http://bugs.winehq.org/show_bug.cgi?id=12045
Summary: foobar2000 0.9.4.4 - window close lag
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
I have some mysterious lag when working with foobar2000 version 0.9.4.4
When having windows (opened by foobar2k itself) open, like the file property
dialogue, or a file scan result window and I close this particular window
SOMETIMES (not always) I have some serious lag. Which means I click the
X-button, and at first nothing happens.
Now I can do different things:
1) Sometimes moving the mouse around triggers window closing
2) Sometimes dragging the still open window around triggers closing
3) Pushing the X a second time sometimes does the trick
I didn't notice this with wine-0.9.56, so it seems to be a regression. I'm
still trying to figure out some actions to always reproduce the problem, but
currently I'm not successful.
This problem is not bound to CPU usage. It also appears when the CPU is idling
at 99%.
Gonna try a bisect, but as I know no way to accurately reproduce it...
Someone with similar problems? Maybe not only fb2k?
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=18627
Summary: Sudden Strike 2 crashes after first movie.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dik_again(a)yahoo.com
Created an attachment (id=21327)
--> (http://bugs.winehq.org/attachment.cgi?id=21327)
output to a console
A game crashes after it plays the intro movie. Or, when it find no movie, then
crashes immediatly with the same backtrace.
details in an attaachment
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http://bugs.winehq.org/show_bug.cgi?id=22068
Summary: The first time running wine-1.1.40, I get the message
err:setupapi:create_dest_file failed to create
L"c:\\windows\\system32\\comctl32.dll" (error=80)
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
The first time I ran wine-1.1.40 I got the following entries on the console.
I have no clue if they are important, and if not, please remove them.
The first one looks suspicious.
err:setupapi:create_dest_file failed to create
L"c:\\windows\\system32\\comctl32.dll" (error=80)
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33d054
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5ce908, overlapped 0xa5ce910): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
wine: configuration in '/home/jhh/.wine' has been updated.
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http://bugs.winehq.org/show_bug.cgi?id=21723
Summary: When Steam starts it gives error "To run Steam, you
must first connect to the Internet" after trying to
update.
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktcox(a)rogers.com
When I try to start Steam (the install went fine) it tries to update but never
gets past 0% and then gives the error "Steam.exe (main exception): To run
Steam, you must first connect to the Internet".
Steam worked fine on my first Ubuntu install but after I reinstalled (same
version 9.10 Karmic Koala) Steam can't find the internet.
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http://bugs.winehq.org/show_bug.cgi?id=27323
Summary: Illustrator CS5 not running
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
I'm install repack version(working in WinXP).
Run illustrator.
Show dialog "Unable to complete the requested operation".
Still terminate.
I'm save log file:
WINEDEBUG=+all wine Illustrator.exe&>i_cs5.log
254Mb(Text) or 4.7Mb(7z)
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http://bugs.winehq.org/show_bug.cgi?id=24077
Summary: starcraft 2: textures are not rendered
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipe.contreras(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=30270)
--> (http://bugs.winehq.org/attachment.cgi?id=30270)
Screenshot of texture clearly missing from the background planet
I have a video card ATI Technologies Inc M52 [Mobility Radeon X1300], I tried
dxdiag, and it seems to work just fine, however, inside the game, structures
are not rendered.
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http://bugs.winehq.org/show_bug.cgi?id=26061
Summary: Oblivion does not work with widescreen resolutions
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When selecting a widescreen resolution. Oblivion crashes after selecting the
play button in the Oblivion Launcher. Tried on a Thinkvision LCD and on a AOC
one.
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http://bugs.winehq.org/show_bug.cgi?id=14848
Summary: PVPGN loader for Warcraft 3 v1.22
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saidin54(a)gmail.com
Running w3l.exe produces a "Memory protection" error. The line of code which
fails has a call to VirtualProtectEx. A copy of the loader can be found at
http://war3.co.za/downloads/patches/w3l-1.22.rar. My Linux distribution is
Gentoo. I have this bug on all versions of Wine. I have tried updating to 1.1.2
off the wine-9999 ebuild for git - and it worked. But, as soon as I reset the
machine, the problem returned. Uninstalling and reinstalling 1.1.2 did not
(even temporarily) fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23484
Summary: Texture missing on briefcase in Team Fortress 2
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cookiecaper(a)gmail.com
Created an attachment (id=29307)
--> (http://bugs.winehq.org/attachment.cgi?id=29307)
Screenshot of textureless briefcase
In Team Fortress 2, ctf maps are played with briefcases containing "enemy
intelligence" as flags. On my machine, the briefcases have no texture. An image
of the error is attached.
I am running Wine 1.2rc6, Linux 2.6.34, nvidia blob 256.35, Geforce GTX 285.
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http://bugs.winehq.org/show_bug.cgi?id=23404
Summary: [Microsoft Flight Simulator 98] clicking on button
makes nothing
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Created an attachment (id=29170)
--> (http://bugs.winehq.org/attachment.cgi?id=29170)
the start screen where wine seems to be frozen
After installing Microsoft Flight Simulator 98 successfully, I tried to launch
the game.
However, I click on the "choisir un vol" link but it makes nothing. This screen
seems to be frozen (making a window appear on top of it and hide it doesn't
refresh the content).
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http://bugs.winehq.org/show_bug.cgi?id=24633
Summary: Diablo II LOD With 1.13c Patch no sound problem
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dupuydeg(a)gmail.com
Hi, I currently have the ubuntu 10.04 version with wine 1.3.4, i have installed
Diablo II LOD game with the last blizzard patch 1.13c i i have no sound in the
menu and the game it self, only de blizzard logos and de videos of the game
have sound but all the rest don't have, i have readed many posts and tutorials
but the problem persist, i have tried with the older versions of wine in this
ubuntu versioon but the problem is the same, with the 9.04 and 9.10 this
problem don't exist, but in this new version i can not resolve this. i have
installed the starcraf game and run perfect. if someone can help me i' really
will apreciated.
thanks!
PD: sorry if my english is not so good.
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http://bugs.winehq.org/show_bug.cgi?id=28576
Bug #: 28576
Summary: Warhammer 40K Dark Crusade Campaign wont load
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.mcglothlan(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 36708
--> http://bugs.winehq.org/attachment.cgi?id=36708
error report log from DOW:DC campaign crash
wine-1.3.15
Linux mint 2.6.38.8-generic
GNOME 2.32.1
I7 990X
ATI AMD Radeon HD 4800
Warhammer 40K Dark Crusade
program starts fine crashed when starting campaign screen
I have played single player maps, used the multi player interface and completed
the tutorial with zero issues.
Every time I attempt to start a campaign it crashes the game when it tries to
load the campaign splash screen.
I'm attaching the error report logs and the details from the crash. Does anyone
know what might fix the problem for me?
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http://bugs.winehq.org/show_bug.cgi?id=24183
Summary: XMedia Recode - profile list differs from wine to
windows
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.gansser(a)t-online.de
Xmedia Recode differs under wine to the native windows version and that happens
to in the 'output format' Profile. The list of the selectable profiles a very
long, because the devices (nokia, samsung ..) a listed several times.
Systeminfo:
Xmedia Recode 2.2.63 Dialog in Linux with wine-1.2.0-2 on Fedora 13 x86_64
used xmedia version:
http://www.xmedia-recode.de/download/XMediaRecode2263_setup.exe
In winecfg under Application, i alread set the window version to Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=25890
Summary: Kindle 1.4.0 installer fails
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lats(a)yless4u.com.au
Created an attachment (id=32997)
--> (http://bugs.winehq.org/attachment.cgi?id=32997)
backtrace
Trying to install kindle 1.4.0 fails
err:ole:CoCreateInstance apartment not initialised
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0xa6fe914, overlapped 0xa6fe918): stub
wine: configuration in '/home/dad/.wine' has been updated.
[dad@frank ~]$ fixme:system:SetProcessDPIAware stub!
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:win:FlashWindowEx 0x33f2a8
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:win:FlashWindowEx 0x33f358
fixme:win:FlashWindowEx 0x33f358
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x100d8, 0x182908): stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33f2bc
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
wine: Unhandled page fault on read access to 0x00000022 at address 0x64054eb3
(thread 0038), starting debugger...
Unhandled exception: page fault on read access to 0x00000022 in 32-bit code
(0x64054eb3).
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http://bugs.winehq.org/show_bug.cgi?id=28685
Bug #: 28685
Summary: Ragnarok installer crashes on launch
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://62.23.1.12/patch01/fRO_Client/13.1/InstallRagna
rok_13_1_en.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36869
--> http://bugs.winehq.org/attachment.cgi?id=36869
relay,seh,tid trace
austin@aw25 ~ $ wine InstallRagnarok_13_1_en.exe
err:seh:setup_exception_record stack overflow 1724 bytes in thread 0023 eip
7bc3ecef esp 00240c74 stack 0x240000-0x241000-0x340000
906fe15019d0b7cd5b49dbb23ba5d4730977e00e InstallRagnarok_13_1_en.exe
relay,seh,tid attached
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http://bugs.winehq.org/show_bug.cgi?id=19021
Summary: Settler 2 - The Next Generation needs
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context
recreation support to SetDepthStencilSurface
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam-abuse(a)bloodgate.com
Starting a German Settlers 2 - The next generation (Siedler 2 - die nächste
Generation) patched to 11757, I get the following error in a tiny message box:
Can't create device!
The console shows:
te@te-laptop:~/.wine/drive_c/Program Files/Ubisoft/Funatics/The Settlers II -
10th Anniversary$ wine bin/S2DNG
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13c690,0x13c590): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x92f268,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:winmm:MMDRV_Exit Closing while ll-driver open
The result does not change wether I use a no-cd patch version, or not. Running
from inside the root dir or the bin/ subdir doesn't change it, either.
Adding a d3dx9_29.dll and/or d3dx9_36.dll to my wine/windows/system32 doesn't
help either.
Googling around leads me to believe my graphic card might be the culprit, but I
don't know for sure.
Specs:
* Dell Inspiron 6400
* 2Gb memory
* Linux version 2.6.24-24-generic (Ubuntu 8.04 Hardy 32bit)
* Genuine Intel(R) CPU T2080 @ 1.73GHz (dual-core)
* wine 1.1.23
* 1280x800 @ 24bit
* Intel integrated graphics 945GM/GMS/GME 943/940GML (Couldn't find out which
one exactly it is)
If there is anything more I can do, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=28265
Summary: winedbg hangs when printing out backtraces?
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Lately, I've noticed that when a program crashes
and winedbg is printing its backtrace, output
will hang, and you have to kill the crashing program
manually.
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http://bugs.winehq.org/show_bug.cgi?id=20887
Summary: Dragon Age: Origins: Fails to find the DVD
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)seelge.de
Created an attachment (id=25030)
--> (http://bugs.winehq.org/attachment.cgi?id=25030)
wine daorigins.exe log using warn+all
When launching the DVD version of the application, it displays an error message
about not finding the DVD and exits.
As far as I could find out the application uses a "simple" DVD check but I
could not get a specific copy protection name.
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http://bugs.winehq.org/show_bug.cgi?id=15311
Summary: The TV viewer MeuhmeuhTV crashes in a Wine internal
library
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www.bellevache.com/site/index.php?page=telecharge
ments
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=16142)
--> (http://bugs.winehq.org/attachment.cgi?id=16142)
console output
MeuhMeuhTV crashes when configuring the sound. It looks like that the crash
occurs in an internal Wine library.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=15394
Summary: Incorrect menu behaviour when only a item is present
(rare)
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cosoleto(a)gmail.com
Hi.
If a Windows program has a menu as the following:
-_File - -_Search- -_?-
_Quit _About
where '_Search' is used to call a dialog window, and if the user press ALT + S
keys, then Windows (since version 3.1 I think) opens directly the related
dialog, instead using WINE you have to press Return to call the function
because ALT + S select only the menu.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22815
Summary: Alt.binz 0.28.5 gives access violation and fails to
load settings.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
CC: dmitry(a)codeweavers.com
Logs stay identical for good and bad builds. See forum post or ask here if you
actually want a debugless log...
http://forum.winehq.org/viewtopic.php?t=8495
Regression test result: (was good in 1.1.44, bad in 1.2-rc1)
7d3cb53cf1a5f40094fbc3332524ec98781d3779 is the first bad commit
commit 7d3cb53cf1a5f40094fbc3332524ec98781d3779
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue May 18 20:53:18 2010 +0900
gdi32: Do not use VDMX for mapping of negative font heights, based on a
test case.
:040000 040000 06c1fd576cfebd3c095713c9ced67c992f890a9d
f0dd2f0ff66c09581dc1093700023deb525a133e M dlls
Application errors:
On starting: (Settings / queue does not load when it gives this error)
Access violation at address 00519D0F in module 'altbinz.exe'. Write of
address 02792000.
On exiting:
Access violation at address 00677706 in module 'altbinz.exe'. Read of
address 00000000.
Wine x86 under Ubuntu 10.04 x86_64.
Last git bisect log: (I failed to save log after my last git bisect good)
$ git bisect log
git bisect start
# good: [91431e0859cec1ff0cfba484a27c084717c83f22] Release 1.1.44.
git bisect good 91431e0859cec1ff0cfba484a27c084717c83f22
# bad: [821cd38e1734137e6eab199334ecc182bd605680] Release 1.2-rc1.
git bisect bad 821cd38e1734137e6eab199334ecc182bd605680
# good: [4ac898d7cf7a5bf2ad975ea58c2c12bd1a71de59] wordpad: Replaced
toolbar.bmp with a Tango compliant tool strip.
git bisect good 4ac898d7cf7a5bf2ad975ea58c2c12bd1a71de59
# bad: [abb489b29d73cb13f07103b3d871cdbd84d11b03] d3dx9: Add ps_3_0
instructions parsing to the shader assembler.
git bisect bad abb489b29d73cb13f07103b3d871cdbd84d11b03
# good: [6178e86a7415507219e541a2c78b22ed9b3dad71] avifil32: Remove some
redundant "not NULL" checks (coccicheck).
git bisect good 6178e86a7415507219e541a2c78b22ed9b3dad71
# bad: [bea0daa281dd184c3f3e5fc5ac93a3723b4b3707] shlwapi: Implement
SHRegEnumUSValue.
git bisect bad bea0daa281dd184c3f3e5fc5ac93a3723b4b3707
# good: [3af7e99ba0bc7509e01edc4ff73aa57260b9e0b8] winealsa: Supply FFFFFFFF
for midiOutGetVolume, no garbage.
git bisect good 3af7e99ba0bc7509e01edc4ff73aa57260b9e0b8
# good: [7c785581061119e7467baaefb0ccd3ff584c56c2] wmc: Remove 10 year old
unmaintained file.
git bisect good 7c785581061119e7467baaefb0ccd3ff584c56c2
# bad: [7d3cb53cf1a5f40094fbc3332524ec98781d3779] gdi32: Do not use VDMX for
mapping of negative font heights, based on a test case.
git bisect bad 7d3cb53cf1a5f40094fbc3332524ec98781d3779
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http://bugs.winehq.org/show_bug.cgi?id=15105
Summary: Wine cannot run Microsoft Office Communicator 2007
(MSVCR80.dll/UCCP related)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.negrete(a)gmail.com
Created an attachment (id=15791)
--> (http://bugs.winehq.org/attachment.cgi?id=15791)
This is the brief error I get when I try to run the program
I've succesfully installed Microsoft Office Communicator 2007 with help from
winetricks.
I installed corefonts, gecko, msxml3, vcrun2005 and tahoma, and it installs
correctly with winxp wine version.
When I try to run it, it sends a window with the infamous "Runtime Error!
Program C:\P... - R6034: An application has made an attempt to load the C
runtime library incorrectly", and it drops an error about :actctx: and
MSVCR80.dll on the console.
I seem to have the correct manifest files on the winsxs directory, and I think
all the needed dll's are in place.
I do NOT have a manifest for a ~/.wine/drive_c/Program Files/Microsoft Office
Communicator/Uccp.dll file that I got over there.
What are the manifest files anyway? Is there a way to create these files out of
a dll file?
I've also tried to register the dll using regsrv32 Uccp.dll, but the result is
the same.
I can provide the Office Communicator 2007 installer if it helps.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=28181
Summary: Diablo III needs
msvcp90.dll.?empty@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@QBE_NXZ
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Diablo III needs
msvcp90.dll.?empty@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE_NXZ
to run. A stub might be enough, haven't tested.
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http://bugs.winehq.org/show_bug.cgi?id=27018
Summary: iexplore.exe www.autodesk.com/products causes hang-up
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34451)
--> (http://bugs.winehq.org/attachment.cgi?id=34451)
Terminal output on wine-1.3.19-49-g92e05ed
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko flash
3) wine iexplore.exe www.autodesk.com/products
4) click on "Products"
Behaviour:
Wine error + hang-up.
Expected behaviour:
No Wine error, no hang-up.
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http://bugs.winehq.org/show_bug.cgi?id=19323
Summary: Digidelivery Client can't attach files correctly
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.asperasoft.com/download/sw/digi-client/Digi
Delivery-2.1.1.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freemind(a)wp.pl
Created an attachment (id=22371)
--> (http://bugs.winehq.org/attachment.cgi?id=22371)
Digidelivery Client logs
Digidelivery Client can receive a delivery without any problem, but can't make
correctly New Delivery because attached files have 0 bytes.
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http://bugs.winehq.org/show_bug.cgi?id=28604
Bug #: 28604
Summary: [regression]2gis laggy map redraw
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunder_8888(a)mail.ru
Classification: Unclassified
Created attachment 36757
--> http://bugs.winehq.org/attachment.cgi?id=36757
Log
This regression appears after this commit:
oleaut32: Get rid of duplicated condition check.author Nikolay Sivov
<nsivov(a)codeweavers.com>
Sun, 21 Aug 2011 09:40:32 +0000 (13:40 +0400)
committer Alexandre Julliard <julliard(a)winehq.org>
Mon, 22 Aug 2011 14:21:01 +0000 (16:21 +0200)
commit e800158ab0e0b33577c2c063f2bd145c1beb2adb
tree ca098a7a41883bfc2a3d0048ba7205135263d549
parent c69be3bfb9e0ea749b5e6185be380ba925c50541
2gis working very slow(one redraw may take more than 1 minute)
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http://bugs.winehq.org/show_bug.cgi?id=26411
Summary: Microsoft Flight Simulator X (both demo and full) hang
on first screen
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install the full version, you first have to work around bug 25558 as it
describes (by copying both discs to a directory and installing from there).
The demo doesn't need this workaround.
Once you get past that, you need to work around bug 25139 by setting
a virtual desktop.
Then I ran into this: the game hung (but with music playing) at the
main screen. It draws the first time, fairly nicely, but then
locks up. This blocks bug 25576.
This is with both wine-1.3.15 and current git.
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http://bugs.winehq.org/show_bug.cgi?id=17510
Summary: Regression: EngIntsite CSS Editor crashes with 1.1.5
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://www.enginsite.com/css-editor.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ar(a)esoma.org
Created an attachment (id=19622)
--> (http://bugs.winehq.org/attachment.cgi?id=19622)
crashlog
EngInSite CSS Editor crashes under version 1.1.5 with an access exception
warning irregularly in particular when using the editor but within 1 minute of
use. Related according to the message to "js3250.dll". The particular problem
did not occur under 1.1.4.
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http://bugs.winehq.org/show_bug.cgi?id=22446
Summary: AutoCAD 2008: Quick Help Toolbar doesn't hide itself
at the edge of screen
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=27493)
--> (http://bugs.winehq.org/attachment.cgi?id=27493)
Image showing the problem
The problem is that Quick Help Toolbar don't want to hide itself as main
AutoCAD window does. I showed the problem in the attachment. Regression test
did give
391afac66fe4865cef2fa9508e8741fca2cd4fe1 is the first bad commit
commit 391afac66fe4865cef2fa9508e8741fca2cd4fe1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Feb 23 12:34:19 2010 +0100
winex11: Windows that own popups should be managed.
:040000 040000 60e70de301a838708df9356603557f1e426f410f
c6814fe8b83424a634f466b9514d8ba0bb392b7e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=18197
Summary: AutoCAD 2008: .chm files aren't rendered correctly
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20679)
--> (http://bugs.winehq.org/attachment.cgi?id=20679)
Image showing the problem
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that .chm files aren't rendered (attachment) when:
-run from AutoCAD 2008 by help->help
-run by 'wine hh acad171.chm'
Maybe it is because of this error in terminal
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed
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http://bugs.winehq.org/show_bug.cgi?id=22866
Summary: Cannot input new warrior name in the game Taikou
Risshiden 5
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
The game Taikou Risshiden 5 (太閤立志伝 5) has an option to create new warriors.
When it asks for the name of the new warrior, nothing can be input at all.
This is a regression. The first bad commit is :
commit f7b18148d4787adbd9b0993da366e09c1230e53b
Author: Kusanagi Kouichi <slash(a)ac.auone-net.jp>
Date: Thu Feb 18 23:06:31 2010 +0900
winex11.drv: Keep the state of XIM and IME consistent.
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http://bugs.winehq.org/show_bug.cgi?id=27166
Summary: L4D2: Character voice audio missing during intro.
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
During the intro movie in Left4Dead 2, the character voices cannot be heard.
Oddly, you *can* hear the echo track for their voices.
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http://bugs.winehq.org/show_bug.cgi?id=15139
Summary: A private .net program won't connect to mssql server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=15849)
--> (http://bugs.winehq.org/attachment.cgi?id=15849)
+winsock log
We are using an administration program on windows written in c# (.net), and
with wine it will not connect to the ms sql server. With mono it goes further,
but it fails due an unimplemented .net function. With microsoft's dotnet 2.0 it
hangs on connection, and repeadly prints this message:
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
I'm attaching +winsock log, which shows, after this fixme it drops connection,
and tries again. Lastly it displays connection error message.
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http://bugs.winehq.org/show_bug.cgi?id=18244
Summary: Yahoo messenger 9: Crashes after logging in
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamer.junkie(a)yahoo.com
It logins succesffuly,and crashes when I open text window.
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http://bugs.winehq.org/show_bug.cgi?id=22902
Summary: QIP (single) icon transparency problem
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28328)
--> (http://bugs.winehq.org/attachment.cgi?id=28328)
Screenshot showing the problem in wine-1.2-rc1-142-ga72f3f3
I found a single icon, which has transparency problem in QIP. It's in
preferences and pointed by red arrow. Notice that blue arrow shows that other
one is fixed in current git (wine-1.2-rc1-142-ga72f3f3), so maybe we can't have
them all transparent.
Maybe this could be marked as regression, but doing a regression test when
there is everyday change would not be useful (speculation: failing commit
showing non-existing code or code heavily changed??).
Sorry if this is a duplicate of some bug - i simply got lost in so many
transparency issues and tell me, if regression test can help here.
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http://bugs.winehq.org/show_bug.cgi?id=14575
Summary: Tarr Chronicles: fails to start
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.gamershell.com/download_21082.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=14927)
--> (http://bugs.winehq.org/attachment.cgi?id=14927)
plain console output (wine tarr.exe)
Demo and retail version alike fails to start, with error message dialog:
TGameCamera.Tick: Camera Update fault, followed by a floating point exception
and wine backtrace. No obvious candidate in plain console output.
Demo is downloadable, and I'm able and willing to run debugging and test
patches.
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http://bugs.winehq.org/show_bug.cgi?id=18238
Summary: MAMEUIFX32 disappears Whenever you click audit roms or
refresh/reload to update your roms list.
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=20748)
--> (http://bugs.winehq.org/attachment.cgi?id=20748)
Terminal Output of program start up until crash
Whenever you click audit roms or refresh/reload to update your roms list,
MAMEUIFX32 just disappears.
This bug is consistent from MAMEUIFX32 0.126 till 0.127u8 from WINE 1.1.18 till
1.1.20. I don't know if it exists in other versions (for both WINE and
MAMEUIFX32)
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http://bugs.winehq.org/show_bug.cgi?id=28176
Summary: Lineage 2 High Five client not running at all.
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sst_ndr(a)hotmail.it
Created an attachment (id=36097)
--> (http://bugs.winehq.org/attachment.cgi?id=36097)
output for the reported bug
When trying to start Lineage 2 client ($wine L2.exe &) I get the output in
attachment and i have to ^C out of it.
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http://bugs.winehq.org/show_bug.cgi?id=28391
Summary: winmm coreaudio driver broken
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Created an attachment (id=36405)
--> (http://bugs.winehq.org/attachment.cgi?id=36405)
Log of "WINEDEBUG=+winmm,+wave,+midi,+dsound wine THIEFG.EXE"
The new winmm coreaudio driver is broken. I have tested so far:
* the game "Portal"
* the game "Thief Gold Edition"
Every time the effects are the same. After some seconds, sometimes more,
sometimes less, the sound and music stops. If in debug mode
("WINEDEBUG=+winmm,+wave,+midi,+dsound"), the game will freeze, otherwise, the
game can be continued, but without sound or music.
Another symptom is the "test sound" button in winecfg: the sound is "scratchy",
as if on a gramophone record grooves are skipped.
See log of "WINEDEBUG=+winmm,+wave,+midi,+dsound wine THIEFG.EXE" attached.
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http://bugs.winehq.org/show_bug.cgi?id=25618
Summary: Super Meat Boy fails to output audible sound
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When Super Meat Boy is launched, no music or sound effects can be heard. Using
native dsound works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=11343
Summary: WSAIoctl only partly implemented
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hmailserver.com
WSAIoctl is only partly implemented. When setting dwIoControlCode to
SIO_GET_EXTENSION_FUNCTION_POINTER, WSAIoctl will result in WSAEOPNOTSUPP.
This has the effect that hMailServer does not work under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=25921
Summary: SolidWorks 2008: Hangup at starting application
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 dotnet30
3) install SolidWorks 2008
4) wine SLDWORKS.exe
Behaviour:
Splash screen->Program screen-> hang up
Expected behaviour:
No hang up
Terminal output:
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0078, blocked by 0083, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0046, blocked by 0083, retrying (60 sec)
wine: Critical section 00110060 wait failed at address 0x7bc35c3b (thread
0078), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0078, blocked by 0083, retrying (60 sec)
Regression test did give:
1fa5ddfad927c03ebf4e9bcbd28062fb316a1743 is the first bad commit
commit 1fa5ddfad927c03ebf4e9bcbd28062fb316a1743
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Dec 30 16:32:58 2010 -0600
mshtml: Make nsIIOService::NewURI IUri-based.
:040000 040000 b95e6ba1c07724dd92a0c3e64305456120777aa8
724803bf9f989cfa3ab94f35269cd693b0fd1913 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=15427
Summary: RagTime 5.6.5 does not start
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)AngieBecker.ch
After (successfully) installing RagTime 5.6.5 one can start the config-tool
"Konni" but the main application shows an error right after the splash-screen
appeared:
CErrorException during gApplication->Startup Error -2146648008 PlfmError 0
This might be due to the animated mouse cursor (a nut eating squirrel, which is
sooo sweet!), but this is just an asumption.
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http://bugs.winehq.org/show_bug.cgi?id=24346
Summary: No sound in Prince of Persia: The Forgotten Sands
except for intro videos
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Sound plays during the UBISoft intro and stutters through the intro video once
you start a new game. Once you actually enter the game, there is no sound at
all. Tried switching emulation modes, tried alsa, jack, oss and nothing helped.
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http://bugs.winehq.org/show_bug.cgi?id=17372
Summary: Adobe Framemaker 9 installer crashes
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.adobe.com/go/tryframemaker_win
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
fixme:msxml:xmlnode_put_nodeTypedValue
fixme:msxml:Internal_QueryInterface interface
{df0b3d60-548f-101b-8e65-08002b2bd119} not implemented
wine: Unhandled exception 0x40000015 at address 0x7efd0073:0x004556d8 (thread
0030), starting debugger...
winetricks msxml3 lets it get much further.
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http://bugs.winehq.org/show_bug.cgi?id=15538
Summary: gdi32: path.ok test succeeds in todo block in PC-BSD
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16515)
--> (http://bugs.winehq.org/attachment.cgi?id=16515)
+gdi
[pcbsd@pcbsd ~/wine-git]$ make test
`makedep' is up to date.
../../../tools/runtest -q -P wine -M gdi32.dll -T ../../.. -p gdi32_test.exe.so
path.c && touch path.ok
path.c:161: Test succeeded inside todo block: Path size 21 does not match
expected size 21
path.c:178: Test succeeded inside todo block: Expected #8: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #9: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #10: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
*** Error code 4
Stop in /usr/home/pcbsd/wine-git/dlls/gdi32/tests.
*** Error code 1
+gdi attached
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http://bugs.winehq.org/show_bug.cgi?id=19203
Summary: Paint Shop Pro 6.0 crashes on startup
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bz.bz.ejlddll(a)recursor.net
Created an attachment (id=22203)
--> (http://bugs.winehq.org/attachment.cgi?id=22203)
backtrace
As the summary says. Attempting to start PSP 6 with a clean .wine directory
causes it to complain about needing mfc42.dll. If a native mfc42.dll is
provided, it then crashes with an "Unhandled page fault on read access" before
the expected splash screen appears.
The mfc42.dll I'm using probably comes from Windows 2000, as that is the last
Windows version to which I have access.
While I've filed this bug for the version of Wine I'm currently using (and in
which I can therefore prove the error occurs), I don't think there has ever
been a version of Wine under which PSP 6 started successfully.
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http://bugs.winehq.org/show_bug.cgi?id=21073
Summary: no sound in wow&warcraft 3 sound crackle
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: terrymagee11(a)hotmail.com
ok when i set the windows version to vista or windows 7 the sound does not work
in wow(world of warcraft with bc and wotlk) and with warcraft 3 with tft(same
thing with the windows version windows 7 and vista) and the sound crackles in
warcraft 3 and if i set the windows version to xp for wow and warcraft 3 its
fine.
by the way i compiled this
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http://bugs.winehq.org/show_bug.cgi?id=26060
Summary: When exiting Oblivion wine does not close Oblivion.exe
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When exiting Oblivion wine does not close Oblivion.exe the process Oblivion.exe
stays there. Am using latest updated Oblivion with shivering Isle updated too.
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http://bugs.winehq.org/show_bug.cgi?id=17946
Summary: In Firefox Tiny-MCE-Editor shows strange Signs
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://tinymce.moxiecode.com/examples/full.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
If you open Firefox in Wine you can see on
http://tinymce.moxiecode.com/examples/full.php an wysiwyg editor.
It has a footer for some formating and there are strange Signs printed in it.
Normally there you could see something like "Path: " (just try it in your
native Browser)
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http://bugs.winehq.org/show_bug.cgi?id=24217
Summary: Victoria 2 demo crashes during load without
MaxShadowSize 0
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Victoria 2 demo currently crashes on startup due to bug 13297
http://bugs.winehq.org/show_bug.cgi?id=13297
If you workaround it with winetricks d3dx9_36, however, the game will crash
during load when it reaches "loading flags" (just after loading sounds).
Setting HKCU/Software/Wine/DirectSound/MaxShadowSize to "0" allows the game to
work.
Demo is available here: http://www.gamershell.com/download_62070.shtml
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http://bugs.winehq.org/show_bug.cgi?id=24563
Summary: Black Mirror 2: error message on startup
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=31019)
--> (http://bugs.winehq.org/attachment.cgi?id=31019)
Screenshot of the error dialog
Running Black Mirror 2 gives error message with following text:
"Microsoft Visual C++ Runtime Library
Program:C:\Program Files\Black Mirror 2\BlackMirror2.exe
File: w:\blackmirror2\sourcecode\win32dx9\DynamicBuffer.h
Line:248
Expression:memcmp(&aDesc, &mDesc,sizeof( mDesc ) )==0
For informasion on how your program can cause an assertion failure, see the
Vissual C++ documentasion on asserts"
Options are A/R/I, pressing 7(seven) times Ignore runs the game.
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http://bugs.winehq.org/show_bug.cgi?id=26405
Summary: Builtin IE miss to display the origin page while open
a pop-up page with window.open
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=33626)
--> (http://bugs.winehq.org/attachment.cgi?id=33626)
LOG: window.open
1. write a html page ( page1.html ) like this:
<html>
<body>
0
<script language="JavaScript">
window.open( "/page2.html");
</script>
</body>
</html>
2. write another page page2.html
3. host a web server
4 wine iexplore http://localhost/page1.html
then page1 will not display , but page2 will display,
and the url bar just show http://localhost/page2.html
$ wine iexplore http://localhost/page1.html
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http://bugs.winehq.org/show_bug.cgi?id=26451
Summary: MyPhoneExplorer Version 1.8 Icons in toolbar are not
clickable
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: happy_dils(a)hotmail.co.uk
Created an attachment (id=33683)
--> (http://bugs.winehq.org/attachment.cgi?id=33683)
Icons on toolbar are unclickable when the Organiser is being viewed
The toolbar for MyPhoneExplorer http://www.fjsoft.at/
allows shortcut to most operations such as phone syncing for Contacts, Calendar
and editing SMS messages.
However the toolbar buttons are not clickable when viewing the Organiser
(calendar). Neither does the toolbar icons work when viewing Messages, Files,
or Calls.
The toolbar icons do however work for viewing Contacts.
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http://bugs.winehq.org/show_bug.cgi?id=26038
Summary: 'wine iexplore gmail.com' fails with 'Gmail requires
cookies to be enabled'
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, do
rm -rf ~/.wine
wine iexplore http://gmail.com
and log in to gmail. gmail will let you log in, but then complain
'Gmail requires cookies to be enabled'.
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http://bugs.winehq.org/show_bug.cgi?id=27184
Summary: Unhandled Exception in CoreAudio
(AudioRenderClient_ReleaseBuffer)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Created an attachment (id=34730)
--> (http://bugs.winehq.org/attachment.cgi?id=34730)
Unhandled Exception in Coreaudio (AudioRenderClient_ReleaseBuffer)
Running the game "Hector" from Telltale Games generates the attached unhandled
exception in MacOS 10.6 (CoreAudio)
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http://bugs.winehq.org/show_bug.cgi?id=28060
Summary: Lemmix: mouse pointer problem during gameplay
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Lemmings clone "Lemmix" problem with the mouse...
Since Wine version 1.3.26 was installed with the Update Manager in Ubuntu, the
mouse pointer in the game is now incorrect. It should normally be a "+"; if
the mouse pointer is moved over one or more lemmings, it should then change
into a "square". Now during gameplay the mouse pointer is a white "square" all
the time, with a bit cut-out in the top-left.
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http://bugs.winehq.org/show_bug.cgi?id=28704
Bug #: 28704
Summary: Unimplemented function
msvcp80.dll.??0?$basic_ifstream@DU?$char_traits@D@std@
@@std@@QAE@PBDHH@Z
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spindler.matej(a)gmail.com
Classification: Unclassified
Now that 28624 is fixed League of Legends launcher crashes with:
wine: Unimplemented function
msvcp80.dll.??0?$basic_ifstream@DU?$char_traits@D@std@@@std@@QAE@PBDHH@Z called
at address 0x7b83a433 (thread 0022), starting debugger...
winetricks cvrun2005 can work around this.
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http://bugs.winehq.org/show_bug.cgi?id=27028
Summary: Frozen Throne: Mouse cursor flickers a lot when moved,
very hard to select anything.
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lfzawacki(a)yahoo.com.br
Created an attachment (id=34465)
--> (http://bugs.winehq.org/attachment.cgi?id=34465)
Regression test 1.3.17 to 1.3.18
When playing Warcraft III: Frozen Throne the mouse cursor flickers wildly when
moved, making it almost impossible to select anything and overall play the
game. Strangely enough, the bug is only present when *using the touchpad to
move the mouse cursor, it does *not* manifest when using a regular mouse. I'll
try to test it in other machines and see what I have.
The bug was introduced in 1.3.18 and a the offending commit found with a
regression test with 1.3.17 is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26032
Summary: Please, enable gzip compression for bugs.winehq.org
website
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
URL: http://bugs.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Enough said.
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http://bugs.winehq.org/show_bug.cgi?id=18002
Summary: err:msi:call_script Could not find CLSID for Windows
Script
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)hamen.us.com
Attempting to install Verizon Access Manager (VZAccess\ Manager.msi) I get the
"err:msi:call_script Could not find CLSID for Windows Script" error.
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http://bugs.winehq.org/show_bug.cgi?id=23004
Summary: Video setting "Texture Quality" is malfunctioning on
value "High" in games Video settings.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
When I set option "Texture Quality", located in Options -> Video menu, to value
"High", the menus looks incorrectly drawn.
See screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=12778
Summary: Progecad smart! crashes on save/save us
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marqoos(a)o2.pl
Progecad smart! free to personal use autocad-like application (
http://www.progecad.com/compra/index.asp?left=progecad2008smart&lang=eng )
crashes when after opening a dwg file and then i'm trying to save it or save it
us. Application succesfully saved new created file but only once (opening and
saving it again crashes programm the same way). I'm not completly sure but i
belive it's a regression error (as i remember saving option was ok around wine
0.9.54 but there was some other issues which had made the application not
usable and i didn't really work with it, so i'm not sure). As reported in app
db the same issue happen in pro version of programm.
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http://bugs.winehq.org/show_bug.cgi?id=27877
Summary: Portal 2: "5-minute crash"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thealbatross(a)fastmail.fm
Created an attachment (id=35668)
--> (http://bugs.winehq.org/attachment.cgi?id=35668)
Output from Portal 2 at one of the described crashes
After playing Portal 2 for only a few minutes (time varies), the game will
suddenly crash.
Crash output is attached.
I am on Wine 1.3.25 with NVidia drivers version 275.19/GeForce GTX 570. I'm on
Gentoo as well.
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http://bugs.winehq.org/show_bug.cgi?id=18824
Summary: Thief 3 broken since 1.1.19 by commit to wined3d
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
CC: stefan(a)codeweavers.com
Created an attachment (id=21628)
--> (http://bugs.winehq.org/attachment.cgi?id=21628)
Log of Thief 3 scrash
The following commit causes Thief 3 to crash on starting a new game:
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
To reproduce (on this commit), start t3.exe, escape past all the start screens,
and press START NEW GAME (if you can read it!) Crash log attached.
Note that at the best of time Thief 3 generates a lot of crashes, both in game
(presumably cut scenes failing to launch?) and on exit, but at least it was
semi-playable.
There is a Thief 3 demo.
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http://bugs.winehq.org/show_bug.cgi?id=19818
Summary: Black Hawk Down demo crashes when entering menu in
fullscreen mode
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://games.softpedia.com/get/Games-Demo/Delta-Force-
Black-Hawk-Down-SingleMultiplayer-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
CC: julliard(a)winehq.org
Black Hawk down demo crashes when entering menu in fullscreen mode (it is ok
when using virtual desktop), I'm able to see the menu for a tiny fraction of
second and then it crash with:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 626
Current serial number in output stream: 626
This is a regression introduced by this commit:
e3720c2810dda3895d6734c55117b0a355223b1a is first bad commit
commit e3720c2810dda3895d6734c55117b0a355223b1a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 13 18:18:22 2009 +0200
winex11: Use the Globally Active focus model with take focus.
:040000 040000 d1fb1709094e60472024b78cf46f7e4c8a451b47
d7b2f829e9cd01101173cc4e65c4e6ff0bb7c6c0 M dlls
I'm using NVIDIA 9600 GSO with 185.18.31 driver, Fedora 11 64bit.
NOTE: It does not crash when run for a first time after installation, there is
a test to select appropriate game graphic settings and then menu with no crash.
However, every next start result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=18402
Summary: NAVIGON Fresh failed to login
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://navigon.vo.llnwd.net/o25/u/eu/fresh/NAVIGON_Fresh
_setup.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=20989)
--> (http://bugs.winehq.org/attachment.cgi?id=20989)
Console output
No navigon device is needed to test the problem.
The login was known to work with wine 1.1.12 and NAVIGON Fresh Version 1.4.9,
but currently it fails too, therefore it might be a change at the navigon
server site.
MDAC needsto install before starting the installation of NAVIGON Fresh. Also
the fake dlls user32 and kernel32 needs to be removed from windows/system32
(see Bug #11754).
An account can be created at
https://www.navigon.com/site/de/de/my_navigon/user_registration .
After installing NAVIGON Fresh open it. When the initial setup (language,
directories) finished you will find a the "MYNavigon-Account" button in the
lower left corner. Pressing it the login screen open. Fill in your login,
password and press the next button. A messagebox with "undefined" opens for me.
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http://bugs.winehq.org/show_bug.cgi?id=11628
Summary: Gekkeiju Online: Bad audio sync/latency
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=10780
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjo316(a)hotpop.com
Overview:
Audio is handled or synced incorrectly, and "echos" the entire time while you
play the game.
Steps to Reproduce:
1) Open the program.
2) After the auto-updater finishes, start playing.
3) Listen to the sounds.
Actual Results: What the application did after performing the above steps.
Audio (music and effects) sounds like it is echoing(like in kobodeluxe when the
latency/frequency is set incorrectly).
Expected Results:
Audio should play clearly.
Additional Information:
I currently cannot retest with version 0.9.55 on Ubuntu 8.04, because of a
bug[1] that currently causes Wine to segfault. As soon as that bug is resolved
I will come back with an account of if it runs on the latest version of
wine(currently 0.9.55), and, if not, output from the console.
Anyone else who can confirm or provide extra details is welcome to.
[1] https://bugs.launchpad.net/ubuntu/+source/wine/+bug/191575
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http://bugs.winehq.org/show_bug.cgi?id=26079
Summary: Dragon Age - Origins requires d3dx9_36
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Reports from mscodescan and running the game with the built-in d3dx9_36.
./Program Files/Dragon Age/bin_ship/daorigins.exe imports following stub
symbols:
d3dx9_36:D3DXCreateVolumeTextureFromFileInMemoryEx
d3dx9_36:D3DXLoadMeshFromXW
d3dx9_36:D3DXSaveSurfaceToFileW
d3dx9_36:D3DXSaveTextureToFileW
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
fixme:d3dx:ID3DXConstantTableImpl_GetSamplerIndex (0x18cc50)->(0x1): stub
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http://bugs.winehq.org/show_bug.cgi?id=25982
Summary: Duty Calls: fails to run
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://download.thedutycalls.com/DutyCallsUS.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33118)
--> (http://bugs.winehq.org/attachment.cgi?id=33118)
terminal output + backtrace
First, workaround bug 25981 by copying msvcm90.dll to the exe directory.
Running the game will fail, because it wants mono/dotnet. Using mono28 fails
(bug 25192), so I tried dotnet20. The game then gives an error dialog and fails
to start, with:
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'System.Globalization.TextInfo' threw an exception.
at System.Globalization.TextInfo.GetNativeTextInfo(Int32 cultureID)
at System.Globalization.TextInfo.get_InvariantNativeTextInfo()
at System.String.Compare(String strA, Int32 indexA, String strB, Int32
indexB, Int32 length, StringComparison comparisonType)
at System.Security.Util.URLString.PreProcessForExtendedPathRemoval(String
url, Boolean isFileUrl)
at System.AppDomainSetup.NormalizePath(String path, Boolean useAppBase)
at System.AppDomainSetup.SetupDefaultApplicationBase(String imageLocation)
at System.AppDomain.SetupFusionStore(AppDomainSetup info)
at System.AppDomain.SetupDomain(Boolean allowRedirects, String path, String
configFile)
I tried dotnet30, just in case, same problem. Terminal output/backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=18513
Summary: Autohotkey: ctrl/shift keys are nonfunctional under
Controlsend
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.autohotkey.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21161)
--> (http://bugs.winehq.org/attachment.cgi?id=21161)
compiled testcase
The below script fails under Autohotkey:
clipboard =
Run, notepad.exe
WinWait, Untitled - Notepad, , 3
ControlSend, Edit1, This is a line of text in the notepad window., Untitled
ControlSend, Edit1, ^a
ControlSend, Edit1, ^c
if clipboard {
Msgbox bug fixed
}
Else Msgbox, ctrl fails
exit
It should run notepad, type that line of text, send 'CTRL+A', send 'CTRL+C' to
copy it, then verify that the clipboard is not null.
Under Wine, however, the '^' (which translates to the CTRL key), is ignored.
Under Wine, you'll get 'tHis is a line of text in the notepad window.ac' (The
'tHis' is a separate bug, coming next').
Under Windows, passes fine. The same thing happens with shift keys (how I
originally discovered the bug).
Marking critical, since it blocks a large portion of AutoHotkey from working,
which blocks a lot of (gui/application) testing.
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http://bugs.winehq.org/show_bug.cgi?id=17165
Summary: VT Trader 2 error on startup
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
When using wine to start vt trader 2 in Xubuntu, I get the following error
'fatal exception on initialization: Invalid property XML format'
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http://bugs.winehq.org/show_bug.cgi?id=18514
Summary: Wine botches keysends under autohotkey
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.autohotkey.com/
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21162)
--> (http://bugs.winehq.org/attachment.cgi?id=21162)
compiled testcase
This is a strange bug, not sure what's causing it, but using:
Run, notepad.exe
WinWait, Untitled - Notepad, , 3
ControlSend, Edit1, This is a line of text in the notepad window., Untitled
under Autohotkey, gives:
'tHis is a line of text in the notepad window.'
(Once, I also had 'THis')
in notepad (notice that the 't' isn't capitalized, but the 'H' is).
Marking major since it breaks a lot of AHK functionality, which in turns breaks
testing gui testing.
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http://bugs.winehq.org/show_bug.cgi?id=23068
Summary: Free FLV Converter: Fails to display select language
window
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.koyotesoft.com/appli/Setup_FreeFlvConverter
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28635)
--> (http://bugs.winehq.org/attachment.cgi?id=28635)
Language selection window
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Free FLV Converter 6.8 without any additions
4) wine FreeFLVConverter.exe
Behaviour:
No window with language selection is displayed. Instead there is only warning
window with "ActiveX component can't create object"
Expected Behaviour:
At first start window from attachment should appear.
winetricks ie6 helps to display this window but short after selecting language
the application crashes.
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http://bugs.winehq.org/show_bug.cgi?id=11572
Summary: FrameMaker: Registration Dialog Blocks Execution
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
FrameMaker 8.0 displays a registration dialog that blocks execution. Several
command line issues:
fixme:mshtml:nsURI_Equals default action not implemented
Seems to be related to the button operation.
also...
err:module:import_dll Library xmlparse.dll (which is needed by L"C:\\Program
Files\\Quicken\\QWUTIL.dll") not found
This error is seen in several adobe applications. Frame 7.2, 8.0
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http://bugs.winehq.org/show_bug.cgi?id=25016
Summary: Thief 2 movies stopped working with recent wine update
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Last time i updated wine (i have 1.3.6 now) the dark engine movies stopped
working even after installing the codec manually (the normal workaround).
I just reverted to wine1.2 to test, and they started, so this is a regression.
I will try to do a regression test, but just FYI,
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http://bugs.winehq.org/show_bug.cgi?id=27176
Summary: Metro 2033 mouse movement hangs application
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=34718)
--> (http://bugs.winehq.org/attachment.cgi?id=34718)
Console output
Console output is not very helpful in this (to my glance at it) but I'll paste
it anyway.
To reproduce:
Using Wine 1.3.20 start Metro 2033 and get to the main menu. Now attempting to
move the mouse in any way will cause the game to completely lock and in fact I
wasn't unable to get away from the application except by dropping to a terminal
and killing the process.
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http://bugs.winehq.org/show_bug.cgi?id=28690
Bug #: 28690
Summary: ABBYY Finereader 10 stopped to work
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gymka(a)mail.ru
Classification: Unclassified
Created attachment 36874
--> http://bugs.winehq.org/attachment.cgi?id=36874
wine error
in wine 1.3.25 it worked fine, in wine 1.3.30 it not work(with yesterdays git
version same result). to compile wine i waited 2h, ccache not helps. so i won't
run regression test, to me it's easier to run old wine version then compile:)
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http://bugs.winehq.org/show_bug.cgi?id=25414
Summary: Fleet Operations: mouse cursor not drawn during
movement
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Possibly related to bug 1986, because Fleet Operations originates from Star
Trek Armada II.
During gameplay, when you move the mouse, the cursor is only drawn
periodically. For Star Trek Armada II Demo a similar thing can be observed: The
cross is always drawn, but the surrounding circle only periodically during
movement.
For Star Trek Armada II Demo it's tolerable, but for Fleet Operations it's
disturbing.
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http://bugs.winehq.org/show_bug.cgi?id=12633
Summary: Windows Media Player 10 crashes on "Add to Library"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Setting up WPM10 went smoothly. The app started up, and
asked if I wanted to scan folders for music.
I told it to scan my Music folder, whereupon it promptly crashed
with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7d06b95f).
Backtrace:
=>1 0x7d06b95f IAutoComplete_fnInit+0xb2(iface=0xab1948, hwndEdit=0x20076,
punkACL=0x0, pwzsRegKeyPath=0x0, pwszQuickComplete=0x0)
[dlls/shell32/autocomplete.c:249] in shell32 (0x0033b584)
2 0x07601b83 in wmp (+0xf1b83) (0x0033b5a8)
...
[dlls/shell32/autocomplete.c:249] in shell32: movl 0x0(%ecx),%edx
249 if (!SUCCEEDED (IUnknown_QueryInterface (punkACL, &IID_IEnumString,
(LPVOID*)&This->enumstr))) {
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http://bugs.winehq.org/show_bug.cgi?id=25986
Summary: Windws Live Mail 2009 crashes in actctx / msvcr80.dll
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allen(a)decisiv.net
Created an attachment (id=33124)
--> (http://bugs.winehq.org/attachment.cgi?id=33124)
running wine wlmail.exe from command line
I was able to install Windows Live Mail 2009.
I got Windows Live Mail from:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=56883de5-2024-4…
The installer fired up OK and I unchecked all of the other Windows Live
components. It installed fine.
I have installed the required deps with winetricks; ie6, vcrun2005, vcrun2008,
etc.
When I run it, I get a whole lot of these:
wine: Call from 0x7bc4a450 to unimplemented function MSVCR80.dll._initterm_e,
aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
wine: Call from 0x7bc4a450 to unimplemented function
MSVCR80.dll._except_handler4_common, aborting
I am attaching two files: 1) stdout from running wine wlmail.exe from my .wine/
dir and 2) a WINEDEBUG=+all wine wlmail.exe output.
Commands I ran:
1) wine .wine/dosdevices/c\:/Program\ Files/Windows\ Live/Mail/wlmail.exe
2) WINEDEBUG=+all wine .wine/dosdevices/c\:/Program\ Files/Windows\
Live/Mail/wlmail.exe > wlmail.debug.txt 2>&1
I am on Fedora 14 x86_64 with wine 1.3.10 and the winegecko bits installed.
I *think* my issue may be related to
http://bugs.winehq.org/show_bug.cgi?id=18889 but I don't know enough about what
I am seeing or wine to know for sure.
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http://bugs.winehq.org/show_bug.cgi?id=27709
Summary: Implement cryptui.dll.CryptUIDlgSelectCertificateA
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
DSTool 2.0 is freeware application with functionality to sign, verify and
encrypt with digital certificates. Since 2.0 version it uses direct CryptoAPI
invocations, so it is suitable to test wine's functionality in this area.
Currently pressing Certificates button hangs with this console message:
wine: Call from 0x7b839db2 to unimplemented function
cryptui.dll.CryptUIDlgSelectCertificateA, aborting
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http://bugs.winehq.org/show_bug.cgi?id=27265
Summary: system tray menu of POPO2011 missing display some text
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34869)
--> (http://bugs.winehq.org/attachment.cgi?id=34869)
Screenshot: some text of popo system tray menu is missing
1. Download POPO2010
$ wget http://dl.163.com/popo_2011/update/installer/POPO2011-Full-installer.exe
2. install with wine
$ wine POPO2011-Full-installer.exe
3. install mfc42
$ winetricks -q mfc42
4. override native comctl32.dll, workaround for Bug 25861
$ winetricks -q cc580
5. start popo2010 ( LANG=zh_CN.utf8 )
$ cd ~/.wine/drive_c/Program Files/Netease/POPO$
$ wine Start.exe
6. right click on system tray icon of POPO, then a menu display , however, some
of the text is missing.
for example, the last three items should be "登录"/"注销"/"退出" , but only
"登"/"注"/"退" is displayed, see the attachment for details.
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http://bugs.winehq.org/show_bug.cgi?id=24009
Summary: Tomb Raider 4: Wrong camera position (Unnecessary
Viewport Scaling transformation)
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://tombraider.ru/files/demos/pc/tr4_demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudemon(a)gmail.com
Created an attachment (id=30158)
--> (http://bugs.winehq.org/attachment.cgi?id=30158)
Screenshot
Game start normal with "Wine Windows version" is win98.
But the camera is too close to the character, than his back can not see
anything.
If I remove these lines in the code of Wine in the file
"dlls/wined3d/device.c", in "process_vertices_strided" function, Viewport
transformation part... :
3946,3948d3945
< x *= vp.Width / 2;
< y *= vp.Height / 2;
< z *= vp.MaxZ - vp.MinZ;
3950,3952d3946
< x += vp.Width / 2 + vp.X;
< y += vp.Height / 2 + vp.Y;
< z += vp.MinZ;
... and recompile(reinstall) wine, that CAMERA is WORKING PROPERLY, and the
GAME becomes PLAYABLE!!
May be x,y,z values corrupted, or viewport scaling transformation makes by game
itself.
May be wine did not recognize any special flag for the viewport transformation
(maybe except the "scaling" is more modes of viewport transformation)
===============
You can download demo versions of game on one of these links:
http://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrdemohttp://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl?dm_tlrtimesdemo
or
http://tombraider.ru/files/demos/pc/times_level.rarhttp://tombraider.ru/files/demos/pc/tr4_demo.rar
===============
PS: Game used DirectX 6.1
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http://bugs.winehq.org/show_bug.cgi?id=26434
Summary: gamestop downloader has an infinite loop error in
msxml3
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamestop.com/pc/games/carnivores-2/62431
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33653)
--> (http://bugs.winehq.org/attachment.cgi?id=33653)
+msxml,+tid trace
See bug 25518 for original bug. Now, it loops:
err:msxml:doparse XML declaration allowed only at the start of the document
endlessly. +msxml,+tid attached.
Nicolay, it seems to be loading an url?
0020:trace:msxml:domdoc_loadXML (0x160e70)->(L"\n<?xml version=\"1.0\"
encoding=\"UTF-16\"?>\n<dm>\n <files>\n <file execute=\"yes\"
stamp=\"yes\">\n
<url>http://cdn.dli.trymedia.com/r/release/infogrames/30m_d_61/Carnivores2Setup.…</url>\n
</file>\n </files>\n</dm>" 0x66e958)
0020:err:msxml:doparse XML declaration allowed only at the start of the
document
The other current problem is bug 26425.
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http://bugs.winehq.org/show_bug.cgi?id=25963
Summary: Dead Space 2 dvd installer fails to switch discs
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The first disc starts installing nicely, but installation
aborts after a few minutes.
This happens regardless of whether you use physical discs or just mount iso's.
Here's a bit of +msi, suitably trimmed:
trace:msi:msi_get_property returning L"I:\\" for property L"SourceDir"
trace:msi:resolve_file_source Working to resolve source of file L"DS2DAT4_DAT"
trace:msi:resolve_folder Working to resolve L"INSTALLLOCATION"
trace:msi:resolve_folder (source)already resolved to L"I:\\"
trace:msi:resolve_file_source file L"DS2DAT4_DAT" source resolves to
L"I:\\DS2DAT4.DAT"
trace:msi:ACTION_InstallFiles copying L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT"
...
err:msi:ACTION_InstallFiles Failed to copy L"I:\\DS2DAT4.DAT" to L"C:\\Program
Files\\EA Games\\Dead Space 2\\DS2DAT4.DAT" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
ds2dat4.dat is on the second disc. Dunno why it didn't try to change discs...?
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http://bugs.winehq.org/show_bug.cgi?id=25981
Summary: Duty Calls: fails to find msvcm90.dll (installed by
vcrun2008)
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://download.thedutycalls.com/DutyCallsUS.zip
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
First, do 'winetricks -q vcrun2008', then workaround bug 25979 (retry install
until it works).
Run the game:
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ wine
DutyCalls.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library msvcm90.dll (which is needed by L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe" failed, status c0000135
which fails to find the dll, even though it is installed:
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ find
~/.wine -name msvcm90.dll
/home/austin/.wine/drive_c/windows/winsxs/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e/msvcm90.dll
/home/austin/.wine/drive_c/windows/winsxs/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e/msvcm90.dll
workaround: copy the dll to the exe dir.
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http://bugs.winehq.org/show_bug.cgi?id=14052
Summary: CoreAudio driver broken
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kyle.husmann(a)gmail.com
Created an attachment (id=14264)
--> (http://bugs.winehq.org/attachment.cgi?id=14264)
Entire console output while running winecfg
I cannot seem to get the CoreAudio driver to work. Sound is nonexistant, and
it crashes winecfg:
When trying to run winecfg, I click on the "audio" tab, and the winecfg window
goes blank and the application stops responding. In the console, when I click
the tab, I get the error:
err:midi:CoreAudio_MIDIInit can't create wineMIDIClient
Prior to clicking on the audio tab and crashing, I get the
"err:midi:CoreAudio..." and a back trace. The entire output is attached.
Here's the sequence of events in summary:
I launch winecfg, and get the "err:midi:CoreAudio...", and a backtrace.
Then, I click the audio tab, and I get another "err:midi:CoreAudio...", and the
program without updating the window.
In previous versions of wine (last I tried was 0.9.33), this did not happen,
and sound output worked.
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http://bugs.winehq.org/show_bug.cgi?id=19150
Summary: FlashDevelop 3.0.1 RTM (others?) Crashes on start
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.flashdevelop.org/downloads/releases/FlashDe
velop-3.0.1-RTM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=22134)
--> (http://bugs.winehq.org/attachment.cgi?id=22134)
wine output
After you install it, upon trying to run it the program churns for a while
without displaying anything, and then the standard "encountered a serious
problem and needs to close" dialog appears. Even after clicking through the
dialog, the wine process hangs and I have to manually ^C it.
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http://bugs.winehq.org/show_bug.cgi?id=25660
Summary: Half-Life 1 Demo: "The selected D3D mode is not
supported by your video card."
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Half-Life 1 Demo or full game says "The selected D3D mode is not supported by
your video card". Steps to reproduce:
* install the demo
* (optional speed-up) rename "media/intro.avi" to "media/intro.avix"
* Menu -> Configuration -> Video modes -> (tab) Direct3D -> (choose) 1024x768
* New Game -> "The selected D3D mode is not supported by your video card"
1. I did a regression test between 1.3.6 and 1.3.7:
commit 7661e8986c7bed0a6735f04d6be660cf0f6a7ed0
Author: David Adam <david.adam.cnrs(a)gmail.com>
Date: Wed Nov 3 07:10:54 2010 +0100
ddraw: Exclusive mode is the corner case for SetCooperative, not the normal
mode.
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22794
Summary: wine install of macrium reflect fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n4af(a)pvrc.org
Created an attachment (id=28129)
--> (http://bugs.winehq.org/attachment.cgi?id=28129)
screen capture of failed installation
PCLOS 2010 using wine 1.1.44 does not allow installation of Windows backup
product Macrium Reflect.
Previously tested under Ubuntu 10.04, Mepis 8.5. Also tried early level Wine
1.0
Macrium Reflect will not install
Macrium displays panel "Installation Incomplete"
"The installer was interrupted before Macrium Reflect- Free Edition could be
installed. You need to restart the installer to try again. Click 'Close' to
exit."
Reinstall produces same results.
Simple to reproduce w/ download from http://www.macrium.com/reflectfree.asp
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http://bugs.winehq.org/show_bug.cgi?id=13289
Summary: Unimplemented function ntoskrnl.exe
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j_acomputersolutions(a)hotmail.com
Created an attachment (id=13140)
--> (http://bugs.winehq.org/attachment.cgi?id=13140)
the bactrace/error givin showing unimplemented function
"unimplemented function ntoskrnl.exe.IoGetCurrentProcess" is needed to help me
play zeus maplestory game.. i am runing mandriva 2008.0 pwp linux
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http://bugs.winehq.org/show_bug.cgi?id=23069
Summary: Free FLV Converter: Buttons have hatched appearance
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.koyotesoft.com/appli/Setup_FreeFlvConverter
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28637)
--> (http://bugs.winehq.org/attachment.cgi?id=28637)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Free FLV Converter 6.8 without any additions
4) wine FreeFLVConverter.exe
Behaviour:
Buttons look like in upper image. They are hatched.
Expected Behaviour:
Buttons should look like in lower image. They shouldn't be hatched.
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http://bugs.winehq.org/show_bug.cgi?id=20048
Summary: DeviceIoControl() return size of zero returned not
returned correctly to lpBytesReturned
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23594)
--> (http://bugs.winehq.org/attachment.cgi?id=23594)
Screen inage showing returned size of 0x511D24
SIV (http://rh-software.com/) is reporting PCI device information after
HalGetBusData() has returned a size of zero which it then passed back to
complete the I/O control with a success status, however it does not come back
as zero (See attached screen image), but a large pseudo random number, 0x511D24
on this osasion. To reproduce this downlaod and run SIV 4.01, press [PCI Bus]
and then select a device.
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http://bugs.winehq.org/show_bug.cgi?id=26631
Summary: Wine Loader will not install setup program
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skclewis(a)gmail.com
Created an attachment (id=33898)
--> (http://bugs.winehq.org/attachment.cgi?id=33898)
Screen output when installing file
I downloaded the setup file for Plants vs Zombies from the Wine ADB site. I
saved it on the Desktop. I went to the drive and right clicked the file
selecting Open with Wine Loader. When I do, I get an error message saying
there is a serious problem with the file and the loader will close. I opened a
terminal session and went to Desktop. Attached is the screen output I got when
I tried to install using the command line. Please advise what I need to do to
correct or fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=26239
Summary: GPU-Z: Crash when trying to save screenshot
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33439)
--> (http://bugs.winehq.org/attachment.cgi?id=33439)
GPU-Z main window
Steps to reproduce:
1) remove ~/.wine
2) wine GPU-Z.0.5.1.exe
3) click to take screenshot (see attachment)
4) Save to File
5) Give an name to .gif file and click save
Behaviour:
Crash.
Expected behaviour:
No Crash.
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http://bugs.winehq.org/show_bug.cgi?id=26798
Summary: Lego Star Wars 2: whole screen upside down
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Because of bug #22029, commnt #4, I need to use
OffsetRenderingMode=backbuffer
with Lego Star Wars 2.
commit 7414ebc97596d0fe9b3042bee8ec44260a31aa4e past wine-1.3.5
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Oct 29 12:25:18 2010 +0200
wined3d: Don't flip the coordinate system in set_blit_dimension().
causes the complete screen to be upside down as soon as the game is entered,
but not while in the menus. The position of the picture in picture rectangle
mentioned in that other bug is still at the bottom left and its content is
correct (hence you could play the game looking solely at the tiny picture...).
Wait, text at the bottom and the score and icons at the top are drawn
correctly, so it's not the entire screen that's upside down, it's only the 3D
part (i.e. almost everything).
Curiously, hitting the esc key to access the on-screen menu redraws the screen
normally. (Perhaps the app takes a screenshot and draws the menu in that
bitmap?). Resume the game and the scene is upside down again.
In newer versions checked during regression testing, the situation was a little
different: the screen would sometimes flip at certain camera positions, but be
upside down most of the time. In 1.3.18, it's constantly upside down.
"Early 2009" Mac mini with nVidia 9400 and MacOS X 10.5.8 with XQuartz 2.5.3
(not yet 2.6.1),
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http://bugs.winehq.org/show_bug.cgi?id=13033
Summary: Homeworld2 fails to launch
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cabose1213(a)gmail.com
Created an attachment (id=12791)
--> (http://bugs.winehq.org/attachment.cgi?id=12791)
debug output from konsole
When Homeworld 2 is launched it comes up with this in the terminal:
wine: Call from 0x7b841e00 to unimplemented function
ntoskrnl.exe.IoGetDeviceProperty, aborting
Then a whole lot more, but I'll put that in an attachment
my disc drive is mapped in wine
i'm on:
opensuse10.2 with a KDE desktop
kernel 2.6.18.2-34-default
wine 0.9.61
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http://bugs.winehq.org/show_bug.cgi?id=26956
Summary: Mouse not released after moving or resizing any UI
window
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: it(a)stefanreimer.de
Hi,
Since wine-1.3.18 trying to move or resize any UI window in EVE, even before
logging in ( click OK without a password and try to move the pop up window),
catches the mouse. Unable to release the mouse afterwards, but ESC closes the
pop up.
Bisect revealed:
commit bd3ec1a973fef5ff46a6242aa4e04dd4b7a40799
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 13 20:18:30 2011 +0200
winex11: Retrieve raw mouse events through XInput2 while the cursor is
clipped.
But this patch is part of a whole series regarding XInput2.
Workaround for >= wine-1.3.18 is adding --without-xinput2 to configure.
Cheers,
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=15200
Summary: Dawn of War: Dark Crusade freezes at black screen
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lhademmor(a)gmail.com
Hi. I'm using Wine 1.1.4 and am trying to play Dawn of War: Dark Crusade.
I actually managed to get it running once, but since I hadn't installed OSS at
that time, I got no sound. Now, after having installed OSS (and uninstalled
kubuntu-desktop btw) Dark Crusade suddenly won't start anymore, instead it
freezes in a black screen forcing me to kill the whole desktop by doing Ctrl +
Alt + Backspace.
Attached is the terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=20046
Summary: MacOSX race condition during 3D/GL initialisation
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23592)
--> (http://bugs.winehq.org/attachment.cgi?id=23592)
error messages from the console during app startup
Hi,
unfortunately, there's some random race condition affecting 3D apps on MacOS
upon startup.
- I've attached 2 logs from the start of FIFA WC'06. One shows an error, the
other not. Fortunately, the apps starts despite this error.
xp_destroy_surface: assertion failed: s != ((void *)0)
err:d3d:CreateContext Cannot activate context to set up defaults
- As I wrote in AppDB test results about 2weistein, "when the in-game
resolution setting is higher than the virtual desktop's at startup, a race
condition sometimes causes only the upper left of the enlarged desktop window
to be used."
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17196
- Yesterday I ran "make -j2" to keep the CPU% of both CPU max'ed. Suddenly,
Lego Star Wars started in full screen (1600x1200) on the Mac, which I had never
seen before with any wine app. This happened despite using an 800x600 desktop
window mode.
Alas, the screen went black, except for the X11 menu bar and the "always in
foreground" CPU metering window (also visible in TimeMachine's full screen).
Then a requester appeared: "Nu2Api Runtime Error!
c:\projects\nu2api.legopc\nuwin32\d3dcore.cpp Line: 659
Description: failed to find suitable refresh rate for current resolution"
(See also bug #20045 about being unable to switch resolutions)
Using OSX 10.5.7 with XQuartz 2.3.3.2 on NVidia 9400M.
BTW, please add Mac OSX 10.6 to AppDB's OS list (and eliminate 10.2 or 10.3 as
only Intel is supported which AFAIK started with 10.4).
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=27336
Summary: Starcraft 2: Broken Sound
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeneas(a)q-mail.me
Since wine 1.3.19 the sound in StarCraft 2 as well as in other games (see
comments from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20882 ) is very
broken. It has a lot of glitches and crashes very often. If it crashes, I have
to select another Sound Device in the StarCraft settings to enable the sound
again.
Pre 1.3.19 using a mmdevapi override (disabled) was enough to enable sound.
I report this using ALSA as my sound driver. eSound actually works pretty well
but has a latency of about 0.6 - 0.8 seconds which is very anoying
If you need any further information, like logs or something please contact me.
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http://bugs.winehq.org/show_bug.cgi?id=27608
Summary: Clones (game) unable to communicate with website
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.29.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35287)
--> (http://bugs.winehq.org/attachment.cgi?id=35287)
terminal output
When starting the current version of the game (v1.30) I'm getting a warning
from the game that it can't communicate with it's website.
This prevents the game from
- receiving updates
- finding on-line tournaments
- keeping track of high scores etc.
Previous versions of the game (prior to v1.29) have no such problem when
running under Wine.
To reproduce the problem in the demo:
1) Download the demo from the linked url. A standalone patch (1.30) is also
available but it is not mandatory to download because the problem can be
reproduced in v1.29, too.
2) Install the demo as usual then start the game by ../Bin/ClonesGame.exe.
Create a new profile.
3) In the main menu a notification should pop up about available updates (if
you wait for a couple of seconds.) Alternatively, click on <Tournaments>, <Find
Tournament>...a message is shown claiming that the game can't get the servers'
list (check your internet connection or firewall settings...)
Native wininet doesn't help.
The same problem with disabled iptables (just to be sure it's not a firewall
issue).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=15402
Summary: Application fails to restore window decorations after
exiting fullscreen mode
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazurbat(a)gmail.com
CC: julliard(a)winehq.org
Hello! I have the following problem affecting Lineage II (maybe also other
games, that use fullscreen mode)
In wine versions prior 1.1.3 when maximizing window it just takes all available
desktop space (excluding panels and such). Starting from 1.1.3 on maximize
event app going fullscreen but on exiting this mode (through Alt+Enter) window
decorations are not restored (tested in gnome with metacity, kde with kwin and
compiz with emerald). Also on entering fullscreen mode second monitor goes
blank if I have one enabled (video mode sets to whatever I have on main
monitor).
I use nVidia 8800GT video card with 173.14.12 drivers. Tested on KDE 3.5.9,
GNOME 2.22 and Compiz 0.7.6, with TwinView enabled and disabled.
Through regression testing I've found the commit that introduces the problem:
----------------------------
commit aca0296879dbf634013ea4e08319daf26e45d8db
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jul 31 17:11:28 2008 +0200
winex11: Check for wm maximized state in ConfigureNotify and update the
window state accordingly.
----------------------------
It is possible to revert to the old behaviour? At least app should not switch
to fullscreen on maximize. Or, if this is requested by app itself, maybe there
is some way to force it not to go fullscreen but just resize?
Best Regards
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http://bugs.winehq.org/show_bug.cgi?id=26557
Summary: aliens versus predator classic 2000 steam version
mouse axes trouble
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rivaldid(a)gmail.com
Created an attachment (id=33818)
--> (http://bugs.winehq.org/attachment.cgi?id=33818)
log
i know exists a similar bug but it does not say anything about mouse clicks, my
clicks are working first and secondary attack, just mouse axes does not work.
mouse don't move. i have reason to think it's a new bug.
i'm having this trouble, and here i attach a complete log from the start of
steam till the end of it. i'm tring on clean installations with winetricks i'm
using archlinux and windows as win7.
cheers.
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http://bugs.winehq.org/show_bug.cgi?id=18202
Summary: WMP9 causes two unhandled exceptions on every Wine run
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.microsoft.com/windows/windowsmedia/download/A
llDownloads.aspx?displang=en&qstechnology=
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20692)
--> (http://bugs.winehq.org/attachment.cgi?id=20692)
Wine 1.1.20 console output
WMP9 is needed by a number of other Windows apps.
WMP9 causes two unhandled exceptions that could be safely ignored, but Wine
1.1.20 has introduced a "Program Error" dialog in winedbg. This dialog shows
twice every time any app is run under Wine.
To recreate:
1. winetricks -q wmp9
2. winecfg
Although this is a new feature, I guess it's technically a regression.
Two options: 1. Fix the exceptions or 2. Remove the dialog from winedbg.
Unhandled exception: unimplemented function ntoskrnl.exe.KeInitializeMutex
Unhandled exception: unimplemented function
ntoskrnl.exe.ExInitializeResourceLite
To clarify, once WMP9 is installed, two unhandled exceptions occur EVERY TIME
Wine is run.
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http://bugs.winehq.org/show_bug.cgi?id=13913
Summary: Process Monitor can not capture live events
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://technet.microsoft.com/en-
us/sysinternals/bb896645.aspx?PHPSESSID=d926
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Sysinternals Process Monitor can read log files OK, but will not capture live
processes claiming it needs 2000 SP4 or XP SP2.
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http://bugs.winehq.org/show_bug.cgi?id=26488
Summary: Canon EOS Utility fails to run
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mario.colorado(a)gmail.com
Created an attachment (id=33724)
--> (http://bugs.winehq.org/attachment.cgi?id=33724)
Screenshot of error windows
Installation process completes without any apparent problems.
However, when launching application, it crashes.
Error windows comes up with the normal WIN message "EOS Utility has encountered
a problem and needs to close" ...
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http://bugs.winehq.org/show_bug.cgi?id=20735
Summary: Photoshop Elements 8 installer: Empty dropdown-list
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephan(a)sann.name
Created an attachment (id=24794)
--> (http://bugs.winehq.org/attachment.cgi?id=24794)
Screenshot of the installer
The dropbox besides "Country/Region" has no content and you can not enter
anything. And because of this you can not continue the install-process.
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http://bugs.winehq.org/show_bug.cgi?id=11754
Summary: Access violation running application from NAVIGON
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars.sondergaard(a)gmail.com
Created an attachment (id=11011)
--> (http://bugs.winehq.org/attachment.cgi?id=11011)
stderr running wine fresh.exe
After sucessfull install of NAVIGON fresh, i try to open the program, but get
an Access violation.
NAVIGOB fresh is downloadable from NAVIGON.COM
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http://bugs.winehq.org/show_bug.cgi?id=22029
Summary: Star Wars 2: freezes in scene ~5 minutes within game.
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
commit 3a63552fd1880c973f28baf8f9f7a29fd24d1412
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jul 20 12:21:48 2009 +0200
wined3d: Skip some unnecessary FBO binds.
sounds innocent, but causes a curious effect: the screen freezes always at the
same position, in a scene one can reach roughly 5 minutes after starting the
first level. It happens when the camera starts zooming onto the tunnel whose
door Leia unlocked by moving 2 boxes.
Pressing Esc to enter the (OSD) menu does not unblock the screen.
However the app is not dead. Once one moves back (despite the frozen display),
away from the tunnel, everything works perfectly once again. One can return to
the rooms previously visited.
The app gets a garbage rating with that regression, because the frozen screen
prevents progression to the next level. OTOH, wine-1.1.24 deserves
silver-gold. The bug is still present in wine-1.1.40.
Using MacOS X 10.5.8 with NVidia 9400 graphics. IIRC, but perhaps I used an
older version, Ubuntu with Intel i915 graphics is not affected (it has no FBO
AFAIK?), but the Intel is too slow generally for this app.
I have attached no log because the console shows nothing distinguishing.
Unable to load NVCPL.dll [not seen on Intel]
fixme:d3d9:Direct3DShaderValidatorCreate9 stub [100x]
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http://bugs.winehq.org/show_bug.cgi?id=20952
Summary: call of duty:modern warfare 2 (infinity ward):freezes
uniformly (periodically) also crashes later giving
command overflow error
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anupam12389(a)hotmail.com
my pc configuration: acer branded pc
proc: AMD Sempron le 1500 2.0 ghz am2 socket
mem: 1.5 gb mem.
graphics: onboard geforce 6100, 512 mb shared
moboard: mcp61sm-am
chipset: nforce 405 geforce 6100
hdd: seagate barracuda 7200.12 500 gb
dvd drive: sony optiarc 24x writer
os: ubuntu Jaunty jackalope 9.04 (dvd install) i386
microsoft windows xp pro sp3
video driver: 190.42 32 bit
Ihave played codmw2 on xp & it works fine (except for lower fps which is due to
low end graphics).
On ubuntu before i actually play the game ie the splash
screen,intro,menu,loading all work fine (actually the game was not loading
giving a directx error but i fixed it by editing the registry and now the game
loads well); but while playing it it freezes after equal intervals forming a
uniform pattern, and is totally unplayable.
Also i get the input command overflow error if i hold a particular key even for
a small amount of time while the game is frozen, and it happens everytime.
i once got this error in xp when i repeatedly pressed the mouse key(for
shooting) while the game was fozen but only after a very long time. and that
had happened only once.
i have installed all the dlls provided by wine plus installed directx from the
game and other updates offered by the game.
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http://bugs.winehq.org/show_bug.cgi?id=28686
Bug #: 28686
Summary: Unimplemented function
msvcp90.dll.?rfind@?$basic_string@DU?
$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Chuzz
leSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp90.dll.?rfind@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
affects Chuzzle Deluxe.
Workaround is vcrun2008.
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http://bugs.winehq.org/show_bug.cgi?id=28785
Bug #: 28785
Summary: Unimplemented function
msvcp90.dll.?rfind@?$basic_string@_WU?
$char_traits@_W@std@@V?$allocator@_W@2@@std@@QBEI_WI@Z
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp90.dll.?rfind@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QBEI_WI@Z
causes eBay TL 9 to crash out immediately after install.
vcrun2008 to work around.
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http://bugs.winehq.org/show_bug.cgi?id=21417
Summary: opening large files in excel 2000 takes very long,
cannot save
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
opening large files in excel 2000 takes very long, cannot save these files.
Regression since 1.33; reverting to 1.33 solves the problem.
May be remnant of big bug introduced in 1.34. I was not able to use office
suite in 1.34 and 1.35 at all.
1.36 looks better, but has not everything solved.
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http://bugs.winehq.org/show_bug.cgi?id=14419
Summary: Icons outputted to textbox crashes program.
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris062689(a)gmail.com
\icon outputs controls both use COM/OLE. That'd be the place to look.
When an icon gets outputted to a textbox, the program crashes.
Look in test case scenario on BYOND App DB Entry.
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http://bugs.winehq.org/show_bug.cgi?id=28609
Bug #: 28609
Summary: msi/install.ok slightly flaky
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This happens about 1 out of 1000 runs:
../../../tools/runtest -q -P wine -M msi.dll -T ../../.. -p msi_test.exe.so
install.c && touch install.ok
...
install.c:4677: Tests skipped: Run in interactive mode to run source path
tests.
...
install.c:5391: Test failed: Directory not created
install.c:5407: Test failed: Directory not created
I first saw it last month. It seemed to be happen a lot during the big rpcrt4
regression, but it's still happening, rarely, even though that's fixed now.
(Possibly related to bug 28257?)
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http://bugs.winehq.org/show_bug.cgi?id=27367
Summary: widl: gcc warns about pointer mismatch when calling
pfnFree
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Created an attachment (id=34992)
--> (http://bugs.winehq.org/attachment.cgi?id=34992)
Patch that fixes the warning by adding a cast to void * when calling pfnFree
When compiling latest wine, I have the following warning :
../../tools/widl/widl -I../../../git-wine/dlls/actxprxy -I.
-I../../../git-wine/include -I../../include -D__WINESRC__ -DWINE_REGISTER_DLL
-DPROXY_DELEGATION -p -o actxprxy_shobjidl_p.c
../../../git-wine/dlls/actxprxy/actxprxy_shobjidl.idl
../../tools/widl/widl -I../../../git-wine/dlls/actxprxy -I.
-I../../../git-wine/include -I../../include -D__WINESRC__ -DWINE_REGISTER_DLL
-DPROXY_DELEGATION -h -o actxprxy_shobjidl.h
../../../git-wine/dlls/actxprxy/actxprxy_shobjidl.idl
gcc -c -I../../../git-wine/dlls/actxprxy -I. -I../../../git-wine/include
-I../../include -D__WINESRC__ -DWINE_REGISTER_DLL -DPROXY_DELEGATION
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wstrict-prototypes -Wtype-limits
-Wwrite-strings -Wpointer-arith -Wlogical-op -g -O2 -U_FORTIFY_SOURCE
-D_FORTIFY_SOURCE=0 -o actxprxy_shobjidl_p.o actxprxy_shobjidl_p.c
actxprxy_shobjidl_p.c: In function ‘__finally_IFileDialog_SetFileTypes_Stub’:
actxprxy_shobjidl_p.c:94496:9: warning: passing argument 1 of
‘__frame->_StubMsg.pfnFree’ discards qualifiers from pointer target type
actxprxy_shobjidl_p.c:94496:9: note: expected ‘void *’ but argument is of type
‘const struct COMDLG_FILTERSPEC *’
The actxprxy_shobjidl_p.c file is generated by widl from include/shobjidl.idl.
I found 3 references for pfnFree in tools/widl/typegen.c so I added a (void *)
cast 3 times with more or less spaces.
It appears the relevant pfnFree is at typegen.c:3778.
I'm attaching a patch that made the warning disappear.
Can someone tell me if this is the right approach ?
Ideally, wine would compile without any warning whatever your compiler or
architecture is.
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http://bugs.winehq.org/show_bug.cgi?id=19467
Summary: Icon text fields have incorrect placement and text
input field has garbage only while editing
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pcpavnz(a)gmail.com
Created an attachment (id=22625)
--> (http://bugs.winehq.org/attachment.cgi?id=22625)
2 text files and 3 png snapshots gzipped together.
Cashbook Complete (which uses the MS Access runtime) used to display and work
mostly just fine with wine version prior to 1.1.2x, but since I upgraded to any
wine version greater than 1.1.2x, icon text has been incorrectly displayed and
all text input fields are unreadable while editing or filling in. Mouse
positioning within text is not possible as the cursor will not go beyond the
first inch of the left margin of the text input field no matter where I click
within the viewable text field.
I have attached a .gz file with the following snapshots
wine-snapshot1.png - shows the program operating normally using wine 1.1.15
wine-snapshot2.png - shows the program during text edit using wine 1.1.24. Note
the input field is unreadable in the Description column.
wine-snapshot2.png - As above but have tabbed the cursor to the Quantity field,
the text I typed appears, but if I try to re-edit it by clicking my mouse
anywhere in the text, the mouse cursor sits in the middle if the word
"rendition" and the text input field is unreadable again.
I have edited snapshot3 to draw attention to the icon text as well, which you
will see is the same in snapshot2, but no problem in snapshot1.
I did save a terminal output file of the complete wine cshbk502d.exe install
process followed by winetricks dcom98 as is required to get this program
working but I copied the wrong text files to my LAN and am unable to recreate
them for time restraints. If you need them, I will repeat the process through
vbox and attach them.
You can get a copy of the cshbk502d.exe from
http://www.acclaim.co.nz/download.htm if required.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=28047
Summary: IAudioClock_GetPosition must not depend on buffering
(ALSA/Pulse)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
GetPosition is critical because the new "winmm on mmdevapi" layer relies on it
for its buffer management. Currently, neither winealsa nor winecoreaudio
entirely fulfill GetPosition's contract.
GetPosition yields "the stream position of the sample that is currently playing
through the speakers". My tests show that it ignores underruns and is therefore
not identical to a clock. One can derive at least 2 tests from that:
1. GetPosition <= elapsed time * samples/sec (cannot hear the future).
2. GetPosition <= sum of samples fed to the device.
3. GetPosition == sum of samples once all have been played.
4. Getposition is monotically increasing (except when Reset).
Actually GetPosition does not yield samples (rather than time, which will be
important the day Wine implements the SetSampleRate API), replace the above
with GetPosition / GetFrequency * samples per sec to be correct.
My tests attached to bug #27937 show that:
- winecoreaudio fails test 3 (then 2).
- winealsa with dmix fails test 1 during the first seconds of play.
- winealsa with pulse fails test 1 much worse because it buffers more.
See bug #27937 comment #1 and 2 for log snippets.
snd_pcm_delay must be used to get the speaker position, as I noted in
http://www.winehq.org/pipermail/wine-devel/2011-August/091371.html
Unfortunately, GetPosition in winealsa.drv/mmdevdrv.c instead uses
snd_pcm_avail_update, returning not the position of the sample currently
playing rather than some number related to how much data was buffered, i.e. it
is ahead of time. Hence the name of the present issue.
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http://bugs.winehq.org/show_bug.cgi?id=28204
Summary: Starfleet Command 3: Fails to load main menu
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Created an attachment (id=36122)
--> (http://bugs.winehq.org/attachment.cgi?id=36122)
sfc3 output
When loading Starfleet Command 3 you will see the usual cutscenes and then when
at main menu it's a blank screen with only the games cursor visible.
Attached is the regular debug information. Will gladly provide more if asked.
This game has never worked in wine, so this isn't a new bug
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http://bugs.winehq.org/show_bug.cgi?id=16669
Summary: Service does not start second time.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Created an attachment (id=18294)
--> (http://bugs.winehq.org/attachment.cgi?id=18294)
Service with .reg file
To reproduce this problem should copy test_service.exe from attach to
windows/system32 and import test_service.reg to registry.
C:\>net start test_service
The test_service service is starting.
The test_service service was started successfully.
C:\>winedbg
Wine-dbg>info process
pid threads parent executable (all id:s are in hex)
00000008 1 00000000 'cmd.exe'
0000000c 6 0000000a 'services.exe'
0000000f 4 0000000c 'winedevice.exe'
0000001a 3 0000000c 'test_service.exe'
Wine-dbg>
pid threads parent executable (all id:s are in hex)
00000008 1 00000000 'cmd.exe'
0000000c 5 0000000a 'services.exe'
0000000f 4 0000000c 'winedevice.exe'
Wine-dbg>q
C:\>net start test_service
The test_service service is starting.
Service already running
There is not this problem on Windows 2000 (Windows should be rebooted after
importing .reg file).
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http://bugs.winehq.org/show_bug.cgi?id=12829
Summary: The game crashes with an EXCEPTION_ACCESS_VIOLATION
error.
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11736
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Viper Racing crashes alomst immediately , opening a notepad instance with some
informations regarding the triple buffer status.
Contents of the notepad instance:
--
======================================================================
v1.0
======================================================================
No mapfile present
Config Dir: C:\SIERRA\Viper Racing\Config\
vid: 16 meg card (reported:256.585938)
vid: using AGP textures
try triple buffer
vid: triple buffer on
NON-DEBUG
( 00415680 , none , my_handler )
( 00451E8B , EXCEPTION_ACCESS_VIOLATION , ? )
--
It crashes wine too, with the message saved on the following attachment.
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http://bugs.winehq.org/show_bug.cgi?id=15128
Summary: JSmooth not running with default Windows version
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
JSmooth (http://jsmooth.sourceforge.net) is not running when using the default
Windows version (XP).
It exits with the following last messages on the console:
-------------
Running JSmooth...
fixme:win:EnumDisplayDevicesW ((null),0,0x69abcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x69abcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6abb7c,0x00000000), stub!
fixme:system:SystemParametersInfoW Unimplemented action: 8202
(SPI_GETFONTSMOOTHINGTYPE)
fixme:system:SystemParametersInfoW Unimplemented action: 8204
(SPI_GETFONTSMOOTHINGCONTRAST)
fixme:font:WineEngCreateFontInstance Untranslated charset 255
NORMAL EXIT
err:ole:CoUninitialize Mismatched CoUninitialize
-------------
On a native XP system JSmooth runs without any problem.
To be able to run JSmooth with wine, the default Windows version has to be
changed to Windows 2000.
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http://bugs.winehq.org/show_bug.cgi?id=27281
Summary: crash while install ICBC_FT_UShield2_Install.exe (
unimplemented function
msvcp60.dll.??0?$basic_ostringstream@GU?$char_traits@G
@std@@V?$allocator@G@2@@std@@QAE@H@Z )
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34889)
--> (http://bugs.winehq.org/attachment.cgi?id=34889)
Log: install ICBC_FT_UShield2_Install.exe
1 Download ICBC_FT_UShield2_Install.exe
http://www.icbc.com.cn/ICBC/html/download/dkq/ICBC_FT_UShield2_Install.exe
2. install mfc42
$ winetricks -q mfc42
3. install with wine
$ wine ICBC_FT_UShield2_Install.exe &> icbc-ft-ushield2.log
The installer crashes
wine: Call from 0x7b839bb2 to unimplemented function
msvcp60.dll.??0?$basic_ostringstream@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@H@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=25534
Summary: Bimoid submenu's shows over menu.
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sor.alexei(a)gmail.com
Created an attachment (id=32513)
--> (http://bugs.winehq.org/attachment.cgi?id=32513)
Screenshot
This bug appears in Wine 1.3.5 and stay for 1.3.9.
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http://bugs.winehq.org/show_bug.cgi?id=21313
Summary: Sony Acid Xpress 7.0: Fails to install the required
files
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://dspcdn.sonymediasoftware.com/acidplanet/acidxpr
ess70_enu.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25651)
--> (http://bugs.winehq.org/attachment.cgi?id=25651)
err:module:import_dll Library acidxpress70k.dll... and more...
Sony Acid Xpress 7.0 goes through with the installation but fails to install
all the needed dlls for itself. The only way to get it working is to copy the
directory of sony acid from a windows machine into wine. Attached is the log
demonstrating this predicament including the install log and my attempt at
running the exe.
It is also a free download from sony.
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http://bugs.winehq.org/show_bug.cgi?id=22848
Summary: Notepad++: Ctrl+tab doesn't work properly
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://notepad-plus.sourceforge.net/uk/download.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28217)
--> (http://bugs.winehq.org/attachment.cgi?id=28217)
screenshot
Run notepad++ and make two documents. Now press ctrl+tab to switch documents.
On windows, if you press CTRL+tab, then release CTRL, it automatically
dismisses the list of open documents and leaves you on the document you
switched to. On wine, the menu remains open, and the only way to dismiss it is
to click on the document in the list that you want.
There's no terminal output. I've attached a screenshot of the menu.
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http://bugs.winehq.org/show_bug.cgi?id=15047
Summary: Tex Murphy Overseer Error, "GL_INVALID_OPERATION
(0x502)"
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: randage(a)gmail.com
Created an attachment (id=15702)
--> (http://bugs.winehq.org/attachment.cgi?id=15702)
Output from running wine and wineconsole.
Tex Murphy Overseer installs fine, but will not run. The error,
"fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3735" is initially seen with others following (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=14535
Summary: Network connection fails for www.iplabs.de/ Fujiprint
based photo print ordering software
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaltduscher_99(a)yahoo.de
Created an attachment (id=14869)
--> (http://bugs.winehq.org/attachment.cgi?id=14869)
Log of session, inlcuding initiation of Update
The service of various german photo print suppliers is originally offered by
Fujiprint. Fujiprint offers them some kind of customizable ordering software,
available for free eg. at:
http://photoservice.fujicolor.de/downloads/SG-EC-20/Rossmann_Fotoservice.exehttp://downloads.poi.de/lidl/LIDL_Fotoservice_Setup.exehttp://www.aldifotos.de/sued/index_leinwand.html
This software works flawlessly under wine 1.1.1, except for the vital network
connection (easy test: start the software and hint "Update" from the main menu
bar).
Putting the IP and hostname of the local computer as only entry into /etc/hosts
does not help. Other networking software such as firefox 3.0.1 work without any
problem under the same installation.
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http://bugs.winehq.org/show_bug.cgi?id=21816
Summary: H&R Block At Home 2009 Deluxe updater is broken
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26400)
--> (http://bugs.winehq.org/attachment.cgi?id=26400)
H&R Block At Home 2009 updater run
After working around bug 21794 by installing ie6 from winetricks and installing
vcrun6sp6 and vcrun2008 from winetricks to allow the H&R Block At Home 2009
Deluxe updater to run, I notice that the updater seems to clobber the vcrun2008
winsxs manifests and libraries, making H&R Block At Home 2009 Deluxe unusable.
If I avoid installing vcrun2008 until after the updater finishes, then I do
manage to start the program, but the updater tool still wants to install
updates, suggesting that the tool didn't run correctly. Initiating an update at
this point causes the same winsxs destruction issue. The log when running the
program and updater is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11490
Summary: Can't Initialize Scripting Environment
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
URL: http://www.speedproject.de/enu/speedcommander/index.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tn(a)chambers.no-ip.info
Created an attachment (id=10641)
--> (http://bugs.winehq.org/attachment.cgi?id=10641)
Terminal output
Installing Speed Commander 12.01 never finished, but I was able to copy over
the install directory from a windows machine. When I run Speed Commander the
gui and everything work perfectly! However, I don't see any of my directories
and I get the error 'Can't Initialize Scripting Environment' I have attached
the terminal output. Hopefully it's an easy fix?
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http://bugs.winehq.org/show_bug.cgi?id=23923
Summary: pygame: game pieces aren't connected as they should be
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Created an attachment (id=30026)
--> (http://bugs.winehq.org/attachment.cgi?id=30026)
Polychromatic Funk Monkey running under Windows
In the game Polychromatic Funk Monkey (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20057 ), game
pieces aren't connected under wine as they are when the game is run under
Windows.
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http://bugs.winehq.org/show_bug.cgi?id=20924
Summary: program icons either missing completely or having
black background
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://pmd85.djb-studios.com/wiki/Emulator
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Created an attachment (id=25083)
--> (http://bugs.winehq.org/attachment.cgi?id=25083)
a screenshot illustrating the problem
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons
correctly. icons are either having black instead of transparent background or
are completely missing (tape browser).
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. get msxml4.dll and msxml4r.dll (see below) and register with regsvr32 if the
program terminates with error
-rw-r--r-- 1 jose users 1233920 apr 18 2003 msxml4.dll
-rw-r--r-- 1 jose users 82432 apr 18 2003 msxml4r.dll
3. run the program, browse menus where you can see that icons have black
background while transparency is intended
4. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). console output is really short so i'm
adding it here:
$ wine PMD85Emu2.exe
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x19246c0,0x1924b30): stub
fixme:win:WINNLSEnableIME hUnknown1 0x200d4 bUnknown2 0: stub!
fixme:win:WINNLSEnableIME hUnknown1 0x200d4 bUnknown2 -1: stub!
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http://bugs.winehq.org/show_bug.cgi?id=27371
Summary: crash while install 360chrome browser
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34996)
--> (http://bugs.winehq.org/attachment.cgi?id=34996)
Log : crash while install 360cse.exe
360chrome is a fork of google chrome.
1 download 360chrome
$ wget http://down.360safe.com/cse/360cse_4.0.4.321.exe
2. start the installer
$ $ wine Wine/360cse_4.0.4.321.exe &> 360cse.log
full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26844
Summary: Neon Wars: jerky animations and mouse movement
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.blitwise.com/neonwars.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=34217)
--> (http://bugs.winehq.org/attachment.cgi?id=34217)
plain terminal output
Neon Wars is a simple arcade game similar to Asteroids.
Mouse movement and animations are extremely slow, jerky in the game. Can be
observed in the menus and during gameplay, too.
The game offers DirectX and OpenGL rendering modes; the problem is present in
both modes.
Fullscreen as well as virtual desktop mode produce the same behaviour.
The game was running fine in Wine-1.3.14:
a7da164949ecade05842f89e9255c94ba8b3572a is the first bad commit
commit a7da164949ecade05842f89e9255c94ba8b3572a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 28 21:55:01 2011 +0100
user32: Retrieve the key state for GetAsyncKeyState from the server.
:040000 040000 323c38cbe68d8c41bfdf8878d4a53bcfb0a76950
ac674bec70c91b1ffcf9caf670168357c5b8110d M dlls
The problem is still present in wine-1.3.18-85-g99f6894.
Link to the shareware version added to URL (only 3 MB).
Fedora 14
Nvidia GeForce 250 / driver 270.30
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http://bugs.winehq.org/show_bug.cgi?id=27695
Summary: Need for speed underground 1 DEMO: Keys Num_Lock and
Pause are swapped
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Now, when bug 8754 is fixed (wine-1.3.23-192-g39684c7) following problem occurs
in NFSU 1 Demo (Options -> Controller -> Controller Setup):
* When i press PAUSE KEY, then NFS says "Num_Lock"
* When i press NUMLOCK KEY, then NFS says "Pause"
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http://bugs.winehq.org/show_bug.cgi?id=17512
Summary: Microsoft Virtual PC 2007 SP1 won't install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/details.aspx?FamilyId
=28C97D22-6EB8-4A09-A7F7-F6C7A1F000B5&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19625)
--> (http://bugs.winehq.org/attachment.cgi?id=19625)
terminal output
austin@midna:~$ wine: Unhandled page fault on write access to 0x00670000 at
address 0x7ef960c1 (thread 0044), starting debugger...
Unhandled exception: page fault on write access to 0x00670000 in 32-bit code
(0x7ef960c1).
...
Backtrace:
=>0 0x7ef960c1 LdrProcessRelocationBlock+0xc1(page=0x66f000, count=0,
relocs=0x68a08e, delta=6553600)
[/home/austin/wine-git/dlls/ntdll/loader.c:2119] in ntdll (0x0064e658)
1 0x7ecbba21 load_driver_module+0x1d1(name=<is not available>)
[/home/austin/wine-git/programs/winedevice/device.c:97] in winedevice
(0x0064e6f8)
2 0x7ecbbd77 load_driver+0x277()
[/home/austin/wine-git/programs/winedevice/device.c:229] in winedevice
(0x0064e978)
3 0x7ecbc396 ServiceMain+0xc6(argc=0, argv=0x113d58)
[/home/austin/wine-git/programs/winedevice/device.c:287] in winedevice
(0x0064e9c8)
4 0x7ec639ac service_thread+0x11c(arg=0x113878)
[/home/austin/wine-git/dlls/advapi32/service.c:294] in advapi32 (0x0064ea18)
5 0x7efc372e call_thread_entry_point+0xe() in ntdll (0x0064ea28)
6 0x7efc5192 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/usr/include/bits/string3.h:85] in ntdll (0x0064eac8)
7 0x7efc5360 start_thread+0x130(info=0x7ffd0fb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:493] in ntdll (0x0064f3b8)
8 0xf7e314ff start_thread+0xbf() in libpthread.so.0 (0x0064f4b8)
0x7ef960c1 LdrProcessRelocationBlock+0xc1
[/home/austin/wine-git/dlls/ntdll/loader.c:2119] in ntdll: addl
%edi,0x0(%edx,%eax,1)
2119 *(int *)((char *)page + offset) += delta;
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http://bugs.winehq.org/show_bug.cgi?id=21455
Summary: Installation Path in SteamInstall.msi cannot be
changed
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25835)
--> (http://bugs.winehq.org/attachment.cgi?id=25835)
Screenshot of the Dialog
For some mysterious reason one cannot change the Installation Path in
SteamInstall.msi.
It's not due to a spoiled wineprefix, as i tested and reproduced this behaviour
with a clean prefix.
The Icons in the Filedialog are missing as well.
Terminal output is not attached, as the only thing i get are two fixme's at the
very start of "msiexec /i SteamInstall.msi", and i highly doubt it's related to
the bug:
fixme:advapi:LookupAccountNameW (null) L"nil" (nil) 0x32f390 (nil) 0x32f394
0x32f388 - stub
fixme:advapi:LookupAccountNameW (null) L"nil" 0x156928 0x32f390 0x155ea0
0x32f394 0x32f388 - stub
A Screenshot of the actual Dialog is attached
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http://bugs.winehq.org/show_bug.cgi?id=23561
Summary: When using custom mouse pointer, previous pointer
remains frozen on screen
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.egames.com/game/download/power+puzzle+pack+
3+in+1.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to Paradise Quest and Treasures of the Serengeti, two games
developed by I-play.
These games have an option to use a custom mouse pointer instead of the
default. When that option is enabled, enabling or disabling full-screen mode
causes the previous (default) mouse pointer to remain on the screen. I tested
with Wine 1.2rc6, Xubuntu 9.10, Nvidia driver 256.35.
To reproduce, download and install the game. After installing you'll need to do
"winetricks ie6" in order for the trial front-end to work. Run the game, enable
custom cursor in the game options and switch between full-screen and windowed
modes.
The games can be downloaded from
http://www.egames.com/game/download/paradise+quest.html and
http://www.egames.com/game/download/treasures+of+the+serengeti.html
Alternatively, a bundle with both games plus one other can be downloaded from
http://www.egames.com/game/download/power+puzzle+pack+3+in+1.html
(Note: the bundle executable is ~205MB.)
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http://bugs.winehq.org/show_bug.cgi?id=15113
Summary: WinUAE DirectDraw graphics overwrite windows which are
in front of it
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
WinUAE is an open source emulator of Amiga computers, downloadable from
http://www.winuae.net/
WinUAE uses DirectDraw for its display, which shows up several bugs in Wine's
DirectDraw implementation.
Run WinUAE and start the emulation. If you move or resize another window in
front of the main WinUAE window, the WinUAE contents "shine through",
overwriting the window you are moving. If another window is opened (partly)
overlapping the WinUAE window, its contents appear correctly, until either the
new window is moved or resized, or until WinUAE renders into its window, when
the inside part of the WinUAE window overwrites the frontmost window.
Also, minimising the WinUAE window causes the whole desktop to turn black.
(That issue is bug 1347, but I believe the "shining through" issue is different
to that.)
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http://bugs.winehq.org/show_bug.cgi?id=24921
Summary: X Error of failed request: BadAlloc
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scorpion87-2003(a)list.ru
Created an attachment (id=31555)
--> (http://bugs.winehq.org/attachment.cgi?id=31555)
WINEDEBUG=+win,+event,+x11drv
run mail.ru agent version 5.7 error BadAlloc
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http://bugs.winehq.org/show_bug.cgi?id=27730
Summary: Arcanum hangs on exit
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Arcanum: Of Steamworks & Magick Obscura becomes unresponsive when you click on
<Exit> in the main menu.
The game exits cleanly in Wine-1.3.22:
f0634f7a4bf125f1c7221fe675765a7b157d0b92 is the first bad commit
commit f0634f7a4bf125f1c7221fe675765a7b157d0b92
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Mon Jun 20 23:51:01 2011 +0300
ddraw: Separate IDirectDrawSurface3 reference count.
:040000 040000 49593168ebe85fbd4b5ff242bc14ac3a840b1b18
bfdde9659663dc5c7a564a936c3b5cfbfa2904b7 M dlls
The patch can be reverted cleanly on 1.3.23 and that fixed the problem. The
same problem in Wine-1.3.24, too.
Only a few fixmes in the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f66c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1dbe68,0x21ec58): stub
Author of the patch added to CC.
Fedora 15 32-bit
Nvidia GeForce 250 / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=16710
Summary: aTube Catcher in not showing the icons
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://atube-catcher.dsnetwb.com/get-video-software-
windows-home/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=18381)
--> (http://bugs.winehq.org/attachment.cgi?id=18381)
Console output
When you start the program it should show two icons, but it's showing just 2
black boxes where the icons should be.
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http://bugs.winehq.org/show_bug.cgi?id=24615
Summary: Can't open or save assembly files in SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Assembly files can't be opened (invalid file format) or saved in SolidWorks
Regression tests shows that problem comes from gdiplus :
denis@bureau:~/wine-git$ git bisect badc8a48f237e43174673fa3686ebe99e42f6a0d8a4
is the first bad commit
commit c8a48f237e43174673fa3686ebe99e42f6a0d8a4
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu Sep 30 16:07:53 2010 -0500
gdiplus: Don't create a DIB section for non-alpha or reference bitmaps.
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http://bugs.winehq.org/show_bug.cgi?id=27153
Summary: msiexec exits with a critical error in the
installation of Steam
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zeroz(a)users.mns.ru
Created an attachment (id=34685)
--> (http://bugs.winehq.org/attachment.cgi?id=34685)
msiexec log
When installing Steam I get a message box with critical error, after the first
keystroke Next. I was trying with other flags(like /a /x), but always get a
same error.
Log in attachment
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http://bugs.winehq.org/show_bug.cgi?id=23965
Summary: Steam exits when querying system information
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://cdn.steampowered.com/download/SteamInstall.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
In the new steam UI, Help->System information shows a "Querying system
information..." dialog and then exits the client. No debug whatsoever.
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http://bugs.winehq.org/show_bug.cgi?id=26591
Summary: Slingplayer 2 crashes when clicking on "Log in" when
compiled with gcc -O0
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33852)
--> (http://bugs.winehq.org/attachment.cgi?id=33852)
wine-1.3.16-74-g7ee63f0 and gcc -O0 console output
Slingplayer 2 crashes when clicking on "Log in" in the main window. It
attempts to open a HTML page to log in to your account via the website.
=>0 0x7d52ce3f BindStatusCallback_create+0x2ba(This=0x74b3418, obj=0x32de18,
body=0x32ddf0) [/home/test/wine-git/dlls/msxml3/httprequest.c:503] in msxml3
(0x0032ddc8)
This only occurs when compiling Wine with gcc -O0. It works fine with gcc -O1
and the precompiled .deb (which I believe to be -O2).
Workaround is to use native msxml3 OR compile with gcc -Ox where x>0.
Bug also does not exist with Wine-1.3.0 or Wine-1.2 with gcc -O3, but I cannot
recall this bug occurring before so could be a regression (perhaps even in
gcc).
Console output attached.
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http://bugs.winehq.org/show_bug.cgi?id=21982
Summary: DPC Latency Checker barfs loading its driver
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.thesycon.de/deu/latency_check.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This tool loads a driver that just measures "delayed procedure call"
latency, seems like that ought to be supportable. Currently crashes
on startup:
$ wine dpclat.exe
wine: Unhandled page fault on write access to 0x00540180 at address 0x78c32af7
...
Backtrace:
=>0
load_driver_module+0x1f1(name="C:\windows\system32\drivers\dpclat_driver.sys")
[programs/winedevice/device.c:103] in winedevi
ce (0x0053e718)
1 load_driver+0x3f7() [programs/winedevice/device.c:229] in winedevice
(0x0053e988)
2 ServiceMain+0x11f(argc=0, argv=0x110df0) [programs/winedevice/device.c:287]
in winedevice (0x0053e9f8)
3 service_thread+0x157(arg=0x1107a0) [dlls/advapi32/service.c:294] in
advapi32 (0x0053ea58)
...
load_driver_module+0x1f1 [programs/winedevice/device.c:103] in winedevice: movl
$0x0,0xa0(%eax)
103
nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress
= 0;
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http://bugs.winehq.org/show_bug.cgi?id=23468
Summary: Age of Empires 2 and 3 fail to run
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
Both games install fine, but will not run at all.
I am new at all this and apologize for not doing a regression test. I will
however eventually figure it out.
I have run both age of empires 2 and 3 on previous versions of wine (probably
around 1.1.23) without this problem so i am guessing a regression. I'm use
Nvidia drivers version 195.36.24 also have tried reinstalling and upgrading
drivers to the latest version. no luck, same error.
terminal spits out
james@james-desktop /media/Tera_/Programs/Games/Age Of Empires II/Age of
Empires II $ wine EMPIRES2.EXE
fixme:system:SystemParametersInfoW Unimplemented action: 110 (SPI_GETSHOWIMEUI)
fixme:win:EnumDisplayDevicesW ((null),0,0x32d730,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1280x1024x32 @0! (XRandR)
my display is set at 1280x1024 60hz
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http://bugs.winehq.org/show_bug.cgi?id=18798
Summary: Neuro-Programmer v2.5 unable to start
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.transparentcorp.com/downloads/NP2_Installer
.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=21577)
--> (http://bugs.winehq.org/attachment.cgi?id=21577)
Console output
Installation goes fine, without errors.
But trying to start application pops up a messagebox with:
Caption:
---
Xenocode Postbuild 2008
---
Text:
---
The application was unable to load a required virtual machine component.
Please contact the publisher of this application for more information.
---
After closing message box application exits. A console output from start to
exit provided.
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http://bugs.winehq.org/show_bug.cgi?id=22434
Summary: Hype - The Time Quest crashes when the game should
come up (looks like null pointer dereference to me)
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Created an attachment (id=27475)
--> (http://bugs.winehq.org/attachment.cgi?id=27475)
terminal output + backtrace
Hi,
This is a really ancient game (1998 I believe) and it uses DirectX 6 for
rendering. Unfortunately, the game crashes at the point at which the "Ubisoft"
screen should come up. I'm no C expert (scratch that, I know nothing of it at
all), but judging from the backtrace it looks like a null pointer dereference
error in dlls/wined3d/context.c, which is caused by these two errors:
fixme:ddraw:device_parent_CreateSwapChain (0x134324) CreateSwapChain failed,
returning 0x8876086a
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_AttachD3DDevice failed,
hr = 8876086a
$ wine --version
wine-1.1.43-78-ga551dfe (latest git, to my knowledge)
$ uname -a
Linux pc-van-cesko 2.6.33.2-41.fc13.i686 #1 SMP Mon Apr 12 14:45:33 UTC 2010
i686 i686 i386 GNU/Linux
$ gcc -v
Ingebouwde specs worden gebruikt. (translation: using built-in specs)
Target: i686-redhat-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla
--enable-bootstrap --enable-shared --enable-threads=posix
--enable-checking=release --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-gnu-unique-object
--enable-languages=c,c++,objc,obj-c++,java,fortran,ada --enable-java-awt=gtk
--disable-dssi --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre
--enable-libgcj-multifile --enable-java-maintainer-mode
--with-ecj-jar=/usr/share/java/eclipse-ecj.jar --disable-libjava-multilib
--with-ppl --with-cloog --with-tune=generic --with-arch=i686
--build=i686-redhat-linux
Thread model: posix
gcc versie 4.4.3 20100409 (Red Hat 4.4.3-16) (GCC)
CFLAGS are set to "-O3 -gdwarf-2"
I'd appreciate any help.
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http://bugs.winehq.org/show_bug.cgi?id=24365
Summary: Adobe Photoshop CS4 installer: completely white / ie6
workaround doesn't work
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwintorok(a)gmail.com
I built wine 1.3.2 from git like this:
$ cd ~/wine-git
$ git checkout wine-1.3.2
$ cd ../wine32
$ ../wine-git/configure
$ rm -rf /home/edwin/.wine-cs4/ && mkdir ~/.wine-cs4 &&
WINEPREFIX=$HOME/.wine-cs4 sh ~/winetricks msxml6 gdiplus gecko vcrun2005
So far so good, but the installer is all a white dialog (except for the
'checking your system profile part' which is shown):
I filed this as an shdocvw bug due to these messages, please change component
if this is not the cause:
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x154270)->(0x32e6b0)
I tried using winetricks ie6, but that only leeds to the setup telling me it
encountered an error.
Tried with winetricks ie7, I got a white dialog there too.
I'll attach the logs now.
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http://bugs.winehq.org/show_bug.cgi?id=24323
Summary: Need for speed 3 crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30651)
--> (http://bugs.winehq.org/attachment.cgi?id=30651)
console from wine-1.2-478-g69c8f0b ~ crashes
Need for speed 3 crashes on start-up.
1. I did a regression test between 1.2-rc6 and 1.3.0:
69c8f0b67d445493a83dc932aaacefc26bb42c09 is the first bad commit
commit 69c8f0b67d445493a83dc932aaacefc26bb42c09
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 26 15:30:26 2010 +0200
gdi32: Store the total visible rectangle in the DC.
:040000 040000 cb299898df840e878b607534fa811f1645e15dfe
ce21a9d4e09625cd3c8951233389b8312932d22d M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24188
Summary: The Last Remnant demo: can't resize window to show
menu
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30452)
--> (http://bugs.winehq.org/attachment.cgi?id=30452)
screen shot showing the problem
Bug 24078 is about incorrectly settings of resolution, which probably never
worked correctly in wine.
This one is about regression... When the game starts up, it doesn't show game
menu on right side, because it's cut off. Because the game by default runs in
windowed mode, i can stretch out the window. And this is broken since 1.1.41.
1. I did a regression test between 1.1.40 and 1.1.41:
commit 7c930589bc40097eb0ebb84310a3ea0ae6999edb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Mar 17 21:59:54 2010 +0100
wined3d: Avoid some common invalid context accesses.
Unfortunately there are plenty of other places left. Perhaps we should
consider creating our own window when the context becomes invalid and
making
the context current on that instead.
:040000 040000 7a027acb69350838d93a7015bb759306d2c5b4f0
a06ad38974e0ca1a187451c3c423086c33c9ad87 M dlls
2. This commit was probably intended to fix bug 21384.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24094
Summary: Baldur's Gate II doesn't like nVidia GT240
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30318)
--> (http://bugs.winehq.org/attachment.cgi?id=30318)
console output from wine-1.3.1
Running BGMain.exe leads to crash after resolution change. This probably
happens only on GT240 (i'm not aware of having such problem with 8600GT).
1. I did a regression test between 1.1.35 and 1.1.36:
commit 0c582dca3adccc83a34727c0d8979989bd25fbb7
Author: William Waghorn <willw(a)litany.me.uk>
Date: Wed Dec 30 18:54:30 2009 -0800
wined3d: Added NVidia GT240 detection.
:040000 040000 39a49e6094b166eeb37e8a2d22645c64d64906ec
77332f2111e82c509cb3e55f8192033944cc54ab M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24082
Summary: Plants vs Zombies Demo crashes during the start up
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.popcap.com/games/pvz#
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
Plants vs zombies demo crashes during the start up.
1. I did a regression test between 1.3.0 and 1.3.1:
commit 368e5eb87ae983e4ea2f66b3ca2f4154b36bbcda
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 16 20:00:27 2010 +0200
wined3d: Avoid IWineD3DSurface_GetContainer().
:040000 040000 e3d5cb441067b2b4f259acdbdeb62d7ab2803fae
ebebfe741f963495edabc7c2c29d5e1ed46bc82b M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=26964
Summary: Pixelation/corruption in some graphics
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doh123(a)gmail.com
Created an attachment (id=34394)
--> (http://bugs.winehq.org/attachment.cgi?id=34394)
screenshot showing corruption
Problem added in 1.3.19, did not happen in 1.3.18.
In some places in graphics where there is transparency, and blending going on
(I think) there will be blocks of corruption that quickly flash and change and
look really bad.
Noticing this first in Champions Online... its the only program I've found the
problem in so far.
adding a picture for an example... around some feet with rocket boots that kind
of have a glow aura and lighting affects the the boots... this problem doesn't
happen with 1.3.18
I will run a regression test when I get time and post it here.
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http://bugs.winehq.org/show_bug.cgi?id=15435
Summary: Wine logs too verbose
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running any application generates repetitive log information
that makes uploading and analyzing logs difficult, and confuses users.
For instance, here's a tally of the log messages generated by
just launching Firefox and loading one little web site:
239 fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN |
ETO_PDY unimplemented
105 fixme:resource:GetGuiResources (0xffffffff,0): stub
60 fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
2 fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
...
It would be good to reduce this verbosity, without hiding
useful fixmes. Because it's difficult to know which ones
are useful, let's focus on just the few highly repetitive
messages.
One thing we've done in the past is added a check to only print
the fixme the first time it's hit. This is probably the way to go.
Another thing that is a little easier to do is to change
the fixme to a trace; if we do that, we might want to put 'fixme:'
as the first thing in the trace message, to remember that it
needs fixing.
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http://bugs.winehq.org/show_bug.cgi?id=25586
Summary: MS Office 2010 Pro Trial: Word, Excel, and Powerpoint
crash trying to print
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Created an attachment (id=32581)
--> (http://bugs.winehq.org/attachment.cgi?id=32581)
Excel 2010 crash from trying to print
To reproduce, start Excel, type a few numbers into the spreadsheet, go to the
File tab, click Print. Excel crashes immediately. Word and Powerpoint behave
the same.
Log is from Excel without any native dlls. Overrides used to get around other
bugs (riched20, usp10, urlmon, msxml6) do not prevent the crash.
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http://bugs.winehq.org/show_bug.cgi?id=25492
Summary: Office Pro 2010 Trial: Word, Excel, and Powerpoint
cannot open files
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=32456)
--> (http://bugs.winehq.org/attachment.cgi?id=32456)
Trying to open an xls file with Excel 2010
To reproduce:
1. Deselect Outlook when installing to get around bug 25476.
2. Start Excel. When the activation wizard comes up, click cancel (bug 25478)
3. Try to open an xls or xlsx file. Excel will throw up an error message that
says "Cannot open or save any more documents because there is not enough
available memory or disk space."
Winetricks urlmon partially fixes the problem; it enables Excel to open xls
files, but not xlsx files. (I'll file another bug for the latter issue.)
Word and Powerpoint behave similarly, though the wording of their error
messages is somewhat different. Powerpoint says it found an error it can't
correct, while Word just says it has experienced an error. Both are also
partially fixed (for doc and ppt files) by native urlmon.
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http://bugs.winehq.org/show_bug.cgi?id=25477
Summary: Word 2010 crashes on start with builtin usp10.dll
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Tested with Office Pro 2010 Trial. To reproduce, do a custom install without
Outlook (to work around bug 25476), then start Word. The splash screen will
come up, then it will crash.
Setting usp10.dll to native, builtin prevents the crash and enables Word to
load. Note that it is not necessary to install it with winetricks, as Office
installs its own usp10.dll.
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http://bugs.winehq.org/show_bug.cgi?id=27181
Summary: Very slow performance in Word 2007
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoann.laissus(a)gmail.com
Since Wine 1.3.18, Word 2007 has became very slow in case of scrolling or
tipping text for example.
I have an Nvidia card (9800M GS) with the Nvidia driver 270.41.06.
After a regression test, the commit which introduces this regression is :
commit 91ff1440184eb57fa7cdfc9b1ed998eeb32685d0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Apr 11 10:07:12 2011 +0100
gdi32: Implement PatBlt.
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http://bugs.winehq.org/show_bug.cgi?id=27677
Summary: Trillian (5.0.0.34) setup file crashes upon start.
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.russell.moore(a)gmail.com
Created an attachment (id=35408)
--> (http://bugs.winehq.org/attachment.cgi?id=35408)
Backtrace outputed when running the setup program via terminal.
I'm trying to install Trillian 5 but it crashes upon launching the installer.
There were reports of it working with Wine 1.3.22 but I tried that version in
my system and it didn't (which makes me think it may not be a fault in Wine but
in its interaction with another thing).
Wine GIT as of 3th of July 2011 produces the same output. You may find as an
attachment the backtrace it produces when running Wine from the console.
Please don't mind the winemenubuilder.exe error, it's displayed because I
disabled it in the Wine configuration program.
The system I'm running is a 64-bit Arch Linux, with OpenSSL 1.0.0.d (relevant I
think as the offending library is libcrypto).
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http://bugs.winehq.org/show_bug.cgi?id=21071
Summary: Word 2003 cannot open or save normal.dot in 1.1.35
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=25269)
--> (http://bugs.winehq.org/attachment.cgi?id=25269)
Console log from opening and then trying to close Word 2003
The file normal.dot is where Word stores the default document settings; it is
normally loaded on startup, and updated on closing.
In 1.1.35, on opening, Word throws up the error message "Word cannot open the
existing (Normal)." Clicking okay, the dialog closes and the program seems to
operate normally. However, on closing, Word throws up the error message: "There
is a serious disk error on file ~WRD0000" and after clicking okay, "The network
path where you are trying to save the document is unavailable." (The path is in
~/.wine, on my local disk--there is no network.) After closing that dialog by
clicking cancel, and trying to close the program again, Word this time throws
up the message "Changes have been made that affect the global template. Do you
want to save those changes?" If you answer no, the app will finally close. (If
you answer yes, it repeats the message about a serious disk error.)
A regression test identified the following:
8518323e070377c07a3d421573dc3348e28008a4 is first bad commit
commit 8518323e070377c07a3d421573dc3348e28008a4
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Mon Nov 30 15:40:53 2009 -0600
ole32: Don't track the stream size in storage stream objects.
We can't do this safely when there are multiple objects for a single
stream.
:040000 040000 03f7f71bd69c56252c1191b7140570179b2a3bab
5e48fe78948361dcbcb5be2941a10eb8030ce4a6 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=18908
Summary: Editing name in File Open dialog causes Powerpoint to
hang
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
In the File Open dialog, in Powerpoint, one enters into file rename mode by
double-clicking on the file name.
At that point, Powerpoint 2000 hangs, with no way to escape.
As the dialog is active, even Closing the application does not work.
I have to kill powerpoint from a command-line shell.
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http://bugs.winehq.org/show_bug.cgi?id=19050
Summary: PE explorer shows access violations when started
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.heaventools.com/download/pexsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
CC: bunglehead(a)gmail.com
Installation went fine but running doesn't. Regression testing shows:
34b802caf088e526eadc23d785582e81ea5374cd is first bad commit
commit 34b802caf088e526eadc23d785582e81ea5374cd
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Tue Jun 16 01:46:11 2009 +0400
comctl32/listview: Convert forwarded header notifications to ANSI if
NFR_ANSI is current format.
:040000 040000 7f9c298690cfa7c63010737878cb6da45dd570b4
a6e1736d290092b6d8c8862160775fd9237cd520 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19338
Summary: Regression in ResHacker
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.angusj.com/resourcehacker/
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstefani(a)redhat.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=22393)
--> (http://bugs.winehq.org/attachment.cgi?id=22393)
ResHacker bad
ee7ca802f4839fab9efd1759a762a9839d931a9b is first bad commit
commit ee7ca802f4839fab9efd1759a762a9839d931a9b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Jul 15 21:21:26 2009 +0900
comctl32: Do not redraw treeview in TVM_INSERTITEM handler if bRedraw is
not set, trigger the redraw on WM_SETREDRAW/TRUE.
:040000 040000 6581adc5a4c37b359b4bdd1f35e35ebb5dc70a9d
0bcde40d001433b39cdc73cf2a69e2a0677ea5d3 M dlls
This patch introduced a regression in ResHacker.exe:
When opening a file a treeview shows up on the left hand side with the
resources available in that file. With the above patch only very little of the
treeview is shown at the top. The bad.png and good.png demonstrate the problem.
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http://bugs.winehq.org/show_bug.cgi?id=19380
Summary: SysDateTimePick32 - wDayOfWeek not generated
automatically after DTM_SETSYSTEMTIME
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
Format of the date in SysDateTimePick32 set with:
SendMessage(hDate,DTM_SETFORMAT,0,(LPARAM)"dddd' 'd' 'MMMM' 'yyy");
To change actual time of the control, DTM_SETFORMAT message must be sent with
wYear, wMonth and wDay fields of the SYSTEMTIME structure set.
Microsoft Windows automatically calculates proper day of week, ignoring the
wDayOfWeek field.
Wine does not, and the day of week displayed in control might be wrong (always
Sunday if not set).
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http://bugs.winehq.org/show_bug.cgi?id=19837
Summary: ListView 'Range Check Error' in ImgBurn v2.5.0.0's
Disc Layout Editor window.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.imgburn.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
v2.5.0.0 of ImgBurn has a new Advanced build mode interface known as the 'Disc
Layout Editor'.
Any 'rename' of an item you add/create within the listview on the right side of
that window will result in a range check error.
I'm unable to reproduce this issues on any real installation of Windows
(from Windows 95 -> Windows 7) so I can only assume it's something in Wine
(sorry!).
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http://bugs.winehq.org/show_bug.cgi?id=19839
Summary: Access violation when closing ImgBurn 2.5.0.0 if its
'Disc Layout Editor' window has ever been opened.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.imgburn.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
v2.5.0.0 of ImgBurn has a new Advanced build mode interface known as the 'Disc
Layout Editor'.
If you open the window at all (as in, 'full stop' and not even doing anything
with it) and then close the program, it'll crash with an access violation.
Open the program and set the 'Mode' to 'Build', set the 'Input' to 'Advanced'
and then click the big 'Show Disc Layout Editor' button. Once you've done that
and you attempt to close the program, it'll crash.
I'm unable to reproduce this issue on any real installation of Windows
(from Windows 95 -> Windows 7) so I can only assume it's something in Wine
(sorry!).
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http://bugs.winehq.org/show_bug.cgi?id=19977
Summary: runasdate: buggy comctl32 behavior
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.nirsoft.net/utils/run_as_date.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
$ wine Runasdate.exe
Click in the date box, on the year (2009). On windows, one click on it
highlights the entire year. Begin typing a new year (2001). On windows, 2009 is
immediately cleared, and 2001 put in its place. On wine, typing the last
character remains, so you get '92001'.
Additionally, the calendar selection tool is really buggy, but there are other
bugs for that, I think.
Of course, winetricks cc580 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=20027
Summary: Registax 5 fails
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arpad.szentandrassy(a)gmail.com
Created an attachment (id=23569)
--> (http://bugs.winehq.org/attachment.cgi?id=23569)
Error message
Hi
Registax 5 fails to start with wine 1.1.29. It was working with previous
versions.
I am attaching a text ile with te error message.
Thank you for your help in advance !
Árpád
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http://bugs.winehq.org/show_bug.cgi?id=20282
Summary: ControlSpy doesn't show any message passed to control
procedure
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=19d4294d-0531-4ec2-8b27-2e463b315f16
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Testing tool MS ControlSpy allows to learn common control (and some from user32
too) behaviour. It has two message listboxes - one for parent WM_NOTIFY
notifications and one for messages passed to control procedure.
Running in Wine parent notifications list works as it should while control
messages list is always empty.
This causes a loss of functionality - this is list is useful to check redrawing
messages for example.
I could help with any needed debug output to solve this.
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http://bugs.winehq.org/show_bug.cgi?id=23201
Summary: Motocross Madness 2 crashes at start (d3d)
Product: Wine
Version: 1.1.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
I wanted to retest bug 17836, but my effort failed shortly. When mcm2 is run,
it should test graphics capabilities and display classical window "Please
choose a 3d card: 1. Software Rasterization / 2. DirectDraw HAL". But instead
the game crashes.
1. I did a regression test between 1.1.29 and 1.1.30:
commit a5214c306fd82982ed10fd8221ac00230186c9a6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Sep 16 08:37:15 2009 +0200
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
:040000 040000 24e610b0502bc1b177c2cdec22035c38a2581cc1
3e211f4bc9744d63bb0676c3b94c70a92126d152 M dlls
:040000 040000 77d1ddb78de3dd7f4a0a4c507bb1aa8eb1c5485e
a1eb37aef7e2858a84da6ef9ac043f97d0d85108 M include
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=23116
Summary: No sound inDawn Of War - Soulstorm Demo
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: discodestroyer(a)gmx.net
CC: wine-bugs(a)winehq.org
Created an attachment (id=28731)
--> (http://bugs.winehq.org/attachment.cgi?id=28731)
regression test result identifying the bad commit
I and 2 other guys don't have sound while playing DoW. Other games work fine.
I made a regression test and found the bad commit, see attachment.
Removing the commit from yesterdays trunk I can play the game with sound.
All tests are done on a Sidux x64 Box, running a Debian unstable 32bit chroot
environment in which I compile and use wine.
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http://bugs.winehq.org/show_bug.cgi?id=22948
Summary: Caesar3: there is only black screen and playing
sounds.
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
Created an attachment (id=28406)
--> (http://bugs.winehq.org/attachment.cgi?id=28406)
wine output from caesar 3
When I starts the game, I can hear sounds from intro video an main theme. But
no graphics here.
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http://bugs.winehq.org/show_bug.cgi?id=22931
Summary: Hearts of Iron III - loader doesn't show HTML content
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28378)
--> (http://bugs.winehq.org/attachment.cgi?id=28378)
Screen shot
1. Picture shows that better.
2. I did a regression test between 1.1.40 and 1.1.41:
commit 172f82e1a5841fcff93f7299c791625c3ffa2190
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Mar 13 16:44:43 2010 +0100
shdocvw: Use IHTMLPrivateWindow for navigation in navigate_url if
available.
:040000 040000 53f15a84b789d86d962f993d6fb53820eb7f07f7
da67d7fc3aa1d1134b549f6576429fe0b87b908f M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.2-rc2 makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: Demo of Hoi 3 doesn't have this loader, thus can't be reproduced in demo
version.
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http://bugs.winehq.org/show_bug.cgi?id=22811
Summary: graphical rendering regressions on cad programs (most
likely since 1.1.44)
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Created an attachment (id=28168)
--> (http://bugs.winehq.org/attachment.cgi?id=28168)
screenshot illustrating the rendering problem.
Please do not ship 1.2 before this regression is fixed.
Attached screenshot illustrates the issue. In cad program, text labels appear
in the wrong place (note the "vss") label that overlaps other stuff, when it
should be going downwards, symmetrically to the "vdd" one.
Historically, this bug has come out every now and then, apparently being
re-inserted and re-fixed multiple times.
Unfortunately, it makes impossible to use CAD applications for anything
serious, since you cannot deliver mangled drawings.
A way to test is to use the LTspice scad3.exe program (that can be downloaded
for free). A link for the download is
http://www.linear.com/designtools/software/switchercad.jsp.
Please test by opening the attached schematics.
In case a non-wine ddl can temporarily fix the issue, please be so kind to
report it.
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http://bugs.winehq.org/show_bug.cgi?id=22735
Summary: Resize of PlayOnline viewer's window makes it's
content upside down
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
In windowed mode, resize of PlayOnline viewer's window makes it's content
upside down.
1. This is not 100% regression as everybody imagine under this term, but i
didn't want to make more mess with this bit different behavior in bug 22290 and
because this patch may not be correct i filled up new bug. Actually there is a
"nearly perfect" patch for this resize issue in bug 22290, see comment #9.
2. I did a regression test between 1.1.43 and 1.1.44:
commit be43c867a5fd06dc6b9f5b686abb22a1e17a712e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon May 3 22:03:27 2010 +0200
wined3d: Split context_apply_state() into separate functions for each
usage.
:040000 040000 d82b202d5a2928a54657cdb72c22bae5f324cacb
f7c2e8dfdb1fdadad39807822c75d5ed62efaca0 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22725
Summary: Entering two columns of numerical data in Excel 2003
leads to crash
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=28017)
--> (http://bugs.winehq.org/attachment.cgi?id=28017)
result of git bisect
In a new empty spread sheet in (Excel 2003) entering two columns of numerical
but not alphabetical data leads to crash. Excel 2003 then closes with generic
error report.
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http://bugs.winehq.org/show_bug.cgi?id=22702
Summary: Cyberboard maps, markers and units display as all
black.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimbal(a)optonline.net
Cyberboard maps, markers and units display as all black. All display correctly
in Wine 1.1.30. Test files attached. To reproduce, run CBPlay.exe, open
AC2-Crete.gam. Examples can be seen on all of the playing boards listed on the
left side.
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http://bugs.winehq.org/show_bug.cgi?id=22699
Summary: Swapchain_blit enhancement introduces x-axis inversion
Product: Wine
Version: 1.1.36
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
Created an attachment (id=27970)
--> (http://bugs.winehq.org/attachment.cgi?id=27970)
1.1.36 with the problem plainly visible. Notice that there are no y-axis
displacements.
Wine release 1.1.36 includes the following changes:
wined3d: Add support for source and destination rectangles to swapchain_blit().
wined3d: Handle source and destination rectangles in
IWineD3DSwapChainImpl_Present().
These changes do however introduce a new problem, when using
D3DSWAPEFFECT_COPY.
It looks very much as rectangles are blitted on screen at position (x, h - y)
instead of at (x, y).
The attached screen shots illustrate the problem. The 1.1.35 screen shot shows
what the application looks like in windows, and in wine version <= 1.1.35.
Second screenshot shows artefacts from all wine versions >= 1.1.36.
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http://bugs.winehq.org/show_bug.cgi?id=22694
Summary: Spiceworks will not install due to missing netstat.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
Created an attachment (id=27961)
--> (http://bugs.winehq.org/attachment.cgi?id=27961)
Trace for Spiceworks Installation Failure
The newer versions of Spiceworks checks for netstat.exe during installation.
This causes the installer to abort.
Attached is the trace using latest git wine: wine-1.1.44-143-g2ba53f4
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http://bugs.winehq.org/show_bug.cgi?id=22684
Summary: Jedi Knight: Dark Forces II screen flips when picking
up an item
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When an item is picked up in Jedi Knight: Dark Forces II, screen should blue
flicker for a short time. Instead it looks like, that normal picture is
interleaved with blue and upside down picture of the screen.
2. I did a regression test between 1.1.40 and 1.1.41:
commit fb8812db8945c23eeb6655cc94f6c36d7d15d05f
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Thu Mar 18 23:59:02 2010 +0100
wined3d: Get rid of d3dfmt_get_conv in RealizePalette.
:040000 040000 a6e92a0eb31fd2ef3327b5fdbe3c8f52e2df64be
985592ba3a21105d8f56fd9899eef0215ee84250 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
Other bug reports in this saga: bug 22683, bug 22356.
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http://bugs.winehq.org/show_bug.cgi?id=22657
Summary: 3DMark 2001se - Car Chase - High Detail shows black
screen
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
3Dmark 2001se doesn't render the 1. game on high details, the screen is only
black. The output while the benchmark is running is:
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (0x8cd7)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1a72e0)
WINED3DFMT_B8G8R8X8_UNORM 1024x768
fixme:d3d:context_check_fbo_status Depth attachment: (0x1a1ab0)
WINED3DFMT_D32_UNORM 1024x768
err:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @
../../../git/dlls/wined3d/device.c / 4560
This is with NVIDIA 8800GTS, driver 195.36.15.
This is a regression caused by commit
7a2debe113198fab0756dab5a3d1ecf7550c5a9f is the first bad commit
commit 7a2debe113198fab0756dab5a3d1ecf7550c5a9f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 5 18:22:36 2010 +0200
wined3d: Use the FBO cache in swapchain_blit().
:040000 040000 cbaa467bd3f4dc194671a7ac352fb9910c3281da
66c0e64fc10b58df2e4533112cd2d3a32efda825 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=22632
Summary: Blitzkrieg game crashes when using 'Save' option
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
Created an attachment (id=27816)
--> (http://bugs.winehq.org/attachment.cgi?id=27816)
Debug message when Blitzkrieg crashed on 'Save'
Blitzkrieg game crashes when attempting to save the game. When 'Save' option is
selected, the game crashes after clicking in the filename input box or after
clicking 'Save' button with default file name.
Automatic game saving on mission start works fine.
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http://bugs.winehq.org/show_bug.cgi?id=22532
Summary: Lemmix (Lemmings Clones) can't be played because of
black screen
Product: Wine
Version: 1.1.28
Platform: x86
URL: http://ericenzwaan.nl/eric/lemmings/LemmixPlayer_1_3.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When trying to help with bug 22143, i found there is a regression which
causes black screen instead of entering new game.
2. I did a regression test between 1.1.27 and 1.1.28:
commit e3720c2810dda3895d6734c55117b0a355223b1a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 13 18:18:22 2009 +0200
winex11: Use the Globally Active focus model with take focus.
:040000 040000 d1fb1709094e60472024b78cf46f7e4c8a451b47
d7b2f829e9cd01101173cc4e65c4e6ff0bb7c6c0 M dlls
3. There is a lot of bug reports suffering from this commit, see bug 20939, bug
20744, bug 20301, bug 19947, bug 19818.
4. Revert of this patch on top of wine-1.1.43-408-g3317fc3 makes that problem
go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22457
Summary: Release 1.1.43 broke some toolbar icons
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.securenetterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
The current 1.1.43 version displays disabled icons on a toolbar incorrect. The
icon is completely black instead of being grayed out. Looks terrible.
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http://bugs.winehq.org/show_bug.cgi?id=22455
Summary: Star Wars: Knights of the Old Republic does not start
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27505)
--> (http://bugs.winehq.org/attachment.cgi?id=27505)
console log from wine-1.1.43-135-g776527f
1. Since bug 22162, there was missing cursor, but now the status is even worse,
because game won't start. Log attached.
2. I did a regression test between 1.1.43 and 1.1.43-191-g7614656:
commit 776527f38f2ff89f354e49aa8df795440677376a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 20 21:23:00 2010 +0200
winex11: Move creation of an empty cursor to a separate helper function.
:040000 040000 fdea68ef055bcd049a0865d0a3d77a177ad08162
3694c600bca7911d3713cfe9913c04cf421a279f M dlls
3. This commit apparently help in bug 12248, but ruined this game. Other
related commit 22162.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22453
Summary: Office 2007 text-mark-bug in Wine 1.1.43
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomasstather(a)aol.com
I just updated from 1.1.39 to 1.1.43 (using the Ubuntu PPA, the system is
running on 9.10/karmic x86). After this i recognized, that if you mark a text
in Word, the marked text is not highlighted as it usually would be. The text is
however marked because if i move it or copy/paste, it works. But i don't see
how many of the text i have marked.
This only affects Word, i have tested this on Excel and Powepoint as well and
there isn't this issue.
Then i tried a fresh installation but this doesn't solve the Problem.
Greets Thomas
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http://bugs.winehq.org/show_bug.cgi?id=22252
Summary: Rhiannon installer hangs: possibly caused by a
regression
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.gamershell.com/download_33704.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=27174)
--> (http://bugs.winehq.org/attachment.cgi?id=27174)
terminal output
Using Wine-1.1.42, Rhiannon: The Curse of the Four Branches installer hangs
after starting up. Both the demo and the retail version is affected.
Howto reproduce the bug:
Start the installer: the company logo is shown for a couple of seconds, then
Wine hangs. Eventually an exception is generated by Wine and winedbg starts.
Bisecting between 1.1.41 and 1.1.42 resulted the following commit:
4f4dd855c47cca17d4b750ca118826614afdc20c is the first bad commit
commit 4f4dd855c47cca17d4b750ca118826614afdc20c
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Mar 31 20:19:35 2010 +0200
winmm: Defer loading drivers until they are requested.
:040000 040000 f3db7429aa6c8f870e6abd1f6328c5412731dbe1
3bd406034df5d9e5ddd9b2cdf8b8a51af36926ea M dlls
However, I couldn't cleanly revert the patch on top of 1.1.42:
patching file dlls/winmm/lolvldrv.c
Hunk #1 succeeded at 58 with fuzz 2 (offset 11 lines).
Hunk #2 succeeded at 63 with fuzz 2 (offset -3 lines).
Hunk #3 succeeded at 70 (offset -3 lines).
Hunk #4 FAILED at 109.
Hunk #5 succeeded at 243 (offset -21 lines).
Hunk #6 succeeded at 500 (offset -27 lines).
Hunk #7 FAILED at 563.
Hunk #8 succeeded at 560 (offset -33 lines).
2 out of 8 hunks FAILED -- saving rejects to file dlls/winmm/lolvldrv.c.rej
patching file dlls/winmm/winemm.h
Hunk #1 succeeded at 133 (offset -4 lines).
patching file dlls/winmm/winmm.c
Despite the rejected lines, the source re-compiled cleanly, and the installer
worked again.
Fedora 12 x86
Wine-1.1.42 compiled from source, using CFLAGS="-gdwarf-2"
Link to the demo added to url.
Author of the patch added to CC.
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http://bugs.winehq.org/show_bug.cgi?id=22368
Summary: BYOND installer 465.1067 fails to load
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willemmaster(a)hotmail.com
Created an attachment (id=27377)
--> (http://bugs.winehq.org/attachment.cgi?id=27377)
wine 465.1067_byond.exe output
When I launch the installer, it comes up with the splash screen and crashes
after about a minute, with the message "wait for critical section ... timed
out".
output attached.
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