
When the dialog is dismissed, the game will attempt to stop the sound, whether
it's still playing or not. Part of its procedure to stop the sound involves
pausing the graph (using IMediaControl::Pause()). After that, it calls
IMediaControl::GetState(INFINITE, ...), which locks up the game.
The freeze occurs in Wine's DSoundRender_GetState - it will wait indefinitely
for the state_change event to be signalled - which will never happen. The
reason for this seems to be that the intended implementation of
DSoundRender_Pause is to put the filter into an intermediary state, and
complete the transition when a media sample is received (in
DSoundRender_Receive). However, since the end of file has been reached, a new
sample is never received, and the filter get stuck into an intermediary state.
The attached patch seems to fix the problem at hand, but I'm not certain about
its correctness.
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http://bugs.winehq.org/show_bug.cgi?id=16691
Summary: Parkan2 crashes on start
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=18342)
--> (http://bugs.winehq.org/attachment.cgi?id=18342)
console output
Parkan 2 game crashes on start. Error log attached.
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