http://bugs.winehq.org/show_bug.cgi?id=24806
Summary: Guilty Gear X2 #Reload crashes on startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twilightinzero(a)gmail.com
Created an attachment (id=31371)
--> (http://bugs.winehq.org/attachment.cgi?id=31371)
Log of crash
I upgraded from Wine 1.3.4 to Wine 1.3.5 recently, and when I tried to play
Guilty Gear X2 #Reload, it crashed when it tried to play the intro movies.
Before, it would just fail to play them and skip them.
This can be worked around by checking "Movie off" in the config, and it won't
try to play any movies at all.
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http://bugs.winehq.org/show_bug.cgi?id=27829
Summary: Band-in-Box 9 Pro: Regression - corrupted bitmaps
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugreport(a)musictechnology.co.za
Toolbar items (icons and radio buttons) render and function incorrectly after
the commit below.
f76a3b965c5c5440e2302b86e6b705d590cd23d1 is the first bad commit
commit f76a3b965c5c5440e2302b86e6b705d590cd23d1
Author: Wolfram Sang <wolfram(a)the-dreams.de>
Date: Mon May 10 03:36:27 2010 +0200
user32: Honor bfOffBits in BITMAP_Load.
:040000 040000 153c3db45bd09807ff8d1284af3394bc9605831c
7fd49e8a27b2d17069bc5c09fd8c6712ad554679 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26427
Summary: AutoCAD 2008: AdMigrator.exe crashes
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33641)
--> (http://bugs.winehq.org/attachment.cgi?id=33641)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 (WINETRICKS_VERSION=20110312)
3) install AutoCAD 2008
4) wine AdMigrator.exe
Behaviour:
(See attachment) + Wine error.
Expected behaviour:
None of above things.
Additional information:
1) I use wine-1.3.15-297-gbd8b13a.
2) This is regression because it didn't happen in Wine 1.3.15.
3) Running AdMigrator.exe with Wine 1.3.15 doesn't help. Therefore regression
test would need me to re-install whole AutoCAD many times and I won't do this.
4) AdMigrator.exe complains when there is no dotnet20
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http://bugs.winehq.org/show_bug.cgi?id=28798
Bug #: 28798
Summary: GearoticMotion.exe: Getting NTE_BAD_DATA calling
crypt32.dll
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allistar.m(a)gmail.com
Classification: Unclassified
Created attachment 36996
--> http://bugs.winehq.org/attachment.cgi?id=36996
Output with WINEDEBUG=+crypt
wine --version returns: wine-1.3.30
A demo version of GeareoticMotion is available from:
http://www.gearotic.com/downloads.html
After installing GearotiMotion using the installer, when running GearoticMotion
with this command:
wine GearoticMotion.exe
I get an error message (in a UI dialog) saying "Importation Error 80090005
Contact Support". I assume this is an error coded into GearoticMotion itself.
This does not happen when running the application on Windows. 80090005 is
NTE_BAD_DATA.
The output from wine is attached when running:
WINEDEBUG=+relay,+crypt wine GearoticMotion.exe
This is running from an amd64 install of Gentoo linux, Wine is compiled with
these USE flags:
USE="X alsa cups dbus fontconfig gecko gphoto2 jpeg lcms mp3 ncurses nls%*
opengl oss perl png ssl threads truetype win32 win64 xcomposite xinerama -capi
-custom-cflags -gnutls -gsm (-gstreamer) -hardened -ldap -openal -opencl%
-samba -scanner -test -v4l -xml (-esd%) (-jack%) (-nas%) (-pulseaudio%)"
This error is preventing the application from opening an encrypted license file
which causes it to think it is unregistered, disabling some key features. This
error is reproducible even with no license file.
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http://bugs.winehq.org/show_bug.cgi?id=21204
Summary: Warcraft 3 disproportionately slow in d3d mode unless
RenderTargetLockMode=disabled
Product: Wine
Version: 1.1.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
Under default settings, Warcraft 3 runs very slowly on my system, whose
hardware is more than capable of of running it without framerate issues. When
run in OpenGL mode, the game runs smoothly without exception (60fps), but there
are probems with the rendering. In Direct3D mode, it renders correctly, but the
framerate is very low, under 15 fps. In the search for a playable
configuration, I discovered that setting
HKEY_CURRENT_USER\Software\Wine\Direct3D:RenderTargetLockMode to disabled
results in much better framerates, around 30 fps. This isn't as good as the
OpenGL mode, but is still playable, and I didn't notice any rendering problems.
I tried some of the other possibilities (textex, readtex, texread, I think),
and the performance was just as slow.
I also discovered just now that Warcraft 3 has a registry setting,
HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\Video:lockfb,
which acts similarly (defaults to on, and when set to 0, performance becomes
acceptable). If neither of those two values are disabled, then performance is
disproportionately slow on this hardware.
I can grab debug output on request.
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http://bugs.winehq.org/show_bug.cgi?id=28899
Bug #: 28899
Summary: Arcanum: portion of the screen gets corrupted as the
mouse pointer passes over it
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
There are screens in the game where moving the mouse pointer over a certain
part of the screen results in corrupted graphic:
- the confirmation dialog when exiting an active game
- the Skills tab in the character sheets page
Steps to reproduce the problem in the demo:
Install...launch. Start a new game by picking an existing character. There is a
short conversation at the beginning of the game; press 'c' after the
conversation ended. This will pop up the character sheets.
Move the mouse pointer to the right half of the screen, where the skills are
displayed --> you should see that that part of the screen where the skills are,
becomes corrupted as the mouse pointer passes through it.
The problem only occurs in hardware rendering mode. When starting the game by
'Arcanum.exe -no3d' (software renderer), the issue doesn't exist.
This is due to
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
The reverted patch fixed the problem.
Terminal output doesn't reveal anything suspicious, it is the same as before
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b.
Fedora 15 x86
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=12970
Summary: Unreal media service crashes upon accepting connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.umediaserver.net/umediaserver/download.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with unreal media server in
http://winehq.org/pipermail/wine-users/2008-May/033521.html
The service installs ok, and starts up when you run any windows app
(you can see via netstat -tlp that it's listening on port 5119),
but crashes when a client connects. You can reproduce the crash
either with a real access, e.g.
mplayer mms://localhost:5119/mediaroot/test.avi
as suggested by http://www.umediaserver.net/umediaserver/faq.html
or with
telnet localhost 5119
+relay,+seh on the service an seh event very soon after accept,
but there's a crash handler, so you can't see a backtrace.
I don't know how to use winedbg on a service -- the obvious
approach of using winedbg on the random command that starts
the service didn't seem to give a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=27173
Summary: ACDSee Pro 4 causes Wine to crash during installation
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Hello everyone,
A new version of "ACDSee Pro" is out. AppDB entry is at the following address
but there is no entry for version 4. Could this be added?
http://appdb.winehq.org/objectManager.php?sClass=application&iId=299
Fortunately they offer a trial version which can be downloaded at:
http://downloads.acdsystems.com/en/acdseepro.exe
When I tried installing the trial version I had a window popping up mentioning
that "Wine has crashed" during installation. The installation went through for
some reasons though and the application doesn't work either.
I am using Mandriva 2010.2 with 2.6.36 Kernel from "Backports repository". PC
is an Athlon 2,6 Ghz with Nvidia 173-drivers.
Could you take a look at the application please?
Thanks,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=16020
Summary: type mismatch
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: velvetrivolver(a)gmail.com
First sorry for my englsh, i'm from Uruguay
Well i have ubuntu 8.04 and the wine version is 1.1.7
The software is avaliable to download from:
http://www.clap.ops-oms.org/web_2005/SIP2007/programas/setup.exe
This is the terminal output, is:
fixme:ole:OleLoadPictureEx
(0xf63b1c,7366,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,45811,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fa88),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xf63b1c,46584,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fab8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12c7e0)->(0x149518, 0, (nil)), hacked
stub.
And after i close the application clicking 'Accept' in the alert box, this
appear in the terminal:
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
This is the output of the cmd.exe:
Unhandled page fault on read access to 0x80000044 at address 0x7bc421bb (thread
001f), starting debugger...
Unhandled exception: page fault on read access to 0x80000044 in 32-bit code
(0x7bc421bb).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=25391
Summary: SolidWorks 2008: sw2008-0.0-5.0-i.exe doesn't want to
unpack itself
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) install SolidWorks 2008
2) try to install service pack by typing "wine sw2008-0.0-5.0-i.exe"
3) press unzip
Behaviour:
See attachment.
Expected behaviour:
sw2008-0.0-5.0-i.exe should unpack itself and swspmanager.exe should be run
afterwards.
Terminal output:
wineserver: file_set_error() can't map error: Function not implemented
Workaround:
Unpack sw2008-0.0-5.0-i.exe using "File Roller" and then start swspmanager.exe
This is regression but I don't know in which Wine version it occurred because
I'm not able to test anything below Wine 1.3.0.
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http://bugs.winehq.org/show_bug.cgi?id=24831
Summary: Fallout:New Vegas Fails to launch gamebryo renderer
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john_p_turner(a)yahoo.com
Created an attachment (id=31408)
--> (http://bugs.winehq.org/attachment.cgi?id=31408)
Dump from console
I have tried to run Fallout New Vegas through the Fallout 3 Prefix hoping that
since they use the same engine the same prefix should suffice.
-vcrun2005
-d3dx9
-cc580
-directx9
Windows for Live fix from fallout 3 database entry
However I got the Error
Failed to initialize renderer.
Unknown error creating the GamebryoRenderer.
When I tried to make a new prefix for New Vegas which replaces vcrun2005 with
vcrun2008 I still get the same error. Here is attatched console however no
error seems to be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=28136
Summary: Windows Marketplace
Product: Wine
Version: 20050930
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurens14(a)me.com
"An error has occurred while installing XLiveRedist.msi
ERROR_FUNCTION_FAILED"
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http://bugs.winehq.org/show_bug.cgi?id=24789
Summary: Nintendulator: Doesn't respond to keyboard input
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussi.timperi(a)gmail.com
Created an attachment (id=31342)
--> (http://bugs.winehq.org/attachment.cgi?id=31342)
Huge log with "WINEDEBUG="dinput" wine nintendulator.exe"
OS: Arch Linux
Package: wine-1.3.5-1
Nintendulator 0.970 from http://www.qmtpro.com/~nes/nintendulator/ is useless
currently with wine as you can't configure any keys for it. The program waits
for input but nothing happens when pressing the keys.
Steps to Reproduce:
1) Select "Setup" from "Input". Change "Controller Port 1" to "Standard
Controller" and press "Config"
2) "Wine keyboard" selected press one of the "????" buttons and "Press a key.."
window pops up.
Actual Results:
Nothing. Program keeps waiting for input and needs to be terminated.
Expected Results:
Program should receive the keypress and map it to the correct button.
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http://bugs.winehq.org/show_bug.cgi?id=28931
Bug #: 28931
Summary: Half-Life 2: mouse in a middle of screen
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When playing Half-life 2 mouse pointer flickers in a middle of a screen (where
crosshair is, making game like clicking the enemies). Bug was appeared after
Wine update (regression?)
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http://bugs.winehq.org/show_bug.cgi?id=25626
Summary: wine windows not have real window type
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
For example: dropdown menu is recognize as a normal window, and fullscreen
window as a normal window again. I think it can solve some problem about
fullcreen window.
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http://bugs.winehq.org/show_bug.cgi?id=23980
Summary: Sudden Strike 2 crashes after mission briefing
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Sudden Strike 2 crashes after displaying the mission briefing, and before
anything of the actual mission can be seen.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=28755
Bug #: 28755
Summary: eMule 0.50a fails to start, buffer overrun detected by
vc++ rt
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzo.pistone(a)studenti.unito.it
Classification: Unclassified
as title. no error message in the console.
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http://bugs.winehq.org/show_bug.cgi?id=27661
Summary: selecting multiple items in downloads list makes
Emule0.50a crash
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dookie_2k3(a)hotmail.com
When I have more than one file in the download list and I want to select them
with the mouse, emule crashes. If you select them with Ctrl + click emule works
fine
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http://bugs.winehq.org/show_bug.cgi?id=28459
Summary: Starcraft II use the power of one core
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fade(a)wanadoo.fr
On Linux, even if distributed on multiple thread, with thread distributed on
multiple CPU, SC2.exe threads will only use 100% power of (equivalent) one CPU.
It means that, what ever the load is, it will not take more than 100% of one
core or 50% of two cores. I have tested with taskset to also do test with cpu
affinity. That changes nothing about the cpu power available to SC2.exe.
This lead to dramatic loss of framerate comparing to windows.
I have a E8400(a)4.12GHz, 8GB RAM, Nvidia GTX560Ti OC. Wine 1.3.24, kernel
2.6.35, nvidia drivers 280.13.
How to test.
Set your display option to "optimized window (full-screen)" mode. Take a
testing map, let say "Hard Counter", create two big armies, and start a fight.
Then use the replay. The replay recalculate everything. Each time you reload
the map, play the replay entirely at high speed to load every unit in cache.
Then press T to restart at "faster" speed.
With top in a terminal you can see SC2.exe reach 100% and never go higher. The
framerate will drop dramaticaly. On windows, the same replay use at least 150%
of cpu power of my dual core (I mean 75% on each of the two core).
In Ultra setting (but the same can be seen at lower settings), windows can
render more than twice frame per seconds and the processor are used much more
efficiently.
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http://bugs.winehq.org/show_bug.cgi?id=27370
Summary: Installer of QQBrowser needs MFC80U.DLL
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34995)
--> (http://bugs.winehq.org/attachment.cgi?id=34995)
Log: install QQBrowser
1. Download QQBrowser
$ wget http://dl_dir.qq.com/invc/tt/QQBrowser_Setup_51_6984.exe
2. start the installer
$ wine Wine/QQBrowser_Setup_51_6897.exe
err:richedit:ReadStyleSheet skipping optional destination
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.4053)
err:module:import_dll Library MFC80U.DLL (which is needed by
L"C:\\users\\fracting\\Temp\\nso4ba.tmp\\QBrowserHelper.dll") not found
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
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http://bugs.winehq.org/show_bug.cgi?id=24987
Summary: codebook: application produces sound-related error and
dies
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.kuczynski(a)gmail.com
Created an attachment (id=31657)
--> (http://bugs.winehq.org/attachment.cgi?id=31657)
screenshot of the error given by wine 1.2 and wine 1.3.6
I've attempted to run binaries from the "Codebook CD"
{{http://www.simonsingh.net/The_Code_Book.html}} using both Wine 1.3.6 and Wine
1.2 on Ubuntu 10.04 x86 and Ubuntu 10.10 x64 installations.
In both cases, I receive the following error on the CLI and the attached error
message on my display;
<code>marek@mini:/media/1TB/Codebook$ wine --version
wine-1.3.6
marek@mini:/media/1TB/Codebook$ wine codebook.exe
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
The interesting thing is that Wine 1.0 will run this application
out-of-the-box, even though the same error seems to appear in the logging;
<code>marek@mini:/media/1TB/Codebook$ wine codebook.exe
err:menubuilder:WinMain unknown option -a
err:menubuilder:WinMain unknown option -r
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x7d7a39b8, overlapped 0x7d7a399c):
stub
fixme:shell:DllCanUnloadNow stub
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16</code>
I've added the 'winedbg' result as well, see it in the attachments.
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http://bugs.winehq.org/show_bug.cgi?id=28803
Bug #: 28803
Summary: Firefox 3.6.23 crash at startup
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehrhart.jy(a)free.fr
Classification: Unclassified
Firefox 3.6.23 crash at startup, in normal or safe mode.
It was OK in wine 1.3.29
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http://bugs.winehq.org/show_bug.cgi?id=28658
Bug #: 28658
Summary: [Regression] Pulsen: General extraction error
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandart(a)googlemail.com
Classification: Unclassified
I'm getting a "General extraction error: Location ES2" popup when I try to
start Pulsen (pulsengame.com). Worked on Ubuntu 1.3.29 but not in Arch 1.3.30.
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http://bugs.winehq.org/show_bug.cgi?id=16959
Summary: Export to pdf doesn't work.
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xuser86(a)o2.pl
Created an attachment (id=18734)
--> (http://bugs.winehq.org/attachment.cgi?id=18734)
Some fixme.
When I trayed export guitar pro file to PDF. Program shows Messagebox with
"Debordement inferieur flattant" in Frensh and wine shows some fixme.
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http://bugs.winehq.org/show_bug.cgi?id=28896
Bug #: 28896
Summary: Office 2000/2003 cursor with black box
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ggomiz(a)cooperativaobrera.com.ar
Classification: Unclassified
In MS Office 2000 and 2003, there is a black box (1cm x 1cm) surrounding the
cursor and hiding the arrow.
I can't show you a picture of the problem, because the mouse pointer doesn't
show up on the screenshots.
Nothing relevant in the terminal.
Tested on CentOS 5.5/5.6/5.7 with Wine 1.3.29, 1.3.30 and 1.3.31. I will try to
make regression tests with previous versions to find the exact version where it
got broken, because Wine 1.3.12 on same plataform works right.
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http://bugs.winehq.org/show_bug.cgi?id=28091
Summary: Der Bringer cannot be used anymore
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.t.vandam(a)online.nl
Der Bringer is a Windows check program with the possibility to setup any game
and and get best moves. I don't know any Linux programs with similar
possibilities.
It used to work fine on previous wine versions (up to 1.3.15 as far as I know),
but 1.3.23 gives black squares if you put a piece on it. I removed 1.3.23 and
replaced it with a wine 1.2 version and it worked fine again. Putting back
1.3.23 gives the black squares as before.
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http://bugs.winehq.org/show_bug.cgi?id=24282
Summary: Fallout 2 support broken in wine-1.3.1 (still unfixed
in 1.3.2)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filejunkie(a)gmail.com
Trying to start Fallout 2 in wine-1.3.1 fails (1.3.0 is OK). Regression test
shows that 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0 is the first bad commit,
but I couldn't test it - applying a reverted patch to wine-1.3.2 fails.
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http://bugs.winehq.org/show_bug.cgi?id=22742
Summary: System cursor doesn't disappear when game starts
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=28038)
--> (http://bugs.winehq.org/attachment.cgi?id=28038)
Image showing the problem
The problem is showed in attachment. System cursor stays in the centre of the
screen and oscillates while game cursor makes real move. Problem is that system
cursor shouldn't be visible as it is in Wine 1.1.43. Regression test did give
git bisect bad
git bisect bad
git bisect good
git bisect good
git bisect gad
git bisect good
git bisect good
Wine compiled but game failed to start with following in terminal
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4e0008a
Serial number of failed request: 8
Current serial number in output stream: 14
So i made
git bisect skip
Wine compiled but game failed to start with following in terminal
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x5400026
Serial number of failed request: 8
Current serial number in output stream: 14
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4e0008a
Serial number of failed request: 8
Current serial number in output stream: 14
So i made
git bisect skip
Wine compiled but game failed to start with following in terminal
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x5400026
Serial number of failed request: 8
Current serial number in output stream: 14
X Error of failed request: BadCursor (invalid Cursor parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4e0008a
Serial number of failed request: 8
Current serial number in output stream: 14
At the end the problem still stayed so I made
git bisect bad
The result is
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
3044d734b1cd84746cc57ace8b79a156ea9391b1
776527f38f2ff89f354e49aa8df795440677376a
cd28e2be7c79644e02babb509247a453e0153390
eed9c63ac7650293523da5c8d067c74258568ba8
We cannot bisect more!
After first git bisect skip I get
[cd28e2be7c79644e02babb509247a453e0153390] server: Return the current cursor
when queuing a hardware message.
After second git bisect skip I get
[776527f38f2ff89f354e49aa8df795440677376a] winex11: Move creation of an empty
cursor to a separate helper function.
After third git bisect skip I get
[eed9c63ac7650293523da5c8d067c74258568ba8] winex11: Update the cursor from the
thread input status instead of caching it per-thread in x11drv.
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http://bugs.winehq.org/show_bug.cgi?id=22463
Summary: mouse cursor display broken
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimportal(a)gmail.com
CC: julliard(a)winehq.org
In current git (after wine-1.1.43) the mouse cursor is not shown correctly
while playing Prey. Prior to the regression, while the game was loading the
cursor was changed to an hour glass. When the menu screen came up, the cursor
was changed to a game specific cursor. While playing the game the mouse cursor
was hidden hidden altogether.
With the regression in place, the mouse cursor does not change to an hour glass
while loading (it retains the one that matches my KDE theme). At the menu
screen, two mouse cursors are shown. One is the game provided cursor which
moves around the screen as you'd expect and the other is the one from KDE which
moves slightly but snaps back to the center when you move the mouse. When
playing the game, the same cursor remains on the screen and is not hidden.
A git bisect leaves us with:
776527f38f2ff89f354e49aa8df795440677376a is the first bad commit
commit 776527f38f2ff89f354e49aa8df795440677376a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 20 21:23:00 2010 +0200
winex11: Move creation of an empty cursor to a separate helper function.
:040000 040000 fdea68ef055bcd049a0865d0a3d77a177ad08162
3694c600bca7911d3713cfe9913c04cf421a279f M dlls
I note that some compiles near the above commit lead to the game crashing. I
answered with 'git bisect bad' in those cases.
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http://bugs.winehq.org/show_bug.cgi?id=28451
Summary: Dink Smallwood: game black in fullscreen mode unless
"true color" ticked
Product: Wine
Version: unspecified
Platform: x86
URL: http://dinknetwork.com/file/dink_smallwood/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: earns.61(a)gmail.com
This bug refers to the game version 1.08 only.
wine 1.3.25 good, 1.3.28- bad
how to reproduce.
1. download dinksmallwood108.exe
2. install and launch manager window.
3. keep "true color" and "windowed" unticked
4. run the game and get black screnn
If "true color", the game starts fine.
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http://bugs.winehq.org/show_bug.cgi?id=28357
Summary: WoH and WAR patcher fails to patch
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xpander0(a)gmail.com
Created an attachment (id=36347)
--> (http://bugs.winehq.org/attachment.cgi?id=36347)
error output in wine when patcher opens
since 1.3.28 Bioware Mythic games Warhammer Online and Wrath Of Heroes suffer
the patcher issue. patcher fails to patch, just quits.
all worked fine with 1.3.27 and previous versions. must be some regression.
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http://bugs.winehq.org/show_bug.cgi?id=28194
Summary: 1.3.26 broke SMS Manager
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Since the upgrade to wine 1.3.26, the SMS manager
http://appdb.winehq.org/objectManager.php?sClass=application&iId=4824
is not working anymore:
axel@z60m:~/.wine/drive_c/Programme/GMX/GMX SMS-Manager> wine SMSMngr.exe
fixme:ieframe:PersistStreamInit_InitNew (0x1af7c0)
err:ole:CoGetClassObject class {d27cdb6e-ae6d-11cf-96b8-444553540000} not
registered
err:ole:create_server class {d27cdb6e-ae6d-11cf-96b8-444553540000} not
registered
err:ole:CoGetClassObject no class object {d27cdb6e-ae6d-11cf-96b8-444553540000}
could be created for context 0x5
fixme:ieframe:PersistStreamInit_InitNew (0x1c9ac8)
fixme:bitblt:client_side_dib_copy potential optimization: client-side
color-index mode DIB copy
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http://bugs.winehq.org/show_bug.cgi?id=21972
Summary: The Bat! v4.2.35.0 (beta) shows some icons in menu in
black
Product: Wine
Version: 1.1.31
Platform: x86
URL: http://www.ritlabs.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=26676)
--> (http://bugs.winehq.org/attachment.cgi?id=26676)
'The Bat!' menu-icons of darkness...
This is a regression in the wine v1.1.31 (in v1.1.30 was ok): some (!) icons
inside the menu are showed dark close to black.
This is a regression. Unfortunately I cannot do a regression test. (I know how
to do it, because I did it for The Bat! more than twice in the past). wine
crash after compilation and I didn't reach the section of the bisection with
the wrong patch. So I installed wine v1.1.30 from archive, whre The Bat! was
working and than wine v1.1.31, where The Bat! show this behaviour. (And yes: I
use always an new ~/.wine).
Sorry for this late report: this bug is shown since the version v1.1.31 up to
now (v1.1.40).
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http://bugs.winehq.org/show_bug.cgi?id=20022
Summary: Font in Tales of Monkey Island not readable
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Der_L(a)web.de
Created an attachment (id=23557)
--> (http://bugs.winehq.org/attachment.cgi?id=23557)
Screenshot Tales of Monkey Island menu, font unreadable.
Since Version 1.1.27 I cannot read the font in Tales of Monkey Island (Chapter
1: Launch of the Screaming Narwhal and Chapter 2: The Siege of Spinner Cay).
See attachement.
It works with 1.1.26 (though I didn't do a regression test, because I have some
problems in building wine. I'll try it later).
I'm using a Ati video card (Radeon HD 4650) with Catalyst 9.8, Xserver 1.6.3,
Arch Linux (same problem in Ubuntu 9.04).
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http://bugs.winehq.org/show_bug.cgi?id=13139
Summary: Office 2003 install aborts in RC1
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=12942)
--> (http://bugs.winehq.org/attachment.cgi?id=12942)
Console log for the aborted install of Office 2003 in RC1
I tried to install Office 2003 in RC1, OpenSUSE 10.3, with a clean wineprefix,
and it failed early on with the message "Installation ended prematurely because
of an error." My console log is attached.
I believe this is related to bug 12928, which has been closed as fixed. I ran a
regression test and it pointed to the same patch reported for that bug:
bfe07d1d07c9469a398858d0f077e26c26695b5d is first bad commit
commit bfe07d1d07c9469a398858d0f077e26c26695b5d
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Wed Apr 30 04:22:46 2008 -0500
msi: Add initial implementation of MsiPublishAssemblies.
:040000 040000 350f1cb80411637d01a5f8cec26eac85ac2b0927
1c170117cac90dc0eb252354044aeca42c713875 M dlls
:040000 040000 4ee11e992be061a73a8dfd3a8671e971a935e343
396ca958695023082e31cfc78d804e528b9c8b2b M include
(I also added this information to bug 12928.)
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http://bugs.winehq.org/show_bug.cgi?id=14439
Summary: Office 2003 Pro install aborts in 1.1.1 with MS error
code 1627
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=14762)
--> (http://bugs.winehq.org/attachment.cgi?id=14762)
Last 100k lines of +relay
This is on openSUSE 10.3, Wine 1.1.1. My version of Office 2003 Pro is provided
by my employer under their academic volume license; it does not require
entering a registration key as part of the install. I do not believe this is
the same bug as 13960, as the error message is different and it occurs at a
different point in the install process.
In 1.1.1, the installer now exits after choosing the type of install (Typical,
Custom), but before copying any files, with a popup message box that says
"Installation ended prematurely because of an error." The console output and
the error log created by the installer both mention error code 1627.
A regression test shows the patch responsible as:
dimesio@linux-95tw:~/wine-git> git bisect bad
26ae65898685a67f7be29cb94e679e4eb80fc6f5 is first bad commit
commit 26ae65898685a67f7be29cb94e679e4eb80fc6f5
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Tue Jul 8 00:07:31 2008 -0500
msi: Only use the long filename when resolving the source path.
:040000 040000 5a54d39edada8067877aed388b3095ce3bcf021e
328733f898eef732d791358d22d4baf2b806f477 M dlls
I am also uploading the last 100000 lines of +relay.
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http://bugs.winehq.org/show_bug.cgi?id=15696
Summary: Dragon NaturallySpeaking 10 will not install -- says
needs IE5 or later
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=16763)
--> (http://bugs.winehq.org/attachment.cgi?id=16763)
installation log
Dragon NaturallySpeaking 10 stopped installing today, 20 Oct. 2008. A pop-up
window right at the beginning of the installation identified the problem as not
finding IE5 or later.
Adding sh winetricks fakeie6 does not allow the program to install. The same
error message comes up.
??It installed correctly yesterday.
I have been asked to run a regression test, which I will do using the following
parameters.
good wine-1.1.6-314-g36d0140
bad wine-1.1.6-379-g07badc7
I hope to do that tomorrow, and post the results.
I have also been asked to check a patch:
http://winehq.org/pipermail/wine-patches/2008-October/063450.html
First instance says the patch does not solve the problem. Logs coming shortly.
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http://bugs.winehq.org/show_bug.cgi?id=15816
Summary: [bisected][msi]c261030d21eb7b9c3ae0e6e188321a0cfcffd0ff
broke Office XP installer
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexis.deruelle(a)laposte.net
The following commit breaks Office XP installer in an interesting way :
c261030d21eb7b9c3ae0e6e188321a0cfcffd0ff
msi: Convert command line property names to uppercase.
Before this commit, the installer nearly completes (albeit with some error
after components registration).
After this commit, the installer window now displays the license key, add a
step with EUCLA agreement window and later on, it aborts early in the
installation phase with the following error :
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
This is a French version of Office XP with integrated multi-license key.
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http://bugs.winehq.org/show_bug.cgi?id=18811
Summary: Lexware: wine crashes during .Net 2.0 SP1 Installation
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=21615)
--> (http://bugs.winehq.org/attachment.cgi?id=21615)
Output of wine
I am trying to install "Lexware business office pro 2009"
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=15277).
When the Lexware-Installer wants to update the .Net Framework 2.0, wine
crashes.
Appending log.
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http://bugs.winehq.org/show_bug.cgi?id=22339
Summary: QuickTime installs a few files to the wrong location
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.apple.com/quicktime/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: truiken(a)gmail.com
Created an attachment (id=27331)
--> (http://bugs.winehq.org/attachment.cgi?id=27331)
Terminal output
The QuickTime installer places two files - QTPlugin.ocx and QTTask.exe - in C:\
instead of the selected installation directory. I found that it works as
expected in 0.9.49 and older, so I did a regression test:
474fca1eec2fc60d049361ec5d19417284ee208e is first bad commit
commit 474fca1eec2fc60d049361ec5d19417284ee208e
Author: James Hawkins <truiken(a)gmail.com>
Date: Tue Nov 13 00:57:49 2007 -0600
msi: Fix the condition for checking a drive.
:040000 040000 0bfd94d1ed1ccf0a39c1114ba4fd60e584c73c99
0b991e8a7e1db03184db4dac36cbf2433642e05a M dlls
Reverting this patch fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22746
Summary: CDBurnerXP 3.0.x uses a wrong/invisible cursor on its
mode selection screen
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: julliard(a)winehq.org
Created an attachment (id=28041)
--> (http://bugs.winehq.org/attachment.cgi?id=28041)
Full terminal output
On the initial mode selection screen, the cursor sometimes disappears when
hovering over one of the options; at other times, it shows the default arrow
cursor. By moving the cursor up and down through different modes, you can see
it alternate between default/invisible at random. Neither behavior matches
Windows; it uses a 'pointer' cursor when hovering over a mode. This used to
work correctly, so I tried to do a regression test, but I ended up with:
There are only 'skip'ped commit left to test.
The first bad commit could be any of:
3044d734b1cd84746cc57ace8b79a156ea9391b1
776527f38f2ff89f354e49aa8df795440677376a
cd28e2be7c79644e02babb509247a453e0153390
eed9c63ac7650293523da5c8d067c74258568ba8
We cannot bisect more!
Any of these builds resulted in the program terminating with an X error. This
cursor problem still happens in git, so I guess it's different from bug 22463
(marked fixed).
It might be worth noting that although none of these commits changed it, using
native oleaut32 works around the problem. Maybe this output that appears when
hovering over one of the mode options is relevant:
fixme:ole:OleIconToCursor (0x400000,0x100b0), partially implemented.
I'll leave component set to unknown for now.
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http://bugs.winehq.org/show_bug.cgi?id=23242
Summary: Windows Platform SDK 2003 installer crashes
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer works here with 1.1.36, but fails with 1.1.39 and 1.2rc3.
The symptoms vary, but one is a crash with an invalid write to 0xfdfdfd09
while extracting "PSDK-PSDK-common.0[0]..cab".
When it works, it creates a windows.h somewhere; when it crashes,
there is no windows.h (nor a lot of other stuff).
Running with +heap,+relay is probably too slow to be practical.
Better to run a bisect, but I don't have time this morning.
I was about to use it, too, so this is a dogfood bug.
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http://bugs.winehq.org/show_bug.cgi?id=24272
Summary: Office 2003 & 2007 installers fail on an unexpected
error
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
The Office 2007 installer fails shortly after starting while Office 2003
doesn't fail until near the end, but both are caused by this commit:
18ebf2c57610e3474876e908bccc5b61ee8d73e2 is first bad commit
commit 18ebf2c57610e3474876e908bccc5b61ee8d73e2
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Sep 2 13:20:36 2010 +0200
msi: Return an error from MsiDatabaseGetPrimaryKeys if the table does not
exist.
:040000 040000 be264c8a6e712d43fce27da5cfc48bb35eef0d63
b0099db72a2f20c8b769e54db9c17d1d626b3e79 M dlls
Reverting the commit fixes it for both.
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http://bugs.winehq.org/show_bug.cgi?id=24423
Summary: directx sdk (nov 2006) fails to install
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30791)
--> (http://bugs.winehq.org/attachment.cgi?id=30791)
+msi,+msidb
Regression caused by:
austin@midna:~/wine-git$ git bisect good
06afeec2a5cd7cf49842e9f245fc157835097a9a is the first bad commit
commit 06afeec2a5cd7cf49842e9f245fc157835097a9a
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Jul 22 11:47:13 2010 +0200
msi: Make sure properties are updated after applying a patch.
:040000 040000 be155410d0655a45f08b845d647561e15f3309ef
c8b9e932bc936360941a8a819b3bdc2d61881e98 M dlls
you can get it easily with 'winetricks dxsdk_nov2006'. When you run it, it pops
up an error saying:
'You must be logged in as an Administrator to install the Microsoft(R)
DirectX(R) SDK.'
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http://bugs.winehq.org/show_bug.cgi?id=24895
Summary: msxml4 installer crashes in 2nd dialog in
msi_dialog_create_radiobutton
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
"winetricks -q msxml4" works fine, but "winetricks msxml4" now crashes on 2nd
dialog with:
Executing wine msiexec /i /home/dank/.winetrickscache/msxml4sp3/msxml.msi
...
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
wine: Unhandled page fault on read access to 0x00000000 at address 0x7ef0ae3b
(thread 0036), starting debugger...
Backtrace:
=>0 msi_dialog_create_radiobutton+0xab(rec=0x13a500, param=0x32f488)
[dlls/msi/../../include/wine/unicode.h:216] in msi
1 MSI_IterateRecords+0x89(view=0x139f58, count=0x0(nil), func=0x7ef0ad90,
param=0x32f488) [dlls/msi/msiquery.c:193] in msi
2 msi_dialog_radiogroup_control+0x236(dialog=0x15ab20, rec=0x14dfb0)
[dlls/msi/dialog.c:2054] in msi
3 msi_dialog_create_controls+0x81(rec=0x14dfb0, param=0x15ab20)
[dlls/msi/dialog.c:3098] in msi
4 MSI_IterateRecords+0x89(view=0x163310, count=0x0(nil), func=0x7ef03430,
param=0x15ab20) [dlls/msi/msiquery.c:193] in msi
5 MSIDialog_WndProc+0xc16(hwnd=0x90028, msg=0x0001, wParam=0,
lParam=0x32fac4) [dlls/msi/dialog.c:3126] in msi
...
msi_dialog_create_radiobutton+0xab [dlls/msi/../../include/wine/unicode.h:216]
in msi: cmpw 0x0(%ecx),%ax
216 while (*str1 && (*str1 == *str2)) { str1++; str2++; }
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http://bugs.winehq.org/show_bug.cgi?id=24970
Summary: AcdSee Pro 3(3.0.475) not 'Custom' install crache
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=31626)
--> (http://bugs.winehq.org/attachment.cgi?id=31626)
Wine 1.3.6 console log
Run setup.
Select Trial, empty UserName and Organization.
Select 'Custom' setup type. Click "Next" and crash.
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http://bugs.winehq.org/show_bug.cgi?id=25361
Summary: Shatter crashes while loading a level
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=32258)
--> (http://bugs.winehq.org/attachment.cgi?id=32258)
terminal output
The game (available on Steam) crashes while loading the first level. The game
starts fine, the menu works and I can start a new game. An introductory screen
is shown, then a loading screen is displayed and the crash occurs before the
actual level loaded. Tried in virtual desktop mode and in fullscreen, too.
The game worked without the issue in Wine-1.1.43.
The result of the regression test (with 3 'skipped' steps at the end):
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
3044d734b1cd84746cc57ace8b79a156ea9391b1
776527f38f2ff89f354e49aa8df795440677376a
cd28e2be7c79644e02babb509247a453e0153390
eed9c63ac7650293523da5c8d067c74258568ba8
We cannot bisect more!
git checkout 9485f0b75680fc53a7218077cef417fad8a3aea2 >> no crash (the last
'good' commit)
git checkout eed9c63ac7650293523da5c8d067c74258568ba8 >> the game is broken
Author of the patches added to CC.
No demo available.
Fedora 14
Gnome-2.32.0
Xorg-1.9.1
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=26090
Summary: graphics output broken starting from 1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Hannes.Krueger(a)uibk.ac.at
Starting with Wine 1.1.43 the graphics in a commercial scientific software is
broken. The graphics widget usually contains a 3d view, not quite sure what
kind of widget is used here.
The problem is, that basically nothing is drawn inside the widget, however some
interaction with it, sometimes brings up parts of the content (sorry sounds
weird).
I did a regression test and found the following patch to be responsible.
Any ideas how to further investigate this issue?
c29cf0591976f96c3adb30c3c3b6db59f4983251 is the first bad commit
commit c29cf0591976f96c3adb30c3c3b6db59f4983251
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 19:07:25 2010 +0200
winex11: Add support for 32-bit DDBs.
:040000 040000 73b8486e86ccd609ea2f0c8cf0c920b6ec3783dd
04bcf74196ee257fa4b8391041c627b89e6cbffe M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26838
Summary: CDBurnerXP 3.0 crashes on entering options
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/cdbxp_se
tup_3.0.116.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=34198)
--> (http://bugs.winehq.org/attachment.cgi?id=34198)
Crash log
CDBurnerXP 3.0 crashes with an assertion failure when entering the options
dialog, which didn't happen in 1.3.17. My regression test indicated:
e5c3883c923d345848315a39a090607bdddac936 is the first bad commit
commit e5c3883c923d345848315a39a090607bdddac936
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Apr 12 17:39:19 2011 +0200
comctl32: Allocate the correct amount of memory for tab items in
TAB_InsertItemT().
:040000 040000 e3c173302e8dff313595134c95a8f92235655541
609097296d3364fb2dc554d0c0b7f65c9413104e M dlls
Reverting that patch prevents the crash.
To get to the options screen, choose "create a new data-CD/RW" [etc.] from the
main menu, click through a few warnings, and then click the fifth button from
the right in the upper toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=27464
Summary: Spectromancer crashes on exit
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.spectromancer.com/files/smsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=35115)
--> (http://bugs.winehq.org/attachment.cgi?id=35115)
plain terminal output
Spectromancer is a fantasy card game. A page fault occurs after you exited the
game.
Although winedbg kicks in automatically, it never finishes it's job so I can't
get a backtrace (even if I disable the Wine crash dialogue).
The game exits cleanly in Wine-1.3.0:
2b88b2d3511c4d9c76867c379b09b547f5946a6d is the first bad commit
commit 2b88b2d3511c4d9c76867c379b09b547f5946a6d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 4 11:10:26 2010 +0200
wined3d: Only try to acquire a context in surface_cleanup() if there are GL
resources to be destroyed.
The reason we're in surface_cleanup() might for example be that context
creation failed.
:040000 040000 995241b24d1e0f8ddc74605c7a770cae8ec3599a
0d9a632e11680233a1fad1812ed08d0947240b54 M dlls
Fedora 15
Nvidia GeForce 250 / driver 270.41.19
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http://bugs.winehq.org/show_bug.cgi?id=27465
Summary: wine iexplore.exe crashes when opening
http://forums.winehq.org/
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35116)
--> (http://bugs.winehq.org/attachment.cgi?id=35116)
terminal output
The built-in iexplore.exe crashes when I try to open the Forums page on the
WineHQ homepage.
After crashing, the process iexplore.exe doesn't exit cleanly (hangs) so I had
to kill it by Ctrl+<C>.
To reproduce the issue:
1) create a new wineprefix, install gecko-1.2.0.
2) wine iexplore.exe. When the WineHQ page is loaded click on Forums.
Winetricks ie6 works around the problem.
Not sure about the component (probably mshtml).
My apologies if it has been already reported here, I couldn't find a match
while searching in existing bug reports.
Fedora 15 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=27511
Summary: Plants vs. Zombies (Steam) crashes on launch
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=35176)
--> (http://bugs.winehq.org/attachment.cgi?id=35176)
terminal output
The Steam version of game crashes instantly after starting in the git version
of Wine (wine-1.3.22-164-g17e6d75).
The same game bought off directly of the publisher (Popcap) has no such
problem.
The Steam version starts fine in Wine-1.3.22:
bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5 is the first bad commit
commit bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jun 13 15:23:09 2011 -0500
mmdevapi: Sessions should be unique per-device.
:040000 040000 28b02aa728e984ac2b281d9dd163f427ceb2aa2d
54e2ee2b70d3d3af88dd6b2f1df1c6225f7a7ae5 M dlls
Reverting the patch fixed the issue.
Disabling mmdevapi also works around the startup problem.
Author of the patch added to CC.
Fedora 15 32-bit
Alsa 1.0.24
Kernel 2.6.38.8
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http://bugs.winehq.org/show_bug.cgi?id=27516
Summary: Star Wolves renders garbage in the menu
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.fileplanet.com/150302/150000/fileinfo/Star-
Wolves-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Created an attachment (id=35183)
--> (http://bugs.winehq.org/attachment.cgi?id=35183)
plain terminal output
Using the git version of Wine I noticed that certain games render textures
incorrectly when the main menu appears.
One example is Star Wolves: after starting the game the intro videos show only
black screen. When the videos end the menu appears but in a strange way: the
menu options are flashing and lots of characters pop up periodically (see
attached screenshot).
I see the same problem with the GTA games (Vice City, San Andreas, GTA III).
The problem exists in the current git version (wine-1.3.22-203-gac90c1b), too.
Regression testing resulted:
dafd31861ae6e86745ee61de2674528845af983b is the first bad commit
commit dafd31861ae6e86745ee61de2674528845af983b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sat Jun 11 16:18:45 2011 +0200
wined3d: Use GL_ARB_draw_elements_base_vertex if available.
:040000 040000 8cc4276ab2fb1b2e1adb6fd4f3a496e9b2fc983b
fe7a9b6f9341e91a649678019620a17d5209be18 M dlls
To reproduce the problem in Star Wolves demo:
1) Install the demo then launch it by StarWolves_demo.exe
2) You need to press <Esc> a couple of times to skip the videos (the screen is
black during video playback). When the main menu appears you should see the
garbage on the screen.
Author of the patch added to CC.
Fedora 15
Nvidia GeForce 250 GTS / driver 275.09.07.
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http://bugs.winehq.org/show_bug.cgi?id=27772
Summary: Rollercoaster Tycoon fails to start (unless
ddr=opengl)
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/113311/110000/fileinfo/Rolle
rCoaster-Tycoon-Demo-%5BMulti-Lingual%5D
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Rollercoaster Tycoon Deluxe Edition (containing the base game and two
expansions) crashes on launch. The game throws an error message:
'Exception Raised - Access Violation
Error Location: Windows Unknown Driver'
I can reproduce the problem in the demo, too, although the error message
differs a bit.
Terminal shows only
fixme:win:EnumDisplayDevicesW ((null),0,0x32f84c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14d490,0x14d8f0): stub
I found out that Wine-1.1.34 was the last version which started the game
correctly and regression testing resulted:
c24e48d937cfd0000a22af555a920ea7fab71d7b is the first bad commit
commit c24e48d937cfd0000a22af555a920ea7fab71d7b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 14 20:49:53 2009 +0100
wined3d: Filter window messages generated by switching to fullscreen and
back.
:040000 040000 4cd0938c1bf4a1e0f3bb09ba258447f0fe5a98ed
0b78d24d9ff77e030eac2e39d3822ba28da2e6ff M dlls
Currently no other opened bugs suffer from the same commit.
Workaround: ddr=opengl
Fedora 15
Gnome 3 + Mutter as window manager
Nvidia GeForce 250 / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=27795
Summary: Half-Life 2 hangs with a black screen on launch
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=35557)
--> (http://bugs.winehq.org/attachment.cgi?id=35557)
terminal output
In the current git version Half-Life 2 (Steam) becomes unresponsive right after
starting. The screen shows only black (when the Valve company logo/animation
should appear).
If I wait for about 1 minute the game will eventually crash.
Half-Life 2 started correctly in 1.3.24 and regression testing resulted:
be158e48ad8ee556941bd3f1ff94ca7116680d00 is the first bad commit
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
:040000 040000 428f760df6efda7a37b4a84f97721523ab72863f
2b94a3c0b7a42f4f83b037adc317d17565c1f7a9 M dlls
git checkout be158e48ad8ee556941bd3f1ff94ca7116680d00 >> the game freezes on
startup
git reset --hard HEAD^ >> the game starts but without audio
Disabling mmdevapi works around the freezing issue but the game runs without
audio.
Author of the patch added to CC.
wine-1.3.24-137-gc41a300
Fedora 15 32-bit
Alsa 1.0.24 (no Pulseaudio)
nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=27882
Summary: Eschalon Book I [Steam]: audio stopped working
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=35673)
--> (http://bugs.winehq.org/attachment.cgi?id=35673)
terminal output
Eschalon: Book I is an old-school RPG.
The game starts with a launcher and an audio file is intended to play when the
launcher appears.
When starting the Steam version of the game I can only hear the first fragments
of the sound which is suddenly interrupted and the game no longer emits any
audio.
The audio file in question is launch.wav (PCM, 22050 Hz, Stereo, 16 bits)
Alsa 'emulation' doesn't resolve the problem.
I can't reproduce the problem in the non-Steam demo.
Audio worked in Wine-1.3.24 and the result of the regression test (after 1
skipped step):
The first bad commit could be any of:
901af51ea32f2d192a598808abab2d1b6a940773
be158e48ad8ee556941bd3f1ff94ca7116680d00
We cannot bisect more!
I think it should be
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
winmm: Implement waveOut* on top of MMDevAPI.
Fedora 15
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=28450
Summary: [regression] wine chromium render issue: repeat in
vertical
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36481)
--> (http://bugs.winehq.org/attachment.cgi?id=36481)
Screenshot: render repeating in vertical
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
3. open http://wine.budgetdedicated.com/archive/binary/ with wine chrome
scroll down and up for several times, then you'll see the render issue like the
screenshot attached.
wine1.3_1.3.28+daily-20110912 works but wine1.3_1.3.28+daily-20110916 is broken
.
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http://bugs.winehq.org/show_bug.cgi?id=10463
Summary: Steam install MSI fails to finish
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
Steam's MSI installer fails to finish, with a dialog box saying so.
Terminal output attached
Regression tested to:
a97d6556a42ed3119aaf3f312a6a436a59db9fa0 is first bad commit
commit a97d6556a42ed3119aaf3f312a6a436a59db9fa0
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 11:31:17 2007 +0100
wine.inf: Register inetcomm.dll.
:040000 040000 16f74bb7a532b8a12dcaf5d99b4ab495feb2ad25
3bacb4140a6d3c88691b28282f68181fd38e2d0d M tools
I'm fairly certain this is the one.
While regression testing, I did encounter an anomaly that showed neither the
"good" outcome, nor the failed message, so I marked that bisect as "good"
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http://bugs.winehq.org/show_bug.cgi?id=11044
Summary: Catan refuses to install
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.download.com/3001-7562_4-
10396066.html?spi=857b9fbd1d43b4f05aca8d8aa284f5aa
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10047)
--> (http://bugs.winehq.org/attachment.cgi?id=10047)
+msi log
Catan bombs out on install. Terminal output is below. +msi log is attached.
AppDB says this used to install under wine 0.9.46, so I'm tagging this as a
regression. I'll start running the test...
fixme:exec:SHELL_execute flags ignored: 0x00000580
fixme:advapi:CheckTokenMembership ((nil) 0x143380 0x34ec98) stub!
fixme:advapi:LookupAccountNameW (null) L"austin" (nil) 0x34db4c (nil) 0x34db44
0x34db48 - stub
fixme:advapi:LookupAccountNameW (null) L"austin" 0x146938 0x34db4c 0x144b88
0x34db44 0x34db48 - stub
fixme:msi:msi_unimplemented_action_stub RemoveShortcuts -> 1 ignored
L"Shortcut" table values
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
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http://bugs.winehq.org/show_bug.cgi?id=27622
Summary: wine regedit.exe crashes in comctl32
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Created an attachment (id=35312)
--> (http://bugs.winehq.org/attachment.cgi?id=35312)
terminal output
I came across this bug while using regedit.
Steps to reproduce:
1) Create a new wineprefix
2) wine regedit
3) In the left-side window select a registry key/hive (e.g. HKEY_CLASSES_ROOT).
4) In the right-side window place the mouse pointer somewhere below the last
row (in the empty/white area). While left-mouse button is pressed, drag the
mouse upwards (as if you were selecting multiple rows). When the mouse cursor
reaches the last row Wine crashes.
This is due to the following commit:
a87e726d6b2a7ec4b86cb01a3267237fb366427b is the first bad commit
commit a87e726d6b2a7ec4b86cb01a3267237fb366427b
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Jun 6 20:52:34 2011 +0200
comctl32: Improve LISTVIEW_MarqueeHighlight performance.
:040000 040000 3fc79e993e9171f77fe069c62b16709db302c848
6a3fda702dd213a4948b5c38fb16926e404328ef M dlls
The patch can be reverted cleanly on 1.3.23 and that fixed the crash.
Author of the patch added to CC.
Fedora 15 x86
Gnome 3 + Mutter as window manager
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http://bugs.winehq.org/show_bug.cgi?id=28377
Summary: Mouse input causes major performance loss
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastas4(a)gmail.com
Since I upgraded from Wine 1.3.26 to 1.3.28, I have noticed a regression in all
games I have installed on Wine - their performance is a lot lower and in some
of them graphical glitches appear.
The performance regression is clearly due to the input. For example, if I don't
move the cursor, everything works fine - the performance is what it was earlier
and there are no glitches, but as soon as I move the mouse, the performance is
lowered dramatically (to around 1 FPS in every game I tested) and in some
cases, such as running Heroes of Might and Magic III in a virtual desktop,
graphical glitches appear (a box around the cursor that displays incorrect data
- from another part of the screen).
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http://bugs.winehq.org/show_bug.cgi?id=26556
Summary: StarCraft2 Editor: Icons in treeview are transparent
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kde(a)gmail.com
Created an attachment (id=33817)
--> (http://bugs.winehq.org/attachment.cgi?id=33817)
screenshot
Icons in treeview are not painted or are transparents. It looks like they are
loaded from an ImageList.
At application start up, icons are painted normally, I load a map, icons are
painted normally too, but from this moment, icons will be transparents if they
need to be repainted (if I scroll for example).
Bug video: http://www.youtube.com/watch?v=_BimUwJoMXg and screenshot as
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17198
Summary: World Editor: Tree Component of Unit Editor doesn't
(re)draw corretly
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
Created an attachment (id=19101)
--> (http://bugs.winehq.org/attachment.cgi?id=19101)
Two Tree items are out of order in the tree component on the left side.
The Warcraft 3 World Editor has a module called Unit Editor.
This Editor displays a explorer like tree on the left side.
Sometimes it happens that it got drawn wrongly.
Forcing a redraw helps.
For example the wrongly drawn tree gets overdrawn correctly, if you move the
window out of the screen and back. Resizing the window helps too.
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http://bugs.winehq.org/show_bug.cgi?id=15188
Summary: Warcraft 3 World Editor: Panels for resize are to huge.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
Created an attachment (id=15938)
--> (http://bugs.winehq.org/attachment.cgi?id=15938)
Screenshot of the trigger editor.
Between two components of the different Warcraft 3 Modules is a component which
can be used to resize the former components. These splitter components are much
to huge in the Warcraft World editor. They get drawn behind the other
components but catch clicks.
The author of bug 11718 mentioned this bug as well, but as the other bug report
is mainly about another problem I filled in this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=11301
Summary: documentElement.ownerDocument.createElement fails
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.5.tahtu(a)spamgourmet.com
I'm a Delphi 7.0 developer, trying to get my application to run unter Wine.
var
FXMLDocument: IXMLDOMDocument;
begin
FXMLDocument := CreateComObject(CLASS_DOMDocument30) as IXMLDOMDocument2;
MessageBoxW(0, '1', 'GetXML', MB_OK);
FXMLDocument.appendChild(FXMLDocument.createProcessingInstruction('xml',
'version="1.0" encoding="utf-8"'));
MessageBoxW(0, '2', 'GetXML', MB_OK);
FXMLDocument.appendChild(FXMLDocument.createElement('desktop'));
MessageBoxW(0, '3', 'GetXML', MB_OK);
FXMLDocument.createElement('Hallo');
MessageBoxW(0, '4', 'GetXML', MB_OK);
FXMLDocument.documentElement.ownerDocument.createElement('Hallo2');
MessageBoxW(0, '5', 'GetXML', MB_OK);
After running this code under Wine 9.0.53 on Ubuntu 7.10 I see popup message
boxes with "1", "2", "3" and "4" - but I never see the message "5".
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http://bugs.winehq.org/show_bug.cgi?id=657
--- Comment #81 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-30 09:13:19 CDT ---
*** Bug 27370 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=24580
Summary: utorrent: dialog boxes no longer show
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://utorrent.com
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Regression, due to:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=af7e4dbe54c688cf0f92e…
fixme:commctrl:TaskDialogIndirect 0x7bf92c, 0x7bf998, (nil), 0x7bf99c
winetricks cc580 works around it.
You can quickly get utorrent with winetricks utorrent, which puts it in
%WINDIR%, so you can run it with 'wine utorrent'..
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Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #80 from Dmitry Timoshkov <dmitry(a)baikal.ru> 2011-10-30 06:18:46 CDT ---
*** Bug 28930 has been marked as a duplicate of this bug. ***
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Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
Summary|MFC42.dll is not |MFC is not implemented
|implemented |
OS/Version|All |other
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http://bugs.winehq.org/show_bug.cgi?id=14430
Summary: Ares: Internet browsing scrollbars do not work
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://aresgalaxy.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
The scrollbars appearing when selecting Internet browser do not work. Other
scrollbars do, though.
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http://bugs.winehq.org/show_bug.cgi?id=18185
Summary: Operation Flashpoint(Game of the Year) doesn't work
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feldmann_markus(a)gmx.de
I installed this Game, which includes 3 CD's, by changing the CD'c:
wine eject d:
and then mount the next CD.
So the installation went right. But when i want to start,
there doesn't appear anything.
How can i get more debug Info's ?
Regards Markus
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http://bugs.winehq.org/show_bug.cgi?id=28870
Bug #: 28870
Summary: MT5 installs but freezes
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedrolopes(a)gmx.com
Classification: Unclassified
I'm trying to install the MT5 (metatrader 5) under wine 1.3.30 (from this
repository: http://download.opensuse.org/repositories/Emulators/openSUSE_11.4/)
in openSuse 11.4, when I run the MT5 installer using this command :
"~> wine /home/account/Downloads/mt5setup.exe"
it returns this:
"fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d0c10 (device=2d access=0
func=304 method=0)"
After finishing the installation, before I click the "finish" button it gives
me a second load of erros:
"err:ole:CoGetClassObject class {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd} not
registered
err:ole:CoGetClassObject no class object {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd}
could be created for context 0x1
fixme:hnetcfg:fw_app_put_Enabled 0x130798, -1
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:winhttp:request_query_option partial stub
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
wine client error:b: write: Bad file descriptor
"
when I tried to run the terminal usingthis command :
"~> wine /home/account/.wine/drive_c/Programas/MetaTrader5/terminal.exe"
it returns this:
"fixme:shell:InitNetworkAddressControl stub"
and a MS Windows stiled window shows up saying this: "Program has encountered a
problem and will be closed. we are sorry for the inconvenience." and it shows
the details of the error :
"Time : 2011.10.23 15:10 (99:59:59)
Program : Client Terminal
Version : 500.527 (21 Oct 2011)
Revision : 36652
OS : Windows 7 Professional Service Pack 1 (Build 7601) on Wine
Processors : 1 x Intel Pentium 4 2.40GHz
Memory : 135 free of 488 Mb
Virtual : 2047 free of 2047 Mb
CrashMD5 : 56B42E2605A0C225A75DC43AA1E74092
Exception : C0000005 at 0041B39B write to 7E2666E4
Modules : 00400000 00A53000 terminal.exe (5.0.0.527)
0041B090:0030B [0041B39B] #641 (terminal.exe)
Registers : EAX=00000001 EIP=0041B39B EFLGS=00210212 ES=007b
: EBX=FFFFFFFF ESP=0032F71C EBP=7E2666E8 FS=0033
: ECX=00000000 ESI=007F5C78 CS=0073 GS=003b
: EDX=00000064 EDI=007F5C78 DS=007b SS=007b
"
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http://bugs.winehq.org/show_bug.cgi?id=28855
Bug #: 28855
Summary: Levelator: Fails to process file.
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: william.bell(a)frog.za.net
Classification: Unclassified
Levelator 2.1.1 fails to process file.
http://www.conversationsnetwork.org/levelator
wine: Call from 0x68434db2 to unimplemented function
msvcp90.dll.??0?$codecvt@_WDH@std@@QAE@I@Z, aborting
This program used to work in Ubuntu 10.04 and previous releases.
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http://bugs.winehq.org/show_bug.cgi?id=28751
Bug #: 28751
Summary: MP3Fiesta Download Manager crashes on startup
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.hunziker(a)rega-sense.ch
Classification: Unclassified
The download manager from mp3fiesta.com crashes on startup. It can be
downloaded at http://www.mp3fiesta.com/publication/fmanager.html
This is a regression, as it used to work under earlier releases of Wine (though
maybe older releases of the download manager).
Wine says: "... has encountered a serious problem and needs to close."
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http://bugs.winehq.org/show_bug.cgi?id=26629
Summary: Atlantica Online - Unable to authenticate
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brol5(a)hotmail.com
Created an attachment (id=33897)
--> (http://bugs.winehq.org/attachment.cgi?id=33897)
Launching the game with Atlantica.exe
Hardware
- Mother board: Asus P5N73AM (with onboard Geforce 7050)
- Processor: Intel Pentium E2180
- Memory: 2GB
- DVD writer: Plextor PX820SA
- Harddisk: Seagate Barracuda ST3500418AS
Software:
- OS: Kubuntu 10.10
- Kernel: 2.6.35-28
- Special: Nvidia Driver 260.19.06
- Wine: 1.3.16 (Ubuntu build from winehq's repository)
- WineTricks: vcrun2005
It's possible to:
- Launch the Atlantica Downloader (AtlanticaDownloader.exe)
- Download the installer from the net
- Launch the installer (SetupAtlantica.exe)
- Complete the installation
- Launch the game preloader (AtlanticaRun.exe)
- Download the game updates with the preloader
- Launch the game (Atlantica.exe)
Problem:
Once the game is launched it requests for a username and password.
It seems there is some communication with the server but after that wine
crashes.
Unsuccesfully tested with:
- right username/password
- wrong username/password
- addition of 2 other harddisks in system
- addition of Geforce9400GT
- basic installation of Kubuntu 10.10
- up to date installation of Kubuntu 10.10
- wine 1.2.? (version in winehq repository)
Sucessfully tested with
- Windows XP
- Windows 7
Related:
- http://forum.winehq.org/viewtopic.php?t=11692
- Bug 22479
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http://bugs.winehq.org/show_bug.cgi?id=23640
Summary: Naviextras Toolbox
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jguedes04(a)gmail.com
Good evening,
The program "Naviextras Toolbox" to connect a GPS MAPPY don't work in Ubuntu
10.4 LTS.
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http://bugs.winehq.org/show_bug.cgi?id=22151
Summary: Gecko don´t Install at the last git version
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
Created an attachment (id=27018)
--> (http://bugs.winehq.org/attachment.cgi?id=27018)
backtrace
Gecko don´t Install at the last git version
Sometimes wineboot crash.
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http://bugs.winehq.org/show_bug.cgi?id=24752
Summary: guitar tuner failed to run(NCH Swift Sound's Pitch
Perfect.exe)
Product: WineHQ Bugzilla
Version: 2.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kritivasrocks(a)gmail.com
Created an attachment (id=31278)
--> (http://bugs.winehq.org/attachment.cgi?id=31278)
debugger output when pitchperfect.exe crashed
the program runs fare for all versions of windows,just fails when attempted
with wine.
also i'm not clear with wine debugger much,so it can be false.
"pass" output:
start_process () at
/build/buildd/wine1.2-1.1.42/dlls/kernel32/../../include/winternl.h:1957
0x7b85852e start_process+0x4e
[/build/buildd/wine1.2-1.1.42/dlls/kernel32/../../include/winternl.h:1957] in
kernel32: int $3
Unable to open file ''
"cont" output:
start_process () at /build/buildd/wine1.2-1.1.42/dlls/kernel32/process.c:988
0x7b85852f start_process+0x4f
[/build/buildd/wine1.2-1.1.42/dlls/kernel32/process.c:988] in kernel32: movl
%esi,0x0(%esp)
"info process":
pid threads parent executable (all id:s are in hex)
0000000e 3 0000000a 'services.exe'
00000011 4 0000000e 'winedevice.exe'
>00000019 2 00000008 'pitchperfect.exe'
"next":
fixme:winedbg:be_i386_remove_Xpoint Cannot get back 84 instead of 0xCC at
00434af5
fixme:winedbg:be_i386_remove_Xpoint Cannot get back e8 instead of 0xCC at
00434aa5
Stopped on breakpoint 1 at 0x00434aa5 EntryPoint in pitchperfect
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http://bugs.winehq.org/show_bug.cgi?id=28509
Bug #: 28509
Summary: Performance drop in Ultima Online: Mondain's Legacy
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: astarteviviani(a)gmail.com
Classification: Unclassified
Good day to all of the devs.
The problem is as written in the subject: upgrading Wine from 1.3.28 to 1.3.29
causes Ultima Online to suffer an annoying performance drop. FPS rate drops,
and I can "see" the client window being redrawn on screen.
Resetting git to 1.3.28 and rebuilding conveniently "solved" the problem.
I'm playing on an ASUS Eeepc 900, which features a 900 MHZ celeron CPU, 1GB of
RAM and a not very powerful graphics card, so I don't know to which extent the
bug is reproducible on more powerful computers. It's also very slow at building
Wine, so I'm soon gonna build another copy of wine on a much powerful computer,
to do some experiments.
I was just accepted as a new maintainer of the application, so let me know of
any help I can give you to help troubleshooting this bug.
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http://bugs.winehq.org/show_bug.cgi?id=28913
Bug #: 28913
Summary: Wininet.dll violates DLL unloading requirements by
calling Winsock functions from DLL_PROCESS_DETACH
Product: Wine
Version: 1.3.31
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aicommander(a)gmail.com
Classification: Unclassified
Currently, Wininet has the following callchain in DllMain() handling
DLL_PROCESS_DETACH: collect_connections() -> free_netconn() -> closesocket().
This is invalid because it calls into ws2_32.dll after it may have already
received DLL_PROCESS_DETACH and freed instance variables (locks, lists, and
things) it needs to handle API calls. This is in direct violation of MSDN's
documentation regarding DllMain():
"Calling functions that require DLLs other than Kernel32.dll may result in
problems that are difficult to diagnose. For example, calling User, Shell, and
COM functions can cause access violation errors, because some functions load
other system components. Conversely, calling functions such as these during
termination can cause access violation errors because the corresponding
component may already have been unloaded or uninitialized."
from:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms682583(v=vs.85).a…
I'm not sure the right way to go about fixing this one. I see why it's
necessary to cleanup those connections but I don't where the right place is to
do it. Any suggestions/fixes would be greatly appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=5944
--- Comment #33 from Toralf Förster <toralf.foerster(a)gmx.de> 2011-10-29 03:33:31 CDT ---
(In reply to comment #32)
> (In reply to comment #31)
> Previous comments indicate the error was reproducible with 8.x. Has it at any
> point been reproducible with 8.5.x?
no - 8.5 has native linux packages,for them no wine is necessary
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http://bugs.winehq.org/show_bug.cgi?id=19530
Summary: installation succeeds, running fails -- "the program
USJP has encountered a serious problem and needs to
close" (PWN Polish Dictionary)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluedzins(a)wp.pl
I try to run PWN Polish Dictionary (v.3.0) using wine. Using virtualbox
everything fine, but using wine only installation works OK. When executing
installed program I get windows program error:
the program X has encountered a serious problem and needs to close
with wine explanation below (the same dialog).
USJP -- is the name of the exe file (PWN Polish Dictionary)
The log is here:
http://bugs.winehq.org/attachment.cgi?id=22707
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http://bugs.winehq.org/show_bug.cgi?id=5178
Andrew Eikum <aeikum(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aeikum(a)codeweavers.com
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http://bugs.winehq.org/show_bug.cgi?id=18209
Summary: Bad path of "My documents"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
There's one very annoying (yet trivial) bug in WINE:
When using clean WINEPREFIX, every standard directory is mapped to good
directory in Linux (eg. "My Videos" is mapped to "~/Video"). Only "My
Documents" directory is mapped to "~" instead of "~/Documents".
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #22 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-28 08:44:52 CDT ---
Theres been a lot of work on sound. Any change in wine-1.3.31?
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http://bugs.winehq.org/show_bug.cgi?id=697
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #9 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-28 08:43:34 CDT ---
I take it this hasn't been done.
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http://bugs.winehq.org/show_bug.cgi?id=20767
Summary: Wine doesn't load any program since update
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descent1(a)gmx.net
Since I've upgraded from 1.1.32 to 1.1.33, wine doesn't start any program
(except winecfg, notepad, regedit) for the following reason:
err:wineboot:ProcessRunKeys Error running cmd L"spoolvs.exe" (2)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
(Only these two lines appear)
All my programs worked before (Steam, TrackMania, ...). A Downgrade doesn't
help.
I'm using openSUSE Linux 11.2 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=5944
--- Comment #32 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-27 16:13:04 CDT ---
(In reply to comment #31)
Previous comments indicate the error was reproducible with 8.x. Has it at any
point been reproducible with 8.5.x?
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--- Comment #31 from Toralf Förster <toralf.foerster(a)gmx.de> 2011-10-27 14:59:40 CDT ---
(In reply to comment #30)
> Please retest in wine-1.3.31 or later.
I switched to LN 8.5.x in the mean while
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #30 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-27 14:33:09 CDT ---
Please retest in wine-1.3.31 or later.
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http://bugs.winehq.org/show_bug.cgi?id=6527
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=609
Bug 609 depends on bug 1425, which changed state.
Bug 1425 Summary: Implement BiDi Edit control
http://bugs.winehq.org/show_bug.cgi?id=1425
What |Old Value |New Value
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |3b5e14a9b0a925052e2b1b71f76
| |a7f1eff6d84bf
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2011-10-26 13:17:37 CDT ---
Fixed, thank Aric!
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http://bugs.winehq.org/show_bug.cgi?id=609
Bug 609 depends on bug 3992, which changed state.
Bug 3992 Summary: arabic (and probably other RTL languages) dont render correctly in Notepad
http://bugs.winehq.org/show_bug.cgi?id=3992
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Bug 1425 depends on bug 3992, which changed state.
Bug 3992 Summary: arabic (and probably other RTL languages) dont render correctly in Notepad
http://bugs.winehq.org/show_bug.cgi?id=3992
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |3b5e14a9b0a925052e2b1b71f76
| |a7f1eff6d84bf
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2011-10-26 13:08:33 CDT ---
(In reply to comment #9)
> All the required patches are in winehq.
>
> This should be resolved.
>
> -aric
Fixed.
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http://bugs.winehq.org/show_bug.cgi?id=27888
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://worldofwarcraft.com
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--- Comment #3 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-26 07:40:23 CDT ---
Still an issue in wine-1.3.31-58-g8994db9.
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http://bugs.winehq.org/show_bug.cgi?id=9087
--- Comment #32 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-26 07:22:47 CDT ---
(In reply to comment #31)
Please retest in wine-1.3.31.
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http://bugs.winehq.org/show_bug.cgi?id=24140
Summary: WoW: Segfault on login (Maverick)
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Since upgrading to Maverick (Ubuntu 10.04), WoW crashes on login. This is off a
clean wineprefix.
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
wine: Unhandled page fault on read access to 0x34aa7821 at address 0x3ccbcd1f
(thread 0022), starting debugger...
Can't attach process 001f: error 5
Segmentation fault
Or alternatively:
wine: Unhandled page fault on read access to 0x34aa7821 at address 0x3ccbcd1f
(thread 0009), starting debugger...
Can't attach process 0008: error 5
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf75ab196
wine client error:9: write: Bad file descriptor
I didn't manage to get any sort of backtrace or relevant terminal output. Any
idea?
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http://bugs.winehq.org/show_bug.cgi?id=28521
Bug #: 28521
Summary: Black box around the mouse cursor
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.fileplanet.com/123269/120000/fileinfo/Port-
Royale-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
In several games the mouse cursor is surrounded by a black, solid rectangle on
my system.
I can't show you a picture of the problem, because the mouse pointer doesn't
show up on the screenshots.
Nothing relevant in the terminal.
The demo for Port Royale added to url. After installation place a native
msvcp60.dll in the game directory. The mouse cursor with the black box around
it appears in the menu.
This is due to
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
Fedora 15
Gnome 3
X.Org X Server 1.10.4
Nvidia 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=17771
Summary: Morrowind: trying to configure controls results in
freeze (reboot necessary)
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Steps to reproduce:
* launch Morrowind (wine Morrowind.exe)
* select Options
* select Controls
* left-click any of the controls to change it
* a message appears instructing to 'press any key or button' to associate to
this action
* now press any key or mouse button
* the application freezes.
After the freeze it is impossible to switch to another workspace (ALT+F2,
ALT+F3,.. does not work anymore), and no other key has any effect (not even
CTRL+ALT+BACKSPACE, nothing at all). The mouse pointer is also frozen.
The same problem also appears ingame while attacking (left-click), and walking
at the same time, especially backwards ('S' key). After some time the player is
"stuck" walking backwards, and again no input is processed anymore. Eventually
the application freezes and a reboot again is necessary.
Tried the following with no improvement:
tried using native dinput.dll and/or dinput8.dll, quarz.dll (any combination).
tried enabling/disabling DXGrab.
tried emulating a virtual desktop 800x600
tried enabling/disabling window manager decorations/windows control
tried editing Morrowind.ini to disable the DXGrab (Background Keyboard = 1)
Configuration:
PC-x86 Pentium 4, nvidia GeForce 6600, Linux 2.6.27.19, X Server 1.4.0.90,
wine git 3d35a630c4ae65fb4ab3aaf408a09051d5067b4f.
no library overrides,
Direct3D\OffscreenRenderingMode=fbo
Direct3D\VideoMemorySize=256
If you need a WINEDEBUG log, please tell me which channels/grep patterns you
need. Tried a +relay and got an incredibly huge file (even reducing to the last
5 seconds before the freeze yields a huge file).
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http://bugs.winehq.org/show_bug.cgi?id=8854
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sick_soul(a)yahoo.it
--- Comment #73 from GyB <gyebro69(a)gmail.com> 2011-10-25 12:58:36 CDT ---
*** Bug 17771 has been marked as a duplicate of this bug. ***
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #98 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-10-25 12:06:22 CDT ---
The issue in LTSPICEIV may be related to bug #21729.
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http://bugs.winehq.org/show_bug.cgi?id=28895
Bug #: 28895
Summary: winetricks vcrun2005 doesn't install security update
MS11-025
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Classification: Unclassified
I noticed that an application built on Windows with Visual C++ 2005 failed to
start under Wine. Apparently that was because security update MS11-025 wasn't
installed despite I had already run "winetricks vcrun2005". It would help if
"winetricks vcrun2005" would install that security update too. See also
https://www.microsoft.com/download/en/details.aspx?displaylang=en&id=26347.
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http://bugs.winehq.org/show_bug.cgi?id=3992
--- Comment #9 from Aric Stewart <aric(a)codeweavers.com> 2011-10-25 07:07:23 CDT ---
All the required patches are in winehq.
This should be resolved.
-aric
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #94 from Yuki <cute.dark.sorcerer(a)gmail.com> 2011-10-25 03:32:17 CDT ---
(In reply to comment #90)
> Created attachment 36317 [details]
[...]
also works with 1.3.31
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http://bugs.winehq.org/show_bug.cgi?id=8025
michel2508(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |michel2508(a)gmx.de
--- Comment #88 from michel2508(a)gmx.de 2011-10-25 01:31:19 CDT ---
The solution from Comment 87 ( http://bugs.winehq.org/show_bug.cgi?id=8025#c87
)
fixed my problem. Additionally I added to the winecfg that hl.exe should be
started on a windows 98 environment.
Actually I have no freezes for 5 hours playing.
But at least I have one more problem.
Sometimes the ping increases highly and I get disconnected from the server.
This comes definitely not from the server or my Internet connection because
this occurs
when I run a second PC with CS 1.6 and on the same Internet connection as well
and there is
the ping default.
I try to fix this with reducing the nice priority...
Linux gentoo 3.0.6-gentoo #1 SMP Thu Oct 20 01:37:45 CEST 2011 x86_64 AMD
Phenom(tm) II N950 Quad-Core Processor AuthenticAMD GNU/Linux
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: AMD Radeon HD 6500M/5600/5700 Series
OpenGL version string: 4.1.11079 Compatibility Profile Context
wine-1.3.30
If you need more informations. Just ask
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http://bugs.winehq.org/show_bug.cgi?id=23019
Summary: Cinema 4D R11 isn't able to start
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sayyad1n(a)yahoo.de
Created an attachment (id=28535)
--> (http://bugs.winehq.org/attachment.cgi?id=28535)
error output of wine
The installation of Cinema 4D R11 is working without a problem.
But wine isn't able to start the application and quits with a program error.
I have the same problem with Net Render which is included in Cinema 4D.
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http://bugs.winehq.org/show_bug.cgi?id=4987
Vince Barwinski <vince.barwinski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vince.barwinski(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=5163
--- Comment #91 from Ronny Standtke <Ronny.Standtke(a)gmx.net> 2011-10-23 14:33:55 CDT ---
I just tested with wine 1.3.31 and the installation fails after selecting the
applications to install. Here is the console output:
--------------------
$wine setup.exe
wine: created the configuration directory '/home/ronny/.wine'
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:iphlpapi:NotifyAddrChange (Handle 0x10ae8fc, overlapped 0x10ae8e0): stub
wine: configuration in '/home/ronny/.wine' has been updated.
fixme:imm:ImmDisableIME (-1): stub
fixme:storage:create_storagefile Storage share mode not implemented.
err:ole:CoUninitialize Mismatched CoUninitialize
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:msi:ControlEvent_SpawnWaitDialog Doing Nothing
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
fixme:imm:ImmDisableIME (-1): stub
--------------------
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http://bugs.winehq.org/show_bug.cgi?id=18600
Summary: Character walking animation doesn't play in Goblins4
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://ftp4.igromania.ru/igromania/2009/5/5/Demos/Gobl
ins4_Demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliotropion2006(a)yandex.ru
The game needs dlls: WMASF.DLL and WMVCORE.DLL. With them it starts and works
good. But the characters move by screen like static images. Walking animation
doesn't play.
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |iliotropion2006(a)yandex.ru
--- Comment #93 from GyB <gyebro69(a)gmail.com> 2011-10-23 03:30:44 CDT ---
*** Bug 18600 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=28844
Bug #: 28844
Summary: WineASIO does not support 24-Bit
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: audioprof2002(a)hotmail.com
Classification: Unclassified
Created attachment 37049
--> http://bugs.winehq.org/attachment.cgi?id=37049
screenshot of the error
No Audio.
wineASIO fault/error.
KXStudio 10.04
3.0.0.8 Generic Kernel
Wine 1.3.24
wineasio 0.9.0+git20110613
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http://bugs.winehq.org/show_bug.cgi?id=20707
Summary: Keyboard character entry not working (Tab, Del,
Backspace are Ok)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://brodtec.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.brod(a)gmail.com
CC: huw(a)codeweavers.com
This problem is better explained by the following screenshots:
http://www.brod.com.br/files/images/Captura_de_tela.png
Here keyboard input works fine (although one needs to use Alt+Key combination
instead of mouse clicks in the internal application Windows).
http://www.brod.com.br/files/images/Captura_de_tela_Zeta.png
Here the keyboard char input stops working, although TAB, Shift+Tab, Backspace,
Del, keeps working. Also notice the chars appears as vertical bars.
Here is the output of the regression testing:
brod-laptop wine-git # git bisect good
e93d3481092f7abe72cdbab066947717f5e568a0 is first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
:040000 040000 e5cb0a2165897c3ef827a49749bad19982abd0fa
28cba50e7c63699487e6e9d9d3135e825d52756f M dlls
1.1.15-51-g9d9880b is the working version before the bug
1.1.15-52-ge93d348 is the one that introduced the bug (it is still there in the
latest devel version)
I got into this bug trying to see if I could solve the "mouse clicks" problem
on internal windows (where I am forced to use the Alt+key combination instead)
Thanks for any help!
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http://bugs.winehq.org/show_bug.cgi?id=22772
Summary: Microsoft Office FileFormatConverter.exe hangs
(regression)
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
CC: gerald(a)pfeifer.com
Microsoft Office FileFormatConverter.exe in wine-1.1.37 installs, and opens
.pptx files by clicking in nautilus (not within Powerpoint).
DLL override required for PPCNVCON.EXE (in 'Microsoft Office/Office12/') =
RICHED20.dll set to native,builtin
in wine-1.1.44 it is no longer functional
Git Bisect shows:
1e3aba6e7c3207ac5e9d73ddddbde25f5d3d2994 is the first bad commit
commit 1e3aba6e7c3207ac5e9d73ddddbde25f5d3d2994
Author: Gerald Pfeifer <gerald(a)pfeifer.com>
Date: Sat Apr 24 14:11:58 2010 +0200
ole32: Remove variable res which is not really used from
CompositeMonikerImpl_Reduce.
:040000 040000 b800cea75a365fcbb2e5922477c7b051b98e2726
6de4941f3b93f585793547a0c23aaa400033500a M
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http://bugs.winehq.org/show_bug.cgi?id=28728
Bug #: 28728
Summary: No sound in WoW after upgrading to 1.3.30
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chemacg(a)gmail.com
Classification: Unclassified
After upgrading to wine version 1.3.30 there is no sound in WoW, without any
changes to the configuration i downgrade to 1.3.29 and voilà, there is sound.
I've seen some changes on the audio tab in winecfg between 1.3.29 and 1.3.30,
maybe this is in some way related to this?
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http://bugs.winehq.org/show_bug.cgi?id=26186
Summary: WinUAE displays video garbage
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie_ryushu(a)yahoo.com
WinUAE displays horrendous output after Wine 1.3.14. The program runs, but the
screen is just a garbage filled mess. (do not ask me to do regression tests, I
do not have the time, resources and debug symbols to do them.) But under Wine
1.3.13, this was not the case.
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http://bugs.winehq.org/show_bug.cgi?id=28853
Bug #: 28853
Summary: Starcraft 2: Not start on Ubuntu 11.10 x64 - Graphic
error
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davvo.spam(a)gmail.com
Classification: Unclassified
I have some problem for running Starcraft on Ubuntu 11.10 x64 System Version.
I have install wine-1.3.31 and Starcraft.
Install and update work fine but, when i start Starcraft from command line i
have this error:
$ wine /home/andrea/.wine/drive_c/Programmi/StarCraft\ II/StarCraft\ II.exe
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly (using GL renderer
"GeForce G102M/PCI/SSE2", version "2.1.2 NVIDIA 280.13").
So i see on wineHQ another bug like this, and i start whit
"LD_PRELOAD=/usr/lib32/libGL.so".
Now error changed:
LD_PRELOAD=/usr/lib32/libGL.so wine
/home/andrea/.wine/drive_c/Programmi/StarCraft\ II/StarCraft\ II.exe
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
[.. Some fixme..]
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
But on winecfg i have all d3dx9 library loaded.
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http://bugs.winehq.org/show_bug.cgi?id=28833
Bug #: 28833
Summary: Treasure Seekers - Visions of Gold: Main menu music
doesn't play
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
The game immediately reports "Unable to load music: music/menu.ogg" on launch,
and no music is played over the main menu. Other sounds play as expected.
This is a regression introduced by e786998daff4ad49521a4c9c39c172ddcdcad82a.
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http://bugs.winehq.org/show_bug.cgi?id=28819
Bug #: 28819
Summary: oleaut32/tests/olepicture.ok fails under Vaglrind?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The test passes normally, but under Valgrind, it fails with
olepicture.c:701: Test failed: Color at 10,10 should be unchanged 0x556062, but
was 0x574A4F
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http://bugs.winehq.org/show_bug.cgi?id=28616
Bug #: 28616
Summary: Plants vs Zombies: no music
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.fileplanet.com/199524/190000/fileinfo/Plant
s-vs-Zombies-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: e786998daff4ad49521a4c9c39c172ddcdcad82a
Created attachment 36766
--> http://bugs.winehq.org/attachment.cgi?id=36766
plain terminal output
Background music is not playing in Plants vs. Zombies, only sound effects can
be heard.
Can be reproduced in the demo too: music should be playing during the initial
loading stage as well as in mid-game.
This is due to
e786998daff4ad49521a4c9c39c172ddcdcad82a is the first bad commit
commit e786998daff4ad49521a4c9c39c172ddcdcad82a
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:07 2011 -0500
dsound: Reimplement rendering devices on mmdevapi.
:040000 040000 53407fdfd9131c99d768c90eeda5dadc66a63abb
af37caec04c5e8abedfd395abcd88a16e71a3b85 M dlls
wine-1.3.29-245-g895b48e
Fedora 15 x86
Alsa 1.0.24
Kernel 2.6.40.6-0.fc15.i686.PAE
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=201
--- Comment #97 from Jaime Rave <jaimerave(a)gmail.com> 2011-10-22 11:36:07 CDT ---
(In reply to comment #95)
> This is still an issue in wine 1.3.31 for background of bitmaps.
>
> As a test
>
> 1) Download LTSPICEIV (this is a free application, so that anybody can test it)
> 2) Start the application
> 3) Select new schematic
> 4) In simulation menu select simulation control panel
>
> A window appears with many tabs. Each tab has its own little icon. The
> background of the icons should be transparent, but it is in fact black in wine.
>
> I think I got here since a very old bug I reported got marked as a duplicate of
> this one. Please either reopen this bug or let me know if I should open a new
> bug.
That's a bug in a different aplication than the one on this bug. Please open a
new bug.
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http://bugs.winehq.org/show_bug.cgi?id=201
--- Comment #96 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-10-22 10:52:46 CDT ---
(In reply to comment #95)
You may reopen the bug you reported then.
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--- Comment #95 from Sergio Callegari <scallegari(a)arces.unibo.it> 2011-10-22 09:33:14 CDT ---
This is still an issue in wine 1.3.31 for background of bitmaps.
As a test
1) Download LTSPICEIV (this is a free application, so that anybody can test it)
2) Start the application
3) Select new schematic
4) In simulation menu select simulation control panel
A window appears with many tabs. Each tab has its own little icon. The
background of the icons should be transparent, but it is in fact black in wine.
I think I got here since a very old bug I reported got marked as a duplicate of
this one. Please either reopen this bug or let me know if I should open a new
bug.
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http://bugs.winehq.org/show_bug.cgi?id=9127
Ruslan <b7.10110111(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|b7.10110111(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=7287
Sergio Callegari <scallegari(a)arces.unibo.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|SWCADIII shows redundant |Redundant "tabs" appear
|"tabs" with tabbed MDI |with tabbed MDI (test with
| |LTSpice)
--- Comment #16 from Sergio Callegari <scallegari(a)arces.unibo.it> 2011-10-22 08:50:15 CDT ---
Bug is rather old, so I have updated its title:
1) Bug is an infrastructure bug and likely not to be specific to LTSPICE/SWCAD,
new title does better reflect this fact
2) Swcad 3 is now LTSpice IV
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http://bugs.winehq.org/show_bug.cgi?id=28644
Bug #: 28644
Summary: Regression: Uru launcher using up CPU and RAM on
startup
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b1fdaa81b05dcf5931e5ab58f3ec640eac60e636
Created attachment 36813
--> http://bugs.winehq.org/attachment.cgi?id=36813
Terminal output if the failing app
After upgrading to wine 1.3.30 (I am compiling wine myself, on Debian testing
64bit, but wine is built as 32bit), launcher of Uru [1] stopped working. It
starts up, and after clicking the first button ("login"), it is supposed to
show an avatar selection and configuration dialogue. Instead, it hangs, using
50% CPU (one of my two cores), and filling up my RAM. I killed the process
after using 1.5GB, or it would have swapped the rest of my system out and made
it unusable. Before the upgrade, Uru worked fine.
I made a bisect, with the following result:
b1fdaa81b05dcf5931e5ab58f3ec640eac60e636 is the first bad commit
commit b1fdaa81b05dcf5931e5ab58f3ec640eac60e636
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Sat Sep 24 09:02:52 2011 -0500
dsound: Remove hardware acceleration support.
:040000 040000 bbf821842a3091bac6a301d3957dfe64afababe5
a049ad0be952ad1e2246460bc37577aa27642813 M dlls
:040000 040000 1fdbfe7cab24039e2f96ee15b04ef76a089c2c3f
903753276d176547cbde56a720434b9208f20671 M include
The configuration dialogue is also about audio, so this looks plausible.
You can find the terminal output (WINEDEBUG left empty) attached. Please let me
know if I should repeat the test with some debug channels enabled.
[1] AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10836
Demo download:
http://download.cnet.com/Uru-Ages-Beyond-Myst-demo/3000-2097_4-10245688.html
(Ages Beyond Myst is Complete Chronicles without extension packs)
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http://bugs.winehq.org/show_bug.cgi?id=2115
Graham Inggs <graham(a)nerve.org.za> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |graham(a)nerve.org.za
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http://bugs.winehq.org/show_bug.cgi?id=4781
--- Comment #47 from Juan Lang <juan_lang(a)yahoo.com> 2011-10-21 16:37:19 CDT ---
Apparently both of the bugs on which this depends have been fixed. Is this
still an issue?
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http://bugs.winehq.org/show_bug.cgi?id=28485
Summary: Pegasus Mail version 4.62 crashes on startup
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Created attachment 36535
--> http://bugs.winehq.org/attachment.cgi?id=36535
Error when starting Pegasus Mail 4.62. This was created the second time I
tried opening Pegasus Mail with Wine.
When you install Pegasus Mail for the first time and complete the Internet
Setup wizard, Pegasus Mail then crashes. It does this every time you try
running Pegasus Mail version 4.26 with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=25978
Summary: Secret of Monkey Island wants
msvcp80.dll.?classic@locale@std@@SAABV12@XZ
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
May also want:
msvcp80:??0_Lockit@std@@QAE@H@Z
msvcp80:??1_Lockit@std@@QAE@XZ
msvcp80:??Bid@locale@std@@QAEIXZ
msvcp80:?_Getcat@?$ctype@D@std@@SAIPAPBVfacet@locale@2@@Z
msvcp80:?_Getfacet@locale@std@@QBEPBVfacet@12@I@Z
msvcp80:?_Incref@facet@locale@std@@QAEXXZ
msvcp80:?_Register@facet@locale@std@@QAEXXZ
msvcp80:?id@?$ctype@D@std@@2V0locale@2@A
msvcp80:?tolower@?$ctype@D@std@@QBEPBDPADPBD@Z
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http://bugs.winehq.org/show_bug.cgi?id=28731
Bug #: 28731
Summary: Drakensang (The Dark Eye) crashes before reaching the
main menu
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/195432/190000/fileinfo/Drake
nsang:-The-Dark-Eye-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: vitaliy-bugzilla(a)kievinfo.com
Classification: Unclassified
Regression SHA1: 157528eb0f826f1008488097e361ffc2872d640f
Created attachment 36914
--> http://bugs.winehq.org/attachment.cgi?id=36914
terminal output
The game fails to start in current git (wine-1.3.30-145-g7a4349b): an error
message is shown after the initial loading stage is finished (just before the
main menu should appear). No usable backtrace is generated.
This is due to a recent commit:
157528eb0f826f1008488097e361ffc2872d640f is the first bad commit
commit 157528eb0f826f1008488097e361ffc2872d640f
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Thu Oct 13 21:22:26 2011 -0600
dinput: GetDeviceData always succeeds regardless if buffering is enabled or
device is acquired.
:040000 040000 f5b3ba5f3c147aecddc67917fb3f7d56b03c6491
7c5c4570fd331895914dcfed38705a9c0e00d536 M dlls
Reverting the patch fixed the problem.
Native dinput8.dll is a workaround.
The demo is ~500 MB in size, please let me know if you need a log with debug
channels enabled.
Fedora 15 x86
X.Org X Server 1.10.4
Gnome 3
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http://bugs.winehq.org/show_bug.cgi?id=24957
Summary: 32-bit Explorer++ shows garbage in the status bar
while opening menu bar menus
Product: Wine
Version: 1.3.6
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31605)
--> (http://bugs.winehq.org/attachment.cgi?id=31605)
Terminal output
Clicking one of the items in the menu bar without moving the cursor (so it
remains hovering above the menu bar item, not the menu itself) usually results
in garbage appearing in the status bar. Hovering over a different item in the
menu bar can make this garbage text change (to other garbage). Once in a while,
the status bar will be blank instead (which is the expected behavior).
The 64-bit build of Explorer++ doesn't seem to have this problem. It happens in
the 32-bit build on both WoW64 and plain 32-bit Wine.
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http://bugs.winehq.org/show_bug.cgi?id=28624
Bug #: 28624
Summary: Unimplemented function
msvcp80.dll.?find_first_not_of@?$basic_string@DU?$char
_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.leagueoflegends.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spindler.matej(a)gmail.com
Classification: Unclassified
League of Legends launcher crashes with:
wine: Unimplemented function
msvcp80.dll.?find_first_not_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
called at address 0x7b83a273 (thread 0035), starting debugger...
winetricks cvrun2005 can work around this.
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http://bugs.winehq.org/show_bug.cgi?id=28737
Bug #: 28737
Summary: shell32: invalid free in BrsFolderDlgProc in
func_brsfolder in "make brsfolder.ok"?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make brsfolder.ok" in shell32/tests, valgrind complains:
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
Invalid free() / delete / delete[]
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1748)
by IMalloc_fnFree (ifs.c:262)
by CoTaskMemFree (ifs.c:411)
by SHFree (shellole.c:330)
by BrsFolderDlgProc (brsfolder.c:462)
by ??? (in dlls/user32/user32.dll.so)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallDlgProcW (winproc.c:1045)
by DefDlgProcW (defdlg.c:425)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by TREEVIEW_SendTreeviewNotify (treeview.c:502)
by TREEVIEW_SendExpanding (treeview.c:3213)
by TREEVIEW_Expand (treeview.c:3374)
by TREEVIEW_WindowProc (treeview.c:3549)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by BrsFolderDlgProc (brsfolder.c:275)
by ??? (in dlls/user32/user32.dll.so)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallDlgProcW (winproc.c:1045)
by DefDlgProcW (defdlg.c:425)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by DIALOG_CreateIndirect (dialog.c:694)
by DialogBoxParamW (dialog.c:870)
by SHBrowseForFolderW (brsfolder.c:1129)
by SHBrowseForFolderA (brsfolder.c:1092)
by test_selection (brsfolder.c:344)
by func_brsfolder (brsfolder.c:364)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f012958 is 0 bytes inside a block of size 14 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1748)
by WineEngInit (freetype.c:1349)
by DllMain (gdiobj.c:582)
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http://bugs.winehq.org/show_bug.cgi?id=28812
Bug #: 28812
Summary: Uninitialized memory read in ContextualShape_Oriya()
in test_ScriptShapeOpenType
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make usp10.ok" in usp10/tests, valgrind complains:
Use of uninitialised value of size 4
at get_table_entry (usp10_internal.h:118)
by unicode_lex (shape.c:2331)
by oriya_lex (shape.c:2659)
by parse_vowel_syllable (indic.c:166)
by Indic_process_next_syllable (indic.c:188)
by Indic_ReorderCharacters (indic.c:338)
by ContextualShape_Oriya (shape.c:2697)
by SHAPE_ContextualShaping (shape.c:3319)
by ScriptShapeOpenType (usp10.c:2125)
by _test_shape_ok (usp10.c:443)
by test_ScriptShapeOpenType (usp10.c:970)
by func_usp10 (usp10.c:2577)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by ContextualShape_Oriya (shape.c:2688)
by SHAPE_ContextualShaping (shape.c:3319)
by ScriptShapeOpenType (usp10.c:2125)
by _test_shape_ok (usp10.c:443)
by test_ScriptShapeOpenType (usp10.c:970)
by func_usp10 (usp10.c:2577)
by run_test (test.h:556)
by main (test.h:624)
Conditional jump or move depends on uninitialised value(s)
at unicode_lex (shape.c:2329)
by oriya_lex (shape.c:2659)
by parse_vowel_syllable (indic.c:166)
by Indic_process_next_syllable (indic.c:188)
by Indic_ReorderCharacters (indic.c:338)
by ContextualShape_Oriya (shape.c:2697)
by SHAPE_ContextualShaping (shape.c:3319)
by ScriptShapeOpenType (usp10.c:2125)
by _test_shape_ok (usp10.c:443)
by test_ScriptShapeOpenType (usp10.c:970)
by func_usp10 (usp10.c:2577)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by ContextualShape_Oriya (shape.c:2688)
by SHAPE_ContextualShaping (shape.c:3319)
by ScriptShapeOpenType (usp10.c:2125)
by _test_shape_ok (usp10.c:443)
by test_ScriptShapeOpenType (usp10.c:970)
by func_usp10 (usp10.c:2577)
by run_test (test.h:556)
by main (test.h:624)
Conditional jump or move depends on uninitialised value(s)
at oriya_lex (shape.c:2655)
by parse_vowel_syllable (indic.c:166)
by Indic_process_next_syllable (indic.c:188)
by Indic_ReorderCharacters (indic.c:338)
by ContextualShape_Oriya (shape.c:2697)
by SHAPE_ContextualShaping (shape.c:3319)
by ScriptShapeOpenType (usp10.c:2125)
by _test_shape_ok (usp10.c:443)
by test_ScriptShapeOpenType (usp10.c:970)
by func_usp10 (usp10.c:2577)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by ContextualShape_Oriya (shape.c:2688)
by SHAPE_ContextualShaping (shape.c:3319)
by ScriptShapeOpenType (usp10.c:2125)
by _test_shape_ok (usp10.c:443)
by test_ScriptShapeOpenType (usp10.c:970)
by func_usp10 (usp10.c:2577)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28356
Summary: Loki requires
msvcp80.dll.??A?$basic_string@DU?$char_traits@D@std@@V
?$allocator@D@2@@std@@QBEABDU_Size_type_nosscl@01@@Z
Product: Wine
Version: 1.3.28
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
winetricks vcrun2005 works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=28397
Summary: gdi32/bitmap test broken on debian testing
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, testcase
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 14f6c42708a56a47c4e827fc815118d0ff496dc7
Created an attachment (id=36410)
--> (http://bugs.winehq.org/attachment.cgi?id=36410)
dib,xrender,bitmap trace
fixme:dib:convert_to_8888 Unsupported conversion: 16 (00000055, 00000044,
00000033) -> 8888
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
bitmap.c:2771: Test failed: StretchBlt expected { CAFED00D, 00000000, 00000000,
00000000 } got { 76543210, 00000000, 00000000, 00000000 } stretching { 0, 0, 2,
2 } to { 0, 0, 1, 1 } from line 2857
make: *** [bitmap.ok] Error 1
Broken by:
14f6c42708a56a47c4e827fc815118d0ff496dc7 is the first bad commit
commit 14f6c42708a56a47c4e827fc815118d0ff496dc7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 15 13:12:54 2011 +0200
winex11: Avoid an intermediate pixmap copy when stretching with SRCCOPY
through XRender.
:040000 040000 6a893ebc5e7080ba732eddfc16cea36f73928277
e18b09955a7049056240e5ea94630f6af7d09eea M dlls
dib,xrender,bitmap trace attached
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http://bugs.winehq.org/show_bug.cgi?id=25291
Summary: Galcon Fusion: Music doesn't works with hardware
accelerated sound
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelytharun(a)gmail.com
If the game is started with audio hardware acceleration set to full in winecfg
instead of music there is only some weird noise playing in the background.
Setting audio to emulation works as a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=28733
Bug #: 28733
Summary: Rome: Total War segfaults on startup when
multisampling enabled
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://www.fileplanet.com/144640/140000/fileinfo/Rome:
-Total-War-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8
Created attachment 36920
--> http://bugs.winehq.org/attachment.cgi?id=36920
terminal output
The game doesn't start on my system if anti-aliasing is enabled in the game
options.
It's not a usual crash, because no crash dialog is shown: the game quits
silently, shortly after started.
The terminal output always ends with
err:seh:setup_exception_record stack overflow 1276 bytes in thread 0009 eip
7bc3de51 esp 00230e34 stack 0x230000-0x231000-0x330000
Segmentation fault
I can reproduce the problem in another game as well: A Farewell to Dragons
'crashes' in a similar way in mid-game (only when AA=enabled) when I'm pressing
the <Esc> key, which should switch between the main game and the menu screen.
Still an issue as of wine-1.3.30-145-g7a4349b.
I tracked down this problem to this commit:
8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 is the first bad commit
commit 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Aug 25 21:05:04 2011 +0200
wined3d: Enable multisampling by default.
:040000 040000 62e7056a4af5f1b67220122f092fbad509d78af0
71aa80453a183a7e903cba8c29a9cb90049f9cc6 M dlls
Actually, any of these commits might be the culprit:
bd5f9486829bfdcf9a77c7a4ca6e38dd1b2ffb97
641f52ef96946112b35456d07e8c0cdbd3cd48bf
8a2b435dd354cd4eac7a7286dfb8b08c539dbab8
Reverting 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 on current git fixed the
crash (although AA is not available).
Steps to reproduce the problem in the demo of Rome:TW:
Install...launch...Go to Options > Video settings > Show advanced options > set
the AA level (low/medium/high) > apply the changes and restart the game >> the
game won't start with AA enabled.
Fedora 15 x86
Nvidia 250 / driver 280.13
X.Org X Server 1.10.4
gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=27635
Summary: FlyLinkDC: Incorrect display images
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: birkoff.anarchist(a)gmail.com
Created an attachment (id=35330)
--> (http://bugs.winehq.org/attachment.cgi?id=35330)
Screenshot
All images in FlyLinkDC ( http://code.google.com/p/flylinkdc/ ) looks like
compressed twice.
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http://bugs.winehq.org/show_bug.cgi?id=28679
Bug #: 28679
Summary: Scrabble Online corrupt sound
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Created attachment 36853
--> http://bugs.winehq.org/attachment.cgi?id=36853
wine-1.3.30-45-ga843ace console output
Scrabble Online has a recent regression that causes the sound and music to
"sound corrupted". On some occasions there is no sound at all.
b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 is the first bad commit
commit b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Oct 10 15:56:55 2011 -0500
winealsa.drv: Don't try to control ALSA's behavior.
Now, winealsa maintains its own buffer, which is written to ALSA on the
period cycle requested by the application. We also let ALSA start when
it has enough data and stop when it runs out, recovering from the
expected underruns. This seems to be more like how ALSA expects to be
used.
:040000 040000 874ae9456f596d46ee3911eabcbc6f291afe48cb
62ca893abef4dd0459b201d4c45d0c7b0c87a989 M dlls
Reverting this commit in wine-1.3.30-45-ga843ace fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=27261
Summary: first build of wine fails with "/usr/bin/ld: cannot
find -lwinecrt0"
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On FreeBSD 9, building wine fails with:
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wwrite-strings -Wpointer-arith -I/usr/local/include -g -O2
-o main.o main.c
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./acledit.spec main.o -o
acledit.dll.so ../../libs/port/libwine_port.a -L/usr/local/lib
/usr/bin/ld: cannot find -lwinecrt0
winegcc: gcc failed
*** Error code 2
Stop in /home/austin/wine-git/dlls/acledit.
*** Error code 1
Stop in /home/austin/wine-git.
only the first time you run make, though. Running a second time works fine.
This is using BSD make, using GNU make works fine.
git is at 456e48efa1df91cee6149b67187812e16350c474
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http://bugs.winehq.org/show_bug.cgi?id=28399
Summary: Kindle for PC needs
msvcp90.dll.?reserve@?$basic_string@DU?$char_traits@D@
std@@V?$allocator@D@2@@std@@QAEXI@Z
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 27645
Bug 27645 is fixed in wine-1.3.28-247-g54b37b8, and Kindle for PC now crashes
on this.
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http://bugs.winehq.org/show_bug.cgi?id=26572
Summary: The 4th Coming: Deadlocks or crashes with "out of GDI
object handles" errors
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.muehlenhoff(a)gmx.de
Created an attachment (id=33837)
--> (http://bugs.winehq.org/attachment.cgi?id=33837)
Log output when deadlock occurs
When I try to enter the game world in T4C (The 4th Coming), it usually
deadlocks with in "RtlpWaitForCriticalSection".
Sometimes it does not deadlock (setting the CPU affinity to one core in wine's
task manager helps).
In the second case it shows a progress bar and eventually enters the game
world, but the window gets destroyed quickly and the game causes lots of "out
of GDI object handles" error messages.
PS: This is not the original English version, but the German version of the
game. When I find a way to download the English version (download link seems to
be broken), I'll try that version as well.
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http://bugs.winehq.org/show_bug.cgi?id=27094
Summary: Lord of the Rings Online don't restores
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theodorstormgrade(a)googlemail.com
Created an attachment (id=34537)
--> (http://bugs.winehq.org/attachment.cgi?id=34537)
Wine output after the bug occures
when i start Lord The Rings Online and switch out to desktop , the game don't
restores and turn into a small quad on wine-desktop.
my output of wine is his:
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http://bugs.winehq.org/show_bug.cgi?id=26486
Summary: Cannot run ArcGIS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.hoefer31(a)gmail.com
alright, I'm not really a computer guy so this will probably be a really bad
description, but I'm attempting to run arcGIS in wine, it seemed to install
fine but when i try to open the program I see the arcGIS startup screen, but
then the program crashes due to an unspecified error, if anyone wants to try
and take this one on I warn you, you'll need the arcGIS software which is
rather expensive if you don't already have it.
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http://bugs.winehq.org/show_bug.cgi?id=11167
Summary: Wrong usage of GL_GENERATE_MIPMAP_HINT_SGIS
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
fixme:d3d_texture:IWineD3DBaseTextureImpl_SetAutoGenFilterType
>>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @
../../../dlls/wined3d/basetexture.c / 193
The SGIS_generate_mipmap specification says:
Accepted by the <target> parameter of Hint, and by the <pname> parameter of
GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
GENERATE_MIPMAP_HINT_SGIS 0x8192
So the function call should be glHint(GENERATE_MIPMAP_HINT_SGIS, GL_NICEST).
Note however that this is a global state, not per-texture.
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http://bugs.winehq.org/show_bug.cgi?id=24024
Summary: Candy World III : Heart of Heaven Demo's setup is not
displayed properly
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://games.on.net/file/36253/Candy_World_III__Heart_
of_Heaven_Demo_v1.01
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I haven't got a Windows desktop to tell what the setup display should look
like.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4c4,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15a0a0,0x15a010): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f484,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:ddraw:ddraw7_WaitForVerticalBlank (0x12c000)->(1,(nil)): Stub
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
The above is repeated nearly forever unless you close the setup and then the
below is displayed.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): UnLoad is not supported
on X11 surfaces!
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Most likely the parent
library did something wrong.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Please report to
wine-devel
fixme:d3d:IWineD3DDeviceImpl_Release (0x134b80) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:IWineD3DDeviceImpl_Release Leftover resource 0x130708 with type
WINED3DRTYPE_SURFACE (0x1).
I shortened parts of the above log as some repeats.
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http://bugs.winehq.org/show_bug.cgi?id=26140
Summary: comdlg32/finddlg shows an uninitialized value under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:95)
by wine_cp_mbstowcs (mbtowc.c:269)
by MultiByteToWideChar (locale.c:1920)
by EDIT_WM_SetText (edit.c:3661)
by EditWndProc_common (edit.c:4868)
by EditWndProcA (winproc.c:1076)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by SendDlgItemMessageA (dialog.c:1295)
by COMDLG32_FindReplaceDlgProc (finddlg.c:191)
by ??? (winproc.c:172)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallProcWtoA (winproc.c:857)
by WINPROC_CallDlgProcW (winproc.c:1041)
by DefDlgProcW (defdlg.c:425)
by ??? (winproc.c:172)
Uninitialised value was created by a stack allocation
at test_param_check (finddlg.c:42)
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http://bugs.winehq.org/show_bug.cgi?id=19971
Summary: NFS: Undercover crashes upon launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiruken(a)gmail.com
First bug post. Please let me know if you need anything else.
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http://bugs.winehq.org/show_bug.cgi?id=28588
Bug #: 28588
Summary: Diner Dash 5 clicking sound during gameplay
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://www.playfirst.com/game/diner-dash-5-boom-collec
tors
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 3735ecac219ab0560e0b1141e0b6bf745e62fa13
Recent commits have fixed a loss of sound in Diner Dash 5, but one commit seems
to have added spontaneous clicks during gameplay.
3735ecac219ab0560e0b1141e0b6bf745e62fa13 is the first bad commit
commit 3735ecac219ab0560e0b1141e0b6bf745e62fa13
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:22 2011 -0500
dsound: Reimplement capturing devices on mmdevapi.
:040000 040000 af37caec04c5e8abedfd395abcd88a16e71a3b85
0740cff3e27b556bcc8e2dcab27af48f89814497 M dlls
Reversion not possible, but the commit before does not have this issue.
Very little in the console.
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http://bugs.winehq.org/show_bug.cgi?id=28352
Summary: Nightly (x64) needs
msvcp90.dll.?find_first_not_of@?$basic_string@_WU?$cha
r_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K
@Z
Product: Wine
Version: 1.3.28
Platform: x86-64
URL: http://nightly.mozilla.org/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: piotr.caban(a)gmail.com
Depends on: 28215
after bug 28215
wine: Call from 0x7b848744 to unimplemented function
msvcp90.dll.?find_first_not_of@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K@Z,
aborting
wine: Call from 0x7f657c489d7a to unimplemented function
MSVCR90.dll.__C_specific_handler, aborting
and still this strange output seems to happen right after loading xul.dll (from
relaylog):
0036:Call KERNEL32.LoadLibraryExW(0031ef90
L"C:\\Programme\\Minefield\\xul.dll",00000000,00000008) ret=140001aa1
C:\Programme\Minefield\firefox.exe: Symbol `' causes overflow in R_X86_64_32
relocation
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http://bugs.winehq.org/show_bug.cgi?id=28811
Bug #: 28811
Summary: Invalid read in else_break triggered by
test_ScriptBreak()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make usp10.ok" in usp10/tests, valgrind complains:
Invalid read of size 2
at 0x49C6242: else_break (breaking.c:69)
by 0x49C70F7: BREAK_line (breaking.c:396)
by 0x49D7826: ScriptBreak (usp10.c:1968)
by 0x49A8D8B: test_ScriptBreak (usp10.c:2494)
by 0x49A95B4: func_usp10 (usp10.c:2591)
by 0x49AA2AA: run_test (test.h:556)
by 0x49AA6BE: main (test.h:624)
Invalid write of size 2
at 0x49C6251: else_break (breaking.c:69)
by 0x49C70F7: BREAK_line (breaking.c:396)
by 0x49D7826: ScriptBreak (usp10.c:1968)
by 0x49A53A7: test_ScriptTextOut (usp10.c:1646)
by 0x49A956F: func_usp10 (usp10.c:2581)
by 0x49AA2AA: run_test (test.h:556)
by 0x49AA6BE: main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28500
Summary: Fails to parse DIM a statement that is on more than
one line.
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
If you have the following in a VB Script it fails to parse correctly.
dim otNone, _
otDiagram
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http://bugs.winehq.org/show_bug.cgi?id=28794
Bug #: 28794
Summary: user32:edit crashes on Mac
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mymail.mines.edu
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: acaa0dc2dacb4d6e6f223213ce9a1e27b0b8e8ed
Ever since Aric got his "Uniscribe in the single line edit control" patch
committed, the test has been crashing like so on my system:
]] Backtrace:
]] =>0 0x44365100 _ScriptStringFree+0x98() in usp10 (0x0033f8a8)
]] 1 0x42ea238e _EDIT_InvalidateUniscribeData+0x22() in user32 (0x0033f8d8)
]] 2 0x42ea6127 _EDIT_EM_ReplaceSel+0x83a() in user32 (0x0033f998)
]] 3 0x42ead372 _EditWndProc_common+0x1130() in user32 (0x0033fa58)
]] 4 0x42f24e16 _EditWndProcA+0x46() in user32 (0x0033fa88)
]] 5 0x42f2193a _WINPROC_wrapper+0x19() in user32 (0x0033fac8)
]] 6 0x42f21a9b _call_window_proc+0xcc() in user32 (0x0033fb08)
]] 7 0x42f2460c _WINPROC_call_window+0x21e() in user32 (0x0033fb68)
]] 8 0x42edd0a3 _call_window_proc+0xbf() in user32 (0x0033fbc8)
]] 9 0x42edfbd1 _send_message+0x140() in user32 (0x0033fc38)
]] 10 0x42ee0262 _SendMessageA+0x64() in user32 (0x0033fc88)
]] 11 0x4064935f _test_edit_control_3+0x209() in user32_test (0x0033fd08)
]] 12 0x4065879a _func_edit+0x76() in user32_test (0x0033fd38)
]] 13 0x4070b5fc _run_test+0xaf() in user32_test (0x0033fd98)
]] 14 0x4070ba59 _main+0x24b() in user32_test (0x0033fe58)
]] 15 0x4070bafa ___wine_spec_exe_entry+0x7b() in user32_test (0x0033fe88)
]] 16 0x7b8583ac _call_process_entry+0xb() in kernel32 (0x0033fea8)
]] 17 0x7b858510 _start_process+0x161() in kernel32 (0x0033ff08)
]] 18 0x7bc7824c _call_thread_func+0xb() in ntdll (0x0033ff28)
]] 19 0x7bc78285 _call_thread_entry_point+0x2e() in ntdll (0x0033ffb8)
]] 20 0x7bc4904a _start_process+0x23() in ntdll (0x0033ffe8)
I'm sorry I don't have more information, but dbghelp doesn't support DWARF
symbols on Mac.
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http://bugs.winehq.org/show_bug.cgi?id=26187
Summary: Need For Speed Underground crashes
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kemaweyan(a)gmail.com
Created an attachment (id=33383)
--> (http://bugs.winehq.org/attachment.cgi?id=33383)
Console output
When I press "Next race" in the tournament, the game crashes with error. It
happens whether with NFSU 1.0 or 1.4; I also tried to use two versions of wine
- 1.2.1 and 1.3.14 - nothing changes.
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http://bugs.winehq.org/show_bug.cgi?id=25163
Summary: HTML broken in OpenDiscDVD application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fahad.alsaidi(a)gmail.com
I used to use OpenDisc dvd (http://www.theopendisc.com/) without problem. From
1.3.6 I notice that browser show black colors over the list of applications.
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http://bugs.winehq.org/show_bug.cgi?id=10112
Summary: BitBlt between 8 bit color index DIBs wrong
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd14(a)hushmail.com
Created an attachment (id=8678)
--> (http://bugs.winehq.org/attachment.cgi?id=8678)
test case
BitBlt from one 8 bit DIB to another 8 bit DIB produces wrong results. I'll
attach a simple test case that illustrates the problem. What it does: creates
two 8 bit, color index dib sections with a color table where color index 1 =
red, 2 = blue, 3 = green. Then it fills first DIB with 1 (red) and second with
2 (blue). It then does a BitBlt with SRCPAINT (OR) ROP from first DIB to
second. Finally, this DIB is drawn in a window, and a hex value of the first
pixel is drawn over it for convenience.
In such BitBlt Windows, apparently, operates on DIB pixels as color index
values w/o palette lookup; 1 OR 2 == 3, so it fills destination DIB pixels with
3, and, consequently, it is displayed as a green rectangle.
In Wine, this operation works like actual RGB values (red and blue) from
palettes are getting combined, and it's displayed as a magenta rectangle.
Probably, because wine seems to convert it to truecolor pixmaps internally.
Pixels as stored in memory become zeros.
Real app affected by it: igonwin.exe in bug #201
(http://bugs.winehq.org/show_bug.cgi?id=201). I don't have other apps that use
color index dibs to test, but I think any apps that use such DIBs AND "fancy"
ROPs (XOR, AND, OR etc) may be affected.
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http://bugs.winehq.org/show_bug.cgi?id=28617
Bug #: 28617
Summary: FlatOut 2 v1.2 crashes on launch (audio related)
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36768
--> http://bugs.winehq.org/attachment.cgi?id=36768
plain terminal output
FlatOut2 v1.2 crashes right after starting, when DirectSound is selected as
sound output in the game configurator (that's the default setting).
Strictly speaking, this is not a regression: the game always crashed in former
Wine versions as well, when Alsa was set to emulation.
Now, that Directsound hardware acceleration has been removed from Wine, the
crash is reproducible 'out-of-the-box'.
Workaround: need to select 'Windows Multimedia Waveout' option in the launcher
(instead of the default DirectSound).
I can't reproduce the problem in the demo, which is an older version of the
game (1.1). The demo starts fine in current git (wine-1.3.29-245-g895b48e) even
if DirectSound is selected in the launcher.
The result of the regression test:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
wine-1.3.29-245-g895b48e
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=22683
Summary: Jedi Knight: Dark Forces II weapon is missing
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When working on on bug 22356, i found out, that there are actually two
regressions, but this one latter was hidden because of the first one. The
problem is, that the weapon is completely missing. This happens to me in
windowed mode and game's 3d acceleration not checked.
2. I did a regression test between 1.1.42 and 1.1.43:
commit e7a71e15b56d709c4623a472b0dc44ae6b336e08
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Tue Apr 6 22:20:42 2010 +0200
wined3d: Turn blit_shader color_fixup_supported into blit_supported.
:040000 040000 b1fb4a4423a6cf63f4ccf7acba0874bd73f4e33a
4f6f3e5fd4b21873bd12b9808cd14662582d1c83 M dlls
3. There is another bug report suffering from this commit, see bug 22575.
4. Revert of this patch after git checkout makes that problem go away. (Unable
to revert on top of 1.1.43)
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=28742
Bug #: 28742
Summary: comctl32/tests/monthcal.ok: Invalid read in
MONTHCAL_NotifyDayState() in test_daystate()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make monthcal.ok" in comctl32/tests makes Valgrind complain:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by MONTHCAL_NotifyDayState (monthcal.c:1902)
by MONTHCAL_UpdateSize (monthcal.c:2545)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by test_daystate (monthcal.c:1899)
by func_monthcal (monthcal.c:1963)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f22e4c4 is not stack'd, malloc'd or (recently) free'd
The error happens right when creating the control. I don't know where the wild
pointer comes from.
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http://bugs.winehq.org/show_bug.cgi?id=25774
Summary: Crysis demo: water flickering
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_21700.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32846)
--> (http://bugs.winehq.org/attachment.cgi?id=32846)
save game
Very easy to see in the demo. I've attached a save game that puts you next to
the sea (though you start out near water, as well, this area has a lot more
water to see the issue easier).
Terminal only shows:
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4b23f0) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe5ff118) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe608230) : pBox=(nil) stub
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
wine version is wine-1.3.11-180-g856da7e, with the patch from bug 18799 to
workaround that crash.
savegame goes in:
%my documents%/My
Games/Crysis_SP_DEMO/SaveGames/default_water_flicker.CRYSISJMSF
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http://bugs.winehq.org/show_bug.cgi?id=28707
Bug #: 28707
Summary: Nightly (x64) needs
msvcp90.dll.?find_last_not_of@?$basic_string@_WU?$char
_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K@
Z
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://nightly.mozilla.org/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: piotr.caban(a)gmail.com
Classification: Unclassified
after bug 28352
wine: Call from 0x7b848744 to unimplemented function
msvcp90.dll.?find_last_not_of@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QEBA_KPEB_W_K@Z,
aborting
and a lot of:
wine: Call from 0x7f657c489d7a to unimplemented function
MSVCR90.dll.__C_specific_handler, aborting
until stack overflow
and still this strange output seems to happen right after loading xul.dll (from
relaylog):
0036:Call KERNEL32.LoadLibraryExW(0031ef90
L"C:\\Programme\\Minefield\\xul.dll",00000000,00000008) ret=140001aa1
C:\Programme\Minefield\firefox.exe: Symbol `' causes overflow in R_X86_64_32
relocation
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http://bugs.winehq.org/show_bug.cgi?id=25251
Summary: Multi-byte characters handled incorrectly by
MSVCRT_isleadbyte()
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nagatospam(a)gmail.com
Created an attachment (id=32067)
--> (http://bugs.winehq.org/attachment.cgi?id=32067)
Possible fix
Here's a case that can be used to test with:
_mbspbrk("C:\\age\\マブラヴオルタネイティヴ\\Alternative.rio.ici", ";,|*?\"<>{}[]");
None of the Japanese characters are interpreted as multi-byte by
MSVCRT_isleadbyte() so when _mbspbrk reaches 'マ' (0x837D) it matches the '}'
(0x7D) from the match string with the second byte of 'マ'.
Only tested in Japanese locale but probably happens with others. Attached is a
simple fix that fixes the 2 games that I tested.
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http://bugs.winehq.org/show_bug.cgi?id=12894
Summary: kernel32: thread test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12600)
--> (http://bugs.winehq.org/attachment.cgi?id=12600)
+thread in git
thread.c:285: Test failed: CreateRemoteThread failed, err=5
thread.c:287: Test failed: waiting for thread failed, ret=4294967295
thread.c:294: Test failed: CreateRemoteThread failed, err=5
thread.c:302: Test failed: GetExitCodeThread failed, err=87
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http://bugs.winehq.org/show_bug.cgi?id=16822
Summary: Mass Effect: Mouse input does not work (almost
completely)
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cuchac(a)email.cz
Running Mass Effect the mouse is not working properly. In menu, there are no
"onMouseOver" or "onMouseClick" actions - keyboard navigation works well.
During gameplay the mouse clicking works well, but the mouse movement does not.
It is not a problem of mouse warping, the game does not react to mouse
movements at all.
I have tried combination of turning on/off full-screen, virtual desktop, "allow
mouse leaving" and "MouseWarpOverride". Nothing works.
It looks like the mouse action (clicks) specific to some location are not
working (button clicking), but mouse actions not related to some screen area
works - mouse wheel zooming in map screen, select sentence during dialogs....
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http://bugs.winehq.org/show_bug.cgi?id=28594
Bug #: 28594
Summary: mshtml/style.ok crashes with WINEDEBUG=warn+heap when
run without DISPLAY
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
(Not a dup of bug 28262; this seems to have been added later?).
To repeat:
unset DISPLAY
cd dlls/mshtml/tests
WINEDEBUG=warn+heap make style.ok
Log:
Backtrace:
=>0 0x69390822 update_window_doc+0x18(window=0xf12850)
[dlls/mshtml/htmlwindow.c:2387] in mshtml (0x0034fac8)
1 0x6939078b HTMLWindow_Create+0x1a9(doc_obj=0x14a288, nswindow=(nil),
parent=(nil), ret=0x14a300) [dlls/mshtml/htmlwindow.c:2365] in mshtml
(0x0034faf8)
...
It's not really normal for users to do this, but it shouldn't crash.
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http://bugs.winehq.org/show_bug.cgi?id=27101
Summary: Assassin's Creed Brotherhood needs
msvcp90.dll.?begin@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?
$char_traits@D@std@@V?$allocator@D@2@@2@XZ (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34541)
--> (http://bugs.winehq.org/attachment.cgi?id=34541)
stub list
If msvcp90 is set to builtin, game crashes without it. You can also bypass this
by skipping the launcher, i.e., run the game with:
$ wine ACBSP.exe -playoffline
I'll attach the output from mscodescan.
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http://bugs.winehq.org/show_bug.cgi?id=28796
Bug #: 28796
Summary: ntdll: read buffer overrun in lookup_manifest_file
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make imagelist.ok" in comctl32, valgrind complains
Use of uninitialised value of size 4
at tolowerW (unicode.h:123)
by strcmpiW (string.c:32)
by lookup_manifest_file (actctx.c:1880)
by RtlCreateActivationContext (actctx.c:1945)
by CreateActCtxW (actctx.c:127)
by CreateActCtxA (actctx.c:105)
by load_v6_module (v6util.h:126)
by func_header (header.c:1846)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at lookup_manifest_file (actctx.c:1822)
The code assumes incorrectly that FileName is nul-terminated.
Patch sent,
http://www.winehq.org/pipermail/wine-patches/2011-October/107899.html
but rejected, so filing bug until I have a chance to look at it again.
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http://bugs.winehq.org/show_bug.cgi?id=28700
Bug #: 28700
Summary: And Yet It Moves refuses to launch:
'err:seh:raise_exception Exception frame is not in
stack limits'
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.andyetitmoves.net/demo/And%20Yet%20It%20Mov
es%20Demo%20v1.1.5%20Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: cfca12e48608d9f32b87f78e2545b4ba967b56af
Created attachment 36886
--> http://bugs.winehq.org/attachment.cgi?id=36886
+msvcrt,+tid log
Many of my games refuse to start on my system due to a recent commit in Wine.
Wine is printing out only
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception
when I'm trying to start any of the affected games (no crash dialog or
backtrace is generated).
cfca12e48608d9f32b87f78e2545b4ba967b56af is the first bad commit
commit cfca12e48608d9f32b87f78e2545b4ba967b56af
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Wed Oct 12 11:55:35 2011 +0200
msvcrt: Use ismbcodepage instead of mb_cur_max in mbcodepage dependent
functions.
:040000 040000 1c5bff30fe9c68e8126e70796a1c6c6162c821e2
a2979fe70afe6db12cd865e3e5b3c257e285d3c6 M dlls
Native msvcrt.dll doesn't help.
The problem is reproducible in the demo for And Yet It Moves.
Fedora 15 x86
wine-1.3.30-70-gd0c38ec
gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=28086
Summary: Army Builder v3.1c: buttons not clickable
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.armybuilder.com/download/ab31c_install.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Regression SHA1: 352e2ff6eb5116d2ac91db9258ae288733e3a271
Symptom: when starting the application, a number of dialogue boxes appear,
showing tips etc. Clicking on the <OK> or any other buttons with the mouse has
no effect. The buttons can be activated by selecting them with the mouse and
pressing <Space> or <Enter>.
Nothing relevant in the terminal, only:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This problem once has been reported in bug #14702. It went away in 1.1.35 but
as a side effect, text has disappeared on the buttons.
The problem with the unclickable buttons was re-introduced in Wine-1.1.43 and
regression testing resulted the following commit:
352e2ff6eb5116d2ac91db9258ae288733e3a271 is the first bad commit
commit 352e2ff6eb5116d2ac91db9258ae288733e3a271
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon Apr 12 13:00:45 2010 +0400
gdi32: Use supplied hdc for DIB_RGB_COLORS if it's valid.
This is about fixing regression introduced with
2854884a428e222cbb9078d875068a72f25365c4.
Initial patch fixed MSVS 2005 toolbars blackness, this one doesn't break a
fix,
and fixes regressed Animation control glitches (and probably reported games
related problems).
:040000 040000 a62c5e889d4dcc28feb9192da502d7ccff91d3e7
dc93afa4776b556c17cdf8a465096919c1cb6a85 M dlls
I could revert the patch cleanly on Wine-1.3.15 and that fixed the problem
(although text is missing again on the buttons with the reverted patch)
Author of the patch added to CC.
Download link to the demo version added to URL.
Fedora 15 x86
Gnome 3
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http://bugs.winehq.org/show_bug.cgi?id=23911
Summary: Mathcad 14: unimplemented function
msvcr80.dll._getptd, aborting
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sserge1563(a)gmail.com
Created an attachment (id=30021)
--> (http://bugs.winehq.org/attachment.cgi?id=30021)
Console output for the Mathcad bug
Mathcad won't load. Software enters an infinite loop on splash screen.
Attaching console output. Used winetricks to install mdac27, mdac28, vcrun2005
and vcrun2008. Overriding the mscvr80.dll with one from a Windows installation
does NOT solve the issue.
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http://bugs.winehq.org/show_bug.cgi?id=8498
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Alexandre Julliard <julliard(a)winehq.org> 2011-10-21 13:50:00 CDT ---
Closing bugs fixed in 1.3.31.
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http://bugs.winehq.org/show_bug.cgi?id=27230
Summary: Corel Ventura 10's Installer hangs during setup
process. Unable to finish setup.
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=34800)
--> (http://bugs.winehq.org/attachment.cgi?id=34800)
Hang screen
During final stage of installation, Corel Ventura 10's Setup Wizard hangs.
Maybe, is this related to msi? May what kind of trace be helpful to recognize
the problem?
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http://bugs.winehq.org/show_bug.cgi?id=28569
Bug #: 28569
Summary: From Dust installer wants url.dll.OpenURLA
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Should be easy to stub, but I'm a bit busy. Placeholder bug until I have time
or someone else does it.
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http://bugs.winehq.org/show_bug.cgi?id=28662
Bug #: 28662
Summary: kernel32/loader test crashes on FreeBSD7/9 (at least)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36834
--> http://bugs.winehq.org/attachment.cgi?id=36834
backtrace
Crashes on Francois's 7.0 vm, as well as for me on 9.0:
Backtrace:
=>0 0x62a07312 test_section_access+0x242()
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:683] in kernel32_test
(0x0032fb08)
1 0x62a09079 func_loader+0x1658()
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:699] in kernel32_test
(0x0032fdf8)
2 0x62a63cf5 run_test+0x114(name="loader.c")
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0032fe38)
wineserver: file_set_error() can't map error: Bad address
3 0x62a63f2c main+0x16b(argc=*** Invalid address 0x00000010 ***
, argv=0x1103d0)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:624] in
kernel32_test (0x0032fee8)
4 0x62a649f7 __wine_spec_exe_entry+0x56(peb=0x3ffff000)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in kernel32_test
(0x0032ff10)
5 0x6285711c call_process_entry+0xb() in kernel32 (0x0032ff28)
6 0x6285a790 start_process+0x5f(peb=0x3ffff000)
[/home/austin/wine-git/dlls/kernel32/process.c:1091] in kernel32 (0x0032ff58)
7 0x62345610 call_thread_func+0xb() in ntdll (0x0032ff68)
8 0x6234789d call_thread_entry_point+0x7c(entry=0x6285a730, arg=0x3ffff000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2499] in ntdll (0x0032ffd8)
9 0x623224fe start_process+0x1d(kernel_start=0x6285a730)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x0032ffe8)
10 0x6204e7dd wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
0x62a07312 test_section_access+0x242
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:683] in kernel32_test: repe
cmpsb (%esi),%es:(%edi)
683 ok(!memcmp((const char *)info.BaseAddress, section_data,
section.SizeOfRawData), "wrong section data\n");
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http://bugs.winehq.org/show_bug.cgi?id=28291
Summary: Heroes III: sound stops and program hangs at exit
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jobstz(a)yahoo.de
Created an attachment (id=36255)
--> (http://bugs.winehq.org/attachment.cgi?id=36255)
runtime log
This bug has been present since 1.3.25 and is probably due to the rewrite of
the sound drivers.
When starting up the game one sees a short intro (which i click to skip) and
then the default 'home' screen with options 'new game' etc.
In the background music is playing but after a while it suddenly stops.
This silence persists throughout the whole game.
In pre-1.3.25 versions the game worked perfectly well.
When trying to quit the game it hangs and does not respond.
AFAICT the important error messages are the
'err:ntdll:RtlpWaitForCriticalSection' messages that begin to appear after the
sound stops and probably state that the sound thread is 'deadlocked' in a way.
The hang upon shutdown is probably also just the same thread that simply
doesn't want to exit. (The 'err:ntdll:RtlpWaitForCriticalSection' stuff still
continues to show repeatedly when that point is reached)
For completeness I attach a full log up until the hang.
My guess would be that the very source is the 'err:dplay:DPLAYX_ConstructData'
message which is followed by a buffer overflow or smth like that since the
"static data couldn't be mapped to memory space". Data on the stack tends to
overflow whenever a limit is reached.
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http://bugs.winehq.org/show_bug.cgi?id=27682
Summary: Avant Browser needs HTMLDocument_elementFromPoint
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.avantbrowser.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Move mouse over or click something and you get
fixme:mshtml:HTMLDocument_elementFromPoint
and nothing.
http://www.avantbrowser.com/
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http://bugs.winehq.org/show_bug.cgi?id=28732
Bug #: 28732
Summary: use-after-free in MONTHCAL_UpdateSize
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make monthcal.ok" in comctl32/tests, valgrind complains
Invalid read of size 4
at MONTHCAL_UpdateSize (monthcal.c:2556)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in /oldhome/dank/wine-git/dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by func_monthcal (monthcal.c:1524)
Address 0x7f045618 is 8 bytes inside a block of size 112 free'd
at RtlReAllocateHeap (heap.c:262)
by HeapReAlloc (heap.c:277)
by GlobalReAlloc (heap.c:651)
by LocalReAlloc (heap.c:1075)
by ReAlloc (comctl32undoc.c:99)
by MONTHCAL_UpdateSize (monthcal.c:2541)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in /oldhome/dank/wine-git/dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by func_monthcal (monthcal.c:1524)
A quick look at the source makes me think that the pointer 'title'
might need to be updated when the realloc is done.
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http://bugs.winehq.org/show_bug.cgi?id=28791
Bug #: 28791
Summary: XSetDashes is being passed 0 as one of the dashes
causing a BadValue Error
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damian.dixon(a)gmail.com
Classification: Unclassified
Created attachment 36985
--> http://bugs.winehq.org/attachment.cgi?id=36985
backtrace in winedbg with +synchronous set
Wine should either check the dash values in X11DRV_SetupGCForPen.
I suspect that ideally the code that sets a linestyle up should ensure the dash
values are in range for X11.
The particular sequence I am seeing is '0 3 13 0'. It is the '0' that causes
the BadValue.
Looking in pen.c (X11DRV_SelectPen, line 108) the recent PS_USERSTYLE change is
not complete:
case PS_USERSTYLE:
physDev->pen.dash_len = min(elp->elpNumEntries, MAX_DASHLEN);
for(i = 0; i < physDev->pen.dash_len ; i++)
physDev->pen.dashes[i] = min(elp->elpStyleEntry[i], 255);
I believe that the code should be:
case PS_USERSTYLE:
physDev->pen.dash_len = min(elp->elpNumEntries, MAX_DASHLEN);
for(i = 0; i < physDev->pen.dash_len ; i++)
physDev->pen.dashes[i] = min(elp->elpStyleEntry[i], 255) ?
min(elp->elpStyleEntry[i], 255) : 1;
This simple change works for the application I am testing.
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http://bugs.winehq.org/show_bug.cgi?id=24504
Summary: Plants vs Zombies: Game loses sound when restarting
game
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Plants vs Zombies, GOTY edition (Steam).
Game sound breaks and doesn't come back (needs to be restarted). This happens
when going into a minigame or when restarting any current game. Easily tested.
No relevant console output.
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http://bugs.winehq.org/show_bug.cgi?id=28395
Summary: MAKING HISTORY II: The War of the World Demo wants
msvcp90.dll.??A?$basic_string@_WU?$char_traits@_W@std@
@V?$allocator@_W@2@@std@@QBEAB_WU_Size_type_nosscl@01@
@Z
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.gamershell.com/download_74330.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr.caban(a)gmail.com
Part two of bug 27645.
Only occurs if msvcp90 is forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=17206
Summary: alt.binz 0.24.6: Minimize to systray, icon flickers,
right click on systray icon, icon menu won't disappear
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ih8junkmai1(a)hotmail.com
Bug encountered on:
-------------------------------------------------------------------------------------
Ubuntu 8.10 amd64
Wine 1.1.14 (wine_1.1.14~winehq0~ubuntu~8.10-0ubuntu1_amd64.deb)
Application: Alt.binz 0.24.6
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5214
Steps to Reproduce
-------------------------------------------------------------------------------------
1. launch alt.binz with wine.
.. wine /pathtoaltbinz/altbinz.exe
2. Minimize alt.binz window
.. (alt.binz is minimized to systray, alt.binz icon flickers)
3. Right click on alt.binz icon in systray
.. (alt.binz menu appears)
4. Click anywhere on desktop.
.. (alt.binz menu will not disappear)
5. Double click on alt.binz icon in systray
.. (alt.binz icon in systray will disappear. menu remains.
The only way to get the menu to disappear is to close alt.binz.
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http://bugs.winehq.org/show_bug.cgi?id=28619
Bug #: 28619
Summary: Armored Fist 3: distorted audio playback
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.fileplanet.com/29182/20000/fileinfo/Armored
-Fist-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36774
--> http://bugs.winehq.org/attachment.cgi?id=36774
terminal output
Audio is severely distorted, choppy in Armored Fist 3.
Steps to reproduce the problem in the demo:
Install...launch....start a new game. While in mid-game you can observe the
audio issue: voices are unrecognizable, sound effects are stuttering heavily.
This is due to
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
wine-1.3.29-245-g895b48e
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=28740
Bug #: 28740
Summary: Google Music Manager can't open music player
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan.lang(a)gmail.com
Classification: Unclassified
Download and install Google Music Manager. (Getting it requires an invite to
Google Music Beta, ping me if you want one.) From the install directory, run
MusicManager.exe. This creates a tray icon. Double-click on it, and in the
dialog, click on "Go to Music Player".
Expected: this opens google music in a web browser.
Instead, nothing happens. The following appears in the console when the click
happens:
err:exec:dde_connect Argify buffer not large enough, truncated
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
err:winebrowser:wmain Usage: winebrowser URL
(There's an easy workaround, opening google music in a web browser directly.)
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http://bugs.winehq.org/show_bug.cgi?id=28648
Bug #: 28648
Summary: unable to run HelpNDoc - A program that helps you
create chm files
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: writetosethu(a)gmail.com
Classification: Unclassified
Created attachment 36816
--> http://bugs.winehq.org/attachment.cgi?id=36816
The dump produced when I try to run HelpNDoc
You can find HelpNDoc on this link:
http://www.helpndoc.com/
Its a very good chm file creator. I am unable to get it working on wine. I was
able to sintall it ok, but it doesnt run though. I have attached a dump. Please
let me know if theres any chance that I can make it work on my Mac machine.
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http://bugs.winehq.org/show_bug.cgi?id=19370
Summary: Secret of Monkey Island audio functioning is dependent
on Wine's sample rate
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
The Secret of Monkey Island: Special Edition's audio only works when Wine's
"Default Sample Rate" is set to 44100. Other sample rates allow the game to
load, but the game is completely silent. This occurs when using the alsa
driver, I'm unsure whether OSS has the same issue since MI:SE will not load
when the oss driver is selected.
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http://bugs.winehq.org/show_bug.cgi?id=28780
Bug #: 28780
Summary: Fails to parse Hex liternal
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following vb script fails to parse correctly.
dim lsDiagramDefault
lsDiagramDefault = &H00000000
The output when run.
fixme:vbscript:parse_hex_literal invalid literal
fixme:vbscript:parse_script parser failed on parsing
L"\nlsProgramDefault\t\t\t\t= &HFFFFFFFF\nlsCycleRemoveGreedy\t\t\t\t=
&H80000000\nlsCycleRemoveDFS\t\t\t\t=
&H40000000\nlsLayeringLongestPathSink\t\t=
&H30000000\nlsLayeringLongestPathSource\t\t=
&H20000000\nlsLayeringOptimalLinkLength\t\t=
&H10000000\nlsInitializeNaive\t\t\t\t= &H08000000\nlsInitiali"...
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http://bugs.winehq.org/show_bug.cgi?id=23480
Summary: AD-muncher does not install
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I wanted to try this program that I've used for years on win 2kpro it is an
advert eater that works better than anything I tried on linux, you just do not
get ads coming up: quite a shock when I have to use a system with out it!
Down loaded the program (http://www.admuncher.com/download.shtml) clicked on
the file selected to run in wine (1.1.38 with fedora 13). The program's
installer runs but gets nowhere.
It would be good to have this running.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=28813
Bug #: 28813
Summary: usp10/tests: uninitialized stack variable in
test_ScriptXtoX
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains
Conditional jump or move depends on uninitialised value(s)
at get_glyph_cluster_advance (usp10.c:1663)
by ScriptXtoCP (usp10.c:1871)
by test_ScriptXtoX (usp10.c:1937)
by func_usp10 (usp10.c:2584)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_ScriptXtoX (usp10.c:1887)
Conditional jump or move depends on uninitialised value(s)
at get_glyph_cluster_advance (usp10.c:1663)
by ScriptXtoCP (usp10.c:1897)
by test_ScriptXtoX (usp10.c:1937)
by func_usp10 (usp10.c:2584)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_ScriptXtoX (usp10.c:1887)
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http://bugs.winehq.org/show_bug.cgi?id=28574
Bug #: 28574
Summary: Unimplemented function
msvcp80.dll.?begin@?$basic_string@DU?
$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?
$_String_iterator@DU?$char_traits@D@std@@V?$allocator@
D@2@@2@XZ
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.cyanogen.com/maxim_main.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp80.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
prevents MaxIm DL 5 from loading.
http://www.cyanogen.com/maxim_main.php
Workaround is vcrun2005
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http://bugs.winehq.org/show_bug.cgi?id=10910
Summary: winealsa and PulseAudio
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
winealsa is unable to work with PulseAudio.
This is my /etc/asound.conf:
pcm.pulse {
type pulse
}
ctl.pulse {
type pulse
}
pcm.!default {
type pulse
}
ctl.!default {
type pulse
}
This is registry entries for Alsa configurations:
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Alsa Driver]
"AutoScanCards"="N"
"AutoScanDevices"="N"
"DeviceCount"="1"
"DeviceCTL1"="pulse"
"DevicePCM1"="pulse"
"UseDirectHW"="N"
And I get this error in wine log:
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
I tracked it in wine source code to file dlls/winealsa.drv/alsa.c
With following comment:
/* Setup and find an element id that exactly matches the characteristic we want
** FIXME: It is probably short sighted to hard code and fixate on PCM
Playback Volume */
Unfortunetly I know to little about Alsa to fix it.
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