http://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #30 from Ruslan <b7.10110111(a)gmail.com> 2011-01-12 16:32:41 CST ---
(In reply to comment #29)
I don't think *only* games use this API.
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Grams79 <grams79(a)gmail.com> changed:
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CC| |grams79(a)gmail.com
--- Comment #29 from Grams79 <grams79(a)gmail.com> 2011-01-12 16:31:07 CST ---
I believe this all to be a great waste of time and energy.
Who cares to see a couple minute intro to a game which is later disabled after
viewing.
Were is the waste of time vote button?
If a game is hanging on a movie clip then I can see the issue being a problem.
My solution would be to create a work around for each game.
1. Remove the game's ability to load these movies.
2. Replace the movie with a file that can be loaded by WINE so the player can
continue.
3. etc etc etc
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http://bugs.winehq.org/show_bug.cgi?id=25457
Summary: StarCraft II does not start until 5 minutes when
online
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=32402)
--> (http://bugs.winehq.org/attachment.cgi?id=32402)
StarCraft II long start log
StarCraft II stops starting after a few lines of log. After approx 5 minutes
(sometimes its shorter) it eventually starts.
This behavior is different when i am not online, it starts immediately then.
I am able to start the game through the editor immediately, even when i am
online.
Tested on wine-1.3.8 and git wine-1.3.8-291-g0a55ec2
$ uname -a
Linux bstation 2.6.36-ARCH #1 SMP PREEMPT Wed Nov 24 00:39:57 CET 2010 x86_64
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz GenuineIntel GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=24457
Summary: [Money Plus Deluxe Sunset] Unhandled page fault on
startup
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.microsoft.com/money/sunset.mspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Starting Money Plus Deluxe Sunset gives an Unhandled page fault on startup.
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http://bugs.winehq.org/show_bug.cgi?id=3749
--- Comment #26 from HennR <hennr(a)hennr.name> 2011-01-12 10:25:55 CST ---
(In reply to comment #18)
> Looks like some intel driver it's trying to install. Not too sure, I'm
> attaching terminal output in case it can help out any.
This happens at least also on systems with nvidia graphic cards.
Not sure if this helps...
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http://bugs.winehq.org/show_bug.cgi?id=8783
Paul McEnery <pmcenery(a)gmail.com> changed:
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CC| |pmcenery(a)gmail.com
--- Comment #58 from Paul McEnery <pmcenery(a)gmail.com> 2011-01-12 02:27:10 CST ---
I also tried the latest version of wine (1.3.11) to no avail.
More info on the Flymaster B1Nav:
Manufacturer: FTDI, Description: FT232R USB UART
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--- Comment #57 from Paul McEnery <pmcenery(a)gmail.com> 2011-01-12 02:02:44 CST ---
I am trying to use GpsDump 4.58 to obtain flights from a Flymaster B1Nav GPS
device. I have linked /dev/ttyUSB0 to com1 in dosdevices, and the application
appears to be able to communicate to some extent with the device. I can see the
serial number and firmware version. However, when it tries to download the
flight list - which involves more intensive communication, wine gives a
communication error (E503 COM port read error). Attached is the debug output.
Running wine 1.2-0ubuntu6~lucid5.
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--- Comment #56 from Paul McEnery <pmcenery(a)gmail.com> 2011-01-12 02:00:11 CST ---
Created an attachment (id=32821)
--> (http://bugs.winehq.org/attachment.cgi?id=32821)
WINEDEBUG="+comm" output
Run as follows: WINEDEBUG="+comm" wine GpsDump458.exe &> GpsDump458.debug.txt
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http://bugs.winehq.org/show_bug.cgi?id=9012
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saturn_systems(a)yahoo.com
--- Comment #24 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> 2011-01-11 04:26:06 CST ---
*** Bug 24457 has been marked as a duplicate of this bug. ***
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APStech.hu <bugzilla(a)apstech.hu> changed:
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CC| |bugzilla(a)apstech.hu
--- Comment #80 from APStech.hu <bugzilla(a)apstech.hu> 2011-01-11 02:26:15 CST ---
Seems that Parallax's USB oscilloscope program display uses BitBlt, thus
suffering from Color->black issue.
Wine 1.3.11 have this issue.
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http://bugs.winehq.org/show_bug.cgi?id=25694
Summary: EVE Online crashes on startup from fresh install of
EVE Client.
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iiridayn(a)gmail.com
Created an attachment (id=32729)
--> (http://bugs.winehq.org/attachment.cgi?id=32729)
Console commands used - LANG was used to translate Wine error message to
English and had no other impact on the messages.
When running EVE Online, which installed again following the normal
workarounds, I received this message:
"The program ExeFile.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem or deficiency in Wine. You may want to check
..."
Because the game runs fine on Windows, I suppose that either Wine or my local
configuration is in error - however, having a localized system is probably the
oddest thing about my configuration.
Also, the Wine desktop doesn't close when the client crashes, causing the need
to kill it.
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http://bugs.winehq.org/show_bug.cgi?id=3077
Xavier Vachon <xvachon(a)gmail.com> changed:
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CC| |xvachon(a)gmail.com
--- Comment #20 from Xavier Vachon <xvachon(a)gmail.com> 2011-01-10 16:52:59 CST ---
Still present in git.
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http://bugs.winehq.org/show_bug.cgi?id=25741
Summary: Pando-based Lord of the Rings Online installer shows
inverted background image
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.lotro.com/support/download-lotro
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Created an attachment (id=32792)
--> (http://bugs.winehq.org/attachment.cgi?id=32792)
Screenshot from installer
Not a major bug it since it don't prevents installer from working but doesn't
help readability.
In order to reproduce check:
bug 24020 - workaround: winetricks vcrun2008
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http://bugs.winehq.org/show_bug.cgi?id=25702
Summary: Bejeweled 3 installer fails with dialog "Failed to
Create Install Log"... directory has no permissions?
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
rm -rf ~/.wine
wget http://downloads.popcap.com/www/popcap_downloads/Bejeweled3Setup.exe
wine Bejeweled3Setup.exe
Click past the first few bits until it starts to install. It fails at about
10% with dialog
"Failed to Create Install Log 'C:\\Program Files\\PopCap Games\\Bejeweled
3\\Install.log'"
The problem seems to be that the directory is created, but given permissions
000 later?!
Even creating the directory and giving it mode 755 before runnning
doesn't help.
A +relay,+file log shows:
0028:Call KERNEL32.CreateDirectoryA(0048d050 "C:\\Program Files\\PopCap
Games\\Bejeweled 3",009ae8c8) ret=0041204f
...
0028:Ret KERNEL32.CreateDirectoryA() retval=00000000 ret=0041204f
0028:Call advapi32.SetFileSecurityA(0048d050 "C:\\Program Files\\PopCap
Games\\Bejeweled 3",00000004,0048d9d8) ret=00412064
trace:file:CreateFileW L"C:\\Program Files\\PopCap Games\\Bejeweled 3"
FILE_SHARE_READ FILE_SHARE_WRITE FILE_SHARE_DELETE creation 3 attributes
0x2000000
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\PopCap
Games\\Bejeweled 3",0x9ae6b0,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\PopCap Games\\Bejeweled
3" 520 0x9ae444 (nil))
trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\Program Files\\PopCap
Games\\Bejeweled 3" -> "/home/dank/.wine/dosdevices/c:/Program Files/PopCap
Games/Bejeweled 3"
warn:file:CreateFileW Unable to create file L"C:\\Program Files\\PopCap
Games\\Bejeweled 3" (status c0000022)
trace:file:CreateFileW returning 0xffffffff
0028:Ret advapi32.SetFileSecurityA() retval=00000000 ret=00412064
...
0028:Call user32.MessageBoxW(00000000,00490138 L"Failed to Create Install Log
'C:\\Program Files\\PopCap Games\\Bejeweled 3\\Install.log'",004865e8
L"Bejeweled 3 Fatal Error!",00000010) ret=0040a2e8
ls -l ~/.wine/drive_c/Program\ Files/PopCap\ Games
total 4
d--------- 2 dank dank 4096 Jan 6 03:13 Bejeweled 3
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http://bugs.winehq.org/show_bug.cgi?id=25721
Summary: Some shaders result in splotchy patches of color
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
Some shaders (they seem to be blur ones, could a specific kind of 'soft' blur,
depth of field blur or maybe even HDR lighting) instead of bluring, regions of
splotchy fuzzy colour are produced.
I have noticed this in both "Mirror's Edge" and "The Ball".
I am running on a Nvidia GTX260, with the official proprietary 260.19.06
drivers.
Ubuntu 10.10 x86_64
In Mirror's Edge it happens when you look into a dark area after looking at a
bright one for a while (or maybe it's when you stare at different colours such
as bright red followed by a dark area). There is supposed to be a kind of blur
effect that fades fairly quickly. Screen shots from the 'prologue' level after
the jump gap onto pipes and enter the door.
Wine: http://i.imgur.com/SjREv.jpg
Windows 7 comparison: http://i.imgur.com/sLFZF.jpg (It's a bit hard to make out
on the screenshot, but there is a subtle soft blur effect that fades away quite
quickly).
In "The Ball" it's noticeable a bit on the title screen, but when underwater it
becomes most obvious. Screenshots from the 2nd level.
Windows 7 Underwater: http://imgur.com/vEPs6.jpg
Wine Underwater: http://i.imgur.com/ep0pY.jpg
Windows 7 Temple: http://i.imgur.com/Itnk8.jpg
Wine Temple: http://i.imgur.com/h1qAS.jpg
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http://bugs.winehq.org/show_bug.cgi?id=25445
Summary: uTorrent 2.2 does not run
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
Created an attachment (id=32386)
--> (http://bugs.winehq.org/attachment.cgi?id=32386)
Terminal error
Utorrent 2.2 fails to run, also present in latest development release 1.3.8
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http://bugs.winehq.org/show_bug.cgi?id=14954
Summary: Might and Magic VII, VIII Movie Problems.
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andy4590(a)yahoo.com
Movies now work for both Might and Magic VII and VIII. However they are in
black and white. They should be in color. I am attaching log files and
associating this bug with both applications, as it seems to be the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=8640
Jim Doutt <jdoutt(a)whoi.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jdoutt(a)whoi.edu
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http://bugs.winehq.org/show_bug.cgi?id=25657
Summary: Locomotion: Network play does not work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacksmoo111(a)gmail.com
When i try to use network play to host a game over the LAN it fails
Also when I try to connect to a game over the LAN it fails too
Ubuntu 10.04 unsure of version of Wine
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http://bugs.winehq.org/show_bug.cgi?id=4066
--- Comment #31 from Jeff Zaroyko <jeffz(a)jeffz.name> 2011-01-10 02:11:33 CST ---
*** Bug 25657 has been marked as a duplicate of this bug. ***
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jacksmoo111(a)gmail.com changed:
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CC| |jacksmoo111(a)gmail.com
--- Comment #30 from jacksmoo111(a)gmail.com 2011-01-09 23:10:51 CST ---
Locomotion network play does not work.
See bug 25657
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Paolo Bolzoni <ezzetabi(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ezzetabi(a)hotmail.com
--- Comment #23 from Paolo Bolzoni <ezzetabi(a)hotmail.com> 2011-01-09 15:21:54 CST ---
Wine 1.3.11 still have the same problem. What is wrong with the patches?
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http://bugs.winehq.org/show_bug.cgi?id=20586
Summary: Lotus Notes 6.5.5 crash while opening a http link
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=24563)
--> (http://bugs.winehq.org/attachment.cgi?id=24563)
backtrace
Working with wine-1.1.32-378-g416cd48 I configured Lotus Notes to use Notes as
a Internet Browser and "Retrieve/open pages:" "from Notes workstation".
This works fine for a lot of pages today however I run into a crash.
Backlogs and stderr are attached.
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http://bugs.winehq.org/show_bug.cgi?id=7284
--- Comment #66 from Tobias Jakobi <liquid.acid(a)gmx.net> 2011-01-09 12:12:25 CST ---
At least not for me: Like I said I checked this, but my issues won't go away by
reverting that commit.
However my issues are not really the same: I now have these blueish (!)
artifacts on the player skin, which also appear in some other games. Maybe this
isn't really related... probably also I driver bug, I can't say that for sure.
And we know that nvidia drivers work a bit different than the rest. In the end
it all boils done how the driver's compiler (and of course the harsware)
handles NaN results.
@GyB: You should ping Henri about that, since it's his patch that reintroduced
the issue. To be honest I have no clue how to solve this issue in a clean way.
Probably the best idea is some GL extension which toggles the behaviour (D3D
vs. GL NaN handling).
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--- Comment #65 from GyB <gyebro69(a)gmail.com> 2011-01-09 11:55:08 CST ---
(In reply to comment #64)
> Hmm, no, doesn't seem to be related to the clamping at all.
But it does...according to my regression testing
4936e71828669ef084f9cf243f924a11a2cdce50 caused the too bright skins in the
game in Wine-1.3.0 (only when 'pixel shader skins' enabled).
Nvidia GeForce 250 / driver 260.19.29
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