http://bugs.winehq.org/show_bug.cgi?id=24380
Summary: Final Fantasy XIV beta: crashes if launching in full
screen mode
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game crashes if you use ffxivconfig to set full screen mode.
Works fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=24002
Summary: Areena 5 crashes with runtime error when entering
battle
Product: Wine
Version: 1.1.40
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=30145)
--> (http://bugs.winehq.org/attachment.cgi?id=30145)
crash log
When entering a battle in Areena 5 the game crashes with a runtime error
dialog:
"Run-time error '75': Path/File access error"
This bug makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=16274
Summary: Mortyr 2093-1944: Shots leave black squares
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=17551)
--> (http://bugs.winehq.org/attachment.cgi?id=17551)
Mortyr game log
Mortyr 2093-1944 is an old WW2/futuristic FPS (I could not find any official
page or demo) with a couple of sequels.
Anytime a bullet hits the floor or a wall, a big black square appears
surrounding the hit point. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27617
Summary: DLL function import error:
MSVCP60.dll/??_7out_of_range@std@@6B@ in Quest
Atlantis
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Summary says it all ...
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http://bugs.winehq.org/show_bug.cgi?id=27040
Summary: Intellicad Viewer needs
msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@PBDHH@Z
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.4msa.com/downloadsENG.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34476)
--> (http://bugs.winehq.org/attachment.cgi?id=34476)
stub list
Also wants about 30 more, I'll attach the list.
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http://bugs.winehq.org/show_bug.cgi?id=25234
Summary: Half Life 2: wrong colors
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
There are wrong colors in several places in Half Life 2.
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http://bugs.winehq.org/show_bug.cgi?id=16151
Summary: Dragon 10 crashes with 'err:region:CombineRgn Invalid
rgn=(nil)'
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunfish7(a)gmail.com
Start Dragon 10
I've set it to start in trayicon mode
Click icon once to turn mic on
and leave to bake
...
after a few minutes, it will crash!
Each time, this is the first error:
err:region:CombineRgn Invalid rgn=(nil)
(spud) ~ ---> wine /home/spud/.wine/drive_c/Program\
Files/Nuance/NaturallySpeaking10/Program/natspeak.exe 2>&1 | uniq -c
:
(blah)
:
2519 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:region:CombineRgn Invalid rgn=(nil)
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:ole:OleLoadPicture IPersistStream_Load failed
1 fixme:gdiplus:GdipGetImageGraphicsContext not implemented for image
type 1114288
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
tails from 3 logs + one complete log attached
Searching 'CombineRgn' finds 2 bugs related to Dragon. This appears to be
non-overlapping of these.
Sam|Ohmu
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http://bugs.winehq.org/show_bug.cgi?id=16408
Summary: NPC have a graphical glitch (stretching)
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joe_miller1079(a)hotmail.com
Created an attachment (id=17738)
--> (http://bugs.winehq.org/attachment.cgi?id=17738)
Stretching
When in game NPC's and ragdolls stretch when within a certain distance. Their
heads seem to have no problem at all. I have a few screenshots of this
problem. I am using Ubuntu 8.10 64 bit. My hardware is an AMD single core
athlon 64 +3800 @ 2.4 Ghz, an ATI HD 2400 Pro with 256 mb of ram and 2 gb ddr
ram. I am using the ati drivers provided by ubuntu and I am using the latest
version of wine from git. I am sorry that I can't provide any more
information.
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http://bugs.winehq.org/show_bug.cgi?id=16200
Summary: Miranda IM can't connect on MSN and Gmail protocol
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: lleoliveirabr(a)gmail.com
Miranda IM can't connect on MSN and Gmail protocol.
Message on terminal log: fixme:secur32:schan_InitializeSecurityContextW Using
hardcoded "NORMAL" priority
To reproduce:
1 - download last Miranda IM version:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
2 - Extract files on a folder.
3 - Create a MSN account and try to connect.
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http://bugs.winehq.org/show_bug.cgi?id=22802
Summary: City of Heroes crashes on startup with Intel graphics
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
When starting City of Heroes on a system with Intel G35 graphics, the game
crashes very early in the startup sequence (about the point where an ATI or
NVidia system is initializing graphics), and brings up the City of Heroes
internal crash reporter.
Console output consists of:
Running City of Heroes
Preloading DLLs...done. (0.00)
SVN Revision: UNKNOWN
CityOfHeroes client count: 1
num cpus = 4 / 4
fixme:win:EnumDisplayDevicesW ((null),0,0x33da34,0x00000000), stub!
Loading message stores...done. (0.73)
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 3
and card vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ce3c,0x00000000), stub!
err:ole:CoGetClassObject class {13709620-c279-11ce-a49e-444553540000} not
registered
err:ole:CoGetClassObject no class object {13709620-c279-11ce-a49e-444553540000}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=20689
Summary: BloodRayne crashes after intro video
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24717)
--> (http://bugs.winehq.org/attachment.cgi?id=24717)
Terminal Output (DirectX)
After the intro video fails to run (see bug #9127) the game crashes attached is
the terminal output in DirectX mode.
I'm running Ubuntu 9.10 amd64 wine 1.1.32 with onboard nVidia 8200 using
official nVidia drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=28641
Bug #: 28641
Summary: Baldur's Gate II - Throne of Bhaal crashes winmm /
mmtime
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterson.andrew(a)gmail.com
Classification: Unclassified
Created attachment 36812
--> http://bugs.winehq.org/attachment.cgi?id=36812
Backtrace of Crash
Baldur's Gate II - Throne of Bhaal occasionally crashes BGMain.exe with
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
wine client error:14: write: Bad file descriptor
Usually when changing spells in wizard spellbooks (removing memorised ones or
erasing).
See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=15485
Summary: EVE Online hangs on focus loss/restore after applying
Empryan Age 1.1.1 patch
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Repro steps:
1. Get latest wine (i've used latest snapshot from git) and windows premium
client (it's very likely that classic client is affected too, but i din't test
it) from http://www.eve-online.com/download/windows.asp, install them
2. Launch EVE (premium or classic graphic mode - doesn't matter, i've tested
both)
3. Switch focus from game and return it back (i've tried both windowed and
fullscreen, it doesn't matter)
4. Repeat step 3 if game wasn't affected
Game crashes (20%) or hangs (80% - sound doesn't stop when game hangs) when i
restore focus back to it (_not_ on focus loss) with the following messages in
console (3 different instances):
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 0021), starting debugger...
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 0019), starting debugger...
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 001a), starting debugger...
---
I don't know how to use wine debugger, will try to put my hands on it next
weekend.
Following links describes patch notes:
http://myeve.eve-online.com/updates/patchnotes.asp
It doesn't include any info on Stackless IO though:
http://myeve.eve-online.com/devblog.asp?a=blog&bid=584
Information on Stackless IO deployment dates (server-side - 16th sep,
client-side - 30th sep with EA 1.1.1 patch):
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=883386&page=4#…
I don't see any serious technological changes in EA 1.1.1 patch except for
stackless IO, so this one should be blamed first in my opinion (or CCP again
changed something w/o informing us).
My EVE-specific wine settings:
[Software\\Wine\\AppDefaults\\ExeFile.exe\\Direct3D] 1214073207
"DirectDrawRenderer"="opengl"
"OffScreenRenderingMode"="fbo"
"VideoMemorySize"="512"
Global wine settings:
WM is able to both control and decorate windows
Applications are not allowed to prohibit mouse leaving window
My rig:
Acer Aspire 5920G (C2D 2x2400, 2GB RAM, GF8600GTM)
Debian Lenny current (nearly vanilla with nearly no changes), NVIDIA 177.76
drivers.
I don't know to which wine module assign this one, so set unknown for mow.
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http://bugs.winehq.org/show_bug.cgi?id=28283
Summary: text overlap in pdf-xchange
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schymans(a)gmail.com
Dear all,
I have not found a similar bug report neither with respect to pdf-xchange nor
to wine, so I would be very glad if someone with pdf-xchange under wine could
reproduce it: Just open the pdf under the following link and tell me whether
the text overlaps for you, both the columns, text and figures and individual
characters:
http://treephys.oxfordjournals.org/content/19/7/435.full.pdf
The file displays fine in evince, but is garbled as described above in
PDFXCHANGE VIEWER (2.5, Build 197.0) under wine (1.2.2-0ubuntu6).
Thanks for your help!
Stan
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http://bugs.winehq.org/show_bug.cgi?id=14476
Summary: Display window placed in wrong location
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.grlevelx.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ando140(a)hotmail.com
CC: ando140(a)hotmail.com
Created an attachment (id=14800)
--> (http://bugs.winehq.org/attachment.cgi?id=14800)
GRLevel2 Screenshots
The radar image is only drawn when the window is maximized. When maximized,
the window that displays the radar images is offset up and to the left and
draws over toolbars, menus and other windows when it redraws. The point where
the mouse pointer is and where the click is effective is offset up and to the
left of the actual mouse position. The mouse offset appears to match the
screen offset.
Screenshots are attached, descriptions from top to bottom:
1. Non-maximized window, a radar image should be displayed, but is not. You
can see the toolbar that is normally covered by the offset image.
2. Normal view with radar image offset and toolbar covered
3. Shows active window being overwritten by radar image
4. Shows zoombox, you can't see the mouse pointer, but it is down and to the
right of the box.
5. Image did not automatically redraw when a window from another application
was closed.
A 21 day free trial of this program may be downloaded from
http:www.grlevelx.com
To get the radar sites, click File > Configure Polling, then click Add and
paste in http://mesonet.agron.iastate.edu/data/nexrd2/raw/
When you return to the program's main screen, click Sites and a list of
available radar sites should be displayed. After a site is selected, click
File > Start Polling or click the second icon from the left in the top toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=11793
Summary: Hulk demo crashes in DSOUND
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.jeuxvideo.com/downloads/0000/00008022_demo.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11055)
--> (http://bugs.winehq.org/attachment.cgi?id=11055)
console output
The Hulk demo crashes with a dsound error (see the attached console output
below).
Disabling the sound in winecfg makes the demo working.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=26285
Summary: Mass Effect 2 Demo ignores keyboard input until mouse
clicked
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo runs well in general.
When you start it, it shows a couple logo movies, then says
"Press any key to continue"
In Windows, you can press a key, and it will continue.
In Wine, pressing a key does nothing.
In either, clicking the mouse will in fact get you past this screen,
so this isn't exactly a critical problem.
But I noticed something interesting: if you wait a minute in that screen,
an attract movie will show. You can cancel the attract movie by pressing
escape
in Windows. In Wine, however, pressing escape does nothing... until you
click the mouse. After you click the mouse once, escape now works.
So it seems that on Wine, but not Windows, this game ignores the keyboard
until there's a mouse click.
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http://bugs.winehq.org/show_bug.cgi?id=12240
Summary: Scar fails to launch
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
URL: http://www.download.com/SCAR-Squadra-Corse-Alpha-Romeo-
demo/3000-7523_4-10391218.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11672)
--> (http://bugs.winehq.org/attachment.cgi?id=11672)
+relay
Installation works fine, but game doesn't start.
A messagebox pops up saying that "...a file is damaged or missing".
I think its:
0009:Call KERNEL32.GetLastError() ret=00644510
0009:Ret KERNEL32.GetLastError() retval=00000715 ret=00644510
(ERROR_RESOURCE_TYPE_NOT_FOUND)
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http://bugs.winehq.org/show_bug.cgi?id=25655
Summary: Anarchy Online crashes on start-up
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llie(a)nano.exofire.net
Something between version 1.3.6 and 1.3.7 of Wine changed that results in
Anarchy Online crashing immediately upon start up. Anarchy Online appears to
start up correctly in the stable 1.2.2 version and developmental versions 1.3.4
through 1.3.6.
It is important to note that it is necessary to apply the patch included bug
submission: http://bugs.winehq.org/show_bug.cgi?id=25206 in order to run
Anarchy Online at all in wine.
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http://bugs.winehq.org/show_bug.cgi?id=14391
Summary: MagicISO interface flickers
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.magiciso.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
MagicISO (application to manage disc images) is a quite complex app with nice
interface. It works properly on Windows, but on Wine the interface redrawing is
very slow.
I can see every icon popping up on the screen, and every menu entry drawn one
by one (btw menu is draw twice).
Wine shows no errors at all, application works perfectly (which is IMHO -
MAGIC).
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http://bugs.winehq.org/show_bug.cgi?id=23742
Summary: Graphics appear upside-down in SinkSub Pro and Piranha
Panic
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.wihlborg.se/piranha_panic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to two games by Wihlborg Entertainment, Piranha Panic and
SinkSub Pro. Demo versions can be downloaded from
http://www.wihlborg.se/piranha_panic.html and
http://www.wihlborg.se/sinksub_pro.html
Piranha Panic works in Windows 3.1 and later. SinkSub Pro works in Windows 95
and later. There are possibly two problems which may be connected:
- Most graphics are rendered upside-down.
- Graphics are not refreshed properly.
The installers work okay, albeit complaining about not being able to create a
program group.
After starting Piranha Panic, notice the "garbage" which appears on-screen.
Drag the window mostly off-screen and back again. Doing that forces the window
contents to refresh and the upside-down text appears.
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http://bugs.winehq.org/show_bug.cgi?id=17568
Summary: program is not able to extract version information
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)devloop.de
Created an attachment (id=19719)
--> (http://bugs.winehq.org/attachment.cgi?id=19719)
log with ver channel debug
I try to run a program which tries to extract its own version (under windows:
right mouse button -> properties -> version). But if it is communicating with
its updateserver, the versioninformation is empty - seems it is not able to get
its own version.
If i overwrite version.dll with one from an original Windows installation it is
working.
Program I tried:
http://photoservice.fujicolor.de/downloads/SG-EC-20/Rossmann_Fotoservice.exe
As advised by arethusa from irc I attach a log with WINDEBUG=+ver.
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http://bugs.winehq.org/show_bug.cgi?id=28507
Summary: Gomez PEER fails to draw window
Product: Wine
Version: 1.3.28
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: hverbeet(a)gmail.com
Regression SHA1: c89a3ffe806278fa99cff7e3e27c3845c581315e
Created attachment 36575
--> http://bugs.winehq.org/attachment.cgi?id=36575
Wine 1.3.28 console output
Gomez PEER used to draw its window fine, but now draws nothing. This is a
regression.
c89a3ffe806278fa99cff7e3e27c3845c581315e is the first bad commit
commit c89a3ffe806278fa99cff7e3e27c3845c581315e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:32 2011 +0200
ddraw: Get rid of the surface implementation switching code.
:040000 040000 dfb3b24196ac3ad09100758a48b2d4ef7e45e26b
1e854cc19d0fdb0fa2ad309273e0bc57694d14d5 M dlls
:040000 040000 0236d0efd7b69652f1804d774b4cc754a2398975
a192773c9bba74eadb2485f8798c2d84a96a542a M include
http://source.winehq.org/git/wine.git/commitdiff/c89a3ffe806278fa99cff7e3e2…
This commit can not be reverted in latest git, but checking out the previous
commit resolves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18709
Summary: Breakout crashes:System.OverflowException: Value was
either too large or too small for a Decimal
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.gielow-home.de/home/download/breakout_xna.e
xe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I'm testing a few more XNA games. The nice thing is they give a very clear
description of what went wrong when they crash, like this one Breakout:
Unhandled Exception: System.InvalidOperationException: There is an error in XML
document (12, 81). ---> System.OverflowException: Value was either too large or
too small for a Decimal.
at System.Decimal.Compare(Decimal d1, Decimal d2)
at System.Decimal.op_LessThan(Decimal d1, Decimal d2)
Corresponding log gives:
0009:Call oleaut32.VarDecCmp(0032e974,0032e964) ret=7a2c43ed
0009:Ret oleaut32.VarDecCmp() retval=00000000 ret=7a2c43ed
0009:Call oleaut32.VarDecCmp(0032e974,0032e964) ret=7a2c43ed
0009:Ret oleaut32.VarDecCmp() retval=8002000a ret=7a2c43ed
0009:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0032e850)
ret=78158
dd3
0009:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b844453
ip=7b844453
Running with native oleaut32 makes the game start and run just fine. If you
need any logs just tell me, and i'll attach them.
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http://bugs.winehq.org/show_bug.cgi?id=23160
Summary: NFSU2 sometimes hangs while loading
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrawl(a)baseoftrash.de
Using the patch on the AppDB, I got Need for Speed underground 2 to work. But
in the loading screen, it sometimes hangs (every 2nd time maybe, its totally
random). The loading animation continues, but it doesnt load anything. No
output on the console.
When I randomly get across the loading screen, everything works perfectly, but
sometimes it just doesnt load anything and continues to load forever. So its
unplayable.
Also affects the demo of the game, available for download here:
http://www.4players.de/services/downloadmanager/download.php?action=start_n…
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http://bugs.winehq.org/show_bug.cgi?id=20214
Summary: AutoCAD 2009: Selecting drawing causes Unhandeled
exception
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23841)
--> (http://bugs.winehq.org/attachment.cgi?id=23841)
Unhandeled exception
I'm using Wine-1.1.30 on Fedora 11 32 bit.
Steps to reproduce:
1) start AutoCAD 2009
2) draw e.g. triangle
3) select triangle with selecting window (it doesn't matter green or blue)
4) get Unhandeled exception window
This happens only when you do that first time. To repeat that I must start
AutoCAD 2009 again.
Translation for window in attachment:
Wyjątek w poleceniu -> Exception in command
Nieobsłużony wyjątek -> Unhandeled exception
pod adresem -> at address
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http://bugs.winehq.org/show_bug.cgi?id=14796
Summary: Stack overflow opening HTML emails in Lotus Notes 8.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)nextgen.net
Opening a HTML email (multipart message with Content-Type: text/html) in Lotus
Notes 8.0.1 causes the following:
err:seh:setup_exception_record stack overflow 1256 bytes in thread 001f eip
601b119e esp 00240e48 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0032, blocked by 001f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0026, blocked by 001f, retrying (60 sec)
Application hangs, eventually needing to be killed manually.
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http://bugs.winehq.org/show_bug.cgi?id=21507
Summary: WINE - MUSHClient crashes when highlighting text
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c.williams(a)linuxmail.org
When highlighting text in MUSHclient (all versions), WINE crashes with
following message:
Maximum number of clients reached x11drv: Can't open display: :0.0 Please
ensure that your X server is running and that $DISPLAY is set correctly.
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http://bugs.winehq.org/show_bug.cgi?id=15727
Summary: autocad 2006 and 2006 lt crashes at running
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.laf(a)gmail.com
Created an attachment (id=16809)
--> (http://bugs.winehq.org/attachment.cgi?id=16809)
screen shot of the fatal error message
autocad 2006 full and 2006 lt. Does install but crashes at opening/ running.
fatal error.
Please help !!! This is vital for our organisation. And we need to register
this is legal version of autocad.
So thanks
Martin
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http://bugs.winehq.org/show_bug.cgi?id=20871
Summary: HUD stretches after some time.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oddbio(a)hotmail.com
This just seems to happen periodically. Although during the game I am running
it in a window and I switch between applications and between desktops, but it
appears to happen at any time and not directly after I do anything in
particular.
Basically it appears that the HUD gets offset, and stretched a little. I have
included comparison images:
Look at the top right of the HUD on this screenshot, you can see $2700
displayed.
http://img163.imageshack.us/img163/8937/csgood1.png
But here, the money gets cut off:
http://img163.imageshack.us/img163/2041/csbad1.png
The problem is also displayed here:
http://img163.imageshack.us/img163/8793/csbad2.png
Notice how the blue screen doesn't make it all the way to the bottom
here is how it should look:
http://img163.imageshack.us/img163/7651/csgood2.png
blue screen goes all the way down.
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http://bugs.winehq.org/show_bug.cgi?id=16257
Summary: AOM Gold - right clicking on objects will not make them
glow/unglow
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold - right clicking on objects will not make them glow/unglow
Normally they would glow and unglow to show which object you right clicked on,
but it's not doing that. Nor is it showing anything in the debug log.
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http://bugs.winehq.org/show_bug.cgi?id=28739
Bug #: 28739
Summary: Problem downloading IMVU
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acridlig(a)ymail.com
Classification: Unclassified
I get a program error every time I try to run imvu: "The program
devicefingerprint_old.exe has encountered a serious problem and needs to
close." I've tried different versions, but for now this seems to keep
happening. Please help! Also IMVU constantly crashes and I've never gotten past
the login screen.
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http://bugs.winehq.org/show_bug.cgi?id=18814
Summary: Crazy Factory installer fails
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21617)
--> (http://bugs.winehq.org/attachment.cgi?id=21617)
Error log
I got the Wine error popup.
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http://bugs.winehq.org/show_bug.cgi?id=15053
Summary: for some apps wine update forces reinstalls
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluedzins(a)wp.pl
It applies not for all applications. It is not only the problem with current
version of Wine, because it happened before.
Take for example Great PWN Dictionary -- you install wine, you install this
app, everything works fine. But when you update wine something is changed in
that way that this app is corrupted and it (not wine) says the installation was
not successful, reinstall is required. After reinstall everything is fine again
until... next wine update. And so on.
I know there is not much details here, please ask what should I add, I will
help for sure.
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http://bugs.winehq.org/show_bug.cgi?id=16830
Summary: Condor:crash during online game
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsierkkis(a)gmail.com
Created an attachment (id=18534)
--> (http://bugs.winehq.org/attachment.cgi?id=18534)
log taken with WINEDEBUG=+winsock
Typically about 5mins after online game start the game freezes and locks X.
Condor process is in defunct state and needs to be killed from console to
unlock X. Remote server can be any windows based server visible in game
developers site. The same happens regardless of selected map or glider type.
Native "d3dxof.dll", "dplaysvr.exe", "dplayx.dll", "dpnet.dll", "dpnhpast.dll"
and "dpwsockx.dll" are in use.
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http://bugs.winehq.org/show_bug.cgi?id=19097
Summary: Everquest 1 fails on server launch with a "Microsoft
Visual C++ Runtime Library" error
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ppl.info.portal(a)gmail.com
Created an attachment (id=22049)
--> (http://bugs.winehq.org/attachment.cgi?id=22049)
Output to run eqgame.exe via command line using wine 1.1.23
Using wine 1.1.23 (provided with Fedora 11), the Everquest patcher opens, runs
and completes giving the expected server selection screen however when any of
the servers are selected the program crashes giving a pop-up error box stating:
Runtime Error!
Program: C:\Program Files\Sony\EverQuest\eqgame.exe
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
(screen shot available)
This happens with using the "env WINEPREFIX" and also when using wine without.
This was not experienced with the version of wine provided with Fedora 10
(1.1.15) or before.
Output from wine command via command prompt attached.
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http://bugs.winehq.org/show_bug.cgi?id=18429
Summary: Printing is weird in educational software
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peterson(a)orkutcidio.org
Hello,
I'm from Brazil and in my English school we were trying to use the software
"Click and Change FC" (I believe it's from Cambridge) but we are not able to
print it because it never prints correctly: eveything on the paper gets messy;
there's a big black box in the middle of it, etc. Our printer is an HP Laserjet
1018.
How can I provide information about printing? Is this a known bug (couldn't
find anything about it)? Thanks =)
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http://bugs.winehq.org/show_bug.cgi?id=26815
Summary: Mini Golf cannot be played a second time
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.myrealgames.com/download-free-games/mini-go
lf/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Starting the first time works but closing and starting up again doesn't
All that happens in the terminal is this
fixme:msxml:domelem_setAttributeNode (0x1319e0)->(0x1319cc 0x32ee14): semi-stub
fixme:msxml:domelem_setAttributeNode (0x131a10)->(0x1319fc 0x32ee14): semi-stub
fixme:msxml:domelem_setAttributeNode (0x1319c0)->(0x131a34 0x32ee30): semi-stub
...........
With Runtime Error! that pops up.
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http://bugs.winehq.org/show_bug.cgi?id=25797
Summary: Dogfighter (Steam) hangs when changing the video
settings
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: nerv(a)dawncrow.de
Created an attachment (id=32874)
--> (http://bugs.winehq.org/attachment.cgi?id=32874)
terminal output
The game hangs when I change any video related settings in the main menu. The
video options menu contains settings for the screen resolution, detail level
etc. After changing any of the options and pressing on <Accept> the game
freezes.
Wine-1.3.5: the game is starting properly, no crash when changing the settings
Wine-1.3.6: the game crashes early during the initial loading stage, due to
commit cd957f5b6458c5f92c216f0f3da82f34ddc106a6
The console is filled with :
'fixme:d3d9:IDirect3DDevice9ExImpl_CheckDeviceState iface 0x124708, dst_window
0x300a6 stub!'
Wine-1.3.7: the game is starting correctly again but shows the mentioned
problem when changing the settings.
Bisecting between 1.3.6 and 1.3.7 revealed the following commit:
ce0e1f07dc597fd157b914baa70588423b7eb6c6 is the first bad commit
commit ce0e1f07dc597fd157b914baa70588423b7eb6c6
Author: André Hentschel <nerv(a)dawncrow.de>
Date: Thu Nov 11 20:35:20 2010 +0100
d3d9: Improve CheckDeviceState stub to run Firefox 4 Beta 7.
I had to revert *both* commits to get the game to behave correctly.
Fedora 14
Nvidia GeForce 250 / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=25312
Summary: WINE needs to support XRandR 1.2
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: owen.riddy(a)gmail.com
Created an attachment (id=32154)
--> (http://bugs.winehq.org/attachment.cgi?id=32154)
A patch to add support for XRandA 1.2. It will break many things.
Wine currently supports XRandR 1.1, which is fine for single-monitor users. It
is bad for multi-monitor users because every time wine tries to change the
resolution it completely mucks everything up, and usually switches off a
monitor, eg, bug 16958 (which is a XRandR problem).
XRandR 1.2 introduced some very major architecture changes (*) to support
multi-monitor setups.
I've attached a badly formatted & crufty patch that implements the required
bits of XRandR 1.2. Some issues remain:
A) Fullscreen applications no longer occupy the whole X Screen - only one
physical screen. Games will need to confine the mouse pointer to that screen to
remain playable, and I don't know where in Wine to do this. This may run afoul
of bug 6971.
B) I'm not certain how this patch might interact with DirectDraw & Direct3D -
it probably breaks the screen co-ordinate assumptions in wine.
I don't think it is worth tidying this patch to the formatting standard
required for Wine until A is dealt with.
The patch includes a lot of garbage included as I tried to work out how ddraw
and xrandr interacted (sorry), and what Xinerama was doing in the mix. The
really important parts are X11DRV_XRandR_Init(void), make_modes(void), int
X11DRV_XRandR_GetCurrentMode(void) and LONG X11DRV_XRandR_SetCurrentMode(int
mode) in xrandr12.c.
(*) http://cgit.freedesktop.org/xorg/proto/randrproto/tree/randrproto.txt -
Sec. 1.2 - wine should be resizing crtc, not the screen.
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http://bugs.winehq.org/show_bug.cgi?id=25187
Summary: Sandlot games launcher "Play Now" button does nothing
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After patching crypt32 to get past bug 25174, the game fails to launch
when you run the launcher. The log shows
fixme:mshtml:nsURI_GetAsciiHost Use Uri_PUNYCODE_IDN_HOST flag
0[139448]: file chrome://global/content/commonDialog.js, line 49: TypeError:
window.arguments is undefined
0[139448]: file chrome://global/content/commonDialog.js, line 60: TypeError:
gArgs is undefined
0[139448]: file chrome://global/content/commonDialog.js, line 176: TypeError:
gArgs is undefined
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 28
winetricks ie6 gets rid of log messages, but the game still doesn't launch.
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http://bugs.winehq.org/show_bug.cgi?id=20809
Summary: 15 Days: Crash at startup
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jojos_band(a)gmx.net
Created an attachment (id=24926)
--> (http://bugs.winehq.org/attachment.cgi?id=24926)
Wine console output and application's own error handler output
The game 15 days from house of tales crashes with an unhandled page fault. It
initializes the fullscreen loading screen (black background, small CD in the
bottom right edge) and reports an error afterwards. The application itself
catches the error and gives some hints in an error dialog.
I'll attach the console output of wine as well as the error information of the
game itself.
Currently, there is no demo of the game available.
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http://bugs.winehq.org/show_bug.cgi?id=28428
Summary: eXperience 112: broken shadows
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.fileplanet.com/184348/180000/fileinfo/eXper
ience112-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Created an attachment (id=36445)
--> (http://bugs.winehq.org/attachment.cgi?id=36445)
screenshot
Shadows are broken (seem to be fragmented) in the eXperience 112 game.
Terminal output doesn't reveal too much:
...
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
...
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
...
Shadows appeared correctly in 1.3.22. The result of the regression test:
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
Other bugs related to this commit: bug #27534, bug #27600, bug #27959.
This might be a dupe of any of those.
As for performance issues due to this commit, I don't see major performance
degradation, just because this game always performed badly on my system, when
one or more cameras were activated in the game (5-6 fps @1024x768 resolution).
Steps to reproduce the problem in the demo:
Install...launch...new game..skip the intro video...the problem can be observed
right in the opening sequences.
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=20170
Summary: Gruntz: Slow down a lot when displaying text
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miro(a)hroncok.cz
Gameplay slows down a lot, when text is displayed in game window. I mean white
text with information in top left corner or text when writing cheats.
Displaying text in game guides is OK, same as text in classic Windows dialogs.
Steps to reproduce:
For white text in top lef corner:
1. start playing the game (SINGLEPLAYER > QUICKSTART)
2. click the mouse button twice, to actually start playing the game
3. hit F5 to quicksave the game
4. set a name of the game and click on Save
5. OK all the dialogs
6. F5 again
5. the white text appears in top left corner, game slows down until text
disappears
(This may not work in the demo.)
For writing a cheat:
1. start playing the game (SINGLEPLAYER > QUICKSTART)
2. click the mouse button twice, to actually start playing the game
3. hit Enter and write something
4. game slows down
5. hit Enter again
6. game is OK again
It is not playable during the time, game is slowed down. Also I know two
things:
1. Neither CPU or Memory usage goes up during the slow down.
2. There are no errors or text in the terminal during the slow down.
Demo link: http://download.cnet.com/Gruntz-demo/3000-7562_4-10026065.html
PS Sorry, but I didn't test this in any earlier version of Wine, so it is
possible this is happening since ever...
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http://bugs.winehq.org/show_bug.cgi?id=28949
Bug #: 28949
Summary: VBSCript fail to parse in statement
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following code fails to parse correctly.
dim currentModel as EA.Package
for each currentModel in Repository.Models
....
fixme:vbscript:parse_script parser failed on parsing L" in
Repository.Models\n\t\t\n\t\tVBTrace( currentModel.Name )\n\t\t\n\t\t' Iterate
through all packages in the model\n\t\tdim currentPackage 's
EA.Package\n\t\tfor each currentPackage in
currentModel.Packages\n\t\t\t\n\t\t\tVBTrace ( \" \" & currentPackage.Name
)\n\t\t\t\n\t\t\t' Iterate through a"
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http://bugs.winehq.org/show_bug.cgi?id=21487
Summary: hh,exe: Missing icons, problem displaying initial pag
of sample CHM-file
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.istinger(a)gmx.at
CC: michael.istinger(a)gmx.at
When displaying the sample CHM file, the "closed book" and "open book" in
the tree control on the left side of the window are missing.
The right window complains that "the page cannot be displayed".
I have verified that the file displays ok on Windows XP SP3, so
the problem appears to be in my wine setup.
I assume that this may be related to the "err:" messages I receive when running
hh.exe.
I will upload the following material:
a) Sample CHM file
b) output generated from hh.exe
c) sample screenshot showing display on Windows XP SP3.
Is there anything I can do to get hh.exe to display correctly, or is this
a genuine bug that needs to be fixed?
All the best
Michael
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http://bugs.winehq.org/show_bug.cgi?id=21346
Summary: Ashampoo Slide Show 2010: Slideshow preview window
crashes the app
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://hdlroot01.ashampoo.com/public/ash/0166/ashampoo
_slideshow_studio_2010_1.00_6121.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25702)
--> (http://bugs.winehq.org/attachment.cgi?id=25702)
Many and Err...
The video preview window in the bottom right of the main window has a play
button. If you click it the entire application hangs.
I've added the url of the trial version for anyone interested in testing it.
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http://bugs.winehq.org/show_bug.cgi?id=23906
Summary: Starcraft 2 : graphic problem with mission Safe Haven
(save colony)
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30011)
--> (http://bugs.winehq.org/attachment.cgi?id=30011)
Screenshot
The screen is covered in fog, hence making the mission unplayable. The screen
is fine in Windows. So far, I have experienced this only in the mission Safe
Haven if you save the colony.
Gentoo Linux X64
Nvidia 8800GT
nvidia-drivers 256.35
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http://bugs.winehq.org/show_bug.cgi?id=27090
Summary: Gecko crashes on HTTPREQ_QueryDataAvailable on
fresh-prefix wineboot
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=34527)
--> (http://bugs.winehq.org/attachment.cgi?id=34527)
WINEDEBUG=seh,appwizcpl,mshtml,msi wineboot
Forgot to file...
=>0 0x00007fb800bde0e6 HTTPREQ_QueryDataAvailable+0x1a6(hdr=0x2dfd0,
available=0x2a5a8, flags=<is not available>, ctx=<is not available>)
Attached is a WINEDEBUG=+seh,appwizcpl,mshtml,msi.
Ill provide a mhtml,msi,appwizcpl,seh,wininet,urlmon,tid when I wake up.
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http://bugs.winehq.org/show_bug.cgi?id=23811
Summary: Total Overdose installs, but crashes as soon as it
starts.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fetter_oml(a)web.de
Created an attachment (id=29873)
--> (http://bugs.winehq.org/attachment.cgi?id=29873)
crashlog of total overdose with wine 1.2
Total Overdose (PC-Game, 2005) crashes as soon as it is started.
Not much to say, better have a look at the log (attachment)
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http://bugs.winehq.org/show_bug.cgi?id=23610
Summary: world editor: ui flashing in terrain editor
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
UI flashing in the world editor, when you move, button appear and flash and
make the scrolling slow. This take a part of your processor and make it laggy.
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http://bugs.winehq.org/show_bug.cgi?id=12663
Summary: Need for Speed: Hot Pursuit 2 demo has invisible cars
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Actually in 0.9.60, but there isn't an option for that yet...
In both the car selection screen and the races, the cars in the Need for Speed:
Hot Pursuit demo are all but invisible. The only trace of them in the race is
the shadows and the sparks that fly when you hit stuff.
The cars used to be rendered perpendicular and textureless (See bug 10613). Now
they don't render at all, and the output at the command line is decidedly
different. (See attached file)
When you have vertex/pixel shaders turned off manually in winecfg, you get Bug
12252.
The game should run without shaders, as it supports nvidia chipsets all the way
back to the original GeForce. My card is an nvidia Geforce 4 MX 440 with the
latest nvidia drivers for the card.
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http://bugs.winehq.org/show_bug.cgi?id=23490
Summary: Final Fantasy VII hangs in
IDirectInputDevice::GetDeviceState loop
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ewfewfe(a)wh4f.org
This problem is probably not only with Final Fantasy VII but that's the only
affected application I know of. Basically, the normal flow of the game has a
message loop like any other with translatemessage/dispatchmessage etc. However,
sometimes it goes into a loop which doesn't handle window messages and this is
where the problem appears, suddenly it doesn't see any input anymore and you
can't do anything but kill the application. I traced the input routines and
found that the game uses GetDeviceState for keyboard input, I can only guess
that this is not updating if no messages are being processed, I haven't
actually run it through a debugger to check. In windows this works fine of
course, input is recognized as usual and the game does not hang. An easy way to
trigger this is to try to quit the game from the ingame menu, a confirmation
dialog appears and the game is still running but you can't do anything.
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http://bugs.winehq.org/show_bug.cgi?id=23550
Summary: Cannot successfully unlock Tales of Monkey Island:
Chapter 2 - The Siege of Spinner Cay anymore
Product: Wine
Version: 1.2-rc6
Platform: x86-64
URL: http://www.telltalegames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hein(a)kde.org
"Tales of Monkey Island: Chapter 2 - The Siege of Spinner Cay" is a 3D
adventure game made by Telltale Games.
The game is available for purchase and download online at
http://www.telltalegames.com/.
After purchasing the game, you download an installer executable:
ToMI_SiegeOfSpinnerCay_Setup.exe. This installer appears to complete
successfully.
Upon launching the installed game, you're presented with a launcher window in
which you can either enter your Telltale online account name and password, or
the game-specific serial key (which you can find out on the website after
logging in), to unlock the game.
Unfortunately, the launcher gets stuck on "Unlocking, please wait."
indefinitely after entering either information.
This is a regression: In older Wine versions - unfortunately, I don't quite
remember what version - the game installed, unlocked and then worked
flawlessly.
Of note is that with this older version, the launcher was just a white
rectangle with a HTML line edit where you put the serial and a Submit button to
then unlock it. Now, the launcher appears graphically much more sophisticated,
with proper backgrounds, themed input forms and animations. But it's probably
still HTML-based. Thus my assumption is that what happened here is that Wine's
MSHTML implementation has greatly improved, but those code changes have also
broken the crucial bit that makes unlocking work.
My Wine is 1.2-rc6 on Fedora 13 x86_64. I started with a fresh ~/.wine with
default settings, then used the latest version of winetricks to install the
gecko component, and then ran the installer.
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http://bugs.winehq.org/show_bug.cgi?id=28155
Summary: Windows application stopped working after patch 1.3.26
of wine
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franc(a)kristan-sp.si
Created an attachment (id=36075)
--> (http://bugs.winehq.org/attachment.cgi?id=36075)
Debugger output
Im using and old application - some dictionaries with ASP32.EXE as main
application executable. After latest wine update to 1.3.26 the application wont
start and i've attached the debug code below. Any help regarding regression in
my case would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=25416
Summary: not compatible witch old version
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 10mkudela(a)gmail.com
A game Train Simulator (witch official and unofficial updates) works properly
on this version of WINE:
http://www.lamaresh.net/apt/dists/lenny/main/binary-i386/wine_1.1.42~winehq…
but on others witch huge graphic bugs (can't see anything). I know that to run
on 1.1.42 Direx 9 is needed.
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http://bugs.winehq.org/show_bug.cgi?id=23994
Summary: Game crash at random during combat
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann.eeckhoudt(a)laposte.net
Created an attachment (id=30131)
--> (http://bugs.winehq.org/attachment.cgi?id=30131)
error message
During a combat, the game freeze and there is an error message explaining that
the application has encountered an error and must close. I do not know if that
problem occurs also in windows or not.
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http://bugs.winehq.org/show_bug.cgi?id=23325
Summary: ART OF MURDER 3 - Mouse problem clickin'
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clownbepi(a)fastwebnet.it
I've already installed AoM3 and Directx. It works until It reaches the menu.
The cursor works fine but no one click.
Thanx
D
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http://bugs.winehq.org/show_bug.cgi?id=28209
Summary: persistent wine error with wine1.3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grey_wolf_03(a)hotmail.com
I'm trying to run Jedi Knight 3: Jedi Academy, however the game starts to load
and then crashes. My output from the console is err:seh:setup_exception_record
stack overflow 1220 bytes in thread 0009 eip 7bc3e5ce esp 01330e6c stack
0x1330000-0x1331000-0x1b30000. I'm not a programmer so this is all speaking
greek to me. From my understanding, JKA is suppose to work great in multiplayer
for JKA.
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http://bugs.winehq.org/show_bug.cgi?id=19195
Summary: Etherlords 1.07 hangs up after several minutes
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
URL: http://www.etherlords.com/etherlords1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22196)
--> (http://bugs.winehq.org/attachment.cgi?id=22196)
Output of wine-1.1.25
Game hangs up. When I turn off second cpu, game works longer but also hangs up.
Generally, game works slow and unstable.
System: PC athlon64 X2 2611 MHz, 1Gb RAM. Gentoo linux 2007.
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http://bugs.winehq.org/show_bug.cgi?id=26612
Summary: Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x7edc03b2).
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.malaterre(a)gmail.com
Created an attachment (id=33881)
--> (http://bugs.winehq.org/attachment.cgi?id=33881)
log file
I cannot install Visual C++ 2005 Express Edition SP1 -
VS80sp1-KB926748-X86-INTL.exe.
After following suggestions from:
http://bugs.winehq.org/show_bug.cgi?id=20110#c7
Here is what I have:
$ md5sum vcsetup1.cab vcsetup.msi VS80sp1-KB926748-X86-INTL.exe
bf8e5bd81b02d708c7f7ea3befe708fe vcsetup1.cab
34ee1cdfd9cb7b58d42be91f28d92890 vcsetup.msi
a5129e83a91fc1ec44f45189f27244be VS80sp1-KB926748-X86-INTL.exe
I then execute
$ wine VS80sp1-KB926748-X86-INTL.exe
which leads to segfault (see attached file)
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http://bugs.winehq.org/show_bug.cgi?id=25035
Summary: Red Ocean Demo requires unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTextureFromFileInMemory
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://games.on.net/file/6422/Red_Ocean_English_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31729)
--> (http://bugs.winehq.org/attachment.cgi?id=31729)
~/wine-git/wine Red\ Ocean\ Demo.exe &> log.txt
Red Ocean Demo requires unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTextureFromFileInMemory
Using native d3dx9_36, Red Ocean starts but not all graphics is rendered
properly.
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http://bugs.winehq.org/show_bug.cgi?id=26907
Summary: HaoZip: Crash when pressing right mouse button on tree
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34311)
--> (http://bugs.winehq.org/attachment.cgi?id=34311)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) Click right mouse button on Desktop (see attachment)
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=25336
Summary: nimbuzz disconnects user after a few seconds
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
nimbuzz pc client (http://www.nimbuzz.com/en/pc/) is unusable at the moment
since after a short while user is disconnected.
the following message is written in stdout when the disconnection occurs:
397 2010-11-28T14:57:13 [WARNING]: XMPPConnection: isNetwork UP returned FALSE
398 2010-11-28T14:57:13 [WARNING]: XMPPConnection::timerEvent !NetworkUp ||
!isMyAddressUp
399 2010-11-28T14:57:13 [INFO]: UI - SignInStackControllerBase: No network
available
400 2010-11-28T14:57:13 [INFO]: UI - SignInStackControllerBase - State change :
4 to 8 Prepare to suspend called
401 2010-11-28T14:57:13 [INFO]: **** Signing Out
user=xxxx(a)nimbuzz.com/nimbuzzdesktop6533
402 2010-11-28T14:57:13 [INFO]: LoginSequenceController::logout() stoping login
sequence
403 2010-11-28T14:57:13 [INFO]: CallManager: Shutdown()
404 2010-11-28T14:57:13 [INFO]: CallManager: successfull shutdown
405 2010-11-28T14:57:13 [INFO]: nimbuzz_out::NimbuzzOutManager::shutdown
406 2010-11-28T14:57:13 [INFO]: Authenticator: Sign out ending stream
407 2010-11-28T14:57:13 [INFO]: SslSocket::disconnectFromHost.
prerequisity for testing is a nimbuzz account: free and can be created directly
from the application
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http://bugs.winehq.org/show_bug.cgi?id=24144
Summary: Sample OBJ file is not rendered in OpenGL OBJ Viewer
Demo
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/GLObjViewer.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The sample OBJ file supplied in the demo does not render brick tecture on the
cube.
Graphics card is a Nvidia GeForce 6600GT with the 195.36.24 driver.
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http://bugs.winehq.org/show_bug.cgi?id=25252
Summary: Need For Speed Hot Pursuit (2010) crashs out
(Unhandled page fault)
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
Created an attachment (id=32068)
--> (http://bugs.winehq.org/attachment.cgi?id=32068)
console output
Trying to run Need For Speed Hot Pursuit on wine 1.1.37 wineperfix=32 vanilla
game will crash out with.
fixme:wbemprox:wbem_locator_ConnectServer 0x1cb238, L"ROOT\\CIMV2", (null),
(null), (null), 0x00000000, (null), (nil), 0xbb811cc)
wine: Unhandled page fault on read access to 0x00000000 at address 0x758aa1
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00758aa1).
Have tryed running it in Eum desktop same issiue occurs.
please see attchments with console output
system:
AMD Phenom(tm) II X4 955 Processor
ATI HD5700 X2 in crossfire Catalys 10.10
Archlinux x86_64
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http://bugs.winehq.org/show_bug.cgi?id=27389
Summary: unimplemented function
msvcp80.dll.??0?$basic_ostringstream@_WU?$char_traits@
_W@std@@V?$allocator@_W@2@@std@@QAE@H@Z
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
wine: Call from 0x7ed8ce92 to unimplemented function
msvcp80.dll.??0?$basic_ostringstream@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAE@H@Z,
aborting
Affects Bioshock's patcher application
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http://bugs.winehq.org/show_bug.cgi?id=10458
Summary: Poptray 3.2 external exception with hotmail
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msxml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leviatan1(a)gmx.net
Created an attachment (id=9166)
--> (http://bugs.winehq.org/attachment.cgi?id=9166)
Source code from hotmail plugin
I try to use hotmail plugin in poptray. When Poptray check it hotmail, I get
warning "External exception E06D7363" and:
fixme:msxml:domdoc_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
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http://bugs.winehq.org/show_bug.cgi?id=26914
Summary: setvbuf() breaks iostream input (msvcrt/msvcp)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: UncombedCoconut(a)gmail.com
This bug affects Stockfish, a chess engine. I've made a simplified test case.
This C++ program copies a line from stdin to stdout, or complains on EOF.
It works on WinXP, but under Wine 1.2.2 or 1.3.17 it says "No input". (You do
have to type a line before it will terminate.)
Here's the code and build command. The exe is attached.
$ cat setvbuf-test.cpp
#include <iostream>
#include <cstdio>
#include <string>
int main() {
std::string input;
setvbuf(stdin,NULL,_IONBF,0);
setvbuf(stdout,NULL,_IONBF,0);
if (std::getline(std::cin, input))
std::cout << "Input was: " << input << "\n";
else
std::cout << "No input\n";
return 0;
}
$ i686-w64-mingw32-g++ -o setvbuf-test.exe -static-libgcc setvbuf-test.cpp
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http://bugs.winehq.org/show_bug.cgi?id=26025
Summary: Atom Zombie Smasher demo: fails to run with builtin
msvcr80
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.bigdownload.com/games/atom-zombie-smasher/p
c/atom-zombie-smasher-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installs fine, but when you run it, it gives a Wine C++ runtime error. Terminal
shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
Stacktrace:
at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile
(string) <0x00004>
at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile
(string) <0x00004>
at SFML.Graphics.Image..ctor (string) <0x00010>
at BlendoEngine.Assets.LoadTextures () <0x0008d>
at BlendoEngine.LoadScreen.LoadAsset () <0x0000a>
at BlendoEngine.LoadScreen.UpdateInput (single,BlendoEngine.InputManager)
<0x00012>
at BlendoEngine.ScreenManager.Update (single) <0x00242>
at BlendoEngine.Game1.Go (string[]) <0x0021d>
at BlendoEngine.Game1.Main (string[]) <0x00045>
at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object
(object,intptr,intptr,intptr) <0x00043>
winetricks vcrun2005 worked around it.
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http://bugs.winehq.org/show_bug.cgi?id=16596
Summary: Spirits of Metropolis doesn't work properly without
using 'Emulate a Virtual Desktop'
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lostoverthere(a)gmail.com
The game, Spirits of Metropolis, does not display either full screen (default)
or windowed mode correctly. However, this issue is easily resolved by enabling
Emulate Virtual Desktop and setting it to 800x600.
However, if you dont do that and let the game run by itself. When it starts for
the first time in full screen. The game appears in the top left hand corner if
the users resolution is larger then 800x600, with the rest of the space just
being black. The game is meant to be stretched to the users resolution by
default.
If the user changes the games settings in options to run in windowed mode, the
game goes into windowed mode but the game itself shifts up approximately 500px
so the bottom 100px are only visible in the top of the game (the rest is
black).
Although this problems are irritating and should be easily fixed this in no way
alters or distracts the user from the game as the problem can be very easily
sorted by setting WINE's global settings to run in an Emulated Virtual Desktop
at 800x600 (the game's native resolution). Problem temporarily solved.
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http://bugs.winehq.org/show_bug.cgi?id=16246
Summary: Setting WINEPATH has no effect.
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aziz.koeksal(a)gmail.com
Hi,
The following doesn't work as expected:
$ export WINEPATH="C:\dir"
$ printenv | grep WINEPATH # Check if it's in the shell's environment.
WINEPATH=C:\dir
$ wine ./environment.exe # E.g.: printf("PATH=%s", getenv("PATH"));
PATH=C:\windows\system32;C:\Windows
I expect that by defining WINEPATH it would get appended to PATH. I also expect
wine to search in WINEPATH folders to locate a command, e.g. "wine
compiler.exe".
Before filing this report I did some research into this, and apparently there
has been only one person so far who complained about this feature not working
anymore (http://www.winehq.org/pipermail/wine-users/2006-August/023179.html).
I have also browsed the source code, and found the following identifiers that
should be of interest:
http://source.winehq.org/ident?i=__wine_main_environhttp://source.winehq.org/ident?i=build_initial_environment
I could help debugging this, but only if someone guided me through setting up
everything that is required to debug wine in a graphical and sane environment.
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http://bugs.winehq.org/show_bug.cgi?id=21569
Summary: urlmon/url tests crash if +heap is enabled (crypt32 to
blame?)
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://test.winehq.org/data/7aaaf738ecd06c12bfd69200ee
74abd5cc9aef8b/wine_ae-ub910-heap/urlmon:url.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=26008)
--> (http://bugs.winehq.org/attachment.cgi?id=26008)
terminal output
The backtrace is a LONG line of crypt32 related stuff, along with
wininet/libssl/libcrypto/etc. See attached.
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http://bugs.winehq.org/show_bug.cgi?id=24316
Summary: Level-R downloader needs
msvcp90.dll.??0?$codecvt@_WDH@std@@QAE@I@Z,
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://cdn.pandonetworks.com/pando/gamigo/LevelRDownlo
ader_DE_03242010.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 16976
Found while checking bug 16976.
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http://bugs.winehq.org/show_bug.cgi?id=17296
Summary: VMware Infrastructure Client 2.5 could not validate
server's SSL certificate
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: wine(a)doty.ru
While starting VMware Instrastructure Client 2.5 after typing hostname, user
and password and hitting Login button, got error: "VMware Infrastructure Client
could not establish the initial connection with server 'XX.XX.XX.XX'. Details:
The client could not validate the server's SSL certificate".
Console log errors appeared:
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x5a
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x53
Thus program could not check servers' SSL certificate and don't run next. I
used .NET Framework 2.0 installed with this program version.
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http://bugs.winehq.org/show_bug.cgi?id=12966
Summary: Broken Sword 4 Demo fails to start
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Created an attachment (id=12710)
--> (http://bugs.winehq.org/attachment.cgi?id=12710)
Broken sword and WINE output
Broken sword demo fails to start. Opens only the window, and then exits
gracefully (creates a bug report file). Both files (WINE output and Broken
Sword output) are in the attachment below (gzipped)
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http://bugs.winehq.org/show_bug.cgi?id=21701
Summary: CompuWright Fails to Run but Installs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
The Designer Application Installs but locks up at the loading screen.
This is with the latest GIT tree.
What information do you want submitted for locking problem.
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http://bugs.winehq.org/show_bug.cgi?id=28577
Bug #: 28577
Summary: Gangsters 2 Demo (German): Timing errors
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.pcgames.de/Gangsters-2-PC-16428/Downloads/G
angsters-2-spielbare-Demoversion-9842/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: earns.61(a)gmail.com
Classification: Unclassified
Thanks to the latest improvements in Wine, it's now possible to watch the
intros of game missions, which didn't even reveal in the quite recent past. But
I've noticed at least two strange things.
To see the first one:
1. Download the demo
2. Install and run it.
3. Get into the main menu.
4. Click "Neue Kampagne"
5. Keep everything in its default values and click "Spiel starten"
6. Make a click to skip a short video
7. Now you see street view; mission details are being explained to you and,
periodically, "camera" switches in top view mode. When it is acting in top view
mode, the rotated red aim moves from one key building to another.
This happens between screenshot 1 and screenshot 2.
Here is the first issue: in Windows, these movements are smooth and last for
several seconds; in Wine, they are done nearly immediately.
The second issue: when the intro is over, click the "X" button on the bottom
right. When the black area is shown up, take a look at the blinking adviser
icon on the bottom left. In Windows, it blinks around two times a second. In
Wine, it does so a few times faster.
WINEDEBUG=+tid,+seh,+relay ~/wine-git/wine explorer /desktop=name,800x600
./Gangsters2Demo.exe &> log.txt
I uploaded the trace to http://www.mediafire.com/?ewczqjo02oe02sa
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http://bugs.winehq.org/show_bug.cgi?id=15982
Summary: Geometry Wars game does not start
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=17168)
--> (http://bugs.winehq.org/attachment.cgi?id=17168)
log file
After starting a new game, nothing happens. The background is drawn, but the
ship or enemies never appear, the game never starts
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http://bugs.winehq.org/show_bug.cgi?id=28922
Bug #: 28922
Summary: Atom Zombie Smasher hangs while starting
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
The game just hangs while starting and the console shows a crash on an
unimplemented function:
fixme:msvcp90:locale_ctor_cstr (0x37f5268 63) stub
fixme:msvcp90:locale__Getfacet (0x37f5268 2130680936) stub
wine: Call from 0x7ed63dd2 to unimplemented function
msvcp90.dll.?_Getcat@?$ctype@_W@std@@SAIPAPBVfacet@locale@2@PBV42@@Z, aborting
err:seh:setup_exception_record stack overflow 1656 bytes in thread 005b eip
7ef83196 esp 00540cb8 stack 0x540000-0x541000-0x740000
I have installed the game through Steam, and I'm using wine-1.3.31-172-g7df0245
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http://bugs.winehq.org/show_bug.cgi?id=16831
Summary: NETCON_secure_connect SSL_connect failed
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
URL: http://www.audible.com/adbl/site/softwareWizard/Software
Windows.jsp?BV_UseBVCookie=Yes
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)tjworld.net
Audible's Manager.exe (version 5.5.0.0) fails to 'Activate' a device (part of
the Digital Restrictions Management for the audio books) using SSL (requires an
Audible account). This may be related to bug #15482.
The relevant trace fragment (+wininet,+secur32,+schannel) shows:
trace:wininet:HTTP_OpenConnection -->
trace:wininet:GetAddress L"www.audible.com"trace:wininet:HTTP_ResolveName
resolved L"www.audible.com" to 88.221.113.139
err:wininet:NETCON_secure_connect SSL_connect failed: error:140770FC:SSL
routines:SSL23_GET_SERVER_HELLO:unknown protocol
warn:wininet:HTTP_OpenConnection Couldn't connect securely to host
trace:wininet:HTTP_OpenConnection 0 <--
Wireshark doesn't show *any* SSL/TLS attempts (on port 443).
Extracting the URL AudibleManager is attempting to open (a GET that includes
username and encrypted password) from the trace and pasting it into Firefox, a
successful response is returned (and Wireshark shows a complete TLS v1
session).
I'm aiming to test the patch attached to bug #15482, "negotiate TLSv1 instead
of SSL2/3" against this.
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http://bugs.winehq.org/show_bug.cgi?id=28682
Bug #: 28682
Summary: Ragnarok download shows a .NET exception on start
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.ragnarokeurope.com/inscription/inscrire.php
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36860
--> http://bugs.winehq.org/attachment.cgi?id=36860
.net debug log
Download http://www.ragnarokeurope.com/telechargement/DLM/FilesDownloader.exe
(sha1 cc0f63408d9ee46cd864a56bdd7b2372806d48f9) and run it. Wants .NET 2.0.
Winetricks dotnet20, try again. Throws an exception:
************** Exception Text **************
System.Management.ManagementException: Error code: 0x80041001
at System.Management.ManagementScope.Initialize()
at System.Management.ManagementObject.Initialize(Boolean getObject)
at System.Management.ManagementClass.GetInstances(EnumerationOptions
options)
at System.Management.ManagementClass.GetInstances()
at FilesDownloader.MainForm.GetCPUId()
at FilesDownloader.MainForm.MainForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr
wparam, IntPtr lparam)
I'll attach the full info.
If you simply hit escape, download continues without problems.
Small download, 1.2MB.
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http://bugs.winehq.org/show_bug.cgi?id=23746
Summary: Bejeweled Twist game crashes on closing
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.popcap.com/games/bejeweledtwist
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Created an attachment (id=29758)
--> (http://bugs.winehq.org/attachment.cgi?id=29758)
Terminal output error messages for Bejeweled Twist
After playing the game, you exit by clicking "Quit game" and "OK", then you get
an error message from Wine about the program encountering a serious problem and
needs to close etc. and Wine freezes after that.
Sorry, but you can't download the game. If anyone has the disc, the good news
is that the game runs properly in Wine until you exit.
I've been told by the Ubuntu forum guys to run troublesome programs in Wine
using the terminal. Having just worked out how to do that, I've copied and
pasted the lines of weird error messages from the terminal and put them into a
text file. I've attached it to this bug report. This is my first attempt at
attaching terminal output for Wine - I hope it helps.
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http://bugs.winehq.org/show_bug.cgi?id=20826
Summary: Horizontal mirroring of images when printing from
Firefox in WINE
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs(a)mgreg.com
ISSUE:
Images are mirrored horizontally when printing from Firefox (and likely other
apps) in WINE. As a test, I tried using CUPS-PDF to print the files and the
same thing occurs.
DETAILS:
Ubuntu 9.04
Wine 1.1.29
HP PSC 1110 All-In-One
Not sure if it's relevant to CUPS, but HPLIP 3.9.10 is installed
WORKAROUNDS:
None so far
NOTE: The installation of WINE is clean and there are no other apps from which
to print installed and test against.
NOTE: This bug may be related to Bug #5629
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http://bugs.winehq.org/show_bug.cgi?id=26594
Summary: Civilization V crashes/freezes when loading or
starting a game.
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Created an attachment (id=33860)
--> (http://bugs.winehq.org/attachment.cgi?id=33860)
Civilization V Crash Log
ATI Radeon HD 5770, fglrx 11.3.
Debian Testing/Unstable up to date(as of today).
Wine 1.3.16 built from git.
When starting a new game, or loading a game, Civilization V will freeze halfway
through the loading screen. After examining the crash log(from the console),
there seems to be a lot of shader errors, then a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=27412
Summary: WoW Windowed Fullscreen Compressed image on dual head
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonescaseyb(a)gmail.com
When using Nvidia driver 270.41.06 to run World of Warcraft 4.1 in Windowed
Fullscreen mode on my dual head (TwinView) setup, the sides of the image are
basically letterboxed. There are two black bars on the left and right and the
image is compressed in the middle.
If I disable one display and relaunch the game it works fine.
Oddly enough, the letterboxing goes away if you enter the game world, but you
can still see that it's distorted and compressed horizontally. The UI elements
are much thinner than they should be. Everything else is compressed but the UI
is the most obvious.
I'm attaching a screenshot of the login screen. If more information is
required, I would be happy to do what I can.
Thanks
Software:
Fedora 15
Wine 1.3.20
Nvidia drivers 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=26597
Summary: [World of Warcraft] Wow.exe: err:seh:raise_exception
Unhandled exception code c0000005 flags 0 addr
0xf7703fd3
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trapni(a)gentoo.org
Hi,
I am getting this error since some weeks now, I tried to upgrade/downgrade
wine, GCC and kernel to different versions without success now.
I also tried with a fresh .wine directory multiple times.
This is the output:
trapni@battousai ~/World of Warcraft $ wine ./Wow.exe
warn:ntdll:FILE_CreateFile L"\\??\\C:\\windows" not found (c0000035)
warn:ntdll:FILE_CreateFile L"\\??\\C:\\windows\\system32" not found (c0000035)
warn:ntdll:FILE_CreateFile L"\\??\\C:\\windows\\syswow64" not found (c0000035)
warn:actctx:parse_assembly_elem unknown element L"trustInfo"
[...]
warn:seh:setup_exception_record exception outside of stack limits in thread
0035 eip f7703fd3 esp ffba9d80 stack 0x242000-0x340000
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf7703fd3
I am not sure how important the top-warnings are, but at least the err: line
and the very last warn:-line look scary to me.
Currently running on:
Linux 2.6.38 (compiled with GCC 4.4.5)
Wine 1.3.15 (compiled with GCC 4.4.5 and tried 4.6.0 aswell)
glibc 2.13
libxml2 2.7.8
What can I do?
I also tested this with the WoW version installed on the native windows
partition (via ntfs-3g) which once worked, but now raises the same error as
above.
Launcher.exe itself works fine.
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http://bugs.winehq.org/show_bug.cgi?id=19764
Summary: Trillian astra crashes when connected
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nana(a)nanresources.net
Trillian astra build 117 crashes upon connecting IM protocols and listing
online buddies. This triggers a wine error window and causes trillian to
"deep-freeze" (dim and get stuck) on the desktop. Only way to get it off the
screen is to logoff and login again
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http://bugs.winehq.org/show_bug.cgi?id=26380
Summary: Error on closing Popcap applications(Games)
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noel4joy(a)yahoo.com
Created an attachment (id=33596)
--> (http://bugs.winehq.org/attachment.cgi?id=33596)
Error messages encountered
Installed Popcap Application(Games) namely Bejeweled Blitz, Bejeweled Twist and
Zuma Revenge and runs fine for the first time but encounters an error(please
see attached) during closure. Also, does not run any of the three when launched
again. Please advise on the fix.
Thanks and Regards,
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http://bugs.winehq.org/show_bug.cgi?id=18334
Summary: Winedbg --auto dialog broken on OpenSolaris
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Running the test suite today on OpenSolaris, I noticed that the winedbg --auto
crash dialog is broken.
Instead of the usual, Application crashed, report a bug, I got:
"Internal errors - invalid parameters received"
Running with +winedbg doesn't show much...:
sock_init: ERROR in sock_check_pollhup()
fixme:ntoskrnl:KeInitializeSpinLock stub: 7ef8274c
wine: Call from 7fb772eb to unimplemented function
ntoskrnl.exe.KeInitializeMutex, aborting
wine: Unimplemented function ntoskrnl.exe.KeInitializeMutex called at address
7fb772eb (thread 0015), starting debugger...
Can't attach process 000f: error 6
wine: Call from 7fb772eb to unimplemented function
ntoskrnl.exe.ExInitializeResourceLite, aborting
wine: Unimplemented function ntoskrnl.exe.ExInitializeResourceLite called at
address 7fb772eb (thread 001e), starting debugger...
Can't attach process 0018: error 6
(That was a clean ~/.wine, then 'winetricks -q wmp9' to trigger a crash).
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http://bugs.winehq.org/show_bug.cgi?id=19503
Summary: Broken Sword - The Angel of Death ... Game crashes
when started in Wine
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tavvva(a)seznam.cz
Created an attachment (id=22682)
--> (http://bugs.winehq.org/attachment.cgi?id=22682)
trace
Hello, I found bug 6268 as CLOSED/ABANDONED, but the problem is still present.
The installation works, but the game doesn't ...
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http://bugs.winehq.org/show_bug.cgi?id=16963
Summary: Winzip 11: crashes at startup
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=18739)
--> (http://bugs.winehq.org/attachment.cgi?id=18739)
Console Output
Winzip 11 crashes at startup and shows a dialog saying a "Internal Error
Occurred" and generates a crash log. I used a clean WINEPREFIX.
Unfortunately this old version of WinZip can't be found for download easily.
WinZip 12 (the newer version) doesn't even install, but that's another bug.
I THINK in a old wine version of Wine used to run. But it was a very old
version (prior to 1.0) and I'm not sure if the it would still be relevant.
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http://bugs.winehq.org/show_bug.cgi?id=17173
Summary: ACPI : devices on bus ID with high number are
unacessible
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fierevere(a)ya.ru
Programs that work with DVD/CD-ROM/RW drives dont see drives that are assigned
scsibus with high ID number, such as scsibus1000 , with lower ID's device may
work fine.
Programs include but not limited to: CDSpeed2000 (Nero) , KProbe2
problematic device -
scsibus1000:
1000,0,0 100000) 'SONY ' 'DVD RW DRU-700A ' 'VY08' Removable CD-ROM
when arranging kernel modules to boot in specific order , busid can be set to 0
or 5, that drive works fine with above programs.
Device is attached to IDE controller, while system has SATA (AHCI) controllers
and scsibus id's are assigned to built in (connected via USB) cardreader
usb_storage device
Possible issue in WINE's ACPI?
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http://bugs.winehq.org/show_bug.cgi?id=28528
Bug #: 28528
Summary: Unimplemented function
msvcp80.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@XZ
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://dl.google.com/earth/client/ge4/release_4_3/goog
leearth-win-plus-4.3.7284.3916.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp80.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@XZ stops
Google Earth 4.3 from loading.
winetricks vcrun2005 works around this.
Note: There are bugs open for very similar, but not identical, unimplemented
functions in msvcp80.dll.
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http://bugs.winehq.org/show_bug.cgi?id=28041
Summary: Galactic Civilisation II: Graphical glitches: some
polygons of ships seem to have wrong coordinates
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrick(a)bb-goettingen.de
Created an attachment (id=35902)
--> (http://bugs.winehq.org/attachment.cgi?id=35902)
Screenshot of a ship with cyan polygons sticking out
Ships and starbases are not rendered correctly. It looks like either some
polygons have wrong coordinates as they stick out or those polygons that leave
the 3D-objects are supposed to be transparent (maybe something like a light
effect that is not implemented yet?). See the example screenshots attached
below - the cyan polygons that stick out of the ship are not supposed to be
like that.
I encountered that with every wine version I tried (that would be almost any
since about 1.3.15) using closed source nvidia-drivers v. 270.41.19 on an
nVidia Geforce GTS 250 card. This happenes to any galciv2 version I tried as
well. (Dark Avatar - v. 1.5, Twilight of the Arnor / Ultimate Edition -
v.1.97).
Reproduce: Start a new game and zoom in to a ship or starbase or go to the
shipyard and attach some random items to a ship.
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http://bugs.winehq.org/show_bug.cgi?id=19570
Summary: Cake Mania 2 page fault
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.playfirst.com/game/cakemania2/download/wind
ows
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22803)
--> (http://bugs.winehq.org/attachment.cgi?id=22803)
Wine 1.1.25 console output
Cake Mania 2 causes a page fault and exits before any screen is shown.
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http://bugs.winehq.org/show_bug.cgi?id=25539
Summary: Heroes of Newerth needs native msvcp80
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
You can reproduce this without an account. Download, install, run winecfg and
set msvcp80 to builtin, run hon.exe, and get:
wine: Call from 0x7b838d43 to unimplemented function
msvcp80.dll.??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@XZ, aborting
may also need:
./k2.dll imports following stub symbols:
msvcp80:??$?9DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@0@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@PBD@Z
msvcp80:??$?MDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z
msvcp80:??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@XZ
msvcp80:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@M@Z
msvcp80:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@P6AAAV01@AAV01@@Z@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@D@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z
msvcp80:??_D?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp80:?_Lock@_Mutex@std@@QAEXXZ
msvcp80:?_Myptr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IBEPBDXZ
msvcp80:?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp80:?_Unlock@_Mutex@std@@QAEXXZ
msvcp80:?cerr@std@@3V?$basic_ostream@DU?$char_traits@D@std@@@1@A
msvcp80:?clear@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp80:?close@?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp80:?endl@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z
msvcp80:?eof@ios_base@std@@QBE_NXZ
msvcp80:?fail@ios_base@std@@QBE_NXZ
msvcp80:?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@XZ
msvcp80:?gcount@?$basic_istream@DU?$char_traits@D@std@@@std@@QBEHXZ
msvcp80:?infinity@?$numeric_limits@M@std@@SAMXZ
msvcp80:?is_open@?$basic_filebuf@DU?$char_traits@D@std@@@std@@QBE_NXZ
msvcp80:?is_open@?$basic_fstream@DU?$char_traits@D@std@@@std@@QBE_NXZ
msvcp80:?open@?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXPB_WHH@Z
msvcp80:?rdstate@ios_base@std@@QBEHXZ
msvcp80:?read@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@PADH@Z
msvcp80:?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@JH@Z
msvcp80:?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@V?$fpos@H@2@@Z
msvcp80:?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp80:?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHD@Z
msvcp80:?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHPBDH@Z
msvcp80:?tellg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAE?AV?$fpos@H@2@XZ
msvcp80:?uncaught_exception@std@@YA_NXZ
msvcp80:?write@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@PBDH@Z
msvcp80:_FInf
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http://bugs.winehq.org/show_bug.cgi?id=26195
Summary: Counter-Strike Source Beta freezes after 30 seconds of
internet gameplay on a multi-core system
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
Created an attachment (id=33395)
--> (http://bugs.winehq.org/attachment.cgi?id=33395)
CSS Crashing
Summary:
Counter-Strike Source Beta freezes after 30 seconds of internet gameplay on a
multi-core system. I have confirmed that on my hardware both a local game
server doesn't crash, and that if you limit cpus with maxcpus=1 it also doesn't
crash. Steps to reproduce each case below, and logs attached.
All crashers show the last line as:
err:ntdll:RtlpWaitForCriticalSection section 0x68cf0d00 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0029, blocked by 0009, retrying
(60 sec)
There are several other bugs with similar symptoms (search X11DRV_CritSection)
but this bug seems much more specific.
Need to be on similar hardware config:
I think it needs ATI Graphics, I have a Radeon HD 3870
I am almost positive it needs a multi core processor, I have aAMD Phenom(tm) II
X4 945 Processor
Steps to reproduce crash (css-crash.log):
1. Install Steam (likely with winetricks) and Counter Strike Source Beta
2. Run Counter Stroke Source
3. Join an internet game, (fully go to either spectate or play it doesn't
matter)
4. Wait 30 seconds. Hard crash of entire computer, even if windowed (still
accessible by ssh actually)
Steps to reproduce current workaround (css-working-one-core.log):
1. Restart machine with kernel option maxcpus=1
2. Join an internet game, (fully go to either spectate or play it doesn't
matter)
3. Enjoy the game crash free!
Steps to reproduce another crash free experience - no internet
game(css-localserver.log):
1. Restart machine with normal kernel options
2. Create a local server with bots
3. Enjoy the game crash free!
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http://bugs.winehq.org/show_bug.cgi?id=26651
Summary: Page fault connecting to my.if.com
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://my.if.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33930)
--> (http://bugs.winehq.org/attachment.cgi?id=33930)
wine-1.3.17-50-g6997499 console output
Running "wine iexplore https://my.if.com" causes a page fault, although
iexplore can still be used, but the website never loads.
Same occurs with builtin, IE7 and IE8.
Other sites work as well as expected (except for Bug 21947).
Backtrace:
=>0 0x00000000 (0x006dd6c8)
1 0x7e0e119a HTTP_OpenConnection+0x312(request=0x165ad8)
[/home/test/wine-git/dlls/wininet/http.c:5204] in wininet (0x006dd778)
2 0x7e0dee26 HTTP_HttpSendRequestW+0x5a9(request=0x165ad8,
lpszHeaders="Accept-Encoding: gzip, deflate", dwHeaderLength=0x1e,
lpOptional=0x0(nil), dwOptionalLength=0, dwContentLength=0, bEndRequest=0x1)
[/home/test/wine-git/dlls/wininet/http.c:4339] in wininet (0x006de908)
3 0x7e0df8b8 AsyncHttpSendRequestProc+0xc7(workRequest=0x6de9ac)
[/home/test/wine-git/dlls/wininet/http.c:4534] in wininet (0x006de988)
Native wininet causes a crash in shdocvw instead... which can also be triggered
by first opening iexplore, entering the address and pressing enter. This could
be another bug though.
Tried with Wine 1.2 and the bug is still there, so I guess it isn't a (recent)
regression.
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http://bugs.winehq.org/show_bug.cgi?id=18160
Summary: Compile broken in dlls/iphplpapi/ipstats.c on NetBSD 5.0
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20626)
--> (http://bugs.winehq.org/attachment.cgi?id=20626)
hack
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclar
ation-after-statement -Wwrite-strings -Wpointer-arith -I/usr/pkg/include
-I/usr/include -I/usr/X11R7/include/freetype2 -I/u
sr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o ipstats.o ip
stats.c
ipstats.c: In function 'GetIcmpStatistics':
ipstats.c:496: error: storage size of 'icmp_stat' isn't known
ipstats.c:496: warning: unused variable 'icmp_stat'
ipstats.c: In function 'GetIpStatistics':
ipstats.c:663: error: storage size of 'ip_stat' isn't known
ipstats.c:663: warning: unused variable 'ip_stat'
ipstats.c: In function 'GetTcpStatistics':
ipstats.c:816: error: storage size of 'tcp_stat' isn't known
ipstats.c:816: warning: unused variable 'tcp_stat'
ipstats.c: In function 'GetUdpStatistics':
ipstats.c:922: error: storage size of 'udp_stat' isn't known
ipstats.c:922: warning: unused variable 'udp_stat'
*** Error code 1
Attached patch hacks around it. Need to investigate a proper fix.
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http://bugs.winehq.org/show_bug.cgi?id=24022
Summary: NVShaderPerf fails to find plugins/performance modules
(and therefore to start)
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freireclaudio(a)yahoo.com.ar
NVShaderPerf is an NVidia tool that runs on the console, and that is sadly
available only on Windows.
I've successfully used nvdxt (another, similar tool by nVidia) with wine 1.3.0,
and it runs perfectly fine.
But NVShaderPerf seems to require XML parsing in a way wine does not support
(or at least that seems to be the case according to console output).
Installation goes without a hitch, and after defining a comfy alias on my
.bashrc, I get the following attempting to even show the help:
username@host:~> nvshaderperf -v 2
fixme:msxml:internal_putProperty
(0x145778)->(L"http://xml.org/sax/properties/lexical-handler"): semi-stub
fixme:msxml:saxxmlreader_QueryInterface interface
{a60511c4-ccf5-479e-98a3-dc8dc545b7d0} not implemented
fixme:msxml:saxxmlreader_QueryInterface interface
{e15c1baf-afb3-4d60-8c36-19a8c45defed} not implemented
No performance DLLs found, please reinstall
No performance plugins found, please reinstall NVShaderPerf
I checked the plugins.xml, and it's utf-16 encoded with a BOM mark. If it's
indeed an xml issue (something I can't confirm with the limited info I have at
hand), it must be an encoding thing (either being utf-16 or having a BOM),
because the xml's contents are rather simple:
<?xml version="1.0" encoding="UTF-16"?>
<plugins>
<!-- Performance analysis plugins -->
<plugin progid="nvsys.NVPerf3X.1"/>
<plugin progid="nvsys.NVVertPerf3X.1"/>
<plugin progid="nvsys.NVPerf4X.1"/>
<plugin progid="nvsys.NVVertPerf4X.1"/>
</plugins>
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http://bugs.winehq.org/show_bug.cgi?id=27767
Summary: htmlhelp not showing diacritic characters from html
encoded entity
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
Created an attachment (id=35529)
--> (http://bugs.winehq.org/attachment.cgi?id=35529)
xchm vs wine htmlhelp, showing the bug with "ê"
See screenshot showing wine htmlhelp side by side with xchm, of the file in bug
10166c2 - "ê" and "ó" are shown in the cotent panel rather than
the corresponding discritic e and o.
quote bug 11166c2,
"Application name is Vatowiec
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=5787)
can be downloaded for free from http://pk.inet.pl/brv_prg.htm (direct link:
http://pk.inet.pl/br32.exe).
Application is developed with CA-Visual Objects."
will attach the chm also, just saving somebody's trouble of installing the
whole thing.
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http://bugs.winehq.org/show_bug.cgi?id=18962
Summary: Netscape is crashing immediately after execution.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Created an attachment (id=21822)
--> (http://bugs.winehq.org/attachment.cgi?id=21822)
Crash log.
Try to run netscape.exe. A wine crashes instead of running application. The
crash
dump is attached in attachment.
Please download exe files here.
http://www.penguin.cz/~fojtik/netscape/
Please let me know when I omit some DLL.
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http://bugs.winehq.org/show_bug.cgi?id=28668
Bug #: 28668
Summary: Sound does not work for SlingPlayer 1.5
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36844
--> http://bugs.winehq.org/attachment.cgi?id=36844
wine-1.3.30-45-ga843ace console output
SlingPlayer 1.5 streams video okay with the help of a few workarounds, but
sound does not work. You get the odd stutter but nothing useful.
To get this far:
- Native quartz to work around bug 13371
- Native qcap to work around bug 28667 (not necessary to experience the bug)
No known workaround.
Could be related to any of the newer bugs from this list:
http://bugs.winehq.org/buglist.cgi?bug_status=REOPENED&bug_status=NEW&bug_s…
Sound used to work fine in the 1.1 branch but there have been so many different
bugs since then a bisect is impossible.
Tried wine-1.3.20 and wine-1.3.0 but there are bugs before the stream can load.
This stands out from the console output:
ALSA lib ../../../src/pcm/pcm.c:7316:(snd_pcm_recover) underrun occurred
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http://bugs.winehq.org/show_bug.cgi?id=28772
Bug #: 28772
Summary: Secret of Monkey Island wants
msvcp80.dll.?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@loca
le@2@@Z
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Follow up to bug 25978.
wine-1.3.30-205-g472a8f7
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http://bugs.winehq.org/show_bug.cgi?id=21545
Summary: Metin2 crashes since Torrent Patcher
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://metin2.de/main/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volker.groeschel(a)sap.com
Created an attachment (id=25955)
--> (http://bugs.winehq.org/attachment.cgi?id=25955)
Terminal output
The German Metin2 version invited a torrent patcher.
When I start the program as usual, I get a error pop up from wine for program
metin2.bin with a severe error I should report on http://bugs.winehq.org
The torrent patcher "Metin2 Torrent" starts and shows it's icon in the task bar
but it does nothing.
Metin2 is free to play and can be downloaded for free here:
http://metin2.de/main/download.
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http://bugs.winehq.org/show_bug.cgi?id=17733
Summary: Trivial Pursuit Unhinged +NoCD fails to load
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15960
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19946)
--> (http://bugs.winehq.org/attachment.cgi?id=19946)
Screenshot of error message
Atari Trivial Pursuit Unhinged (plus the NoCD crack to workaround SecuRom copy
protection) fails to load and shows error "**MAIN - Audio device didn't
initialize" which appears to be a problem in dmusic or dmloader.
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
Using "winetricks directx9" removes this error, but creates another two errors
(something to do with DataPak) followed by an unhandled exception, apparently
caused by an Ogg Vorbis problem (there is an ogg.dll that comes with the app).
Disabling audio through winecfg brings back the "**MAIN - Audio device didn't
initialize" message.
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http://bugs.winehq.org/show_bug.cgi?id=17709
Summary: AutoCAD 2008: Quick Help Toolbar incorrectly displayed
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19908)
--> (http://bugs.winehq.org/attachment.cgi?id=19908)
Image that shows the problem
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is with incorrect display of "Quick Help Toolbar".
All cuttings on the left in attached image are incorrectly displayed.
All cuttings on the right show how it should be displayed.
Last cutting on the left is after pressing escape when the focus was on entry,
after that I have to restart AutoCAD to get this toolbar back and it is not how
it should be.
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http://bugs.winehq.org/show_bug.cgi?id=26467
Summary: Builtin IE cannot open
https://ebank.srcb.com:446/pweb/pbperbank
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=33698)
--> (http://bugs.winehq.org/attachment.cgi?id=33698)
trace: +wininet,+secur32,+schannel
Builtin IE cannot open https://ebank.srcb.com:446/pweb/pbperbank,
the output looks like below:
err:wininet:NETCON_secure_connect SSL_connect failed: 12045
full trace with +wininet,+secur32,+schannel is attached
However, override wininet using winetricks didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=28360
Summary: Mass Effect: msvcp90:locale__Init needs to be
implemented
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: piotr.caban(a)gmail.com
This is a follow-up bug to bug 25364. After applying the eighteen patches
fixing that bug on top of 1.3.28, Mass Effect still crashes on loading the menu
(when msvcp80 is forced to built-in), now with:
> fixme:msvcp90:locale__Init stub
> fixme:msvcp90:locale__Getgloballocale stub
Please implement locale__Init.
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http://bugs.winehq.org/show_bug.cgi?id=27064
Summary: Liquidator needs
msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@XZ
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
wine: Call from 0x7b839282 to unimplemented function
msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@XZ, aborting
err:module:attach_process_dlls "TMRtl.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Liquidator\\Bin\\Liquidator2Launcher.exe" failed, status 80000100
With msvcp71 it works but my display goes black and that maybe an existing bug.
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http://bugs.winehq.org/show_bug.cgi?id=20788
Summary: problem with bet-at-home poker when gecko is installed
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danregister(a)poczta.fm
bet-at-home Poker can be downloaded from http://www.bet-at-home.com/poker.aspx
When application runs it asks if I want to install gecko (wine 1.0.1) or tries
to ask (wine 1.0.32 - known bug). I can agree or not.
After that I can login into my account, then select one of the available tables
and double click on it. A new window opens with "Loading..." message.
And now, if I did not install gecko then after a few seconds the table appears
in that window. If I installed gecko (by agreeing in wine 1.0.1 or by using
winetricks gecko in wine 1.0.32) then after a few seconds the window
disappears.
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http://bugs.winehq.org/show_bug.cgi?id=24899
Summary: The Last Dance crashes with unimplemented function
d3dx9_36.dll.D3DXCreateRenderToSurface
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://www.megaupload.com/?d=78QUZ167
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31534)
--> (http://bugs.winehq.org/attachment.cgi?id=31534)
~/wine-git/wine Launcher.exe &> log.txt
./winetricks dotnet20 is required.
Crashes with unimplemented function d3dx9_36.dll.D3DXCreateRenderToSurface
You can play with d3dx9_36.dll.
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http://bugs.winehq.org/show_bug.cgi?id=18161
Summary: unintialized variables in dlls/ntdll/cdrom.c on NetBSD
5.0
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20627)
--> (http://bugs.winehq.org/attachment.cgi?id=20627)
patch
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith
-I/usr/pkg/include -I/usr/include -I/usr/X11R7/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o cdrom.o cdrom.c
cdrom.c: In function 'CDROM_DeviceIoControl':
cdrom.c:1728: warning: 'lun' may be used uninitialized in this function
cdrom.c:1728: warning: 'targetid' may be used uninitialized in this function
cdrom.c:1728: warning: 'busid' may be used uninitialized in this function
cdrom.c:1728: warning: 'portnum' may be used uninitialized in this function
attached patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=24379
Summary: Wizard 101
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja.bright8(a)gmail.com
When you click the icon it will load but the sign in box will NOT show up.
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http://bugs.winehq.org/show_bug.cgi?id=27318
Summary: OpenGL 2.0 Shading Language Terrain Texturing Demo
crashes on unimplemented function
msvcp100.dll.??0?$basic_istream@DU?$char_traits@D@std@
@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@
@@1@_N@Z
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://www.dhpoware.com/downloads/GLSLTerrainTexturing
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Following http://source.winehq.org/patches/data/74660 of which fixes bug
#26674.
Without msvcp100
wine: Call from 0x7b839bb2 to unimplemented function
msvcp100.dll.??0?$basic_istream@DU?$char_traits@D@std@@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z,
aborting
With msvcp100
It works.
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http://bugs.winehq.org/show_bug.cgi?id=20189
Summary: Svenska spel poker-client is useless
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: groennevik(a)hotmail.com
When trying to open tables to play they shut down immediately, rendering the
software useless.
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http://bugs.winehq.org/show_bug.cgi?id=16008
Summary: T-Online Internet Telefon - installation works,
execution not.
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benedikt.baumgart(a)gmail.com
The installation works without any problems. But running the program is not
possible. It's a VoIP client. I tried native ole32 and gdiplus.
see: http://forum.winehq.org/viewtopic.php?t=2809
Download: http://service.t-online.de/c/12/70/42/54/12704254.html
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http://bugs.winehq.org/show_bug.cgi?id=16651
Summary: Wizard101: Characters not rendered.
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://www.wizard101.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
Created an attachment (id=18266)
--> (http://bugs.winehq.org/attachment.cgi?id=18266)
Debug output.
In Wizard101 the characters (Player characters, NPCs, creatures, etc) are not
rendered. All the other 2d and 3d geometry is rendered correctly, just not the
characters.
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http://bugs.winehq.org/show_bug.cgi?id=21231
Summary: program "4 elements" won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pietervandorp(a)gmail.com
CC: pietervandorp(a)gmail.com
The program 4 elements won't start and gives errormessages. The command which I
started the program from the commandline:
env WINEPREFIX="/home/pieter/.wine" wine "C:\Programma Bestanden\4 Elements\4
Elements.exe"
Then the wine window opens and a window with an errormessage is displayed. In
the console a whole lot of text is being displayed (see attachment).
In other programs (Call of Atlantis) it seems the right videocard description
should be given to wine or the program. See:
http://bugs.winehq.org/show_bug.cgi?id=20793
So I give some of my machinedetails:
user@tux-2:~$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 9.04
Release: 9.04
Codename: jaunty
user@tux-2:~$ uname -a
Linux tux-2 2.6.28-17-generic #58-Ubuntu SMP Tue Dec 1 18:57:07 UTC 2009 i686
GNU/Linux
Laptop: Acer Extensa 5220
GRAPHIC CARD
VGA controller
Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller
(rev 03)
Subsystem: Acer Incorporated [ALI] Device 011f
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http://bugs.winehq.org/show_bug.cgi?id=27764
Summary: Civ 5 demo wants
msvcp90.dll.$basic_ofstream@DU?$char_traits@D@std@@@st
d@@QAE@XZ (purist)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Only occurs if dll is forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=20661
Summary: Snuffler: rendering of buttons and list items doesn't
work.
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.sussexarch.org.uk/geophys/snuffler.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: div2004(a)gmail.com
Full discussion on the forum:
http://forum.winehq.org/viewtopic.php?p=34750#34750
Basically, open Snuffler and load some data files (I have attached a data file
for testing purposes) - load the STP01Nov09.spr (within the ZIP archive) file
by going to the File Menu (within Snuffler), then clicking Open Project, and
then opening STP01Nov09.spr file. Double clicking on any item in the list on
the left of the screen will cause the rendering issue. Note the minimize,
maximize and close buttons aren't shown correctly, and items in the menu are
obscured (see my screenshot, snuffler-screen.png, within the attached .zip),
for what I get at this stage.
Note in my screenshot you will see "idebar" and "Linux" in the list. These are
from Firefox buttons - Firefox was running in the background when I took the
screenshot. It helps emphasize the problem.
This does not make the program crash, but it does stop some functionality
(specifically, I can't use the mouse to click on some of the items in the list
on the left of the screen if the dragging window resizing thingamajig (sorry, I
really don't know it's name!) is covering half of an item's name/label.
To explain... the vertical line immediately to the right of the list (which
separates the list and the grey area to the right of the screen) - if that line
is half way over an item's label in the list, I cannot click on that item in
the list with my mouse. I have to resize that vertical line to show the entire
list item before I can then use the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=26834
Summary: SlingPlayer 1.5 UI very slow to respond
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, performance
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34189)
--> (http://bugs.winehq.org/attachment.cgi?id=34189)
Wine 1.3.18 console output
With the SlingPlayer 1.5, accessing menus and closing dialogs, etc. is notably
slower than running under Windows. This is particular noticeable if you go to
Help --> About and then close the About dialog.
This *may* have something to do with it:
err:ddraw:ddraw7_QueryInterface (0x19aa30) The App is requesting a D3D device,
but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface (0x19aa30) You may want to contact wine-devel
for help
err:ddraw:ddraw7_QueryInterface
(0x19aa30)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x192370): No interface
found
Tried native gdiplus but it makes no difference.
01:05.0 VGA compatible controller: ATI Technologies Inc M880G [Mobility Radeon
HD 4200]
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http://bugs.winehq.org/show_bug.cgi?id=25200
Summary: AutoCAD 2008: Toolbars are repainted
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31997)
--> (http://bugs.winehq.org/attachment.cgi?id=31997)
Image showing the problem
Steps to reproduce:
1) start AutoCAD 2008
2) Hover over any toolbar
Behaviour:
Whole toolbar is repainted so I can clearly see how icons disappear and appear
again.
Expected behaviour:
Toolbar shouldn't be repainted or at least I shouldn't notice it as it's in MS
Windows XP.
Terminal output:
Lots of below lines every time toolbar is repainted
fixme:gdiplus:GdipFillRectangle graphics object has no HDC
Additional info:
I'm using wine-1.3.7-103-gb8d0c0d
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http://bugs.winehq.org/show_bug.cgi?id=25429
Summary: Necrovision demo fails to start
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://demos.gamersgate.com/19461
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32367)
--> (http://bugs.winehq.org/attachment.cgi?id=32367)
terminal output
The demo of the game crashes on startup, without displaying anything.
Only native d3dx9_36.dll was installed to prevent an earlier crash due to some
unimplemented functions in the built-in dll.
It seems this game never started correctly in Wine. However I found out that
using Wine-1.1.0 and 1.1.1 the game doesn't crash instantly: I can hear the
sounds of the intros although the screen is pure black, and the game crashes
afterwards.
The demo is 0.95GB in size; I willingly provide further logs if someone is
interested.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=28201
Summary: Diablo III D3D error when restarting graphics
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
When restarting the graphic engine in D3, a message box pops up complaining "An
error occured reseting D3D. Click OK to retry". Havent found any workaround.
No relevant terminal output when it happens. I have a +d3d trace but it looks
quite useless (just a lot of spam, cant really tell when the error happens).
What kind of debug channels could be useful?
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http://bugs.winehq.org/show_bug.cgi?id=28719
Bug #: 28719
Summary: Trillian 5 crashes with "wine: Call from 0x7ed2e629 to
unimplemented function
msvcp90.dll.?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@loca
le@2@PBV42@@Z"
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kde(a)cyberwizzard.nl
Classification: Unclassified
Created attachment 36902
--> http://bugs.winehq.org/attachment.cgi?id=36902
Full crashlog of Trillian 5 when executed on wine 1.3.30
Trillian has worked on older versions of wine flawlessly (whatever version was
bundled with Ubuntu 10.10) but is currently broken in 1.3.28 from Ubuntu and
1.3.30 from the Wine PPA.
The installer works fine but upon starting Trillian you get a dialog informing
you that Trillian has encountered...
The actual error is:
wine: Call from 0x7ed2e629 to unimplemented function
msvcp90.dll.?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@locale@2@PBV42@@Z
I've attached a log of the complete dump from wine.
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http://bugs.winehq.org/show_bug.cgi?id=27918
Summary: GTAIV doesn't show anything after switching resolution
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce:
1. Back up GTAIV settings
2. Set up LaunchGTAIV.exe to start in virtual desktop
3. Start GTAIV
4. Change resolution to lower one
5. Restart the game
6. See blue virtual desktop background with invisible GTAIV window. The game
intro sound is audible, i.e. the game itself is working.
Recover from this restoring GTAIV settings, having original resolution back.
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http://bugs.winehq.org/show_bug.cgi?id=22936
Summary: AutoCAD 2008: QuickCalc fails to start
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28393)
--> (http://bugs.winehq.org/attachment.cgi?id=28393)
QuickCalc window
Steps to reproduce:
1) winetricks dotnet20
2) install AutoCAD 2008
3) start AutoCAD 2008
4) RMB in drawing area and choose QuickCalc from drop down menu
Behaviour:
Nothing happens
Expected Behaviour:
Window from attachment should be displayed
Workaround:
Use native gdiplus
After clicking QuickCalc the following is in terminal:
fixme:shell:SHAutoComplete stub
fixme:bitmap:CreateDIBSection should fail 48 bpp compression 0
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{b196b283-bab4-101a-b69c-00aa00341d07}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{00000003-0000-0000-c000-000000000046}
fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{00000144-0000-0000-c000-000000000046}
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
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http://bugs.winehq.org/show_bug.cgi?id=12731
Summary: Lego Digital Designer fonts rendered look bad
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: compbrain(a)gmail.com
A handful of text rendered in the Lego Digital Designer application
(ldd.lego.com)
look like they are compressed.
As an example:
In ldd-screenshot1.png the texts "Installing bricks..." and "Receiving...." are
the samples in question. Similar cases can be found throughout normal
application usage.
System: Ubuntu Hardy RC amd64
Wine Version: 0.9.59-0ubuntu4
Added msttcorefonts with no benefit.
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http://bugs.winehq.org/show_bug.cgi?id=11108
Summary: Unhandle exception
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombert(a)gmx.at
Created an attachment (id=10142)
--> (http://bugs.winehq.org/attachment.cgi?id=10142)
Backtrace of crash
Application crashes sporadically, sometimes in between, sometimes on exit.
Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24310
Summary: Civilization IV 1.74 patch can't find installed
program
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbenhur+winehq(a)gmail.com
I have installed Civ4 Complete from DVD and added all the required DLLs
mentioned in installation HOWTOs. The base Civ4 exe runs fine, but when I try
to run the firaxis Civ4Patch1.74_Final.exe, it runs InstallSheild and comes up
with a dialogue saying "The setup detected that no version of Sid Meier's
Civilization 4 is installed. This update requires that a previous version of
the application be installed."
I get essentially the same message for the Civ4WarlordsPatch2.13.exe.
The Civ4BeyondTheSwordPatch3.19.exe patch finds the app and runs the upgrade
just fine.
dbenhur@devuntu:~$ cat /etc/lsb-release
DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=10.04
DISTRIB_CODENAME=lucid
DISTRIB_DESCRIPTION="Ubuntu 10.04.1 LTS"
dbenhur@devuntu:~$ uname -a
Linux devuntu 2.6.32-24-generic #42-Ubuntu SMP Fri Aug 20 14:24:04 UTC 2010
i686 GNU/Linux
dbenhur@devuntu:~$ wine --version
wine-1.1.42
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http://bugs.winehq.org/show_bug.cgi?id=27521
Summary: Steam crashes after log in
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cypressStoner420(a)gmail.com
Created an attachment (id=35188)
--> (http://bugs.winehq.org/attachment.cgi?id=35188)
console output
When I run steam and type in my user name and password steam attempts to log in
and the closes the program out.
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http://bugs.winehq.org/show_bug.cgi?id=25677
Summary: CaesarIV does not render text in game
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wjak56(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32707)
--> (http://bugs.winehq.org/attachment.cgi?id=32707)
Stack trace
$ wine --version
wine-1.3.10
Follow the directions to get Caesar IV running here:
http://bugs.winehq.org/show_bug.cgi?id=10190#c14
Install dotnet20 with winetricks.
Install the game.
Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks
to install directx9 into a temporary wineprefix dir and then copied those files
over.
The game runs successfully but it does not render text. Instead there are
square yellowish boxes where the text should be.
Screenshot: http://i.imgur.com/fVmFT.jpg
I believe the issue is related to these two lines:
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
format lookup table
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported.
Some research leads me to understand that Texture wrapping isn't supported by
OpenGL and thus wine, but I was hoping there is a way to work around this bug,
or if I could be mistaken and it's unrelated to that.
I've tried various settings in the game's ini file but to no avail. I also
tried changing settings in the relevant .fx files, but nothing seemed to work,
other than me breaking different rendering aspects :D
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http://bugs.winehq.org/show_bug.cgi?id=24048
Summary: Steam crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebriansimon(a)gmail.com
Steam crashes upon login. No known cause from what I can determine.
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http://bugs.winehq.org/show_bug.cgi?id=25645
Summary: Textures in dynamite game is upside down
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xor29a(a)bk.ru
Textures in dynamite game is upside down
Normal screenshot:
http://www.hotud.org/images/stories/games/d/dynamite/dynamite.jpg (not found in
original size)
Upside down textures screenshot in attachment
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http://bugs.winehq.org/show_bug.cgi?id=24104
Summary: Unreal Tournament 3 hangs at start
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ek-tunkul(a)newmail.ru
Hi!When start game through steam or shortcut on desktop,game halt when push
"launch" button, after 2-5 seconds and unreal logo becomes gray.In terminal i
have "wine: Unhandled stack overflow at address 0x34c7a12 (thread 0044),
starting debugger..." and no more.Close game with compulsory exit.Before that
game start perfectly on wine 1.2 or wine 1.3,the problem has appeared
suddenly.Tried to reinstall wine hasn't helped.May be somebody has solved a
problem?Please help!
Athlon 64 3200+,GeForce6600GT,Audigy1(ALSA),2GB,Ubuntu 10.04 lucid+wine
1.3.1,1.3 or 1.2
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http://bugs.winehq.org/show_bug.cgi?id=23554
Summary: Error in GDI affects IrfanView 4.27
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://en.irfanview-forum.de/vb/showthread.php?6661-V4
-27-IrfanPaint-no-longer-keeps-data(removed-when-paint
-closed)&p=30835
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrk(a)emarkay.com
The plugin for IrafanView, IrfanPaint, has given me trouble in keeping the
changes it has made applied to the original. In 4.25 I found that if you zoomed
to "Original Size" it would keep it's data (lines text, edits, etc.) when the
dialog was closed, but now in 4.27 (with the latest 4.13.67 Paint) , there is
nothing I can find to keep the changes. Even saving "in process" does not keep
the changes made to that point!
>From Developer of plugin:
"My educated guess on this fact is that Wine for DibSections uses a hybrid
approach: it creates a DIB a DDB (which probably is actually an X bitmap); the
work performed by the GDI methods is done on the DDB/X bitmap, which is
converted to DIB whenever the software tries to write on the DIB bits (I think
they use some kind of page protection method to do that).
So, when IrfanPaint just uses GDI methods to perform his work, the changes are
made just on the DDB and aren't mirrored on the DIB, thus causing the problem;
instead, when IP also writes directly on the DIB bits, before it does so the
changes done to the DDB are automatically mirrored on the DIB, so everything
works fine.
If things are like that, a quick workaround can be created to just make a "fake
write" on the DIB to force the update after each tool use. It would be quite a
small change and it should solve the problem.
Still, IMHO, to make such DIB/DDB system to work successfully they should have
set the update also on DIB read, maybe creating a "dirty flag" to avoid
unnecessary updates. "
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http://bugs.winehq.org/show_bug.cgi?id=25823
Summary: Office 2007 with wine-1.2.2 won't install on CentOS
5.5 - branding.xml verification
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinaed(a)altos-da.com
Created an attachment (id=32913)
--> (http://bugs.winehq.org/attachment.cgi?id=32913)
log file from $HOME/.wine/drive_c/users/cinaed/Temp
Trying to install Office Standard 2007 on CentOS 5.5 x86_64 using wine-1.2.2.
I've tried it with a clean install. It starts the installer which is visible
for a few seconds then crashes leaving the following errors
Error: XmlSignature Verification failed for branding.xml. Type:
InvalidMetadataFile.
Showing parent-less message Title: 'Setup Error', Message: 'Setup cannot
continue because a required file is either corrupted or
not available. Run Setup again from the original source disc or download
location.'
I've tried every version from 1.22 to 1.3.10 with the same result.
Software was installed from CD.
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http://bugs.winehq.org/show_bug.cgi?id=24830
Summary: Civilization V will not download mods: "Cannot
download because Microsoft BITS has not been started"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathuin(a)gmail.com
I am playing Civilization V via Steam and in general it works really well. The
number one issue I am facing is the inability to download mods for the game.
When I mouse over the download button, the text "Cannot download because
Microsoft BITS has not been started." comes up. When I start the BITS service
via "wine net start bits" in another window and then stop and restart Civ and
try to download a mod, I still get the same message. When I stop the
wineserver entirely, start the BITS service as mentioned above, start Steam
from the command line in a different window than that of the BITS service, and
start Civ, I *still* get the same message.
http://forum.winehq.org/viewtopic.php?t=9936&sid=3e8ab7e7bf0adabf7173f92415…
describes another person's attempt to do the same thing.
Please let me know if there's more I can do to assist you guys in fixing this!
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=17553
Summary: Condor Dedicated Server not responding to client
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
URL: http://forum.condorsoaring.com/viewtopic.php?p=99117#991
17
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastien(a)chaumontet.net
Following the Howto all seems works well but Dedicated server is just
responding to client by its name ... but do nothing else.
"When I started the server, the server looks okay and running, and I checked if
people could connect via "condor-club" "test server".
Condor-club told me it was connectable!!!
but.......... when I try connecting from a different windows computer, condor
just hangs."
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http://bugs.winehq.org/show_bug.cgi?id=21646
Summary: hhctrl.ocx: special characters displayed wrong
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=26131)
--> (http://bugs.winehq.org/attachment.cgi?id=26131)
source and binary with screenshots
html help ignores special characters in the contents, so they might also be
rendered as html, or the character should be parsed.
(e.g. Umlauts are displayed as ampersand+normalcharacter+uml+semicolon)
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http://bugs.winehq.org/show_bug.cgi?id=19373
Summary: Plants vs Zombies is draw in the left button side of
the screen
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.reflexive.com/Plantsvs.Zombies.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
While using the game you can see it in the left button corner of the screen
while it is supposed to be in the center of the screen. This makes impossible
to select the option of the game because the game is expecting you to make
click in a different place from where the game screen is been draw.
This is in Wine 1.1.26. I have an Intel X4500HD but I have seen the problem
also with an Nvidia card.
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http://bugs.winehq.org/show_bug.cgi?id=16514
Summary: broken encoding or database conversion regarding Umlaut
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Since the recent restyling of winehq.org, Umlauts such as "äüöÄÖÜ" are
not displayed correctly anymore in AppDB. See e.g. "Die Völker 2/The Nations"
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11470
Instead, a "?" is displayed (typical for unrecognized UTF-8 characters in some
parsers).
This affects:
- my login name, in the initial greetings screen
- Category: Main > Games > Strategy Games > Die V�lker 2 > 2.02
- Name Die V�lker 2
OTOH, in bugzilla, comments of mine are correctly displayed with Umlauts.
I'm using firefox 2.0.x or 3.x.y
Is it just a matter of web server configuration, or was the application
database incorrectly converted or backed-up at some point in time?
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=26540
Summary: Irfanview 4.28 paint extension changes to the image
are lost upon closing the paint window
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Irfanview 4.28 paint extension changes to the image are lost upon closing the
paint window, the changes simply vanish and the image is painted back as it was
when first opened.
Tested on wine-1.3.16 on Debian 6 (32bits) using Gnome desktop + compiz
Steps to reproduce:
#wget -c http://irfanview.tuwien.ac.at/iview428_setup.exe
use winetricks to install the mfc42
#winetricks mfc42
install irfanview using wine
#wine iview428_setup.exe
launch irfanview:
#wine "C:\Program Files\Irfanview\i_view32.exe"
Open or create a new image in irfanview, then press F12 to launch the paint
plugin.
The paint extension will open a small window with some painting tools, select
any painting tool (ie brush) and paint something over the image
Close the extension's window, anything you painted now disappear, obviously
this is some type of bug in Wine as the changes are intended to remain.
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http://bugs.winehq.org/show_bug.cgi?id=24478
Summary: Fallout 3 no background music
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
This problem has been happening for a long time now for me, and it is still not
fixed in current wine 1.3.3. Other game sounds are fine, just the background
music(which I think is mp3) isn´t working.
The tip for sound problems posted was not appliable to my case, i renamed the
old file to winmm.dll_old.so and put the even older dll is that folder, as
said, then i restarted but to no use. I should mention I´m using ALSA already
Hope we can work together to solve this
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http://bugs.winehq.org/show_bug.cgi?id=10610
Summary: Gothic II: D3D7 crash after playing several minutes
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=9411)
--> (http://bugs.winehq.org/attachment.cgi?id=9411)
Wine messages when game crashes
On Wine 0.9.49 (and probably all after 0.9.38) Direct3D 7 crashes after playing
several (7-10) minutes Gothic II: Night of the Raven (and probably base Gothic
II and Gothic I).
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http://bugs.winehq.org/show_bug.cgi?id=25777
Summary: TurningPointAnyWhere24.exe won't install
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.g.cannon(a)gmail.com
I attempted to install TurningPointAnyWhere24.exe downloaded from
http://www.turningtechnologies.com/responsesystemsupport/downloads/software…
I extracted the zip file in my Downloads folder (default location in Ubuntu
10.04). I attempted to open the file with Wine Windows Program Loader (right
click and select that application to open). It crashed Wine.
Possibly unrelated information, but I'll give it since I am ignorant about the
workings of Wine:
The unzipped TurningPointAnyWhere24 folder which contains
TurningPointAnyWhere24.exe also contains a number of dll files with names that
look like they may be specific to the TurningPointAnyWhere software. I don't
know how to install these and didn't try anything.
I installed a clean wine prefix. I installed the .net framework 2.0 as per
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3754. I then
installed Microsoft Office 2007 as per
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4992 and it is
working. I successfully installed TurningPoint_PC_4_2_3.exe from
http://www.turningtechnologies.com/responsesystemsupport/downloads/software…
with no additional adjustments, and it appears to work. At this point I tried
installing TurningPointAnyWhere24.exe.
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http://bugs.winehq.org/show_bug.cgi?id=24108
Summary: error in Visual Basic Editor
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vkedzior(a)is.pw.edu.pl
I always get an error message when I'm trying to add User Form in Visual Basic
Editor (tested in Word 2007 and Excel 2007).
Error message contain information about error &H8...
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http://bugs.winehq.org/show_bug.cgi?id=26990
Summary: Playchess, pieces are not shown correctly
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.fritzhelp.com/download/PlayChessV5Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Install.. Click "Enter As Guest". Click games tab and wait some time (Tab is
changed, but nothing is drawn: bug 26989)
Press enter-key (should open some games)
Look like this: http://netikka.net/dev/pieces.jpg
Terminal has lot of:
fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't know how to handle 16 bpp
PS. winetricks gdiplus help
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http://bugs.winehq.org/show_bug.cgi?id=22456
Summary: Wrong caching with INI functions
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=27506)
--> (http://bugs.winehq.org/attachment.cgi?id=27506)
Simple test program
I've written a program to manage some ini file and I've seen a wrong behaviour
in wine.
The origin of the problem I think is the cache system. I've isolated the
problem with a very simple program. The operations involved on button press
are:
1) Write the file test.ini with key value = WRONG (with
WritePrivateProfileStringA)
1a) Message on screen (ok to continue)
2) Delete ini file
3) Read the file test.ini (it doesn't exists now) with the default value =
RIGHT (with GetPrivateProfileStringA)
In Windows the result is RIGHT but in wine is WRONG, because it reads the
cached value! Only to obtain the compatibility with my software I've changed my
wine source in this way:
dlls/kernel32/profile.c
BOOL WINAPI WritePrivateProfileStringW( LPCWSTR section, LPCWSTR entry,
LPCWSTR string, LPCWSTR filename )
{
...
ret = PROFILE_SetString( section, entry, string, FALSE);
// PROFILE_FlushFile(); // COMMENTED
if (CurProfile) PROFILE_ReleaseFile(); // INSERTED
...
}
NOTE:
I didn't test if other WritePrivateProfile* are affected by this problem or if
the problem instead is in the GetPrivateProfile*
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http://bugs.winehq.org/show_bug.cgi?id=28274
Summary: Crash while registering 64-bit iedkcs32.dll from IE8 -
unimplemented function kernel32.dll.__chkstk
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Trying to register the 64-bit iedkcs32.dll installed by IE8 x64 results in:
wine: Call from 0x7f3b4519b04a to unimplemented function KERNEL32.dll.__chkstk,
aborting
wine: Unimplemented function KERNEL32.dll.__chkstk called at address
0x7f3b4519b04a (thread 0009), starting debugger...
...
Minimal steps to reproduce:
1. Change the reported Windows version to Windows 2003 in winecfg
2. Run the installer, and manually kill cmd.exe after a lot of
"err:setupapi:..." lines are printed in the terminal to work around bug 28213
3. Run wineboot
4. Run regsvr32 iedkcs32.dll
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http://bugs.winehq.org/show_bug.cgi?id=27808
Summary: Celtic Kings crashes on launch (audio related)
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/111590/110000/fileinfo/Celti
c-Kings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35568)
--> (http://bugs.winehq.org/attachment.cgi?id=35568)
terminal output
Celtic Kings: Rage of War crashes with an unhandled page fault on startup.
Interestingly, the crash is not fatal and the game loads up to the menu.
However, audio is not playing in the game.
The same problem in Wine-1.0.1, 1.2.3,...
'winetricks directmusic' or disabling audio in Wine work around the crash.
I don't know whether this is a dupe of bug #17592. The mentioned workarounds
apply to #17592, too. The difference is that Celtic Kings can recover from the
crash and continues loading the game.
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http://bugs.winehq.org/show_bug.cgi?id=13082
Summary: Adobe Premiere Pro 1.5 fails to start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.adobe.com/pub/adobe/magic/premiere/win/7
.x/premierepro_english_tryout.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Followup of #11613. The application starts, then asks you to create a new
project, but then fails with a messagebox :
" Adobe Premiere encountered a serious problem, and
needs to be closed"
(Note :all this after using native gdiplus, otherwise you'll run into other
bug)
Using native comctl32 gets around this bug. If needed i can provide debuglogs.
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http://bugs.winehq.org/show_bug.cgi?id=18776
Summary: VBALink: GBC roms open at an incorrect resolution
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.vbalink.info/download/vbalink180b0.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Steps to reproduce:
- Download VBALink and any GB/GBC rom (untested with GBA roms)
- Open the rom with VBALink with default settings
The window resizes to the screen's height, this doesn't happen under Windows;
see screenshot.
The following is the only console output available:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec50,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x173ba0,0x173b28): stub
fixme:menu:GetMenuBarInfo (0x20036,0xfffffffd,0x00000000,0x32ead0)
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
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http://bugs.winehq.org/show_bug.cgi?id=28401
Summary: .NET Framework 3.0 installation interrupted
prematurely
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://download.microsoft.com/download/3/F/0/3F0A922C-
F239-4B9B-9CB0-DF53621C57D9/dotnetfx3.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: 8959961b425c739247f7d3ea7a56577f56cb29a2
Created an attachment (id=36414)
--> (http://bugs.winehq.org/attachment.cgi?id=36414)
terminal output
The installer for .Net 3.0 will start, but at some point it is interrupted, and
a message is shown stating that an error occurred during setup. All installed
files have been removed.
Step to reproduce the problem:
winetricks dotnet30 (it will install dotnet2.0 first).
The installer worked in 1.3.26:
8959961b425c739247f7d3ea7a56577f56cb29a2 is the first bad commit
commit 8959961b425c739247f7d3ea7a56577f56cb29a2
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Aug 24 10:23:57 2011 +0200
programs: Add a stub FontCache3.0.0.0 service.
:100755 100755 1497bdb82d459b1a8c543c50cc20f3b84ad452bd
4d5dcb3275d2a0109343961285635086328c20ad M configure
:100644 100644 11d22b99699f30d509951378d8cba74235bc626c
ae891088d83fd029e280f9ffdd892a6e96120733 M configure.ac
:040000 040000 815ab249932ccce2a6f6ca428841b2bad48ee742
1b3e9e3c57824a242faad35a674c78b8c63b67a4 M programs
:040000 040000 b34dce5c5780e8aad5d0e3c3b025b9e892231b37
6e94ffac365e1e28805a80f6aaca145f6fa6a91e M tools
The patch can be reverted on wine-1.3.28-247-g54b37b8, and the installer
finishes it's job successfully.
Please let me know if you need a log with specific debug channels enabled.
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http://bugs.winehq.org/show_bug.cgi?id=25261
Summary: AutoCAD 2009 LT: Running AcDelTree.exe causes Wine
error
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32081)
--> (http://bugs.winehq.org/attachment.cgi?id=32081)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine AcDelTree.exe
Behaviour:
Wine error window
Expected behaviour:
Nothing
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http://bugs.winehq.org/show_bug.cgi?id=27970
Summary: cmd's attrib command doesn't accept multiple
attributes
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
And it doesn't do the right thing with "attrib +r" or "attrib +s +r".
Here's a draft patch for this. Not yet finished.
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http://bugs.winehq.org/show_bug.cgi?id=28799
Bug #: 28799
Summary: d3dx9_36/tests/mesh.ok: memcpy source and destination
overlap in weld_float16_2() triggered by
test_weld_vertices()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
In d3dx9_36/tests, in "make mesh.ok", valgrind complains:
Source and destination overlap in memcpy(0x7fd893dc, 0x7fd893dc, 4)
at memcpy (mc_replace_strmem.c:635)
by weld_float16_2 (mesh.c:5861)
by weld_component (mesh.c:5958)
by D3DXWeldVertices (mesh.c:6242)
by test_weld_vertices (mesh.c:8069)
by func_mesh (mesh.c:8193)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=27633
Summary: Missing StrToInt64Ex in SHLWAPI.DLL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
StrToInt64ExW (Unicode) and StrToInt64ExA (Ascii) are missing in SHLWAPI.DLL
http://msdn.microsoft.com/en-us/library/bb773450%28v=vs.85%29.aspx
At time of writing, this bug persists in all WINE versions, including the
latest sources in the repository.
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http://bugs.winehq.org/show_bug.cgi?id=27192
Summary: Regedit - import failure if reg-file contains ';'
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
The Regedit.exe didn't import REG files correctly if the reg-files contains a
';' (semicolon) at the beginning of a line. It ignores the rest of the file.
Example:
--snipp--
[HKEY_CURRENT_USER\Software\Microsoft\Internet
Explorer\SearchScopes\{CF821BCD-444B-4E01-8523-ECBEECBF10C0}]
"DisplayName"="Wikipedia (de)"
;;"FaviconPath"="C:\\Documents and Settings\\Joerg\\Local Settings\\Application
Data\\Microsoft\\Internet
Explorer\\Services\\search_{CF821BCD-444B-4E01-8523-ECBEECBF10C0}.ico"
"FaviconURL"="http://de.wikipedia.org/favicon.ico"
"OSDFileURL"="http://www.ieaddons.com/de/DownloadHandler.ashx?ResourceId=840"
"ShowSearchSuggestions"=dword:00000000
"SuggestionsURL"="http://de.wikipedia.org/w/api.php?action=opensearch&format=xml&search={sear…"
"SuggestionsURL_JSON"="http://de.wikipedia.org/w/api.php?action=opensearch&search={searchTerms}&na…"
"URL"="http://de.wikipedia.org/w/index.php?title=Spezial:Suche&search={searchTerms}"
--snapp--
Only the first line behind the reg-key will be imported. The rest, e.g.
"FaviconURL" and so on, is ignored.
The ';' is the comment sign inside a (all) reg-files.
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http://bugs.winehq.org/show_bug.cgi?id=22060
Summary: regedit CRASHES when key with non-ascii values is
renamed or deleted
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tianshuo(a)gmail.com
Created an attachment (id=26868)
--> (http://bugs.winehq.org/attachment.cgi?id=26868)
results of WINEDEBUG=+relay wine regedit
there is a key in my registry that I can not delete, every time I delete it
regedit.exe crashes. I am deleting this key because of Bug 20279 and the
solution it provides does not work because of this crash. rename does not work
either gives the same error message
wine: Unhandled page fault on write access to 0x00750072 at address 0x7bc486bc
(thread 001b), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc48148
"wine --version" is 1.1.40
I am attaching the tail of "WINEDEBUG=+relay wine regedit" as
winedebugrelay.log
and "winedbg regedit" as winedbg.log
I am not sure if more information is needed
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http://bugs.winehq.org/show_bug.cgi?id=26989
Summary: Playchess, games tab is not drawn
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.fritzhelp.com/download/PlayChessV5Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Install.. Click "Enter As Guest". Click games tab. Tab really changes, but
nothing is drawn.
Terminal has lot of:
fixme:gdiplus:GdipFillPath Not implemented for brushtype 3
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http://bugs.winehq.org/show_bug.cgi?id=25861
Summary: fail to run POPO2011-Full-installer.exe (POPO is an
IM from Netease)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=32957)
--> (http://bugs.winehq.org/attachment.cgi?id=32957)
Log: installing POPO2011-Full-installer.exe with wine
env:
wine1.3.12 from ubuntu ppa
Ubuntu 10.10 x86_64
Step 1
Download POPO2011-Full-installer.exe
http://dl.163.com/popo_2011/update/installer/POPO2011-Full-installer.exe
Step 2
Install POPO2011:
fracting@fracting-K400:~$ rm -rf .wine
fracting@fracting-K400:~$ wine
'/home/fracting/Desktop/POPO2011-Full-installer.exe'
full log is in attechment install_popo.log
Step 3
Install mfc42 with winetricks
Step 4
run POPO
$ wine '/home/fracting/.wine/drive_c/Program Files/Netease/POPO/Start.exe'
fracting@fracting-K400:~$ fixme:msvcrt:_setmbcp trail bytes data not available
for DBCS codepage 0 - assuming all bytes
fixme:msg:ChangeWindowMessageFilter 233 00000001
fixme:msg:ChangeWindowMessageFilter 4a 00000001
fixme:msg:ChangeWindowMessageFilter 49 00000001
fixme:msg:ChangeWindowMessageFilter 233 00000001
fixme:msg:ChangeWindowMessageFilter 4a 00000001
fixme:msg:ChangeWindowMessageFilter 49 00000001
fixme:dbghelp:elf_search_auxv can't find symbol in module
There is no any window to be created.
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http://bugs.winehq.org/show_bug.cgi?id=24551
Summary: Cannot install Windows Server 2003 Administration
Tools Pack
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://www.microsoft.com/downloads/en/details.aspx?Fam
ilyID=c16ae515-c8f4-47ef-a1e4-a8dcbacff8e3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=30987)
--> (http://bugs.winehq.org/attachment.cgi?id=30987)
~/wine-git/wine msiexec /i adminpak.msi 2> log.txt
I am not sure the installer copies anything but I notice that it does not
appear in the program list in Add/Remove Programs.
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http://bugs.winehq.org/show_bug.cgi?id=27560
Summary: Runaway 3 : Retail fails to recognize media on Wine
64Bits
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=35236)
--> (http://bugs.winehq.org/attachment.cgi?id=35236)
Terminal output on Wine 64Bits
I installed Runaway 3 (A Twist of Fate) on two differents prefix.
The first is a 32Bits wineprefix and the second is a 64bits wineprefix.
In the first wineprefix (32bits), i add my dvd drive (/media/cdrom) in Winecfg.
With this, the game runs correctly with the DVD on the dvd drive and without
crack no-cd.
In the second wineprefix (64bits), the game does not run completly. Even if i
add the dvd drive in Winecfg and the DVD is inserted. Works correctly if i use
a crack no-cd
The game is protected with Securom 7.x :
-- snip --
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> Z:\home\berillions\.wine64\drive_c\Program Files (x86)\Pendulo
Studios\RUNAWAY - A TWIST OF FATE\RATOF.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 11790176 (0B3E760h)
Byte(s)
-> File Appears to be Digitally Signed @ Offset 0B3D000h, size : 01760h / 05984
byte(s)
[File Heuristics] -> Flag : 00000000000000000000000000000101 (0x00000005)
[!] SecuROM Detected - Version 07.41.0004
[!] Possible CD/DVD-Key or Serial Check -> Invalid serial
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 0.185 Second(s)
-- snip --
$ wine --version :
wine-1.3.22
The game does not need a CD-KEY during the installation or after the first
launch.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26676
Summary: Wine crashes with World of Warcraft
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turgut(a)kalfaoglu.com
Created an attachment (id=33970)
--> (http://bugs.winehq.org/attachment.cgi?id=33970)
Xorg.0.log
I have a P4 system with an Nvidia 6200 card, the MB is a Microstar MS-7005,
phoenix bios.
I installed F13 on it, and it seems to run alright, until you use a wine+openGL
application.
For example, Warcraft's "Launcher.exe" which downloads the game:
I launch it, and it may run for hours if I don't touch it, or it may close
right away - even taking away the shell prompt that I used to launch it -- even
that closes!
To crash it sooner, I can go into that Launcher's menu and change some options.
This time it might crash the whole X, bringing me back to the graphical Login
prompt of Gnome, or maybe it will work alright.
What has been tried so far:
Various wine versions, upgrading kernel and all, have been tried.
Blacklisted nouveau, since I want some performance out of this old machine,
Tried rpmfusion's nvidia driver versus the one downloaded from Nvidia's
site.
Tried Nvidia's beta driver.
Tried OpenGL screensavers of gnome - they appear to work fine, likewise
compiz works fine.
Tried various BIOS tweaks (AGP aperature, Fastwrite, etc)
I have never seen odd crashes like this, so I'm at my wits' end.
If its hardware related, I don't know where to start replacing, and I don't
want to spend money replacing good working hardware either.
Attached: lshw and Xorg outputs
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http://bugs.winehq.org/show_bug.cgi?id=26709
Summary: Wine doesn't release window after move action
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dufgrinder(a)laposte.net
Using Poser 7.0.2 on Fedora 13
When you move a Poser internal window, you usually have to click once to start
the window move and to click a second time to release it.
Wine 1.3.16 doesn't release any internal window. They're always on move.
Keyboard is not fully available (ALT+TAB doesn't work)
The final solution is to kill "Poser.exe" - After (CTRL+ATL+F2) to get a
console.
It was working with all previous releases (including wine-1.3.14)
Kind Regards,
Olivier
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http://bugs.winehq.org/show_bug.cgi?id=23683
Summary: Assassin's Creed: White Screen after intro on ati
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=29648)
--> (http://bugs.winehq.org/attachment.cgi?id=29648)
output of wine when running Assassin's Creed
There is a problem when trying to run Assassin's Creed on ATI cards with the
catalyst driver. The problem does not occur on my Desktop PC with an nvidia
card.
When I start Assassin's Creed the intros will play fine. When I skip them or
when they ended the screen will just turn white. I hear the music playing but
nothing seems to happen.
I renamed the movies folder and sometimes I can see the Assassin's Creed logo
fading in but it will suddenly stop to fade.
I attached the error log.
System Information:
ArchLinux 64 Bit
bin32-wine (it's wine 1.2)
Intel core i3 330m
ATI Mobility Radeon HD4550 (catalyst 10.5)
3 GB Ram
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http://bugs.winehq.org/show_bug.cgi?id=17842
Summary: PopCap games cannot connect to registration server
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/Bejewel
edSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
So far tested a couple of PopCap games, and none of them can connect to the
registration server. No useful error is giving, and the output is fairly
minimal. Could it have anything to do with CLSCTX_REMOTE_SERVER?
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:create_server class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x17
This is the full output, not worth putting in an attachment.
+mshtml, +msnet, +gecko, +url, +urlmon do not give any further output.
The PopCap games use an .exe as "copy protection" to extract and load another
.exe. The second .exe is the actual game.
Will link games I find have this problem as I find them.
+relay log available if needed (if it's not the fixme).
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http://bugs.winehq.org/show_bug.cgi?id=17866
Summary: Sage Line 50 UK v10 can not run a Period End
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=16135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20147)
--> (http://bugs.winehq.org/attachment.cgi?id=20147)
Screenshot of page
Sage Line 50 v10 opens what appear to be a help page in order to run a "Period
End". This page should contain links that opens various other parts of the
app, but the whole page is plain text.
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http://bugs.winehq.org/show_bug.cgi?id=17865
Summary: Sage Line 50 UK v10 XML DOM error
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=16135
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20145)
--> (http://bugs.winehq.org/attachment.cgi?id=20145)
XML DOM error
Launching Sage Line 50 v10 flashes up an XML DOM error very briefly, then
disappears, but remains in memory.
CTRL+C (when running in the console) bring the window back.
Clicking twice on OK causes an unhandled page fault and eventually exits.
Workaround is "winetricks msxml3".
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http://bugs.winehq.org/show_bug.cgi?id=26203
Summary: ie7 can connect to https://mail.google.com, but not
https://gmail.com ?
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=33404)
--> (http://bugs.winehq.org/attachment.cgi?id=33404)
+wininet,+schannel logs for both mail.google.com and gmail.com
With today's git, doing
rm -rf ~/.wine
winetricks-alpha ie7
and then
wine 'C:\Program Files\\Internet Explorer\\iexplore' https://mail.google.com
works; you can read that web page. However,
wine 'C:\Program Files\\Internet Explorer\\iexplore' https://gmail.com
fails, complaining
"There is a problem with the certificate for this site.
There is at least one unspecified security problem with this certificate.
Do you want to continue anyway?"
The log in this case shows
err:wininet:NETCON_secure_connect SSL_connect failed: 12038
Adding a native override for wininet let ie7 handle the redirect from gmail.com
to google's sign-in service (although it crashed not long after).
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http://bugs.winehq.org/show_bug.cgi?id=11482
Summary: Airline Tycoon Evolution fails to start
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
Created an attachment (id=10625)
--> (http://bugs.winehq.org/attachment.cgi?id=10625)
Console output of crash
The screen resolution changes, but then changes back again and the game doesn't
start.
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http://bugs.winehq.org/show_bug.cgi?id=26928
Summary: Midi messages MTC trashed
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monsieurstromberg(a)gmail.com
I'm using a DAW (reaper from Cockos) that sends MTC messages on a midi port.
There are 2 forms for these messages :
full frame time codes starting with 0x70 and 10 bytes long.
quarter frame time codes starting with 0x71 and 2 bytes long.
For debug purpose, the messages are sent on alsa Midi through port, and a midi
monitor receives the messages using this port as input.
When debugging with WINEDEBUG=midi, I can see the quarter frame messages in the
log, but the monitor doesn't (I checked with a native linux application and the
same connection method that the monitor can receive these messages). Full frame
messages (sent at the beginning) are received.
Thanx for any investigation or answer.
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http://bugs.winehq.org/show_bug.cgi?id=11895
Summary: GeoControl installer hangs
Product: Wine
Version: 0.9.57.
Platform: Other
URL: http://www.cajomi.de/Download/GeoControl_Demo1.13a_Setup
.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.57, Ubuntu 7.10, winetricks vcrun6
The installer hangs fairly early, preventing the application from being
installed. Application is available to download, 7.2MB. If anyone would like
a log provided, please specify which channels.
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http://bugs.winehq.org/show_bug.cgi?id=28486
Summary: Office Professional Plus 2010 install fails
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Blocks: 25476
Created attachment 36540
--> http://bugs.winehq.org/attachment.cgi?id=36540
install log
This bug is for the full version, not the trial.
The installer gets a little more than halfway through, then "encounters an
error" and rolls back the install. Winetricks dotnet20 works around it and
enables the install to complete. That leads to bug 25476.
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http://bugs.winehq.org/show_bug.cgi?id=21460
Summary: Construct 0.99.8 "File" menu not working with WINE.
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuart(a)sslaxx.demon.co.uk
Running Construct 0.99.8 installed under WINE 1.1.36 under Ubuntu 9.10.
"File" tab at the top shows menu sub-items, but these cannot be clicked upon.
"Customise Quick Access Toolbar" also exhibits the same problem.
You may find Construct 0.99.8 at
http://www.scirra.com/forum/viewtopic.php?f=2&t=5570 this location, or
http://sourceforge.net/projects/construct/files/construct/Construct%200.99.…
here for the SourceForge.net download link.
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http://bugs.winehq.org/show_bug.cgi?id=13186
Summary: Warcraft III TFT fails to start with prefixes never used
by <wine-0.9.61
Product: Wine
Version: 0.9.61.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malteeggers(a)googlemail.com
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=13003)
--> (http://bugs.winehq.org/attachment.cgi?id=13003)
Command line output of the crash
A regression bug occurred in 0.9.61. Warcraft III does not start properly with
prefixes that have never been run (or created) by any previous wine versions.
It exits displaying a "FATAL ERROR" message box.
The patch causing the regression:
3a39805ed8345047d217f4a0d7de3954cce7cb93 is first bad commit
commit 3a39805ed8345047d217f4a0d7de3954cce7cb93
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Tue Apr 22 13:57:11 2008 -0700
quartz: Make wave parser and mpeg splitter zero copy by getting rid of the
seperate allocator for the output pin.
:040000 040000 65d5061c65d0a2461b3144a051e427f865a37131
09db2b08ba369a7d7dc90679a96c8c624253a6a7 M dlls
I am using Gentoo Linux and got the bug both on x86 and x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=25103
Summary: Medieval Total War Gold DVD Italian - Unload the
debugger error
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emanuele.emalele(a)gmail.com
Created an attachment (id=31832)
--> (http://bugs.winehq.org/attachment.cgi?id=31832)
Log of the Medieval Total War Gold Italian DVD version
After a correct installation, launching the game returns the pop-up window
complaining about the debugger:
Unload the debugger and try again
Attached the whole log bzipped2 with the parameter explained in the Wine guide.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=23706
Summary: Ship Simulator 2008 demo needs
D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.shipsim.com/downloads/trailers
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: misha680(a)gmail.com
CC: wine-bugs(a)winehq.org
Once this bug is fixed:
http://bugs.winehq.org/show_bug.cgi?id=22918
for example with bugs in this repository:
http://github.com/misha680/wine/commits/
Ship Simulator 2008 demo crashes with this requirement:
wine: Call from 0x7b8369f2 to unimplemented function
d3dx9_36.dll.D3DXSaveSurfaceToFileInMemory, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXSaveSurfaceToFileInMemory called
at address 0x7b8369f2 (thread 001c), starting debugger...
Misha
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http://bugs.winehq.org/show_bug.cgi?id=26476
Summary: builtin IE cannot open
https://ebank.njcb.com.cn:8001/perbank/logon.jsp
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=33713)
--> (http://bugs.winehq.org/attachment.cgi?id=33713)
trace: +wininet
Log is like below :
err:wininet:NETCON_secure_connect SSL_connect failed: 12169
After a long waiting there will be a crash.
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http://bugs.winehq.org/show_bug.cgi?id=24210
Summary: Burger Shop sound does not work when hardware
acceleration is enabled.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danimothonline(a)gmail.com
Created an attachment (id=30481)
--> (http://bugs.winehq.org/attachment.cgi?id=30481)
Console Ouput
Burger Shop sound does not work when hardware acceleration is enabled.
When setting hardware acceleration to "Emulation" instead of "Full" sound works
perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=27939
Summary: SQLyog crashes when displaying data
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)scotthinton.com
Created an attachment (id=35743)
--> (http://bugs.winehq.org/attachment.cgi?id=35743)
error output
After this last patch, SQLyog quits unexpectedly once you connect to a database
and attempt to view table data, or enter text into the query window.
SQLyog Enterprise v8.18
Error output is attached
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http://bugs.winehq.org/show_bug.cgi?id=15092
Summary: Adobe Flash Player 9 and 10: movies and images are
messed up
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=15772)
--> (http://bugs.winehq.org/attachment.cgi?id=15772)
Screenshot from Youtube #1
When I launch a site with flash elements, i. e. wine iexplore
http://youtube.com/ and choose any movie (i. e.
http://www.youtube.com/watch?v=VntFEWF8I8A), it will be played, but messed up.
Screenshots will better describe what I mean.
I believe the same problem is responsible for bug
http://bugs.winehq.org/show_bug.cgi?id=15075 , where in Steam certain elements
using flash flicker and have grey bars.
I tested it with Adobe Flash Player 10 RC so far, but I get the same results
with 9 in Steam.
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http://bugs.winehq.org/show_bug.cgi?id=25287
Summary: Rise of Nations Gold Edition Nuclear Blast Effect
Looks Awful
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
The nuclear blast effect in Rise of Nations Gold Edition looks awful when
running under WINE. There is supposed to be a smooth white effect, but instead
there is no real transition and the screen stays at a white point for the
duration of the effect, during which time, artifacts can be seen on screen.
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http://bugs.winehq.org/show_bug.cgi?id=9335
Summary: Cannot switch tabs in MYOB
Product: Wine
Version: 0.9.42.
Platform: Other
URL: http://www.myob.com.au
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc(a)mwiriadi.id.au
Created an attachment (id=7617)
--> (http://bugs.winehq.org/attachment.cgi?id=7617)
WINEDEBUG=Warn+allMyob.exe
Install MYOB fine and runs fine. Open up a menu and try to click on a
different tab up the top of the screen and it doesn't respond.
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http://bugs.winehq.org/show_bug.cgi?id=25476
Summary: MS Office Pro 2010 Trial: setup.exe is started when
starting installed apps if Outlook is installed
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
To reproduce:
1. Download the trial from Microsoft
2. Install it without customizing. The default install includes Outlook.
3. Try to run Word, Excel, or Powerpoint; the installer will start up while the
app is loading.
4. If you wait, the installer will eventually crash.
If Outlook is not installed, this does not happen.
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http://bugs.winehq.org/show_bug.cgi?id=21861
Summary: SDP Downloader (2.3.0): Doesn't restore from tray
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://sdp.ppona.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=26473)
--> (http://bugs.winehq.org/attachment.cgi?id=26473)
SDP Downloader after minimizing to tray
I'm using WINE 1.1.38 on Ubuntu 9.10 x64.
Bug:
The SDP Downloader (2.3.0) doesn't restore from tray after minimizing. After
minimizing it also often appears a small stripe of a program window in the
center of the screen (see attached screenshot).
As workaround I use to click right on the SDP entry in tray menu, choose
"minimize" and the mysterious stripe of a program window disappears. Then I'll
click right again on the SDP entry, choose "Restore" and the program window
gets restored/maximized.
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http://bugs.winehq.org/show_bug.cgi?id=22817
Summary: Perfect World International: rendering issues with
some models
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: itiliehl(a)yandex.ru
Some models (mostly those added in 'Rising Tide' update) are rendered
incorrectly. One triangle of model get displaced and leaves a hole in a mesh
and sticks out.
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http://bugs.winehq.org/show_bug.cgi?id=14243
Summary: FedExShipManager installer fails with
"fixme:msxml:domdoc_createNode unhandled node type 2"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://fedex.com/us/software/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce (and get past bug 14241):
wget http://kegel.com/wine/winetricks
sh winetricks dotnet20 vjrun20 wsh56 vcrun2005 vcrun2005sp1 vb6run msxml3
wget ftp://ftp.fedex.com/pub/us/software/FedExShipManager_2356.exe
wine FedExShipManager_2356.exe
This succeeds, but starting the app fails. It seems that the
installer didn't register the app's bin/applogic.exe properly?
0009:Call ole32.CLSIDFromProgID(01313ad8 L"Applogic.Document",0032c308)
ret=782502c1
0009:Call advapi32.RegOpenKeyW(80000000,001ab7b8
L"Applogic.Document\\CLSID",0032c248) ret=7eba3245
0009:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7eba3245
0009:Ret ole32.CLSIDFromProgID() retval=800401f3 ret=782502c1
0009:Call KERNEL32.GetLastError() ret=0169aafb
0009:Ret KERNEL32.GetLastError() retval=0000007a ret=0169aafb
0009:Call advapi32.RegCreateKeyExA(80000002,01313ad8
"Software\\FEDEX\\SHIPNET2000\\SETTINGS",00000000,0032b93b,00000000,0002001f,00000000,0032b940,0032b93c)
ret=0102c253
0009:Ret advapi32.RegCreateKeyExA() retval=00000000 ret=0102c253
0009:Call advapi32.RegQueryValueExA(00000230,0131c528
"InstallDir",00000000,0032b9b0,00000000,0032b9ac) ret=0102c4b6
0009:Ret advapi32.RegQueryValueExA() retval=00000002 ret=0102c4b6
0009:Call user32.MessageBoxA(00020036,0131cb38 "FedEx Ship Manager can not
create a dispatch to the Application Logic. Please make sure the file
\"APPLOGIC.EXE\" resides in the \"\\Bin\" directory.\nFedEx Ship Manager will
now terminate.",008b7d0c "Fatal Error",00000010) ret=0169a287
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http://bugs.winehq.org/show_bug.cgi?id=20392
Summary: Every non-web-browser I've run: Doesn't load web pages
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.yoyogames.com/gamemaker/try and
http://webapps.prod.there.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: majix560(a)live.com
Programs include registration window of Game Maker 7 and the client for the
SecondLife-like game There
It is a problem for me because Game Maker 7, by YoYoGames, uses a web page to
facilitate registration. I think I know why it doesn't load. It uses internet
explorer as a back-end to load it and wine's internet explorer doesn't work for
it. And the actual Internet Explorer won't install because DriectX can't
install.
P.S. Don't ask me for the name of the game, the name of the game really is
There
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http://bugs.winehq.org/show_bug.cgi?id=16309
Summary: Left 4 Dead crashes soon after loading a level
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: finite999(a)hotmail.com
Created an attachment (id=17595)
--> (http://bugs.winehq.org/attachment.cgi?id=17595)
Output from crash, have trimmed Steam's CellID spam
Game crashes soon after loading a level. Crash occurs almost immediately after
loading the first episode, but takes longer to occur in episode 2 (the camera
pans back over the destroyed bridge, crash occurs when characters start
talking). My guess is it's occuring when loading pixel shaders for the
characters, as they are immediately visible in episode 1 (seen footage of
this), and there's a reference to shaderapidx9 in the debug output.
May be related to this bug from the demo version:
http://bugs.winehq.org/show_bug.cgi?id=15946 however I am using the workaround
(-heapsize 512000) and this does not solve it. I'm assuming it's video card or
driver related, as other users have the game working using nVidia cards.
System info:
AMD Athlon64 X2 +4400
ATI Radeon X800 Pro
2GB RAM
Arch Linux (current), ATI Catalyst drivers version 8.11
Wine D3D settings:
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="backbuffer"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="256"
Game launch options:
-width 640 -height 480 -novid -windowed -heapsize 512000
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http://bugs.winehq.org/show_bug.cgi?id=13848
Summary: auto-selected font size too large
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://realfast.com/associations/nc/ncnca/ncnca.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pfortin(a)pfortin.com
Created an attachment (id=13906)
--> (http://bugs.winehq.org/attachment.cgi?id=13906)
screenshot of form (width=1000 pixels)
Real Estate forms package (commercial) from RealFa$t (realfast.com) originally
available on Win95 (earlier?) uses its own "desktop" to manage its windows.
Regardless of the virtual desktop size I select, the form display exceeds the
virtual desktop width by the same percentage... On WinXP, the forms fit the
full width of the app's "desktop". [To be fair, WinVista can't seem to get the
font large enough to fill the app's "desktop"; it only fills about 1/2 of the
width (text too tiny to avoid eye strain :) ]
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http://bugs.winehq.org/show_bug.cgi?id=18143
Summary: FastMail: Prints the entire page black
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonbcn(a)gmail.com
My bank requires me to use a program (for Windows only) to see my receipts from
the bank. This program is FastMail (download link:
http://www.caja-ingenieros.es/cast/productos_y_servicios/fastmail/fastm6.exe).
This program allows me to print receipts, but when I try it always prints the
entire page black.
This occurs with all wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=13440
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
- Not able to see the source of an email (to check special characters, URLs
etc): selecting this option (right-click in an email message, select option
'check source') has no result; same with 'send to browser'. Since clicking a
link does not open a web browser, being able to copy and paste the URL is
important, but not everybody (especially mailing lists) show the URL behind the
link, often just a keyword is shown.
In Eudora under Windows XP, it was always possible to check the source of an
email message. In the source, all information and all headers and all full
URLs could be inspected. Very handy to be able to distinguish between spam and
regular mail, or when the composer of the email made a small error in including
a link to a web page.
Using the option "check source" in Eudora 7.1.0.9 under Wine (0.8x, 0.9x, 1.0
RC1&2) results in no activity, no error report, just nothing happens, like it
is a dead menu option.
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http://bugs.winehq.org/show_bug.cgi?id=15750
Summary: Adobe Dreamweaver 8: Not enough space for text
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://wiki.winehq.org/AdobeDreamweaver
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16847)
--> (http://bugs.winehq.org/attachment.cgi?id=16847)
Screenshot in Ubuntu
In some parts of the Dreamweaver 8 installer, you will see that the text is
cropped because is not enough space to show it. Check the screenshot
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