http://bugs.winehq.org/show_bug.cgi?id=20872
Summary: No texture in the minimap while loading a city
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25017)
--> (http://bugs.winehq.org/attachment.cgi?id=25017)
Screenshot of the problem
While the city is loading you just see blue, green and red buildings. This only
happens in Hardware mode, if you set the game to software mode the image appear
correctly.
This is ubuntu 9.10, latest git drivers for GM45.
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http://bugs.winehq.org/show_bug.cgi?id=20030
Summary: game, Taikodom doesn't run
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.taikodom.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
The game, Taikodom installs as it should, however none of the game executables
run at all that is "taikodom.exe, taikodom-game.exe launcher.exe"
all of them give an output (that is posted in the 1st attachment)
appdb says that it doesnt run on either mac os or linux
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http://bugs.winehq.org/show_bug.cgi?id=21647
Summary: Random hang in Europa Universalis III
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=26133)
--> (http://bugs.winehq.org/attachment.cgi?id=26133)
hang log
Europa Universalis randomly hangs. This is new since 1.1.31.
There is nothing interesting in the log except for hangup.
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http://bugs.winehq.org/show_bug.cgi?id=25591
Summary: MS Office Pro 2010 Trial: garbled display on ribbon
and file tab
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=32590)
--> (http://bugs.winehq.org/attachment.cgi?id=32590)
Screenshot of garbled ribbon in Excel
The ribbon in Word, Excel, and Powerpoint frequently becomes garbled. Mousing
over the ribbon will usually refresh it temporarily. The File tab also suffers
from this problem, but there mousing over is less consistently successful in
refreshing it.
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http://bugs.winehq.org/show_bug.cgi?id=13885
Summary: Visio 2003 crash on digit entry or paste
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=13975)
--> (http://bugs.winehq.org/attachment.cgi?id=13975)
HEAP_ValidateInUseArena error
Entering digits (0-9) or pasting within a text label in Visio 2003 causes Visio
to crash and start automagic application recovery. Log is attached.
NB: GDIPlus was installed in order for Visio to run.
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http://bugs.winehq.org/show_bug.cgi?id=25714
Summary: All tool buttons in CHM viewer are displayed as
printer
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=32758)
--> (http://bugs.winehq.org/attachment.cgi?id=32758)
screenshot
All tool buttons in CHM viewer are displayed as printer, including those for
"forward", "backward", "settings" etc.
ftp://ftp.ents.ru/ctm/dcl/distr/setup.chm
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http://bugs.winehq.org/show_bug.cgi?id=15218
Summary: Microsoft Office 2007: Exiting Groove Manager/Server
crashes in kernel32
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15973)
--> (http://bugs.winehq.org/attachment.cgi?id=15973)
output in git
Pretty trivial, but while trying all the 2007 programs, I tried 'DRAT.EXE'
which is apparently the Groove Manager. The only options are to recover a
password or a workspace, so I cancelled, but that crashes in kernel32:
wine: Call from 0x68f249c5 to unimplemented function
KERNEL32.dll.RtlCaptureContext, aborting
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=16594
Summary: Oberon game launcher does not show the buttons to launch
the game.
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://gamecenter.oberon-media.com/game.htm?code=115770900&RefId=&origin=pindex_n
g_r
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
This is a regression from previous versions.
If you run the installer and then get it to launch the game, you see the
launcher backdrop but no buttons are displayed. This is a HTML control that is
produced by Launch.exe in the install folder.
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http://bugs.winehq.org/show_bug.cgi?id=18415
Summary: MarketMaker Crash during install
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.winder4(a)btinternet.com
Created an attachment (id=21010)
--> (http://bugs.winehq.org/attachment.cgi?id=21010)
Error report/log
I am trying to run CMC Markets marketmaker software. This is the latest and
current version and can be downloaded from here
http://www.cmcmarkets.co.uk/web_mmv5/europe_cfd/live_download/CFD_FX_MM5_In…
I run the software:
$ wine CFD_FX_MM5_Installer.exe
err:winedevice:ServiceMain driver L"pqasghjd" failed to load
Then I see a box
I see a box that says InstallAnywhere, with a blue line that increases up to
100% over about 1 10 second period.
Then on staandard output I get:
cwd: C:\windows\temp\I1241960370\Windows
cmd: "C:\windows\temp\I1241960370\Windows\resource\jre\bin\javaw.exe"
-Xms16777216 -Xmx50331648 -classpath
"C:\windows\temp\I1241960370\InstallerData\IAClasses.zip;C:\windows\temp\I1241960370\InstallerData\Execute.zip;C:\windows\temp\I1241960370\Windows\InstallerData\Execute.zip;C:\windows\temp\I1241960370\InstallerData\Resource1.zip;C:\windows\temp\I1241960370\Windows\InstallerData\Resource1.zip;C:\windows\temp\I1241960370\InstallerData;C:\windows\temp\I1241960370\Windows\InstallerData;"
com.zerog.lax.LAX "C:/windows/temp/I1241960370/Windows/MM5_Installer.lax"
"C:/windows/temp/lax2f1c.tmp"
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:win:EnumDisplayDevicesW ((null),0,0xc8fdc28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc8fdc28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xc8fda34,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:imm:ImmGetOpenStatus (0x2191b0): semi-stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
#
# An unexpected error has been detected by Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000, pid=32, tid=47
#
# Java VM: Java HotSpot(TM) Client VM (11.0-b15 mixed mode windows-x86)
# Problematic frame:
# C 0x00000000
#
# An error report file with more information is saved as:
# C:\windows\temp\I1241960370\Windows\hs_err_pid32.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
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http://bugs.winehq.org/show_bug.cgi?id=22707
Summary: Star Wolves: crash when starting a new game
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.gamershell.com/download_8360.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=27985)
--> (http://bugs.winehq.org/attachment.cgi?id=27985)
terminal output
The game: Star Wolves crashes in the main menu when you start: either a new
single-player game or the tutorial. The retail version (v1.1) and the demo are
also affected.
How to reproduce the bug:
Start the game, create a new profile, start the tutorial >> Wine crashes with
an unhandled page fault.
Last working version: 1.1.18.
Regression testing resulted the following commit:
2a7a2371709233bc87071bbab43e87955cb122ca is the first bad commit
commit 2a7a2371709233bc87071bbab43e87955cb122ca
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Apr 6 13:38:56 2009 +0200
wined3d: Merge indexbuffer and buffer implementations.
:040000 040000 bb4e9f8fd35aa049fc32c62449308dab626d16e0
34065211e6bd9f6977829313fab6fdd5c2e3bf8e M dlls
However, I couldn't revert the patch cleanly, even on the top of the nearest,
1.1.19 version (several hunks failed).
The attached log doesn't show usable backtrace information.
Author of the patch added to CC.
Fedora 12 x86
Wine-1.1.44
Nvidia 7xxx series card with driver 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=25231
Summary: F-22 Lightning 3 crashes in the options menu
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li
ghtning-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jeff(a)deserettechnology.com
Created an attachment (id=32030)
--> (http://bugs.winehq.org/attachment.cgi?id=32030)
terminal output
F-22 Lightning 3 crashes when you click on the <Accept> button (or press the
<Esc> button) in the game's option menu. The crash didn't happen in Wine-1.3.4.
Here's the result of the regression test:
e96d3d538a33785b1ac4f505ab7643864a6d778c is the first bad commit
commit e96d3d538a33785b1ac4f505ab7643864a6d778c
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Sun Oct 10 22:24:45 2010 -0600
winealsa.drv: Only set micelem as master if there are no other elems on
this card.
:040000 040000 691d9197b6502040482cde782afa1b5cadd05f01
99820437fe5c80403c694c1d9243e02ef70e2a24 M dlls
git checkout e96d3d538a33785b1ac4f505ab7643864a6d778c >> the game crashes
git reset --hard HEAD^ >> no crash
To reproduce the issue in the demo:
Launch the demo by L3demo.exe. Click on <Options> then click on the <Accept>
button. The game will crash.
The crash doesn't occur if I choose the OSS sound driver in winecfg's Audio
tab.
I'm aware of bug #24932, involving the same commit. However, I'm unsure this is
a duplicate of that one: the GTA games don't crash for me due to this commit.
Also, the mentioned 'workaround' in 24932 to start the game with
WINEDEBUG=+mixer to avoid the crash doesn't work here.
Fedora 14
Audio device (according to lspci): nVidia Corporation MCP61 High Definition
Audio (rev a2), using the snd_hda_intel kernel module
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http://bugs.winehq.org/show_bug.cgi?id=25427
Summary: Arcanum crashes in the main menu (when using hardware
acceleration)
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=32364)
--> (http://bugs.winehq.org/attachment.cgi?id=32364)
terminal output
Arcanum: Of Steamworks & Magick Obscura crashes in the main menu (without a
usable backtrace).
There's no crash if you start the game with the '-no3d' command line parameter.
The game started without the issue, using hw. acceleration in Wine-1.3.6.
Bisecting revealed the following commit:
d3fd7b247b35d7c8c453afa2fc07e121ea75214b is the first bad commit
commit d3fd7b247b35d7c8c453afa2fc07e121ea75214b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 11 12:39:18 2010 +0100
wined3d: Handle rendertargetlock_mode in surface_load_location().
:040000 040000 780aa9e2a2ad864aa99506bbc94945858f04c8fe
4f3ff593fb727990574ac015f6f7512ba8bd76f2 M dlls
Author of the patch added to CC.
Link to the demo added to URL (255 MB download size)
Just let me know if you need a log with specific debug channels.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=25860
Summary: Raid over Moscow fails to start
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://layden.retroremakes.com/Raid.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: slash(a)ac.auone-net.jp
The game is a freeware remake of a classic 8-bit arcade game.
The game crashes with a segmentation fault after starting. The console shows
only a couple of lines:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5c4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5a8,0x00000000), stub!
err:seh:setup_exception_record stack overflow 1940 bytes in thread 002c eip
7bc3e14c esp 00230b9c stack 0x230000-0x231000-0x330000
Segmentation fault
The game started correctly up until Wine-1.3.12.
5c987fc57403a4ed26cd35b33318069913a66ab6 is the first bad commit
commit 5c987fc57403a4ed26cd35b33318069913a66ab6
Author: Kusanagi Kouichi <slash(a)ac.auone-net.jp>
Date: Thu Jan 13 19:18:16 2011 +0900
gdi32: GetCharABCWidthsA should work for DBCS.
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http://bugs.winehq.org/show_bug.cgi?id=25485
Summary: Telltale's Strong Bad game launcher: login window is
broken
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://www.telltalegames.com/demo/homestarruiner
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Created an attachment (id=32444)
--> (http://bugs.winehq.org/attachment.cgi?id=32444)
terminal output
The game launcher doesn't show the login window correctly (needed for unlocking
the game): instead of the 2 input boxes (one for the email address, another one
for the password) it displays only the following text: 'Please wait, logging
you in...' and its awaiting forever for something.
The launcher requires 'winetricks ie6' (I've used the latest svn version of
winetricks as of writing).
The login window showed the contents correctly in Wine-1.3.6 (with 'ie6'
installed, of course).
Performing a regression test resulted the following commit:
e9e58f07d2ca688bd14c27ec0b37d567416456ed is the first bad commit
commit e9e58f07d2ca688bd14c27ec0b37d567416456ed
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Fri Nov 5 01:34:01 2010 +0300
msxml3: Stub IXMLDOMDocumentType support.
:040000 040000 bce4b0a91ab45e4dbe2b08cabf2b25a24836cdba
9049f1bc44e289510fc6faafffd43086d7d0cb0b M dlls
Reverting the patch on top of Wine-1.3.9 was successful and that fixed the
issue.
Author of the patch added to CC.
Link to the demo added to URL (69 MB).
Let me know if you need a log with certain debug channels enabled.
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=25640
Summary: Rush hangs after starting
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=32652)
--> (http://bugs.winehq.org/attachment.cgi?id=32652)
terminal output
'Rush' is a puzzle game, currently available only on Steam.
After starting the game it places its own mouse cursor on the screen then
nothing happens: the game hangs while still consuming 100% cpu power.
The same happens in fullscreen and in virtual desktop mode. I've also tried
ddr=gdi/opengl and orm=fbo/backbuffer combinations but that didn't help either.
The game can be started correctly with Wine-1.1.34 and all later versions show
the mentioned problem.
c24e48d937cfd0000a22af555a920ea7fab71d7b is the first bad commit
commit c24e48d937cfd0000a22af555a920ea7fab71d7b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 14 20:49:53 2009 +0100
wined3d: Filter window messages generated by switching to fullscreen and
back.
git checkout c24e48d937cfd0000a22af555a920ea7fab71d7b -- the game hangs
git reset --hard HEAD^ -- the game is starting properly
Author of the patch added to CC.
The demo is Steam-only: http://store.steampowered.com/app/38720/
Please, let me know if you need a log with specific debug channels.
Fedora 14
Nvidia GeForce 250 / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=25785
Summary: King Arthur - The Role-playing Wargame: severe visual
artifacts
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32859)
--> (http://bugs.winehq.org/attachment.cgi?id=32859)
terminal output
When starting a new game the screen is mostly green and coloured blobs are
running across the screen making the game unplayable.
The following native components were installed to get the game to start:
vcrun2008 physx d3dx9 wmp10 xact.
Fedora 14
Nvidia GeForce 250 / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=21033
Summary: 8BallClub requires GdipIsVisibleClipEmpty
implementation
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.34-469-g33a1934, launching 8BallClub post-install results in:
wine: Call from 0x7b8439c3 to unimplemented function
gdiplus.dll.GdipIsVisibleClipEmpty, aborting
wine: Unimplemented function gdiplus.dll.GdipIsVisibleClipEmpty called at
address 0x7b8439c3 (thread 0009), starting debugger...
Unhandled exception: unimplemented function gdiplus.dll.GdipIsVisibleClipEmpty
called in 32-bit code (0x7b8439c3).
...
Using winetricks to install native gdiplus resolves this particular crash.
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http://bugs.winehq.org/show_bug.cgi?id=15926
Summary: World of Warcraft: Memory leak on new login screen, X
crashing
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Commonly reported behaviour from other wine users. Does not happen under
Windows.
The new Wrath of the Lich King login screen suffers from extreme performance
problems. Apart from it being slower than the old one, it also gets slower on
every WoW reboot. Using another WINEPREFIX does not fix the problem. Killing
all wine and related processes does not fix the problem either. Restarting X is
the only way to work this around.
After 5-6 reboots, WoW does not start and X instantly crashes. 100%
reproducible.
Using OpenGL engine, changing various settings in Config.wtf does not seem to
have any effect.
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http://bugs.winehq.org/show_bug.cgi?id=25845
Summary: Compiling fails in kernel32 --without-curses
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
make[1]: Entering directory `/home/adys/src/wine/dlls/kernel32'
ccache gcc-4.4 -msse4 -march=native -mtune=native -O3 -Wall -m32 -c -I. -I.
-I../../include -I../../include -D__WINESRC__ -D_KERNEL32_ -D_NORMALIZE_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wstrict-prototypes -Wtype-limits -Wwrite-strings
-Wpointer-arith -g -O2 -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0 -o term.o term.c
In file included from term.c:37:
../../include/winbase.h:1574: error: expected declaration specifiers or ‘...’
before ‘va_list’
../../include/winbase.h:1575: error: expected declaration specifiers or ‘...’
before ‘va_list’
make[1]: *** [term.o] Error 1
make[1]: Leaving directory `/home/adys/src/wine/dlls/kernel32'
make: *** [dlls/kernel32] Error 2
Likely due to f3fe497b4f300191d548b5121d85b436293e7e7e. I tried reverting it,
but got another error doing so.
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http://bugs.winehq.org/show_bug.cgi?id=25510
Summary: Wine-generated desktop files are not compliant with
XDG standard
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Running kbuildsycoca4 yields this sort of spam:
kbuildsycoca4(20884) KBuildMimeTypeFactory::createEntry: Missing <comment>
field in "application/x-msdownload.xml"
kbuildsycoca4(20884) KConfigGroup::readXdgListEntry: List entry MimeType in
"/home/adys/.local/share/applications/wine-extension-py.desktop" is not
compliant with XDG standard (missing trailing semicolon).
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http://bugs.winehq.org/show_bug.cgi?id=24344
Summary: VC++ Express 2010 crashes with unimplemented function
wer.dll.WerReportCreate
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Last few lines:
err:ole:CoGetClassObject class {c01b9ba0-bea7-41ba-b604-d0a36f469133} not
registered
err:ole:CoGetClassObject no class object {c01b9ba0-bea7-41ba-b604-d0a36f469133}
could be created for context 0x1
fixme:mountmgr:harddisk_ioctl unsupported ioctl 70c00
fixme:mountmgr:harddisk_ioctl unsupported ioctl 70c00
fixme:wuapi:automatic_updates_Pause
fixme:wuapi:automatic_updates_Pause
fixme:wuapi:automatic_updates_Resume
wine: Call from 0x7edc5b43 to unimplemented function wer.dll.WerReportCreate,
aborting
wine: Call from 0x7edc5b43 to unimplemented function wer.dll.WerReportCreate,
aborting
err:seh:raise_exception Unhandled exception code 80000100 flags 1 addr
0x7edc5b43
Note that since it's in wer.dll, it's probably breaking earlier on anyway ...
(No wer component in bugzilla?)
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http://bugs.winehq.org/show_bug.cgi?id=24332
Summary: WoW: Cataclysm crashes on startup (needs
GetUserDefaultLocaleName impl)
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
In Cataclysm build 12942, opening wow outputs the following, instantly followed
by the dbghelp crash from bug 24068.
fixme:process:GetLogicalProcessorInformation ((nil),0x11efd24): stub
fixme:process:GetLogicalProcessorInformation (0x11ef640,0x11efc40): stub
fixme:nls:GetUserDefaultLocaleName (0x11efad4, 85) stub!
wine: Unhandled page fault on read access to 0x00000000 at address 0x7bfcb4ac
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7bfcb4ac).
Overriding dbghelp with WoW's native dbghelp confirms that
GetUserDefaultLocaleName is needed:
ERROR #134 (0x85100086) Fatal Condition
Program: Z:\home\adys\wow\cata\wow.exe
File: .\W32\Locale.cpp
Line: 832
Failed to get locale name: Success
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http://bugs.winehq.org/show_bug.cgi?id=24146
Summary: Worms Reloaded needs msvcr80.dll._splitpath_s
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Worms Reloaded crashes on startup with a clean wineprefix:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
Crc::sCrc ==wine: Call from 0x7edc77b3 to unimplemented function
msvcr80.dll._splitpath_s, aborting
wine: Unimplemented function msvcr80.dll._splitpath_s called at address
0x7edc77b3 (thread 0020), starting debugger...
Can't attach process 0023: error 5
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x200a8
fixme:dbghelp:EnumerateLoadedModulesW64 If this happens, bump the number in mod
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http://bugs.winehq.org/show_bug.cgi?id=24072
Summary: winepath: Add -0 option
Product: Wine
Version: 1.3.1
Platform: All
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Enhancement request to make some scripting easier (from IRC):
Add a -0 option to winepath, to separate multiple arguments with a NULL
character instead of a newline.
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