http://bugs.winehq.org/show_bug.cgi?id=17068
Summary: HDR not correctly rendered (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
wine 1.1.13 and wine-1.1.13-174-g0b8faac;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
HDR render not correctly in map de_runoff_hdr, and works very slow (0-3 fps)
with wine and native directx
(see image in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17864
Summary: ipstats.c:1427: warning: 'append_udp_row' defined but
not used on FreeBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: download, regression, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge deal, but it's the only compiler warning on FreeBSD, so pretty
annoying.
AJ wouldn't accept an #ifdef linux or #ifndef FreeBSD, so filing a bug so
someone can implement it.
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http://bugs.winehq.org/show_bug.cgi?id=21409
Summary: Progecad 2009 Pro crashes on save - save us
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bruno.zerbo(a)gmail.com
Copy and paste by the closed bug n. 12778, I had the same problem.
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application successfully saved new created file but only once (opening and
saving it again crashes program the same way).
read bug n. 12778 for more (provably related) information
This application is downloadable in full trial version from
http://www.progecad.com/
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http://bugs.winehq.org/show_bug.cgi?id=24297
Summary: Google Earth Plugin install via BITS quits with an
error message
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Created an attachment (id=30618)
--> (http://bugs.winehq.org/attachment.cgi?id=30618)
debug log for Google Earth Plugin installation
The installer for the Google Earth Plugin uses Background Intelligent Transfer
Service
"Installation failed. Ensure that your computer is connected to the Internet
and that your firewall allows GoogleUpdate.exe to connect and then try again.
Error code = 0x80070057"
It could be a duplicate of Bug 5713, but I was not sure because of the
different error code. Installation works only by overriding msxml3,
bitsprx2.dll, bitsprx3.dll, system32\bits\qmgr.dll, qmgr.dll, qmgrprxy.dll
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http://bugs.winehq.org/show_bug.cgi?id=22787
Summary: Irfanview: Crashes after clicking on website link
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://storage.dobreprogramy.pl/akcesoria/iview427_set
up(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28119)
--> (http://bugs.winehq.org/attachment.cgi?id=28119)
Terminal output on Wine-1.1.44-245-g943eefc
Steps to reproduce:
1) winetricks gecko mfc42
2) install IrfanView
1) start IrfanView by wine i_view32.exe
2) press F1 for help
3) click on any of http links
The application crashes
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http://bugs.winehq.org/show_bug.cgi?id=23619
Summary: GTA San Andreas doesn't find 1024x600 mode on EEE PC
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
I can set 640x480 and 800x600 modes in GTA SA but not 1024x600. Enabling
1024x600-sized virtual desktop doesn't help. At the same time, GTAVC & GTA3 can
use this mode without any difficulties. In windows on the same machine GTASA
was able to use 1024x600 mode.
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http://bugs.winehq.org/show_bug.cgi?id=20565
Summary: Emu42: regression in StretchBlt causes black display
background
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)intevation.de
Emu42 1.12 contains a workaround for the BitBlt problem discussed in
http://bugs.winehq.org/show_bug.cgi?id=4140
This bugzilla entry was split out of above entry, because it is a different
problem.
As noted in http://hp.giesselink.com/Emu42/CHANGES.TXT Emu42 now uses
StretchBlt instead, which worked fine until wine 1.1.30, but no longer in
1.1.31 (and still does not work in .32 and yesterday's git).
I did a git bisect on the regression and tracked it down to:
| 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092 is first bad commit
| commit 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092
| Author: Alexandre Julliard <julliard(a)winehq.org>
| Date: Wed Sep 30 20:39:51 2009 +0200
|
| winex11: Move the DIB locking and the client-side optimizations into
| BITBLT_InternalStretchBlt.
|
| This way they also apply to the non-stretching StretchBlt case.
After this commit the display looks exactly like in previous versions of Emu42
which use BitBlt: extremely dark red pixels on a black background (=
unreadable)
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http://bugs.winehq.org/show_bug.cgi?id=15760
Summary: Wrong window size in Wine 1.1.7
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=16859)
--> (http://bugs.winehq.org/attachment.cgi?id=16859)
Microsoft ActiveSync 4.5 can't be resized
After update from 1.1.4 I see wrong window sizes in some applications. QIP,
Microsoft ActiveSync 4.5 and etc. Windows are 7/8 of screen by default.
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http://bugs.winehq.org/show_bug.cgi?id=9454
Summary: Panzer General III Scorched Earth hang with
seh:setup_exception nested exception
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
While normally playing in the battle screen, the game hanged, the music started
to repeat a short fragment, and the UI was unresponsive. The error printed was
err:seh:setup_exception nested exception on signal stack in thread 002b eip
ffffe405 esp 7ffdd648 stack 0x241000-0x350000
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http://bugs.winehq.org/show_bug.cgi?id=21686
Summary: ICQ 7 page fault
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://ftp.icq.com/pub/ICQ7/install_icq7.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=26206)
--> (http://bugs.winehq.org/attachment.cgi?id=26206)
wine-1.1.38-108-g312e4f6 console output
When trying to load ICQ 7, a page fault occurs.
Native msxml3 needed to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=20873
Summary: SimCity 4 Deluxe crash while loading the game
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25019)
--> (http://bugs.winehq.org/attachment.cgi?id=25019)
Console output
While loading the city the game just exit, without showing any backtrace in the
console. I already tried the instructions in the wiki to get a backtrace but
the game just close without any advise.
This only happen when I use fbo if I set orm to backbuffer the game will load
the city but the buildings will appear without textures like in bug 20872.
Ubuntu 9.10 and Intel GM45, latest drivers from Git.
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http://bugs.winehq.org/show_bug.cgi?id=19645
Summary: Lotus 123 97 causes a page fault
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22928)
--> (http://bugs.winehq.org/attachment.cgi?id=22928)
Wine 1.1.27 console output
Lotus 123 97 causes a page fault.
To recreate:
1. Open Lotus 123
2. Select "Amortize a Loan".
3. Click OK.
4. Wait a second or two.
5. Page fault.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] =
20000000 file = /usr/share/fonts/truetype/ttf-gujarati-fonts/aakar-medium.ttf
wine: Unhandled page fault on read access to 0x00000000 at address 0x16ac6cb
(thread 0009), starting debugger...
"winetricks fontfix corefonts allfonts" makes no difference. There is no
Gujarati text in the spreadsheet, which is a bit confusing.
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http://bugs.winehq.org/show_bug.cgi?id=16590
Summary: USP10: Lines not breaking properly
Product: Wine
Version: 1.1.11
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epp.8(a)osu.edu
Created an attachment (id=18116)
--> (http://bugs.winehq.org/attachment.cgi?id=18116)
Filepicker in Wine with builtin usp10.dll
Wine's implementation of USP10 doesn't break lines correctly. I first hit this
bug in the Audiosurf filepicker, but I'd imagine it's found elsewhere, as well.
Rather than each item having its own line, it's all on one line with no spaces
between. Overriding with the native dll displays proper behavior. I made a
relay and trawled through it; I'd imagine the culprit is probably ScriptBreak()
in dlls/usp10/usp10.c.
Attached is a picture of the behavior that Wine produces (I imagine that the
proper behavior is self-evident :).
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http://bugs.winehq.org/show_bug.cgi?id=19976
Summary: runasdate: running without /immediate causes a crash
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.nirsoft.net/utils/run_as_date.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See bug 19975 for the main bug, the next few are very minor.
Try:
$ wine RunAsDate.exe 01/01/2001 "C:\windows\notepad.exe"
You'll get a (non-fatal) crash:
Backtrace:
=>0 0x7ef7d8aa RtlQueryInformationActivationContext+0x3a(flags=4522032,
handle=0x7ffd4f10, subinst=0x7efbb3e4, class=4521984, buffer=0x7ffd4f10,
bufsize=5696344, retlen=0x7efbb600)
[/home/austin/wine-git/dlls/ntdll/actctx.c:2445] in ntdll (0x0056ea6c)
1 0x0046000c (0x0056ea88)
2 0x7efbb600 call_thread_entry_point+0x70(entry=0x460000, arg=0x450000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2310] in ntdll (0x0056eb58)
3 0x7efc39eb start_thread+0xfb(info=0x7ffd4fb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:468] in ntdll (0x0056f398)
4 0xf7db680e start_thread+0xbe() in libpthread.so.0 (0x0056f498)
0x7ef7d8aa RtlQueryInformationActivationContext+0x3a
[/home/austin/wine-git/dlls/ntdll/actctx.c:2445] in ntdll: movl
$0x0,0x0(%ecx)
+relay,+seh,+tid trace attached
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http://bugs.winehq.org/show_bug.cgi?id=23850
Summary: Aliens vs Predator (2010) silently exits during
startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.sega.com/games/aliens-vs-predator/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=29937)
--> (http://bugs.winehq.org/attachment.cgi?id=29937)
avp output logs
Application launches, says loading, then quits/exits silently. Only does this
in Wine 1.3.0. Wine 1.2 launches the game perfectly.
I've attached a log showing both 1.2 and 1.3.0 output. The last 3 lines in the
1.2 output are posted when the menu successfully loads. The logs don't appear
very dissimilar.
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http://bugs.winehq.org/show_bug.cgi?id=21533
Summary: Civilization II 16-bit crashes when showing the main
menu.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
Created an attachment (id=25942)
--> (http://bugs.winehq.org/attachment.cgi?id=25942)
crash log with backtraces
When trying to run the 16-bit version of Civilization II, I get the attached
crash in both winevdm and winedbg when it game gets to the main menu.
It appears the last version in which the game did work, was version 1.1.30. The
version in between give crashes in different places (in some I couldn't even
launch the game).
I tried to do regression testing, but then I keep getting this error:
winevdm: unable to exec 'C:\MPS\CIV2\civ2.exe': DOS support unavailable
Yes, I'm fully sure that that program is not a DOS program, it's a real win16
program and yes, I even tried it on a pure 32-bit system (no 64-bit CPU
inside), so it's not related to any of that. I followed the exact instructions
on the wiki on 2 separate systems. If someone is interested I could set up
remote access.
Some info about the systems I have this problem on:
Ubuntu Hardy & Karmic
Linux 2.6.24 and 2.6.31
I got the crash on three different systems with completely different hardware
configurations, so I suspect the systems' specs are not of influence.
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http://bugs.winehq.org/show_bug.cgi?id=18582
Summary: DVDFab: changing window focus causes window to shrink
and can't bring back properly
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.dvdfab.com/download.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I regularly use DVDFab to backup DVDs, but it's got a major glaring bug
(haven't verified against this on windows, but google doesn't show much, so I'm
blaming Wine): I can start ripping a DVD, but as soon as I switch to another
window, the window (usually) disappears from the window list and shrinks itself
down very small. It goes to roughly the size of the 'ALT' menu, but can't be
re-enlarged.
See screenshot, hard to put into words...
After that, you can't reaccess it, and must wait for the 'dvd complete' menu to
know when it's done.
I'm using DVDFab5232, website has the latest (haven't checked there yet, will
soon).
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http://bugs.winehq.org/show_bug.cgi?id=22982
Summary: SyncToy help links always lead to the default overview
page
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.microsoft.com/downloads/details.aspx?family
id=c26efa36-98e0-4ee9-a7c5-98d0592d8c52
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28461)
--> (http://bugs.winehq.org/attachment.cgi?id=28461)
Terminal output
There are several links in SyncToy that are supposed to load up a relevant page
of the help file when clicked, but these links always lead to the default
"SyncToy overview" page instead. One such link is found at help -> learn how to
schedule SyncToy... This should load up the page called "schedule SyncToy".
Workaround is native hhctrl.ocx. Note that dotnet20 is needed to run the app.
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http://bugs.winehq.org/show_bug.cgi?id=21885
Summary: uTorrent: inactive toolbar buttons have
non-transparent icons
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=26527)
--> (http://bugs.winehq.org/attachment.cgi?id=26527)
Shows inactive buttons surrounded by dark pink
- Download toolbar.bmp from http://www.utorrent.com/Skins/download/id/567 and
copy it to "%AppData%\uTorrent"
- Restart uTorrent
- Notice the inactive buttons in the toolbar appear in a "dark pink" square.
The "dark pink" is transparent on a Windows system.
The toolbar.bmp image containing the icons for the toolbar buttons has pink
(#FF00FF) for the transparent pixels - and this works for active buttons, but
not for the inactive ones.
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http://bugs.winehq.org/show_bug.cgi?id=15187
Summary: Combos changes in Win16 dialogs not noticed by TopDraw
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://www.pcworld.com/downloads/file_description/0,fid,
5368,00.asp
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luizluca(a)gmail.com
Hello,
Just click on File, Save and use the combo file type to select something
different from the default. Topdraw always considers that the first combo item
is selected, no matter what one selects. If one selects to save as wmf, the
apps alerts that the file extension does not match the file type. This is
because the filename saved was ???.wmf but the format considered was ???.tdr
(Top Draw Drawing)
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http://bugs.winehq.org/show_bug.cgi?id=19196
Summary: XIII: no textures and fonts
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22197)
--> (http://bugs.winehq.org/attachment.cgi?id=22197)
Console output
Fonts and textures in XIII (Thirteen) are not rendered. The performance is
good, but the game is nearly unplayable.
Some details from glxinfo:
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20090418 2009Q1 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4.4
OpenGL shading language version string: 1.10
Details in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=16216
Summary: Arturia Minimoog VST: Interface controls doesn't draw
well
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcnsqr(a)gmail.com
Arturia's Minimoog V is a VST app that emulates the classic Minimoog
Synthetizer. The audio works great in Linux with Wine (combined with Jack,
vsthost and wineasio). However, the interface controls have severe bugs, which
compromises the usage.
I made two videos to show the problems. The first one shows the normal
operation on Windows XP (http://www.youtube.com/watch?v=Tpbvd1gMxfk). The
second one shows the application running with Wine 1.1.9
(http://www.youtube.com/watch?v=WWjwsrJZFoo).
With Wine, as soon as the app starts, a black background covers the original
background. Besides that, every control events (like rotate knobs or turn
on/off switches) soils the interface. The major problem appears when opening
the top controls (by clicking at the top or clicking in the "open" button),
when all the interface gets unusable.
I already tested with several Wine versions and Linux distributions, with the
same results. The only unusual message in terminal is
"fixme:xrender:X11DRV_AlphaBlend not a dibsection". Don't know if it has
anything to do with that.
As I produce all my records in Linux and really like this app, hope that
somebody could help with that. This is the only VST plugin where this problem
happens. The demo version is available:
ftp://ftp.arturia.net/pub/downloads/win/minimoogv_1_6_demo.exe
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http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
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http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
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