http://bugs.winehq.org/show_bug.cgi?id=19196
Summary: XIII: no textures and fonts
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22197)
--> (http://bugs.winehq.org/attachment.cgi?id=22197)
Console output
Fonts and textures in XIII (Thirteen) are not rendered. The performance is
good, but the game is nearly unplayable.
Some details from glxinfo:
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20090418 2009Q1 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4.4
OpenGL shading language version string: 1.10
Details in attachments.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28587
Bug #: 28587
Summary: Regression in secur32: League Of Legends PVP.net
client
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.leagueoflegends.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spindler.matej(a)gmail.com
Classification: Unclassified
Regression SHA1: 929598fd00778a6d5e90acd80f68452cd93be0f7
PVP.net client ("lobby" for League Of Legends) can't retrieve profile
information, such as profile icon, amount of IP and RP points. Then it works
for a while and crashes.
If somebody wants to reproduce the bug you have tho choices:
- using original game client which has problems with bug 28271 and Bug 26924
- or using ACE client from http://ace-client.net/ with a patch from Bug 25624
Using today's git (5 Oct 2011)
929598fd00778a6d5e90acd80f68452cd93be0f7 is the first bad commit
commit 929598fd00778a6d5e90acd80f68452cd93be0f7
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 3 20:22:51 2011 +0200
secur32: Properly handle GNUTLS_E_AGAIN in (GnuTLS) schan_imp_recv().
:040000 040000 0b84206cd30b3cc5ebcef3b345299ef04748dd8b
8a6bfbf37e34bdcded0b3009e245f5166326042d M dlls
P.S. Patch from Bug 28568 doesnt help!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28284
Summary: HoverAce: audio becomes distorted then it cuts out
during races (Alsa=emulation)
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/82880/80000/fileinfo/HoverRa
ce-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Regression SHA1: c7d0c093e5bc29da6163d2ef66542562ae7bafc2
Created an attachment (id=36240)
--> (http://bugs.winehq.org/attachment.cgi?id=36240)
terminal output
HoverAce is an arcade racing, released in 2003 by GSC Game World.
Symptom: after starting a race, audio begins to crackle (both music and sound
effects). This usually happens right after starting a race, but sometimes I was
able to play the game for 1 minute and the problem came up then. The crackling
audio issue usually lasts for 5-10-15 seconds, afterwards all audio playback
goes away and the game continues running silently.
The issue is only reproducible when Alsa is set to 'emulation' and it is still
present in the current git (wine-1.3.27-270-gb7ea631).
The problem doesn't happen in Wine-1.3.25 and the result of the regression
test:
c7d0c093e5bc29da6163d2ef66542562ae7bafc2 is the first bad commit
commit c7d0c093e5bc29da6163d2ef66542562ae7bafc2
Author: Jörg Höhle <hoehle(a)users.sourceforge.net>
Date: Wed Jul 27 19:32:02 2011 +0200
winmm: Functions that take an open HWAVE don't need StartDevicesThread.
:040000 040000 237c4f2af36c22141a26170c4771092e7bce8b5f
733f8497b9e900585455bd46f17e59762d08196b M dlls
The patch can be reverted cleanly on wine-1.3.27-270-gb7ea631, and that fixed
the problem.
The demo for the game is a so called compatibility test and it differs from the
full game in several aspects, but the audio problem is reproducible in it.
Steps to reproduce the problem in the demo:
1) After a successful installation launch the demo by tntShell.exe (ignore the
error message, related to directplay).
2) In the menu choose 'Begin new championship', then click on <Create Game>,
<Start>. When the countdown ends, audio goes away.
Fedora 15 x86
Kernel 2.6.40.3-0.fc15.i686.PAE
Alsa 1.0.24
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16216
Summary: Arturia Minimoog VST: Interface controls doesn't draw
well
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcnsqr(a)gmail.com
Arturia's Minimoog V is a VST app that emulates the classic Minimoog
Synthetizer. The audio works great in Linux with Wine (combined with Jack,
vsthost and wineasio). However, the interface controls have severe bugs, which
compromises the usage.
I made two videos to show the problems. The first one shows the normal
operation on Windows XP (http://www.youtube.com/watch?v=Tpbvd1gMxfk). The
second one shows the application running with Wine 1.1.9
(http://www.youtube.com/watch?v=WWjwsrJZFoo).
With Wine, as soon as the app starts, a black background covers the original
background. Besides that, every control events (like rotate knobs or turn
on/off switches) soils the interface. The major problem appears when opening
the top controls (by clicking at the top or clicking in the "open" button),
when all the interface gets unusable.
I already tested with several Wine versions and Linux distributions, with the
same results. The only unusual message in terminal is
"fixme:xrender:X11DRV_AlphaBlend not a dibsection". Don't know if it has
anything to do with that.
As I produce all my records in Linux and really like this app, hope that
somebody could help with that. This is the only VST plugin where this problem
happens. The demo version is available:
ftp://ftp.arturia.net/pub/downloads/win/minimoogv_1_6_demo.exe
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28525
Bug #: 28525
Summary: Wine doesn't start Dosbox if $PWD = ~/.wine
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
Classification: Unclassified
cd ~/.wine
wine test
- or -
cd ~/.wine/dosdevices
wine test
Output:
winevdm: Cannot start DOS application C:\test.exe
because the DOS memory range is unavailable.
Try running this application with DOSBox.
If starting Wine from any other directory, Wine starts the program in Dosbox
automatically. For some reason, it doesn't happen in these two directories. The
program test.exe was placed in Wine's %PATH%, but I don't see why this would
affect anything.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26009
Summary: Adventure games from Kheops Studio have wrong text
alignment
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Created an attachment (id=33168)
--> (http://bugs.winehq.org/attachment.cgi?id=33168)
terminal output
This is only a minor glitch but it affects most, if not all point-and-click
adventure games from the developer Kheops Studio. At least I can reproduce the
issue in Return to Mysterious Island, Egypt 3, Journey to the Moon.
Symptom: in subtitles and in the logbook words at the end of the rows are cut
in half.
This didn't occur in Wine-1.1.15:
e93d3481092f7abe72cdbab066947717f5e568a0 is the first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
The commit has been already mentioned in: bug #18140, bug #19467, bug #20707,
bug #24024.
Workaround: 'winetricks corefonts'.
Fedora 14 x86
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28610
Bug #: 28610
Summary: Drawing of Text using Message LOGFONT obtained via
SystemParametersInfo can cause a crash in drawing of
text (difference in behaviour)
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damian.dixon(a)gmail.com
Classification: Unclassified
I have narrowed an issue down to a difference in behaviour between Windows and
Wine.
The problem boils down to the following code:
NONCLIENTMETRICS ncm;
memset(&ncm, 0, sizeof(NONCLIENTMETRICS));
ncm.cbSize = sizeof(NONCLIENTMETRICS);
VERIFY(SystemParametersInfo(SPI_GETNONCLIENTMETRICS,
sizeof(NONCLIENTMETRICS), &ncm, 0));
I used the font's returned from this call for drawing text and this caused the
crash.
The problem is that I upgraded to VS2010 and changed the target to
WINVER=0x600.
This means that I needed to change my code to the following.
NONCLIENTMETRICS ncm;
memset(&ncm, 0, sizeof(NONCLIENTMETRICS));
ncm.cbSize = sizeof(NONCLIENTMETRICS);
#if(WINVER >= 0x0600)
OSVERSIONINFO osvi;
memset(&osvi,0,sizeof(osvi));
osvi.dwOSVersionInfoSize = sizeof(osvi);
GetVersionEx(&osvi);
if (osvi.dwMajorVersion < 6)
ncm.cbSize -= sizeof(ncm.iPaddedBorderWidth);
#endif
VERIFY(SystemParametersInfo(SPI_GETNONCLIENTMETRICS,
sizeof(NONCLIENTMETRICS), &ncm, 0));
Note: On windows my application does not actually crash or stop working with my
original code and the text is displayed at a size I would kind of expect it to
be.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28606
Bug #: 28606
Summary: Gnome-screensaver cannot lock screen while runing
full-screen games
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: portnov(a)bk.ru
Classification: Unclassified
While running fullscreen games (such as CounterStrike and so on) under wine,
gnome-screensaver cannot lock screen. (some application uses
gnome-screensaver's dbus service to ask it to lock screen). But
gnome-screensaver locks screen fine if game is running using "virtual desktop
emulation" winecfg option. But not all games are working with that option :/
I think this is Wine bug (not gnome-screensaver's one), beacause screen locking
is working with wine 1.3.15, but is not working with wine 1.3.29. This was
tested on Ubuntu 10.04 and 11.04.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=5623
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #37 from Alexandre Julliard <julliard(a)winehq.org> 2011-10-10 13:12:05 CDT ---
Closing bugs fixed in 1.3.30.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.