http://bugs.winehq.org/show_bug.cgi?id=23873
Summary: iCCup Anti-Hack launcher: Can't run Warcraft III
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viglim23(a)gmail.com
Warcraft III can't run through iCCup launcher. It says: "Warcraft III was
unable to initialize"
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http://bugs.winehq.org/show_bug.cgi?id=23654
Summary: StarCraft II Editor crashes because of an
inconsistency detected by ld.so
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=29601)
--> (http://bugs.winehq.org/attachment.cgi?id=29601)
Log of the crash when i try to publish a map
In a lot of situations the editor crashes because of this assertion:
Inconsistency detected by ld.so: dl-close.c: 731: _dl_close: Assertion
`map->l_init_called' failed!
It occurs when i switch modes in the editor or try to publish.
$ uname -a
Linux bBook 2.6.32-24-generic #38-Ubuntu SMP Mon Jul 5 09:20:59 UTC 2010 x86_64
GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=23637
Summary: Starcraft II is stuck in an infinite loop after
starting
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vicky(a)cs1.fr
Starcraft II displays a black screen (and the cursor of starcraft) with the
wine console looping this :
err:d3d:wined3d_event_query_test Event query created despite lack of GL support
err:d3d:IWineD3DEventQueryImpl_GetData The GL event query failed, returning
D3DERR_INVALIDCALL
It may be a problem with my hardware.
Graphic Card : ATI mobility radeon HD3450
Driver : radeonhd 1.3.0-5.4
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http://bugs.winehq.org/show_bug.cgi?id=22971
Summary: Starcraft II - In game, can only see the map.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tipecaml(a)gmail.com
Created an attachment (id=28450)
--> (http://bugs.winehq.org/attachment.cgi?id=28450)
Screenshot of the game : it's almost all black !
I followed the HOWTO
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=19376) using
sources from the git repository (commit
5d4a7433a64dae95713fecb8a3d6c4f2a471ca37).
I installed the game, and it seems to be running perfectly : menus are well
displayed, sound works. But when playing a game, I can only see the minimap and
the menus (see the attachment), which makes the game impossible to play.
My configuration :
Intel Core 2 Duo P8400 @ 2.26Ghz
3GB of RAM
Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller
(driver : i915).
Though it's definitely not the best computer to play Starcraft II, the game
runs fine on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=22326
Summary: The EVE-Online in-game browser renders HTML pages very
slowly.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.dack(a)ntlworld.com
The EVE-Online in-game browser renders HTML pages very slowly.
A simple text page without graphics takes 3-4 seconds to get rendered.
Scrolling of an HTML document is equally slow.
Note: The pages are being rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=22238
Summary: Starcraft 2 Beta, Launcher Fails to download / apply
patches properly
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kris(a)pcbsd.org
Created an attachment (id=27149)
--> (http://bugs.winehq.org/attachment.cgi?id=27149)
Runtime Error
Trying to run SC2 Beta on FreeBSD 8.0. The game installs fine, but when
starting the launcher and it tries to update, a Microsoft Visual C++ Runtime
error is thrown, and the launcher fails.
Attached is screenshot and logfile.
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http://bugs.winehq.org/show_bug.cgi?id=27786
Summary: Size and position of GUI elements in several dialogs
in Visio 2003 SP3
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=35548)
--> (http://bugs.winehq.org/attachment.cgi?id=35548)
Snapshot of Visio 2003 SP3 dialogs running on wine 1.3.24
I'm running MS Visio 2003 SP3 in Debian 6 using compiled wine v1.3.24
I managed to install the SP3 version from a streamlined install (Vanilla Visio
+ integrated SP3)
Overall it runs stable and responsive.
I had to use gdi+ from winetricks to get rid of the drawing errors.
The problem it has is that some dialogues show GUI elements on incorrect
locations, or have the wrong size and overlap with one another.
This is particularly evident when you select some text, right
click->format->text
And it is also visible when you go to the main menu->tools->options.
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http://bugs.winehq.org/show_bug.cgi?id=27768
Summary: Visio 2007: Drop-down boxes displayed on multiple
lines
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=35531)
--> (http://bugs.winehq.org/attachment.cgi?id=35531)
PNG output dialog under Windows XP
In Visio 2007, all drop-down boxes which should take up a single row are
displayed as multiple selection boxes and no options are available.
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http://bugs.winehq.org/show_bug.cgi?id=28416
Summary: Debug Assertion Failed! winsplit.cpp line: 347
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciek.marczak(a)gmail.com
This Program work normaly in windows,
In unix i can only connect to server,
if i click button in program, is show the error,
printscrean in attachment,
PLease help :)
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http://bugs.winehq.org/show_bug.cgi?id=27308
Summary: problem open ms office
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcwahyusm(a)gmail.com
Created an attachment (id=34932)
--> (http://bugs.winehq.org/attachment.cgi?id=34932)
display error while open ms.office
i cant open aplication with .exe like office.
always display report bugs (serius proble n close)
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http://bugs.winehq.org/show_bug.cgi?id=20691
Summary: Direct-buy & play tool for EA games is non-functional
after installation
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://files.ea.com/downloads/eacore/eadm-installer.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nils.krabshuis(a)redwood.com
See bug 13571, after installing the tool that (the error from bug 13571) is no
longer shown, however all the dialogs of the tool are completely blank making
the program useless.
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http://bugs.winehq.org/show_bug.cgi?id=18146
Summary: EvE Online;Salvage Beams and Warp (or so i think) are
rendered incorrectly and cause a FPS drop
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gajo01(a)gmail.com
As the summary says. salvage beams are rendered incorrectly: white garbled
textures instead of red light, and warp looks pixelated (i'm assuming these two
are caused by the same thing).
I'm using wine 1.1.19 patched with
http://bugs.winehq.org/attachment.cgi?id=20410, I have Nvidia 7600 GT (it
wouldn't render any models before applying those fixes). I'm runing 64bit
Archlinux, I'm using wine through 32 chrooted environment. In both the chrooted
environment and in the 64bit environment I'm using the same version of the
driver, the bug exhibits both on 185.19-2 (my current) and 180.44-1.
I've also talked in the ingame linux channel, and it seemed that someone else
is having the same problem (altough he has the same graphics card), reportedly
it started happening from the newest patch (I wouldn't know as I wasn't playing
the game).
I've tried nearly all sorts of eve options : shadows off/on, HDR off/on, Bloom
off/on, Dither off/on. The resulting images were taken with all of it off.
tractor beam bug http://img66.imageshack.us/img66/1689/tractorbeam.jpg
warp bug http://img158.imageshack.us/img158/8041/warp.jpg
(not so visible, but you can see that it's pixeleted if you look closly)
My config files:
xorg.conf http://codepad.org/MARyATJ5
important part of user.reg http://codepad.org/4F3IjOQ1
entire user.reg http://codepad.org/5hMhGnKF
glxinfo (glxinfo is the same in 64bit and 32bit chroot):
http://codepad.org/fPOKCSny
My error log: The error log also includes switches done when changing options,
not just the errors that happened while playing. Since the log is _huge_ (some
42MBs), i've decided to get the unique lines with uniq and sort them in
descending order, the first number displays occurances:
http://codepad.org/OduPtW1c
If you want a chronological order, let me know and I'll what I can do about it.
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http://bugs.winehq.org/show_bug.cgi?id=25380
Summary: AutoCAD 2007 PL: Fails to install
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32282)
--> (http://bugs.winehq.org/attachment.cgi?id=32282)
Terminal output on wine-1.3.8-113-g9d9ce29
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) wine Setup.exe and agree for installing required components
Behaviour:
Critical error at the beginning of AutoCAD installation. I cannot even press o
configure installation.
Expected behaviour:
No critical error.
Additional info:
"Nie znaleziono Âcie?ki" is "Path not found"
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http://bugs.winehq.org/show_bug.cgi?id=24165
Summary: Wrongly escaped path in cmdline of desktop icon
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System: Ubuntu 10.04 / Wine 1.3.1 (binary from ppa:ubuntu-wine/ppa)
There's an app (cannot post a link to it) which when installed on Windows will
create a Desktop icon/link with a command line like this
"C:\Program Files\App\app.exe" "C:\Program Files\App\config.file"
When installing this app on wine-1.1.x all is working properly, meaning a
desktop icon is created with the following command line (I'm omitting ENV...)
wine "C:\Program Files\App\app.exe" "C:\Program Files\App\config.file"
However, both with wine 1.2 and 1.3.1 there's a problem with the desktop
icon command line, which is now:
wine C:\\Program Files\\App\\app.exe \"C:\\Program Files\\App\\config.file\"
that is:
- no quotes around the program name
- double back-slashes everywhere
- back-slash before quotes around the config file
Unfortunately this will result in the app starting but not getting the config
file right, and so it will start in "default mode".
To make it work I need to edit the wine icon cmd line, ie changing \" into "
at the beginning and at the end of the config file path.
Note that the link in menu "Wine -> Program Files -> App -> linkname"
is ok, and if I right click on it and choose "add to desktop" the new desktop
icon is ok too because it uses a completely different approach in the cmdline
(uses a command pointing to the .lnk file).
Do you think this is a problem with the app or with the way Wine is now
escaping the paths?
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http://bugs.winehq.org/show_bug.cgi?id=28480
Summary: games are not working with wine 1.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemp3.acm
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rahulbsathyan(a)gmail.com
when games named "age of empire 2" and "DX ball" are attempted to open with
wine it showed an error as shown below:-
"The program age2_x1.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience". but the same where worked properly in
windows XP professional edition.
At the same time a program named "Typing master pro" worked properly.
PLEASE HELP ME
I AM NEW IN UBUNTU
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http://bugs.winehq.org/show_bug.cgi?id=28709
Bug #: 28709
Summary: HelpNDoc crashes with builtin gdiplus
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.helpndoc.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Classification: Unclassified
Follow up of bug 28648
With native gdiplus the app starts fine.
Debuglog of the crash can be found here:
http://bugs.winehq.org/show_bug.cgi?id=28648#c4
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http://bugs.winehq.org/show_bug.cgi?id=25976
Summary: version 1.2.2 (latest stable) drops the first column
the datagrid.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbaranello(a)mipolrepuestos.com
I am writing to you because I have the following problem:
>
> We migrated our Windows platform to Linux (ubuntu) for a while now and the
> application that use (client-server system made in Delphi and MySQL database
> using ODBC) we throw the following error:
>
> With the 1.0.1 version of wine the first column data is displayed normally.
>
> For version 1.2.2 (latest stable) drops the first column
>
> Odbc tried several version but without giving solution.
>
> That's why I decided to bother to see if something can be done from source.
> From already thank you.
>
> Marco Baranello
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http://bugs.winehq.org/show_bug.cgi?id=26510
Summary: Muvee Reveal, installer from softonic
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fcole90(a)gmail.com
Created an attachment (id=33753)
--> (http://bugs.winehq.org/attachment.cgi?id=33753)
errors on ole and various fixme on ole, ras, msimtf and service
http://muvee-reveal.en.softonic.com/
When it starts it doesn't find internet connection to download the app.
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http://bugs.winehq.org/show_bug.cgi?id=28778
Bug #: 28778
Summary: Mabinogi Hard Crashes upon running
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Classification: Unclassified
See attachment for trace / debug.
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http://bugs.winehq.org/show_bug.cgi?id=24475
Summary: Super Metroid Integrated Level Editor (SMILE) 2.50
does not start.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30883)
--> (http://bugs.winehq.org/attachment.cgi?id=30883)
Terminal Output
When attempting to run SMILE, an error message saying "run-time error 53, file
not found" appears.
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http://bugs.winehq.org/show_bug.cgi?id=20018
Summary: wine explorer needs unmount for cd-drives
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elmano(a)gmx.at
summary says it all. the context menu of wine-explorer should provide an
unmount/eject-option for removables like CDs as this option is somewhat
expected there.
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http://bugs.winehq.org/show_bug.cgi?id=27271
Summary: ActiveX control of cebchina go out of iexplore
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34879)
--> (http://bugs.winehq.org/attachment.cgi?id=34879)
HTML: powerpassword.html
submit a testcase html file
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http://bugs.winehq.org/show_bug.cgi?id=17297
Summary: widl must accept arguments to functions (midl doesn't
have to)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
example:
void get_data([out] char*);
is valid syntax. widl barfs with the obtuse "syntax error" (gotta love
flex/bison...) and must have this:
void get_data([out] char* foo);
i found the examples "com in plain c" and the IDL file in example 2 didn't have
the variable names.
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http://bugs.winehq.org/show_bug.cgi?id=16011
Summary: widl: Complex structs should have their pointer layout
section after the structure's description
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See IDataObject_QueryGetData_Proxy. The pointer layout section's offset in
FORMATETC (currently at 3330) is -ve. These are treated as WORD offsets in,
for example, NdrComplexStructBufferSize().
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http://bugs.winehq.org/show_bug.cgi?id=14787
Summary: widl fails to honour typedef ptr attributes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See dlls/rpcrt4/epm_c.c . For example the 'object' parameter of ept_map().
We have (in include/wine/dcetypes.idl)
typedef [ptr] GUID *uuid_p_t;
and (in include/wine/epm.idl)
ept_map(..., uuid_p_t object, ...)
So 'object' should be a full ptr, which is what midl generates. On the other
hand widl generates a reference ptr.
It looks like this should be fixed up in parser.y:set_type() somewhere.
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http://bugs.winehq.org/show_bug.cgi?id=14746
Summary: Natural Selection crashes with
err:ntdll:RtlpWaitForCriticalSection section
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clancc(a)shadowkitsune.net
CC: clancc(a)shadowkitsune.net
Created an attachment (id=15244)
--> (http://bugs.winehq.org/attachment.cgi?id=15244)
Crash Log (partial log, only copied the part that I think is related to the
crash) from console.
Natural Selection freezes for abit before crashing to desktop with a
"err:ntdll:RtlpWaitForCriticalSection section" error. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=25357
Summary: CodeWright crashes
Product: Wine
Version: 1.2.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtbutfrank(a)gmail.com
CC: aric(a)codeweavers.com, xerox_xerox2000(a)yahoo.co.uk,
scott(a)open-vote.org, unreal(a)home.nl,
skunktrader(a)gmail.com, istvan.bisz(a)t-online.hu
+++ This bug was initially created as a clone of Bug #14012 +++
I have CodeWright 7.5.04.7519 and have successfully installed in on a 32-bit
version of Ubuntu 10.10 on a a stand-alone machine.
I also have a 64-bit version of Ubuntu 10.10 running as a virtual machine using
VirtualBox under a Win7-64 host. On that machine CodeWright halts immediately
after displaying the splash screen. It appears to me that the symptoms are the
same as that of bug 14012.
On both machines Wine was installed using the Synaptic Package Manager under
GNOME. My understanding is that this would have installed a 32-bit version of
Wine in both cases.
I can gather trace/debug info but will need specific directions.
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http://bugs.winehq.org/show_bug.cgi?id=27410
Summary: Starcraft II Patcher exits immediately without a crash
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.strashun(a)gmail.com
Created an attachment (id=35053)
--> (http://bugs.winehq.org/attachment.cgi?id=35053)
console output
After launching Starcraft II.exe , patcher inetrface shows for 1-2 seconds and
then program closes. No crash in log though.
All console output attached.
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http://bugs.winehq.org/show_bug.cgi?id=23005
Summary: errors running winwulff using basic winebottler
install
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: annacegu(a)yahoo.com.au
Installed http://jcrystal.com/products/winwulff/WINWULFF_Setup.exe using
WineBottler OK.
Attempting to run the program using basic wine install gives the following
error as well as attached errors (winebottler-winwulff-error.txt)
Run-time error '10'
This array is fixed or temporarily locked
Needed to install vb6run & dcom98 via winetricks to get the program running
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http://bugs.winehq.org/show_bug.cgi?id=16034
Summary: Bombzone won't start
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=17259)
--> (http://bugs.winehq.org/attachment.cgi?id=17259)
Crash log; wine 1.1.8, bombzone 1.0
Bombzone, a free bomberman clone (www.bombzone.de), won't run. It changes
screen resolution and crashes...
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http://bugs.winehq.org/show_bug.cgi?id=13489
Summary: Frets on fire doesn't start(python issue) [dogfood]
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenixk19(a)mail.ru
Coudn't start Frets on fire for windows 1.2.512. Fails with an error
message(sorry, can't post).
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http://bugs.winehq.org/show_bug.cgi?id=27476
Summary: Spotify Crashes On Log In - Program Error Box
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistrywork(a)gmail.com
Hello,
Am using Spotify via Wine on my work machine & that is running Fedora 8.
The latest version of Spotify (0.5) is crashing as soon as I log in.
An error box appears saying:
Program Error
The program spotify.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine... etc,
etc'
I've never had any trouble before but since the latest version of Wine, this
has kept popping up. Have emailed the Spotify folks the IT department here
mentioned that it could possibly be my account being corrupt for Linux and that
could be at Spotify's end. Am waiting to hear back from them. In the
meantime, the terminal output I get is below. Any pointers would be
appreciated. Or if you need any more information, please do not hesitate to
get in touch.
Thanks in advance.
Terminal Output
-----------------------------------------------------
ixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:advapi:RegisterEventSourceW ((null),L"Spotify"): stub
fixme:winsock:WSALookupServiceBeginW (0x138dea4c 0x00000ff1 0x1081a6f8) Stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x13bfc20
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:hnetcfg:fw_app_get_Enabled 0x16f230, 0x13bf3f4
fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x16f230,
L"Z:\\user_data\\ARCHIVE\\misc\\spotify\\spotify.exe"
fixme:hnetcfg:fw_app_put_Name 0x16f230, L"Spotify"
fixme:hnetcfg:fw_apps_Add 0x16f080, 0x16f230
fixme:win:RegisterShellHookWindow (0x60060): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:shell:knownfolder_GetFolderDefinition 0x13bf274
fixme:shell:knownfolder_GetFolderDefinition 0x13bf274
err:ole:CoGetClassObject class {6bf52a52-394a-11d3-b153-00c04f79faa6} not
registered
err:ole:CoGetClassObject class {6bf52a52-394a-11d3-b153-00c04f79faa6} not
registered
err:ole:create_server class {6bf52a52-394a-11d3-b153-00c04f79faa6} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {6bf52a52-394a-11d3-b153-00c04f79faa6}
could be created for context 0x17
fixme:advapi:GetCurrentHwProfileW (0x13bf598)
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x60060,
filter=0x108a2010,flags=0x00000000) returns a fake device notification handle!
wine: Unhandled page fault on read access to 0x00000070 at address 0x7bc332b7
(thread 000d), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=12118
Summary: F1 button in WinAMP Milkdrop visualization shows garbage
instead of the help info
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.nullsoft.com/winamp/client/winamp532_ful
l.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
CC: stefandoesinger(a)gmx.at
Created an attachment (id=11502)
--> (http://bugs.winehq.org/attachment.cgi?id=11502)
Milkdrop Help
F1 button in WinAMP Milkdrop visualization shows garbage instead of help.
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http://bugs.winehq.org/show_bug.cgi?id=25505
Summary: Windows Live Messenger 14.0.8089.0726 : Crashed when
installer is loading
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fendersens(a)gmail.com
Created an attachment (id=32475)
--> (http://bugs.winehq.org/attachment.cgi?id=32475)
The backrace generated when running wine using console
I have an offline installer package for windows live messenger of the version
14.0.8089.0726. Running by double-click it and by console yields the same
result: "Wine encountered a serious problem and needs to close....."
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http://bugs.winehq.org/show_bug.cgi?id=24798
Summary: OLE error 800200009 on EasyWorship 2009 eval version
startup
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
whenever I start EasyWorship 2009 eval version I get "OLE error 800200009".
Application is downloadable on:
http://www.easyworship.com/downloads/ew_builds/current/EasyWorship_web.zip
console output is attached in 20101018_console.txt
what I've noticed is that I get this error message 3 times and there are 3 log
messages in console:
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
any idea how to fix?
thanks
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http://bugs.winehq.org/show_bug.cgi?id=26652
Summary: Graphical glitches in Big Fish Games client
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://www.bigfishgames.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33932)
--> (http://bugs.winehq.org/attachment.cgi?id=33932)
Screenshot
There are some drawing issues in the BFG client. If you look at the attached
screenshot you should be able to see that not all the images are drawn
correctly (I've circled a couple).
"winetricks ie6" needed to get this far.
Native gdiplus does not help.
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http://bugs.winehq.org/show_bug.cgi?id=27539
Summary: EasyHook ProcessMonitor.exe example crashes shortly
after launch
Product: Wine
Version: 1.2.3
Platform: x86-64
URL: http://easyhook.codeplex.com/releases/view/24401#Downl
oadId=61309
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=35204)
--> (http://bugs.winehq.org/attachment.cgi?id=35204)
log containing backtrace (wine 1.3.22)
To reproduce:
1. Set up a fresh WINEPREFIX and do `winetricks -q dotnet20` (program does not
work with mono).
2. Unzip "EasyHook 2.6 Binaries.zip"
3. Run ProcessMonitor.exe under wine, wait for 5 seconds or so and it will
crash
I have attached the backtrace obtained from running this program with wine
1.3.22. Tested with 1.2.3, 1.3.22 and wine-1.3.22-203-gac90c1b which all
exhibit the same crash. I am using a self-built wine on Ubuntu 11.04 x86_64.
$ sha1sum ../EasyHook\ 2.6\ Binaries.zip
b3ea6b68c67ebb22df0853e12c6f8937fe2c12b5 ../EasyHook 2.6 Binaries.zip
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http://bugs.winehq.org/show_bug.cgi?id=22636
Summary: Guitar Pro 5.2 demo file browser treeview has
extraneous ":" item
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.brothersoft.com/guitar-pro-download-75243.h
tml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27823)
--> (http://bugs.winehq.org/attachment.cgi?id=27823)
Guitar Pro 5.2 demo +treeview log
With wine-1.1.44-19-gd2a0188, after installing the Guitar Pro 5.2 demo, then
launching and dismissing the trial nag dialog and initial setup, pressing
Ctrl+B (or going to File -> Browser... menu) brings up a file browser dialog.
Expanding a drive letter, such as C:\, shows directory subitems, but an
extraneous ":" item appears at the top of the directory listing also.
Attempting to expand this item causes a dialog box to display complaining of an
access violation, and expanding directory subitems causes the ":" item to also
be added to their respective subdirectory lists. Using native comctl32 makes
the problem disappear, and a +treeview log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22544
Summary: poiloader 2.5.4 with wine-1.1.43 no longer works
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.helixrider.de/?p=355
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juvanham(a)nerdshack.com
installation works (if right fonts are installed) but running the POILoader no
longer works. it ends without any message
the poiloader can be found at:
http://www8.garmin.com/products/poiloader/
it doesn't need a garmin device to test, since it can create also binary GPI
files from gpx files and so on. But now it doesn't even start anymore.
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http://bugs.winehq.org/show_bug.cgi?id=26323
Summary: Please assist urgently,I cant open Microsoft Office
Access 2003 database, and I cant setup e-mail using
Microsoft Office Outlook 2003.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vpoc(a)polka.co.za
I cant open Microsoft Office Access 2003 database, and I cant setup e-mail
using Microsoft Office Outlook 2003.
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http://bugs.winehq.org/show_bug.cgi?id=22557
Summary: Dragon Age: Origins massive flickering and black
screen
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuro.courier(a)gmail.com
Created an attachment (id=27665)
--> (http://bugs.winehq.org/attachment.cgi?id=27665)
Log file when launching app
Hi,
When trying to run Dragon Age: Origins under Wine 1.1.43 it launches but upon
reaching the game menu there is massive screen flickering and the app window is
otherwise black. I tried the suggested solution in this entry, but it didn't
change anything: http://bugs.winehq.org/show_bug.cgi?id=22383
Note that the game worked fine under Kubuntu 9.04 and broke after an upgrade to
10.04 - both running Wine 1.1.43. Rolling back to an earlier version (1.1.38)
rendered the same results.
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http://bugs.winehq.org/show_bug.cgi?id=24634
Summary: ConsultantPlus have "WNetGetUniversalName :
NO_NETWORK" error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sukhnat(a)tdmmk.msk.ru
Created an attachment (id=31131)
--> (http://bugs.winehq.org/attachment.cgi?id=31131)
logs from terminal
OS: OpenSUSE
ConsultantPlus -- russian program http://www.consultant.ru/
we are using 2 disks. C (local) and I (network).
command line: wine "i:/InR/ConsultantPlus/cons.exe"
It's working, but.. all the time there is error "WNetGetUniversalName -I:
NO_NETWORK"
Any chance to disable error or fix it? =(
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http://bugs.winehq.org/show_bug.cgi?id=23941
Summary: Falcon 4.0 AF: The Virtual Cockpit is not drawn
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matteo.hausner(a)gmail.com
In Falcon 4.0 Allied Force the Virtual 3D Cockpit is not showing up, also the
outside of the airplane is not visible from the 2D cockpit views.
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http://bugs.winehq.org/show_bug.cgi?id=27731
Summary: Skype 5.3 crashes on login
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratovich_m_v(a)ukr.net
Unable to login in Skype.
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http://bugs.winehq.org/show_bug.cgi?id=25449
Summary: Skype: wine: Unhandled page fault on read access to
0x00000000 at address 0x10b1fb8 (thread 0023)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenorb(a)gmail.com
wine-fbsd64-1.3.5,1 Microsoft Windows compatibility layer for Unix-like systems
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x900fe 0x00000000
fixme:mmdevapi:MMDevEnum_RegisterEndpointNotificationCallback stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x10b1fb8
(thread 0023), starting debugger...
err:seh:setup_exception_record stack overflow 1040 bytes in thread 0023 eip
7e43ae88 esp 00230f20 stack 0x230000-0x231000-0x330000
Process of pid=0015 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
Segmentation fault (core dumped)
> 0000000e services.exe
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000017 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
0000000b skypePM.exe
0000002b 0
0000000d 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
Full log: http://pastebin.com/XShD8u1u
Could be related: #14598, #13985
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http://bugs.winehq.org/show_bug.cgi?id=23889
Summary: Joystick keys
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Joystick keys 3&4 broken. Usually I assign those to zoom in/out in Flight
Simulator 2004 and also Fly!2. In both sims those keys are not working. (Saitek
Rumble Force)
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http://bugs.winehq.org/show_bug.cgi?id=24171
Summary: Wine menu localization leads to double entries.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System: Ubuntu 10.04 / Wine 1.3.1 (binary from ppa:ubuntu-wine/ppa)
I don't know if this is a Wine issue or Ubuntu's, just close this if you
think it's the latter.
When I run with IT Italian locale and install an app I get 2 menu folders named
"Programmi" (WRONG):
1) After the Wine install I get this menu structure:
Applicazioni -> Wine -> Programmi -> Accessori
2) I install an app in Wine and I get the "Programmi" menu entry twice:
Applicazioni -> Wine +-> Programmi -> Accessori
|
+-> Programmi -> AppName
When I run with US English locale and install the same app I get 1 menu folder
named "Programs" (RIGHT):
1) After the Wine install I get this menu structure:
Applications -> Wine -> Programs -> Accessories
2) I install the same app in Wine and I get the expected menu structure:
Applications -> Wine -> Programs +-> Accessories
|
+-> AppName
I get the same problem in wine-1.1.x and wine.1.2.
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http://bugs.winehq.org/show_bug.cgi?id=23689
Summary: Tomb Raider III screen resolution problem when not
using virtual desktop mode
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.tombraiderchronicles.com/tr3/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game Tomb Raider III, both the full game and
downloadable trial) and the demo. It also applies to Tomb Raider III: The Lost
Artifact.
A time-limited trial and demos can be downloaded from
http://www.tombraiderchronicles.com/tr3/demo.html
The demo is about 13MB, the trial 202MB. I'd suggest testing with the "South
Pacific" demo.
There is a problem related to screen resolution when Wine is *not* in virtual
desktop mode.
The game sets the X desktop to the appropriate resolution (640x480, 1024x768 or
whatever else you chose). But the game display size (in pixels) appears to be
the full/highest X desktop resolution. So only the upper left part of the game
display is visible on-screen, and in the case of a widescreen monitor, it is
stretched horizontally. For example, my laptop screen is 1680x1050 pixels. The
game seems to be rendering a 1680x1050-pixel display, but only the upper left
640x480 pixels would be visible on-screen. If instead I tell the game to use
1400x1050 resolution, then (since the vertical height matches) the game display
is stretched so the rightmost part is off-screen.
If testing with the demo or original CD, use winecfg to set Windows version to
Windows 98, otherwise Wine reports:
wine: Unhandled privileged instruction at address 0x48e2e1 (thread 001b),
starting debugger...
In Windows 98 mode, Wine reports instead err:int:__wine_emulate_instruction mov
cr4,eax at 0x00496a41 which is non-fatal. The trial version does not have this
problem. Alternatively, if testing with the original CD game, after installing
it run the unofficial XP/Vista patch from
http://www.tombraiderchronicles.com/cgi-bin/downloads2/dl.pl?fx_vista_trupd…
Start the demo by doing wine Tomb3.exe /setup. For me, that opens a full-screen
black window, and the Tomb Raider II Setup window appears behind it (so not
visible). Alt-Tab to switch to the game setup window and choose a resolution,
then click OK. Compare the in-game display with that when running with virtual
desktop mode enabled.
The only console output which might be (but probably isn't) relevant is:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5d8,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:d3d7:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture mag 0 !
err:d3d7:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture min 0 !
In virtual desktop mode, the game resolution/rendering seems to work okay
(including when the virtual desktop resolution is widescreen, e.g. 1440x900).
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http://bugs.winehq.org/show_bug.cgi?id=23529
Summary: build mechanism tried to find an outdated 'lcms'
version
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergstesh(a)yahoo.com
While running 'configure' I see these lines in its screen output:
154 checking lcms.h usability... no
155 checking lcms.h presence... no
156 checking for lcms.h... no
157 checking lcms/lcms.h usability... no
158 checking lcms/lcms.h presence... no
159 checking for lcms/lcms.h... no
.
According to http://sourceforge.net/projects/lcms/files/ at the moment the
latest tarball is lcms2-2.0a.tar.gz and its header files (when installed) are:
"
sergei@amdam2:~/junk> ls -ltr
/mnt/sdb8/sergei/AFSWD_debug/install/lcms-2.0/include/
total 117
-rw-r--r-- 1 qemu users 24622 2010-07-05 03:59 lcms2_plugin.h
-rw-r--r-- 1 qemu users 91214 2010-07-05 03:59 lcms2.h
sergei@amdam2:~/junk>
".
I.e. configure should check for version 2.0 or later and check existence of
'lcms2.h' rather than 'lcms.h' file.
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http://bugs.winehq.org/show_bug.cgi?id=15738
Summary: Max Payne 2: Ingame windows rendered incorrect with nvts
pipe
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
When using (or forcing) the nvts_fragment_pipeline implementation (directx.c),
ingame windows are rendered incorrectly. Going to attach screenshots later.
With the arbfp pipe rendering is correct, I didn't yet try with other pipes.
Effect can be reproduced with the demo version. Start game and let cutscenes
finish (wait until you gain control of the character), then take a look at the
windows in the hospital room.
With nvts they're completly transparent, nearly like they weren't even there.
Recheck with arbfp and see how they should look like (you should see a
"sprinkled-by-rain-from-outside" effect on them).
Exit first room and look left for another window. It has the same issues,
however I found out that it was possible to trigger correct rendering when the
scene is rendered from a certain position (again going to do screenshots).
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http://bugs.winehq.org/show_bug.cgi?id=18465
Summary: url.dll FileProtocolHandler does not open URLs in
browser.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
The following call:
wine rundll32 url.dll,FileProtocolHandler http://www.winehq.org/
does not open the wine homepage in my default browser, as is done in Windows.
However, if i add the following 2 dlls from windows:
url.dll
iertutil.dll
to my wine-installation, the the call works as expected.
This leads me to believe that there might be a bug, or simply an unimplemented
feature.
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http://bugs.winehq.org/show_bug.cgi?id=26619
Summary: Nitro PDF Reader: No text is displayed in PDF file
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) start Writer (from OpenOffice)
6) type "Wine" and export it to PDF as file.pdf
7) open file.pdf in Nitro PDF Reader
Behaviour:
Blank page.
Expected behaviour:
I should see word "Wine".
Terminal output:
fixme:advapi:SetNamedSecurityInfoW L"Nitro PDF Reader" 3 4 (nil) (nil) 0x128728
(nil)
fixme:dwmapi:DwmIsCompositionEnabled 0x92dfe0
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:uxtheme:BeginBufferedPaint Stub (0x220 0x92d970 2 (nil) 0x92d8d8)
fixme:win:LockWindowUpdate (0x100fc), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x10124), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
Additional info:
1) winetricks corefonts tahoma doesn't help
2) changing font to tahoma in Writer doesn't help
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http://bugs.winehq.org/show_bug.cgi?id=25997
Summary: Garmin Gns400w-500w Trainer Stops responding to user
except for quiting and setting unit mode, shortly
after application startup
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephenwidmer(a)gmail.com
fixme:class:CLASS_GetClassLong offset -12 (GCLP_HCURSOR) not supported on other
process window 0x1007a
The above is the only "error" data I see when I run the garmin G530SIM.exe, The
program loads into a window and draws the devices, creates window handles and
menu bar, application ask you to "turn on the unit" clicking the "on switch"
cause the application to start and emulate a real garmin GNS430w including it
startup screens, but we get stuck on the initialization screen and never get to
the calibration of the instruments page.
Viewing the process with top gives:
top - 02:33:26 up 1 day, 2 min, 3 users, load average: 1.24, 0.99, 1.11
Tasks: 198 total, 2 running, 196 sleeping, 0 stopped, 0 zombie
Cpu(s): 7.8%us, 14.5%sy, 0.0%ni, 66.7%id, 11.0%wa, 0.0%hi, 0.0%si, 0.0%st
Mem: 2578264k total, 2509176k used, 69088k free, 124252k buffers
Swap: 1582360k total, 0k used, 1582360k free, 1757432k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
1925 swidmer 20 0 1574m 28m 10m S 19 1.1 0:09.33 G530SIM.exe
1929 swidmer 20 0 6008 3356 680 S 11 0.1 0:06.94 wineserver
1016 yiff 20 0 2064 504 380 R 5 0.0 57:30.04 yiff
1943 swidmer 20 0 1576m 9444 6808 S 4 0.4 0:03.54 hsi400wx
I did use winetools to load mfc42 which allowed to program to start and get
this far.
My system is on a Ubuntu 10.04, running Wine 1.3.11 - latest available via apt
repositories
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http://bugs.winehq.org/show_bug.cgi?id=23343
Summary: application freeze because of problem with winevdm.exe
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwk(a)lavabit.com
Created an attachment (id=29081)
--> (http://bugs.winehq.org/attachment.cgi?id=29081)
Debugging Output - Backtrace
Hello,
On: Ubuntu 10.04 lucid lynx
i tried to run an old Windows application from 1995. It's called REBA, but this
won't help much, because i suppose it is widely unknown.
After starting the a pop-up tells about a severe problem with the application
winevdm.exe
The software freezes.
I would be very grateful for any hint about this problem since I'm not a
programmer but using this software without having to install MSWin is essential
to me.
attached a copy of the debugging output.
regards
WK
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http://bugs.winehq.org/show_bug.cgi?id=19309
Summary: Mapsource crashes unexpectedly
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arkaims(a)gmail.com
OS: Ubuntu 9.04
Wine: Updated from Wine 1.0.1 to Wine 1.1.25 (unfortunately it does not solve
the problem)
Mapsource: 6.15.6
I have installed the Mapsource and after I have installed a set of mapsource
maps I tried to execute the MapSource through Wine to see the maps. The program
crashes - in the attachment I put the debug information.
I really hope that somebody will solve the Mapsource issues - one for all,
because it is really disappointing to have a GPS device, Maps and to be forced
to buy a M$ OS, because the guys for Garmin do not fulfill the end-user
requirements.
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http://bugs.winehq.org/show_bug.cgi?id=17960
Summary: Mapsource: Updater fails due to partially painted screen
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czimmer(a)wczimmerman.dyndns.org
Debian Lenny for the OS.
When trying to run the Mapsource updater to upgrade the successfully installed
Mapsource from 6.12.x to 6.13.x or 6.15.x the installer extracts successfully
but cannot proceed as it is waiting for the user to click "Next". The Next
field is not drawn on the screen as shown at the following screenshot:
http://i296.photobucket.com/albums/mm163/wczimmerman/Screenshot-MapSourceUp…
The same behavior is seen with the stable version of wine available in the
Lenny repo's: 1.1.0.
There is no error on the console from the app. A Control-C kills it in the
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=11660
Summary: display with error
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
Running the program gpsVPxp with a test map toto.img, i get the display as in
http://www.aikidoparaguay.org/pics/gpsvpbug.jpg
It seems the display engine blanks out a horizontal rectangular zone where text
is to be displayed, even when the text is displayed at a squint.
Communicated with the author of the app, who tells me that under Windows there
is no blanking at all where text is displayed (which makes sense when
displaying a map, you dont want to hide the map wahrever there is a text).
Tha app can be downloaded at
http://gpsvp.garminmapsearch.com/download/gpsVPxp.zip
(no install, just unzip and execute)
and a sample map showing the whiting-out of the image under texts at
http://www.aikidoparaguay.org/pics/toto.img
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http://bugs.winehq.org/show_bug.cgi?id=27769
Summary: Project 2007 crashes when entering task notes
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=35535)
--> (http://bugs.winehq.org/attachment.cgi?id=35535)
Terminal output following the above actions
1. Open Project 2007
2. Create a task
3. Right-click -> Task Notes
4. Click inside the notes editor
MS Project crashes.
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http://bugs.winehq.org/show_bug.cgi?id=27365
Summary: Total War: SHOGUN 2 crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://store.steampowered.com/app/34330/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34989)
--> (http://bugs.winehq.org/attachment.cgi?id=34989)
terminal output/backtrace
The demo installs fine with steam, launches, and shows its splash screen before
crashing:
Backtrace:
=>0 0xb6d7f29b context_destroy+0x2b(device=0xb3ac7d88, context=(nil))
[/home/austin/wine-git/dlls/wined3d/context.c:1678] in wined3d (0x0033be38)
1 0xb6e1ff89 wined3d_swapchain_decref+0x198(swapchain=0xb3ade460)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:65] in wined3d (0x0033be88)
2 0xb6e0e80d wined3d_surface_decref+0xac(surface=0xb3ac3d90)
[/home/austin/wine-git/dlls/wined3d/surface.c:2658] in wined3d (0x0033beb8)
3 0xb6e1f162 swapchain_init+0x2c1(swapchain=0xb3ade460,
surface_type=SURFACE_OPENGL, device=0xb3ac7d88, present_parameters=0x33c0a0,
parent=0xb2576ee8, parent_ops=0xb6e9eda8)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1092] in wined3d (0x0033c038)
4 0xb6e1fabe wined3d_swapchain_create+0x5d(device=0xb3ac7d88,
present_parameters=0x33c0a0, surface_type=SURFACE_OPENGL, parent=0xb2576ee8,
parent_ops=0xb6e9eda8, swapchain=0xb2576ef0)
[/home/austin/wine-git/dlls/wined3d/swapchain.c:1116] in wined3d (0x0033c068)
5 0xb6e8e95a swapchain_init+0xc9(swapchain=0xb2576ee8, device=0xb3abf3b8,
present_parameters=0x33c140) [/home/austin/wine-git/dlls/d3d9/swapchain.c:262]
in d3d9 (0x0033c0e8)
6 0xb6e88920
IDirect3DDevice9Impl_CreateAdditionalSwapChain+0x4f(iface=0xb3abf3b8,
present_parameters=0x33c140, swapchain=0x33c178)
[/home/austin/wine-git/dlls/d3d9/device.c:481] in d3d9 (0x0033c118)
7 0xb6e8a05f device_parent_create_swapchain+0x9e(device_parent=0xb3abf3bc,
present_parameters=0xb3ac3138, swapchain=0x33c1e8)
[/home/austin/wine-git/dlls/d3d9/device.c:3296] in d3d9 (0x0033c188)
8 0xb6d9431c wined3d_device_init_3d+0x26b(device=0xb3ac7d88,
present_parameters=0xb3ac3138)
[/home/austin/wine-git/dlls/wined3d/device.c:1218] in wined3d (0x0033c1f8)
9 0xb6e89c48 device_init+0x2b7(device=0xb3abf3b8, wined3d=0xb3ac2878,
adapter=0, device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=<is not
available>, parameters=0x33c450, mode=(nil))
[/home/austin/wine-git/dlls/d3d9/device.c:3439] in d3d9 (0x0033c3c8)
10 0xb6e8b104 IDirect3D9Impl_CreateDevice+0x63(iface=0xac4c9c40, adapter=0,
device_type=D3DDEVTYPE_NULLREF, focus_window=0x1003a, flags=0x22,
parameters=0x33c450, device=0xb2574d28)
[/home/austin/wine-git/dlls/d3d9/directx.c:452] in d3d9 (0x0033c408)
fixme:faultrep:ReportFault 0x33b9b4 0x0 stub
wine-1.3.21-92-gb6484cc
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http://bugs.winehq.org/show_bug.cgi?id=26806
Summary: Oxycube not detecting the phone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harsh_0707051(a)rediffmail.com
oxycube is one of the good software which is used to edit the phones. It
installed successfully but it does not detect any phones. I am attaching with
usb cable CA-101
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http://bugs.winehq.org/show_bug.cgi?id=11130
Summary: Total Annihilation multiplayer no longer works.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaster2(a)hotmail.com
Created an attachment (id=10165)
--> (http://bugs.winehq.org/attachment.cgi?id=10165)
The output from running total annihilation using wine
on this page
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1739&iTestingI…
it is written that multiplayer over lan doing 1 vs 1 works in Total
Annihilation
I have just tried with wine 0.9.52 and it does not it gives this error
clicking ipx as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{685bc400-9d2c-11cf-a9cd-00aa006886e3}
clicking tcp/ip as connection type:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{36e95ee0-8577-11cf-960c-0080c7534e82}
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http://bugs.winehq.org/show_bug.cgi?id=26681
Summary: Text font smoothing inside Word 2007 or other apps
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=33980)
--> (http://bugs.winehq.org/attachment.cgi?id=33980)
Screenshot illustrating the smoothing issue
Hi folks,
Font smoothing is now working fine in wine, however, it does only concern UI
fonts. Indeed, winecfg looks nice and UI fonts in Word 2007 (or other Office
components) are antialiased.
My problem concerns the font in the text zone, and in the font dropdown
selection. The attached screenshot shows the difference between UI fonts and
Text fonts.
How can I get text font smoothed?
Thanks,
Quentin
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http://bugs.winehq.org/show_bug.cgi?id=15274
Summary: PSPad doesn't update connection icon.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=16072)
--> (http://bugs.winehq.org/attachment.cgi?id=16072)
Screenshot of the offending icon.
PSPad doesn't update the connection icon when in FTP mode. This is absolutely
trivial, but it annoys me quite a bit. When you start a connection in PSPad, it
keeps it open, but after a while the connection is lost (normal behaviour).
Under Wine however, the connection icon doesn't represent the state of the
connection and is always set to "connected". I have included a screenshot of
the icon in question.
I'd be happy to fix it myself if someone could point me in the right direction.
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http://bugs.winehq.org/show_bug.cgi?id=21575
Summary: Shareaza: Media Player refuses to play any media
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://downloads.sourceforge.net/shareaza/Shareaza_2.5
.1.0_Win32.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26020)
--> (http://bugs.winehq.org/attachment.cgi?id=26020)
err:ole and fixme:quartz...
I went ahead and used winetricks to get codecs for most file types, still no
luck. The Shareaza media player won't play video or music, attached is the log.
Seems to be related to quartz.
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http://bugs.winehq.org/show_bug.cgi?id=10911
Summary: Download manager doesn't work
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://d.trymedia.com/dm/knowad/15d120m10e_i_1f/trygames
/JSMCMastermind.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, tried to look into bug http://bugs.winehq.org/show_bug.cgi?id=10874, but
actually i was not able to download the demo with current wine. After starting
JSMCMastermind-dm.exe, the download of the demo should actually start, but all
i get is a weird window. See attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=13407
Summary: The Bat! Voyager fails to accept the master password
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borut.maricic(a)pobox.com
Introduction:
I am trying to use The Bat! Voyager mail client
(http://www.ritlabs.com/download/the_bat/voyager_install_4-0-18-4.exe) under
Ubuntu 8.04 desktop via Wine 1.0-rc2. (Although my systemm is an AMD Athlon 64,
my Linux is just plain Ubuntu 8.04 - not a 64bit version.) The problem I am
describing here is a show stopper for me.
Background:
The Bat! mail client will, due to being developed in Delphi RDS, never be
ported to Linux. For me it is, however, the only obstacle in a transition from
Windows to Linux, due to the fact that there is no comparably robust and
sophisticated e-mail client for Linux to be found (and my e-mail base is almost
1.5 GB in size).
Your testing problem:
One needs a valid user license for The Bat! Professional, in order to be able
to activate and use Voyager. There is a small number of activations allowed and
activations are bound to drive serial numbers.
Details:
Voyager does not use Registry - the idea is to have both the program,
configuration and e-mail database on the same drive (for instance an
USB-drive). I installed and activated Voyager under Windows XP Home SP2, on a
"virtual drive" powered by TrueCrypt (http://www.truecrypt.org/). There is a
Linux version of TrueCrypt and I can mount the same drive under Ubuntu.
The first thing Voyager asks for after being started is the mail database
encryption password (="the master password"). When being started under Ubuntu
via Wine, right before this dialog comes up, the following lines are being
logged in the console window (there are only a few, so I am not making a
separate attachment here)...
Console log:
fixme:reg:GetNativeSystemInfo (0x11579e1) using GetSystemInfo()
fixme:imagehlp:CheckSumMappedFile (0x1bc0000, 6544892, 0x11869fa, 0x11869fe):
stub
fixme:system:SystemParametersInfoW Unimplemented action: 95
(SPI_GETSNAPTODEFBUTTON)
Whatever I enter, Voyager does not accept my input, reporting an unacceptable
password being entered. The last logged line ("Unimplemented action: 95") is
being repeated for every repeated try of a password entry.
Although Voyager tests internaly also for the drive serial number, I do not
think this is the problem, since I defined an appropriate drive letter and
attached a serial number to it in a Wine configuration.
Am I doing something wrong? Could I do some more testing; try something in a
different way? Can you do anything? Thanks a lot!
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http://bugs.winehq.org/show_bug.cgi?id=21107
Summary: Portable RDP doesn't work
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elangelo(a)foo-projects.org
Created an attachment (id=25349)
--> (http://bugs.winehq.org/attachment.cgi?id=25349)
log
can install portable RDP, but can't run it, see attachement for log
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http://bugs.winehq.org/show_bug.cgi?id=25061
Summary: 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cold4you(a)o2.pl
20dollars2surf - run-time error 445 and 5
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http://bugs.winehq.org/show_bug.cgi?id=21711
Summary: MotorM4X crashes when running with virtual desktop
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
Created an attachment (id=26241)
--> (http://bugs.winehq.org/attachment.cgi?id=26241)
output when running with virtual desktop enabled
When I run MotorM4X with virtual desktop it immediately crashes before
displaying the menu. This works without virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=18752
Summary: Skype 4 MSI install fails silently in Vista mode
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://download.skype.com/msi/SkypeSetup_4.0.0.226.msi
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21502)
--> (http://bugs.winehq.org/attachment.cgi?id=21502)
wine-1.1.22-323-gc18d69e +msi
In Vista mode, trying to install the Skype 4 .msi doesn't do anything.
Could be related:
trace:msi:MSI_ProcessMessage ((nil) 0 10 L"1: SkypeOpenFirewallVista 2: failed
to change firewall settings 3: ")
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http://bugs.winehq.org/show_bug.cgi?id=17747
Summary: When starting race07 server on wan, it's crached.
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mats.lorentzson(a)telia.com
Created an attachment (id=19965)
--> (http://bugs.winehq.org/attachment.cgi?id=19965)
wine-consol-log
Every time I start the server (RaceDedicatedServer_Steam 1.2.0.1) online it's
crach with minidump of 1Mb file. If I start server on my lan it's no problem at
all. I can play on it from another computer and change tracks and every else
too do.
I have tried the test-wine and even the stable wine since begining of this year
(2009) with the same result, and even update of steam has been done under that
period.
My only intrest is to drive race07 as server on my linux-box, but on internet
offcourse.
There is no differnt in the log betveen wan or lan, and I have no idea of
wath's wrong.
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http://bugs.winehq.org/show_bug.cgi?id=25109
Summary: Blood Bowl Legendary Edition cannot be launched.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=31841)
--> (http://bugs.winehq.org/attachment.cgi?id=31841)
File create with command "nohup wine ./BB_LE.exe > wine.txt &"
Blood Bowl Legendary Edition installs without problem but cannot be run.
It seems to get stuck trying to remove game's log file, which is present in
user's directory (NOT game's installation directory).
Launch of game could go further after renaming DFA.dll file (in game's
installation directory) to rename.DFA.dll. This time it seems to get stuck
initializing random seeds ("Init Random generators" trace is started but not
ended in games log file).
This game is not available as a demo, but licence grants 3 possible activations
(so that 2 are left for wine developers if needed).
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http://bugs.winehq.org/show_bug.cgi?id=23764
Summary: Segmentation fault when installing openmtb maps
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)emailross.com
Created an attachment (id=29779)
--> (http://bugs.winehq.org/attachment.cgi?id=29779)
Log of running the command
The following installer fails with a segmentation fault
http://openmtbmap.x-nation.de/maps/africa/mtbcanary_islands.exe
Its on the page of the installer where one selects the directory you wish to
install into.
The program runs with no problems under windows XP SP3.
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http://bugs.winehq.org/show_bug.cgi?id=19052
Summary: Animation Shop: crash at startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=21976)
--> (http://bugs.winehq.org/attachment.cgi?id=21976)
The wine log
The installer works fine but when I launch the program the result is a crash. I
attached the log from the command line.
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http://bugs.winehq.org/show_bug.cgi?id=13982
Summary: Can't run realarcade installer
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
If I try to run any of realarcade installers I got this errors:
$ wine RealArcade-Installer_diamonddrop2_ambientv2.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls"
fixme:shell:SHAutoComplete SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000580
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http://bugs.winehq.org/show_bug.cgi?id=27651
Summary: Google Music Manager installer fails to start
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=35358)
--> (http://bugs.winehq.org/attachment.cgi?id=35358)
Screenshot of the error
After trying to install the music manager to an clean Wineprefix I'm getting an
error that there was a problem.
Console output:
jaime@jaime-Inspiron-1545:~/Descargas$ WINEPREFIX=~/.wineprefixes/GoogleMusic
wine musicmanagerinstaller.exe
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITaskScheduler_Activate Partial stub always returning
COR_E_FILENOTFOUND
fixme:mstask:MSTASK_ITask_SetFlags (0x171720, 0x00002000): stub
fixme:advapi:LsaOpenPolicy ((null),0x33fadc,0x00000001,0x33faf8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
This is on Ubuntu 11.04 and wine-1.3.23-50-g2497a91
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http://bugs.winehq.org/show_bug.cgi?id=26555
Summary: Crysis 2 during installation progressbar not updated
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
When installer works and copy new files, progressbar is no updated. On windows
its updated and move slow.
In the end just popup window that its installed.
Before installation it wants to install visual 2008, which i need to install to
continue.
I hope it is not duplicate of some other bug.
Ubuntu 10.10 with Nvidia nvidia proprietary drivers.
wine Autorun.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:RTFCharSetToCodePage unknown charset 88
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:CharAttr unknown font 0
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:msi:MsiEnumComponentCostsW (2, (null), 0, -1, 0xa094ec, 0xa094e8,
0xa094dc 0xa094d8): stub!
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:wbemprox:wbem_locator_ConnectServer 0x557ed0,
L"\\\\.\\root\\cimv2\\Applications\\Games", (null), (null), (null), 0x00000000,
(null), (nil), 0xc4c57c)
Nothing more in console
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http://bugs.winehq.org/show_bug.cgi?id=13754
Summary: Copy protection: Anno 1602 KE does not detect CD
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
The game Anno 1602 KE does not detect my CD, so I can't play the game.
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http://bugs.winehq.org/show_bug.cgi?id=18051
Summary: cannot run
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
Created an attachment (id=20441)
--> (http://bugs.winehq.org/attachment.cgi?id=20441)
console_logfile
Winamp does'nt run
On Ubuntu 8.04 with wine <1.1.17 it works.
Logs run process here
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http://bugs.winehq.org/show_bug.cgi?id=14034
Summary: Max Payne 2: mirror reflections not working correctly
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: alexd4(a)inbox.lv
Created an attachment (id=14244)
--> (http://bugs.winehq.org/attachment.cgi?id=14244)
max payne 2: mirror reflection bug (total black)
Hi there,
another Max Payne 2 problem, again also present in the demo (see URL).
When playing the first level of the demo (or the game) you have a lot of
mirrors. For me reflections on the mirrors don't work correctly.
It wouldn't say they don't work at all, because there is something displayed in
the mirror, but it's mostly black. My changing the viewing position and angle
you actually can get something non-black on the mirror. See the screenshots for
more details.
Also see this bug:
http://bugs.winehq.org/show_bug.cgi?id=14031
I'm not sure how much these are connected, maybe they've no connection at all.
Hardware is nvidia Geforce FX 5900.
For a logfile you can see the linked bug from above. I can generate more
logging material if necessary :-)
Again adding Alexander ;-)
Greets,
Tobias
(...attaching screenshots...)
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http://bugs.winehq.org/show_bug.cgi?id=27543
Summary: Alice: Madness Returns - no sound in game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sound works in the intro videos, as well as when cutscenes/recovering memories,
but all other sounds in game are muted.
The game uses x3daudio, which may be related. A few guides online suggest
forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks
such an option ;-). Using hardwareaccerlation = emulation makes no difference.
Since it's an unreal 3 game, I tried the workaround from bug 26965:
[AudioOptions]
UseStereoSound=0
but that seems to be dragonage2 specific, doesn't help here.
Also tried:
[XAudio2.XAudio2Device]
MaxChannels=2
instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=11952
Summary: Program: Notepad++. I dont know how to describe
it...Look at the attachments (picture)
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.trunk(a)gmx.de
Terminal-Output: http://paste.dprogramming.com/dpjdyu09
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http://bugs.winehq.org/show_bug.cgi?id=19320
Summary: space in-between of two different links gets removed
in "description" field if it not part of any link
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
i was trying to edit application's "description" field and then i have commited
changes space in-between of two separate links got removed
see http://appdb.winehq.org/objectManager.php?sClass=application&iId=4640
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http://bugs.winehq.org/show_bug.cgi?id=23940
Summary: SetWindowPos does not work for other wine processes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
resizing windows belonging to other (wine) processes does not work. user32.dll
SetWindowPos() always returns 0.
somewhere down in winpos.c set_window_pos() returns FALSE
wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=28440
Summary: Deus Ex Invisible War installer sometimes asks for
non-existent disk 0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Trying to load Deus Ex Invisible War I discovered a problem in installing the
game. With new Wine versions the game <intermittently> asks for the
non-existent disk 0 after it finishes the main installation (requests for disks
1 and 2 run like expected). Initially I thought this was a regression and
tediously ran a regression test, only to find that the issue doesn't happen
with each attempt (yes, I started with a fresh prefix each time). So far I've
tested that the issue occurs back as far as Wine 1.3.0. Also, there is no
obvious problem reported in the console log.
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http://bugs.winehq.org/show_bug.cgi?id=28487
Summary: [Halo CE Trial] X Error bad value:
XF86VidModeGetFammaRamp
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
I experience this bug with other games as well, but I think the Halo: CE Trial
would be the easiest to debug since it's freely available.
If I attempt to launch the halo trial, my screen looks like it's getting ready
to play the game (setting video mode, whatever). But once my screen comes back,
I'm am left with the halo trial process crashed and with my desktop set to a
very low resolution (640x480).
This is all the output wine gives me before crash:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32d3d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c530,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32c460,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0x32d658,0x00000000), stub!
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 17 (XF86VidModeGetGammaRamp)
Value in failed request: 0x2000019
Serial number of failed request: 2480
Current serial number in output stream: 2480
Running haloCE trial with winedbg does not result in anything more help. Not
that I can tell at least.
I'm using wine compiled from git with mesa3d/Gallium3d driving my radeonhd
4850:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 2.1 Mesa 7.12-devel (git-d7cdbc3)
OpenGL shading language version string: 1.20
X.Org X Server 1.11.1
Hopefully I've provided enough information. Let me know if there's anything
else I can do
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http://bugs.winehq.org/show_bug.cgi?id=21755
Summary: I try to play the demo version of "Heroes of Might and
Magic V" and wine starts, talks about code, says its
debugging for a long time and finally blurts out
hexadecimal machine code.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)moondata.com
Created an attachment (id=26291)
--> (http://bugs.winehq.org/attachment.cgi?id=26291)
A perhaps poorly labeled record of exactly what happed.
I typed "wine explorer /desktop=wine,1024x600 C:\\Program
Files\\Ubisoft\\Heroes of Might and Magic V\\Demo\\bin\\H5_Game.exe" into
terminal and the window I requested appears, first the default blue, then it
turns black. Wine said that it could not open types.xml, calling lots of
statements "stub!" and also that it was debugging. I waited for a long while
before it said what the problem was (with lots of what I recognized as machine
code) and the window turned back to its default blue and closed.
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http://bugs.winehq.org/show_bug.cgi?id=26668
Summary: wrc: resource compiler no longer supports LANGUAGE
keyword
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsd(a)dolphin.fr
Created an attachment (id=33960)
--> (http://bugs.winehq.org/attachment.cgi?id=33960)
resource file with corresponding header file
With the attached files and the following command line the resource file
is compiled using wine 1.2.2 and fails using wine 1.3 (including 1.3.17).
wrc -I$WINEHOME/include/wine/msvcrt -I$WINEHOME/include/windows -fofoo.res
foo.rc
I get errors resembling:
file.rc:22:21: Error: syntax error
The corresponding line in the file is:
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
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http://bugs.winehq.org/show_bug.cgi?id=27850
Summary: Severe graphic issues in Need for Speed Hot Pursuit II
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
All versions of this game shows severe graphic issues, on their default
settings.
Steps to reproduce:
Download the demo from:
http://www.shacknews.com/file/1287/need-for-speed-hot-pursuit-2-demo
Install in a clean prefix.
Run with default settings.
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http://bugs.winehq.org/show_bug.cgi?id=25248
Summary: Brothers in arms Road to hill 30 requires several
msvc*70 and msvc*71 librairies
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The game bundles a bunch of vcrun2003 librairies.
xavier@xavier /wine/bia/drive_c $ perl mscodescan.pl
Found 13 bundled MS modules:
./jeu/System/msvcp71.dll
./jeu/System/msvci70.dll
./jeu/System/dbghelp.dll
./jeu/System/msvci70d.dll
./jeu/System/MSVCR70.dll
./jeu/System/msvcirt.dll
./jeu/System/MSVCR70d.dll
./jeu/System/msvcp70d.dll
./jeu/System/MSVCRt.dll
./jeu/System/MSVCR71d.dll
./jeu/System/MSVCR71.dll
./jeu/System/msvcp71d.dll
./jeu/System/msvcp70.dll
When I remove them from the game directory, the game fails to load.
xavier@xavier /wine/bia/drive_c/jeu/System $ wine bia.exe
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\editor.dll") not found
err:module:import_dll Library editor.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\Engine.dll") not found
err:module:import_dll Library Engine.dll (which is needed by
L"C:\\jeu\\System\\window.dll") not found
err:module:import_dll Library window.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
err:module:import_dll Library MSVCI70.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library MSVCP71.dll (which is needed by
L"C:\\jeu\\System\\engine.dll") not found
err:module:import_dll Library engine.dll (which is needed by
L"C:\\jeu\\System\\bia.exe") not found
winetricks vcrun2003 is not a workaround, it does not add all the required
libs.
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http://bugs.winehq.org/show_bug.cgi?id=24167
Summary: Boxes are not drawn in Double Dragon Forever
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://cmcgames.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Boxes like the life bars and text boxes are drawn on windows but not drawn on
wine, unless the specific game tweak "boxfix" is used.
This is my terminal output:
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0xc6e3cc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=24819
Summary: Grand Ages: Rome installer: "Couldn't get the string
value for the game tasks folder"
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows:
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
workaround is disabling it in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=12503
Summary: Java isn't work and failed the java test
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I'm installed the last version of JRE but Java don't work.
When I go to the test page or any other page which include Java I see white
area where thw Java should be, and after that Firefox lost some functionality
like, it's impossible to change tab with the mouse and the direction of the
writing in english go from right to left in the order of the letters.
http://www.java.com/en/download/help/testvm.xml
It's also happen in wine-0.9.59
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http://bugs.winehq.org/show_bug.cgi?id=14783
Summary: Minimizing do some lost control: impossible to close an
application
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I minimize Windows Media Player, I see window "Try a new function:
mini-bar on the tray" and I can't close this! I can't close Media Player with
buttons.
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http://bugs.winehq.org/show_bug.cgi?id=28001
Summary: World War One Gold demo fails to start: 'Clock
manipulation detected!' [Exe Cryptor protection]
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/212341/210000/fileinfo/World
-War-One:-Gold-Edition-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
After starting the trial version of the game I'm getting the following error
message:
'Clock manipulation detected!'
Afterwards the game simply quits.
Not a single line appears in the terminal during the game execution.
Normally (under Windows), a trial reminder should appear, showing something
like
'You have xx days left'.
The problem is probably due to the fact that the game executable is protected
by ExeCryptor. Protection Id tells us the facts:
Scanning -> C:\Program Files\World War One Gold\WW1.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 9533952 (0917A00h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000011100000000100011 (0x0001C023)
[!] EXE Cryptor v2.20 - v2.40 detected !
[!] Possible CD/DVD-Key or Serial Check -> trial period
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 1.459 Second(s)
Note: the size of the demo for WWI Gold is huge (1.4 GB). One can easily
reproduce the reported problem by starting the trial version of Universal
Mechanic (uses the same protection method, only 88 MB):
http://www.umlab.ru/download/60/eng/um60.exe
(after installation launch either UMInput.exe or UmSimul.exe to get the same
error message).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=17784
Summary: Closing IE client with Java does not close Wine
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.runescape.com/runescape.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)livejournal.dk
runescape.exe (from URL) is a very simple IE engine front-end used as a
"client" for a web-based Java game. After launching Java, when the user
terminates the application, it disappears from the screen, but Wine is still
running it.
To reproduce:
1. wine jre-6u12-windows-i586-p.exe
2. wine runescape.exe
3. Select "click here to play"
4. Close the window once the applet has loaded
5. Note that 'runescape.exe' and 'wineserver' are still running processes
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http://bugs.winehq.org/show_bug.cgi?id=23748
Summary: Need for Speed Shift demo: movies repeat until you
press Enter
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a strange bug. In NFS Shift Demo (and possibly the retail version),
in Wine, the 2nd intro movie, and the movie after you quit a race,
are shown multiple times, until you press Enter (and then it only stops
playing after the movie finishes, rather than stopping immediately).
In Windows, they are shown only once (or possibly not at all in the
case of after a race).
To see this, you really need to have two monitors side by side,
and play the demo on both Wine and Windows at the same time,
pressing Enter at the same time every step of the way.
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http://bugs.winehq.org/show_bug.cgi?id=10844
Summary: erroneous out of memory message from application
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9730)
--> (http://bugs.winehq.org/attachment.cgi?id=9730)
WINEDEBUG=warn+all gzipped text output
Upon trying to start nfsw.exe (Need for Speed II), a dialog is shown with the
title "Abort message:", with a message of: "init mem - INSUFFICIENT MEMORY TO
CONTINUE FILE win\initmem.c LINE 242"
winecfg has the winever set to Windows 95, my system has over 600MB free
physical memory and 3GB of swap.
According to the appdb entry
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2693 this program
has been working before.
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http://bugs.winehq.org/show_bug.cgi?id=23802
Summary: Need for Speed Shift demo: slow framerate on showroom
floor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In the showroom floor, when the car is just rotating, the
framerate in Wine is well under 10fps, but in Windows it seems
very smooth, above 20fps.
The problem even occurs at low resolutions like 800x600.
Maybe there's some event timer firing at the wrong rate?
This problem's been around as long as I can remember.
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http://bugs.winehq.org/show_bug.cgi?id=24600
Summary: Saira: some fonts are messed up
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://nifflas.ni2.se/content/Saira/Saira%20112.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=31067)
--> (http://bugs.winehq.org/attachment.cgi?id=31067)
screenshot showing the wrong fonts
There are some scenes in the game where the text is not displayed correctly
(see attached screenshot). It looks as if the fonts were condensed.
The menu text and the game instructions at the top of the screen are all
displayed correctly, but if you open your PDA in the game by pressing 'd' and
choose the 'Device Solver', you can observe the issue.
'winetricks corefonts tahoma' doesn't help.
Some notes for testing:
Msvcp60.dll must be placed into /system32 to start the game or the setup
utility.
Make sure you set up the game to run in windowed mode in Settings.exe. For some
reasons the game crashes on startup if fullscreen is selected.
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=17715
Summary: Incorrect translation of D3D asm instruction "expp"
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
currently wined3d (I only tested this in ARB mode, but it might also affect
GLSL mode) the D3D assembler instruction "expp" is incorrectly translated to
ARBvp assembler language.
wined3d takes this D3D asm line "expp r3.y, r3" and translates it into "EXP
R3.y, R3;". Well, this isn't working.
EXP is of scalarop type, the first parameter being of "masked destination
register" type (masking is used in this case above) and the second parameter
(here lies the problem) is of type "scalar source register".
Sadly R3 is a vector :(
Well, let's add there full shader source for completeness:
--------------------------------------------
vs_1_0
//D3DX8 Shader Assembler Version 0.91
mov r0, v0
add r1, r0, -c85
dp3 r1, r1, r1
rsq r1.x, r1.y
mov r3, r0
dp3 r3.w, r3, r3
rsq r3.w, r3.w
mul r7, r3, r3.w
mul r1.x, r1.x, r1.y
mad r2.x, r1.x, c86.x, c86.y
slt r4, r2.x, c0
mul r4, r4, -c83.w
max r2.x, r2.x, -r2.x
add r2.x, r4.z, r2.x
mul r3, r2.x, c83.y
expp r3.y, r3
mad r3, r3.y, c83.z, c83.w
mul r2, r3.x, r3.x
mul r3.y, r2.x, r3.x
mul r3.z, r2.x, r3.y
mul r3.w, r2.x, r3.z
dp4 r2, c82, r3
mul r2, r2, c86.z
mul r1.x, r1.x, c86.w
add r1.x, c1, -r1.x
max r1.x, c0, r1.x
mad r0.y, r2, r1.x, r0.y
dp4 oPos.x, r0, c2
dp4 oPos.y, r0, c3
dp4 oPos.z, r0, c4
dp4 oPos.w, r0, c5
mov oT0, v3
mov oT1, v3
mov oT2, v3
mov oT3, v3
mov oD0, c1
mov oFog.x, c0
--------------------------------------------
First of all, according to the current MSDN the instruction used above in the
source is NOT valid.
See this: http://msdn.microsoft.com/en-us/library/bb173373(VS.85).aspx
They explicitly state "expp dst, src.{x|y|z|w}" as the syntax.
They furthermore mention:
------------QUOTE---------------------------
src is a source register. Source register requires explicit use of replicate
swizzle, that is, exactly one of the .x, .y, .z, .w swizzle components (or the
.r, .g, .b, .a equivalents) must be specified.
------------UNQUOTE--------------------------
Well, this comment about the src reg doesn't seem to be valid at all....
Let's just take a look at the original D3D8 documentation ("D3DX8 Shader
Assembler Version 0.91" <- !!!).
To fully quote this:
------------------------------------------------------
expp
Provides exponential 2x partial support.
Syntax:
expp vDest, vSrc0
Registers:
vDest: Destination register, holding the result of the operation.
vSrc0: Source register, specifying the input argument.
Operation:
The following code fragment shows the operations performed by the expp
instruction to write a result to the destination.
SetDestReg();
SetSrcReg(0);
float w = m_Source[0].w;
float v = (float)floor(m_Source[0].w);
m_TmpReg.x = (float)pow(2, v);
m_TmpReg.y = w - v;
// Reduced precision exponent
float tmp = (float)pow(2, w);
DWORD tmpd = *(DWORD*)&tmp & 0xffffff00;
m_TmpReg.z = *(float*)&tmpd;
m_TmpReg.w = 1;
WriteResult();
Remarks:
The expp instruction produces undefined results if fed a negative value for the
exponent.
This instruction provides exponential base 2 partial precision. It generates an
approximate answer in vDest.z and allows for a more accurate determination of
vDest.x*function(vDest.y), where function is a user approximation to 2*vDest.y
over the limited range (0.0 <= vDest.y < 1.0).
This instruction accepts a scalar source, and reduced precision arithmetic is
acceptable in evaluating vDest.z. However, the approximation error must be less
than 1/(211) the absolute error (10-bit precision) and over the range (0.0 <=
t.y < 1.0). Also, expp returns 1.0 in w.
The following example illustrates how the expp instruction might be used.
expp r5, r0
------------------------------------------------------
So, the correct translation should be "EXP R3.y, R3.w;"
CCing Stefan Dösinger and Henri Verbeet.
I tried to patch this myself, but it looks like that "expp" has to be moved out
of shader_hw_map2gl to be able to do such an adjustement (but maybe not?).
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http://bugs.winehq.org/show_bug.cgi?id=24328
Summary: Filter Forge 2 demo fails to launch with error: <class
XFW::OSCallError> ::GetScrollInfo failed.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
Created an attachment (id=30664)
--> (http://bugs.winehq.org/attachment.cgi?id=30664)
Screenshot of error message
Filter Forge 2 demo installs without an error message, but when attempting to
launch it and clicking "Use Trial - 30 days left", an error message pops up
<class XFW::OSCallError> ::GetScrollInfo failed. (screenshot attached) and the
program crashes.
Demo is available for download here: http://www.filterforge.com/download/
Regular Terminal output and terminal output with WINEDEBUG=+relay,+seh,+tid
attached also.
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http://bugs.winehq.org/show_bug.cgi?id=14740
Summary: Combined Arms is not installable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The installer shows only a white window, with the buttons "Agree" or
"Disagree". After that a second window pops up, completely blank and without
buttons. Pressing ESC on the keyboard quits the installer.
The registration and the game is free to use and play.
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http://bugs.winehq.org/show_bug.cgi?id=19959
Summary: Rome Total War loading screen has correct colors,
rendered twice
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=23473)
--> (http://bugs.winehq.org/attachment.cgi?id=23473)
Screenshot of the loading screen
Rome Total War loading screen has correct colors, and is rendered twice, once
in the left side of the screen and once in the right side.
It's worth noting that the progress bar - the only animated element - is
rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=23472
Summary: PokerStars continues to crash - Wine 1.2rc5
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.cairns(a)gmail.com
Created an attachment (id=29294)
--> (http://bugs.winehq.org/attachment.cgi?id=29294)
CreateToolhelp32Snapshot Unimplemented
I am attempting to run PokerStars with PokerStarsHotKeys. I was able to do
this with out a problem on 7.04. I decided it was time for an update but PS
continues to crash. I'd rather not revert back but if its necessary I'll go
that route.
PokerStars will crash when I open a new window. It will crash if it hangs on a
window. It will crash if I go into a menu list. It basically crashes when it
wants.
I am in communication with PS but I'm sure you would want to know about this
problem.
Thank you for all your work.
Michael
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http://bugs.winehq.org/show_bug.cgi?id=11919
Summary: foobar2000 0.9.5.x with foo_facets.dll: crash in track
popup code
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pujos.michael(a)laposte.net
Created an attachment (id=11218)
--> (http://bugs.winehq.org/attachment.cgi?id=11218)
crash backtrace
Install foobar2000 and the facets plugin
(http://foobar2000.audiohq.de/foo_facets/)
Enable layout editing mode (View->Layout->Enable Editing Mode)
right-click in the UI to add the facets UI element (right click, then select
"Replace UI element" in the popup menu, then select Facets in the UI element
list).
Now right-click in the newly added Facets component to display it's popup menu.
Select "Facet View" in this menu and it'll make foobar2000 crash.
The crash happens in MENU_HideSubPopups() from user32/menu.c. In this function
the MENU_GetMenu() return a NULL pointer hence the subsequent crash.
See the attached file for the full backtrace
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http://bugs.winehq.org/show_bug.cgi?id=21054
Summary: Platform SDK 2003 install slow
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is not a critical problem, just an observation.
'winetricks psdk2003' works today, but seems a little slow.
It spends about five minutes thinking, then about half an hour (?) copying.
oprofile shows that during the thinking phase,
cpu time is divided up almost evenly between msi.dll and libwine.dll:
213762 52.2918 msi.dll.so
173435 42.4267 libwine.so.1.0
16658 4.0750 kernel32.dll.so
During this time, cpu time inside msi is divided up like this
67832 31.7325 JOIN_fetch_int
33596 15.7165 WHERE_evaluate
28618 13.3878 read_table_int
22133 10.3540 TABLE_fetch_int
14115 6.6031 STRING_evaluate
13322 6.2322 bytes_per_column
and cpu time inside libwine is divided up like this:
152497 87.9275 strlenW
12290 7.0862 compare_unicode_weights
During the copying phase, cpu time is mostly in the kernel:
23340 37.7866 no-vmlinux
15967 25.8500 cabinet.dll.so
5469 8.8541 libwine.so.1.0
Of the 1/4 of the cpu time in cabinet.dll, nearly all of it was in one
function:
15299 95.8164 LZXfdi_decomp
These numbers are with -O0, so they're not especially useful
for predicting normal speeds. It'd be interesting to see where the
cpu time is at -O2.
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http://bugs.winehq.org/show_bug.cgi?id=27426
Summary: Duke Nukem Forever Demo crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35072)
--> (http://bugs.winehq.org/attachment.cgi?id=35072)
crash dialog
Shows a steam/dnf crash dialog on start, without much info (attached). Also
tried the fixed files version, which fails, trying to import kernel32.dll (!).
Works under windows, so either a really strange crack, or some new copy
protection..
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http://bugs.winehq.org/show_bug.cgi?id=23604
Summary: Armored Fist 3 crashes on startup in (shrinked)
binkplay.exe
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://download.cnet.com/Delta-Force-2/3000-2099_4-100
32645.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29519)
--> (http://bugs.winehq.org/attachment.cgi?id=29519)
standard terminal output
Wine throws up a crash dialogue when starting the game: Armored Fist 3 (from
Novalogic). The problematic executable is binkplay.exe which is intended to
play the intro video. Interestingly, after pressing on <Close> in the crash
dialogue, the game continues to load and starts up correctly.
A +relay log reveals the game comes with a binkplay.exe which is compressed
with Shrinker v3.3.
There is an already fixed bugreport here on Bugzilla which dealt with a similar
issue: that's bug #2608.
In case it's a regression I tried the game in 1.1.7. The crash still occurs in
1.1.7 for me (it can be seen in the terminal) , but without a crash dialogue.
A possible workaround: replace the bundled binkplay.exe with an un-shrinked one
(e.g from RAD Game tools). Now Wine plays the intro video fine, without a
crash.
There are several more Novalogic games that come with the same shrinked
binkplay.exe, so this bug might affect more than one game (Delta Force 2,
Tachyon).
The Delta Force 2 demo uses the same shrinked binkplay.exe (md5 checksums are
the same), so you can check out the issue using this demo (link added to URL).
Note: 'winetricks ie6' is needed to start the demo correctly (because of its
launcher).
Fedora 13 x86
Wine-1.2-rc7
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http://bugs.winehq.org/show_bug.cgi?id=27138
Summary: Football Manager 2010 Demo Installer: canceling
install yields crash
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Canceling installation (in Football Manager 2010 Demo screen) yields a crash.
Be sure *not* to hit "Cancel" on first screen (install anywhere), but wait
until the "Football Manager 2010 Demo" screen appears, then hit Cancel + Quit
Console gives following error:
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=27198
Summary: PokerStars Crashes after unsuccessfully trying to get
new update.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edweber(a)weberenterprises.com
Created an attachment (id=34753)
--> (http://bugs.winehq.org/attachment.cgi?id=34753)
PokerStars Failure under Wine 1.3.19
After unsuccessfully trying to get a new update from poker stars, now the app
won't launch at all. Please see attached screen-shot of the Wine error.
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http://bugs.winehq.org/show_bug.cgi?id=24549
Summary: Firestarter Demo crashes on exit when mouse is moved.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30983)
--> (http://bugs.winehq.org/attachment.cgi?id=30983)
Cconsole log from wine-1.3.3-282-g440cf08
Now when bug 24249 is fixed, you can run Firestarter Demo. Choose Menu -> Quit
and watch outtro subtitles. When you move mouse, game crashes somewhere in
ntdll.
If i run the game with WINEDEBUG=warn+heap it displays:
"... invalid in-use arena magic 00000000 ..."
and it won't crash in this case :)
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http://bugs.winehq.org/show_bug.cgi?id=26249
Summary: pokerstars client, network status window at start
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bo.forslund(a)abc.se
the Pokerstars network status window popping up at start says connection bad
(0%) even if the connection is perfect
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http://bugs.winehq.org/show_bug.cgi?id=18952
Summary: Combat Arms will not run
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shomari.sharpe(a)gmail.com
Combat Arms crashes upon startup. When executing Engine.exe "HackShield Pro"
starts to initialize and once the progressbar reaches 100% it disappears from
the screen. When i check my list of running processes the wineserver is running
along with Engine.exe
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http://bugs.winehq.org/show_bug.cgi?id=16733
Summary: crash at Navyfield ingame EULA
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.navyfield.de/ger/main.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Following on from bug 12021 - after the loading screen finishes, an EULA is
shown but wine crashes. Native quartz gets things a bit further but then it
crashes later.
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http://bugs.winehq.org/show_bug.cgi?id=10587
Summary: xcovator crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://xkovator.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted this app into appdb with garbage test result. It starts fine
using native mshtml. The crash is likely related to :
fixme:mshtml:HTMLDocument_write (0x132c30)->(0x1507f28)
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http://bugs.winehq.org/show_bug.cgi?id=24810
Summary: My game don't open like before?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wheirdz(a)hotmail.com
Metin2 has encountered a problem and need to close, we are sorry of the
inconvenience ....
What can I do??
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http://bugs.winehq.org/show_bug.cgi?id=15708
Summary: Dragon NaturallySpeaking 7 install fails with negative
amount of memory reported
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teight(a)ntlworld.com
I'm running Ubuntu 8.04 on a dual boot machine with 3GB memory which can
comfortably run Dragon NaturallySpeaking Preferred 7 under XP. I'm having
problems installing Dragon NaturallySpeaking 7 in Wine and believe there may be
a bug.
Regardless of whether I run "wine /media/cdrom1/autorun.exe" or wine
/media/cdrom1/setup.exe or if I copy the cd contents to the hd and run the
install from the hard disk, the install looks promising for only a few moments.
Then an error message which describes the minimum requirements for DNS 7,
finishing with: "Your computer does not meet the minimum specifications for
installation of Dragon NaturallySpeaking" and it reports -1052Mb memory -ie
***minus*** 1.052 GB memory. Then the install allows me to withdraw
gracefully, no crashes or other problems, which is a tribute to the stability
of Wine itself.
This behaviour happens under Wine 1.00 from the Ubuntu repository and also
under Wine 1.1.6.
My guess is that fault lies with the the Dragon installer, which is not able to
recognise 3GB and is therefore unable to install, having misreported the total
physical memory as a negative quantity as a result of a register overflow.
I remember causing similar odd results myself when programming in C in what now
feels like another lifetime! Usually the silly result would be the consequence
of a register overflow thanks to my very poor programming skills.
I'm not all that familiar with the intricacies of Wine: could it be that there
is a command line option available which limits the amount of physical memory a
program running under Wine can see? Or is this a bug?
Teight
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http://bugs.winehq.org/show_bug.cgi?id=23123
Summary: Cannot switch windows while playing World of Warcraft
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fierevere(a)ya.ru
Since wine 1.2rc2 (all earlier versions are working fine) its not possible to
switch windows while playing World of Warcraft (client 3.3.3a), if switched -
cant switch back to WoW, it cannot resture its graphics and doesnt show
anything.
nvidia drivers: 195.36.24
xorg-server: 1.8.1
Gentoo Linux with 2.6.34 kernel
Screen resolution 1440x900
running WoW 3.3.3a on a fullscreen with -opengl switch
problem appeared in wine 1.2rc2
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http://bugs.winehq.org/show_bug.cgi?id=25194
Summary: Virtual Desktop reduces size when starting up EVE
Online
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenb(a)sunrise.ch
Created an attachment (id=31982)
--> (http://bugs.winehq.org/attachment.cgi?id=31982)
Terminal output
Hi
When I first installed EVE Online I could not read the licence agreement on the
first login. So I went to
http://wiki.eveonline.com/en/wiki/Install_EVE_on_linux_with_wine following the
instructions under "Configuring Wine to work with EVE" - without the registry
changes. My predifined virtual desktop-size (1400x1050) gets reduced to
something like 100x100 (don't know the exact size). In there I cannot do
anything but reading the center part of the licence agreement (left and right
side are cut).
I use no proprietary graphic card driver. My system:
Ubuntu 10.04 GNOME (installed with Ubunutu provided packages from the
Synaptic-Package manager)
Computer: T60 (SSD drive though)
Graphic Card speciations:
Codename M54
Pipelines 4 / 2 Pixel- / Vertexshader
Kerntakt * 445 MHz
Shadertakt * 445 MHz
Memorytact * 250 MHz
Memorybandwith 128 Bit
Memorysize 256 MB
Shared Memory no
HyperMemory up to 256 MB from main memory
DirectX DirectX 9c, Shader 3.0
Features Avivo Video und Display Engine. PCI Express x16-Bus; 90-nm
Attached you can find the terminal output.
If you need any more information let me know!
Thanks
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=23770
Summary: TurboCad Pro 17 Platinum Edition
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prmconstruction(a)yahoo.com
Wine allowed TurboCad to load but will NOT open the program or any of the
associated files
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http://bugs.winehq.org/show_bug.cgi?id=13429
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
It was not possible to open attachments to an email in Wine 0.9.x versions; in
the Wine 1.0 RC-versions 1 and 2 this remains impossible.
Printing resulted and still results in garbled printouts: approximately the
first half of the first page is like it should be, the rest (of the page, and
the whole of next pages) is garbled, words printedover eachother. I have to cut
and paste the contents into a word processor (like Open Office) to be able to
print an email.
It was and still is not possible to enter Eudora in paid mode. I have paid for
my Eudora Pro, but since I moved from Windows XP to Ubuntu, I'm working in
sponsor mode. Which has a pesky irritating window reminding me about working in
sponsor mode...
Since updated to Wine version 1.0 (both Release Candidates 1 and 2), some other
things stopped working in Eudora.
- Not able to click on a link to open a web page (this was still possible in
pre 1.0 versions of Wine!). My browser is not opened. A workaround is to to
open Link History, select the link I just clicked on, copy the link, switch to
the browser, and paste the address into the address bar. Since clicking on a
link worked in earlier versions of Wine, this problem should be relatively easy
to be fixed...
- Not able to see the source of an email (to check special characters, URLs
etc): selecting this option (right-click in an email message, select option
'check source') has no result; same with 'send to browser'. Since clicking a
link does not open a web browser, being able to copy and paste the URL is
important, but not everybody (especially mailing lists) show the URL behind the
link, often just a keyword is shown.
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http://bugs.winehq.org/show_bug.cgi?id=23886
Summary: License Admin application fails
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlhbolling(a)gmail.com
Created an attachment (id=29985)
--> (http://bugs.winehq.org/attachment.cgi?id=29985)
terminal output of running the license administrator program
I ran the application for the command line. This is the error message I get:
wine: Unhandled stack overflow at address 0x7ed23338 (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 1260 bytes in thread 0009 eip
7bc59361 esp 00230e44 stack 0x230000-0x231000-0x330000
I also loaded all the vbasic stuff from winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=15987
Summary: ActiveSync 4.5 don't synchronize devices
(comm:get_baud_rate)
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shakaran(a)gmail.com
Created an attachment (id=17174)
--> (http://bugs.winehq.org/attachment.cgi?id=17174)
ActiveSync 4.5 log
When you execute ActiveSync 4.5 and plug a device, the program not recognize
the port USB and the device is waiting.
Also the list of device has a overflow and the letters "Hide details/Show
details" (in the spanish image "Ocultar detalles/Mostrar Detalles" is
overlapped
But if you press again "Hide details" then the box has the normal aspect.
The complete log and images is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23544
Summary: azz cardfile 3.3 will not save changes to data cards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmalsbury(a)satx.rr.com
just flipping to another card loses any changes made to that card and is gone
after flipping back to the previous card.
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http://bugs.winehq.org/show_bug.cgi?id=22873
Summary: Visio 2003 insert file (picture) error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: princej(a)aafes.com
When using Vision 2003 with Wine 1.2 - you can not insert images into a
document. The action occurs, but the result is a box with an X in it.
Tried various formats with the same result
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http://bugs.winehq.org/show_bug.cgi?id=23551
Summary: Ignition display hangs when changing resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.abandonia.com/en/games/107/Ignition.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Ignition is an old game that by default runs at 320x200. At the game menu you
can change the in-game resolution up to 800x600, but the menu itself will
always remain at 320x200.
If you select either 640x480 or 800x600 as the in-game resolution and then
start the game, the resolution happens but the display is garbled and the game
seems to do nothing after this point. This problem does not occur when using
the "Emulate a virtual desktop" setting, only when using proper fullscreen.
Also, if you leave the in-game resolution at 320x200 the game runs perfectly,
it's something to do with the resolution change.
It's not a driver bug as I've seen the same issue on open source ATI drivers
and closed nvidia drivers.
I've attached a +d3d trace but I'm not sure how helpful it is.
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http://bugs.winehq.org/show_bug.cgi?id=27398
Summary: Debug4x: Application locks at start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefano.priore(a)inwind.it
Debug4x is a free development environment for the 48/49/50 series of HP
calculators.
Current available version at http://www.debug4x.com/ (v2.2 - build 159) hangs
after a successful installation during first launch.
I've tried to obtain a backtrace as suggested at
http://wiki.winehq.org/Backtraces?action=show&redirect=winedbg - I'll attach
soon the (very short) report.
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http://bugs.winehq.org/show_bug.cgi?id=21481
Summary: Runtime error in RPG Maker VX
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jguy(a)myst-online.com
Just tried to install RPG Maker VX to my Ubuntu 9.10 machine. It installs fine,
but when I try to load or create a new project, I get the error in my console
below:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 10949
Current serial number in output stream: 10960
The program then does a hard crash. You can see the map and tiles load before
the crash for a split second before the program just exits out.
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http://bugs.winehq.org/show_bug.cgi?id=20085
Summary: Settlers of Catan runs very slow.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mclaud2000(a)tutopia.com
Created an attachment (id=23646)
--> (http://bugs.winehq.org/attachment.cgi?id=23646)
Terminal output from a short game session.
Running Settlers of Catan o a clean wineprefix works fine, i.e. the game
doesn't crash and there are no graphical glitches, but it runs very slow,
making the game barely playable.
Attached is the console output of a game session where I created a game, played
the first turn and then quit.
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http://bugs.winehq.org/show_bug.cgi?id=22633
Summary: zMUD, Steam: programs work in background, but UI is
not visible
Product: Wine
Version: 1.1.4
Platform: x86
URL: http://forums.zuggsoft.com/index.php?page=4&action=fil
e&file_id=65 http://store.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: addiebk(a)hotmail.com
Several programs that I attempt to run with WINE will run in the background,
but not be visible in the system tray. ALT-TAB does not make them appear.
They appear in the system monitor as processes (and indeed run normally-- zMUD
is connected to the server, and Steam can still download files), and Steam,
which has a tray icon, appears in the tray, though I cannot open 'library',
'store' or any other options which use the main window. ('Settings' can still
be opened.)
With zMUD: The program loads normally until I attempt to connect to a specific
server. The window then opens as it should for a split second, and then
disappears. The process still runs in the background as it should (the server
disconnects after a period of time with inactivity-- zMUD asks if I should
reconnect when this occurs.), though I cannot interact with the program.
with Steam: Everything seemed to run normally, and I even started a download of
a game in my library. I changed desktop workspaces, and Steam suddenly became
invisible. It still has a tray icon, and it continued to download the file
(the only plausible use of my bandwidth in the system monitor), though I could
not interact with the main menu. As mentioned previously, if I attempted to
open 'settings' from the tray icon, I could access the Steam settings, but
nothing in the main window.
There is no crash output from these programs when run from the terminal, as
they do not crash, but are simply invisible.
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http://bugs.winehq.org/show_bug.cgi?id=21020
Summary: Artrage3 studio pro demo : installer hangs.
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.ambientdesign.com/artrage.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azathothgr(a)gmail.com
Artrage 3 Studio Pro demo installer hangs when clicking the install button. No
error, just stops after a while, and has to be killed.
Only folders get created.
Attached +msi debug log.
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http://bugs.winehq.org/show_bug.cgi?id=27705
Summary: Sage Instant Accounts fails to install with error 1628
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alastairescOtt(a)gmail.com
Created an attachment (id=35455)
--> (http://bugs.winehq.org/attachment.cgi?id=35455)
Error output from running the installation file.
On trying to install Sage Insant Accounts, I get error message 1628.
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http://bugs.winehq.org/show_bug.cgi?id=24640
Summary: Stronghold Crusader: Doesn't want to run
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Created an attachment (id=31143)
--> (http://bugs.winehq.org/attachment.cgi?id=31143)
This is my terminal output
Just don't want to run. I was unable to run it before
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http://bugs.winehq.org/show_bug.cgi?id=27972
Summary: Cannot install FIFA10
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.mera(a)rogers.com
I cannot install FIFA10 with Wine 1.3.12 on OpenSuse 11.4 32 bit version.
Errors are attached.
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http://bugs.winehq.org/show_bug.cgi?id=24037
Summary: winetest fails to run on Windows XP SP3 machine, error
193
Product: Wine
Version: unspecified
Platform: x86
URL: http://test.winehq.org/builds/winetest-1afc16e96201.ex
e
OS/Version: Windows XP
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 14102
Created an attachment (id=30206)
--> (http://bugs.winehq.org/attachment.cgi?id=30206)
screenshot
Very strange, but when I attempt to run winetest on my work machine (to test
bug 14102) I get an error when running every test, error 193 (bad exe format).
If I extract the tests and run them manually, they run, however.
Something's wrong with the extractor it seems?
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http://bugs.winehq.org/show_bug.cgi?id=14102
Summary: Winetest sometimes doesn't restore taskbar to proper
size
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/wi
netest-latest.exe
OS/Version: Windows XP
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=14324)
--> (http://bugs.winehq.org/attachment.cgi?id=14324)
Screenshots
When running winetest on my Windows XP box, winetest sometimes doesn't properly
restore the taskbar to it's proper size. I run it on the bottom at double
height and locked. After running the test, it will sometimes be at single
height, yet still locked. Not a big deal, but still annoying...
Screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=23597
Summary: Installer says "this is not a valid copy of Pinball
Mania"
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to Pinball Mania for Windows by 21st Century Entertainment. I
tested with the version on a Softkey compilation CD-ROM, "Entertainment Pack
Volume III".
In Wine, on running setup.exe a couple of dialog boxes appear, one to confirm
the destination drive, the second to confirm the amount of free space. On
dismissing those, a third dialog box appears, saying "This is not a valid copy
of Pinball Mania!". After showing another dialog box the installer exits.
The CD-ROM is very unlikely to be copy-protected.
The only console output (which appears before the first dialog box, so is
probably not relevant) is:
err:ddeml:WDML_CreateString Unknown code page 850
err:int21:INT21_Ioctl_Block int21: unknown/not implemented parameters:
int21: AX 440d, BX 0003, CX 0873, DX 0000, SI 0000, DI 0106, DS 1001, ES 1001
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http://bugs.winehq.org/show_bug.cgi?id=22086
Summary: Roller Coaster Tycoon - Game Folding Up
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
- When you double click on top to make the game fold up, when you unfold you
can't scroll with keyboard anymore.
*You can use the keyboard to scroll again by clicking on the Floppy
Disk in the Top Bar => Options => Change Screen Resolution to any setting. This
just refreshes the games screen, but keeps it window mode no matter what
resolution you change it to. After this, you can scroll with keyboard again.
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http://bugs.winehq.org/show_bug.cgi?id=10832
Summary: Dark Age of Camelot has page fault exception if
pixelshaders are enabled
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://daoc.goa.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerry(a)linuxgl.ch
To use the new character models in daoc, pixelshaders need to be enabled. If
they are, a page fault exception occurs as soon as the first character gets
drawn (character selection screen). If I skip the character selection screen,
the same pagefault occurs at a different position in the game. (I have only
uploaded the logs for the selectionscreen version). Pixelshaders have never
worked in this game, but they become more important with every release.
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http://bugs.winehq.org/show_bug.cgi?id=24636
Summary: Word 2007: crash when scrolling large file
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=31134)
--> (http://bugs.winehq.org/attachment.cgi?id=31134)
crash terminal log
Ubuntu 10.04.
Crash when scrolling a large file, opened from a usb stick
Terminal log attached
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http://bugs.winehq.org/show_bug.cgi?id=19979
Summary: HOI3 - Map Properly initialised...
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wawalkenhorst(a)gmail.com
Created an attachment (id=23506)
--> (http://bugs.winehq.org/attachment.cgi?id=23506)
Log with howto setting except OffscreenRenderingMode = backbuffer
I've installed hoi3 as described in this howto
(http://forum.paradoxplaza.com/forum/showthread.php?t=425470).
After the startup tells me "Map Properly Initialised..." the programm crashes.
I've using openSuSE, Wine 1.1.29, GeForce 7900GS with 256MB and nVidia driver
185.18.36.
I've tried to set
OffscreenRenderingMode = backbuffer, fbo and pbuffer
PixelShaderMode = enabled
But he behavior didn't change.
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http://bugs.winehq.org/show_bug.cgi?id=16680
Summary: Game Hearts of Iron 2 crashes randomly
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
Created an attachment (id=18323)
--> (http://bugs.winehq.org/attachment.cgi?id=18323)
Crash messages (run the game two times)
The game Hearts of Iron 2 platinum release (contains "Doomsday" and
"Armageddon" addons) crashes randomly. It happens mostly when zooming the map
in/out and scrolling it, but it also happens spontaneously if you just leave
the game running for a few minutes. I can easily reproduce the problem with
"Barbarossa" scenario (playing German forces) - just zoom in/out & scroll the
map a lot as soon as the game starts, until it crashes.
It always crashes with similar output, just register contents differ - see
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=26002
Summary: Magicka's particle effects get mixed up
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
Created an attachment (id=33152)
--> (http://bugs.winehq.org/attachment.cgi?id=33152)
Screenshot
The textures on the particles get mixed up.
For example casting thunder when there is a fire on the screen causes the smoke
to turn into the electric texture (screenshot attached).
Torches on the walls cause fire in the frostbeam. Dripping water effect can
look like person is on fire. leaves in the forest are random things.
Another person in the appdb entry reports no particles rendering for them
I am on a Nvidia 260GTX, using the proprietary drivers (260.19.06).
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http://bugs.winehq.org/show_bug.cgi?id=23831
Summary: Can't launch Peggle Nights from steam
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)alexrock.com
Created an attachment (id=29913)
--> (http://bugs.winehq.org/attachment.cgi?id=29913)
Log from when peggle was run
Tried to launch Peggle Nights from steam and it failed to run. Got a "Program
Error" dialog from wine.
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http://bugs.winehq.org/show_bug.cgi?id=22084
Summary: Ride Invisibility
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
When you select "Invisible Rides" not all rides go invisible
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http://bugs.winehq.org/show_bug.cgi?id=25304
Summary: Hello Kitty Online can't install flash ingame via
activex control on the displayed Adobe flash install
page
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Hello Kitty Online needs flash for the ingame intro-tutorial and for the
mini-games from the boas but when it redirects you to the Adobe flash install
page, the activex controls to install flash don't work.
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http://bugs.winehq.org/show_bug.cgi?id=25363
Summary: Photoshop CS4 Freezes on start while reading
preferences
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chemacg(a)gmail.com
After the update to version 1.3.7 Photoshop doesn't start, it freezes on the
reading window while "Reading preferences..." and showing this in console as
the last line:
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
After downgrading to 1.3.6 it works again.
When version 1.3.8 is available for my distribution i'll try again.
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http://bugs.winehq.org/show_bug.cgi?id=24409
Summary: MaxIM DL 5 reports an error when opening files
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.cyanogen.com/maxim_main.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=30770)
--> (http://bugs.winehq.org/attachment.cgi?id=30770)
Wine 1.3.2 +file (1.9 MB)
MaxIM DL 5 reports an error when opening any kind of file: "Failed to create
empty document."
There is nothing printed in the console and I have no idea where the software
is trying to create this "empty document". Works fine under Windows XP.
A demo is available for download with a trial license.
The sample file in the trace is ajn-001bias.fit.
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http://bugs.winehq.org/show_bug.cgi?id=28498
Summary: Error message when attempting to install
S.T.A.L.K.E.R. - Shadow of Chernobyl
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dracul666_81(a)hotmail.com
Im doing, wine /media/STALKER/setup.exe . The choose installer language window
pops up, after choosing language this error window pops up "Error, Runtime
Error (at 71:13299): Floating point division by zero." After clicking ok on
that, the installer dies. This is terminal output:
nicklas@nicklas-K72DR ~ $ wine /media/STALKER/setup.exe
fixme:system:SetProcessDPIAware stub!
fixme:system:SetProcessDPIAware stub!
fixme:win:DisableProcessWindowsGhosting : stub
Thing is, I have played this game a few months ago, it worked back then, both
when i installed it with wine and also with playonlinux.
Screenshot: http://www.dumpt.com/img/viewer.php?file=nqnfizl4h2sd056a33tu.png
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http://bugs.winehq.org/show_bug.cgi?id=27926
Summary: "#msgctxt#directory#Desktop" used as name for the
desktop folder
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralfjung-e(a)gmx.de
Created an attachment (id=35726)
--> (http://bugs.winehq.org/attachment.cgi?id=35726)
Temporary fix for the issue
Wine is using "#msgctxt#directory#Desktop" as name for the Desktop folder on my
system, resulting in folders with that name being created in the "public" and
my own user profile.
I attached a patch which temporarily fixes the issue for me.
However, I suspect this is related to the problem that I am compiling wine
myself on a 64bit Debian testing, where 32bit gettext libraries are not
currently available, so wine runs without gettext. Since this is an optional
dependency, things should still work properly though.
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http://bugs.winehq.org/show_bug.cgi?id=26536
Summary: strftime using wrong locale
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
strftime is using the wrong locale in two applications for me (could not find
any others using this function): In the game "Uru" by Cyan, and in the "Vault
Manager" Cyan published years ago to manage your own Uru servers. In both
cases, when I start the applications on a German Windows system, they use the
English locale for strftime, so I get times like "10:23 AM" (I Know it's
definitely strftime for Uru since that string is created by the Python part of
the game, and the line in the source code says timestr =
time.strftime('%m/%d/%Y %I:%M %p', currenttime)).
If however I start these applications on my German Kubuntu, the "AM" just
vanishes, so I can not even tell whether this is 10:23 or 22:23. In addition,
the "Vault Manager" also displays abbreviations of month names, and in case of
"Mär" (for März = March), it has trouble with the special character: It says
"Mär".
In both cases, starting wine with LC_ALL=C fixes the issues.
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http://bugs.winehq.org/show_bug.cgi?id=24463
Summary: Ligatures in certain fonts mess up centered text, look
out of place
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibmirspam(a)gmail.com
Created an attachment (id=30865)
--> (http://bugs.winehq.org/attachment.cgi?id=30865)
Screenshot with an example of the bug
I've noticed this bug in Foobar2000 with the font Tahoma, but it possibly
affects other applications as well.
I'm using a plugin that displays song lyrics. Now, for certain combinations of
characters (such as "fl" or "fi"), the program uses ligatures instead of the
individual characters. In every line with a ligature, the text is aligned to
the left instead of the middle. Furthermore, the ligature characters seem to be
from a different font set and therefore look out of place.
Other fonts such as Verdana don't use ligatures and look fine.
See screenshot for example.
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http://bugs.winehq.org/show_bug.cgi?id=22349
Summary: Altera's Quartus II SOPC Builder GUI is upside down
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: https://www.altera.com/support/software/download/alter
a_design/quartus_we/dnl-quartus_we.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreryan908(a)gmail.com
Created an attachment (id=27349)
--> (http://bugs.winehq.org/attachment.cgi?id=27349)
7zip compressed MPEG video showing problem
The GUI renders properly when the program is first painted but as soon as you
interact with anything, the updates are drawn relative to the bottom (as though
someone mixed up Y coordinate and did Height - Y instead of plain Y).
This results in a button at the bottom of a window that when pressed and held,
the pressed graphic is drawn just below the title bar instead of where the
button actually is.
[The console dumps a bunch of warnings about D3D swap chains so it might be
DirectX related]
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http://bugs.winehq.org/show_bug.cgi?id=22629
Summary: Far Cry: segfault upon execution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plr.vincent(a)gmail.com
Far Cry segfaults upon execution, almost instantaneously.
Version: as of GOG.com
How to reproduce:
- install game (recommended: "wisotool far_cry_gog", see
http://wiki.winehq.org/wisotool)
- cd "$WINEPREFIX/drive_c/Program Files/GOG.com/Far Cry"
- wine Bin32/FarCry.exe
Result (terminal output):
$ wine Bin32/FarCry.exe
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=27226
Summary: Customer Database Pro black screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpha003(a)yahoo.com
Created an attachment (id=34794)
--> (http://bugs.winehq.org/attachment.cgi?id=34794)
User interface blacked out
The user interface of Customer Database pro is blacked out with the exception
of the data input boxes. Other UI options outside of data input appear as
normal with minimal to no disruption to the user.
Link to Software downlaod
http://download.cnet.com/Customer-Database-Pro/3000-18482_4-10232618.html?t…
Any help is appreciated
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http://bugs.winehq.org/show_bug.cgi?id=27260
Summary: Freelancer: Complains about debugger on amd64 and
fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
On amd64 Freelancer doesn't start but complains, that a debugger has been
detected and instructs one to unload the debugger an restart Freelancer.
Playing the game with the same Wine version on i386 works. Judging from a post
at [0] from 2008 by Andreas Lausch this problem has existed for some time, thus
I didn't try to find a "good" version for bisecting on amd64. Please let me
know, if there is any patch/test I should run for you or some debugging channel
you need.
Please note, that I'm seeing this bug with a stock Freelancer (no matter
whether it's patched to 1.1 or not). It seems like some mods enable playing of
Freelancer on amd64 (e.g. [1] is a recent report for amd64 with a mod).
[0]
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504#Comment-3…>
[1]
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingI…>
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http://bugs.winehq.org/show_bug.cgi?id=25220
Summary: Black Prophecy Heads and Faces are not drawn
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Manuel.Bihl(a)gmx.de
The Heads in Black Prophecy doesn't show, you can see straigh through them, and
see the hair behind them.
All Utilities are drawn around where the head should be, it's just not there.
It happens on char-edit-screen, select-char-screen and on any transmission
ingame.
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http://bugs.winehq.org/show_bug.cgi?id=20675
Summary: Excel 2007 Analysis Services -- no network activity at
all
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imirkin(a)alum.mit.edu
I'm running into an issue with the Analysis Services module (aka OLAP) in Excel
2007.
It presents me with a screen that asks for the server name (and asks for auth
types), and then proceeds to fail-fast to a generic error:
"""
Unable to connect to data source. Reason: Unable to locate database server.
Verify that the database server name you entered is correct, or contact the
database administrator for help.
"""
However doing a network trace, no packets ever go out the external interface.
Relevant bits from +relay,trace+reg (note that I added an extra TRACE to
RegQueryValueW that prints out the data that it returns):
"""
0009:Call advapi32.RegQueryValueW(80000000,0032d3bc
L"MSOLAP\\Clsid",0032d3bc,00
32d3b8) ret=326c46e5
trace:reg:RegQueryValueW (0x80000000,L"MSOLAP\\Clsid",0x32d3bc,512)
trace:reg:NtOpenKey (0x13c,L"MSOLAP\\Clsid",f003f,0x32d2f8)
trace:reg:NtOpenKey <- 0x28c
trace:reg:RegQueryValueExW (0x28c,(null),(nil),(nil),0x32d3bc,0x32d3b8=512)
trace:reg:NtQueryValueKey (0x28c,(null),2,0x32d1a0,256)
trace:reg:RegQueryValueW L"{176941F9-18E8-47D6-860D-006FF2655608}"
0009:Ret advapi32.RegQueryValueW() retval=00000000 ret=326c46e5
0009:Call KERNEL32.FindResourceA(01560000,00000006,000000d9) ret=326155f6
0009:Ret KERNEL32.FindResourceA() retval=0156dd80 ret=326155f6
0009:Call KERNEL32.LoadResource(01560000,0156dd80) ret=32615606
0009:Ret KERNEL32.LoadResource() retval=0158a6f8 ret=32615606
0009:Call KERNEL32.LockResource(0158a6f8) ret=32615615
0009:Ret KERNEL32.LockResource() retval=0158a6f8 ret=32615615
0009:Call KERNEL32.TlsGetValue(00000007) ret=3260568c
0009:Ret KERNEL32.TlsGetValue() retval=00620000 ret=3260568c
0009:Call KERNEL32.TlsGetValue(00000007) ret=3260568c
0009:Ret KERNEL32.TlsGetValue() retval=00620000 ret=3260568c
0009:Call advapi32.RegOpenKeyExW(80000001,00630024
L"Software\\Policies\\Microsoft\\Office\\12.0\\Common\\Alerts",00000000,0002001f,003240c0)
ret=3260556d
"""
And then it goes on to generate the alert. So for some reason it totally fails
and doesn't even try to do anything after looking up the registry key.
FWIW, here are a few entries from system.reg:
"""
[Software\\Classes\\MSOLAP\\Clsid] 1237579662
@="{176941F9-18E8-47D6-860D-006FF2655608}"
[Software\\Classes\\CLSID\\{176941F9-18E8-47D6-860D-006FF2655608}] 1237579662
@="MSOLAP"
[Software\\Classes\\CLSID\\{176941F9-18E8-47D6-860D-006FF2655608}\\InprocServer32]
1237579662
@="C:\\Program Files\\Common Files\\System\\ole db\\msolap90.dll"
"ThreadingModel"="Both"
"""
I do not see the string "176941F9-18E8-47D6-860D-006FF2655608" anywhere in the
trace logs, except as the return value to RegQueryValueW. (But I don't know a
whole lot about Windows, perhaps that's to be expected.)
I'm happy to do more debugging here, so any ideas appreciated. I don't appear
to have any DLL overrides.
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http://bugs.winehq.org/show_bug.cgi?id=26019
Summary: Aion: face disappears when customizing character
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://na.aiononline.com/
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33184)
--> (http://bugs.winehq.org/attachment.cgi?id=33184)
bad screenshot
To reproduce:
1. Install Aion, start game
2. Log in
3. Click "Create" in order to enter character creation (any class type)
4. Select Race (any race)
5. Click the Advanced tab on the right
6. Move sliders from side to side
7. Observe the graphics for character's face flicker/disappear while the slider
is being moved.
screenshot attached.
Tested in wine-1.3.13. Doesn't occur on win7.
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http://bugs.winehq.org/show_bug.cgi?id=25902
Summary: Wine builtin IE crash while login to
https://www.alipay.com/
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download aliedit.exe from
https://download.alipay.com/aliedit/aliedit/2401/aliedit.exe
2. Install the aliedit ActiveX Control.
$ wine aliedit.exe
fixme:win:DisableProcessWindowsGhosting : stub
fixme:sfc:SfcIsFileProtected ((nil),
L"C:\\windows\\system32\\aliedit\\unins000.exe") stub
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
3. Open the login page
$ wine iexplore https://www.alipay.com
then,
1) the "login"/"登录" button won't display . ( Tested ether with or
without aliedit.exe installed )
2) the "password"/"密码" form sometimes display but sometimes doesn't
display . ( Without aliedit installed, the "password" form will never
display )
3) after typed username and password and login, IE maybe crash or not,
if not , it will display and error page.
Here is the log while IE crash:
Attachment : Log: IE crash
and the log while IE doesn't crash:
Attachment : Log: IE not crash
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http://bugs.winehq.org/show_bug.cgi?id=23337
Summary: AoW Shadow Magic: Uninstalling in WINE cause freeze
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Age of Wonders shadow magic says something like "could not open AVI", but what
that has to do with an uninstall? Both the WINE uninstall window and AoW SM
window freezes then.
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http://bugs.winehq.org/show_bug.cgi?id=25768
Summary: Intel App Store doesn't run in wine
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.appup.com/applications/applications-Angry+B
irds
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
So apparently Angry Birds is available for PC, if you use Intel's new App Store
thing:
http://www.appup.com/applications/applications-Angry+Birds
$ wget
http://downloadmirror.intel.com/19332/eng/IntelAppUpcenter-windows-installe…
$ wine IntelAppUpcenter-windows-installer.exe
installs fine.
running it though, fails, saying it needs mono/dotnet. If you install mono28
with winetricks, still fails:
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"appSettings" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"system.diagnostics" in state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"trace" in state
3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"listeners" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"system.web" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"membership" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"providers" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"roleManager" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"providers" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
Could not load file or assembly 'PresentationFramework, Version=3.0.0.0,
Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
The entry point method could not be loaded
so, I tried dotnet30. It then wants dotnet35:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System.Core, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from
HRESULT: 0x80070002
File name: 'System.Core, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089'
giving it dotnet35 gets it still further, but not enough:
fixme:psapi:GetProcessImageFileNameA (0x27c, 0x3918768, 260) stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
Another instance of this application is already running
Aborting...
then it just repeats this until you wineserver -k it.
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http://bugs.winehq.org/show_bug.cgi?id=26562
Summary: Assassin's Creed: Brotherhood jerky, has lip synch
problems
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game installs ok from dvd, and even plays, but
it suffers from a lot of jerkiness and lip synch problems.
http://www.youtube.com/watch?v=ma4AIinaS3k shows how the
opening bits should look (that video seems to be a console, but
gameplay appears identical).
The "matrix" scenes and when your character walks into the second
room (the arena with the falling floor) are very jerky, rather
like how mass effect 2 was slow on first use of shaders.
And the lips of the two guys struggling with a dagger,
and your character talking to the hologram of Princess Leia,
both seem to be out of synch with the sound. There was a jerkiness
during that last bit for me, and it seemed the sound kept going
but the animation dropped out of sync by just exactly the duration of
the jerk.
Rumor has it that disabling glsl might help, but I haven't been able to
verify that yet.
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http://bugs.winehq.org/show_bug.cgi?id=28888
Bug #: 28888
Summary: Alt-tabbing from windowed Kanon makes it think alt is
held down
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
- Run Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764
and set it to use windowed mode. Run another program (Firefox, audacious, etc.
Linux version. Not covering the Kanon window.)
- While Kanon is focused, alt-tab to switch to the other program.
- Click in Kanon's window, or the title bar.
- Find you can't left click to advance dialog any more (you can still
right-click for menus). Find that instead of advancing dialog, enter switches
between full screen and windowed.
- Switch to the other program, then alt-tab back to Kanon.
- Find the problem is fixed.
Other info: I'm using XFCE4 with metacity-2.34.1.
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http://bugs.winehq.org/show_bug.cgi?id=14752
Summary: Blood 2 (v. 2.1): mouse input not working
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: vitaliy(a)kievinfo.com
Mouse input with Blood 2 patched to latest version 2.1.233 does not work.
I tested it both with native dinput, dinput8 dlls and builtin variants.
Went back to wine-0.9.25 and still the same issue. So no regression I fear :(
This problem doesn't seem to be releated to the input issues with the B2 demo,
and therefore can't be reproduced there.
Adding Vitaliy Margolen to CC since it is very likely a dinput bug.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=26860
Summary: Tomb Raider Underworld crashes on startup
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: littlesincanada(a)yahoo.co.uk
Created an attachment (id=34239)
--> (http://bugs.winehq.org/attachment.cgi?id=34239)
Trace file
Tomb Raider - Underworld crashes on startup.
This is a regression as it used to run fine.
May or may not be related to #26356 which it also currently suffers from.
Wine compiled from git as of wine-1.3.18-85-g99f6894
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http://bugs.winehq.org/show_bug.cgi?id=27925
Summary: IBExpert cease work from 1.3.25
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkurt(a)ua.fm
IBExpert (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9049&iTestingI…
) not running from 1.3.25 release on ubuntu 10.04.
See dump.log and run.log in archive with IBExpert for details.
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http://bugs.winehq.org/show_bug.cgi?id=25924
Summary: UltraNitroRacers: Graphics garbled
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33042)
--> (http://bugs.winehq.org/attachment.cgi?id=33042)
Terminal output
This bug occurs once the game has been fed native quartz and d3dx9 for good
measure. The game will attempt to play (you can hear buttons, cars, etc.) but
the screen will be white with occasional flickering of random... textures?
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=18763
Summary: Program error window for DVD Profiler (with no obvious
error)
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.invelos.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Created an attachment (id=21519)
--> (http://bugs.winehq.org/attachment.cgi?id=21519)
...encountered a serious problem and needs to close
With the latest release (1.1.22) I'm getting the attached message when running
DVD Profiler, yet it does not appear to affect the operation of the application
in any way.
The operation of the program under wine does not appear to have altered for the
last many wine releases, and has never got worse as far as I can recall (i.e.
any changes have improved functionality / performance).
One might speculate that this is enhanced error handling reporting an existing
error (of which there are several attached to the program), but I have no idea
which one.
The error appear immediately after running the exe, so is very early in the
somewhat long start up for the application.
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http://bugs.winehq.org/show_bug.cgi?id=15868
Summary: Tomb Raider underworld demo big troubles
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://forums.eidosgames.com/showthread.php?t=81768
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Created an attachment (id=17007)
--> (http://bugs.winehq.org/attachment.cgi?id=17007)
wine tru.exe
Hi,
I tried to run the demo of Tomb Raider Underworld with Wine 1.1.5 :)
The game menu is fine, but when I try to launch the demo level, I have big
troubles (black screen, artefacts), seems to be related with d3d.
I must hit CTRL + C to abort, wine doesn't crash.
I attach the full log compressed with bzip2 (18 Mo unpacked).
The demo can be downloaded from URL.
Just an example :
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 261
Thanks ^^
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http://bugs.winehq.org/show_bug.cgi?id=24849
Summary: toolbar buttons in .chm file viewer are not working
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: test051102(a)hotmail.com
There are still problems displaying simple .chm files under Wine. The toolbar
buttons are now shown correctly. But when using the test.chm file from bug
23622 the forward/ back buttons do not work.
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http://bugs.winehq.org/show_bug.cgi?id=15808
Summary: wine's system tray should not wake the cpu when idle
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Currently, the Wine system tray polls every 2 seconds for icons whose owner
window has been destroyed. Wine should detect the missing windows without
polling or, if that's not possible, only poll when there are icons in the
systray.
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http://bugs.winehq.org/show_bug.cgi?id=18394
Summary: Touhou 9 - Phantasmagoria of Flower View, patching from
1.00 to 1.50a breaks the game
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: impfx(a)hotmail.de
Playing the version 1.00 was flawless, except already reported bug 10408, and
that the keyboard layout was changed from my default.
Using the patch available at
http://www16.big.or.jp/~zun/data/soft/th09_ver150a.lzh and properly patching
it, resulted in the game not working anymore.
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http://bugs.winehq.org/show_bug.cgi?id=26641
Summary: CivCity Rome 1.1: text and graphics missing
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le.berred(a)free.fr
After installing CivCity Rome 1.1 (French version) on a recent version of Wine
(1.3.14, but also on 1.3.15 and 1.2.2), using winetricks corefonts to solve the
missing text in menus, it is impossible to play to that game.
Some details are missing (text and graphics AFAIK, see attached screenshot).
It looks like those display problems correspond to the following error
messages:
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
I tried that game on two different computers, one with an NVIDIA 8600GT and the
other one with an Intel integrated card (X4500HD). The very same problem occurs
on both.
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http://bugs.winehq.org/show_bug.cgi?id=21561
Summary: Frontpage 2003 crashes when adding URL or exiting the
program
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammaster(a)madtracker.net
Created an attachment (id=25981)
--> (http://bugs.winehq.org/attachment.cgi?id=25981)
console output for frontpage
When adding a URL into the design screen in frontpage 2003 or closing the
program invokes a crash.
I have attached the console output.
The bug is reproducible on fresh wineprefixes as well.
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http://bugs.winehq.org/show_bug.cgi?id=9853
Summary: Splinter Cell: CT crashes with an unahanfled exception
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)goodoldalex.net
Created an attachment (id=8329)
--> (http://bugs.winehq.org/attachment.cgi?id=8329)
Wine console log
Splinter Cell: Chaos Theory 1.05 crashes with an "Unhandled exception: page
fault (...)" right on startup.
This affects the cracked version. Originally, SCCT is procted by StarForce
which doesn't allow the game to run at all. Only affects single player
(multiplayer has a different executale, which kinda works).
Sorry if this happens to be a dupe, but I can't know whether other reported
Unhandled exceptions are related to this.
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http://bugs.winehq.org/show_bug.cgi?id=24960
Summary: BioEdit crashes with "setup_exception_record stack
overflow"
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=31609)
--> (http://bugs.winehq.org/attachment.cgi?id=31609)
Example large datafile
BioEdit installs and runs fine, but freezes when you try to load a datafile.
Steps to reproduce:
Download and install BioEdit (http://www.mbio.ncsu.edu/BioEdit/bioedit.html);
Run BioEdit;
Open a large datafile (example datafile in attachment - "large_data.fas");
The only error message in the console is:
err:seh:setup_exception_record stack overflow 1532 bytes in thread 0020 eip
7bc3e5aa esp 00230d34 stack 0x230000-0x231000-0x330000
Ctrl+c kills the program.
This does not happen if a smaller file is loaded (example in attachment -
"small_data.fas").
Note: This example is not a particularly large datafile. I just called it large
to distinguish the two examples.
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http://bugs.winehq.org/show_bug.cgi?id=17037
Summary: Wine does not recognise empty DVD-ROMs
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
For app DVD Profiler
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14707), the
behaviour of drive detection is different under Windows and Wine.
Under Windows, the user can set the system's DVD-ROM drive under 'Tools,
options, system' regardless of whether there is a disc in the drive or not.
Under Wine, the DVD-ROM drive is not available for selection unless there is a
disc in the DVD drive.
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http://bugs.winehq.org/show_bug.cgi?id=20068
Summary: Monster Jam: No textures
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=23626)
--> (http://bugs.winehq.org/attachment.cgi?id=23626)
In-game screenshot
The textures in Monster Jam (2007 version) are not visible. Most objects
in-game are solid white/grey/brown (see screenshot attachment).
Wine continuously prints "fixme:d3d9:Direct3DShaderValidatorCreate9 stub" while
playing.
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http://bugs.winehq.org/show_bug.cgi?id=26702
Summary: Desert Gunner crashes in the main menu
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://download.cnet.com/Baghdad-Central-Desert-Gunner
/3000-7563_4-10615037.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34005)
--> (http://bugs.winehq.org/attachment.cgi?id=34005)
console log
The game loads up to the main menu but clicking on any of the following menu
items (Options, Play, Weapons Chart) result in a crash.
I've tried the game with fullscreen and virtual desktop mode, w/o audio. By
default the game uses OpenGL renderer. The same problem happens if I change the
renderer to D3D.
The problem exists in Wine-0.9.33, 1.0.1 etc.
To reproduce the crash in the demo:
1. Install the demo.
2. winetricks ie6
3. Launch the demo. In the main menu click on <Options>... the game will crash.
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=16121
Summary: Word 2003 Bold Face Type Bug
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morse.matt(a)gmail.com
Word 2003 in Wine doesn't show bold or face type properly when using Times New
Roman font. It just shows it like regular type but with the 'bold' toolbar
button depressed on the formatting toolbar. When I switched my document to
Arial Narrow font this problem seemed to disappear. It may just be an issue
with this font only. It could also be my video card playing tricks on me as
well but I'm not sure. Here are my hardware and software specs:
OS: Ubuntu 8.04 Hardy Heron
Wine version 1.1.8
Hardware: HP Pavilion dv600t laptop, NVIDIA GeForce Go 7400 graphics card,
Intel Core 2 Duo T5600 1.8ghz cpu, Intel 845GM chipset
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http://bugs.winehq.org/show_bug.cgi?id=21400
Summary: problem with powerpoint presentation 2007 when
changing slide in normal view (pptx file with many
shapes)
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kokojojobobo(a)gmail.com
I can view the presentation in slide show without problem, but in normal view
when paging down it never displays slides 2 or 3, though the page indicator and
slide sorter show that it's on those pages.
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http://bugs.winehq.org/show_bug.cgi?id=28862
Bug #: 28862
Summary: cannot download watchtower library 2010
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennyb40(a)hotmail.com
Classification: Unclassified
I have an application from Softpedia, which purports be allow one to run
Watchtower Library on a Mac, but it does not work. After I downloaded the
Watchtower CD, when I try to run the program, I get a "encountered a serious
error" message. The error message also suggested that I report the bug to
winehq.
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http://bugs.winehq.org/show_bug.cgi?id=25923
Summary: UltraNitroRacers: Fails to launch with built-in quartz
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33041)
--> (http://bugs.winehq.org/attachment.cgi?id=33041)
Terminal output
Upon game launch it freezes at a black screen looping this message with random
numbers in the terminal:
fixme:quartz:parse_header Not a valid header
Once given native quarts it fixes one bug, only to make another... :p
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=19240
Summary: Unhandled exception running latest version of Full
Tilt Poker
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murpe79(a)gmail.com
Created an attachment (id=22259)
--> (http://bugs.winehq.org/attachment.cgi?id=22259)
strace wine FullTiltPoker.exe (Wine 1.1.24)
A new version of Full Tilt Poker was recently pushed, and this version causes
an unhandled exception when run:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc46c8d
I have tested on Ubuntu Jaunty (64-bit) with Wine 1.0.1 from Ubuntu and also
Wine 1.1.24 from WineHQ. Comments from "ray" in the AppDB indicate this is not
distribution or version specific. I have not been able to verify that this
version of FTP works in Windows, but I assume that is the case.
Attached is an strace with Wine version 1.1.24
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http://bugs.winehq.org/show_bug.cgi?id=17619
Summary: GetDriveTypeW says C: is a network share if /home is an
NFS share, breaking Steam installer
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
Created an attachment (id=19804)
--> (http://bugs.winehq.org/attachment.cgi?id=19804)
Patch to make C: always report as DRIVE_FIXED type
My /home is an NFS share, this means NtQueryVolumeInformationFile returns the
type of ~/.wine/drive_c as a network share, confusing installers (such as
Steam).
I tracked this down to a problem with GetDriveTypeW querying the volume
information and not even calling get_mountmgr_drive_type in some cases (such as
a network share), so any configuration in winecfg had no effect.
I have attached a patch that causes C: to always report as DRIVE_FIXED, which
fixes my problem, and should avoid any problems of this sort in the future.
However this still means that winecfg overrides have no effect on network
shares, this only fixes the most common problem of C: being considered a
network share.
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http://bugs.winehq.org/show_bug.cgi?id=28664
Bug #: 28664
Summary: qedit/mediadet test crashes on FreeBSD9
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36837
--> http://bugs.winehq.org/attachment.cgi?id=36837
backtrace
The test was running without $DISPLAY set, but that passes fine for me on
gentoo/debian.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=25994
Summary: Process Hacker: Unimplemented function
ntdll.dll.NtCreateKeyedEvent
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33136)
--> (http://bugs.winehq.org/attachment.cgi?id=33136)
Terminal output on Wine 1.3.13
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Process Hacker
4) copy winsta.dll to system32
5) wine ProcessHacker.exe
Behaviour:
There is Wine's error.
Expected behaviour:
There should be no error.
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http://bugs.winehq.org/show_bug.cgi?id=27052
Summary: winedbg and its man page should use "wpid"
consistently for Windows' process ID
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
I couldn't figure out why winedbg complained "Can't attach process 42db: error
87" when I typed "attach 17115". I know the PID of my Windows executable, as
provided by top, ps, System Activity, etc.
You need to supply the *Wine/Windows PID* of the process, e.g. using the "info
process" command to winedbg, and this *isn't* the UNIX pid. This is mentioned
further down in winedbg(1), but it would be so much clearer if the man page,
the "info process" command and other documentation consistently used "wpid", as
http://www.winehq.org/docs/winedev-guide/debugger does.
There is missing help that also needs to use "wpid":
* winedbg --help's usage output doesn't mention the --auto wpid usage (though I
couldn't get this to work).
* the help command within winedbg doesn't mention "attach wpid"
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http://bugs.winehq.org/show_bug.cgi?id=18744
Summary: Mp3Tag: Column headers in list view incorrectly
redrawn
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.mp3tag.de/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
See attachment.
When clicked, the column headers (Filename, Path, ...) change to a selected
state and get a new "pressed" style. When selecting another column, the next
column is successfully selected but the previous one's style is still left
untouched, instead of being reset.
No console output.
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http://bugs.winehq.org/show_bug.cgi?id=20395
Summary: Wolfenstein (2009): MP mouse input not handled
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
The game runs fine (good framerates), however the game (MP part) is unplayable
because the game doesn't react at all to mouse movements. The mouse is however
working in the menu.
After debugging the user32 channel, i found this:
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x229eb74, uiNumDevices=1,
cbSize=12) stub!
Maybe this stub is the problem, i tried the patch from bug #10318, however it
didn't fix the problem.
I'll attach the 2 debug logs, the first one with +user32 and the second with
+x11drv.
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http://bugs.winehq.org/show_bug.cgi?id=10080
Summary: City of Heroes crashes when costume selection menu
appears
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
When I request the costume selection menu - either by attempting to access the
Icon Tailor or by bringing it up directly - City of Heroes reports a fatal
video driver error:
"pbuffer creation error: Couldn't query pixel formats."
CityOfHeroes.exe then exits gracefully, so no backtrace is generated.
To ensure clarity - the crash is not on entering the costume *editor*;
character creation works fine. It's on attempting to display the window that
shows you all of your character's costumes and allows you to select one.
OS: Ubuntu 7.0.4
CPU: Core 2 Duo
GPU: NVIDIA GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=28676
Bug #: 28676
Summary: Arcadia crashes without openGL installed
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wineappdb(a)imhotep.org.uk
Classification: Unclassified
Arcadia (Steam version) crashes when attempting to launch on Ubuntu without the
mesa libraries installed.
Mesa is not installed by default, and the crash gives no indication that it is
due to a lack of OpenGL libraries.
Wine should give an error message when openGL calls are attempted when the
libraries are not present.
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http://bugs.winehq.org/show_bug.cgi?id=27721
Summary: Sound Recorder fails with memory error on any
operation that changed sound length
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Run Windows Sound Recorder (sndrec32.exe) picked from Windows installation (any
version, Win9x to XP)
Click record button
Wait for 20 sec
Click stop button
Sound Recorder will display an memory error
"Not enough memory available to complete this operation. Quit one or more
application to increase available memory, and then try again."
Wine console displays nothing about it.
Note that all operation that changed sound length will also fail with the same
error.
Using wine 1.3.23 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4,
2.6GHz)
Compiled without GStreamer, OpenCL, XInput2, and OSS Support.
Realtek ALC880/Intel HDA onboard audio.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
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http://bugs.winehq.org/show_bug.cgi?id=28197
Summary: Intl.cpl failed to start
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36114)
--> (http://bugs.winehq.org/attachment.cgi?id=36114)
Log: start intl.cpl
Use the latest git version of Wine to avoid Bug 28122 .
copy a native intl.cpl,syssetup.dll,sfcfiles.dll from WinXP, start intl.cpl
with
$ wine control intl.cpl
Log is like this:
fixme:nls:GetGeoInfoW 993 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 994 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 995 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 996 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 998 8 0x33dba0 300 0
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http://bugs.winehq.org/show_bug.cgi?id=27231
Summary: Portal fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
I tried to launch Portal 1 via Steam. The producer's logo works, then on the
light/gray screen the "Loading" text is mixed up (stripes + shifted so it says
"ngLoadi"). After a couple of seconds Portal closes itself (Stream stays
installed).
I'm running on core i3 with integrated gpu.
Logs attached.
Is there any other information I can provide?
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http://bugs.winehq.org/show_bug.cgi?id=25563
Summary: World of warcraft crash
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amzuk(a)ya.ru
After updating wine to 1.3.9 WoW does not start. (terminal output in
attachment)
Launcher works perfectly.
Repair.exe hangs after repair start. (output in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=14200
Summary: Crash in Arcanum after some time of playing
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luinnar(a)mail.ru
CC: luinnar(a)mail.ru
Created an attachment (id=14478)
--> (http://bugs.winehq.org/attachment.cgi?id=14478)
output of wine
Hi,
There is a crash in the game Arcanum (1.0.7.0) after about 30-60 minuts of
playing. There are no crashes on Windows in Arcanum.
See the attached output of wine 1.0 after the crash.
Used system: Debian Etch r3.
Run command: wine arcanum.exe -no3d -doublebuffer
Wine was built from the sources.
Thanks and Regards,
Luinnar.
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http://bugs.winehq.org/show_bug.cgi?id=10877
Summary: Chessmaster 9000 graphics problems in wined3d
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
The problem is that the "chessmaster 9000" game can't display most of it's
graphics. When you enter to the game room or class room no 3d graphics are
displayed because of problem in the IWineD3DSwapChainImpl_Present function. The
messages in the console are:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x5afe90/0x5afe90
err:d3d:IWineD3DSwapChainImpl_Present Cannot change the destination window of
the owner of the primary context
The err message is critical. Because the destination window of the primary
context can't be changed no graphics are displayed in the destination window.
The fixme message is problem too because if the error with the destination
window is corrected the graphics probably won't be displayed correctly.
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