http://bugs.winehq.org/show_bug.cgi?id=3467
--- Comment #35 from Jesse Allen <the3dfxdude(a)gmail.com> 2011-01-23 17:05:47 CST ---
It appears to me that the game creates a IDirectDrawSurface4, which when
calling AddAttachedSurface, gets a version 7 interface. The version 7 interface
does not allow any attaching unless the surface to be attached is a z-buffer.
This is not what the game is requesting. So it appears to me that there needs
to be a version 4 interface.
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http://bugs.winehq.org/show_bug.cgi?id=3467
Jesse Allen <the3dfxdude(a)gmail.com> changed:
What |Removed |Added
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CC| |timmazid(a)hotmail.com
--- Comment #34 from Jesse Allen <the3dfxdude(a)gmail.com> 2011-01-23 14:27:51 CST ---
*** Bug 20451 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=3467
--- Comment #33 from Jesse Allen <the3dfxdude(a)gmail.com> 2011-01-23 14:21:54 CST ---
I've been bringing up Seven Kingdoms 2 as a winelib executable, and I have not
reproduced this just yet. I have noted that this is a compilation flag
(USE_FLIP) to use a flipping surface. I will turn this on by default and debug
the issue-- Note the program is actually depending on a DD_OK return as
reported.
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http://bugs.winehq.org/show_bug.cgi?id=25800
Summary: Office2000: Installation fails
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
* Wine-1.3.6 is last working version.
* Wine-1.3.7, 1.3.8 vomits trace during installation
(caused by wine-1.3.6-457-g19a2d14).
* Wine-1.3.9, 1.3.10, 1.3.11 says installation failed
(caused by wine-1.3.8-129-g06505c9).
wine-1.3.6-457-g19a2d14:
commit 19a2d144b563f23dacfb127b94948b0f0f89b003
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Fri Nov 12 15:05:55 2010 +0100
msi: Don't rebuild the target path for files from global assembly
components.
wine-1.3.8-129-g06505c9:
commit 06505c9a344a70a6510f3eb758187d634590f383
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Dec 2 11:32:26 2010 +0100
msi: Reuse temporary executables.
Fixes a custom action in the Office 2010 installer and makes installers
that pack multiple custom actions in an executable faster.
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http://bugs.winehq.org/show_bug.cgi?id=2361
sofox(a)foxplace.tk changed:
What |Removed |Added
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CC| |sofox(a)foxplace.tk
--- Comment #10 from sofox(a)foxplace.tk 2011-01-22 14:52:09 CST ---
I've played with Typing of the Dead (Wine 1.3.12), and while the sound
sometimes cuts off, it never speeds up.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Karsten Elfenbein <kelfe(a)gmx.de> changed:
What |Removed |Added
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CC| |kelfe(a)gmx.de
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #435 from Valeriy Malov <jazzvoid(a)gmail.com> 2011-01-22 10:13:53 CST ---
Again on AvP2: seems like the game is warping mouse manually (ignoring any wine
options). On every motion/mouse entering notify it sends cursor to the middle
of window and somehow breaks ingame aim (even with MotionNotify code commented
out, i.e. recieving no events after the manual warp?).
Xi2 patch with SetCursorPos code commented out fixes this problem, but breaks
mouse capture in virtual desktop mode.
So I wonder if I should open a separate bug for this, or this manual warping is
broken by design?
P.S. I've tested this with Blood 2 demo too and probably same problem affects
other Lithtech games (like NOLF)
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http://bugs.winehq.org/show_bug.cgi?id=7287
--- Comment #13 from Sergio Callegari <scallegari(a)arces.unibo.it> 2011-01-22 05:34:00 CST ---
Version up: 1.3.12
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http://bugs.winehq.org/show_bug.cgi?id=201
Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
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CC| |spetreolle(a)yahoo.fr
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http://bugs.winehq.org/show_bug.cgi?id=2766
--- Comment #8 from Claudio <sick_soul(a)yahoo.it> 2011-01-21 18:36:09 CST ---
still a bug in wine-1.3.11.
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