http://bugs.winehq.org/show_bug.cgi?id=21714
Summary: Moraff's Maximum MahJongg Vol. 2: Midi's won't play -
page fault
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26245)
--> (http://bugs.winehq.org/attachment.cgi?id=26245)
Fixme + backtrace of midi crash...
While attempting to play the background music on Moraff's Maximum MahJongg, I
receive numerous fixmes and a pagefault which eventually crashes the game
during play. Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=15849
Summary: Madden NFL 08: creating thousands of orphaned temp files
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.craig(a)aggiemail.usu.edu
Madden NFL 08 is creating thousands of temporary files in the "c:\windows\temp"
directory and they are not being deleted. The file names are of the form
"MADxxxx.tmp" with the x's being hex digits, so I do believe the file names are
coming from the GetTempFileName function. The files are all MP3 music files.
This is happening on the order of about 17,000 files (total 70 GB of space) in
about 60 minutes of game time, so it is fairly critical if you don't know it is
happening, as it will quickly eat all your hard drive space. If you do know it
is happening it is just annoying deleting all the files.
I played this game for a few months on a Windows box and did not run into this
problem. It happens every time the game is run as far as I can tell. I am
running OpenSUSE 11.0 x86-64.
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http://bugs.winehq.org/show_bug.cgi?id=16330
Summary: wine <=1.1.9 hangs if mIRC sound events is on OR
application crash
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zat_xorg(a)hotmail.com
The
Opening audio decoder: [pcm] Uncompressed PCM audio decoder
AUDIO: 11025 Hz, 1 ch, u8, 88.2 kbit/100.00% (ratio: 11025->11025)
Selected audio codec: [pcm] afm: pcm (Uncompressed PCM)
==========================================================================
AO: [pulse] 11025Hz 1ch u8 (1 bytes per sample)
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http://bugs.winehq.org/show_bug.cgi?id=14484
Summary: Unable to install Chaser, setup.exe segfaults
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burigufutsushide(a)gmail.com
Created an attachment (id=14809)
--> (http://bugs.winehq.org/attachment.cgi?id=14809)
wine log using WINEDEBUG=+relay,+snoop
Some system information:
Wine version: wine-1.1.1
OS: Ubuntu 8.04 "Hardy Heron"
Package installed from: http://wine.budgetdedicated.com
Commandline: "wine /media/cdimage/setup.exe"
Native DLLs used: msvcrt.dll
Some investigation of the binary with PEiD 0.94 (http://www.peid.info/)
identifies setup.exe as using "k.kryptor 5 -> r!sc"
Changing winecfg settings, reported windows version seems to have no effect.
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http://bugs.winehq.org/show_bug.cgi?id=24913
Summary: children of the nile demo crashes with a builtin
d3dx9_36
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.immortalcities.com/cotn/files/CotnDemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
CC: wine-bugs(a)winehq.org
Created an attachment (id=31547)
--> (http://bugs.winehq.org/attachment.cgi?id=31547)
console output
With a native d3dx9_36 dll, demo works pretty fine. With a builtin one, it
crashes.
I think the problem is in that line: line 80 of d3dx9_36/surface.c
hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream,
NULL, 0, &decoder);
hr is not D3D_OK, so we go to line 166 and returns D3DXERR_INVALIDDATA.
It looks like that is not expected by the demo
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http://bugs.winehq.org/show_bug.cgi?id=5349
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> 2011-01-21 13:43:20 CST ---
Closing bugs fixed in 1.3.12.
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http://bugs.winehq.org/show_bug.cgi?id=16163
Summary: FEAR 1.08 (DX8 mode): FBO status - incomplete dimensions
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=17411)
--> (http://bugs.winehq.org/attachment.cgi?id=17411)
See initial post
Hi there,
using FEAR 1.08 with DX8 shaders enabled (ingame option). Wine is patched to
use the nvts fragment pipeline and not the ARBfp one (it crashes with ARBfp,
because of this bug: http://bugs.winehq.org/show_bug.cgi?id=15858).
Hardware used: NV GFFX 5900
Drivers: 173.14.12
FEAR has a lot of visual errors, so I found it best to start with obvious
problem that show up on the console as WARNs, ERRs or FIXMEs.
After loading a savegame and right before getting ingame I get some of these
FIXMEs:
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x2a041cf0)
WINED3DFMT_A8R8G8B8 512x512
fixme:d3d:context_check_fbo_status Depth attachment: (0x146898)
WINED3DFMT_D24S8 640x480
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
I'm looking for some advice how to encircle the root of the problem. Adding
Stefan Dösinger and Henri Verbeet to CC, since they probably know how to debug
this kind of thing.
List of visual errors I encounter:
- Random polygons popping up, looking like shadow volume leftovers
- zbuffer-like precision issues
- lighting issues
Logfile is attached, but AFAIK it doesn't contain anything useful besides the
output I already pasted here.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=23073
Summary: Printing specific range of pages instead of all pages
fails
Product: Wine
Version: 1.2-rc2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danimothonline(a)gmail.com
I noticed this in MS word 2007.
When i print all pages then the printing is carried out normally.
If i select specific pages to print then it fails.
eg:
<Ribbon> -> Print -> Print. On the Page Range groupbox:
- if "all" is selected then no problem
- if "Pages" <from_page_to_page> is selected then printing fails.
The printer actually prints something, which i describe below:
There are two lines
- The first line is only half-printed, so i can only make out the bottom half
of the letters. I think it says: "%%Pages. 0" (without the quotes)
- The second line says: "%%EOF" (without the quotes)
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http://bugs.winehq.org/show_bug.cgi?id=13165
Summary: Crash with Far Cry Demo in Direct3D
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://files.filefront.com/Far+Cry+Demo/;1790095;/filein
fo.html
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
CC: stefan(a)codeweavers.com
Created an attachment (id=12978)
--> (http://bugs.winehq.org/attachment.cgi?id=12978)
Far Cry Demo #1 default debug
Far Cry Demo(first or second) not the retail at lest 1.40 with no-cd fix did
not have this bug just Demo versions and Direct3D9 renderer must be
used(default) with OpenGL renderer this does not crash.
Crash happens in the loading screen splash when progress bar stops
moving(gameplay would start after that screen)... crash is different whatever
first or second Demo is used
however first Demo seem to give "better" debug info as default... but debugger
does not seem to start however.
tested up to Wine 1.0-rc1-37-g6c8d315 and still happens
nVidia GeForce 6600 GT
nVidia binary blob 100.14.19
first bad commit:
47a8a6bd4412961b5b4c55927e21c25a36a9037b
wined3d: Implement and test vertex fixups with per stream offsets.
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http://bugs.winehq.org/show_bug.cgi?id=19575
Summary: Settlers: Rise of an Empire demo hangs/crashes when
starting a game
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://files.filefront.com/The+Settlers+Rise+of+an+Emp
ire+Demo/;8371049;/fileinfo.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=22811)
--> (http://bugs.winehq.org/attachment.cgi?id=22811)
Console log
The introf ilms and menu of the Settlers: Rise of an Empire demo work fine, but
when trying to start a game it hangs on the loading screen, and eventually
crashes.
This message is repeated constantly:
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
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http://bugs.winehq.org/show_bug.cgi?id=13852
Summary: 2d game has lost sounds (some go some don't go)
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
Created an attachment (id=13913)
--> (http://bugs.winehq.org/attachment.cgi?id=13913)
2d game that tests sound accuracy
The game that I have attached is a very good test for sound accuracy.
In Windows XP, while moving a ball, the sounds are:
blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp
In Wine, while mooving a ball, the sounds are:
blimp-_____-blimp-blimp-_____-blimp-blimp-blimp-_____-_____-blimp-blimp
Try the game :) and see for yourself.
The most annoying part is when the score explosion is not heard 4 of 10 times.
My mom wants to play this game with correct sound in Wine :( .
The game is freeware unlimited so don't worry about copyrights.
You have my full support in using it for your sound tests.
It overloads Win98 sound a bit. But not as bad as in Wine .
It works correctly in WinXP.
The trick is that this game was compiled with this problem. Better for our
tests.
Why should it work in Windows and not work in Wine ? The problem is the
solution.
Fix it. Wine of course, not the game.
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http://bugs.winehq.org/show_bug.cgi?id=25686
Summary: uninstaller and appwiz.cpl fails to remove registry
entry
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
The WINE uninstaller.exe and appwiz.cpl both fail to remove the:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall
registry entry for the program being uninstalled. Installers such as
InstallShield will not reinstall a program if the registry entry is not
removed. This forces many uses to use regedit to delete the registry entry
every time an application program needs to be uninstalled and installed again.
Note that both programs curretly have the logic to remove the registry entry,
but it is only done if the attempt to uninstall a program fails and the user
requests the entry be removed. This is not the way it works on a real Windows
system. The registry entry is removed upon successfull uninstall.
Both programs contain the function UninstallProgram() which contain three lines
of code that delete the registry entry of a program being unistalled. This
logic needs to be duplicated for a successfully removal.
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http://bugs.winehq.org/show_bug.cgi?id=21868
Summary: Can't create Online-Profile in Anno1404
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Manuel.Bihl(a)gmx.de
If you try to create a Online-Profile in Anno 1404 or Anno 1404 Venice, it's
possible to login, but "Uploading" will fail.
Anno doesn't crash or sth, and wine just prints the code-lines, I'll attach,
into the console.
I realy wish this problem to be fixed soon, because I want to play Anno
Multiplayer with my friends, and I can't without an Online-Profile.
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http://bugs.winehq.org/show_bug.cgi?id=25752
Summary: [patch] add support for indexed formats to
GdipBitmapSetPixel
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singularita(a)gmail.com
Created an attachment (id=32806)
--> (http://bugs.winehq.org/attachment.cgi?id=32806)
Add support for indexed formats (PixelFormat1bppIndexed,
PixelFormat4bppIndexed, PixelFormat8bppIndexed) to GdipBitmapSetPixel
I run one windows application (unfortunately the application is not publicly
available) and I run into some parts of the application being shown in black
and lots of "fixme:gdiplus:GdipBitmapSetPixel not implemented for format
0x30803" shown on console.
So I added support for indexed formats (PixelFormat1bppIndexed,
PixelFormat4bppIndexed, PixelFormat8bppIndexed) to GdipBitmapSetPixel.
Seems to fix the problem.
Attaching patch to latest 1.3.11
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http://bugs.winehq.org/show_bug.cgi?id=7923
diego_13_canalla(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |diego_13_canalla(a)hotmail.co
| |m
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http://bugs.winehq.org/show_bug.cgi?id=5445
surfing86 <surfing86(a)live.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |surfing86(a)live.it
--- Comment #9 from surfing86 <surfing86(a)live.it> 2011-01-21 09:48:33 CST ---
I have the same problem when using "World of Tanks" autoupdater:
wine WOTLauncher.exe
err:tooltips:TOOLTIPS_WindowProc unknown msg 2007 wp=00000005 lp=00000000
This error is showed when i place the mouse over some buttons; the buttons
don't appear.
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http://bugs.winehq.org/show_bug.cgi?id=8951
Jörn Dreyer <jfd+winehq(a)butonic.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jfd+winehq(a)butonic.de
--- Comment #18 from Jörn Dreyer <jfd+winehq(a)butonic.de> 2011-01-20 20:13:23 CST ---
can be closed. using the following:
- Ubuntu 10.10
- kernel 2.6.36-02063603-generic
- Radeon HD 3200 with fglrx
- wine 1.3.11
- winetricks vcrun2005 (sp1)
- winetricks d3dx9_36
- OffscreenRenderingMode=fbo
- UseGLSL=disabled and enabled both tested
- DirectDrawRenderer=opengl
- Tales of Valor 2.601
- I admit I only tested low details
I can't make out any rendering bugs or graphical glitches.
nevertheless the game spontaneously locks up here. but thats another issue
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http://bugs.winehq.org/show_bug.cgi?id=24414
Summary: Dreamspell Calendar v1.2 does not run from Terminal,
but does when executed from within Thunar.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skyalmian(a)gmail.com
Created an attachment (id=30776)
--> (http://bugs.winehq.org/attachment.cgi?id=30776)
Console Output
Program in question is the Dreamspell Calendar v1.2 by WhiteWind, a utility to
display the 13 Moon Natural Time Calendar dates and all associated information.
It's found here: http://whitewind.nm.ru/programsen.dhtml
A standard install, with executing it in the terminal (wine
"/home/skyalmian/.wine/drive_c/Program Files/DreamSpell v1.2/DreamSpell.exe")
gives the following:
1. ERROR! ERROR CODE:104
2. File not found.
3. ERROR! ERROR CODE:101
4. (a bunch of windows flash by)
5. File not found.
6. (a bunch of windows flash by)
7. <Standard Wine Program Crashed Message>
8. Exception EExternalException in module ntdll.dll at 0002E808. External
exception C0000025.
Attachment below showing terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=2547
--- Comment #23 from Saulius K. <saulius2(a)gmail.com> 2011-01-20 13:58:47 CST ---
I found a copy of original software here:
http://www.petr.isibrno.cz/archive/shareware/win9x/editor/WordPerfectOffice…
$ sha1sum WordPerfectOffice12TBYB.exe
7bc6d2858461f41a1ed55ab2fa26b9a7118681b6 WordPerfectOffice12TBYB.exe
Dan was interested in it.
The bug is still present in Wine-1.3.11. v12 installer doesn't hang -- it
exits nicely with an error after (after 1 min. timeout), just as it was
originally reported in comment #4.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ezekiel000(a)lavabit.com
--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2011-01-20 13:03:54 CST ---
*** Bug 21450 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=25833
Summary: Wine doesn't detect Xorg resolution changes: stop
window display updates & mouse input in the expanded
area
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
If manually you increase Xorgs resolution, such as by using Gnome's
"System>Prefrences>Monitor" or nvidia-settings.
Wine doesn't detect the resolution change.
The screen doesn't update in the expanded region. If you drag a window into the
region it seems fine, but if you do something like scroll it will only update
the old region and you will end up with a tear. This happens even in
notepad.exe
In Steam, clicks in the expanded region are ignored, so its impossible to drag
the window out of the region if it ends up in there. Clicks in the old area
around the top left work. The Notepad it does seem to detect clicks in the
region. Not sure if the click problem happens in any other programs.
This can occur if a program decreases the resolution and crashes, then you have
to set the desktop resolution back to normal yourself. I would assume it's also
a problem if you start Wine when in a lowres.
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http://bugs.winehq.org/show_bug.cgi?id=25791
Summary: winter assault installation fails
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
Warhammer 40k: Dawn of War Winter assault (2CD version) requires the original
Dawn Of War to be installed. Setup fails as it could not find the original game
installed on Wine.
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